MeteorFalls_1F_1R_MapScripts:: @ 822BD2A map_script MAP_SCRIPT_ON_LOAD, MeteorFalls_1F_1R_MapScript1_22BD30 .byte 0 MeteorFalls_1F_1R_MapScript1_22BD30: @ 822BD30 call_if_set FLAG_SYS_GAME_CLEAR, MeteorFalls_1F_1R_EventScript_22BD3A end MeteorFalls_1F_1R_EventScript_22BD3A:: @ 822BD3A setmetatile 4, 1, METATILE_MeteorFalls_CaveEntrance_Top, 1 setmetatile 3, 2, METATILE_MeteorFalls_CaveEntrance_Left, 1 setmetatile 4, 2, METATILE_MeteorFalls_CaveEntrance_Bottom, 0 setmetatile 5, 2, METATILE_MeteorFalls_CaveEntrance_Right, 1 return MeteorFalls_1F_1R_EventScript_22BD5F:: @ 822BD5F lockall playbgm MUS_MGM0, 0 applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_FaceDown waitmovement 0 delay 30 applymovement 5, MeteorFalls_1F_1R_Movement_2725B4 waitmovement 0 msgbox MeteorFalls_1F_1R_Text_22BF47, MSGBOX_DEFAULT closemessage applymovement 5, Common_Movement_WalkInPlaceUp applymovement 6, Common_Movement_WalkInPlaceUp waitmovement 0 playse SE_PIN applymovement 5, Common_Movement_ExclamationMark waitmovement 0 applymovement 5, Common_Movement_Delay48 waitmovement 0 msgbox MeteorFalls_1F_1R_Text_22BF84, MSGBOX_DEFAULT closemessage applymovement 5, MeteorFalls_1F_1R_Movement_22BEC0 waitmovement 0 msgbox MeteorFalls_1F_1R_Text_22BFE4, MSGBOX_DEFAULT closemessage applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceLeft applymovement 5, Common_Movement_WalkInPlaceLeft applymovement 6, Common_Movement_WalkInPlaceLeft waitmovement 0 addobject 7 addobject 8 addobject 9 playbgm MUS_AQA_0, 0 applymovement 7, MeteorFalls_1F_1R_Movement_22BED9 applymovement 8, MeteorFalls_1F_1R_Movement_22BEE0 applymovement 9, MeteorFalls_1F_1R_Movement_22BEE8 waitmovement 0 applymovement 5, Common_Movement_WalkInPlaceLeft applymovement 6, Common_Movement_WalkInPlaceLeft waitmovement 0 msgbox MeteorFalls_1F_1R_Text_22C04E, MSGBOX_DEFAULT closemessage applymovement EVENT_OBJ_ID_PLAYER, MeteorFalls_1F_1R_Movement_22BF1D applymovement 5, MeteorFalls_1F_1R_Movement_22BEC4 applymovement 6, MeteorFalls_1F_1R_Movement_22BECE waitmovement 0 removeobject 5 removeobject 6 applymovement 7, MeteorFalls_1F_1R_Movement_22BEF8 waitmovement 0 msgbox MeteorFalls_1F_1R_Text_22C11C, MSGBOX_DEFAULT closemessage applymovement 8, MeteorFalls_1F_1R_Movement_22BF08 applymovement 9, MeteorFalls_1F_1R_Movement_22BF18 waitmovement 0 msgbox MeteorFalls_1F_1R_Text_22C268, MSGBOX_DEFAULT applymovement 7, Common_Movement_WalkInPlaceDown waitmovement 0 msgbox MeteorFalls_1F_1R_Text_22C292, MSGBOX_DEFAULT applymovement 7, Common_Movement_WalkInPlaceLeft waitmovement 0 msgbox MeteorFalls_1F_1R_Text_22C2FC, MSGBOX_DEFAULT closemessage applymovement 7, MeteorFalls_1F_1R_Movement_22BEF0 applymovement 8, MeteorFalls_1F_1R_Movement_22BEFE applymovement 9, MeteorFalls_1F_1R_Movement_22BF0D waitmovement 0 fadedefaultbgm removeobject 7 removeobject 8 removeobject 9 setflag FLAG_HIDE_ROUTE_112_TEAM_MAGMA setflag FLAG_MET_ARCHIE_METEOR_FALLS setflag FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT setvar VAR_METEOR_FALLS_STATE, 1 releaseall end MeteorFalls_1F_1R_Movement_22BEC0: @ 822BEC0 walk_right walk_right walk_in_place_fastest_up step_end MeteorFalls_1F_1R_Movement_22BEC4: @ 822BEC4 walk_fast_up walk_fast_up walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_right step_end MeteorFalls_1F_1R_Movement_22BECE: @ 822BECE walk_fast_up walk_fast_up walk_fast_up walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_right step_end MeteorFalls_1F_1R_Movement_22BED9: @ 822BED9 walk_right walk_right walk_right walk_right walk_right walk_right step_end MeteorFalls_1F_1R_Movement_22BEE0: @ 822BEE0 delay_16 delay_16 walk_right walk_right walk_right walk_right walk_right step_end MeteorFalls_1F_1R_Movement_22BEE8: @ 822BEE8 delay_16 delay_16 walk_right walk_right walk_right walk_right walk_right step_end MeteorFalls_1F_1R_Movement_22BEF0: @ 822BEF0 walk_right walk_right walk_right walk_right walk_right walk_right walk_right step_end MeteorFalls_1F_1R_Movement_22BEF8: @ 822BEF8 walk_right walk_right walk_up walk_up walk_in_place_fastest_left step_end MeteorFalls_1F_1R_Movement_22BEFE: @ 822BEFE walk_up walk_up walk_right walk_right walk_right walk_right walk_right walk_right walk_right step_end MeteorFalls_1F_1R_Movement_22BF08: @ 822BF08 walk_right walk_right walk_right walk_in_place_fastest_up step_end MeteorFalls_1F_1R_Movement_22BF0D: @ 822BF0D walk_up walk_up walk_up walk_right walk_right walk_right walk_right walk_right walk_right walk_right step_end MeteorFalls_1F_1R_Movement_22BF18: @ 822BF18 walk_right walk_right walk_right walk_in_place_fastest_up step_end MeteorFalls_1F_1R_Movement_22BF1D: @ 822BF1D walk_in_place_fastest_down delay_4 walk_in_place_fastest_right lock_facing_direction walk_left unlock_facing_direction face_right step_end MeteorFalls_1F_1R_EventScript_22BF25:: @ 822BF25 lock faceplayer goto_if_set FLAG_MET_PROF_COSMO, MeteorFalls_1F_1R_EventScript_22BF3D setflag FLAG_MET_PROF_COSMO msgbox MeteorFalls_1F_1R_Text_22C342, MSGBOX_DEFAULT release end MeteorFalls_1F_1R_EventScript_22BF3D:: @ 822BF3D msgbox MeteorFalls_1F_1R_Text_22C47D, MSGBOX_DEFAULT release end MeteorFalls_1F_1R_Text_22BF47: @ 822BF47 .string "Hehehe!\p" .string "With this METEORITE, that thing in\n" .string "MT. CHIMNEY will…$" MeteorFalls_1F_1R_Text_22BF84: @ 822BF84 .string "Heh?\p" .string "I don't know who you are, but if you get\n" .string "in the way of TEAM MAGMA, don't\l" .string "expect any mercy!$" MeteorFalls_1F_1R_Text_22BFE4: @ 822BFE4 .string "Hold it right there, TEAM MAGMA!\p" .string "You're badly mistaken if you think you\n" .string "can have your way with the world!$" MeteorFalls_1F_1R_Text_22C04E: @ 822C04E .string "Hehehe!\n" .string "Even TEAM AQUA joins us!\p" .string "But it's too much trouble to deal with\n" .string "you all…\p" .string "Heh, it doesn't matter!\p" .string "We've got the METEORITE, so off to\n" .string "MT. CHIMNEY we go!\p" .string "Hehehe! Be seeing you, you TEAM\n" .string "AQUA dingbats!$" MeteorFalls_1F_1R_Text_22C11C: @ 822C11C .string "ARCHIE: Didn't I see you before?\n" .string "At SLATEPORT's MUSEUM?\p" .string "Ah, so your name is {PLAYER}.\p" .string "At the time, I thought you were one\n" .string "of TEAM MAGMA's goons.\p" .string "Humph…\n" .string "You're one odd kid.\p" .string "TEAM MAGMA is a dangerous group of\n" .string "total fanatics.\p" .string "They engage in destruction, claiming\n" .string "to expand the land mass.\p" .string "They are the rivals to us,\n" .string "the sea-loving TEAM AQUA!$" MeteorFalls_1F_1R_Text_22C268: @ 822C268 .string "BOSS, we should give chase to\n" .string "TEAM MAGMA…$" MeteorFalls_1F_1R_Text_22C292: @ 822C292 .string "ARCHIE: Yes, yes, we must!\n" .string "We've got to hurry.\p" .string "There's no telling what TEAM MAGMA\n" .string "will do at MT. CHIMNEY!$" MeteorFalls_1F_1R_Text_22C2FC: @ 822C2FC .string "ARCHIE: {PLAYER}, you should keep\n" .string "an eye out for TEAM MAGMA, too.\p" .string "Farewell!$" MeteorFalls_1F_1R_Text_22C342: @ 822C342 .string "I… I'm COZMO…\n" .string "I'm a PROFESSOR…\p" .string "TEAM MAGMA asked me to guide them\n" .string "to METEOR FALLS…\p" .string "But they tricked me.\n" .string "They even took my METEORITE away…\p" .string "And then another similar bunch,\n" .string "TEAM AQUA showed up.\p" .string "After that…\n" .string "I don't understand any of it.\p" .string "But that TEAM MAGMA…\p" .string "What are they going to do with that\n" .string "METEORITE at MT. CHIMNEY?$" MeteorFalls_1F_1R_Text_22C47D: @ 822C47D .string "PROF. COZMO: But that TEAM MAGMA…\p" .string "What are they going to do with that\n" .string "METEORITE at MT. CHIMNEY?$"