#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H #define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H static const u8 gMapName_LittlerootTown[] = _("LITTLEROOT TOWN"); static const u8 gMapName_OldaleTown[] = _("OLDALE TOWN"); static const u8 gMapName_DewfordTown[] = _("DEWFORD TOWN"); static const u8 gMapName_LavaridgeTown[] = _("LAVARIDGE TOWN"); static const u8 gMapName_FallarborTown[] = _("FALLARBOR TOWN"); static const u8 gMapName_VerdanturfTown[] = _("VERDANTURF TOWN"); static const u8 gMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN"); static const u8 gMapName_PetalburgCity[] = _("PETALBURG CITY"); static const u8 gMapName_SlateportCity[] = _("SLATEPORT CITY"); static const u8 gMapName_MauvilleCity[] = _("MAUVILLE CITY"); static const u8 gMapName_RustboroCity[] = _("RUSTBORO CITY"); static const u8 gMapName_FortreeCity[] = _("FORTREE CITY"); static const u8 gMapName_LilycoveCity[] = _("LILYCOVE CITY"); static const u8 gMapName_MossdeepCity[] = _("MOSSDEEP CITY"); static const u8 gMapName_SootopolisCity[] = _("SOOTOPOLIS CITY"); static const u8 gMapName_EverGrandeCity[] = _("EVER GRANDE CITY"); static const u8 gMapName_Route101[] = _("ROUTE 101"); static const u8 gMapName_Route102[] = _("ROUTE 102"); static const u8 gMapName_Route103[] = _("ROUTE 103"); static const u8 gMapName_Route104[] = _("ROUTE 104"); static const u8 gMapName_Route105[] = _("ROUTE 105"); static const u8 gMapName_Route106[] = _("ROUTE 106"); static const u8 gMapName_Route107[] = _("ROUTE 107"); static const u8 gMapName_Route108[] = _("ROUTE 108"); static const u8 gMapName_Route109[] = _("ROUTE 109"); static const u8 gMapName_Route110[] = _("ROUTE 110"); static const u8 gMapName_Route111[] = _("ROUTE 111"); static const u8 gMapName_Route112[] = _("ROUTE 112"); static const u8 gMapName_Route113[] = _("ROUTE 113"); static const u8 gMapName_Route114[] = _("ROUTE 114"); static const u8 gMapName_Route115[] = _("ROUTE 115"); static const u8 gMapName_Route116[] = _("ROUTE 116"); static const u8 gMapName_Route117[] = _("ROUTE 117"); static const u8 gMapName_Route118[] = _("ROUTE 118"); static const u8 gMapName_Route119[] = _("ROUTE 119"); static const u8 gMapName_Route120[] = _("ROUTE 120"); static const u8 gMapName_Route121[] = _("ROUTE 121"); static const u8 gMapName_Route122[] = _("ROUTE 122"); static const u8 gMapName_Route123[] = _("ROUTE 123"); static const u8 gMapName_Route124[] = _("ROUTE 124"); static const u8 gMapName_Route125[] = _("ROUTE 125"); static const u8 gMapName_Route126[] = _("ROUTE 126"); static const u8 gMapName_Route127[] = _("ROUTE 127"); static const u8 gMapName_Route128[] = _("ROUTE 128"); static const u8 gMapName_Route129[] = _("ROUTE 129"); static const u8 gMapName_Route130[] = _("ROUTE 130"); static const u8 gMapName_Route131[] = _("ROUTE 131"); static const u8 gMapName_Route132[] = _("ROUTE 132"); static const u8 gMapName_Route133[] = _("ROUTE 133"); static const u8 gMapName_Route134[] = _("ROUTE 134"); static const u8 gMapName_Underwater[] = _("UNDERWATER"); static const u8 gMapName_GraniteCave[] = _("GRANITE CAVE"); static const u8 gMapName_MtChimney[] = _("MT. CHIMNEY"); static const u8 gMapName_SafariZone[] = _("SAFARI ZONE"); static const u8 gMapName_BattleFrontier[] = _("BATTLE FRONTIER"); static const u8 gMapName_PetalburgWoods[] = _("PETALBURG WOODS"); static const u8 gMapName_RusturfTunnel[] = _("RUSTURF TUNNEL"); static const u8 gMapName_AbandonedShip[] = _("ABANDONED SHIP"); static const u8 gMapName_NewMauville[] = _("NEW MAUVILLE"); static const u8 gMapName_MeteorFalls[] = _("METEOR FALLS"); static const u8 gMapName_MtPyre[] = _("MT. PYRE"); // This was the Aqua or Magma hideout in Ruby/Sapphire, but each team has a // hideout in Emerald with their own new region map entries, and this name // doesn't seem to be used anymore. static const u8 gMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT"); static const u8 gMapName_ShoalCave[] = _("SHOAL CAVE"); static const u8 gMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN"); static const u8 gMapName_VictoryRoad[] = _("VICTORY ROAD"); static const u8 gMapName_MirageIsland[] = _("MIRAGE ISLAND"); static const u8 gMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN"); static const u8 gMapName_SouthernIsland[] = _("SOUTHERN ISLAND"); static const u8 gMapName_FieryPath[] = _("FIERY PATH"); static const u8 gMapName_JaggedPass[] = _("JAGGED PASS"); static const u8 gMapName_SealedChamber[] = _("SEALED CHAMBER"); static const u8 gMapName_ScorchedSlab[] = _("SCORCHED SLAB"); static const u8 gMapName_IslandCave[] = _("ISLAND CAVE"); static const u8 gMapName_DesertRuins[] = _("DESERT RUINS"); static const u8 gMapName_AncientTomb[] = _("ANCIENT TOMB"); static const u8 gMapName_InsideOfTruck[] = _("INSIDE OF TRUCK"); static const u8 gMapName_SkyPillar[] = _("SKY PILLAR"); static const u8 gMapName_SecretBase[] = _("SECRET BASE"); static const u8 gMapName_None[] = _(""); static const u8 gMapName_PalletTown[] = _("PALLET TOWN"); static const u8 gMapName_ViridianCity[] = _("VIRIDIAN CITY"); static const u8 gMapName_PewterCity[] = _("PEWTER CITY"); static const u8 gMapName_CeruleanCity[] = _("CERULEAN CITY"); static const u8 gMapName_LavenderTown[] = _("LAVENDER TOWN"); static const u8 gMapName_VermilionCity[] = _("VERMILION CITY"); static const u8 gMapName_CeladonCity[] = _("CELADON CITY"); static const u8 gMapName_FuchsiaCity[] = _("FUCHSIA CITY"); static const u8 gMapName_CinnabarIsland[] = _("CINNABAR ISLAND"); static const u8 gMapName_IndigoPlateau[] = _("INDIGO PLATEAU"); static const u8 gMapName_SaffronCity[] = _("SAFFRON CITY"); static const u8 gMapName_Route4[] = _("ROUTE 4"); static const u8 gMapName_Route10[] = _("ROUTE 10"); static const u8 gMapName_Route1[] = _("ROUTE 1"); static const u8 gMapName_Route2[] = _("ROUTE 2"); static const u8 gMapName_Route3[] = _("ROUTE 3"); static const u8 gMapName_Route4_2[] = _("ROUTE 4"); static const u8 gMapName_Route5[] = _("ROUTE 5"); static const u8 gMapName_Route6[] = _("ROUTE 6"); static const u8 gMapName_Route7[] = _("ROUTE 7"); static const u8 gMapName_Route8[] = _("ROUTE 8"); static const u8 gMapName_Route9[] = _("ROUTE 9"); static const u8 gMapName_Route10_2[] = _("ROUTE 10"); static const u8 gMapName_Route11[] = _("ROUTE 11"); static const u8 gMapName_Route12[] = _("ROUTE 12"); static const u8 gMapName_Route13[] = _("ROUTE 13"); static const u8 gMapName_Route14[] = _("ROUTE 14"); static const u8 gMapName_Route15[] = _("ROUTE 15"); static const u8 gMapName_Route16[] = _("ROUTE 16"); static const u8 gMapName_Route17[] = _("ROUTE 17"); static const u8 gMapName_Route18[] = _("ROUTE 18"); static const u8 gMapName_Route19[] = _("ROUTE 19"); static const u8 gMapName_Route20[] = _("ROUTE 20"); static const u8 gMapName_Route21[] = _("ROUTE 21"); static const u8 gMapName_Route22[] = _("ROUTE 22"); static const u8 gMapName_Route23[] = _("ROUTE 23"); static const u8 gMapName_Route24[] = _("ROUTE 24"); static const u8 gMapName_Route25[] = _("ROUTE 25"); static const u8 gMapName_ViridianForest[] = _("VIRIDIAN FOREST"); static const u8 gMapName_MtMoon[] = _("MT. MOON"); static const u8 gMapName_SSAnne[] = _("S.S. ANNE"); static const u8 gMapName_UndergroundPath[] = _("UNDERGROUND PATH"); static const u8 gMapName_UndergroundPath2[] = _("UNDERGROUND PATH"); static const u8 gMapName_DiglettsCave[] = _("DIGLETT’S CAVE"); static const u8 gMapName_KantoVictoryRoad[] = _("VICTORY ROAD"); static const u8 gMapName_RocketHideout[] = _("ROCKET HIDEOUT"); static const u8 gMapName_SilphCo[] = _("SILPH CO."); static const u8 gMapName_PokemonMansion[] = _("POKéMON MANSION"); static const u8 gMapName_KantoSafariZone[] = _("SAFARI ZONE"); static const u8 gMapName_PokemonLeague[] = _("POKéMON LEAGUE"); static const u8 gMapName_RockTunnel[] = _("ROCK TUNNEL"); static const u8 gMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS"); static const u8 gMapName_PokemonTower[] = _("POKéMON TOWER"); static const u8 gMapName_CeruleanCave[] = _("CERULEAN CAVE"); static const u8 gMapName_PowerPlant[] = _("POWER PLANT"); static const u8 gMapName_OneIsland[] = _("ONE ISLAND"); static const u8 gMapName_TwoIsland[] = _("TWO ISLAND"); static const u8 gMapName_ThreeIsland[] = _("THREE ISLAND"); static const u8 gMapName_FourIsland[] = _("FOUR ISLAND"); static const u8 gMapName_FiveIsland[] = _("FIVE ISLAND"); static const u8 gMapName_SevenIsland[] = _("SEVEN ISLAND"); static const u8 gMapName_SixIsland[] = _("SIX ISLAND"); static const u8 gMapName_KindleRoad[] = _("KINDLE ROAD"); static const u8 gMapName_TreasureBeach[] = _("TREASURE BEACH"); static const u8 gMapName_CapeBrink[] = _("CAPE BRINK"); static const u8 gMapName_BondBridge[] = _("BOND BRIDGE"); static const u8 gMapName_ThreeIslePort[] = _("THREE ISLE PORT"); static const u8 gMapName_SeviiIsle6[] = _("SEVII ISLE 6"); static const u8 gMapName_SeviiIsle7[] = _("SEVII ISLE 7"); static const u8 gMapName_SeviiIsle8[] = _("SEVII ISLE 8"); static const u8 gMapName_SeviiIsle9[] = _("SEVII ISLE 9"); static const u8 gMapName_ResortGorgeous[] = _("RESORT GORGEOUS"); static const u8 gMapName_WaterLabyrinth[] = _("WATER LABYRINTH"); static const u8 gMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW"); static const u8 gMapName_MemorialPillar[] = _("MEMORIAL PILLAR"); static const u8 gMapName_OutcastIsland[] = _("OUTCAST ISLAND"); static const u8 gMapName_GreenPath[] = _("GREEN PATH"); static const u8 gMapName_WaterPath[] = _("WATER PATH"); static const u8 gMapName_RuinValley[] = _("RUIN VALLEY"); static const u8 gMapName_TrainerTower[] = _("TRAINER TOWER"); static const u8 gMapName_CanyonEntrance[] = _("CANYON ENTRANCE"); static const u8 gMapName_SevaultCanyon[] = _("SEVAULT CANYON"); static const u8 gMapName_TanobyRuins[] = _("TANOBY RUINS"); static const u8 gMapName_SeviiIsle22[] = _("SEVII ISLE 22"); static const u8 gMapName_SeviiIsle23[] = _("SEVII ISLE 23"); static const u8 gMapName_SeviiIsle24[] = _("SEVII ISLE 24"); static const u8 gMapName_NavelRock[] = _("NAVEL ROCK"); static const u8 gMapName_MtEmber[] = _("MT. EMBER"); static const u8 gMapName_BerryForest[] = _("BERRY FOREST"); static const u8 gMapName_IcefallCave[] = _("ICEFALL CAVE"); static const u8 gMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE"); static const u8 gMapName_TrainerTower2[] = _("TRAINER TOWER"); static const u8 gMapName_DottedHole[] = _("DOTTED HOLE"); static const u8 gMapName_LostCave[] = _("LOST CAVE"); static const u8 gMapName_PatternBush[] = _("PATTERN BUSH"); static const u8 gMapName_AlteringCave[] = _("ALTERING CAVE"); static const u8 gMapName_TanobyChambers[] = _("TANOBY CHAMBERS"); static const u8 gMapName_ThreeIslePath[] = _("THREE ISLE PATH"); static const u8 gMapName_TanobyKey[] = _("TANOBY KEY"); static const u8 gMapName_BirthIsland[] = _("BIRTH ISLAND"); static const u8 gMapName_MoneanChamber[] = _("MONEAN CHAMBER"); static const u8 gMapName_LiptooChamber[] = _("LIPTOO CHAMBER"); static const u8 gMapName_WeepthChamber[] = _("WEEPTH CHAMBER"); static const u8 gMapName_DilfordChamber[] = _("DILFORD CHAMBER"); static const u8 gMapName_ScufibChamber[] = _("SCUFIB CHAMBER"); static const u8 gMapName_RixyChamber[] = _("RIXY CHAMBER"); static const u8 gMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER"); static const u8 gMapName_EmberSpa[] = _("EMBER SPA"); static const u8 gMapName_SpecialArea[] = _("SPECIAL AREA"); static const u8 gMapName_AquaHideout[] = _("AQUA HIDEOUT"); static const u8 gMapName_MagmaHideout[] = _("MAGMA HIDEOUT"); static const u8 gMapName_MirageTower[] = _("MIRAGE TOWER"); static const u8 gMapName_FarawayIsland[] = _("FARAWAY ISLAND"); static const u8 gMapName_ArtisanCave[] = _("ARTISAN CAVE"); static const u8 gMapName_MarineCave[] = _("MARINE CAVE"); static const u8 gMapName_TerraCave[] = _("TERRA CAVE"); static const u8 gMapName_DesertUnderpass[] = _("DESERT UNDERPASS"); static const u8 gMapName_TrainerHill[] = _("TRAINER HILL"); const struct RegionMapLocation gRegionMapEntries[] = { { 4, 11, 1, 1, gMapName_LittlerootTown}, { 4, 9, 1, 1, gMapName_OldaleTown}, { 2, 14, 1, 1, gMapName_DewfordTown}, { 5, 3, 1, 1, gMapName_LavaridgeTown}, { 3, 0, 1, 1, gMapName_FallarborTown}, { 4, 6, 1, 1, gMapName_VerdanturfTown}, {17, 10, 1, 1, gMapName_PacifidlogTown}, { 1, 9, 1, 1, gMapName_PetalburgCity}, { 8, 10, 1, 2, gMapName_SlateportCity}, { 8, 6, 2, 1, gMapName_MauvilleCity}, { 0, 5, 1, 2, gMapName_RustboroCity}, {12, 0, 1, 1, gMapName_FortreeCity}, {18, 3, 2, 1, gMapName_LilycoveCity}, {24, 5, 2, 1, gMapName_MossdeepCity}, {21, 7, 1, 1, gMapName_SootopolisCity}, {27, 8, 1, 2, gMapName_EverGrandeCity}, { 4, 10, 1, 1, gMapName_Route101}, { 2, 9, 2, 1, gMapName_Route102}, { 4, 8, 4, 1, gMapName_Route103}, { 0, 7, 1, 3, gMapName_Route104}, { 0, 10, 1, 3, gMapName_Route105}, { 0, 13, 2, 1, gMapName_Route106}, { 3, 14, 3, 1, gMapName_Route107}, { 6, 14, 2, 1, gMapName_Route108}, { 8, 12, 1, 3, gMapName_Route109}, { 8, 7, 1, 3, gMapName_Route110}, { 8, 0, 1, 6, gMapName_Route111}, { 6, 3, 2, 1, gMapName_Route112}, { 4, 0, 4, 1, gMapName_Route113}, { 1, 0, 2, 3, gMapName_Route114}, { 0, 2, 1, 3, gMapName_Route115}, { 1, 5, 4, 1, gMapName_Route116}, { 5, 6, 3, 1, gMapName_Route117}, {10, 6, 2, 1, gMapName_Route118}, {11, 0, 1, 6, gMapName_Route119}, {13, 0, 1, 4, gMapName_Route120}, {14, 3, 4, 1, gMapName_Route121}, {16, 4, 1, 2, gMapName_Route122}, {12, 6, 5, 1, gMapName_Route123}, {20, 3, 4, 3, gMapName_Route124}, {24, 3, 2, 2, gMapName_Route125}, {20, 6, 3, 3, gMapName_Route126}, {23, 6, 3, 3, gMapName_Route127}, {23, 9, 4, 1, gMapName_Route128}, {24, 10, 2, 1, gMapName_Route129}, {21, 10, 3, 1, gMapName_Route130}, {18, 10, 3, 1, gMapName_Route131}, {15, 10, 2, 1, gMapName_Route132}, {12, 10, 3, 1, gMapName_Route133}, { 9, 10, 3, 1, gMapName_Route134}, {20, 3, 4, 3, gMapName_Underwater}, {20, 6, 3, 3, gMapName_Underwater}, {23, 6, 3, 3, gMapName_Underwater}, {23, 9, 4, 1, gMapName_Underwater}, {21, 7, 1, 1, gMapName_Underwater}, { 1, 13, 1, 1, gMapName_GraniteCave}, { 6, 2, 1, 1, gMapName_MtChimney}, {16, 2, 1, 1, gMapName_SafariZone}, {22, 12, 1, 1, gMapName_BattleFrontier}, { 0, 8, 1, 1, gMapName_PetalburgWoods}, { 2, 5, 1, 1, gMapName_RusturfTunnel}, { 6, 14, 1, 1, gMapName_AbandonedShip}, { 8, 7, 1, 1, gMapName_NewMauville}, { 0, 3, 1, 1, gMapName_MeteorFalls}, { 1, 2, 1, 1, gMapName_MeteorFalls}, {16, 4, 1, 1, gMapName_MtPyre}, {19, 3, 1, 1, gMapName_AquaHideoutOld}, {24, 4, 1, 1, gMapName_ShoalCave}, {24, 9, 1, 1, gMapName_SeafloorCavern}, {24, 9, 1, 1, gMapName_Underwater}, {27, 9, 1, 1, gMapName_VictoryRoad}, {17, 10, 1, 1, gMapName_MirageIsland}, {21, 7, 1, 1, gMapName_CaveOfOrigin}, {12, 14, 1, 1, gMapName_SouthernIsland}, { 6, 3, 1, 1, gMapName_FieryPath}, { 7, 3, 1, 1, gMapName_FieryPath}, { 6, 3, 1, 1, gMapName_JaggedPass}, { 7, 2, 1, 1, gMapName_JaggedPass}, {11, 10, 1, 1, gMapName_SealedChamber}, {11, 10, 1, 1, gMapName_Underwater}, {13, 0, 1, 1, gMapName_ScorchedSlab}, { 0, 10, 1, 1, gMapName_IslandCave}, { 8, 3, 1, 1, gMapName_DesertRuins}, {13, 2, 1, 1, gMapName_AncientTomb}, { 0, 0, 1, 1, gMapName_InsideOfTruck}, {19, 10, 1, 1, gMapName_SkyPillar}, { 0, 0, 1, 1, gMapName_SecretBase}, { 0, 0, 1, 1, gMapName_None}, { 0, 0, 1, 1, gMapName_PalletTown}, { 0, 0, 1, 1, gMapName_ViridianCity}, { 0, 0, 1, 1, gMapName_PewterCity}, { 0, 0, 1, 1, gMapName_CeruleanCity}, { 0, 0, 1, 1, gMapName_LavenderTown}, { 0, 0, 1, 1, gMapName_VermilionCity}, { 0, 0, 1, 1, gMapName_CeladonCity}, { 0, 0, 1, 1, gMapName_FuchsiaCity}, { 0, 0, 1, 1, gMapName_CinnabarIsland}, { 0, 0, 1, 1, gMapName_IndigoPlateau}, { 0, 0, 1, 1, gMapName_SaffronCity}, { 0, 0, 1, 1, gMapName_Route4}, { 0, 0, 1, 1, gMapName_Route10}, { 0, 0, 1, 1, gMapName_Route1}, { 0, 0, 1, 1, gMapName_Route2}, { 0, 0, 1, 1, gMapName_Route3}, { 0, 0, 1, 1, gMapName_Route4_2}, { 0, 0, 1, 1, gMapName_Route5}, { 0, 0, 1, 1, gMapName_Route6}, { 0, 0, 1, 1, gMapName_Route7}, { 0, 0, 1, 1, gMapName_Route8}, { 0, 0, 1, 1, gMapName_Route9}, { 0, 0, 1, 1, gMapName_Route10_2}, { 0, 0, 1, 1, gMapName_Route11}, { 0, 0, 1, 1, gMapName_Route12}, { 0, 0, 1, 1, gMapName_Route13}, { 0, 0, 1, 1, gMapName_Route14}, { 0, 0, 1, 1, gMapName_Route15}, { 0, 0, 1, 1, gMapName_Route16}, { 0, 0, 1, 1, gMapName_Route17}, { 0, 0, 1, 1, gMapName_Route18}, { 0, 0, 1, 1, gMapName_Route19}, { 0, 0, 1, 1, gMapName_Route20}, { 0, 0, 1, 1, gMapName_Route21}, { 0, 0, 1, 1, gMapName_Route22}, { 0, 0, 1, 1, gMapName_Route23}, { 0, 0, 1, 1, gMapName_Route24}, { 0, 0, 1, 1, gMapName_Route25}, { 0, 0, 1, 1, gMapName_ViridianForest}, { 0, 0, 1, 1, gMapName_MtMoon}, { 0, 0, 1, 1, gMapName_SSAnne}, { 0, 0, 1, 1, gMapName_UndergroundPath}, { 0, 0, 1, 1, gMapName_UndergroundPath2}, { 0, 0, 1, 1, gMapName_DiglettsCave}, { 0, 0, 1, 1, gMapName_KantoVictoryRoad}, { 0, 0, 1, 1, gMapName_RocketHideout}, { 0, 0, 1, 1, gMapName_SilphCo}, { 0, 0, 1, 1, gMapName_PokemonMansion}, { 0, 0, 1, 1, gMapName_KantoSafariZone}, { 0, 0, 1, 1, gMapName_PokemonLeague}, { 0, 0, 1, 1, gMapName_RockTunnel}, { 0, 0, 1, 1, gMapName_SeafoamIslands}, { 0, 0, 1, 1, gMapName_PokemonTower}, { 0, 0, 1, 1, gMapName_CeruleanCave}, { 0, 0, 1, 1, gMapName_PowerPlant}, { 0, 0, 1, 1, gMapName_OneIsland}, { 0, 0, 1, 1, gMapName_TwoIsland}, { 0, 0, 1, 1, gMapName_ThreeIsland}, { 0, 0, 1, 1, gMapName_FourIsland}, { 0, 0, 1, 1, gMapName_FiveIsland}, { 0, 0, 1, 1, gMapName_SevenIsland}, { 0, 0, 1, 1, gMapName_SixIsland}, { 0, 0, 1, 1, gMapName_KindleRoad}, { 0, 0, 1, 1, gMapName_TreasureBeach}, { 0, 0, 1, 1, gMapName_CapeBrink}, { 0, 0, 1, 1, gMapName_BondBridge}, { 0, 0, 1, 1, gMapName_ThreeIslePort}, { 0, 0, 1, 1, gMapName_SeviiIsle6}, { 0, 0, 1, 1, gMapName_SeviiIsle7}, { 0, 0, 1, 1, gMapName_SeviiIsle8}, { 0, 0, 1, 1, gMapName_SeviiIsle9}, { 0, 0, 1, 1, gMapName_ResortGorgeous}, { 0, 0, 1, 1, gMapName_WaterLabyrinth}, { 0, 0, 1, 1, gMapName_FiveIsleMeadow}, { 0, 0, 1, 1, gMapName_MemorialPillar}, { 0, 0, 1, 1, gMapName_OutcastIsland}, { 0, 0, 1, 1, gMapName_GreenPath}, { 0, 0, 1, 1, gMapName_WaterPath}, { 0, 0, 1, 1, gMapName_RuinValley}, { 0, 0, 1, 1, gMapName_TrainerTower}, { 0, 0, 1, 1, gMapName_CanyonEntrance}, { 0, 0, 1, 1, gMapName_SevaultCanyon}, { 0, 0, 1, 1, gMapName_TanobyRuins}, { 0, 0, 1, 1, gMapName_SeviiIsle22}, { 0, 0, 1, 1, gMapName_SeviiIsle23}, { 0, 0, 1, 1, gMapName_SeviiIsle24}, { 0, 0, 1, 1, gMapName_NavelRock}, { 0, 0, 1, 1, gMapName_MtEmber}, { 0, 0, 1, 1, gMapName_BerryForest}, { 0, 0, 1, 1, gMapName_IcefallCave}, { 0, 0, 1, 1, gMapName_RocketWarehouse}, { 0, 0, 1, 1, gMapName_TrainerTower2}, { 0, 0, 1, 1, gMapName_DottedHole}, { 0, 0, 1, 1, gMapName_LostCave}, { 0, 0, 1, 1, gMapName_PatternBush}, { 0, 0, 1, 1, gMapName_AlteringCave}, { 0, 0, 1, 1, gMapName_TanobyChambers}, { 0, 0, 1, 1, gMapName_ThreeIslePath}, { 0, 0, 1, 1, gMapName_TanobyKey}, { 0, 0, 1, 1, gMapName_BirthIsland}, { 0, 0, 1, 1, gMapName_MoneanChamber}, { 0, 0, 1, 1, gMapName_LiptooChamber}, { 0, 0, 1, 1, gMapName_WeepthChamber}, { 0, 0, 1, 1, gMapName_DilfordChamber}, { 0, 0, 1, 1, gMapName_ScufibChamber}, { 0, 0, 1, 1, gMapName_RixyChamber}, { 0, 0, 1, 1, gMapName_ViapoisChamber}, { 0, 0, 1, 1, gMapName_EmberSpa}, { 0, 0, 1, 1, gMapName_SpecialArea}, {19, 3, 1, 1, gMapName_AquaHideout}, { 6, 3, 1, 1, gMapName_MagmaHideout}, { 8, 2, 1, 1, gMapName_MirageTower}, { 0, 0, 1, 1, gMapName_BirthIsland}, { 0, 0, 1, 1, gMapName_FarawayIsland}, {22, 12, 1, 1, gMapName_ArtisanCave}, { 0, 0, 1, 1, gMapName_MarineCave}, { 0, 0, 1, 1, gMapName_Underwater}, { 0, 0, 1, 1, gMapName_TerraCave}, { 0, 10, 1, 3, gMapName_Underwater}, {24, 3, 2, 2, gMapName_Underwater}, {24, 10, 2, 1, gMapName_Underwater}, { 2, 0, 1, 1, gMapName_DesertUnderpass}, { 6, 8, 1, 1, gMapName_AlteringCave}, { 0, 0, 1, 1, gMapName_NavelRock}, { 8, 4, 1, 1, gMapName_TrainerHill} }; #endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H