#include "global.h" #include "berry.h" #include "berry_powder.h" #include "bg.h" #include "decompress.h" #include "dynamic_placeholder_text_util.h" #include "event_data.h" #include "gpu_regs.h" #include "graphics.h" #include "international_string_util.h" #include "item_icon.h" #include "item_menu.h" #include "link.h" #include "link_rfu.h" #include "main.h" #include "malloc.h" #include "math_util.h" #include "menu.h" #include "overworld.h" #include "palette.h" #include "pokemon_jump.h" #include "random.h" #include "rom_8034C54.h" #include "scanline_effect.h" #include "script.h" #include "sound.h" #include "sprite.h" #include "string_util.h" #include "strings.h" #include "task.h" #include "text.h" #include "text_window.h" #include "trig.h" #include "window.h" #include "constants/items.h" #include "constants/rgb.h" #include "constants/songs.h" struct BerryCrushGame_Player { u16 unk0; u16 unk2; union { u8 as_2d_bytes[2][8]; u16 as_hwords[8]; } unk4; u8 unk14[12]; }; struct __attribute__((packed, aligned(2))) BerryCrushGame_4E { u8 filler0[0x4]; u8 unk4_0:1; u8 unk4_1:1; s8 unk5; u16 unk6; u16 unk8; u16 unkA; u16 unkC; }; struct __attribute__((packed)) BerryCrushGame_40 { u8 unk0[2]; u16 unk2[6]; struct BerryCrushGame_4E unkE; }; struct BerryCrushGame_5C { u16 unk00; u8 unk02_0:1; u8 unk02_1:1; u8 unk02_2:1; u8 unk02_3:5; u8 unk03; u16 unk04; u16 unk06; u16 unk08; u16 unk0A; }; union BerryCrushGame_68 { struct BerryCrushGame_68_x { struct BerryCrushGame_68_x_SubStruct { s32 unk00; u16 unk04; s16 unk06; u16 unk08; u16 unk0A; u16 unk0C[2][5]; u8 filler20[16]; } unk00; u8 unk30[12]; struct BerryCrushGame_Player others[4]; u8 fillerBC[20]; } as_four_players; struct BerryCrushGame_68_y { u8 filler00[28]; struct BerryCrushGame_Player unk1C[5]; u8 fillerBC[20]; } as_five_players; }; struct BerryCrushGame_138_C { u8 unk0; u8 unk1; u8 unk2; u8 filler3; u16 unk4; u16 unk6; s16 unk8; u16 unkA; }; struct BerryCrushGame_138 { u8 unk0; u8 unk1; u8 unk2; u8 unk3; s16 unk4; s16 unk6; s16 unk8; const struct BerryCrushGame_138_C *unkC[5]; struct Sprite *unk20; struct Sprite *unk24[5]; struct Sprite *unk38[5]; struct Sprite *unk4C[11]; struct Sprite *unk78[2]; u8 unk80; u8 filler81; u8 unk82; u8 unk83[5]; }; struct BerryCrushGame { MainCallback unk0; u32 (* unk4)(struct BerryCrushGame *, u8 *); u8 unk8; u8 unk9; u8 unkA; u8 unkB; u8 unkC; u8 fillerD[0x1]; u8 unkE; u8 unkF; u16 unk10; u16 unk12; u8 filler14[0x2]; u16 unk16; s16 unk18; s16 unk1A; int unk1C; s32 unk20; u8 unk24; u8 unk25_0:1; u8 unk25_1:1; u8 unk25_2:1; u8 unk25_3:1; u8 unk25_4:1; u8 unk25_5:3; u16 unk26; u16 unk28; s16 unk2A; s16 unk2C; s16 unk2E; s16 unk30; s16 unk32; s16 unk34; u8 unk36[0xA]; struct BerryCrushGame_40 unk40; struct BerryCrushGame_5C unk5C; union BerryCrushGame_68 unk68; struct BerryCrushGame_138 unk138; u8 unk1C0[0x1000]; u8 unk11C0[0x1000]; u8 unk21C0[0x1000]; u8 unk31C0[0x1000]; }; static void sub_8020F74(void); static void sub_8020F88(void); static void sub_8020FA0(u8); void sub_8020FC4(struct BerryCrushGame *); void sub_8022BEC(u16, u8, u8 *); void sub_8024604(u8 *, u8, s8, u8, u8, u8, u8); static int sub_8021450(struct BerryCrushGame *); void sub_8022588(struct BerryCrushGame *); void sub_8022600(struct BerryCrushGame *); void sub_80226D0(struct BerryCrushGame *); void sub_8022730(struct BerryCrushGame *); void sub_8022960(struct BerryCrushGame *); void sub_8022524(struct BerryCrushGame_138 *, u16); void sub_8022B28(struct Sprite *); void sub_8022554(struct BerryCrushGame_138 *r0); void sub_8024578(struct BerryCrushGame *); void sub_8024644(u8 *, u32, u32, u32, u32); static EWRAM_DATA struct BerryCrushGame *gUnknown_02022C90 = NULL; extern const struct BgTemplate gUnknown_082F32C8[4]; extern const u8 gBerryCrushGrinderTopTilemap[]; extern const u8 gBerryCrushContainerCapTilemap[]; extern const u8 gBerryCrushBackgroundTilemap[]; extern const struct SpriteTemplate gUnknown_082F436C; extern const u16 gUnknown_082F41E8[]; extern const s8 gUnknown_082F41CC[][2]; extern const s8 gUnknown_082F41D2[][2]; extern const u32 gUnknown_082F334C[]; extern const u8 sBerryCrushTextColors1[][3]; extern const u8 *gUnknown_082F43B4[]; extern const u8 gText_Var1Berry[]; extern const u8 gText_XDotY[]; extern const u8 gText_1DotBlueF700[]; extern const u8 gText_1DotF700[]; extern const u8 gText_TimeColon[]; extern const u8 gText_SpaceSec[]; extern const u8 gText_XDotY2[]; extern const u8 gText_SpaceMin[]; extern const u8 gText_StrVar1[]; extern const u8 gText_PressingSpeed[]; extern const u8 gText_TimesPerSec[]; extern const u8 gText_XDotY3[]; extern const u8 sBerryCrushTextColors4[]; extern const u8 gText_Silkiness[]; extern const u8 gText_Var1Percent[]; extern const struct WindowTemplate gUnknown_082F32CC[]; extern const u8 gUnknown_082F3344[][4]; extern const u8 gText_PressesRankings[]; extern const u8 gText_CrushingResults[]; extern const struct WindowTemplate gUnknown_082F32EC; extern const u8 gText_BerryCrush2[]; extern const u8 sBerryCrushTextColorTable[][3]; extern const u8 gText_PressingSpeedRankings[]; extern const u8 gText_Var1Players[]; extern const struct WindowTemplate gUnknown_082F32F4[]; extern const u8 gUnknown_082F417C[][5]; extern const struct BerryCrushGame_138_C gUnknown_082F4190[]; extern const u8 sBerryCrushTextColors2[][3]; extern const u8 sBerryCrushTextColors3[][3]; extern const u32 gUnknown_08DE3FD4[]; extern const struct CompressedSpriteSheet gUnknown_082F41F4[]; extern const struct SpritePalette gUnknown_082F421C; extern const struct SpriteTemplate gUnknown_082F430C; extern const struct SpriteTemplate gUnknown_082F4324; extern const struct SpriteTemplate gUnknown_082F433C; extern const struct SpriteTemplate gUnknown_082F4354; extern const struct UnkStruct3 gUnknown_082F4384[]; extern u32 (*const gUnknown_082F43CC[])(struct BerryCrushGame *, u8 *); extern const u8 *const gUnknown_082F32A4[]; extern const u8 gUnknown_082F4448[]; extern const s8 gUnknown_082F326C[][7]; extern const u8 gUnknown_082F325C[]; extern const u8 gUnknown_082F3264[]; extern const u8 gUnknown_082F3290[][4]; extern const u8 gUnknown_082F4434[][4]; extern const u8 gUnknown_082F4444[]; struct BerryCrushGame *sub_8020C00(void) { return gUnknown_02022C90; } int sub_8020C0C(MainCallback callback) { if (!gUnknown_02022C90) return 2; if (!callback) callback = gUnknown_02022C90->unk0; DestroyTask(gUnknown_02022C90->unkA); FREE_AND_SET_NULL(gUnknown_02022C90); SetMainCallback2(callback); if (callback == CB2_ReturnToField) { gTextFlags.autoScroll = 1; PlayNewMapMusic(MUS_POKECEN); SetMainCallback1(CB1_Overworld); } return 0; } void sub_8020C70(MainCallback callback) { u8 playerCount = 0; u8 multiplayerId; if (!gReceivedRemoteLinkPlayers || gWirelessCommType == 0) { SetMainCallback2(callback); gUnknown_03005000.unk_10 = 0; gUnknown_03005000.unk_12 = 0; gUnknown_03005000.unk_ee = 1; return; } playerCount = GetLinkPlayerCount(); multiplayerId = GetMultiplayerId(); if (playerCount < 2 || multiplayerId >= playerCount) { SetMainCallback2(callback); gUnknown_03005000.unk_10 = 0; gUnknown_03005000.unk_12 = 0; gUnknown_03005000.unk_ee = 1; return; } gUnknown_02022C90 = AllocZeroed(sizeof(*gUnknown_02022C90)); if (!gUnknown_02022C90) { SetMainCallback2(callback); gUnknown_03005000.unk_10 = 0; gUnknown_03005000.unk_12 = 0; gUnknown_03005000.unk_ee = 1; return; } gUnknown_02022C90->unk0 = callback; gUnknown_02022C90->unk8 = multiplayerId; gUnknown_02022C90->unk9 = playerCount; sub_8020FC4(gUnknown_02022C90); gUnknown_02022C90->unk12 = 1; gUnknown_02022C90->unkE = 1; gUnknown_02022C90->unkF = 6; sub_8024604(gUnknown_02022C90->unk36, 1, -1, 0, 16, 0, 0); sub_8022BEC(4, 1, gUnknown_02022C90->unk36); SetMainCallback2(sub_8020F88); gUnknown_02022C90->unkA = CreateTask(sub_8020FA0, 8); gTextFlags.autoScroll = 0; } static void sub_8020D8C(void) { if (gSpecialVar_ItemId < FIRST_BERRY_INDEX || gSpecialVar_ItemId > LAST_BERRY_INDEX + 1) gSpecialVar_ItemId = ITEM_CHERI_BERRY; else RemoveBagItem(gSpecialVar_ItemId, 1); gUnknown_02022C90->unk68.as_four_players.others[gUnknown_02022C90->unk8].unk0 = gSpecialVar_ItemId - FIRST_BERRY_INDEX; gUnknown_02022C90->unkE = 1; gUnknown_02022C90->unkF = 9; sub_8024604(gUnknown_02022C90->unk36, 0, -1, 0, 16, 0, 0); sub_8022BEC(4, 1, gUnknown_02022C90->unk36); gUnknown_02022C90->unkA = CreateTask(sub_8020FA0, 8); SetMainCallback2(sub_8020F88); } void sub_8020E1C(void) { DestroyTask(gUnknown_02022C90->unkA); ChooseBerrySetCallback(sub_8020D8C); } static void sub_8020E3C(void) { SetVBlankCallback(sub_8020F74); } void sub_8020E4C(void) { SetVBlankCallback(NULL); } void sub_8020E58(void) { u32 var0, var1; var0 = gUnknown_02022C90->unk68.as_four_players.unk00.unk04; var0 <<= 8; var0 = sub_81515FC(var0, 60 << 8); var1 = gUnknown_02022C90->unk68.as_four_players.unk00.unk0A; var1 <<= 8; var1 = sub_81515FC(var1, var0) & 0xFFFF; gUnknown_02022C90->unk16 = var1; switch (gUnknown_02022C90->unk9) { case 2: if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[0]) { gUnknown_02022C90->unk25_1 = 1; gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = gUnknown_02022C90->unk16; } break; case 3: if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[1]) { gUnknown_02022C90->unk25_1 = 1; gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = gUnknown_02022C90->unk16; } break; case 4: if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[2]) { gUnknown_02022C90->unk25_1 = 1; gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = gUnknown_02022C90->unk16; } break; case 5: if (gUnknown_02022C90->unk16 > gSaveBlock2Ptr->berryCrush.berryCrushResults[3]) { gUnknown_02022C90->unk25_1 = 1; gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = gUnknown_02022C90->unk16; } break; } gUnknown_02022C90->unk1C = gUnknown_02022C90->unk68.as_four_players.unk00.unk00; if (GiveBerryPowder(gUnknown_02022C90->unk1C)) return; gUnknown_02022C90->unk25_0 = 1; } static void sub_8020F74(void) { TransferPlttBuffer(); LoadOam(); ProcessSpriteCopyRequests(); } static void sub_8020F88(void) { RunTasks(); RunTextPrinters(); AnimateSprites(); BuildOamBuffer(); } static void sub_8020FA0(u8 taskId) { if (gUnknown_02022C90->unk4) gUnknown_02022C90->unk4(gUnknown_02022C90, gUnknown_02022C90->unk36); sub_8021450(gUnknown_02022C90); } #define PLAYER_UNK14(game, i) \ ((u8 *)(game) \ + offsetof(struct BerryCrushGame, unk68) \ + offsetof(struct BerryCrushGame_68_x, unk30) \ + sizeof(struct BerryCrushGame_Player) * (i)) void sub_8020FC4(struct BerryCrushGame *arg0) { u8 i; for (i = 0; i < arg0->unk9; i++) StringCopy(PLAYER_UNK14(arg0, i), gLinkPlayers[i].name); for (; i < 5; i++) { memset(PLAYER_UNK14(arg0, i), 1, PLAYER_NAME_LENGTH); arg0->unk68.as_five_players.unk1C[i].unk14[PLAYER_NAME_LENGTH] = EOS; } switch (gSaveBlock2Ptr->optionsTextSpeed) { case OPTIONS_TEXT_SPEED_SLOW: arg0->unkB = 8; break; case OPTIONS_TEXT_SPEED_MID: arg0->unkB = 4; break; case OPTIONS_TEXT_SPEED_FAST: arg0->unkB = 1; break; } } int sub_802104C(void) { struct BerryCrushGame *var0 = sub_8020C00(); if (!var0) return -1; switch (var0->unkC) { case 0: SetVBlankCallback(NULL); SetHBlankCallback(NULL); SetGpuReg(REG_OFFSET_DISPCNT, 0); ScanlineEffect_Stop(); reset_temp_tile_data_buffers(); break; case 1: CpuFill16(0, (void *)OAM, OAM_SIZE); gReservedSpritePaletteCount = 0; sub_8034C54(3); break; case 2: ResetPaletteFade(); ResetSpriteData(); FreeAllSpritePalettes(); break; case 3: ResetBgsAndClearDma3BusyFlags(0); InitBgsFromTemplates(0, gUnknown_082F32C8, ARRAY_COUNT(gUnknown_082F32C8)); SetBgTilemapBuffer(1, var0->unk1C0); SetBgTilemapBuffer(2, var0->unk21C0); SetBgTilemapBuffer(3, var0->unk31C0); ChangeBgX(0, 0, 0); ChangeBgY(0, 0, 0); ChangeBgX(2, 0, 0); ChangeBgY(2, 0, 0); ChangeBgX(3, 0, 0); ChangeBgY(3, 0, 0); SetGpuReg(REG_OFFSET_BLDCNT, 0); SetGpuReg(REG_OFFSET_BLDALPHA, 0); break; case 4: FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 64); FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32); break; case 5: CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); decompress_and_copy_tile_data_to_vram(1, gUnknown_08DE34B8, 0, 0, 0); break; case 6: if (free_temp_tile_data_buffers_if_possible()) return 0; InitStandardTextBoxWindows(); sub_8197200(); sub_8022588(var0); sub_8022600(var0); gPaletteFade.bufferTransferDisabled = 1; break; case 7: LoadPalette(gUnknown_08DE3398, 0, 0x180); CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0); CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0); CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0); sub_80226D0(var0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); break; case 8: LoadWirelessStatusIndicatorSpriteGfx(); CreateWirelessStatusIndicatorSprite(0, 0); sub_8022730(var0); SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY); ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); break; case 9: gPaletteFade.bufferTransferDisabled = 0; BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK); ShowBg(0); ShowBg(1); ShowBg(2); ShowBg(3); SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); sub_8020E3C(); var0->unkC = 0; return 1; } var0->unkC++; return 0; } int sub_802130C(void) { struct BerryCrushGame *var0 = sub_8020C00(); if (!var0) return -1; switch (var0->unkC) { case 0: sub_8010434(); break; case 1: if (!IsLinkTaskFinished()) return 0; // fall through. The original author forgot to use "break" here // because this will call BeginNormalPaletteFade() twice. case 2: BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK); UpdatePaletteFade(); break; case 3: if (UpdatePaletteFade()) return 0; break; case 4: FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 32, 32); FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 32, 32); CopyBgTilemapBufferToVram(0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); CopyBgTilemapBufferToVram(3); break; case 5: FreeAllWindowBuffers(); HideBg(0); UnsetBgTilemapBuffer(0); HideBg(1); UnsetBgTilemapBuffer(1); HideBg(2); UnsetBgTilemapBuffer(2); HideBg(3); UnsetBgTilemapBuffer(3); ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); break; case 6: DestroyWirelessStatusIndicatorSprite(); sub_8022960(var0); sub_8034CC8(); break; case 7: var0->unkC = 0; return 1; } var0->unkC++; return 0; } static int sub_8021450(struct BerryCrushGame *arg0) { gSpriteCoordOffsetY = arg0->unk2A + arg0->unk2C; SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY); if (arg0->unk12 == 7) { sub_8022524(&arg0->unk138, arg0->unk28); } return 0; } void sub_8021488(struct BerryCrushGame *arg0) { arg0->unk2A = -104; arg0->unk2C = 0; gSpriteCoordOffsetX = 0; gSpriteCoordOffsetY = -104; } void sub_80214A8(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1) { u8 i; u8 spriteId; s16 var0, var1; s16 *data; int var3; s16 var5; u32 var6; for (i = 0; i < arg0->unk9; i++) { spriteId = AddCustomItemIconSprite( &gUnknown_082F436C, gUnknown_082F41E8[i], gUnknown_082F41E8[i], arg0->unk68.as_four_players.others[i].unk0 + 133); arg1->unk38[i] = &gSprites[spriteId]; arg1->unk38[i]->oam.priority = 3; arg1->unk38[i]->affineAnimPaused = 1; arg1->unk38[i]->pos1.x = arg1->unkC[i]->unk8 + 120; arg1->unk38[i]->pos1.y = -16; data = arg1->unk38[i]->data; var5 = 512; data[1] = var5; data[2] = 32; data[7] = 112; var0 = arg1->unkC[i]->unkA - arg1->unkC[i]->unk8; var3 = var0; if (var0 < 0) var3 += 3; data[6] = var3 >> 2; var0 *= 128; var6 = var5 + 32; var6 = var6 / 2; var1 = sub_81515D4(7, 0x3F80, var6); data[0] = (u16)arg1->unk38[i]->pos1.x * 128; data[3] = sub_81515D4(7, var0, var1); var1 = sub_8151550(7, var1, 85); data[4] = 0; data[5] = sub_81515D4(7, 0x3F80, var1); data[7] |= 0x8000; if (arg1->unkC[i]->unk8 < 0) StartSpriteAffineAnim(arg1->unk38[i], 1); } } void sub_8021608(struct Sprite *sprite) { s16 *data = sprite->data; data[1] += data[2]; sprite->pos2.y += data[1] >> 8; if (data[7] & 0x8000) { sprite->data[0] += data[3]; data[4] += data[5]; sprite->pos2.x = Sin(data[4] >> 7, data[6]); if ((data[7] & 0x8000) && (data[4] >> 7) > 126) { sprite->pos2.x = 0; data[7] &= 0x7FFF; } } sprite->pos1.x = data[0] >> 7; if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF)) { sprite->callback = SpriteCallbackDummy; FreeSpriteOamMatrix(sprite); DestroySprite(sprite); } } void sub_80216A8(struct BerryCrushGame *arg0, __attribute__((unused)) struct BerryCrushGame_138 *arg1) { u8 i; for (i = 0; i < arg0->unk9; i++) { FreeSpritePaletteByTag(gUnknown_082F41E8[i]); FreeSpriteTilesByTag(gUnknown_082F41E8[i]); } } void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1) { u8 sp4; struct BerryCrushGame_4E *var4E; u8 i; u16 var, var2; sp4 = 0; var4E = &arg0->unk40.unkE; for (i = 0; i < arg0->unk9; i++) { var = var4E->unkA >> (i * 3); var &= 7; if (var) { sp4++; if (var & 0x4) StartSpriteAnim(arg1->unk24[i], 1); else StartSpriteAnim(arg1->unk24[i], 0); arg1->unk24[i]->invisible = 0; arg1->unk24[i]->animPaused = 0; arg1->unk24[i]->pos2.x = gUnknown_082F41CC[(var % 4) - 1][0]; arg1->unk24[i]->pos2.y = gUnknown_082F41CC[(var % 4) - 1][1]; } } if (sp4 == 0) { arg0->unk25_2 = 0; } else { var = (u8)(arg0->unk28 % 3); var2 = var; for (i = 0; i < var4E->unkC * 2 + 3; i++) { if (arg1->unk4C[i]->invisible) { arg1->unk4C[i]->callback = sub_8022B28; arg1->unk4C[i]->pos1.x = gUnknown_082F41D2[i][0] + 120; arg1->unk4C[i]->pos1.y = gUnknown_082F41D2[i][1] + 136 - (var * 4); arg1->unk4C[i]->pos2.x = gUnknown_082F41D2[i][0] + (gUnknown_082F41D2[i][0] / (var2 * 4)); arg1->unk4C[i]->pos2.y = gUnknown_082F41D2[i][1]; if (var4E->unk4_1) StartSpriteAnim(arg1->unk4C[i], 1); else StartSpriteAnim(arg1->unk4C[i], 0); var++; if (var > 3) var = 0; } } if (arg0->unk25_2) { arg0->unk25_2 = 0; } else { if (sp4 == 1) PlaySE(SE_TOY_DANGO); else PlaySE(SE_TOY_KABE); arg0->unk25_2 = 1; } } } bool32 sub_80218D4(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1) { u8 i; for (i = 0; i < arg0->unk9; i++) { if (!arg1->unk24[i]->invisible) return FALSE; } for (i = 0; i < 11; i++) { if (!arg1->unk4C[i]->invisible) return FALSE; } if (arg0->unk2C != 0) arg0->unk2C = 0; return TRUE; } void sub_8021944(struct BerryCrushGame_138 *arg0, u16 arg1) { u8 i = 0; u32 r7 = 0; s16 r3 = 0; arg0->unk4 = arg1 / 3600; arg0->unk6 = (arg1 % 3600) / 60; r3 = sub_8151534((arg1 % 60) << 8, 4); for (i = 0; i < 8; i++) { if ((r3 >> (7 - i)) & 1) r7 += gUnknown_082F334C[i]; } arg0->unk8 = r7 / 1000000; } void sub_80219C8(u8 windowId, u8 left, u8 colorId, const u8 *string) { left = (left * 4) - (GetStringWidth(2, string, -1) / 2u); AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColors1[colorId], 0, string); } #ifdef NONMATCHING void sub_8021A28(struct BerryCrushGame *sp0C, u8 sp10, u8 sp14, u8 r3) { s32 r6; u8 i, j; u8 sp18 = 0; u8 sp1C = 0; union BerryCrushGame_68 *sp20 = &sp0C->unk68; u32 xOffset; u32 r8, r9, r4, r7, r3_; u8 r10, r2; r3 -= 16; if (sp10 == 2) r3 -= 42; r6 = r3 - 14 * sp0C->unk9; if (r6 > 0) r6 = r6 / 2 + 16; else r6 = 16; i = 0; while (i < sp0C->unk9) { DynamicPlaceholderTextUtil_Reset(); switch (sp10) { default: // how can you write this twice?????? r4 = sp14 - 4; r10 = r6; r9 = sp1C + 0xA2; r8 = sp18; r6 += 14; ++i; break; case 0: sp18 = sp20->as_five_players.unk1C[0].unk4.as_2d_bytes[0][i]; if (i != 0 && sp20->as_four_players.unk00.unk0C[0][i] != sp20->as_four_players.unk00.unk0C[0][i - 1]) sp1C = i; ConvertIntToDecimalStringN( gStringVar4, sp20->as_four_players.unk00.unk0C[sp10][i], 1, 4 ); StringAppend(gStringVar4, gUnknown_082F43B4[sp10]); r4 = sp14 - 4; r10 = r6; // shift right should happen after the switch r9 = sp1C + 0xA2; r8 = sp18; r6 += 14; ++i; break; case 1: sp18 = sp20->as_five_players.unk1C[0].unk4.as_2d_bytes[1][i]; if (i != 0 && sp20->as_four_players.unk00.unk0C[1][i] != sp20->as_four_players.unk00.unk0C[1][i - 1]) sp1C = i; ConvertIntToDecimalStringN( gStringVar1, sp20->as_four_players.unk00.unk0C[sp10][i] >> 4, 1, 3 ); j = 0; r3_ = 15 & (u8)sp20->as_four_players.unk00.unk0C[sp10][i]; r4 = sp14 - 4; r10 = r6; r9 = sp1C + 0xA2; r8 = sp18; r6 += 14; ++i; for (; j < 4; ++j) if (((r3_ >> (3 - j)) & 1) != 0) // why does it load constant 1 into r10? r7 += gUnknown_082F334C[j]; ConvertIntToDecimalStringN( gStringVar2, (u8)(r7 / 1000000), 2, 2 ); StringExpandPlaceholders(gStringVar4, gText_XDotY); break; case 2: sp18 = i; sp1C = i; r2 = sp0C->unk68.as_four_players.others[i].unk0; if (r2 > 43) r2 = 0; StringCopy(gStringVar1,gBerries[r2].name); StringExpandPlaceholders(gStringVar4, gText_Var1Berry); r4 = sp14 - 4; r10 = r6; r9 = sp1C + 0xA2; r8 = i; r6 += 14; ++i; break; } xOffset = GetStringRightAlignXOffset(2, gStringVar4, r4); AddTextPrinterParameterized3( sp0C->unk138.unk82, 2, xOffset, r10, sBerryCrushTextColors1[0], 0, gStringVar4 ); if (sp18 == sp0C->unk8) StringCopy(gStringVar3, gText_1DotBlueF700); else StringCopy(gStringVar3, gText_1DotF700); gStringVar3[0] = r9; DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, PLAYER_UNK14(sp0C, r8)); DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3); AddTextPrinterParameterized3( sp0C->unk138.unk82, 2, 4, r10, sBerryCrushTextColors1[0], 0, gStringVar4 ); } } #else NAKED void sub_8021A28(struct BerryCrushGame *sp0C, u8 sp10, u8 sp14, u8 r3) { asm_unified("\n\ push {r4-r7,lr}\n\ mov r7, r10\n\ mov r6, r9\n\ mov r5, r8\n\ push {r5-r7}\n\ sub sp, 0x2C\n\ str r0, [sp, 0xC]\n\ lsls r1, 24\n\ lsrs r1, 24\n\ str r1, [sp, 0x10]\n\ lsls r2, 24\n\ lsrs r2, 24\n\ str r2, [sp, 0x14]\n\ lsls r3, 24\n\ movs r0, 0\n\ str r0, [sp, 0x18]\n\ movs r1, 0\n\ str r1, [sp, 0x1C]\n\ ldr r2, [sp, 0xC]\n\ adds r2, 0x68\n\ str r2, [sp, 0x20]\n\ movs r4, 0xF0\n\ lsls r4, 24\n\ adds r3, r4\n\ lsrs r3, 24\n\ ldr r0, [sp, 0x10]\n\ cmp r0, 0x2\n\ bne _08021A68\n\ adds r0, r3, 0\n\ subs r0, 0x2A\n\ lsls r0, 24\n\ lsrs r3, r0, 24\n\ _08021A68:\n\ ldr r2, [sp, 0xC]\n\ ldrb r1, [r2, 0x9]\n\ lsls r0, r1, 3\n\ subs r0, r1\n\ lsls r0, 1\n\ subs r6, r3, r0\n\ cmp r6, 0\n\ ble _08021A84\n\ lsrs r0, r6, 31\n\ adds r0, r6, r0\n\ asrs r0, 1\n\ adds r6, r0, 0\n\ adds r6, 0x10\n\ b _08021A86\n\ _08021A84:\n\ movs r6, 0x10\n\ _08021A86:\n\ movs r5, 0\n\ ldr r3, [sp, 0xC]\n\ ldrb r3, [r3, 0x9]\n\ cmp r5, r3\n\ bcc _08021A92\n\ b _08021D14\n\ _08021A92:\n\ ldr r4, [sp, 0x10]\n\ lsls r4, 2\n\ str r4, [sp, 0x24]\n\ _08021A98:\n\ bl DynamicPlaceholderTextUtil_Reset\n\ ldr r0, [sp, 0x10]\n\ cmp r0, 0x1\n\ beq _08021B48\n\ cmp r0, 0x1\n\ bgt _08021AC0\n\ cmp r0, 0\n\ beq _08021ADE\n\ ldr r4, [sp, 0x14]\n\ subs r4, 0x4\n\ lsls r1, r6, 24\n\ mov r10, r1\n\ ldr r2, [sp, 0x1C]\n\ adds r2, 0xA2\n\ mov r9, r2\n\ ldr r3, [sp, 0x18]\n\ lsls r3, 5\n\ mov r8, r3\n\ b _08021C5A\n\ _08021AC0:\n\ ldr r4, [sp, 0x10]\n\ cmp r4, 0x2\n\ bne _08021AC8\n\ b _08021C1C\n\ _08021AC8:\n\ ldr r4, [sp, 0x14]\n\ subs r4, 0x4\n\ lsls r0, r6, 24\n\ mov r10, r0\n\ ldr r1, [sp, 0x1C]\n\ adds r1, 0xA2\n\ mov r9, r1\n\ ldr r2, [sp, 0x18]\n\ lsls r2, 5\n\ mov r8, r2\n\ b _08021C5A\n\ _08021ADE:\n\ ldr r0, [sp, 0x20]\n\ adds r0, 0x20\n\ adds r0, r5\n\ ldrb r0, [r0]\n\ str r0, [sp, 0x18]\n\ lsls r3, r5, 1\n\ ldr r2, [sp, 0x20]\n\ adds r2, 0xC\n\ cmp r5, 0\n\ beq _08021B04\n\ adds r0, r2, r3\n\ subs r1, r5, 0x1\n\ lsls r1, 1\n\ adds r1, r2, r1\n\ ldrh r0, [r0]\n\ ldrh r1, [r1]\n\ cmp r0, r1\n\ beq _08021B04\n\ str r5, [sp, 0x1C]\n\ _08021B04:\n\ ldr r4, [sp, 0x24]\n\ ldr r1, [sp, 0x10]\n\ adds r0, r4, r1\n\ lsls r0, 1\n\ adds r0, r3, r0\n\ adds r0, r2, r0\n\ ldrh r1, [r0]\n\ ldr r0, =gStringVar4\n\ movs r2, 0x1\n\ movs r3, 0x4\n\ bl ConvertIntToDecimalStringN\n\ ldr r0, =gUnknown_082F43B4\n\ adds r0, r4, r0\n\ ldr r1, [r0]\n\ ldr r0, =gStringVar4\n\ bl StringAppend\n\ ldr r4, [sp, 0x14]\n\ subs r4, 0x4\n\ lsls r2, r6, 24\n\ mov r10, r2\n\ ldr r3, [sp, 0x1C]\n\ adds r3, 0xA2\n\ mov r9, r3\n\ ldr r0, [sp, 0x18]\n\ lsls r0, 5\n\ mov r8, r0\n\ b _08021C5A\n\ .pool\n\ _08021B48:\n\ ldr r1, [sp, 0x20]\n\ adds r0, r1, r5\n\ adds r0, 0x28\n\ ldrb r0, [r0]\n\ str r0, [sp, 0x18]\n\ lsls r3, r5, 1\n\ adds r2, r1, 0\n\ adds r2, 0xC\n\ cmp r5, 0\n\ beq _08021B72\n\ adds r0, r3, 0\n\ adds r0, 0xA\n\ adds r0, r2, r0\n\ adds r1, r3, 0\n\ adds r1, 0x8\n\ adds r1, r2, r1\n\ ldrh r0, [r0]\n\ ldrh r1, [r1]\n\ cmp r0, r1\n\ beq _08021B72\n\ str r5, [sp, 0x1C]\n\ _08021B72:\n\ ldr r0, [sp, 0x24]\n\ ldr r1, [sp, 0x10]\n\ adds r4, r0, r1\n\ lsls r4, 1\n\ adds r4, r3, r4\n\ adds r4, r2, r4\n\ ldrh r1, [r4]\n\ lsrs r1, 4\n\ ldr r0, =gStringVar1\n\ movs r2, 0x1\n\ movs r3, 0x3\n\ bl ConvertIntToDecimalStringN\n\ movs r7, 0\n\ ldrb r0, [r4]\n\ movs r3, 0xF\n\ ands r3, r0\n\ movs r2, 0\n\ ldr r4, [sp, 0x10]\n\ lsls r4, 2\n\ str r4, [sp, 0x28]\n\ ldr r4, [sp, 0x14]\n\ subs r4, 0x4\n\ lsls r0, r6, 24\n\ mov r10, r0\n\ ldr r1, [sp, 0x1C]\n\ adds r1, 0xA2\n\ mov r9, r1\n\ ldr r0, [sp, 0x18]\n\ lsls r0, 5\n\ mov r8, r0\n\ adds r6, 0xE\n\ adds r5, 0x1\n\ ldr r1, =gUnknown_082F334C\n\ mov r12, r1\n\ _08021BB8:\n\ movs r0, 0x3\n\ subs r1, r0, r2\n\ adds r0, r3, 0\n\ asrs r0, r1\n\ movs r1, 0x1\n\ ands r0, r1\n\ cmp r0, 0\n\ beq _08021BD0\n\ lsls r0, r2, 2\n\ add r0, r12\n\ ldr r0, [r0]\n\ adds r7, r0\n\ _08021BD0:\n\ adds r0, r2, 0x1\n\ lsls r0, 24\n\ lsrs r2, r0, 24\n\ cmp r2, 0x3\n\ bls _08021BB8\n\ adds r0, r7, 0\n\ ldr r1, =0x000f4240\n\ bl __udivsi3\n\ lsls r0, 24\n\ lsrs r3, r0, 24\n\ ldr r0, =gStringVar2\n\ adds r1, r3, 0\n\ movs r2, 0x2\n\ movs r3, 0x2\n\ bl ConvertIntToDecimalStringN\n\ ldr r0, =gUnknown_082F43B4\n\ ldr r2, [sp, 0x28]\n\ adds r0, r2, r0\n\ ldr r1, [r0]\n\ ldr r0, =gStringVar4\n\ bl StringExpandPlaceholders\n\ b _08021C5E\n\ .pool\n\ _08021C1C:\n\ str r5, [sp, 0x18]\n\ str r5, [sp, 0x1C]\n\ lsls r7, r5, 5\n\ ldr r3, [sp, 0xC]\n\ adds r0, r3, r7\n\ adds r0, 0xA4\n\ ldrb r2, [r0]\n\ cmp r2, 0x2B\n\ bls _08021C30\n\ movs r2, 0\n\ _08021C30:\n\ lsls r1, r2, 3\n\ subs r1, r2\n\ lsls r1, 2\n\ ldr r0, =gBerries\n\ adds r1, r0\n\ ldr r0, =gStringVar1\n\ bl StringCopy\n\ ldr r0, =gUnknown_082F43B4\n\ ldr r1, [r0, 0x8]\n\ ldr r0, =gStringVar4\n\ bl StringExpandPlaceholders\n\ ldr r4, [sp, 0x14]\n\ subs r4, 0x4\n\ lsls r0, r6, 24\n\ mov r10, r0\n\ movs r1, 0xA2\n\ adds r1, r5\n\ mov r9, r1\n\ mov r8, r7\n\ _08021C5A:\n\ adds r6, 0xE\n\ adds r5, 0x1\n\ _08021C5E:\n\ movs r0, 0x2\n\ ldr r1, =gStringVar4\n\ adds r2, r4, 0\n\ bl GetStringRightAlignXOffset\n\ adds r2, r0, 0\n\ ldr r3, [sp, 0xC]\n\ movs r4, 0xDD\n\ lsls r4, 1\n\ adds r0, r3, r4\n\ ldrb r0, [r0]\n\ lsls r2, 24\n\ lsrs r2, 24\n\ mov r1, r10\n\ lsrs r3, r1, 24\n\ ldr r1, =sBerryCrushTextColors1\n\ str r1, [sp]\n\ movs r4, 0\n\ str r4, [sp, 0x4]\n\ ldr r1, =gStringVar4\n\ str r1, [sp, 0x8]\n\ movs r1, 0x2\n\ bl AddTextPrinterParameterized3\n\ ldr r3, [sp, 0x18]\n\ ldr r2, [sp, 0xC]\n\ ldrb r2, [r2, 0x8]\n\ cmp r3, r2\n\ bne _08021CC0\n\ ldr r0, =gStringVar3\n\ ldr r1, =gText_1DotBlueF700\n\ bl StringCopy\n\ b _08021CC8\n\ .pool\n\ _08021CC0:\n\ ldr r0, =gStringVar3\n\ ldr r1, =gText_1DotF700\n\ bl StringCopy\n\ _08021CC8:\n\ ldr r4, =gStringVar3\n\ mov r3, r9\n\ strb r3, [r4]\n\ mov r1, r8\n\ adds r1, 0x98\n\ ldr r0, [sp, 0xC]\n\ adds r1, r0, r1\n\ movs r0, 0\n\ bl DynamicPlaceholderTextUtil_SetPlaceholderPtr\n\ ldr r0, =gStringVar4\n\ adds r1, r4, 0\n\ bl DynamicPlaceholderTextUtil_ExpandPlaceholders\n\ ldr r1, [sp, 0xC]\n\ movs r2, 0xDD\n\ lsls r2, 1\n\ adds r0, r1, r2\n\ ldrb r0, [r0]\n\ mov r4, r10\n\ lsrs r3, r4, 24\n\ ldr r1, =sBerryCrushTextColors1\n\ str r1, [sp]\n\ movs r1, 0\n\ str r1, [sp, 0x4]\n\ ldr r2, =gStringVar4\n\ str r2, [sp, 0x8]\n\ movs r1, 0x2\n\ movs r2, 0x4\n\ bl AddTextPrinterParameterized3\n\ lsls r0, r5, 24\n\ lsrs r5, r0, 24\n\ ldr r3, [sp, 0xC]\n\ ldrb r3, [r3, 0x9]\n\ cmp r5, r3\n\ bcs _08021D14\n\ b _08021A98\n\ _08021D14:\n\ add sp, 0x2C\n\ pop {r3-r5}\n\ mov r8, r3\n\ mov r9, r4\n\ mov r10, r5\n\ pop {r4-r7}\n\ pop {r0}\n\ bx r0\n\ .pool"); } #endif void sub_8021D34(struct BerryCrushGame *r8) { u8 r10 = 0; u8 r6 = 0; u32 sp0C = 0; union BerryCrushGame_68 *sp10 = &r8->unk68; u8 r7 = GetWindowAttribute(r8->unk138.unk82, WINDOW_HEIGHT) * 8 - 42; sub_8021944(&r8->unk138, sp10->as_four_players.unk00.unk04); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gText_TimeColon); r6 = 176 - (u8)GetStringWidth(2, gText_SpaceSec, -1); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gText_SpaceSec); ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk6, 2, 2); ConvertIntToDecimalStringN(gStringVar2, r8->unk138.unk8, 2, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY2); r6 -= GetStringWidth(2, gStringVar4, -1); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gStringVar4); r6 -= GetStringWidth(2, gText_SpaceMin, -1); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gText_SpaceMin); ConvertIntToDecimalStringN(gStringVar1, r8->unk138.unk4, 2, 1); StringExpandPlaceholders(gStringVar4, gText_StrVar1); r6 -= GetStringWidth(2, gStringVar4, -1); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gStringVar4); r7 += 14; AddTextPrinterParameterized3(r8->unk138.unk82, 2, 0, r7, sBerryCrushTextColors1[0], 0, gText_PressingSpeed); r6 = 176 - (u8)GetStringWidth(2, gText_TimesPerSec, -1); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gText_TimesPerSec); for (; r10 < 8; ++r10) if (((u8)r8->unk16 >> (7 - r10)) & 1) sp0C += *(r10 + gUnknown_082F334C); // It's accessed in a different way here for unknown reason ConvertIntToDecimalStringN(gStringVar1, r8->unk16 >> 8, 1, 3); ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, 2, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY3); r6 -= GetStringWidth(2, gStringVar4, -1); if (r8->unk25_1) AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors4, 0, gStringVar4); else AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gStringVar4); r7 += 14; AddTextPrinterParameterized3(r8->unk138.unk82, 2, 0, r7, sBerryCrushTextColors1[0], 0, gText_Silkiness); ConvertIntToDecimalStringN(gStringVar1, sp10->as_four_players.unk00.unk08, 1, 3); StringExpandPlaceholders(gStringVar4, gText_Var1Percent); r6 = 176 - (u8)GetStringWidth(2, gStringVar4, -1); AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColors1[0], 0, gStringVar4); } bool32 sub_8022070(struct BerryCrushGame *r4, struct BerryCrushGame_138 *r6) { u8 r5; struct WindowTemplate template; switch (r6->unk80) { case 0: r5 = r4->unk9 - 2; sub_8022554(r6); memcpy(&template, &gUnknown_082F32CC[r4->unk12], sizeof(struct WindowTemplate)); if (r4->unk12 == 13) template.height = gUnknown_082F3344[1][r5]; else template.height = gUnknown_082F3344[0][r5]; r6->unk82 = AddWindow(&template); break; case 1: PutWindowTilemap(r6->unk82); FillWindowPixelBuffer(r6->unk82, PIXEL_FILL(0)); break; case 2: LoadUserWindowBorderGfx_(r6->unk82, 541, 208); DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13); break; case 3: r5 = r4->unk9 - 2; switch (r4->unk12) { case 11: sub_80219C8(r6->unk82, 20, 3, gText_PressesRankings); sub_8021A28(r4, 0, 0xA0, 8 * gUnknown_082F3344[0][r5]); r6->unk80 = 5; return FALSE; case 12: sub_80219C8(r6->unk82, 20, 4, gUnknown_082F43B4[r4->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] + 3]); sub_8021A28(r4, 1, 0xA0, 8 * gUnknown_082F3344[0][r5]); r6->unk80 = 5; return FALSE; case 13: sub_80219C8(r6->unk82, 22, 3, gText_CrushingResults); sub_8021A28(r4, 2, 0xB0, 8 * gUnknown_082F3344[1][r5]); break; } break; case 4: sub_8021D34(r4); break; case 5: CopyWindowToVram(r6->unk82, 3); r6->unk80 = 0; return TRUE; } ++r6->unk80; return FALSE; } void sub_802222C(struct BerryCrushGame *r4) { ClearStdWindowAndFrameToTransparent(r4->unk138.unk82, 1); RemoveWindow(r4->unk138.unk82); sub_8022600(r4); } void sub_8022250(u8 r4) { u8 r9 = 0, r2, r7, r10; u32 sp0C = 0; s16 *r6 = gTasks[r4].data; const u8 *r10_; // turn r5/sl register swap into r8/sl switch (r6[0]) { case 0: r6[1] = AddWindow(&gUnknown_082F32EC); PutWindowTilemap((u8)r6[1]); FillWindowPixelBuffer((u8)r6[1], PIXEL_FILL(0)); LoadUserWindowBorderGfx_((u8)r6[1], 541, 208); DrawStdFrameWithCustomTileAndPalette((u8)r6[1], 0, 541, 13); break; case 1: r10_ = gText_BerryCrush2; ++r10_; --r10_; // swap sb/sl #ifndef NONMATCHING asm("":::"r8"); // turn r8/sl register swap into sb/sl #endif r7 = 96 - GetStringWidth(1, r10_, -1) / 2u; AddTextPrinterParameterized3( (u8)r6[1], 1, r7, 1, sBerryCrushTextColorTable[0], 0, r10_ ); r10_ = gText_PressingSpeedRankings; r7 = 96 - GetStringWidth(1, r10_, -1) / 2u; AddTextPrinterParameterized3( (u8)r6[1], 1, r7, 17, sBerryCrushTextColorTable[0], 0, r10_ ); r10 = 41; for (; r9 < 4; ++r9) { ConvertIntToDecimalStringN(gStringVar1, r9 + 2, 0, 1); StringExpandPlaceholders(gStringVar4, gText_Var1Players); AddTextPrinterParameterized3( (u8)r6[1], 1, 0, r10, sBerryCrushTextColors1[0], 0, gStringVar4 ); r7 = 192 - (u8)GetStringWidth(1, gText_TimesPerSec, -1); AddTextPrinterParameterized3( (u8)r6[1], 1, r7, r10, sBerryCrushTextColors1[0], 0, gText_TimesPerSec ); for (r2 = 0; r2 < 8; ++r2) if (((u8)r6[r9 + 2] >> (7 - r2)) & 1) sp0C += gUnknown_082F334C[r2]; ConvertIntToDecimalStringN(gStringVar1, (u16)r6[r9 + 2] >> 8, 1, 3); ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, 2, 2); StringExpandPlaceholders(gStringVar4, gText_XDotY3); r7 -= GetStringWidth(1, gStringVar4, -1); AddTextPrinterParameterized3( (u8)r6[1], 1, r7, r10, sBerryCrushTextColors1[0], 0, gStringVar4 ); r10 += 16; sp0C = 0; } CopyWindowToVram((u8)r6[1], 3); break; case 2: if (gMain.newKeys & (A_BUTTON | B_BUTTON)) break; else return; case 3: ClearStdWindowAndFrameToTransparent((u8)r6[1], 1); ClearWindowTilemap((u8)r6[1]); RemoveWindow((u8)r6[1]); DestroyTask(r4); EnableBothScriptContexts(); ScriptContext2_Disable(); r6[0] = 0; return; } ++r6[0]; } void ShowBerryCrushRankings(void) { u8 taskId; ScriptContext2_Enable(); taskId = CreateTask(sub_8022250, 0); gTasks[taskId].data[2] = gSaveBlock2Ptr->berryCrush.berryCrushResults[0]; gTasks[taskId].data[3] = gSaveBlock2Ptr->berryCrush.berryCrushResults[1]; gTasks[taskId].data[4] = gSaveBlock2Ptr->berryCrush.berryCrushResults[2]; gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3]; } void sub_8022524(struct BerryCrushGame_138 *r4, u16 r1) { sub_8021944(r4, r1); sub_8035044(0, r4->unk4); sub_8035044(1, r4->unk6); sub_8035044(2, r4->unk8); } void sub_8022554(struct BerryCrushGame_138 *r0) { r0->unk78[0]->invisible = TRUE; r0->unk78[1]->invisible = TRUE; sub_803547C(2, 1); sub_803547C(1, 1); sub_803547C(0, 1); } void sub_8022588(struct BerryCrushGame *r5) { u8 r6; for (r6 = 0; r6 < r5->unk9; ++r6) { r5->unk138.unkC[r6] = &gUnknown_082F4190[gUnknown_082F417C[r5->unk9 - 2][r6]]; r5->unk138.unk83[r6] = AddWindow(&gUnknown_082F32F4[r5->unk138.unkC[r6]->unk0]); PutWindowTilemap(r5->unk138.unk83[r6]); FillWindowPixelBuffer(r5->unk138.unk83[r6], 0); } } void sub_8022600(struct BerryCrushGame *r6) { u8 r7, r2; u8 *r4; for (r7 = 0; r7 < r6->unk9; ++r7) { PutWindowTilemap(r6->unk138.unk83[r7]); if (r7 == r6->unk8) { AddTextPrinterParameterized4( r6->unk138.unk83[r7], 2, 36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u, 1, 0, 0, sBerryCrushTextColors2[0], 0, PLAYER_UNK14(r6, r7) ); } else { AddTextPrinterParameterized4( r6->unk138.unk83[r7], 2, 36 - GetStringWidth(2, PLAYER_UNK14(r6, r7), 0) / 2u, 1, 0, 0, sBerryCrushTextColors3[0], 0, PLAYER_UNK14(r6, r7) ); } CopyWindowToVram(r6->unk138.unk83[r7], 3); } CopyBgTilemapBufferToVram(0); } void sub_80226D0(struct BerryCrushGame *r6) { u8 r5 = 0; const u32 *r0 = gUnknown_08DE3FD4; #ifndef NONMATCHING // r4, r5, r6 register roulette register u8 *r4 asm("r4") = gDecompressionBuffer; register u32 r0_ asm("r0"); #else u8 *r4 = gDecompressionBuffer; u32 r0_; #endif LZ77UnCompWram(r0, r4); for (; r5 < r6->unk9; ++r5) { r0_ = r6->unk138.unkC[r5]->unk0; CopyToBgTilemapBufferRect( 3, &r4[r0_ * 40], r6->unk138.unkC[r5]->unk1, r6->unk138.unkC[r5]->unk2, 10, 2 ); } CopyBgTilemapBufferToVram(3); } void sub_8022730(struct BerryCrushGame *r6) { u8 r5 = 0; u8 r2; r6->unk2A = -104; r6->unk2C = 0; gSpriteCoordOffsetX = 0; gSpriteCoordOffsetY = -104; for (; r5 < 4; ++r5) LoadCompressedSpriteSheet(&gUnknown_082F41F4[r5]); LoadSpritePalettes(&gUnknown_082F421C); r2 = CreateSprite(&gUnknown_082F430C, 120, 88, 5); r6->unk138.unk20 = &gSprites[r2]; r6->unk138.unk20->oam.priority = 3; r6->unk138.unk20->coordOffsetEnabled = TRUE; r6->unk138.unk20->animPaused = TRUE; for (r5 = 0; r5 < r6->unk9; ++r5) { r2 = CreateSprite( &gUnknown_082F4324, r6->unk138.unkC[r5]->unk4 + 120, r6->unk138.unkC[r5]->unk6 + 32, 0 ); r6->unk138.unk24[r5] = &gSprites[r2]; r6->unk138.unk24[r5]->oam.priority = 1; r6->unk138.unk24[r5]->invisible = TRUE; r6->unk138.unk24[r5]->coordOffsetEnabled = TRUE; r6->unk138.unk24[r5]->animPaused = TRUE; } for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.unk4C); ++r5) { r2 = CreateSprite( &gUnknown_082F433C, gUnknown_082F41D2[r5][0] + 120, gUnknown_082F41D2[r5][1] + 136, 6 ); r6->unk138.unk4C[r5] = &gSprites[r2]; r6->unk138.unk4C[r5]->oam.priority = 3; r6->unk138.unk4C[r5]->invisible = TRUE; r6->unk138.unk4C[r5]->animPaused = TRUE; r6->unk138.unk4C[r5]->data[0] = r5; } for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.unk78); ++r5) { r2 = CreateSprite( &gUnknown_082F4354, 24 * r5 + 176, 8, 0 ); r6->unk138.unk78[r5] = &gSprites[r2]; r6->unk138.unk78[r5]->oam.priority = 0; r6->unk138.unk78[r5]->invisible = FALSE; r6->unk138.unk78[r5]->animPaused = FALSE; } sub_8034D14(0, 0, &gUnknown_082F4384[0]); sub_8034D14(1, 0, &gUnknown_082F4384[1]); sub_8034D14(2, 0, &gUnknown_082F4384[2]); if (r6->unk12 == 1) sub_8022554(&r6->unk138); } void sub_8022960(struct BerryCrushGame *r5) { u8 r4 = 0; FreeSpriteTilesByTag(4); FreeSpriteTilesByTag(3); FreeSpriteTilesByTag(2); FreeSpriteTilesByTag(1); FreeSpritePaletteByTag(4); FreeSpritePaletteByTag(2); FreeSpritePaletteByTag(1); for (; r4 < ARRAY_COUNT(r5->unk138.unk78); ++r4) DestroySprite(r5->unk138.unk78[r4]); sub_80353DC(2); sub_80353DC(1); sub_80353DC(0); for (r4 = 0; r4 < ARRAY_COUNT(r5->unk138.unk4C); ++r4) DestroySprite(r5->unk138.unk4C[r4]); for (r4 = 0; r4 < r5->unk9; ++r4) DestroySprite(r5->unk138.unk24[r4]); if (r5->unk138.unk20->inUse) DestroySprite(r5->unk138.unk20); } void sub_8022A20(struct Sprite *sprite) { if (sprite->animEnded) { sprite->invisible = TRUE; sprite->animPaused = TRUE; } } void sub_8022A4C(struct Sprite *sprite) { u8 r1 = 0; SpriteCallback r5 = SpriteCallbackDummy; for (; r1 < ARRAY_COUNT(sprite->data); ++r1) sprite->data[r1] = 0; sprite->pos2.x = 0; sprite->pos2.y = 0; sprite->invisible = TRUE; sprite->animPaused = TRUE; sprite->callback = r5; } void sub_8022A94(struct Sprite *sprite) { s16 *r4 = sprite->data; r4[1] += r4[2]; sprite->pos2.y += r4[1] >> 8; if (r4[7] & 0x8000) { sprite->data[0] += r4[3]; r4[4] += r4[5]; sprite->pos2.x = Sin(r4[4] >> 7, r4[6]); if (r4[7] & 0x8000 && r4[4] >> 7 > 126) { sprite->pos2.x = 0; r4[7] &= 0x7FFF; } } sprite->pos1.x = r4[0] >> 7; if (sprite->pos1.y + sprite->pos2.y > (r4[7] & 0x7FFF)) sprite->callback = sub_8022A4C; } void sub_8022B28(struct Sprite *sprite) { s16 *r7 = sprite->data; s16 r4, r5; s32 r2; u32 r8 = 0; r2 = 640; r7[1] = r2; r7[2] = 32; r7[7] = 168; r4 = sprite->pos2.x * 128; r5 = sub_81515D4(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1); sprite->data[0] = sprite->pos1.x << 7; r7[3] = sub_81515D4(7, r4, r5); r2 = sub_8151550(7, r5, 85); r7[4] = r8; r7[5] = sub_81515D4(7, 0x3F80, r2); r7[6] = sprite->pos2.x / 4; r7[7] |= 0x8000; sprite->pos2.y = r8; sprite->pos2.x = r8; sprite->callback = sub_8022A94; sprite->animPaused = FALSE; sprite->invisible = FALSE; } void sub_8022BEC(u16 r5, u8 r4, u8 *r7) { struct BerryCrushGame *r6 = sub_8020C00(); if (r5 > 25) r5 = 0; switch (r4) { case 0: if (r5 != 0) gUnknown_082F43CC[r5](r6, r7); if (r6->unkE > 25) r6->unkE = r4; r6->unk4 = gUnknown_082F43CC[r6->unkE]; break; case 1: r6->unk4 = gUnknown_082F43CC[r5]; break; } } u32 sub_8022C58(struct BerryCrushGame *r6, u8 *r1) { u16 r4; u32 r0; #ifndef NONMATCHING // fake match, nobody can write such code register u32 r2 asm("r2"); register u32 r3 asm("r3"); r2 = r1[0]; r3 = r1[1]; r3 <<= 8; r2 |= r3; r3 = r1[2]; r3 <<= 16; r2 |= r3; r3 = r1[3]; r3 <<= 24; r0 = r2; r0 |= r3; #else u32 r2; r0 = T1_READ_32(r1); #endif r2 = r1[9]; r1[0] = r2; r4 = r1[8] << 8; r2 = r1[7]; r4 |= r2; gPaletteFade.bufferTransferDisabled = FALSE; BeginNormalPaletteFade(r0, r1[4], r1[5], r1[6], r4); UpdatePaletteFade(); r6->unkE = 2; return 0; } u32 sub_8022CB0(struct BerryCrushGame *r4, u8 *r5) { switch (r4->unkC) { case 0: if (UpdatePaletteFade()) return 0; if(r5[0] != 0) ++r4->unkC; else r4->unkC = 3; return 0; case 1: sub_8010434(); ++r4->unkC; return 0; case 2: if (IsLinkTaskFinished()) { ++r4->unkC; return 0; } return 0; case 3: sub_8022BEC(r4->unkF, 1, NULL); r4->unkC = 0; return 0; default: ++r4->unkC; return 0; } } u32 sub_8022D14(struct BerryCrushGame *r7, u8 *r5) { u16 r4 = r5[3]; r4 <<= 8; r4 |= r5[2]; switch (r7->unkC) { case 0: DrawDialogueFrame(0, 0); if (r5[1] & 2) { StringExpandPlaceholders(gStringVar4, gUnknown_082F32A4[r5[0]]); AddTextPrinterParameterized2(0, 1, gStringVar4, r7->unkB, 0, 2, 1, 3); } else { AddTextPrinterParameterized2(0, 1, gUnknown_082F32A4[r5[0]], r7->unkB, 0, 2, 1, 3); } CopyWindowToVram(0, 3); break; case 1: if (!IsTextPrinterActive(0)) { if (r4 == 0) ++r7->unkC; break; } return 0; case 2: if (!(r4 & gMain.newKeys)) return 0; break; case 3: if (r5[1] & 1) ClearDialogWindowAndFrame(0, 1); sub_8022BEC(r7->unkE, 1, NULL); r7->unkC = r5[4]; return 0; } ++r7->unkC; return 0; } u32 sub_8022E1C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1) { if (sub_802104C() != 0) sub_8022BEC(r4->unkE, 0, r4->unk36); return 0; } u32 sub_8022E3C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1) { if (sub_802130C() != 0) sub_8022BEC(r4->unkE, 0, r4->unk36); return 0; } u32 sub_8022E5C(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1) { switch (r4->unkC) { case 0: sub_8010434(); break; case 1: if (IsLinkTaskFinished()) { PlayNewMapMusic(MUS_RG_SLOT); sub_8022BEC(7, 1, NULL); r4->unk12 = 3; r4->unkC = 0; } return 0; } ++r4->unkC; return 0; } u32 sub_8022EAC(struct BerryCrushGame *r4, u8 *r5) { switch (r4->unkC) { default: ++r4->unkC; break; case 0: sub_8024578(r4); sub_8024644(r5, 0, 1, 0, 1); r4->unkE = 7; sub_8022BEC(3, 1, NULL); break; case 1: r4->unkE = 8; sub_8022BEC(5, 1, NULL); r4->unkC = 2; break; } return 0; } u32 sub_8022F04(struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1) { r0->unk4 = NULL; SetMainCallback2(sub_8020E1C); return 0; } u32 sub_8022F1C(struct BerryCrushGame *r5, u8 *r2) { u8 r3; switch (r5->unkC) { case 0: sub_8024644(r2, 1, 0, 0, 1); r5->unkE = 9; sub_8022BEC(3, 1, NULL); return 0; case 1: sub_8010434(); break; case 2: if (!IsLinkTaskFinished()) return 0; memset(r5->unk40.unk2, 0, sizeof(r5->unk40.unk2)); r5->unk40.unk2[0] = r5->unk68.as_four_players.others[r5->unk8].unk0; SendBlock(0, r5->unk40.unk2, 2); break; case 3: if (!IsLinkTaskFinished()) return 0; r5->unk10 = 0; break; case 4: if (GetBlockReceivedStatus() != gUnknown_082F4448[r5->unk9 - 2]) return 0; for (r3 = 0; r3 < r5->unk9; ++r3) { r5->unk68.as_four_players.others[r3].unk0 = gBlockRecvBuffer[r3][0]; if (r5->unk68.as_four_players.others[r3].unk0 > 0xB0) r5->unk68.as_four_players.others[r3].unk0 = 0; r5->unk18 += gUnknown_0858AB24[r5->unk68.as_four_players.others[r3].unk0].unk0; r5->unk1C += gUnknown_0858AB24[r5->unk68.as_four_players.others[r3].unk0].unk1; } r5->unk10 = 0; ResetBlockReceivedFlags(); r5->unk20 = sub_81515FC(r5->unk18 << 8, 0x2000); break; case 5: ClearDialogWindowAndFrame(0, 1); sub_8022BEC(10, 1, NULL); r5->unk12 = 4; r5->unkC = 0; return 0; } ++r5->unkC; return 0; } u32 sub_8023070(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1) { switch (r4->unkC) { case 0: sub_80214A8(r4, &r4->unk138); sub_8010434(); break; case 1: if (!IsLinkTaskFinished()) return 0; r4->unk138.unk0 = 0; r4->unk138.unk1 = 0; r4->unk138.unk2 = 0; r4->unk138.unk3 = 0; break; case 2: r4->unk138.unk38[r4->unk138.unk0]->callback = sub_8021608; r4->unk138.unk38[r4->unk138.unk0]->affineAnimPaused = FALSE; PlaySE(SE_NAGERU); break; case 3: if (r4->unk138.unk38[r4->unk138.unk0]->callback == sub_8021608) return 0; r4->unk138.unk38[r4->unk138.unk0] = NULL; ++r4->unk138.unk0; sub_8010434(); break; case 4: if (!IsLinkTaskFinished()) return 0; if (r4->unk138.unk0 < r4->unk9) { r4->unkC = 2; return 0; } r4->unk138.unk0 = 0; break; case 5: sub_80216A8(r4, &r4->unk138); sub_8010434(); break; case 6: if (!IsLinkTaskFinished()) return 0; PlaySE(SE_RU_HYUU); sub_8022BEC(11, 1, NULL); r4->unk12 = 5; r4->unkC = 0; return 0; } ++r4->unkC; return 0; } u32 sub_80231B8(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1) { switch (r4->unkC) { case 0: r4->unk2A += 4; if (r4->unk2A < 0) return 0; r4->unk2A = 0; r4->unk138.unk1 = 4; r4->unk138.unk0 = 0; r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0]; PlaySE(SE_W070); break; case 1: r4->unk2C = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.unk0]; SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C); SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C); SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C); ++r4->unk138.unk0; if (r4->unk138.unk0 < r4->unk138.unk2) return 0; if (r4->unk138.unk1 == 0) break; --r4->unk138.unk1; r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0]; r4->unk138.unk0 = 0; return 0; case 2: r4->unk2C = 0; SetGpuReg(REG_OFFSET_BG0VOFS, 0); SetGpuReg(REG_OFFSET_BG2VOFS, 0); SetGpuReg(REG_OFFSET_BG3VOFS, 0); sub_8010434(); break; case 3: if (!IsLinkTaskFinished()) return 0; sub_8022BEC(12, 1, NULL); r4->unk12 = 6; r4->unkC = 0; return 0; } ++r4->unkC; return 0; } u32 sub_80232EC(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1) { switch (r4-> unkC) { case 1: if (!IsLinkTaskFinished()) return 0; sub_802EB24(0x1000, 0x1000, 120, 80, 0); break; case 2: if (sub_802EB84()) return 0; // fallthrough case 0: sub_8010434(); break; case 3: if (!IsLinkTaskFinished()) return 0; r4->unk138.unk0 = 0; r4->unk138.unk1 = 0; r4->unk138.unk2 = 0; r4->unk138.unk3 = 0; r4->unk10 = 0; if (r4->unk8 == 0) sub_8022BEC(13, 1, NULL); else sub_8022BEC(14, 1, NULL); r4->unk12 = 7; r4->unkC = 0; return 0; } ++r4->unkC; return 0; } void sub_802339C(struct BerryCrushGame *r4) { u8 r8 = 0; u16 r3; u16 *r2; u8 r7 = 0; s32 r2_ = 0; s32 r0; for (r7 = 0; r7 < r4->unk9; ++r7) { r2 = gRecvCmds[r7]; if ((r2[0] & 0xFF00) == 0x2F00 && r2[1] == 2) { if ((u8)r2[2] & 4) { r4->unk5C.unk02_3 |= gUnknown_082F325C[r7]; r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] = 1; ++r4->unk68.as_four_players.others[r7].unk4.as_hwords[3]; ++r8; r3 = r4->unk28 - r4->unk68.as_four_players.others[r7].unk2; if (r3 >= r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] - 1 && r3 <= r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] + 1) { ++r4->unk68.as_four_players.others[r7].unk4.as_hwords[0]; r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] = r3; if (r4->unk68.as_four_players.others[r7].unk4.as_hwords[0] > r4->unk68.as_four_players.others[r7].unk4.as_hwords[2]) r4->unk68.as_four_players.others[r7].unk4.as_hwords[2] = r4->unk68.as_four_players.others[r7].unk4.as_hwords[0]; } else { r4->unk68.as_four_players.others[r7].unk4.as_hwords[0] = 0; r4->unk68.as_four_players.others[r7].unk4.as_hwords[1] = r3; } r4->unk68.as_four_players.others[r7].unk2 = r4->unk28; if (++r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][4] > 2) r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][4] = 0; } else { r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] = 0; } } } if (r8 > 1) { for (r7 = 0; r7 < r4->unk9; ++r7) { if (r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] != 0) { r4->unk68.as_four_players.others[r7].unk4.as_2d_bytes[1][5] |= 2; ++r4->unk68.as_four_players.others[r7].unk4.as_hwords[4]; } } } if (r8 != 0) { r4->unk2E += r8; r8 += gUnknown_082F3264[r8 - 1]; r4->unk34 += r8; r4->unk1A += r8; r0 = r4->unk18; r2_ = r4->unk1A; if (r0 - r2_ > 0) { r2_ <<= 8; r2_ = sub_81515FC(r2_, r4->unk20); r2_ >>= 8; r4->unk24 = r2_; } else { r4->unk24 = 32; r4->unk5C.unk02_0 = 1; } } } void sub_8023558(struct BerryCrushGame *r3) { u8 r6 = 0; u16 r1 = 0; u8 r4 = 0; for (r4 = 0; r4 < r3->unk9; ++r4) { if (r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] != 0) { ++r6; r1 = r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][4] + 1; if (r3->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] & 2) r1 |= 4; r1 <<= 3 * r4; r3->unk5C.unk08 |= r1; } } r3->unk5C.unk04 = r3->unk24; if (r6 == 0) { if (r3->unk138.unk3 != 0) ++r3->unk138.unk0; else goto SET_UNK5F_0; } else { if (r3->unk138.unk3 != 0) { if (r6 != r3->unk138.unk1) { r3->unk138.unk1 = r6 - 1; r3->unk138.unk2 = gUnknown_082F3290[r6 - 1][0]; } else { ++r3->unk138.unk0; } } else { r3->unk138.unk0 = 0; r3->unk138.unk1 = r6 - 1; r3->unk138.unk2 = gUnknown_082F3290[r6 - 1][0]; r3->unk138.unk3 = 1; } } if (r3->unk138.unk3 != 0) { if (r3->unk138.unk0 >= r3->unk138.unk2) { r3->unk138.unk0 = 0; r3->unk138.unk1 = 0; r3->unk138.unk2 = 0; r3->unk138.unk3 = 0; r1 = 0; } else { r1 = gUnknown_082F3290[r3->unk138.unk1][r3->unk138.unk0 + 1]; } r3->unk5C.unk03 = r1; } else { SET_UNK5F_0: r3->unk5C.unk03 = 0; } r3->unk5C.unk06 = r3->unk26; } void sub_80236B8(struct BerryCrushGame *r5) { if (gMain.newKeys & A_BUTTON) r5->unk5C.unk02_2 = 1; if (gMain.heldKeys & A_BUTTON) { if (r5->unk68.as_four_players.others[r5->unk8].unk4.as_hwords[5] < r5->unk28) ++r5->unk68.as_four_players.others[r5->unk8].unk4.as_hwords[5]; } if (r5->unk8 != 0 && r5->unk5C.unk02_2 == 0) return; r5->unk5C.unk00 = 2; if (r5->unk28 % 30 == 0) { if (r5->unk2E > gUnknown_082F4444[r5->unk9 - 2]) { ++r5->unk30; r5->unk25_4 = 1; } else { r5->unk25_4 = 0; } r5->unk2E = 0; ++r5->unk32; } if (r5->unk28 % 15 == 0) { if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][0]) r5->unk25_5 = 0; else if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][1]) r5->unk25_5 = 1; else if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][2]) r5->unk34 = 2; // typo since r5->unk34 will be reset? else if (r5->unk34 < gUnknown_082F4434[r5->unk9 - 2][3]) r5->unk34 = 3; // typo since r5->unk34 will be reset? else r5->unk25_5 = 4; r5->unk34 = 0; } else { ++r5->unk10; if (r5->unk10 > 60) { if (r5->unk10 > 70) { sub_8011AC8(); r5->unk10 = 0; } else if (r5->unk5C.unk02_3 == 0) { sub_8011AC8(); r5->unk10 = 0; } } } if (r5->unk28 >= 36000) r5->unk5C.unk02_0 = 1; r5->unk5C.unk02_1 = r5->unk25_4; r5->unk5C.unk0A = r5->unk25_5; memcpy(r5->unk40.unk2, &r5->unk5C, sizeof(r5->unk40.unk2)); sub_800FE50(r5->unk40.unk2); } void sub_802385C(struct BerryCrushGame *r5) { struct BerryCrushGame_4E *r4_; #ifndef NONMATCHING register u32 r4 asm("r4"); register u32 r0 asm("r0"); for (r4 = 0; r4 < r5->unk9; r4 = (u8)r0) { r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0; r0 = r4 + 1; } #else u8 r4; for (r4 = 0; r4 < r5->unk9; ++r4) r5->unk68.as_four_players.others[r4].unk4.as_2d_bytes[1][5] = 0; #endif if ((gRecvCmds[0][0] & 0xFF00) != 0x2F00 || gRecvCmds[0][1] != 2) { r5->unk25_2 = 0; } else { r4_ = &r5->unk40.unkE; memcpy(r4_, gRecvCmds, sizeof(struct BerryCrushGame_4E)); r5->unk2A = r4_->unk6; r5->unk2C = r4_->unk5; r5->unk28 = r4_->unk8; sub_80216E0(r5, &r5->unk138); if (r4_->unk4_0) r5->unk25_3 = 1; } } u32 sub_80238F0(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1) { memset(&r4->unk5C, 0, sizeof(r4->unk5C)); memset(&r4->unk40.unkE, 0, sizeof(r4->unk40.unkE)); sub_802385C(r4); SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C); SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C); SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C); if (r4->unk25_3) { if (r4->unk28 >= 36000) { r4->unk28 = 36000; sub_8022BEC(16, 1, NULL); } else { sub_8022BEC(15, 1, NULL); } r4->unk10 = 0; r4->unkC = 0; return 0; } else { ++r4->unk26; sub_802339C(r4); sub_8023558(r4); sub_80236B8(r4); return 0; } } u32 sub_8023998(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1) { memset(&r4->unk5C, 0, sizeof(r4->unk5C)); memset(&r4->unk40.unkE, 0, sizeof(r4->unk40.unkE)); sub_802385C(r4); SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C); SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C); SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C); if (r4->unk25_3) { if (r4->unk28 >= 36000) { r4->unk28 = 36000; sub_8022BEC(16, 1, NULL); } else { sub_8022BEC(15, 1, NULL); } r4->unk10 = 0; r4->unkC = 0; return 0; } else { sub_80236B8(r4); return 0; } } u32 sub_8023A30(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1) { switch (r4->unkC) { case 0: r4->unk12 = 8; PlaySE(SE_W070); BlendPalettes(0xFFFFFFFF, 8, RGB(31, 31, 0)); r4->unk138.unk0 = 2; break; case 1: if (--r4->unk138.unk0 != 255) return 0; BlendPalettes(0xFFFFFFFF, 0, RGB(31, 31, 0)); r4->unk138.unk1 = 4; r4->unk138.unk0 = 0; r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0]; break; case 2: r4->unk2C = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.unk0]; SetGpuReg(REG_OFFSET_BG0VOFS, -r4->unk2C); SetGpuReg(REG_OFFSET_BG2VOFS, -r4->unk2C); SetGpuReg(REG_OFFSET_BG3VOFS, -r4->unk2C); if (++r4->unk138.unk0 < r4->unk138.unk2) return 0; if (r4->unk138.unk1 != 0) { --r4->unk138.unk1; r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0]; r4->unk138.unk0 = 0; return 0; } break; case 3: r4->unk2C = 0; SetGpuReg(REG_OFFSET_BG0VOFS, 0); SetGpuReg(REG_OFFSET_BG2VOFS, 0); SetGpuReg(REG_OFFSET_BG3VOFS, 0); break; case 4: if (!sub_80218D4(r4, &r4->unk138)) return 0; sub_8010434(); r4->unk10 = 0; break; case 5: if (!IsLinkTaskFinished()) return 0; sub_8022BEC(17, 1, NULL); r4->unk10 = 0; r4->unkC = 0; return 0; } ++r4->unkC; return 0; } u32 sub_8023BC0(struct BerryCrushGame *r5, u8 *r6) { switch (r5->unkC) { case 0: r5->unk12 = 9; PlaySE(SE_HAZURE); BlendPalettes(0xFFFFFFFF, 8, RGB(31, 0, 0)); r5->unk138.unk0 = 4; break; case 1: if (--r5->unk138.unk0 != 255) return 0; BlendPalettes(0xFFFFFFFF, 0, RGB(31, 0, 0)); r5->unk138.unk0 = 0; break; case 2: if (!sub_80218D4(r5, &r5->unk138)) return 0; sub_8010434(); r5->unk10 = 0; SetGpuReg(REG_OFFSET_BG0VOFS, 0); SetGpuReg(REG_OFFSET_BG2VOFS, 0); SetGpuReg(REG_OFFSET_BG3VOFS, 0); break; case 3: if (!IsLinkTaskFinished()) return 0; ConvertIntToDecimalStringN(gStringVar1, r5->unk1C, 0, 6); sub_8024644(r6, 7, 1, 0, 0); r5->unkE = 19; sub_8022BEC(3, 1, NULL); r5->unk10 = 0; r5->unkC = 0; return 0; } ++r5->unkC; return 0; } u32 sub_8023CAC(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1) { u8 r8, r4_; s32 r2; s32 r4; u8 r6; // ??? switch (r7->unkC) { case 0: memset(r7->unk40.unk2, 0, 2 * sizeof(u16)); if (r7->unk68.as_four_players.others[r7->unk8].unk4.as_hwords[5] > r7->unk28) r7->unk68.as_four_players.others[r7->unk8].unk4.as_hwords[5] = r7->unk28; r7->unk40.unk2[0] = r7->unk68.as_four_players.others[r7->unk8].unk4.as_hwords[5]; SendBlock(0, r7->unk40.unk2, 2); break; case 1: if (!IsLinkTaskFinished()) return 0; r7->unk10 = 0; break; case 2: if (GetBlockReceivedStatus() != gUnknown_082F4448[r7->unk9 - 2]) return 0; for (r8 = 0; r8 < r7->unk9; ++r8) r7->unk68.as_four_players.others[r8].unk4.as_hwords[5] = gBlockRecvBuffer[r8][0]; r7->unk10 = 0; r7->unk40.unk2[0] = 0; ResetBlockReceivedFlags(); if (r7->unk8 == 0) r7->unkC = 3; else r7->unkC = 6; return 0; case 3: memset( &r7->unk68, 0, sizeof(struct BerryCrushGame_68_x_SubStruct) ); r7->unk68.as_four_players.unk00.unk04 = r7->unk28; r7->unk68.as_four_players.unk00.unk06 = r7->unk18 / (r7->unk28 / 60); r2 = sub_8151574(r7->unk30 << 8, 0x3200); r2 = sub_81515FC(r2, r7->unk32 << 8) + 0x3200; r2 >>= 8; r7->unk68.as_four_players.unk00.unk08 = r2 & 0x7F; r2 <<= 8; r2 = sub_81515FC(r2, 0x6400); r4 = (r7->unk1C * r7->unk9) << 8; r4 = sub_8151574(r4, r2); r7->unk68.as_four_players.unk00.unk00 = r4 >> 8; r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7] = Random() % 3; for (r6 = 0, r8 = 0; r8 < r7->unk9; ++r8) { r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][r8] = r8; r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[1][r8] = r8; r7->unk68.as_four_players.unk00.unk0C[0][r8] = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3]; r7->unk68.as_four_players.unk00.unk0A += r7->unk68.as_four_players.unk00.unk0C[0][r8]; switch (r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0][7]) { case 0: if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] != 0) { r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[2]; r2 <<= 8; r2 = sub_8151574(r2, 0x6400); r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3]; r4 <<= 8; r4 = sub_81515FC(r2, r4); } else { r4 = 0; } break; case 1: if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] != 0) { r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[4]; r2 <<= 8; r2 = sub_8151574(r2, 0x6400); r4 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[3]; r4 <<= 8; r4 = sub_81515FC(r2, r4); } else { r4 = 0; } break; case 2: if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[3] == 0) { r4 = 0; } else if (r7->unk68.as_four_players.others[r8].unk4.as_hwords[5] >= r7->unk28) { r4 = 0x6400; } else { r2 = r7->unk68.as_four_players.others[r8].unk4.as_hwords[5]; r2 <<= 8; r2 = sub_8151574(r2, 0x6400); r4 = r7->unk28; r4 <<= 8; r4 = sub_81515FC(r2, r4); } break; } r4 >>= 4; r7->unk68.as_four_players.unk00.unk0C[1][r8] = r4; } break; case 4: for (r6 = 0, r8 = 0; r8 < r7->unk9 - 1; ++r8) { for (r4_ = r7->unk9 - 1; r4_ > r8; --r4_) { u16 r0; u8 r3; u16 *sp00 = r7->unk68.as_four_players.unk00.unk0C[0]; u8 *sp04 = r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[0]; u8 *r10 = r7->unk68.as_five_players.unk1C[0].unk4.as_2d_bytes[1]; u16 *r9 = r7->unk68.as_four_players.unk00.unk0C[1]; s32 r12 = r4_ - 1; u16 *p1 = sp00 + r12; // these have to be here u16 *p2 = sp00 + r4_; // to swap operands. macro? if (*p1 < *p2) { r0 = sp00[r4_]; sp00[r4_] = sp00[r12]; sp00[r12] = r0; r3 = sp04[r4_]; sp04[r4_] = sp04[r12]; sp04[r12] = r3; } p1 = r9 + r12; p2 = r9 + r4_; if (*p1 < *p2) { r0 = r9[r4_]; r9[r4_] = r9[r12]; r9[r12] = r0; r3 = r10[r4_]; r10[r4_] = r10[r12]; r10[r12] = r3; } } } SendBlock( 0, &r7->unk68, sizeof(struct BerryCrushGame_68_x_SubStruct) ); break; case 5: if (!IsLinkTaskFinished()) return 0; r7->unk10 = 0; break; case 6: if (GetBlockReceivedStatus() != 1) return 0; memset( &r7->unk68, 0, sizeof(struct BerryCrushGame_68_x_SubStruct) ); memcpy( &r7->unk68, gBlockRecvBuffer, sizeof(struct BerryCrushGame_68_x_SubStruct) ); ResetBlockReceivedFlags(); r7->unk10 = 0; break; case 7: sub_8020E58(); sub_8022BEC(18, 1, NULL); r7->unk12 = 11; r7->unkC = 0; r7->unk24 = 0; return 0; } ++r7->unkC; return 0; }