#ifndef GUARD_CONSTANTS_MOVES_H #define GUARD_CONSTANTS_MOVES_H #define MOVE_NONE 0 #define MOVE_POUND 1 #define MOVE_KARATE_CHOP 2 #define MOVE_DOUBLE_SLAP 3 #define MOVE_COMET_PUNCH 4 #define MOVE_MEGA_PUNCH 5 #define MOVE_PAY_DAY 6 #define MOVE_FIRE_PUNCH 7 #define MOVE_ICE_PUNCH 8 #define MOVE_THUNDER_PUNCH 9 #define MOVE_SCRATCH 10 #define MOVE_VICE_GRIP 11 #define MOVE_GUILLOTINE 12 #define MOVE_RAZOR_WIND 13 #define MOVE_SWORDS_DANCE 14 #define MOVE_CUT 15 #define MOVE_GUST 16 #define MOVE_WING_ATTACK 17 #define MOVE_WHIRLWIND 18 #define MOVE_FLY 19 #define MOVE_BIND 20 #define MOVE_SLAM 21 #define MOVE_VINE_WHIP 22 #define MOVE_STOMP 23 #define MOVE_DOUBLE_KICK 24 #define MOVE_MEGA_KICK 25 #define MOVE_JUMP_KICK 26 #define MOVE_ROLLING_KICK 27 #define MOVE_SAND_ATTACK 28 #define MOVE_HEADBUTT 29 #define MOVE_HORN_ATTACK 30 #define MOVE_FURY_ATTACK 31 #define MOVE_HORN_DRILL 32 #define MOVE_TACKLE 33 #define MOVE_BODY_SLAM 34 #define MOVE_WRAP 35 #define MOVE_TAKE_DOWN 36 #define MOVE_THRASH 37 #define MOVE_DOUBLE_EDGE 38 #define MOVE_TAIL_WHIP 39 #define MOVE_POISON_STING 40 #define MOVE_TWINEEDLE 41 #define MOVE_PIN_MISSILE 42 #define MOVE_LEER 43 #define MOVE_BITE 44 #define MOVE_GROWL 45 #define MOVE_ROAR 46 #define MOVE_SING 47 #define MOVE_SUPERSONIC 48 #define MOVE_SONIC_BOOM 49 #define MOVE_DISABLE 50 #define MOVE_ACID 51 #define MOVE_EMBER 52 #define MOVE_FLAMETHROWER 53 #define MOVE_MIST 54 #define MOVE_WATER_GUN 55 #define MOVE_HYDRO_PUMP 56 #define MOVE_SURF 57 #define MOVE_ICE_BEAM 58 #define MOVE_BLIZZARD 59 #define MOVE_PSYBEAM 60 #define MOVE_BUBBLE_BEAM 61 #define MOVE_AURORA_BEAM 62 #define MOVE_HYPER_BEAM 63 #define MOVE_PECK 64 #define MOVE_DRILL_PECK 65 #define MOVE_SUBMISSION 66 #define MOVE_LOW_KICK 67 #define MOVE_COUNTER 68 #define MOVE_SEISMIC_TOSS 69 #define MOVE_STRENGTH 70 #define MOVE_ABSORB 71 #define MOVE_MEGA_DRAIN 72 #define MOVE_LEECH_SEED 73 #define MOVE_GROWTH 74 #define MOVE_RAZOR_LEAF 75 #define MOVE_SOLAR_BEAM 76 #define MOVE_POISON_POWDER 77 #define MOVE_STUN_SPORE 78 #define MOVE_SLEEP_POWDER 79 #define MOVE_PETAL_DANCE 80 #define MOVE_STRING_SHOT 81 #define MOVE_DRAGON_RAGE 82 #define MOVE_FIRE_SPIN 83 #define MOVE_THUNDER_SHOCK 84 #define MOVE_THUNDERBOLT 85 #define MOVE_THUNDER_WAVE 86 #define MOVE_THUNDER 87 #define MOVE_ROCK_THROW 88 #define MOVE_EARTHQUAKE 89 #define MOVE_FISSURE 90 #define MOVE_DIG 91 #define MOVE_TOXIC 92 #define MOVE_CONFUSION 93 #define MOVE_PSYCHIC 94 #define MOVE_HYPNOSIS 95 #define MOVE_MEDITATE 96 #define MOVE_AGILITY 97 #define MOVE_QUICK_ATTACK 98 #define MOVE_RAGE 99 #define MOVE_TELEPORT 100 #define MOVE_NIGHT_SHADE 101 #define MOVE_MIMIC 102 #define MOVE_SCREECH 103 #define MOVE_DOUBLE_TEAM 104 #define MOVE_RECOVER 105 #define MOVE_HARDEN 106 #define MOVE_MINIMIZE 107 #define MOVE_SMOKESCREEN 108 #define MOVE_CONFUSE_RAY 109 #define MOVE_WITHDRAW 110 #define MOVE_DEFENSE_CURL 111 #define MOVE_BARRIER 112 #define MOVE_LIGHT_SCREEN 113 #define MOVE_HAZE 114 #define MOVE_REFLECT 115 #define MOVE_FOCUS_ENERGY 116 #define MOVE_BIDE 117 #define MOVE_METRONOME 118 #define MOVE_MIRROR_MOVE 119 #define MOVE_SELF_DESTRUCT 120 #define MOVE_EGG_BOMB 121 #define MOVE_LICK 122 #define MOVE_SMOG 123 #define MOVE_SLUDGE 124 #define MOVE_BONE_CLUB 125 #define MOVE_FIRE_BLAST 126 #define MOVE_WATERFALL 127 #define MOVE_CLAMP 128 #define MOVE_SWIFT 129 #define MOVE_SKULL_BASH 130 #define MOVE_SPIKE_CANNON 131 #define MOVE_CONSTRICT 132 #define MOVE_AMNESIA 133 #define MOVE_KINESIS 134 #define MOVE_SOFT_BOILED 135 #define MOVE_HI_JUMP_KICK 136 #define MOVE_GLARE 137 #define MOVE_DREAM_EATER 138 #define MOVE_POISON_GAS 139 #define MOVE_BARRAGE 140 #define MOVE_LEECH_LIFE 141 #define MOVE_LOVELY_KISS 142 #define MOVE_SKY_ATTACK 143 #define MOVE_TRANSFORM 144 #define MOVE_BUBBLE 145 #define MOVE_DIZZY_PUNCH 146 #define MOVE_SPORE 147 #define MOVE_FLASH 148 #define MOVE_PSYWAVE 149 #define MOVE_SPLASH 150 #define MOVE_ACID_ARMOR 151 #define MOVE_CRABHAMMER 152 #define MOVE_EXPLOSION 153 #define MOVE_FURY_SWIPES 154 #define MOVE_BONEMERANG 155 #define MOVE_REST 156 #define MOVE_ROCK_SLIDE 157 #define MOVE_HYPER_FANG 158 #define MOVE_SHARPEN 159 #define MOVE_CONVERSION 160 #define MOVE_TRI_ATTACK 161 #define MOVE_SUPER_FANG 162 #define MOVE_SLASH 163 #define MOVE_SUBSTITUTE 164 #define MOVE_STRUGGLE 165 #define MOVE_SKETCH 166 #define MOVE_TRIPLE_KICK 167 #define MOVE_THIEF 168 #define MOVE_SPIDER_WEB 169 #define MOVE_MIND_READER 170 #define MOVE_NIGHTMARE 171 #define MOVE_FLAME_WHEEL 172 #define MOVE_SNORE 173 #define MOVE_CURSE 174 #define MOVE_FLAIL 175 #define MOVE_CONVERSION_2 176 #define MOVE_AEROBLAST 177 #define MOVE_COTTON_SPORE 178 #define MOVE_REVERSAL 179 #define MOVE_SPITE 180 #define MOVE_POWDER_SNOW 181 #define MOVE_PROTECT 182 #define MOVE_MACH_PUNCH 183 #define MOVE_SCARY_FACE 184 #define MOVE_FAINT_ATTACK 185 #define MOVE_SWEET_KISS 186 #define MOVE_BELLY_DRUM 187 #define MOVE_SLUDGE_BOMB 188 #define MOVE_MUD_SLAP 189 #define MOVE_OCTAZOOKA 190 #define MOVE_SPIKES 191 #define MOVE_ZAP_CANNON 192 #define MOVE_FORESIGHT 193 #define MOVE_DESTINY_BOND 194 #define MOVE_PERISH_SONG 195 #define MOVE_ICY_WIND 196 #define MOVE_DETECT 197 #define MOVE_BONE_RUSH 198 #define MOVE_LOCK_ON 199 #define MOVE_OUTRAGE 200 #define MOVE_SANDSTORM 201 #define MOVE_GIGA_DRAIN 202 #define MOVE_ENDURE 203 #define MOVE_CHARM 204 #define MOVE_ROLLOUT 205 #define MOVE_FALSE_SWIPE 206 #define MOVE_SWAGGER 207 #define MOVE_MILK_DRINK 208 #define MOVE_SPARK 209 #define MOVE_FURY_CUTTER 210 #define MOVE_STEEL_WING 211 #define MOVE_MEAN_LOOK 212 #define MOVE_ATTRACT 213 #define MOVE_SLEEP_TALK 214 #define MOVE_HEAL_BELL 215 #define MOVE_RETURN 216 #define MOVE_PRESENT 217 #define MOVE_FRUSTRATION 218 #define MOVE_SAFEGUARD 219 #define MOVE_PAIN_SPLIT 220 #define MOVE_SACRED_FIRE 221 #define MOVE_MAGNITUDE 222 #define MOVE_DYNAMIC_PUNCH 223 #define MOVE_MEGAHORN 224 #define MOVE_DRAGON_BREATH 225 #define MOVE_BATON_PASS 226 #define MOVE_ENCORE 227 #define MOVE_PURSUIT 228 #define MOVE_RAPID_SPIN 229 #define MOVE_SWEET_SCENT 230 #define MOVE_IRON_TAIL 231 #define MOVE_METAL_CLAW 232 #define MOVE_VITAL_THROW 233 #define MOVE_MORNING_SUN 234 #define MOVE_SYNTHESIS 235 #define MOVE_MOONLIGHT 236 #define MOVE_HIDDEN_POWER 237 #define MOVE_CROSS_CHOP 238 #define MOVE_TWISTER 239 #define MOVE_RAIN_DANCE 240 #define MOVE_SUNNY_DAY 241 #define MOVE_CRUNCH 242 #define MOVE_MIRROR_COAT 243 #define MOVE_PSYCH_UP 244 #define MOVE_EXTREME_SPEED 245 #define MOVE_ANCIENT_POWER 246 #define MOVE_SHADOW_BALL 247 #define MOVE_FUTURE_SIGHT 248 #define MOVE_ROCK_SMASH 249 #define MOVE_WHIRLPOOL 250 #define MOVE_BEAT_UP 251 #define MOVE_FAKE_OUT 252 #define MOVE_UPROAR 253 #define MOVE_STOCKPILE 254 #define MOVE_SPIT_UP 255 #define MOVE_SWALLOW 256 #define MOVE_HEAT_WAVE 257 #define MOVE_HAIL 258 #define MOVE_TORMENT 259 #define MOVE_FLATTER 260 #define MOVE_WILL_O_WISP 261 #define MOVE_MEMENTO 262 #define MOVE_FACADE 263 #define MOVE_FOCUS_PUNCH 264 #define MOVE_SMELLING_SALT 265 #define MOVE_FOLLOW_ME 266 #define MOVE_NATURE_POWER 267 #define MOVE_CHARGE 268 #define MOVE_TAUNT 269 #define MOVE_HELPING_HAND 270 #define MOVE_TRICK 271 #define MOVE_ROLE_PLAY 272 #define MOVE_WISH 273 #define MOVE_ASSIST 274 #define MOVE_INGRAIN 275 #define MOVE_SUPERPOWER 276 #define MOVE_MAGIC_COAT 277 #define MOVE_RECYCLE 278 #define MOVE_REVENGE 279 #define MOVE_BRICK_BREAK 280 #define MOVE_YAWN 281 #define MOVE_KNOCK_OFF 282 #define MOVE_ENDEAVOR 283 #define MOVE_ERUPTION 284 #define MOVE_SKILL_SWAP 285 #define MOVE_IMPRISON 286 #define MOVE_REFRESH 287 #define MOVE_GRUDGE 288 #define MOVE_SNATCH 289 #define MOVE_SECRET_POWER 290 #define MOVE_DIVE 291 #define MOVE_ARM_THRUST 292 #define MOVE_CAMOUFLAGE 293 #define MOVE_TAIL_GLOW 294 #define MOVE_LUSTER_PURGE 295 #define MOVE_MIST_BALL 296 #define MOVE_FEATHER_DANCE 297 #define MOVE_TEETER_DANCE 298 #define MOVE_BLAZE_KICK 299 #define MOVE_MUD_SPORT 300 #define MOVE_ICE_BALL 301 #define MOVE_NEEDLE_ARM 302 #define MOVE_SLACK_OFF 303 #define MOVE_HYPER_VOICE 304 #define MOVE_POISON_FANG 305 #define MOVE_CRUSH_CLAW 306 #define MOVE_BLAST_BURN 307 #define MOVE_HYDRO_CANNON 308 #define MOVE_METEOR_MASH 309 #define MOVE_ASTONISH 310 #define MOVE_WEATHER_BALL 311 #define MOVE_AROMATHERAPY 312 #define MOVE_FAKE_TEARS 313 #define MOVE_AIR_CUTTER 314 #define MOVE_OVERHEAT 315 #define MOVE_ODOR_SLEUTH 316 #define MOVE_ROCK_TOMB 317 #define MOVE_SILVER_WIND 318 #define MOVE_METAL_SOUND 319 #define MOVE_GRASS_WHISTLE 320 #define MOVE_TICKLE 321 #define MOVE_COSMIC_POWER 322 #define MOVE_WATER_SPOUT 323 #define MOVE_SIGNAL_BEAM 324 #define MOVE_SHADOW_PUNCH 325 #define MOVE_EXTRASENSORY 326 #define MOVE_SKY_UPPERCUT 327 #define MOVE_SAND_TOMB 328 #define MOVE_SHEER_COLD 329 #define MOVE_MUDDY_WATER 330 #define MOVE_BULLET_SEED 331 #define MOVE_AERIAL_ACE 332 #define MOVE_ICICLE_SPEAR 333 #define MOVE_IRON_DEFENSE 334 #define MOVE_BLOCK 335 #define MOVE_HOWL 336 #define MOVE_DRAGON_CLAW 337 #define MOVE_FRENZY_PLANT 338 #define MOVE_BULK_UP 339 #define MOVE_BOUNCE 340 #define MOVE_MUD_SHOT 341 #define MOVE_POISON_TAIL 342 #define MOVE_COVET 343 #define MOVE_VOLT_TACKLE 344 #define MOVE_MAGICAL_LEAF 345 #define MOVE_WATER_SPORT 346 #define MOVE_CALM_MIND 347 #define MOVE_LEAF_BLADE 348 #define MOVE_DRAGON_DANCE 349 #define MOVE_ROCK_BLAST 350 #define MOVE_SHOCK_WAVE 351 #define MOVE_WATER_PULSE 352 #define MOVE_DOOM_DESIRE 353 #define MOVE_PSYCHO_BOOST 354 #define MOVES_COUNT_GEN3 355 // Gen4 moves. #define MOVE_ROOST 355 #define MOVE_GRAVITY 356 #define MOVE_MIRACLE_EYE 357 #define MOVE_WAKE_UP_SLAP 358 #define MOVE_HAMMER_ARM 359 #define MOVE_GYRO_BALL 360 #define MOVE_HEALING_WISH 361 #define MOVE_BRINE 362 #define MOVE_NATURAL_GIFT 363 #define MOVE_FEINT 364 #define MOVE_PLUCK 365 #define MOVE_TAILWIND 366 #define MOVE_ACUPRESSURE 367 #define MOVE_METAL_BURST 368 #define MOVE_U_TURN 369 #define MOVE_CLOSE_COMBAT 370 #define MOVE_PAYBACK 371 #define MOVE_ASSURANCE 372 #define MOVE_EMBARGO 373 #define MOVE_FLING 374 #define MOVE_PSYCHO_SHIFT 375 #define MOVE_TRUMP_CARD 376 #define MOVE_HEAL_BLOCK 377 #define MOVE_WRING_OUT 378 #define MOVE_POWER_TRICK 379 #define MOVE_GASTRO_ACID 380 #define MOVE_LUCKY_CHANT 381 #define MOVE_ME_FIRST 382 #define MOVE_COPYCAT 383 #define MOVE_POWER_SWAP 384 #define MOVE_GUARD_SWAP 385 #define MOVE_PUNISHMENT 386 #define MOVE_LAST_RESORT 387 #define MOVE_WORRY_SEED 388 #define MOVE_SUCKER_PUNCH 389 #define MOVE_TOXIC_SPIKES 390 #define MOVE_HEART_SWAP 391 #define MOVE_AQUA_RING 392 #define MOVE_MAGNET_RISE 393 #define MOVE_FLARE_BLITZ 394 #define MOVE_FORCE_PALM 395 #define MOVE_AURA_SPHERE 396 #define MOVE_ROCK_POLISH 397 #define MOVE_POISON_JAB 398 #define MOVE_DARK_PULSE 399 #define MOVE_NIGHT_SLASH 400 #define MOVE_AQUA_TAIL 401 #define MOVE_SEED_BOMB 402 #define MOVE_AIR_SLASH 403 #define MOVE_X_SCISSOR 404 #define MOVE_BUG_BUZZ 405 #define MOVE_DRAGON_PULSE 406 #define MOVE_DRAGON_RUSH 407 #define MOVE_POWER_GEM 408 #define MOVE_DRAIN_PUNCH 409 #define MOVE_VACUUM_WAVE 410 #define MOVE_FOCUS_BLAST 411 #define MOVE_ENERGY_BALL 412 #define MOVE_BRAVE_BIRD 413 #define MOVE_EARTH_POWER 414 #define MOVE_SWITCHEROO 415 #define MOVE_GIGA_IMPACT 416 #define MOVE_NASTY_PLOT 417 #define MOVE_BULLET_PUNCH 418 #define MOVE_AVALANCHE 419 #define MOVE_ICE_SHARD 420 #define MOVE_SHADOW_CLAW 421 #define MOVE_THUNDER_FANG 422 #define MOVE_ICE_FANG 423 #define MOVE_FIRE_FANG 424 #define MOVE_SHADOW_SNEAK 425 #define MOVE_MUD_BOMB 426 #define MOVE_PSYCHO_CUT 427 #define MOVE_ZEN_HEADBUTT 428 #define MOVE_MIRROR_SHOT 429 #define MOVE_FLASH_CANNON 430 #define MOVE_ROCK_CLIMB 431 #define MOVE_DEFOG 432 #define MOVE_TRICK_ROOM 433 #define MOVE_DRACO_METEOR 434 #define MOVE_DISCHARGE 435 #define MOVE_LAVA_PLUME 436 #define MOVE_LEAF_STORM 437 #define MOVE_POWER_WHIP 438 #define MOVE_ROCK_WRECKER 439 #define MOVE_CROSS_POISON 440 #define MOVE_GUNK_SHOT 441 #define MOVE_IRON_HEAD 442 #define MOVE_MAGNET_BOMB 443 #define MOVE_STONE_EDGE 444 #define MOVE_CAPTIVATE 445 #define MOVE_STEALTH_ROCK 446 #define MOVE_GRASS_KNOT 447 #define MOVE_CHATTER 448 #define MOVE_JUDGMENT 449 #define MOVE_BUG_BITE 450 #define MOVE_CHARGE_BEAM 451 #define MOVE_WOOD_HAMMER 452 #define MOVE_AQUA_JET 453 #define MOVE_ATTACK_ORDER 454 #define MOVE_DEFEND_ORDER 455 #define MOVE_HEAL_ORDER 456 #define MOVE_HEAD_SMASH 457 #define MOVE_DOUBLE_HIT 458 #define MOVE_ROAR_OF_TIME 459 #define MOVE_SPACIAL_REND 460 #define MOVE_LUNAR_DANCE 461 #define MOVE_CRUSH_GRIP 462 #define MOVE_MAGMA_STORM 463 #define MOVE_DARK_VOID 464 #define MOVE_SEED_FLARE 465 #define MOVE_OMINOUS_WIND 466 #define MOVE_SHADOW_FORCE 467 #define MOVES_COUNT_GEN4 468 // Gen5 moves. #define MOVE_HONE_CLAWS 468 #define MOVE_WIDE_GUARD 469 #define MOVE_GUARD_SPLIT 470 #define MOVE_POWER_SPLIT 471 #define MOVE_WONDER_ROOM 472 #define MOVE_PSYSHOCK 473 #define MOVE_VENOSHOCK 474 #define MOVE_AUTOTOMIZE 475 #define MOVE_RAGE_POWDER 476 #define MOVE_TELEKINESIS 477 #define MOVE_MAGIC_ROOM 478 #define MOVE_SMACK_DOWN 479 #define MOVE_STORM_THROW 480 #define MOVE_FLAME_BURST 481 #define MOVE_SLUDGE_WAVE 482 #define MOVE_QUIVER_DANCE 483 #define MOVE_HEAVY_SLAM 484 #define MOVE_SYNCHRONOISE 485 #define MOVE_ELECTRO_BALL 486 #define MOVE_SOAK 487 #define MOVE_FLAME_CHARGE 488 #define MOVE_COIL 489 #define MOVE_LOW_SWEEP 490 #define MOVE_ACID_SPRAY 491 #define MOVE_FOUL_PLAY 492 #define MOVE_SIMPLE_BEAM 493 #define MOVE_ENTRAINMENT 494 #define MOVE_AFTER_YOU 495 #define MOVE_ROUND 496 #define MOVE_ECHOED_VOICE 497 #define MOVE_CHIP_AWAY 498 #define MOVE_CLEAR_SMOG 499 #define MOVE_STORED_POWER 500 #define MOVE_QUICK_GUARD 501 #define MOVE_ALLY_SWITCH 502 #define MOVE_SCALD 503 #define MOVE_SHELL_SMASH 504 #define MOVE_HEAL_PULSE 505 #define MOVE_HEX 506 #define MOVE_SKY_DROP 507 #define MOVE_SHIFT_GEAR 508 #define MOVE_CIRCLE_THROW 509 #define MOVE_INCINERATE 510 #define MOVE_QUASH 511 #define MOVE_ACROBATICS 512 #define MOVE_REFLECT_TYPE 513 #define MOVE_RETALIATE 514 #define MOVE_FINAL_GAMBIT 515 #define MOVE_BESTOW 516 #define MOVE_INFERNO 517 #define MOVE_WATER_PLEDGE 518 #define MOVE_FIRE_PLEDGE 519 #define MOVE_GRASS_PLEDGE 520 #define MOVE_VOLT_SWITCH 521 #define MOVE_STRUGGLE_BUG 522 #define MOVE_BULLDOZE 523 #define MOVE_FROST_BREATH 524 #define MOVE_DRAGON_TAIL 525 #define MOVE_WORK_UP 526 #define MOVE_ELECTROWEB 527 #define MOVE_WILD_CHARGE 528 #define MOVE_DRILL_RUN 529 #define MOVE_DUAL_CHOP 530 #define MOVE_HEART_STAMP 531 #define MOVE_HORN_LEECH 532 #define MOVE_SACRED_SWORD 533 #define MOVE_RAZOR_SHELL 534 #define MOVE_HEAT_CRASH 535 #define MOVE_LEAF_TORNADO 536 #define MOVE_STEAMROLLER 537 #define MOVE_COTTON_GUARD 538 #define MOVE_NIGHT_DAZE 539 #define MOVE_PSYSTRIKE 540 #define MOVE_TAIL_SLAP 541 #define MOVE_HURRICANE 542 #define MOVE_HEAD_CHARGE 543 #define MOVE_GEAR_GRIND 544 #define MOVE_SEARING_SHOT 545 #define MOVE_TECHNO_BLAST 546 #define MOVE_RELIC_SONG 547 #define MOVE_SECRET_SWORD 548 #define MOVE_GLACIATE 549 #define MOVE_BOLT_STRIKE 550 #define MOVE_BLUE_FLARE 551 #define MOVE_FIERY_DANCE 552 #define MOVE_FREEZE_SHOCK 553 #define MOVE_ICE_BURN 554 #define MOVE_SNARL 555 #define MOVE_ICICLE_CRASH 556 #define MOVE_V_CREATE 557 #define MOVE_FUSION_FLARE 558 #define MOVE_FUSION_BOLT 559 #define MOVES_COUNT_GEN5 560 // Gen6 moves. #define MOVE_FLYING_PRESS 560 #define MOVE_MAT_BLOCK 561 #define MOVE_BELCH 562 #define MOVE_ROTOTILLER 563 #define MOVE_STICKY_WEB 564 #define MOVE_FELL_STINGER 565 #define MOVE_PHANTOM_FORCE 566 #define MOVE_TRICK_OR_TREAT 567 #define MOVE_NOBLE_ROAR 568 #define MOVE_ION_DELUGE 569 #define MOVE_PARABOLIC_CHARGE 570 #define MOVE_FORESTS_CURSE 571 #define MOVE_PETAL_BLIZZARD 572 #define MOVE_FREEZE_DRY 573 #define MOVE_DISARMING_VOICE 574 #define MOVE_PARTING_SHOT 575 #define MOVE_TOPSY_TURVY 576 #define MOVE_DRAINING_KISS 577 #define MOVE_CRAFTY_SHIELD 578 #define MOVE_FLOWER_SHIELD 579 #define MOVE_GRASSY_TERRAIN 580 #define MOVE_MISTY_TERRAIN 581 #define MOVE_ELECTRIFY 582 #define MOVE_PLAY_ROUGH 583 #define MOVE_FAIRY_WIND 584 #define MOVE_MOONBLAST 585 #define MOVE_BOOMBURST 586 #define MOVE_FAIRY_LOCK 587 #define MOVE_KINGS_SHIELD 588 #define MOVE_PLAY_NICE 589 #define MOVE_CONFIDE 590 #define MOVE_DIAMOND_STORM 591 #define MOVE_STEAM_ERUPTION 592 #define MOVE_HYPERSPACE_HOLE 593 #define MOVE_WATER_SHURIKEN 594 #define MOVE_MYSTICAL_FIRE 595 #define MOVE_SPIKY_SHIELD 596 #define MOVE_AROMATIC_MIST 597 #define MOVE_EERIE_IMPULSE 598 #define MOVE_VENOM_DRENCH 599 #define MOVE_POWDER 600 #define MOVE_GEOMANCY 601 #define MOVE_MAGNETIC_FLUX 602 #define MOVE_HAPPY_HOUR 603 #define MOVE_ELECTRIC_TERRAIN 604 #define MOVE_DAZZLING_GLEAM 605 #define MOVE_CELEBRATE 606 #define MOVE_HOLD_HANDS 607 #define MOVE_BABY_DOLL_EYES 608 #define MOVE_NUZZLE 609 #define MOVE_HOLD_BACK 610 #define MOVE_INFESTATION 611 #define MOVE_POWER_UP_PUNCH 612 #define MOVE_OBLIVION_WING 613 #define MOVE_THOUSAND_ARROWS 614 #define MOVE_THOUSAND_WAVES 615 #define MOVE_LANDS_WRATH 616 #define MOVE_LIGHT_OF_RUIN 617 #define MOVE_ORIGIN_PULSE 618 #define MOVE_PRECIPICE_BLADES 619 #define MOVE_DRAGON_ASCENT 620 #define MOVE_HYPERSPACE_FURY 621 #define MOVES_COUNT_GEN6 622 // Gen7 moves. #define MOVE_SHORE_UP 622 #define MOVE_FIRST_IMPRESSION 623 #define MOVE_BANEFUL_BUNKER 624 #define MOVE_SPIRIT_SHACKLE 625 #define MOVE_DARKEST_LARIAT 626 #define MOVE_SPARKLING_ARIA 627 #define MOVE_ICE_HAMMER 628 #define MOVE_FLORAL_HEALING 629 #define MOVE_HIGH_HORSEPOWER 630 #define MOVE_STRENGTH_SAP 631 #define MOVE_SOLAR_BLADE 632 #define MOVE_LEAFAGE 633 #define MOVE_SPOTLIGHT 634 #define MOVE_TOXIC_THREAD 635 #define MOVE_LASER_FOCUS 636 #define MOVE_GEAR_UP 637 #define MOVE_THROAT_CHOP 638 #define MOVE_POLLEN_PUFF 639 #define MOVE_ANCHOR_SHOT 640 #define MOVE_PSYCHIC_TERRAIN 641 #define MOVE_LUNGE 642 #define MOVE_FIRE_LASH 643 #define MOVE_POWER_TRIP 644 #define MOVE_BURN_UP 645 #define MOVE_SPEED_SWAP 646 #define MOVE_SMART_STRIKE 647 #define MOVE_PURIFY 648 #define MOVE_REVELATION_DANCE 649 #define MOVE_CORE_ENFORCER 650 #define MOVE_TROP_KICK 651 #define MOVE_INSTRUCT 652 #define MOVE_BEAK_BLAST 653 #define MOVE_CLANGING_SCALES 654 #define MOVE_DRAGON_HAMMER 655 #define MOVE_BRUTAL_SWING 656 #define MOVE_AURORA_VEIL 657 #define MOVE_SHELL_TRAP 658 #define MOVE_FLEUR_CANNON 659 #define MOVE_PSYCHIC_FANGS 660 #define MOVE_STOMPING_TANTRUM 661 #define MOVE_SHADOW_BONE 662 #define MOVE_ACCELEROCK 663 #define MOVE_LIQUIDATION 664 #define MOVE_PRISMATIC_LASER 665 #define MOVE_SPECTRAL_THIEF 666 #define MOVE_SUNSTEEL_STRIKE 667 #define MOVE_MOONGEIST_BEAM 668 #define MOVE_TEARFUL_LOOK 669 #define MOVE_ZING_ZAP 670 #define MOVE_NATURES_MADNESS 671 #define MOVE_MULTI_ATTACK 672 #define MOVE_MIND_BLOWN 673 #define MOVE_PLASMA_FISTS 674 #define MOVE_PHOTON_GEYSER 675 #define MOVE_DOUBLE_IRON_BASH 676 #define MOVES_COUNT_GEN7 677 // Gen 8 moves. #define MOVE_DYNAMAX_CANNON (MOVES_COUNT_GEN7 + 0) #define MOVE_SNIPE_SHOT (MOVES_COUNT_GEN7 + 1) #define MOVE_JAW_LOCK (MOVES_COUNT_GEN7 + 2) #define MOVE_STUFF_CHEEKS (MOVES_COUNT_GEN7 + 3) #define MOVE_NO_RETREAT (MOVES_COUNT_GEN7 + 4) #define MOVE_TAR_SHOT (MOVES_COUNT_GEN7 + 5) #define MOVE_MAGIC_POWDER (MOVES_COUNT_GEN7 + 6) #define MOVE_DRAGON_DARTS (MOVES_COUNT_GEN7 + 7) #define MOVE_TEATIME (MOVES_COUNT_GEN7 + 8) #define MOVE_OCTOLOCK (MOVES_COUNT_GEN7 + 9) #define MOVE_BOLT_BEAK (MOVES_COUNT_GEN7 + 10) #define MOVE_FISHIOUS_REND (MOVES_COUNT_GEN7 + 11) #define MOVE_COURT_CHANGE (MOVES_COUNT_GEN7 + 12) #define MOVE_CLANGOROUS_SOUL (MOVES_COUNT_GEN7 + 13) #define MOVE_BODY_PRESS (MOVES_COUNT_GEN7 + 14) #define MOVE_DECORATE (MOVES_COUNT_GEN7 + 15) #define MOVE_DRUM_BEATING (MOVES_COUNT_GEN7 + 16) #define MOVE_SNAP_TRAP (MOVES_COUNT_GEN7 + 17) #define MOVE_PYRO_BALL (MOVES_COUNT_GEN7 + 18) #define MOVE_BEHEMOTH_BLADE (MOVES_COUNT_GEN7 + 19) #define MOVE_BEHEMOTH_BASH (MOVES_COUNT_GEN7 + 20) #define MOVE_AURA_WHEEL (MOVES_COUNT_GEN7 + 21) #define MOVE_BREAKING_SWIPE (MOVES_COUNT_GEN7 + 22) #define MOVE_BRANCH_POKE (MOVES_COUNT_GEN7 + 23) #define MOVE_OVERDRIVE (MOVES_COUNT_GEN7 + 24) #define MOVE_APPLE_ACID (MOVES_COUNT_GEN7 + 25) #define MOVE_GRAV_APPLE (MOVES_COUNT_GEN7 + 26) #define MOVE_SPIRIT_BREAK (MOVES_COUNT_GEN7 + 27) #define MOVE_STRANGE_STEAM (MOVES_COUNT_GEN7 + 28) #define MOVE_LIFE_DEW (MOVES_COUNT_GEN7 + 29) #define MOVE_OBSTRUCT (MOVES_COUNT_GEN7 + 30) #define MOVE_FALSE_SURRENDER (MOVES_COUNT_GEN7 + 31) #define MOVE_METEOR_ASSAULT (MOVES_COUNT_GEN7 + 32) #define MOVE_ETERNABEAM (MOVES_COUNT_GEN7 + 33) #define MOVE_STEEL_BEAM (MOVES_COUNT_GEN7 + 34) #define MOVES_COUNT_GEN8 (MOVES_COUNT_GEN7 + 35) #define MOVES_COUNT MOVES_COUNT_GEN8 #endif // GUARD_CONSTANTS_MOVES_H