#include "global.h" #include "global.fieldmap.h" #include "sprite.h" #include "event_object_movement.h" #include "bike.h" static u8 EventObjectCB2_NoMovement2(); void sub_808C280(struct EventObject *); //struct EventObject *playerEventObj bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *, u8); void npc_clear_strange_bits(struct EventObject *); u8 EventObjectGetHeldMovementActionId(struct EventObject *); void DoPlayerAvatarTransition(void); bool8 TryDoMetatileBehaviorForcedMovement(); void MovePlayerAvatarUsingKeypadInput(u8, u16, u16); void PlayerAllowForcedMovementIfMovingSameDirection(); void MovePlayerNotOnBike(u8 a, u16 b); u8 sub_808B028(u8); void MovementType_Player(struct Sprite *sprite) { // ((Sprite->data[0] << 3) + Sprite->data[0]) << 2 UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, EventObjectCB2_NoMovement2); } static u8 EventObjectCB2_NoMovement2() { return 0; } void player_step(u8 direction, u16 newKeys, u16 heldKeys) { struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId]; sub_808C280(playerEventObj); if (gPlayerAvatar.preventStep == FALSE) { Bike_TryAcroBikeHistoryUpdate(newKeys, heldKeys); if (TryInterruptEventObjectSpecialAnim(playerEventObj, direction) == 0) { npc_clear_strange_bits(playerEventObj); DoPlayerAvatarTransition(); if (TryDoMetatileBehaviorForcedMovement() == 0) { MovePlayerAvatarUsingKeypadInput(direction, newKeys, heldKeys); PlayerAllowForcedMovementIfMovingSameDirection(); } } } } NAKED bool8 TryInterruptEventObjectSpecialAnim(struct EventObject *eventObject, u8 direction) { asm_unified("push {r4-r6,lr}\n\ adds r4, r0, 0\n\ lsls r1, 24\n\ lsrs r5, r1, 24\n\ adds r6, r5, 0\n\ bl EventObjectIsMovementOverridden\n\ lsls r0, 24\n\ cmp r0, 0\n\ beq _0808AA92\n\ adds r0, r4, 0\n\ bl EventObjectClearHeldMovementIfFinished\n\ lsls r0, 24\n\ cmp r0, 0\n\ bne _0808AA92\n\ adds r0, r4, 0\n\ bl EventObjectGetHeldMovementActionId\n\ lsls r0, 24\n\ movs r1, 0xE7\n\ lsls r1, 24\n\ adds r0, r1\n\ lsrs r0, 24\n\ cmp r0, 0x3\n\ bhi _0808AA70\n\ cmp r5, 0\n\ bne _0808AA74\n\ _0808AA70:\n\ movs r0, 0x1\n\ b _0808AA94\n\ _0808AA74:\n\ ldrb r0, [r4, 0x18]\n\ lsrs r0, 4\n\ cmp r0, r5\n\ beq _0808AA84\n\ _0808AA7C:\n\ adds r0, r4, 0\n\ bl EventObjectClearHeldMovement\n\ b _0808AA92\n\ _0808AA84:\n\ adds r0, r6, 0\n\ bl sub_808B028\n\ lsls r0, 24\n\ cmp r0, 0\n\ beq _0808AA7C\n\ b _0808AA70\n\ _0808AA92:\n\ movs r0, 0\n\ _0808AA94:\n\ pop {r4-r6}\n\ pop {r1}\n\ bx r1"); } void npc_clear_strange_bits(struct EventObject *eventObj) { eventObj->inanimate = 0; eventObj->disableAnim = 0; eventObj->facingDirectionLocked = 0; gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_DASH; } void MovePlayerAvatarUsingKeypadInput(u8 direction, u16 newKeys, u16 heldKeys) { if ((gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_MACH_BIKE) || (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_ACRO_BIKE)) MovePlayerOnBike(direction, newKeys, heldKeys); else MovePlayerNotOnBike(direction, heldKeys); } void PlayerAllowForcedMovementIfMovingSameDirection(void) { if (gPlayerAvatar.runningState == MOVING) gPlayerAvatar.flags &= ~PLAYER_AVATAR_FLAG_5; }