#ifndef GUARD_REGIONMAPSEC_H #define GUARD_REGIONMAPSEC_H #define MAPSEC_LITTLEROOT_TOWN 0x00 #define MAPSEC_OLDALE_TOWN 0x01 #define MAPSEC_DEWFORD_TOWN 0x02 #define MAPSEC_LAVARIDGE_TOWN 0x03 #define MAPSEC_FALLARBOR_TOWN 0x04 #define MAPSEC_VERDANTURF_TOWN 0x05 #define MAPSEC_PACIFIDLOG_TOWN 0x06 #define MAPSEC_PETALBURG_CITY 0x07 #define MAPSEC_SLATEPORT_CITY 0x08 #define MAPSEC_MAUVILLE_CITY 0x09 #define MAPSEC_RUSTBORO_CITY 0x0A #define MAPSEC_FORTREE_CITY 0x0B #define MAPSEC_LILYCOVE_CITY 0x0C #define MAPSEC_MOSSDEEP_CITY 0x0D #define MAPSEC_SOOTOPOLIS_CITY 0x0E #define MAPSEC_EVER_GRANDE_CITY 0x0F #define MAPSEC_ROUTE_101 0x10 #define MAPSEC_ROUTE_102 0x11 #define MAPSEC_ROUTE_103 0x12 #define MAPSEC_ROUTE_104 0x13 #define MAPSEC_ROUTE_105 0x14 #define MAPSEC_ROUTE_106 0x15 #define MAPSEC_ROUTE_107 0x16 #define MAPSEC_ROUTE_108 0x17 #define MAPSEC_ROUTE_109 0x18 #define MAPSEC_ROUTE_110 0x19 #define MAPSEC_ROUTE_111 0x1A #define MAPSEC_ROUTE_112 0x1B #define MAPSEC_ROUTE_113 0x1C #define MAPSEC_ROUTE_114 0x1D #define MAPSEC_ROUTE_115 0x1E #define MAPSEC_ROUTE_116 0x1F #define MAPSEC_ROUTE_117 0x20 #define MAPSEC_ROUTE_118 0x21 #define MAPSEC_ROUTE_119 0x22 #define MAPSEC_ROUTE_120 0x23 #define MAPSEC_ROUTE_121 0x24 #define MAPSEC_ROUTE_122 0x25 #define MAPSEC_ROUTE_123 0x26 #define MAPSEC_ROUTE_124 0x27 #define MAPSEC_ROUTE_125 0x28 #define MAPSEC_ROUTE_126 0x29 #define MAPSEC_ROUTE_127 0x2A #define MAPSEC_ROUTE_128 0x2B #define MAPSEC_ROUTE_129 0x2C #define MAPSEC_ROUTE_130 0x2D #define MAPSEC_ROUTE_131 0x2E #define MAPSEC_ROUTE_132 0x2F #define MAPSEC_ROUTE_133 0x30 #define MAPSEC_ROUTE_134 0x31 #define MAPSEC_UNDERWATER_124 0x32 #define MAPSEC_UNDERWATER_125 0x33 #define MAPSEC_UNDERWATER_126 0x34 #define MAPSEC_UNDERWATER_127 0x35 #define MAPSEC_UNDERWATER_SOOTOPOLIS 0x36 #define MAPSEC_GRANITE_CAVE 0x37 #define MAPSEC_MT_CHIMNEY 0x38 #define MAPSEC_SAFARI_ZONE 0x39 #define MAPSEC_BATTLE_FRONTIER 0x3A #define MAPSEC_PETALBURG_WOODS 0x3B #define MAPSEC_RUSTURF_TUNNEL 0x3C #define MAPSEC_ABANDONED_SHIP 0x3D #define MAPSEC_NEW_MAUVILLE 0x3E #define MAPSEC_METEOR_FALLS 0x3F #define MAPSEC_METEOR_FALLS2 0x40 #define MAPSEC_MT_PYRE 0x41 #define MAPSEC_AQUA_HIDEOUT_OLD 0x42 #define MAPSEC_SHOAL_CAVE 0x43 #define MAPSEC_SEAFLOOR_CAVERN 0x44 #define MAPSEC_UNDERWATER_128 0x45 #define MAPSEC_VICTORY_ROAD 0x46 #define MAPSEC_MIRAGE_ISLAND 0x47 #define MAPSEC_CAVE_OF_ORIGIN 0x48 #define MAPSEC_SOUTHERN_ISLAND 0x49 #define MAPSEC_FIERY_PATH 0x4A #define MAPSEC_FIERY_PATH2 0x4B #define MAPSEC_JAGGED_PASS 0x4C #define MAPSEC_JAGGED_PASS2 0x4D #define MAPSEC_SEALED_CHAMBER 0x4E #define MAPSEC_UNDERWATER_SEALED_CHAMBER 0x4F #define MAPSEC_SCORCHED_SLAB 0x50 #define MAPSEC_ISLAND_CAVE 0x51 #define MAPSEC_DESERT_RUINS 0x52 #define MAPSEC_ANCIENT_TOMB 0x53 #define MAPSEC_INSIDE_OF_TRUCK 0x54 #define MAPSEC_SKY_PILLAR 0x55 #define MAPSEC_SECRET_BASE 0x56 #define MAPSEC_DYNAMIC 0x57 #define MAPSEC_PALLET_TOWN 0x58 #define MAPSEC_VIRIDIAN_CITY 0x59 #define MAPSEC_PEWTER_CITY 0x5A #define MAPSEC_CERULEAN_CITY 0x5B #define MAPSEC_LAVENDER_TOWN 0x5C #define MAPSEC_VERMILION_CITY 0x5D #define MAPSEC_CELADON_CITY 0x5E #define MAPSEC_FUCHSIA_CITY 0x5F #define MAPSEC_CINNABAR_ISLAND 0x60 #define MAPSEC_INDIGO_PLATEAU 0x61 #define MAPSEC_SAFFRON_CITY 0x62 #define MAPSEC_ROUTE_4_FLYDUP 0x63 #define MAPSEC_ROUTE_10_FLYDUP 0x64 #define MAPSEC_ROUTE_1 0x65 #define MAPSEC_ROUTE_2 0x66 #define MAPSEC_ROUTE_3 0x67 #define MAPSEC_ROUTE_4 0x68 #define MAPSEC_ROUTE_5 0x69 #define MAPSEC_ROUTE_6 0x6A #define MAPSEC_ROUTE_7 0x6B #define MAPSEC_ROUTE_8 0x6C #define MAPSEC_ROUTE_9 0x6D #define MAPSEC_ROUTE_10 0x6E #define MAPSEC_ROUTE_11 0x6F #define MAPSEC_ROUTE_12 0x70 #define MAPSEC_ROUTE_13 0x71 #define MAPSEC_ROUTE_14 0x72 #define MAPSEC_ROUTE_15 0x73 #define MAPSEC_ROUTE_16 0x74 #define MAPSEC_ROUTE_17 0x75 #define MAPSEC_ROUTE_18 0x76 #define MAPSEC_ROUTE_19 0x77 #define MAPSEC_ROUTE_20 0x78 #define MAPSEC_ROUTE_21 0x79 #define MAPSEC_ROUTE_22 0x7A #define MAPSEC_ROUTE_23 0x7B #define MAPSEC_ROUTE_24 0x7C #define MAPSEC_ROUTE_25 0x7D #define MAPSEC_VIRIDIAN_FOREST 0x7E #define MAPSEC_MT_MOON 0x7F #define MAPSEC_S_S_ANNE 0x80 #define MAPSEC_UNDERGROUND_PATH 0x81 #define MAPSEC_UNDERGROUND_PATH_2 0x82 #define MAPSEC_DIGLETTS_CAVE 0x83 #define MAPSEC_KANTO_VICTORY_ROAD 0x84 #define MAPSEC_ROCKET_HIDEOUT 0x85 #define MAPSEC_SILPH_CO 0x86 #define MAPSEC_POKEMON_MANSION 0x87 #define MAPSEC_KANTO_SAFARI_ZONE 0x88 #define MAPSEC_POKEMON_LEAGUE 0x89 #define MAPSEC_ROCK_TUNNEL 0x8A #define MAPSEC_SEAFOAM_ISLANDS 0x8B #define MAPSEC_POKEMON_TOWER 0x8C #define MAPSEC_CERULEAN_CAVE 0x8D #define MAPSEC_POWER_PLANT 0x8E #define MAPSEC_ONE_ISLAND 0x8F #define MAPSEC_TWO_ISLAND 0x90 #define MAPSEC_THREE_ISLAND 0x91 #define MAPSEC_FOUR_ISLAND 0x92 #define MAPSEC_FIVE_ISLAND 0x93 #define MAPSEC_SEVEN_ISLAND 0x94 #define MAPSEC_SIX_ISLAND 0x95 #define MAPSEC_KINDLE_ROAD 0x96 #define MAPSEC_TREASURE_BEACH 0x97 #define MAPSEC_CAPE_BRINK 0x98 #define MAPSEC_BOND_BRIDGE 0x99 #define MAPSEC_THREE_ISLE_PORT 0x9A #define MAPSEC_SEVII_ISLE_6 0x9B #define MAPSEC_SEVII_ISLE_7 0x9C #define MAPSEC_SEVII_ISLE_8 0x9D #define MAPSEC_SEVII_ISLE_9 0x9E #define MAPSEC_RESORT_GORGEOUS 0x9F #define MAPSEC_WATER_LABYRINTH 0xA0 #define MAPSEC_FIVE_ISLE_MEADOW 0xA1 #define MAPSEC_MEMORIAL_PILLAR 0xA2 #define MAPSEC_OUTCAST_ISLAND 0xA3 #define MAPSEC_GREEN_PATH 0xA4 #define MAPSEC_WATER_PATH 0xA5 #define MAPSEC_RUIN_VALLEY 0xA6 #define MAPSEC_TRAINER_TOWER 0xA7 #define MAPSEC_CANYON_ENTRANCE 0xA8 #define MAPSEC_SEVAULT_CANYON 0xA9 #define MAPSEC_TANOBY_RUINS 0xAA #define MAPSEC_SEVII_ISLE_22 0xAB #define MAPSEC_SEVII_ISLE_23 0xAC #define MAPSEC_SEVII_ISLE_24 0xAD #define MAPSEC_NAVEL_ROCK_FRLG 0xAE #define MAPSEC_MT_EMBER 0xAF #define MAPSEC_BERRY_FOREST 0xB0 #define MAPSEC_ICEFALL_CAVE 0xB1 #define MAPSEC_ROCKET_WAREHOUSE 0xB2 #define MAPSEC_TRAINER_TOWER_2 0xB3 #define MAPSEC_DOTTED_HOLE 0xB4 #define MAPSEC_LOST_CAVE 0xB5 #define MAPSEC_PATTERN_BUSH 0xB6 #define MAPSEC_ALTERING_CAVE_FRLG 0xB7 #define MAPSEC_TANOBY_CHAMBERS 0xB8 #define MAPSEC_THREE_ISLE_PATH 0xB9 #define MAPSEC_TANOBY_KEY 0xBA #define MAPSEC_BIRTH_ISLAND_FRLG 0xBB #define MAPSEC_MONEAN_CHAMBER 0xBC #define MAPSEC_LIPTOO_CHAMBER 0xBD #define MAPSEC_WEEPTH_CHAMBER 0xBE #define MAPSEC_DILFORD_CHAMBER 0xBF #define MAPSEC_SCUFIB_CHAMBER 0xC0 #define MAPSEC_RIXY_CHAMBER 0xC1 #define MAPSEC_VIAPOIS_CHAMBER 0xC2 #define MAPSEC_EMBER_SPA 0xC3 #define MAPSEC_SPECIAL_AREA 0xC4 #define MAPSEC_AQUA_HIDEOUT 0xC5 #define MAPSEC_MAGMA_HIDEOUT 0xC6 #define MAPSEC_MIRAGE_TOWER 0xC7 #define MAPSEC_BIRTH_ISLAND 0xC8 #define MAPSEC_FARAWAY_ISLAND 0xC9 #define MAPSEC_ARTISAN_CAVE 0xCA #define MAPSEC_MARINE_CAVE 0xCB #define MAPSEC_UNDERWATER_MARINE_CAVE 0xCC #define MAPSEC_TERRA_CAVE 0xCD #define MAPSEC_UNDERWATER_TERRA_CAVE 0xCE #define MAPSEC_UNDERWATER_UNK1 0xCF #define MAPSEC_UNDERWATER_129 0xD0 #define MAPSEC_DESERT_UNDERPASS 0xD1 #define MAPSEC_ALTERING_CAVE 0xD2 #define MAPSEC_NAVEL_ROCK 0xD3 #define MAPSEC_TRAINER_HILL 0xD4 #define MAPSEC_NONE 0xD5 #define METLOC_SPECIAL_EGG 0xFD #define METLOC_IN_GAME_TRADE 0xFE #define METLOC_FATEFUL_ENCOUNTER 0xFF #define KANTO_MAPSEC_START MAPSEC_PALLET_TOWN #define KANTO_MAPSEC_END MAPSEC_SPECIAL_AREA #define KANTO_MAPSEC_COUNT (KANTO_MAPSEC_END - KANTO_MAPSEC_START + 1) #endif //GUARD_REGIONMAPSEC_H