// const rom data ALIGNED(4) const u8 gText_EmptyString[] = _(""); ALIGNED(4) const u8 gText_Colon[] = _(":"); ALIGNED(4) const u8 gText_UnkCtrlCodeF907[] = _("{ID}"); ALIGNED(4) const u8 gText_PleaseStartOver[] = _("Please start over from the beginning."); ALIGNED(4) const u8 gText_WirelessSearchCanceled[] = _("The WIRELESS COMMUNICATION\nSYSTEM search has been canceled."); ALIGNED(4) const u8 unref_text_union_room_0[] = _("Awaiting communication\nfrom another player."); ALIGNED(4) const u8 gText_AwaitingCommunication[] = _("{STR_VAR_1}! Awaiting\ncommunication from another player."); ALIGNED(4) const u8 gText_AwaitingLink[] = _("{STR_VAR_1}! Awaiting link!\nPress START when everyone's ready."); ALIGNED(4) const u8 gJPText_SingleBattle[] = _("シングルバトルを かいさいする"); ALIGNED(4) const u8 gJPText_DoubleBattle[] = _("ダブルバトルを かいさいする"); ALIGNED(4) const u8 gJPText_MultiBattle[] = _("マルチバトルを かいさいする"); ALIGNED(4) const u8 gJPText_TradePokemon[] = _("ポケモンこうかんを かいさいする"); ALIGNED(4) const u8 gJPText_Chat[] = _("チャットを かいさいする"); ALIGNED(4) const u8 gJPText_DistWonderCard[] = _("ふしぎなカードをくばる"); ALIGNED(4) const u8 gJPText_DistWonderNews[] = _("ふしぎなニュースをくばる"); ALIGNED(4) const u8 unref_text_union_room_1[] = _("ふしぎなできごとを かいさいする"); ALIGNED(4) const u8 gJPText_HoldPokemonJump[] = _("なわとびを かいさいする"); ALIGNED(4) const u8 gJPText_HoldBerryCrush[] = _("きのみマッシャーを かいさいする"); ALIGNED(4) const u8 gJPText_HoldBerryPicking[] = _("きのみどりを かいさいする"); ALIGNED(4) const u8 gJPText_HoldSpinTrade[] = _("ぐるぐるこうかんを かいさいする"); ALIGNED(4) const u8 gJPText_HoldSpinShop[] = _("ぐるぐるショップを かいさいする"); const u8 *const unref_text_ptrs_union_room_0[] = { gJPText_SingleBattle, gJPText_DoubleBattle, gJPText_MultiBattle, gJPText_TradePokemon, gJPText_Chat, gJPText_DistWonderCard, gJPText_DistWonderNews, gJPText_DistWonderCard, gJPText_HoldPokemonJump, gJPText_HoldBerryCrush, gJPText_HoldBerryPicking, gJPText_HoldBerryPicking, gJPText_HoldSpinTrade, gJPText_HoldSpinShop }; const u8 gText_1PlayerNeeded[] = _("1 player\nneeded."); const u8 gText_2PlayersNeeded[] = _("2 players\nneeded."); const u8 gText_3PlayersNeeded[] = _("3 players\nneeded."); const u8 gText_4PlayersNeeded[] = _("4 players\nneeded."); const u8 gText_2PlayerMode[] = _("2-PLAYER\nMODE"); const u8 gText_3PlayerMode[] = _("3-PLAYER\nMODE"); const u8 gText_4PlayerMode[] = _("4-PLAYER\nMODE"); const u8 gText_5PlayerMode[] = _("5-PLAYER\nMODE"); const u8 *const gUnknown_082EDB60[][5] = { { gText_1PlayerNeeded, gText_2PlayerMode, NULL, NULL, NULL }, { gText_3PlayersNeeded, gText_2PlayersNeeded, gText_1PlayerNeeded, gText_4PlayerMode, NULL }, { gText_1PlayerNeeded, gText_2PlayerMode, gText_3PlayerMode, gText_4PlayerMode, gText_5PlayerMode }, { gText_2PlayersNeeded, gText_1PlayerNeeded, gText_3PlayerMode, gText_4PlayerMode, gText_5PlayerMode }, { gText_1PlayerNeeded, gText_2PlayerMode, gText_3PlayerMode, gText_4PlayerMode, NULL } }; ALIGNED(4) const u8 gUnknown_082EDBC4[] = _("{B_BUTTON}CANCEL"); ALIGNED(4) const u8 unref_text_union_room_2[] = _("ため\nさんかしゃ ぼしゅうちゅう です!"); ALIGNED(4) const u8 gUnknown_082EDBE8[] = _("{STR_VAR_2} contacted you for\n{STR_VAR_1}. Accept?"); ALIGNED(4) const u8 gUnknown_082EDC0C[] = _("{STR_VAR_2} contacted you.\nWill you share {STR_VAR_1}?"); ALIGNED(4) const u8 gUnknown_082EDC34[] = _("{STR_VAR_2} contacted you.\nAdd to the members?"); ALIGNED(4) const u8 gUnknown_082EDC5C[] = _("{STR_VAR_1}!\nAre these members OK?"); ALIGNED(4) const u8 gUnknown_082EDC78[] = _("Cancel {STR_VAR_1} MODE\nwith these members?"); ALIGNED(4) const u8 gUnknown_082EDC9C[] = _("An “OK” was sent\nto {STR_VAR_1}."); ALIGNED(4) const u8 gUnknown_082EDCB4[] = _("The other TRAINER doesn't appear\nto be available now…\p"); ALIGNED(4) const u8 gUnknown_082EDCEC[] = _("You can't transmit with a TRAINER\nwho is too far away.\p"); ALIGNED(4) const u8 gUnknown_082EDD24[] = _("The other TRAINER(S) is/are not\nready yet.\p"); const u8 *const gUnknown_082EDD50[] = { gUnknown_082EDCEC, gUnknown_082EDD24 }; ALIGNED(4) const u8 gUnknown_082EDD58[] = _("The {STR_VAR_1} MODE with\nthese members will be canceled.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_082EDD8C[] = _("There is a member who can no\nlonger remain available.\p"); const u8 *const gUnknown_082EDDC4[] = { gUnknown_082EDCB4, gUnknown_082EDD8C }; ALIGNED(4) const u8 gUnknown_082EDDCC[] = _("The other TRAINER appears\nunavailable…\p"); ALIGNED(4) const u8 gUnknown_082EDDF4[] = _("{STR_VAR_1} sent back an “OK”!"); ALIGNED(4) const u8 gUnknown_082EDE0C[] = _("{STR_VAR_1} OK'd your registration as\na member."); ALIGNED(4) const u8 gUnknown_082EDE34[] = _("{STR_VAR_1} replied, “No…”\p"); ALIGNED(4) const u8 gUnknown_082EDE48[] = _("{STR_VAR_1}!\nAwaiting other members!"); ALIGNED(4) const u8 gUnknown_082EDE64[] = _("Quit being a member?"); ALIGNED(4) const u8 gUnknown_082EDE7C[] = _("You stopped being a member.\p"); const u8 *const gUnknown_082EDE9C[] = { NULL, gUnknown_082EDD8C, gUnknown_082EDDCC, NULL, NULL, NULL, gUnknown_082EDE34, NULL, NULL, gUnknown_082EDE7C }; ALIGNED(4) const u8 gUnknown_082EDEC4[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been established."); ALIGNED(4) const u8 gUnknown_082EDF04[] = _("The WIRELESS COMMUNICATION\nSYSTEM link has been dropped…"); ALIGNED(4) const u8 gUnknown_082EDF40[] = _("The link with your friend has been\ndropped…"); ALIGNED(4) const u8 gUnknown_082EDF6C[] = _("{STR_VAR_1} replied, “No…”"); const u8 *const gUnknown_082EDF80[] = { NULL, gUnknown_082EDF40, gUnknown_082EDF40, NULL, NULL, NULL, gUnknown_082EDF6C, NULL, NULL, NULL }; ALIGNED(4) const u8 gUnknown_082EDFA8[] = _("Do you want the {STR_VAR_2}\nMODE?"); ALIGNED(4) const u8 gUnknown_082EDFC4[] = _("Do you want the {STR_VAR_2}\nMODE?"); const u8 *const unref_text_ptrs_union_room_1[] = { gUnknown_082EDFA8, gUnknown_082EDFC4 }; ALIGNED(4) const u8 unref_text_union_room_3[] = _("Communicating…\nPlease wait."); ALIGNED(4) const u8 gUnknown_082EE004[] = _("Awaiting {STR_VAR_1}'s response about\nthe trade…"); ALIGNED(4) const u8 gUnknown_082EE02C[] = _("Communicating{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); ALIGNED(4) const u8 gUnknown_082EE098[] = _("Communicating with {STR_VAR_1}{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); ALIGNED(4) const u8 gUnknown_082EE104[] = _("Please wait a while{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.\n{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}.{PAUSE 15}."); const u8 *const gUnknown_082EE17C[] = { gUnknown_082EE02C, gUnknown_082EE098, gUnknown_082EE104 }; ALIGNED(4) const u8 gUnknown_082EE188[] = _("Hiya! Is there something that you\nwanted to do?"); ALIGNED(4) const u8 gUnknown_082EE1B8[] = _("Hello!\nWould you like to do something?"); ALIGNED(4) const u8 gUnknown_082EE1E0[] = _("{STR_VAR_1}: Hiya, we meet again!\nWhat are you up for this time?"); ALIGNED(4) const u8 gUnknown_082EE218[] = _("{STR_VAR_1}: Oh! {PLAYER}, hello!\nWould you like to do something?"); const u8 *const gUnknown_082EE24C[][2] = { { gUnknown_082EE188, gUnknown_082EE1B8 }, { gUnknown_082EE1E0, gUnknown_082EE218 } }; ALIGNED(4) const u8 gUnknown_082EE25C[] = _("Want to do something?"); ALIGNED(4) const u8 gUnknown_082EE274[] = _("Would you like to do something?"); ALIGNED(4) const u8 gUnknown_082EE294[] = _("{STR_VAR_1}: What would you like to\ndo now?"); ALIGNED(4) const u8 unref_text_union_room_4[] = _("{STR_VAR_1}: Want to do anything else?"); const u8 *const unref_text_ptrs_union_room_2[][2] = { { gUnknown_082EE25C, gUnknown_082EE274 }, { gUnknown_082EE294, gUnknown_082EE294 } }; ALIGNED(4) const u8 gUnknown_082EE2E8[] = _("Somebody has contacted you.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_082EE308[] = _("{STR_VAR_1} has contacted you.{PAUSE 60}"); const u8 *const gUnknown_082EE324[] = { gUnknown_082EE2E8, gUnknown_082EE308 }; ALIGNED(4) const u8 gUnknown_082EE32C[] = _("Awaiting a response from\nthe other TRAINER…"); ALIGNED(4) const u8 gUnknown_082EE358[] = _("Awaiting a response from\n{STR_VAR_1}…"); const u8 *const gUnknown_082EE378[] = { gUnknown_082EE32C, gUnknown_082EE358 }; ALIGNED(4) const u8 gUnionRoom_ShowTrainerCard[] = _("The other TRAINER showed\nyou their TRAINER CARD.\pWould you like to show your\nTRAINER CARD?"); ALIGNED(4) const u8 gUnionRoom_BattleChallenge[] = _("The other TRAINER challenges you\nto battle.\pWill you accept the battle\nchallenge?"); ALIGNED(4) const u8 gUnionRoom_ChatInvitation[] = _("The other TRAINER invites you\nto chat.\pWill you accept the chat\ninvitation?"); ALIGNED(4) const u8 gUnionRoom_OfferToTradeMon[] = _("There is an offer to trade your\nregistered Lv. {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}\pin exchange for a\nLv. {SPECIAL_F7 0x02} {SPECIAL_F7 0x03}.\pWill you accept this trade\noffer?"); ALIGNED(4) const u8 gUnionRoom_OfferToTradeEgg[] = _("There is an offer to trade your\nregistered EGG.\lWill you accept this trade offer?"); ALIGNED(4) const u8 gUnionRoom_ChatDropped[] = _("The chat has been dropped.\p"); ALIGNED(4) const u8 gUnionRoom_OfferDeclined1[] = _("You declined the offer.\p"); ALIGNED(4) const u8 gUnionRoom_OfferDeclined2[] = _("You declined the offer.\p"); ALIGNED(4) const u8 gUnionRoom_ChatEnded[] = _("The chat was ended.\p"); const u8 *const unref_text_ptrs_union_room_3[] = { gUnionRoom_ShowTrainerCard, gUnionRoom_BattleChallenge, gUnionRoom_ChatInvitation, gUnionRoom_OfferToTradeMon }; ALIGNED(4) const u8 gUnknown_082EE5C0[] = _("Oh, hey! We're in a chat right now.\nWant to join us?"); ALIGNED(4) const u8 gUnknown_082EE5F8[] = _("{STR_VAR_1}: Hey, {PLAYER}!\nWe're having a chat right now.\lWant to join us?"); ALIGNED(4) const u8 gUnknown_082EE638[] = _("Oh, hi! We're having a chat now.\nWould you like to join us?"); ALIGNED(4) const u8 gUnknown_082EE674[] = _("{STR_VAR_1}: Oh, hi, {PLAYER}!\nWe're having a chat now.\lWould you like to join us?"); const u8 *const gUnknown_082EE6B8[][2] = { { gUnknown_082EE5C0, gUnknown_082EE638 }, { gUnknown_082EE5F8, gUnknown_082EE674 } }; ALIGNED(4) const u8 gUnknown_082EE6C8[] = _("……\nThe TRAINER appears to be busy…\p"); ALIGNED(4) const u8 gUnknown_082EE6EC[] = _("A battle, huh?\nAll right, just give me some time."); ALIGNED(4) const u8 gUnknown_082EE720[] = _("You want to chat, huh?\nSure, just wait a little."); ALIGNED(4) const u8 gUnknown_082EE754[] = _("Sure thing! As my “Greetings,”\nhere's my TRAINER CARD."); ALIGNED(4) const u8 gUnknown_082EE78C[] = _("A battle? Of course, but I need\ntime to get ready."); ALIGNED(4) const u8 gUnknown_082EE7C0[] = _("Did you want to chat?\nOkay, but please wait a moment."); ALIGNED(4) const u8 gUnknown_082EE7F8[] = _("As my introduction, I'll show you\nmy TRAINER CARD."); const u8 *const gUnknown_082EE82C[][4] = { { gUnknown_082EE6EC, gUnknown_082EE720, NULL, gUnknown_082EE754 }, { gUnknown_082EE78C, gUnknown_082EE7C0, NULL, gUnknown_082EE7F8 } }; ALIGNED(4) const u8 unref_text_union_room_5[] = _("You want to chat, huh?\nSure, just wait a little."); ALIGNED(4) const u8 gUnknown_082EE880[] = _("Thanks for waiting!\nLet's get our battle started!{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_082EE8B8[] = _("All right!\nLet's chat!{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_082EE8D4[] = _("Sorry I made you wait!\nLet's get started!{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_082EE904[] = _("Sorry I made you wait!\nLet's chat.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_082EE92C[] = _("The trade will be started.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_082EE94C[] = _("The battle will be started.{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_082EE96C[] = _("Entering the chat…{PAUSE 60}"); const u8 *const gUnknown_082EE984[][2][3] = { { { gUnknown_082EE94C, gUnknown_082EE96C, gUnknown_082EE92C }, { gUnknown_082EE94C, gUnknown_082EE96C, gUnknown_082EE92C } }, { { gUnknown_082EE880, gUnknown_082EE8B8, gUnknown_082EE92C }, { gUnknown_082EE8D4, gUnknown_082EE904, gUnknown_082EE92C } } }; ALIGNED(4) const u8 gUnknown_082EE9B4[] = _("Sorry! My POKéMON don't seem to\nbe feeling too well right now.\lLet me battle you another time.\p"); ALIGNED(4) const u8 gUnknown_082EEA14[] = _("I'm terribly sorry, but my POKéMON\naren't feeling well…\pLet's battle another time.\p"); const u8 *const gUnknown_082EEA68[] = { gUnknown_082EE9B4, gUnknown_082EEA14 }; ALIGNED(4) const u8 gUnknown_082EEA70[] = _("Huh? My TRAINER CARD…\nWhere'd it go now?\lSorry! I'll show you another time!\p"); ALIGNED(4) const u8 gUnknown_082EEAC0[] = _("Oh? Now where did I put my\nTRAINER CARD?…\lSorry! I'll show you later!\p"); const u8 *const gUnknown_082EEB08[] = { gUnknown_082EEA70, gUnknown_082EEAC0 }; ALIGNED(4) const u8 gUnknown_082EEB10[] = _("If you want to do something with\nme, just give me a shout!\p"); ALIGNED(4) const u8 gUnknown_082EEB4C[] = _("If you want to do something with\nme, don't be shy.\p"); const u8 *const gUnknown_082EEB80[] = { gUnknown_082EEB10, gUnknown_082EEB4C }; ALIGNED(4) const u8 gUnknown_082EEB88[] = _("Whoops! Sorry, but I have to do\nsomething else.\lAnother time, okay?\p"); ALIGNED(4) const u8 gUnknown_082EEBD0[] = _("If you want to battle, you need\ntwo POKéMON that are below\lLv. 30.\p"); ALIGNED(4) const u8 gUnknown_082EEC14[] = _("For a battle, you need two\nPOKéMON that are below Lv. 30.\p"); ALIGNED(4) const u8 gUnknown_082EEC50[] = _("Oh, all right.\nCome see me anytime, okay?\p"); ALIGNED(4) const u8 gUnknown_082EEC7C[] = _("Oh…\nPlease come by anytime.\p"); const u8 *const gUnknown_082EEC9C[] = { gUnknown_082EEC50, gUnknown_082EEC7C }; ALIGNED(4) const u8 gUnknown_082EECA4[] = _("Oh, sorry!\nI just can't right this instant.\lLet's chat another time.\p"); ALIGNED(4) const u8 gUnknown_082EECEC[] = _("Oh, I'm sorry.\nI have too much to do right now.\lLet's chat some other time.\p"); const u8 *const gUnknown_082EED3C[] = { gUnknown_082EECA4, gUnknown_082EECEC }; ALIGNED(4) const u8 gUnknown_082EED44[] = _("Whoa!\nI can tell you're pretty tough!\p"); ALIGNED(4) const u8 gUnknown_082EED6C[] = _("You used that move?\nThat's good strategy!\p"); ALIGNED(4) const u8 gUnknown_082EED98[] = _("Way to go!\nThat was an eye-opener!\p"); ALIGNED(4) const u8 gUnknown_082EEDBC[] = _("Oh! How could you use that\nPOKéMON in that situation?\p"); ALIGNED(4) const u8 gUnknown_082EEDF4[] = _("That POKéMON…\nIt's been raised really well!\p"); ALIGNED(4) const u8 gUnknown_082EEE24[] = _("That's it!\nThis is the right move now!\p"); ALIGNED(4) const u8 gUnknown_082EEE4C[] = _("That's awesome!\nYou can battle that way?\p"); ALIGNED(4) const u8 gUnknown_082EEE78[] = _("You have exquisite timing for\nswitching POKéMON!\p"); const u8 *const gUnknown_082EEEAC[][4] = { { gUnknown_082EED44, gUnknown_082EED6C, gUnknown_082EED98, gUnknown_082EEDBC }, { gUnknown_082EEDF4, gUnknown_082EEE24, gUnknown_082EEE4C, gUnknown_082EEE78 } }; ALIGNED(4) const u8 gUnknown_082EEECC[] = _("Oh, I see!\nThis is educational!\p"); ALIGNED(4) const u8 gUnknown_082EEEF0[] = _("Don't say anything funny anymore!\nI'm sore from laughing!\p"); ALIGNED(4) const u8 gUnknown_082EEF2C[] = _("Oh?\nSomething like that happened.\p"); ALIGNED(4) const u8 gUnknown_082EEF50[] = _("Hmhm… What?\nSo is this what you're saying?\p"); ALIGNED(4) const u8 gUnknown_082EEF7C[] = _("Is that right?\nI didn't know that.\p"); ALIGNED(4) const u8 gUnknown_082EEFA0[] = _("Ahaha!\nWhat is that about?\p"); ALIGNED(4) const u8 gUnknown_082EEFBC[] = _("Yes, that's exactly it!\nThat's what I meant.\p"); ALIGNED(4) const u8 gUnknown_082EEFEC[] = _("In other words…\nYes! That's right!\p"); const u8 *const gUnknown_082EF010[][4] = { { gUnknown_082EEECC, gUnknown_082EEEF0, gUnknown_082EEF2C, gUnknown_082EEF50 }, { gUnknown_082EEF7C, gUnknown_082EEFA0, gUnknown_082EEFBC, gUnknown_082EEFEC } }; ALIGNED(4) const u8 gUnknown_082EF030[] = _("I'm just showing my TRAINER CARD\nas my way of greeting.\p"); ALIGNED(4) const u8 gUnknown_082EF06C[] = _("I hope I get to know you better!\p"); ALIGNED(4) const u8 gUnknown_082EF090[] = _("We're showing each other our\nTRAINER CARDS to get acquainted.\p"); ALIGNED(4) const u8 gUnknown_082EF0D0[] = _("Glad to meet you.\nPlease don't be a stranger!\p"); const u8 *const gUnknown_082EF100[][2] = { { gUnknown_082EF030, gUnknown_082EF06C }, { gUnknown_082EF090, gUnknown_082EF0D0 } }; ALIGNED(4) const u8 gUnknown_082EF110[] = _("Yeahah!\nI really wanted this POKéMON!\p"); ALIGNED(4) const u8 gUnknown_082EF138[] = _("Finally, a trade got me that\nPOKéMON I'd wanted a long time.\p"); ALIGNED(4) const u8 gUnknown_082EF178[] = _("I'm trading POKéMON right now.\p"); ALIGNED(4) const u8 gUnknown_082EF198[] = _("I finally got that POKéMON I\nwanted in a trade!\p"); const u8 *const gUnknown_082EF1CC[][4] = { { gUnknown_082EF110, gUnknown_082EF138, NULL, NULL }, { gUnknown_082EF178, gUnknown_082EF198, NULL, NULL } }; ALIGNED(4) const u8 gUnknown_082EF1EC[] = _("{STR_VAR_1} checked the\nTRADING BOARD.\p"); ALIGNED(4) const u8 gUnknown_082EF20C[] = _("Welcome to the TRADING BOARD.\pYou may register your POKéMON\nand offer it up for a trade.\pWould you like to register one of\nyour POKéMON?"); ALIGNED(4) const u8 gUnknown_082EF298[] = _("This TRADING BOARD is used for\noffering a POKéMON for a trade.\pAll you need to do is register a\nPOKéMON for a trade.\pAnother TRAINER may offer a party\nPOKéMON in return for the trade.\pWe hope you will register POKéMON\nand trade them with many, many\lother TRAINERS.\pWould you like to register one of\nyour POKéMON?"); ALIGNED(4) const u8 unref_text_union_room_6[] = _("We have registered your POKéMON for\ntrade on the TRADING BOARD.\pThank you for using this service!\p"); ALIGNED(4) const u8 unref_text_union_room_7[] = _("Nobody has registered any POKéMON\nfor trade on the TRADING BOARD.\p\n"); ALIGNED(4) const u8 gUnknown_082EF47C[] = _("Please choose the type of POKéMON\nthat you would like in the trade.\n"); ALIGNED(4) const u8 gUnknown_082EF4C4[] = _("Which of your party POKéMON will\nyou offer in trade?\p"); ALIGNED(4) const u8 gUnknown_082EF4FC[] = _("Registration has been canceled.\p"); ALIGNED(4) const u8 gUnknown_082EF520[] = _("Registration has been completed.\p"); ALIGNED(4) const u8 gUnknown_082EF544[] = _("The trade has been canceled.\p"); ALIGNED(4) const u8 gUnknown_082EF564[] = _("Cancel the registration of your\nLv. {STR_VAR_2} {STR_VAR_1}?"); ALIGNED(4) const u8 gUnknown_082EF590[] = _("Cancel the registration of your\nEGG?"); ALIGNED(4) const u8 gUnknown_082EF5B8[] = _("The registration has been canceled.\p"); ALIGNED(4) const u8 unref_text_union_room_8[] = _("TRAINERS wishing to make a trade\nwill be listed."); ALIGNED(4) const u8 unref_text_union_room_9[] = _("Please choose the TRAINER with whom\nyou would like to trade POKéMON."); ALIGNED(4) const u8 gUnknown_082EF65C[] = _("Would you like to ask {STR_VAR_1} to\nmake a trade?"); ALIGNED(4) const u8 unref_text_union_room_10[] = _("Awaiting a response from\nthe other TRAINER…"); ALIGNED(4) const u8 unref_text_union_room_11[] = _("You have not registered a POKéMON\nfor trading.\p"); ALIGNED(4) const u8 gUnknown_082EF6E4[] = _("You don't have a {STR_VAR_2}-type\nPOKéMON that {STR_VAR_1} wants.\p"); ALIGNED(4) const u8 gUnknown_082EF718[] = _("You don't have an EGG that\n{STR_VAR_1} wants.\p"); ALIGNED(4) const u8 gUnknown_082EF740[] = _("{STR_VAR_1} can't make a trade for\nyour POKéMON right now.\p"); ALIGNED(4) const u8 gUnknown_082EF774[] = _("You can't make a trade for\n{STR_VAR_1}'s POKéMON right now.\p"); const u8 *const unref_text_ptrs_union_room_4[] = { gUnknown_082EF740, gUnknown_082EF774 }; ALIGNED(4) const u8 gUnknown_082EF7B0[] = _("Your trade offer was rejected.\p"); ALIGNED(4) const u8 gUnknown_082EF7D0[] = _("EGG TRADE"); ALIGNED(4) const u8 gUnknown_082EF7DC[] = _("{DPAD_UPDOWN}CHOOSE {A_BUTTON}JOIN {B_BUTTON}CANCEL"); ALIGNED(4) const u8 gUnknown_082EF7F8[] = _("Please choose a TRAINER."); ALIGNED(4) const u8 gUnknown_082EF814[] = _("Please choose a TRAINER for\na SINGLE BATTLE."); ALIGNED(4) const u8 gUnknown_082EF844[] = _("Please choose a TRAINER for\na DOUBLE BATTLE."); ALIGNED(4) const u8 gUnknown_082EF874[] = _("Please choose the LEADER\nfor a MULTI BATTLE."); ALIGNED(4) const u8 gUnknown_082EF8A4[] = _("Please choose the TRAINER to\ntrade with."); ALIGNED(4) const u8 gUnknown_082EF8D0[] = _("Please choose the TRAINER who is\nsharing WONDER CARDS."); ALIGNED(4) const u8 gUnknown_082EF908[] = _("Please choose the TRAINER who is\nsharing WONDER NEWS."); ALIGNED(4) const u8 gUnknown_082EF940[] = _("Jump with mini POKéMON!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EF974[] = _("BERRY CRUSH!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EF99C[] = _("DODRIO BERRY-PICKING!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EF9CC[] = _("BERRY BLENDER!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EF9F8[] = _("RECORD CORNER!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EFA24[] = _("COOLNESS CONTEST!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EFA50[] = _("BEAUTY CONTEST!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EFA7C[] = _("CUTENESS CONTEST!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EFAA8[] = _("SMARTNESS CONTEST!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EFAD8[] = _("TOUGHNESS CONTEST!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EFB08[] = _("BATTLE TOWER LEVEL 50!\nPlease choose the LEADER."); ALIGNED(4) const u8 gUnknown_082EFB3C[] = _("BATTLE TOWER OPEN LEVEL!\nPlease choose the LEADER."); const u8 *const gUnknown_082EFB70[] = { gUnknown_082EF814, gUnknown_082EF844, gUnknown_082EF874, gUnknown_082EF8A4, gUnknown_082EF940, gUnknown_082EF974, gUnknown_082EF99C, gUnknown_082EF8D0, gUnknown_082EF908, NULL, NULL, NULL, gUnknown_082EF9F8, gUnknown_082EF9CC, NULL, gUnknown_082EFA24, gUnknown_082EFA50, gUnknown_082EFA7C, gUnknown_082EFAA8, gUnknown_082EFAD8, gUnknown_082EFB08, gUnknown_082EFB3C }; ALIGNED(4) const u8 gUnknown_082EFBC8[] = _("Searching for a WIRELESS\nCOMMUNICATION SYSTEM. Wait..."); ALIGNED(4) const u8 unref_text_union_room_12[] = _("For a DOUBLE BATTLE, you must have\nat least two POKéMON.\p"); ALIGNED(4) const u8 gUnknown_082EFC3C[] = _("Awaiting {STR_VAR_1}'s response…"); ALIGNED(4) const u8 gUnknown_082EFC54[] = _("{STR_VAR_1} has been asked to register\nyou as a member. Please wait."); ALIGNED(4) const u8 gUnknown_082EFC90[] = _("Awaiting a response from the\nWIRELESS COMMUNICATION SYSTEM."); ALIGNED(4) const u8 unref_text_union_room_13[] = _("Please wait for other TRAINERS to\ngather and get ready."); ALIGNED(4) const u8 gUnknown_082EFD04[] = _("No CARDS appear to be shared \nright now."); ALIGNED(4) const u8 gUnknown_082EFD30[] = _("No NEWS appears to be shared\nright now."); const u8 *const gUnknown_082EFD58[] = { gUnknown_082EFD04, gUnknown_082EFD30 }; ALIGNED(4) const u8 gUnknown_082EFD60[] = _("BATTLE"); ALIGNED(4) const u8 gUnknown_082EFD68[] = _("CHAT"); ALIGNED(4) const u8 gUnknown_082EFD70[] = _("GREETINGS"); ALIGNED(4) const u8 gUnknown_082EFD7C[] = _("EXIT"); ALIGNED(4) const u8 gUnknown_082EFD84[] = _("EXIT"); ALIGNED(4) const u8 gUnknown_082EFD8C[] = _("INFO"); ALIGNED(4) const u8 gUnknown_082EFD94[] = _("NAME{CLEAR_TO 0x3C}WANTED{CLEAR_TO 0x6E}OFFER{CLEAR_TO 0xC6}LV."); ALIGNED(4) const u8 gUnknown_082EFDB0[] = _("SINGLE BATTLE"); ALIGNED(4) const u8 gUnknown_082EFDC0[] = _("DOUBLE BATTLE"); ALIGNED(4) const u8 gUnknown_082EFDD0[] = _("MULTI BATTLE"); ALIGNED(4) const u8 gUnknown_082EFDE0[] = _("POKéMON TRADES"); ALIGNED(4) const u8 gUnknown_082EFDF0[] = _("CHAT"); ALIGNED(4) const u8 gUnknown_082EFDF8[] = _("CARDS"); ALIGNED(4) const u8 gUnknown_082EFE00[] = _("WONDER CARDS"); ALIGNED(4) const u8 gUnknown_082EFE10[] = _("WONDER NEWS"); ALIGNED(4) const u8 gUnknown_082EFE1C[] = _("POKéMON JUMP"); ALIGNED(4) const u8 gUnknown_082EFE2C[] = _("BERRY CRUSH"); ALIGNED(4) const u8 gUnknown_082EFE38[] = _("BERRY-PICKING"); ALIGNED(4) const u8 gUnknown_082EFE48[] = _("SEARCH"); ALIGNED(4) const u8 gUnknown_082EFE50[] = _("BERRY BLENDER"); ALIGNED(4) const u8 gUnknown_082EFE60[] = _("RECORD CORNER"); ALIGNED(4) const u8 gUnknown_082EFE70[] = _("COOL CONTEST"); ALIGNED(4) const u8 gUnknown_082EFE80[] = _("BEAUTY CONTEST"); ALIGNED(4) const u8 gUnknown_082EFE90[] = _("CUTE CONTEST"); ALIGNED(4) const u8 gUnknown_082EFEA0[] = _("SMART CONTEST"); ALIGNED(4) const u8 gUnknown_082EFEB0[] = _("TOUGH CONTEST"); ALIGNED(4) const u8 gUnknown_082EFEC0[] = _("BATTLE TOWER LV. 50"); ALIGNED(4) const u8 gUnknown_082EFED4[] = _("BATTLE TOWER OPEN LEVEL"); ALIGNED(4) const u8 gUnknown_082EFEEC[] = _("It's a NORMAL CARD."); ALIGNED(4) const u8 gUnknown_082EFF00[] = _("It's a BRONZE CARD!"); ALIGNED(4) const u8 gUnknown_082EFF14[] = _("It's a COPPER CARD!"); ALIGNED(4) const u8 gUnknown_082EFF28[] = _("It's a SILVER CARD!"); ALIGNED(4) const u8 gUnknown_082EFF3C[] = _("It's a GOLD CARD!"); const u8 *const gUnknown_082EFF50[] = { gUnknown_082EFEEC, gUnknown_082EFF00, gUnknown_082EFF14, gUnknown_082EFF28, gUnknown_082EFF3C }; ALIGNED(4) const u8 gUnknown_082EFF64[] = _("This is {SPECIAL_F7 0x00} {SPECIAL_F7 0x01}'s\nTRAINER CARD…\l{SPECIAL_F7 0x02}\pPOKéDEX: {SPECIAL_F7 0x03}\nTIME: {SPECIAL_F7 0x04}:{SPECIAL_F7 0x05}\p"); ALIGNED(4) const u8 gUnknown_082EFFA4[] = _("BATTLES: WINS: {SPECIAL_F7 0x00} LOSSES: {SPECIAL_F7 0x02}\nTRADES: {SPECIAL_F7 0x03}\p“{SPECIAL_F7 0x04} {SPECIAL_F7 0x05}\n{SPECIAL_F7 0x06} {SPECIAL_F7 0x07}”\p"); ALIGNED(4) const u8 gUnknown_082EFFDC[] = _("{SPECIAL_F7 0x01}: Glad to have met you!{PAUSE 60}"); ALIGNED(4) const u8 gUnknown_082EFFFC[] = _("{SPECIAL_F7 0x01}: Glad to meet you!{PAUSE 60}"); const u8 *const gUnknown_082F0018[] = { gUnknown_082EFFDC, gUnknown_082EFFFC }; ALIGNED(4) const u8 gUnknown_082F0020[] = _("Finished checking {SPECIAL_F7 0x01}'s\nTRAINER CARD.{PAUSE 60}"); const u8 *const gUnknown_082F0048[] = { gText_EmptyString, gUnknown_082EFDB0, gUnknown_082EFDC0, gUnknown_082EFDD0, gUnknown_082EFDE0, gUnknown_082EFDF0, gUnknown_082EFE00, gUnknown_082EFE10, gUnknown_082EFDF8, gUnknown_082EFE1C, gUnknown_082EFE2C, gUnknown_082EFE38, gUnknown_082EFE48, gText_EmptyString, gUnknown_082EFED4, gUnknown_082EFE60, gUnknown_082EFE50, gText_EmptyString, gText_EmptyString, gText_EmptyString, gText_EmptyString, gUnknown_082EFE00, gUnknown_082EFE10, gUnknown_082EFE70, gUnknown_082EFE80, gUnknown_082EFE90, gUnknown_082EFEA0, gUnknown_082EFEB0, gUnknown_082EFEC0 }; const struct WindowTemplate gUnknown_082F00BC = { .bg = 0x00, .tilemapLeft = 0x00, .tilemapTop = 0x00, .width = 0x1E, .height = 0x02, .paletteNum = 0x0F, .baseBlock = 0x0008 }; const u32 gUnknown_082F00C4[] = { 0x0201, 0x0202, 0x0403, 0x0204, 0x2509, 0x250a, 0x350b, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x240f, 0x2410, 0x0000, 0x2417, 0x2418, 0x2419, 0x241a, 0x241b, 0x021c, 0x020e }; const struct WindowTemplate gUnknown_082F011C = { .bg = 0x00, .tilemapLeft = 0x01, .tilemapTop = 0x03, .width = 0x0d, .height = 0x08, .paletteNum = 0x0f, .baseBlock = 0x0044 }; const struct WindowTemplate gUnknown_082F0124 = { .bg = 0x00, .tilemapLeft = 0x01, .tilemapTop = 0x03, .width = 0x0d, .height = 0x0a, .paletteNum = 0x0f, .baseBlock = 0x0044 }; const struct WindowTemplate gUnknown_082F012C = { .bg = 0x00, .tilemapLeft = 0x10, .tilemapTop = 0x03, .width = 0x07, .height = 0x04, .paletteNum = 0x0f, .baseBlock = 0x00c6 }; const struct ListMenuItem gUnknown_082F0134[] = { { gText_EmptyString, 0 }, { gText_EmptyString, 1 }, { gText_EmptyString, 2 }, { gText_EmptyString, 3 }, { gText_EmptyString, 4 } }; const struct ListMenuTemplate gUnknown_082F015C = { .items = gUnknown_082F0134, .moveCursorFunc = NULL, .itemPrintFunc = sub_8013278, .totalItems = 5, .maxShowed = 5, .windowId = 0, .header_X = 0, .item_X = 0, .cursor_X = 0, .upText_Y = 1, .cursorPal = 2, .fillValue = 1, .cursorShadowPal = 3, .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = 0, .fontId = 1, .cursorKind = 1 }; const struct WindowTemplate gUnknown_082F0174 = { .bg = 0x00, .tilemapLeft = 0x01, .tilemapTop = 0x03, .width = 0x11, .height = 0x0a, .paletteNum = 0x0f, .baseBlock = 0x0044 }; const struct WindowTemplate gUnknown_082F017C = { .bg = 0x00, .tilemapLeft = 0x14, .tilemapTop = 0x03, .width = 0x07, .height = 0x04, .paletteNum = 0x0f, .baseBlock = 0x00ee }; const struct ListMenuItem gUnknown_082F0184[] = { { gText_EmptyString, 0 }, { gText_EmptyString, 1 }, { gText_EmptyString, 2 }, { gText_EmptyString, 3 }, { gText_EmptyString, 4 }, { gText_EmptyString, 5 }, { gText_EmptyString, 6 }, { gText_EmptyString, 7 }, { gText_EmptyString, 8 }, { gText_EmptyString, 9 }, { gText_EmptyString, 10 }, { gText_EmptyString, 11 }, { gText_EmptyString, 12 }, { gText_EmptyString, 13 }, { gText_EmptyString, 14 }, { gText_EmptyString, 15 } }; const struct ListMenuTemplate gUnknown_082F0204 = { .items = gUnknown_082F0184, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .itemPrintFunc = sub_8013DF4, .totalItems = 16, .maxShowed = 5, .windowId = 0, .header_X = 0, .item_X = 8, .cursor_X = 0, .upText_Y = 1, .cursorPal = 2, .fillValue = 1, .cursorShadowPal = 3, .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = 1, .fontId = 1, .cursorKind = 0 }; const struct WindowTemplate gUnknown_082F021C = { .bg = 0x00, .tilemapLeft = 0x14, .tilemapTop = 0x05, .width = 0x10, .height = 0x08, .paletteNum = 0x0f, .baseBlock = 0x0001 }; const struct ListMenuItem gUnknown_082F0224[] = { { gUnknown_082EFD70, 0x208 }, { gUnknown_082EFD60, 0x241 }, { gUnknown_082EFD68, 0x245 }, { gUnknown_082EFD7C, 0x040 } }; const struct ListMenuTemplate gUnknown_082F0244 = { .items = gUnknown_082F0224, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .itemPrintFunc = NULL, .totalItems = 4, .maxShowed = 4, .windowId = 0, .header_X = 0, .item_X = 8, .cursor_X = 0, .upText_Y = 1, .cursorPal = 2, .fillValue = 1, .cursorShadowPal = 3, .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = 0, .fontId = 1, .cursorKind = 0 }; const struct WindowTemplate gUnknown_082F025C = { .bg = 0x00, .tilemapLeft = 0x12, .tilemapTop = 0x07, .width = 0x10, .height = 0x06, .paletteNum = 0x0f, .baseBlock = 0x0001 }; const struct ListMenuItem gUnknown_082F0264[] = { { gText_Register, 1 }, { gUnknown_082EFD8C, 2 }, { gUnknown_082EFD7C, 3 } }; const struct ListMenuTemplate gUnknown_082F027C = { .items = gUnknown_082F0264, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .itemPrintFunc = NULL, .totalItems = 3, .maxShowed = 3, .windowId = 0, .header_X = 0, .item_X = 8, .cursor_X = 0, .upText_Y = 1, .cursorPal = 2, .fillValue = 1, .cursorShadowPal = 3, .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = 0, .fontId = 1, .cursorKind = 0 }; const struct WindowTemplate gUnknown_082F0294 = { .bg = 0x00, .tilemapLeft = 0x14, .tilemapTop = 0x01, .width = 0x10, .height = 0x0c, .paletteNum = 0x0f, .baseBlock = 0x0001 }; static const struct ListMenuItem sTradingBoardTypes[] = { { gTypeNames[TYPE_NORMAL], TYPE_NORMAL }, { gTypeNames[TYPE_FIRE], TYPE_FIRE }, { gTypeNames[TYPE_WATER], TYPE_WATER }, { gTypeNames[TYPE_ELECTRIC], TYPE_ELECTRIC }, { gTypeNames[TYPE_GRASS], TYPE_GRASS }, { gTypeNames[TYPE_ICE], TYPE_ICE }, { gTypeNames[TYPE_GROUND], TYPE_GROUND }, { gTypeNames[TYPE_ROCK], TYPE_ROCK }, { gTypeNames[TYPE_FLYING], TYPE_FLYING }, { gTypeNames[TYPE_PSYCHIC], TYPE_PSYCHIC }, { gTypeNames[TYPE_FIGHTING], TYPE_FIGHTING }, { gTypeNames[TYPE_POISON], TYPE_POISON }, { gTypeNames[TYPE_BUG], TYPE_BUG }, { gTypeNames[TYPE_GHOST], TYPE_GHOST }, { gTypeNames[TYPE_DRAGON], TYPE_DRAGON }, { gTypeNames[TYPE_STEEL], TYPE_STEEL }, { gTypeNames[TYPE_DARK], TYPE_DARK }, { gUnknown_082EFD7C, NUMBER_OF_MON_TYPES } }; const struct ListMenuTemplate sMenuTemplate_TradingBoardRequestType = { .items = sTradingBoardTypes, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .itemPrintFunc = NULL, .totalItems = NUMBER_OF_MON_TYPES, .maxShowed = 6, .windowId = 0, .header_X = 0, .item_X = 8, .cursor_X = 0, .upText_Y = 1, .cursorPal = 2, .fillValue = 1, .cursorShadowPal = 3, .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = 0, .fontId = 1, .cursorKind = 0 }; const struct WindowTemplate gUnknown_082F0344 = { .bg = 0x00, .tilemapLeft = 0x01, .tilemapTop = 0x01, .width = 0x1c, .height = 0x02, .paletteNum = 0x0d, .baseBlock = 0x0001 }; const struct WindowTemplate gUnknown_082F034C = { .bg = 0x00, .tilemapLeft = 0x01, .tilemapTop = 0x05, .width = 0x1c, .height = 0x0c, .paletteNum = 0x0d, .baseBlock = 0x0039 }; const struct ListMenuItem gUnknown_082F0354[] = { { gText_EmptyString, -3 }, { gText_EmptyString, 0 }, { gText_EmptyString, 1 }, { gText_EmptyString, 2 }, { gText_EmptyString, 3 }, { gText_EmptyString, 4 }, { gText_EmptyString, 5 }, { gText_EmptyString, 6 }, { gText_EmptyString, 7 }, { gUnknown_082EFD84, 8 } }; const struct ListMenuTemplate gUnknown_082F03A4 = { .items = gUnknown_082F0354, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .itemPrintFunc = sub_8017BE8, .totalItems = 10, .maxShowed = 6, .windowId = 0, .header_X = 0, .item_X = 8, .cursor_X = 0, .upText_Y = 1, .cursorPal = 14, .fillValue = 15, .cursorShadowPal = 13, .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = 0, .fontId = 1, .cursorKind = 0 }; const struct WindowTemplate UnrefWindowTemplate_082F03B4 = { .bg = 0x00, .tilemapLeft = 0x01, .tilemapTop = 0x05, .width = 0x1c, .height = 0x0c, .paletteNum = 0x0d, .baseBlock = 0x0039 }; const struct ListMenuItem gUnknown_082F03C4[] = { { gText_EmptyString, 0 }, { gText_EmptyString, 1 }, { gText_EmptyString, 2 }, { gText_EmptyString, 3 }, { gText_EmptyString, 4 }, { gText_EmptyString, 5 }, { gText_EmptyString, 6 }, { gText_EmptyString, 7 }, { gText_EmptyString, 8 }, { gText_EmptyString, 9 }, { gText_EmptyString, 10 }, { gText_EmptyString, 11 }, { gText_EmptyString, 12 }, { gText_EmptyString, 13 }, { gText_EmptyString, 14 }, { gText_EmptyString, 15 } }; const struct ListMenuTemplate UnrefListMenuTemplate_082F0444 = { .items = gUnknown_082F03C4, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .itemPrintFunc = nullsub_14, .totalItems = 16, .maxShowed = 4, .windowId = 0, .header_X = 0, .item_X = 8, .cursor_X = 0, .upText_Y = 1, .cursorPal = 2, .fillValue = 1, .cursorShadowPal = 3, .lettersSpacing = 0, .itemVerticalPadding = 0, .scrollMultiple = 1, .fontId = 1, .cursorKind = 0 }; const struct UnkStruct_Shared gUnknown_082F045C = {0}; ALIGNED(4) const u8 gUnknown_082F0474[] = {0x01, 0xff}; ALIGNED(4) const u8 gUnknown_082F0478[] = {0x02, 0xff}; ALIGNED(4) const u8 gUnknown_082F047C[] = {0x03, 0xff}; ALIGNED(4) const u8 gUnknown_082F0480[] = {0x04, 0xff}; ALIGNED(4) const u8 gUnknown_082F0484[] = {0x09, 0xff}; ALIGNED(4) const u8 gUnknown_082F0488[] = {0x0a, 0xff}; ALIGNED(4) const u8 gUnknown_082F048C[] = {0x0b, 0xff}; ALIGNED(4) const u8 gUnknown_082F0490[] = {0x15, 0xff}; ALIGNED(4) const u8 gUnknown_082F0494[] = {0x16, 0xff}; ALIGNED(4) const u8 gUnknown_082F0498[] = {0x40, 0x41, 0x44, 0x45, 0x48, 0x51, 0x52, 0x53, 0x54, 0xff}; ALIGNED(4) const u8 gUnknown_082F04A4[] = {0x0c, 0xff}; ALIGNED(4) const u8 gUnknown_082F04A8[] = {0x01, 0x02, 0x03, 0x04, 0x09, 0x0a, 0x0b, 0x15, 0x16, 0x0d, 0xff}; ALIGNED(4) const u8 gUnknown_082F04B4[] = {0x0f, 0xff}; ALIGNED(4) const u8 gUnknown_082F04B8[] = {0x10, 0xff}; ALIGNED(4) const u8 gUnknown_082F04BC[] = {0x17, 0xff}; ALIGNED(4) const u8 gUnknown_082F04C0[] = {0x18, 0xff}; ALIGNED(4) const u8 gUnknown_082F04C4[] = {0x19, 0xff}; ALIGNED(4) const u8 gUnknown_082F04C8[] = {0x1a, 0xff}; ALIGNED(4) const u8 gUnknown_082F04CC[] = {0x1b, 0xff}; ALIGNED(4) const u8 gUnknown_082F04D0[] = {0x1c, 0xff}; ALIGNED(4) const u8 gUnknown_082F04D4[] = {0x0e, 0xff}; const u8 *const gUnknown_082F04D8[] = { gUnknown_082F0474, gUnknown_082F0478, gUnknown_082F047C, gUnknown_082F0480, gUnknown_082F0484, gUnknown_082F0488, gUnknown_082F048C, gUnknown_082F0490, gUnknown_082F0494, gUnknown_082F0498, gUnknown_082F04A4, gUnknown_082F04A8, gUnknown_082F04B4, gUnknown_082F04B8, NULL, gUnknown_082F04BC, gUnknown_082F04C0, gUnknown_082F04C4, gUnknown_082F04C8, gUnknown_082F04CC, gUnknown_082F04D0, gUnknown_082F04D4 }; const u8 gUnknown_082F0530[] = { 0x01, 0x02, 0x03, 0x04, 0x09, 0x0a, 0x0b, 0x15, 0x16, 0x00, 0x00, 0x00, 0x0f, 0x10, 0x00, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x0e, 0x00, 0x00 };