#ifndef GUARD_MENU_SPECIALIZED_H #define GUARD_MENU_SPECIALIZED_H #include "sprite.h" #include "player_pc.h" #include "list_menu.h" #include "pokemon.h" struct UnknownSubStruct_81D1ED4 { u16 unk0; u16 unk2; }; struct UnknownStruct_81D1ED4 { /*0x000*/ u8 unk0[4][5]; /*0x014*/ struct UnknownSubStruct_81D1ED4 unk14[4][5]; /*0x064*/ struct UnknownSubStruct_81D1ED4 unk64[10][5]; /*0x12C*/ struct UnknownSubStruct_81D1ED4 unk12C[5]; /*0x140*/ u16 unk140[66][2]; /*0x248*/ u16 unk248[66][2]; /*0x350*/ u16 unk350; /*0x352*/ u16 unk352; /*0x354*/ u8 unk354; /*0x355*/ u8 unk355; }; bool8 sub_81D1C44(u8 count); u8 sub_81D1C84(u8 a0); u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page); void sub_81D1E90(struct PlayerPCItemPageStruct *page); void sub_81D1EC0(void); void sub_81D1D04(u8 a0); void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0); void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0); void sub_81D21DC(u8 bg); void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0); void sub_81D2230(struct UnknownStruct_81D1ED4 *arg0); bool8 sub_81D20BC(struct UnknownStruct_81D1ED4 *arg0); bool32 sub_81D2074(struct UnknownStruct_81D1ED4 *a0); void sub_81D2754(u8 *arg0, struct UnknownSubStruct_81D1ED4 *arg1); void sub_81D1F84(struct UnknownStruct_81D1ED4 *arg0, struct UnknownSubStruct_81D1ED4 *arg1, struct UnknownSubStruct_81D1ED4 *arg2); void MoveRelearnerPrintText(u8 *str); bool16 MoveRelearnerRunTextPrinters(void); void MoveRelearnerCreateYesNoMenu(void); u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices); void InitMoveRelearnerWindows(bool8 useContextWindow); s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst); void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7); void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8); void sub_81D3094(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7); bool8 sub_81D312C(s16 *var); bool8 sub_81D3150(s16 *var); bool8 sub_81D3178(struct UnknownStruct_81D1ED4 *arg0, s16 *arg1); bool8 sub_81D31A4(struct UnknownStruct_81D1ED4 *arg0, s16 *arg1); void sub_81D31D0(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal); void sub_81D321C(struct SpriteSheet *sheets, struct SpriteTemplate * template, struct SpritePalette *pals); void sub_81D32B0(struct SpriteSheet *sheet, struct SpritePalette *pal); void sub_81D3464(struct Sprite **sprites); void sub_81D3480(struct Sprite **sprites, u8 arg1, u8 arg2); void sub_81D3520(struct Sprite **sprites); void sub_81D354C(struct Sprite **sprites); void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr); void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 shadowClr); void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *currStats); #endif // GUARD_MENU_SPECIALIZED_H