LittlerootTown_MaysHouse_1F_MapScripts:: @ 81F88A5 map_script 1, LittlerootTown_MaysHouse_1F_MapScript1_1F88B5 map_script 3, LittlerootTown_MaysHouse_1F_MapScript1_1F88F4 map_script 2, LittlerootTown_MaysHouse_1F_MapScript2_1F893A .byte 0 LittlerootTown_MaysHouse_1F_MapScript1_1F88B5: @ 81F88B5 compare_var_to_value VAR_0x4092, 6 call_if 0, LittlerootTown_MaysHouse_1F_EventScript_1F88CA checkflag FLAG_0x112 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F88DD end LittlerootTown_MaysHouse_1F_EventScript_1F88CA:: @ 81F88CA setmetatile 5, 4, 624, 1 setmetatile 5, 2, 616, 1 return LittlerootTown_MaysHouse_1F_EventScript_1F88DD:: @ 81F88DD checkplayergender compare_var_to_value VAR_RESULT, 1 goto_eq LittlerootTown_MaysHouse_1F_EventScript_1F88EA return LittlerootTown_MaysHouse_1F_EventScript_1F88EA:: @ 81F88EA setmetatile 6, 7, 659, 1 return LittlerootTown_MaysHouse_1F_MapScript1_1F88F4: @ 81F88F4 compare_var_to_value VAR_0x4092, 3 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F892E compare_var_to_value VAR_0x4092, 5 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8916 compare_var_to_value VAR_0x4092, 6 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8922 end LittlerootTown_MaysHouse_1F_EventScript_1F8916:: @ 81F8916 setobjectxyperm 1, 2, 4 setobjectmovementtype 1, 7 return LittlerootTown_MaysHouse_1F_EventScript_1F8922:: @ 81F8922 setobjectxyperm 1, 6, 5 setobjectmovementtype 1, 7 return LittlerootTown_MaysHouse_1F_EventScript_1F892E:: @ 81F892E setobjectxyperm 1, 1, 8 setobjectmovementtype 1, 7 return LittlerootTown_MaysHouse_1F_MapScript2_1F893A: @ 81F893A map_script_2 VAR_0x4092, 3, LittlerootTown_MaysHouse_1F_EventScript_1F898C map_script_2 VAR_0x4092, 5, LittlerootTown_MaysHouse_1F_EventScript_1F8964 map_script_2 VAR_0x4092, 6, LittlerootTown_MaysHouse_1F_EventScript_1F899D map_script_2 VAR_0x408C, 1, LittlerootTown_MaysHouse_1F_EventScript_1F89AE map_script_2 VAR_0x4082, 3, LittlerootTown_MaysHouse_1F_EventScript_292AF2 .2byte 0 LittlerootTown_MaysHouse_1F_EventScript_1F8964:: @ 81F8964 lockall msgbox LittlerootTown_MaysHouse_1F_Text_1F7B67, 4 closemessage applymovement 255, LittlerootTown_MaysHouse_1F_Movement_1F898A applymovement 1, LittlerootTown_MaysHouse_1F_Movement_1F898A waitmovement 0 warp LITTLEROOT_TOWN_MAYS_HOUSE_2F, 255, 1, 1 waitstate releaseall end LittlerootTown_MaysHouse_1F_Movement_1F898A: @ 81F898A step_up step_end LittlerootTown_MaysHouse_1F_EventScript_1F898C:: @ 81F898C lockall setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 goto LittlerootTown_MaysHouse_1F_EventScript_292704 end LittlerootTown_MaysHouse_1F_EventScript_1F899D:: @ 81F899D lockall setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 goto LittlerootTown_MaysHouse_1F_EventScript_2928DC end LittlerootTown_MaysHouse_1F_EventScript_1F89AE:: @ 81F89AE lockall playse SE_PIN applymovement 4, LittlerootTown_MaysHouse_1F_Movement_272598 waitmovement 0 applymovement 4, LittlerootTown_MaysHouse_1F_Movement_27259A waitmovement 0 applymovement 255, LittlerootTown_MaysHouse_1F_Movement_2725A8 applymovement 4, LittlerootTown_MaysHouse_1F_Movement_1F89EC waitmovement 0 special sub_8138B48 msgbox LittlerootTown_MaysHouse_1F_Text_1F8BC5, 4 setflag FLAG_0x057 setvar VAR_0x408C, 2 releaseall end LittlerootTown_MaysHouse_1F_Movement_1F89EC: @ 81F89EC step_down step_left step_left step_left step_left step_left step_end LittlerootTown_BrendansHouse_1F_EventScript_1F89F3:: @ 81F89F3 LittlerootTown_MaysHouse_1F_EventScript_1F89F3:: @ 81F89F3 lock faceplayer checkflag FLAG_0x082 goto_eq LittlerootTown_BrendansHouse_1F_EventScript_1F8A33 checkflag FLAG_SYS_POKEMON_GET goto_eq LittlerootTown_BrendansHouse_1F_EventScript_1F8A29 compare_var_to_value VAR_0x408D, 3 goto_eq LittlerootTown_BrendansHouse_1F_EventScript_1F8A1F special sub_8138B48 msgbox LittlerootTown_BrendansHouse_1F_Text_1F8CA5, 4 release end LittlerootTown_BrendansHouse_1F_EventScript_1F8A1F:: @ 81F8A1F msgbox LittlerootTown_BrendansHouse_1F_Text_1F8D37, 4 release end LittlerootTown_BrendansHouse_1F_EventScript_1F8A29:: @ 81F8A29 msgbox LittlerootTown_BrendansHouse_1F_Text_1F8D93, 4 release end LittlerootTown_BrendansHouse_1F_EventScript_1F8A33:: @ 81F8A33 msgbox LittlerootTown_BrendansHouse_1F_Text_1F8E01, 4 release end LittlerootTown_BrendansHouse_1F_EventScript_1F8A3D:: @ 81F8A3D LittlerootTown_MaysHouse_1F_EventScript_1F8A3D:: @ 81F8A3D lock faceplayer special sub_8138B10 msgbox LittlerootTown_BrendansHouse_1F_Text_1F9262, 4 release end LittlerootTown_MaysHouse_1F_EventScript_1F8A4C:: @ 81F8A4C lockall setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 applymovement VAR_0x8004, LittlerootTown_MaysHouse_1F_Movement_2725A8 waitmovement 0 goto LittlerootTown_MaysHouse_1F_EventScript_292765 end LittlerootTown_MaysHouse_1F_EventScript_1F8A67:: @ 81F8A67 lockall setvar VAR_0x8008, 0 goto LittlerootTown_MaysHouse_1F_EventScript_1F8A8B end LittlerootTown_MaysHouse_1F_EventScript_1F8A73:: @ 81F8A73 lockall setvar VAR_0x8008, 1 goto LittlerootTown_MaysHouse_1F_EventScript_1F8A8B end LittlerootTown_MaysHouse_1F_EventScript_1F8A7F:: @ 81F8A7F lockall setvar VAR_0x8008, 2 goto LittlerootTown_MaysHouse_1F_EventScript_1F8A8B end LittlerootTown_MaysHouse_1F_EventScript_1F8A8B:: @ 81F8A8B playse SE_KAIDAN delay 10 addobject 7 delay 30 playse SE_PIN applymovement 7, LittlerootTown_MaysHouse_1F_Movement_272598 waitmovement 0 applymovement 7, LittlerootTown_MaysHouse_1F_Movement_27259A waitmovement 0 compare_var_to_value VAR_0x8008, 1 call_if 5, LittlerootTown_MaysHouse_1F_EventScript_1F8B2A playbgm BGM_GIRL_SUP, 1 compare_var_to_value VAR_0x8008, 0 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B35 compare_var_to_value VAR_0x8008, 1 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B40 compare_var_to_value VAR_0x8008, 2 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B4B msgbox LittlerootTown_MaysHouse_1F_Text_1F8EC6, 4 closemessage compare_var_to_value VAR_0x8008, 0 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B6A compare_var_to_value VAR_0x8008, 1 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B7C compare_var_to_value VAR_0x8008, 2 call_if 1, LittlerootTown_MaysHouse_1F_EventScript_1F8B8E playse SE_KAIDAN removeobject 7 setflag FLAG_0x2EA setflag FLAG_0x332 clearflag FLAG_0x2D2 delay 30 setvar VAR_0x408D, 3 setvar VAR_0x4050, 1 savebgm SE_STOP fadedefaultbgm releaseall end LittlerootTown_MaysHouse_1F_EventScript_1F8B2A:: @ 81F8B2A applymovement 255, LittlerootTown_MaysHouse_1F_Movement_2725AA waitmovement 0 return LittlerootTown_MaysHouse_1F_EventScript_1F8B35:: @ 81F8B35 applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8B56 waitmovement 0 return LittlerootTown_MaysHouse_1F_EventScript_1F8B40:: @ 81F8B40 applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8B5E waitmovement 0 return LittlerootTown_MaysHouse_1F_EventScript_1F8B4B:: @ 81F8B4B applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8B62 waitmovement 0 return LittlerootTown_MaysHouse_1F_Movement_1F8B56: @ 81F8B56 step_27 step_left step_26 step_up step_up step_up step_up step_end LittlerootTown_MaysHouse_1F_Movement_1F8B5E: @ 81F8B5E step_up step_up step_up step_end LittlerootTown_MaysHouse_1F_Movement_1F8B62: @ 81F8B62 step_28 step_right step_26 step_up step_up step_up step_up step_end LittlerootTown_MaysHouse_1F_EventScript_1F8B6A:: @ 81F8B6A applymovement 255, LittlerootTown_MaysHouse_1F_Movement_1F8BA0 applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8BAF waitmovement 0 return LittlerootTown_MaysHouse_1F_EventScript_1F8B7C:: @ 81F8B7C applymovement 255, LittlerootTown_MaysHouse_1F_Movement_1F8BA4 applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8BB5 waitmovement 0 return LittlerootTown_MaysHouse_1F_EventScript_1F8B8E:: @ 81F8B8E applymovement 255, LittlerootTown_MaysHouse_1F_Movement_1F8BAB applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8BBF waitmovement 0 return LittlerootTown_MaysHouse_1F_Movement_1F8BA0: @ 81F8BA0 step_14 step_13 step_28 step_end LittlerootTown_MaysHouse_1F_Movement_1F8BA4: @ 81F8BA4 step_14 step_13 step_28 step_14 step_14 step_26 step_end LittlerootTown_MaysHouse_1F_Movement_1F8BAB: @ 81F8BAB step_14 step_13 step_27 step_end LittlerootTown_MaysHouse_1F_Movement_1F8BAF: @ 81F8BAF step_28 step_right step_26 step_up step_up step_end LittlerootTown_MaysHouse_1F_Movement_1F8BB5: @ 81F8BB5 step_28 step_right step_26 step_up step_up step_27 step_left step_26 step_up step_end LittlerootTown_MaysHouse_1F_Movement_1F8BBF: @ 81F8BBF step_27 step_left step_26 step_up step_up step_end LittlerootTown_BrendansHouse_1F_Text_1F8BC5: @ 81F8BC5 LittlerootTown_MaysHouse_1F_Text_1F8BC5: @ 81F8BC5 .string "Oh, hello. And you are?\p" .string "… … … … … … … … …\n" .string "… … … … … … … … …\p" .string "Oh, you’re {PLAYER}{KUN}, our new next-door\n" .string "neighbor! Hi!\p" .string "We have a {STR_VAR_1} about the same\n" .string "age as you.\p" .string "Our {STR_VAR_1} was excited about making\n" .string "a new friend.\p" .string "Our {STR_VAR_1} is upstairs, I think.$" LittlerootTown_BrendansHouse_1F_Text_1F8CA5: @ 81F8CA5 .string "Like child, like father.\p" .string "My husband is as wild about POKéMON\n" .string "as our child.\p" .string "If he’s not at his LAB, he’s likely\n" .string "scrabbling about in grassy places.$" LittlerootTown_BrendansHouse_1F_Text_1F8D37: @ 81F8D37 .string "That {RIVAL}!\p" .string "I guess our child is too busy with\n" .string "POKéMON to notice that you came\l" .string "to visit, {PLAYER}{KUN}.$" LittlerootTown_BrendansHouse_1F_Text_1F8D93: @ 81F8D93 .string "Oh, {RIVAL} went out to ROUTE 103\n" .string "just a little while ago.\p" .string "Like father, like child.\n" .string "{RIVAL} can’t stay quietly at home.$" LittlerootTown_BrendansHouse_1F_Text_1F8E01: @ 81F8E01 .string "I think it’s wonderful for people to\n" .string "travel with POKéMON.\p" .string "But you should go home every so often\n" .string "to let your mother know you’re okay.\p" .string "She might not say it, but I’m sure she\n" .string "worries about you, {PLAYER}{KUN}.$" LittlerootTown_MaysHouse_1F_Text_1F8EC6: @ 81F8EC6 .string "Huh?\n" .string "Who… Who are you?\p" .string "… … … … … … … …\n" .string "… … … … … … … …\p" .string "Oh, you’re {PLAYER}{KUN}.\n" .string "So your move was today.\p" .string "Um… I’m MAY.\n" .string "Glad to meet you!\p" .string "I…\n" .string "I have this dream of becoming friends\l" .string "with POKéMON all over the world.\p" .string "I… I heard about you, {PLAYER}{KUN}, from\n" .string "my dad, PROF. BIRCH.\p" .string "I was hoping that you would be nice,\n" .string "{PLAYER}{KUN}, and that we could be friends.\p" .string "Oh, this is silly, isn’t it?\n" .string "I… I’ve just met you, {PLAYER}{KUN}.\p" .string "Eheheh…\p" .string "Oh, no! I forgot!\p" .string "I was supposed to go help Dad catch\n" .string "some wild POKéMON!\p" .string "{PLAYER}{KUN}, I’ll catch you later!$" LittlerootTown_BrendansHouse_1F_Text_1F90B4: @ 81F90B4 .string "Hey!\n" .string "You…\p" .string "Who are you?\p" .string "Oh, you’re {PLAYER}, aren’t you?\n" .string "Moved in next door, right?\p" .string "I didn’t know that you’re a girl.\p" .string "Dad, PROF. BIRCH, said that our new\n" .string "next-door neighbor is a GYM LEADER’s\l" .string "kid, so I assumed you’d be a guy.\p" .string "My name’s BRENDAN.\n" .string "So, hi, neighbor!\p" .string "Huh? Hey, {PLAYER}, don’t you have\n" .string "a POKéMON?\p" .string "Do you want me to go catch you one?\p" .string "Aw, darn, I forgot…\p" .string "I’m supposed to go help my dad catch\n" .string "some wild POKéMON.\p" .string "Some other time, okay?$" LittlerootTown_BrendansHouse_1F_Text_1F9262: @ 81F9262 .string "Hi, neighbor!\p" .string "Do you already have your\n" .string "own POKéMON?$"