.include "asm/macros.inc" .include "asm/macros/contest_ai_script.inc" .include "constants/constants.inc" .section script_data, "aw", %progbits enum_start enum MON_1 enum MON_2 enum MON_3 enum MON_4 .align 2 gContestAIChecks:: @ 82DE350 .4byte AI_CheckForBadMove // 0x00000001 .4byte AI_CheckForCombo // 0x00000002 .4byte AI_CheckBoring // 0x00000004 .4byte AI_CheckExcitement // 0x00000008 .4byte AI_CheckOrder // 0x00000010 .4byte AI_CheckForGoodMove // 0x00000020 .4byte AI_Erratic // 0x00000040 .4byte AI_Nothing // 0x00000080 .4byte AI_Nothing // 0x00000100 .4byte AI_Nothing // 0x00000200 .4byte AI_Nothing // 0x00000400 .4byte AI_Nothing // 0x00000800 .4byte AI_Nothing // 0x00001000 .4byte AI_Nothing // 0x00002000 .4byte AI_Nothing // 0x00004000 .4byte AI_Nothing // 0x00008000 .4byte AI_Nothing // 0x00010000 .4byte AI_Nothing // 0x00020000 .4byte AI_Nothing // 0x00040000 .4byte AI_Nothing // 0x00080000 .4byte AI_Nothing // 0x00100000 .4byte AI_Nothing // 0x00200000 .4byte AI_Nothing // 0x00400000 .4byte AI_Nothing // 0x00800000 .4byte AI_Nothing // 0x01000000 .4byte AI_Nothing // 0x02000000 .4byte AI_Nothing // 0x04000000 .4byte AI_Nothing // 0x08000000 .4byte AI_Nothing // 0x10000000 .4byte AI_Nothing // 0x20000000 .4byte AI_Nothing // 0x40000000 .4byte AI_Nothing // 0x80000000 @ Unreferenced AI routine to encourage moves that improve condition on the first @ turn. Additionally, it checks the appeal order of the user and the effect @ type, but the code is buggy and doesn't affect the score. if_turn_not_eq 0, ContestUnreferenced_80 if_effect_not_eq CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, ContestUnreferenced_80 score +10 ContestUnreferenced_80: call ContestUnreferenced_0D end ContestUnreferenced_0D: if_user_order_more_than MON_2, ContestUnreferenced_end if_effect_type_not_eq 2, ContestUnreferenced_end if_effect_type_not_eq 3, ContestUnreferenced_end score +10 @ unreachable ContestUnreferenced_end: end @ Unreferenced AI routine that doesn't make much sense. if_turn_eq 0, ContestUnreferenced_0F_1 if_turn_eq 1, ContestUnreferenced_0F_2 if_turn_eq 2, ContestUnreferenced_0F_3 if_turn_eq 3, ContestUnreferenced_0F_4 if_turn_eq 4, ContestUnreferenced_0F_5 end ContestUnreferenced_0F_1: if_user_order_not_eq MON_1, ContestUnreferenced_2B_1 if_user_order_not_eq MON_2, ContestUnreferenced_2B_2 if_user_order_not_eq MON_3, ContestUnreferenced_2B_1 if_user_order_not_eq MON_4, ContestUnreferenced_2B_1 end ContestUnreferenced_2B_1: if_effect_type_eq 1, ContestUnreferenced_score end ContestUnreferenced_2B_2: if_effect_type_eq 1, ContestUnreferenced_score end if_effect_type_eq 1, ContestUnreferenced_score end ContestUnreferenced_0F_2: if_user_order_not_eq MON_1, ContestUnreferenced_2B_1 if_user_order_not_eq MON_2, ContestUnreferenced_2B_1 if_user_order_not_eq MON_3, ContestUnreferenced_2B_1 if_user_order_not_eq MON_4, ContestUnreferenced_2B_1 end ContestUnreferenced_0F_3: if_user_order_not_eq MON_1, ContestUnreferenced_2B_1 if_user_order_not_eq MON_2, ContestUnreferenced_2B_1 if_user_order_not_eq MON_3, ContestUnreferenced_2B_1 if_user_order_not_eq MON_4, ContestUnreferenced_2B_1 end ContestUnreferenced_0F_4: if_user_order_not_eq MON_1, ContestUnreferenced_2B_1 if_user_order_not_eq MON_2, ContestUnreferenced_2B_1 if_user_order_not_eq MON_3, ContestUnreferenced_2B_1 if_user_order_not_eq MON_4, ContestUnreferenced_2B_1 end ContestUnreferenced_0F_5: if_user_order_not_eq MON_1, ContestUnreferenced_2B_1 if_user_order_not_eq MON_2, ContestUnreferenced_2B_1 if_user_order_not_eq MON_3, ContestUnreferenced_2B_1 if_user_order_not_eq MON_4, ContestUnreferenced_2B_1 end ContestUnreferenced_score: score +10 end end @ Unreferenced AI routine to encourage the most appealing move. if_most_appealing_move ContestUnreferenced_score2 end ContestUnreferenced_score2: score +10 end AI_CheckBoring: if_effect_eq CONTEST_EFFECT_REPETITION_NOT_BORING, AI_end_081DC27F if_move_used_count_eq 1, AI_score1_081DC27F if_move_used_count_eq 2, AI_score2_081DC27F if_move_used_count_eq 3, AI_score3_081DC27F if_move_used_count_eq 4, AI_score4_081DC27F end AI_score1_081DC27F: score -5 end AI_score2_081DC27F: score -15 end AI_score3_081DC27F: score -20 end AI_score4_081DC27F: score -25 end AI_end_081DC27F: end AI_CheckExcitement: if_move_excitement_less_than 0, AI_contest09_081DC2AB if_move_excitement_eq 0, AI_contest7D_4_081DC2AB if_move_excitement_eq 1, AI_contest3D_081DC2AB end AI_contest09_081DC2AB: if_excitement_eq 4, AI_contest0F_1_081DC2AB if_excitement_eq 3, AI_contest0F_2_081DC2AB if_user_has_exciting_move AI_end_081DC2AB score +15 end AI_contest0F_1_081DC2AB: if_user_order_not_eq MON_1, AI_contest7D_1_081DC2AB if_random 51, AI_end_081DC2AB score +20 end AI_contest7D_1_081DC2AB: if_random 127, AI_end_081DC2AB score -10 end AI_contest0F_2_081DC2AB: if_user_order_not_eq MON_1, AI_contest7D_3_081DC2AB if_turn_eq 4, AI_score_081DC2AB AI_contest7D_2_081DC2AB: if_random 51, AI_end_081DC2AB score +10 end AI_score_081DC2AB: score +15 end AI_contest7D_3_081DC2AB: if_random 127, AI_end_081DC2AB score +10 end AI_contest7D_4_081DC2AB: if_random 127, AI_end_081DC2AB score +10 end AI_contest3D_081DC2AB: if_move_used_count_more_than 0, AI_contest29_081DC2AB if_user_order_not_eq MON_1, AI_contest7D_5_081DC2AB if_excitement_not_eq 4, AI_contest7D_5_081DC2AB score +30 end AI_contest7D_5_081DC2AB: if_random 100, AI_end_081DC2AB score +10 end AI_contest29_081DC2AB: if_effect_not_eq CONTEST_EFFECT_REPETITION_NOT_BORING, AI_end_081DC2AB if_user_order_not_eq MON_1, AI_contest7D_5_081DC2AB if_excitement_not_eq 4, AI_contest7D_5_081DC2AB score +30 end AI_end_081DC2AB: end AI_CheckForCombo: if_would_finish_combo AI_score_081DC348 call AI_contest3F_081DC348 call AI_contest45_081DC348 end AI_contest3F_081DC348: if_move_used_count_not_eq 0, AI_end_081DC348 if_not_combo_starter AI_end_081DC348 if_user_order_eq MON_1, AI_contest04_1_081DC348 if_user_order_eq MON_2, AI_contest04_2_081DC348 if_user_order_eq MON_3, AI_contest04_3_081DC348 if_user_order_eq MON_4, AI_contest04_4_081DC348 end AI_contest45_081DC348: if_not_combo_finisher AI_end_081DC348 score -10 end AI_score_081DC348: score +25 end AI_contest04_1_081DC348: if_turn_eq 4, AI_contest7D_081DC348 if_random 150, AI_end_081DC348 score +10 end AI_contest04_2_081DC348: if_turn_eq 4, AI_contest7D_081DC348 if_random 125, AI_end_081DC348 score +10 end AI_contest04_3_081DC348: if_turn_eq 4, AI_contest7D_081DC348 if_random 50, AI_end_081DC348 score +10 end AI_contest04_4_081DC348: if_turn_eq 4, AI_contest7D_081DC348 score +10 end AI_contest7D_081DC348: if_random 125, AI_end_081DC348 score -15 end AI_end_081DC348: end AI_CheckForGoodMove: if_effect_eq CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, ContestEffect39 if_effect_eq CONTEST_EFFECT_NEXT_APPEAL_EARLIER, ContestEffect40 if_effect_eq CONTEST_EFFECT_NEXT_APPEAL_LATER, ContestEffect41 if_effect_eq CONTEST_EFFECT_REPETITION_NOT_BORING, ContestEffect3 if_effect_eq CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, ContestEffect38 if_effect_eq CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, ContestEffect47 if_effect_eq CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, ContestEffect31 if_effect_eq CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, ContestEffect32 if_effect_eq CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED, ContestEffect46 if_effect_eq CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, ContestEffect27 if_effect_eq CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, ContestEffect16or17 if_effect_eq CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, ContestEffect16or17 if_effect_eq CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, ContestEffect_FollowingMonsNervous if_effect_eq CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, ContestEffect18 end ContestEffect39: if_user_condition_eq 3, ContestEffect39_score1 if_user_condition_eq 2, ContestEffect39_score2 if_user_condition_eq 1, ContestEffect39_score3 if_user_condition_eq 0, ContestEffect39_score4 end ContestEffect39_score1: score +20 end ContestEffect39_score2: if_random 125, ContestEffectEnd score +15 end ContestEffect39_score3: if_random 125, ContestEffectEnd score +5 end ContestEffect39_score4: score -20 end ContestEffect40: if_effect_in_user_moveset CONTEST_EFFECT_BETTER_IF_FIRST, ContestEffectEnd if_random 50, ContestEffectEnd score +20 end ContestEffect41: if_effect_in_user_moveset CONTEST_EFFECT_BETTER_IF_LAST, ContestEffectEnd if_random 50, ContestEffectEnd score +20 end ContestEffect3: if_user_order_not_eq MON_4, ContestEffectEnd if_random 50, ContestEffectEnd score +15 end if_turn_eq 4, ContestEffect3_7D if_random 220, ContestEffect3_score score +10 end ContestEffect3_7D: if_random 20, ContestEffectEnd score +15 end ContestEffect3_score: score -20 end ContestEffect38: if_effect_in_user_moveset CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION, ContestEffect38_contest04 if_user_condition_eq 3, ContestEffect38_score1 if_random 50, ContestEffectEnd score +15 end ContestEffect38_score1: score -10 end ContestEffect38_contest04: if_turn_eq 4, ContestEffect38_score2 if_turn_eq 0, ContestEffect38_random if_move_used_count_eq 1, ContestEffectEnd if_random 125, ContestEffectEnd score +10 end ContestEffect38_random: if_random 100, ContestEffectEnd score +10 end ContestEffect38_score2: score -10 end ContestEffect47: if_move_used_count_eq 1, ContestEffectEnd if_user_order_eq MON_1, ContestEffect47_random if_user_order_eq MON_2, ContestEffect47_random if_turn_not_eq 4, ContestEffectEnd if_user_has_exciting_move ContestEffectEnd if_excitement_less_than 1, ContestEffectEnd score +10 end ContestEffect47_random: if_random 127, ContestEffectEnd score +10 end ContestEffect31: if_user_order_eq MON_2, ContestEffect31_score1 if_user_order_eq MON_3, ContestEffect31_score2 if_user_order_eq MON_4, ContestEffect31_score3 end ContestEffect31_score1: score +5 end ContestEffect31_score2: score +15 end ContestEffect31_score3: score +20 end ContestEffect32: if_user_order_eq MON_1, ContestEffect32_score1 if_user_order_eq MON_2, ContestEffect32_score2 if_user_order_eq MON_3, ContestEffect32_score3 if_user_order_eq MON_4, ContestEffect32_score5 end ContestEffect32_score1: score -10 end ContestEffect32_score2: if_cannot_participate MON_1, ContestEffectEnd score +5 end ContestEffect32_score3: if_cannot_participate MON_1, ContestEffect32_score4 score +5 jump ContestEffect32_score4 end ContestEffect32_score4: if_cannot_participate MON_2, ContestEffectEnd score +5 end ContestEffect32_score5: if_cannot_participate MON_1, ContestEffect32_score6 score +5 jump ContestEffect32_score6 end ContestEffect32_score6: if_cannot_participate MON_2, ContestEffect32_score7 score +5 jump ContestEffect32_score7 end ContestEffect32_score7: if_cannot_participate MON_3, ContestEffectEnd score +5 end ContestEffect46: if_user_order_eq MON_1, ContestEffect46_05 if_user_order_more_than MON_1, ContestEffect46_score4 end ContestEffect46_05: if_turn_not_eq 0, ContestEffect46_score1 if_excitement_eq 4, ContestEffect46_score2 if_excitement_eq 3, ContestEffect46_score3 end ContestEffect46_score1: if_random 125, ContestEffectEnd score -15 end ContestEffect46_score2: if_random 125, ContestEffectEnd score +20 end ContestEffect46_score3: if_random 125, ContestEffectEnd score +15 end ContestEffect46_score4: if_random 178, ContestEffectEnd score +10 end ContestEffect27: if_user_order_eq MON_1, ContestEffectEnd jump ContestEffect27_55_1 end ContestEffect27_55_1: if_cannot_participate MON_1, ContestEffect27_noscore if_condition_eq MON_1, 0, ContestEffect27_noscore if_condition_eq MON_1, 1, ContestEffect27_score1 if_condition_eq MON_1, 2, ContestEffect27_score2 if_condition_eq MON_1, 3, ContestEffect27_score3 end ContestEffect27_score1: if_random 125, ContestEffect27_55_2 score +5 if_user_order_more_than MON_2, ContestEffect27_55_2 end ContestEffect27_score2: if_random 125, ContestEffect27_55_2 score +10 if_user_order_more_than MON_2, ContestEffect27_55_2 end ContestEffect27_score3: if_random 125, ContestEffect27_55_2 score +15 if_user_order_more_than MON_2, ContestEffect27_55_2 end ContestEffect27_noscore: if_user_order_more_than MON_2, ContestEffect27_55_2 end ContestEffect27_55_2: if_cannot_participate MON_2, ContestEffect27_noscore2 if_condition_eq MON_2, 0, ContestEffect27_noscore2 if_condition_eq MON_2, 1, ContestEffect27_score4 if_condition_eq MON_2, 2, ContestEffect27_score5 if_condition_eq MON_2, 3, ContestEffect27_score6 end ContestEffect27_score4: if_random 125, ContestEffect27_55_3 score +5 if_user_order_more_than MON_3, ContestEffect27_55_3 end ContestEffect27_score5: if_random 125, ContestEffect27_55_3 score +10 if_user_order_more_than MON_3, ContestEffect27_55_3 end ContestEffect27_score6: if_random 125, ContestEffect27_55_3 score +15 if_user_order_more_than MON_3, ContestEffect27_55_3 end ContestEffect27_noscore2: if_user_order_more_than MON_3, ContestEffect27_55_3 end ContestEffect27_55_3: if_cannot_participate MON_3, ContestEffect27_end if_condition_eq MON_3, 0, ContestEffect27_end if_condition_eq MON_3, 1, ContestEffect27_score7 if_condition_eq MON_3, 2, ContestEffect27_score8 if_condition_eq MON_3, 3, ContestEffect27_score9 end ContestEffect27_score7: if_random 125, ContestEffectEnd score +5 end ContestEffect27_score8: if_random 125, ContestEffectEnd score +10 end ContestEffect27_score9: if_random 125, ContestEffectEnd score +15 end ContestEffect27_end: end ContestEffect16or17: if_user_order_eq MON_1, ContestEffectEnd jump ContestEffect16or17_55 end ContestEffect16or17_55: if_cannot_participate MON_1, ContestEffect16or17_0E_1 if_used_combo_starter_eq MON_1, TRUE, ContestEffect16or17_0E_1 if_random 125, ContestEffect16or17_0E_1 score +2 contest_58 MON_1, ContestEffect16or17_0E_1 score +8 end ContestEffect16or17_0E_1: if_user_order_eq MON_2, ContestEffectEnd if_cannot_participate MON_2, ContestEffect16or17_0E_2 if_used_combo_starter_eq MON_2, TRUE, ContestEffect16or17_0E_2 if_random 125, ContestEffect16or17_0E_2 score +2 contest_58 MON_2, ContestEffect16or17_0E_2 score +8 end ContestEffect16or17_0E_2: if_user_order_eq MON_3, ContestEffectEnd if_cannot_participate MON_3, ContestEffectEnd if_used_combo_starter_eq MON_3, TRUE, ContestEffectEnd if_random 125, ContestEffectEnd score +2 contest_58 MON_3, ContestEffectEnd score +8 end ContestEffect_FollowingMonsNervous: if_user_order_eq MON_4, ContestEffectEnd jump ContestEffect_FollowingMonsNervous_CheckMon4 end ContestEffect_FollowingMonsNervous_CheckMon4: if_cannot_participate MON_4, ContestEffect_FollowingMonsNervous_CheckMon3 if_used_combo_starter_eq MON_4, FALSE, ContestEffect_FollowingMonsNervous_CheckMon3 score +5 if_random 125, ContestEffect16or17_0E_1 score +5 end ContestEffect_FollowingMonsNervous_CheckMon3: if_user_order_eq MON_3, ContestEffectEnd if_cannot_participate MON_3, ContestEffect_FollowingMonsNervous_CheckMon2 if_used_combo_starter_eq MON_3, FALSE, ContestEffect_FollowingMonsNervous_CheckMon2 score +5 if_random 125, ContestEffect16or17_0E_2 score +5 end ContestEffect_FollowingMonsNervous_CheckMon2: if_user_order_eq MON_2, ContestEffectEnd if_cannot_participate MON_2, ContestEffectEnd if_used_combo_starter_eq MON_2, FALSE, ContestEffectEnd score +5 if_random 125, ContestEffectEnd score +5 end ContestEffect18: if_turn_eq 4, ContestEffect18_score1 jump ContestEffect18_0E end ContestEffect18_score1: score +5 jump ContestEffect18_0E end ContestEffect18_0E: if_user_order_eq MON_1, ContestEffect18_score2 if_user_order_eq MON_2, ContestEffect18_random1 if_user_order_eq MON_3, ContestEffect18_random2 if_user_order_eq MON_4, ContestEffect18_random3 end ContestEffect18_score2: score -15 end ContestEffect18_random1: if_random 125, ContestEffectEnd score -10 end ContestEffect18_random2: if_random 125, ContestEffectEnd score +5 end ContestEffect18_random3: if_random 125, ContestEffectEnd score +15 end ContestEffectEnd: end @ Randomly encourage moves in Cute, Smart, and Tough contests. AI_Erratic: if_contest_type_eq CONTEST_CUTE, Erratic_CuteSmartTough if_contest_type_eq CONTEST_SMART, Erratic_CuteSmartTough if_contest_type_eq CONTEST_TOUGH, Erratic_CuteSmartTough end Erratic_CuteSmartTough: if_random 125, Erratic_NoScoreIncrease score +10 end Erratic_NoScoreIncrease: end AI_CheckForBadMove: if_effect_eq CONTEST_EFFECT_STARTLE_FRONT_MON, ContestEffect2_8 if_effect_eq CONTEST_EFFECT_STARTLE_PREV_MON, ContestEffect2_8 if_effect_eq CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON, ContestEffect2_8 if_effect_eq CONTEST_EFFECT_STARTLE_PREV_MON_2, ContestEffect2_8 if_effect_eq CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE, ContestEffect2_8 if_effect_eq CONTEST_EFFECT_BETTER_IF_SAME_TYPE, ContestEffect2_8 if_effect_eq CONTEST_EFFECT_BETTER_IF_DIFF_TYPE, ContestEffect2_8 if_effect_eq CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL, ContestEffect2_8 if_effect_eq CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_STARTLE_PREV_MONS, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_STARTLE_PREV_MONS_2, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, ContestEffect2_9 if_effect_eq CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS, ContestEffect2_25 if_effect_eq CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS, ContestEffect2_26 if_effect_eq CONTEST_EFFECT_DONT_EXCITE_AUDIENCE, ContestEffect2_26 if_effect_eq CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS, ContestEffect2_38 if_effect_eq CONTEST_EFFECT_AVOID_STARTLE_ONCE, ContestEffect2_4 if_effect_eq CONTEST_EFFECT_AVOID_STARTLE, ContestEffect2_4 if_effect_eq CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY, ContestEffect2_4 if_effect_eq CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES, ContestEffect2_2 end ContestEffect2_8: if_user_order_eq MON_1, ContestEffect2_8_score1 if_user_order_eq MON_2, ContestEffect2_8_score2 if_user_order_eq MON_3, ContestEffect2_8_score3 if_user_order_eq MON_4, ContestEffect2_8_score4 end ContestEffect2_8_score1: score -10 end ContestEffect2_8_score2: if_can_participate MON_1, ContestEffectEnd2 score -10 end ContestEffect2_8_score3: if_can_participate MON_2, ContestEffectEnd2 score -10 end ContestEffect2_8_score4: if_can_participate MON_3, ContestEffectEnd2 score -10 end ContestEffect2_9: if_user_order_eq MON_1, ContestEffect2_9_score1 if_user_order_eq MON_2, ContestEffect2_9_score2 if_user_order_eq MON_3, ContestEffect2_9_score3 if_user_order_eq MON_4, ContestEffect2_9_score4 end ContestEffect2_9_score1: score -20 end ContestEffect2_9_score2: if_can_participate MON_1, ContestEffectEnd2 score -15 end ContestEffect2_9_score3: if_can_participate MON_1, ContestEffectEnd2 if_can_participate MON_2, ContestEffectEnd2 score -15 end ContestEffect2_9_score4: if_can_participate MON_1, ContestEffectEnd2 if_can_participate MON_2, ContestEffectEnd2 if_can_participate MON_3, ContestEffectEnd2 score -15 end ContestEffect2_25: if_user_order_eq MON_1, ContestEffect2_25_score1 if_user_order_eq MON_2, ContestEffect2_25_score2 if_user_order_eq MON_3, ContestEffect2_25_score3 score -10 end ContestEffect2_25_score1: if_can_participate MON_2, ContestEffectEnd2 score -10 end ContestEffect2_25_score2: if_can_participate MON_3, ContestEffectEnd2 score -10 end ContestEffect2_25_score3: if_can_participate MON_4, ContestEffectEnd2 score -10 end ContestEffect2_26: if_user_order_eq MON_1, ContestEffect2_26_score1 if_user_order_eq MON_2, ContestEffect2_26_score2 if_user_order_eq MON_3, ContestEffect2_26_score3 score -10 end ContestEffect2_26_score1: if_can_participate MON_2, ContestEffectEnd2 if_can_participate MON_3, ContestEffectEnd2 if_can_participate MON_4, ContestEffectEnd2 score -10 end ContestEffect2_26_score2: if_can_participate MON_3, ContestEffectEnd2 if_can_participate MON_4, ContestEffectEnd2 score -10 end ContestEffect2_26_score3: if_can_participate MON_4, ContestEffectEnd2 score -10 end ContestEffect2_38: if_user_condition_less_than 3, ContestEffectEnd2 score -20 end ContestEffect2_4: if_user_order_eq MON_1, ContestEffect2_4_score1 if_user_order_eq MON_2, ContestEffect2_4_score2 if_user_order_eq MON_3, ContestEffect2_4_score3 score -10 end ContestEffect2_4_score1: if_can_participate MON_2, ContestEffectEnd2 if_can_participate MON_3, ContestEffectEnd2 if_can_participate MON_4, ContestEffectEnd2 score -10 end ContestEffect2_4_score2: if_can_participate MON_3, ContestEffectEnd2 if_can_participate MON_4, ContestEffectEnd2 score -10 end ContestEffect2_4_score3: if_can_participate MON_4, ContestEffectEnd2 score -10 end ContestEffect2_2: if_turn_eq 0, ContestEffect2_2_score1 if_turn_eq 1, ContestEffect2_2_score2 if_turn_eq 2, ContestEffect2_2_score3 if_turn_eq 3, ContestEffect2_2_score4 if_turn_eq 4, ContestEffect2_2_score5 end ContestEffect2_2_score1: if_random 20, ContestEffectEnd2 score -15 end ContestEffect2_2_score2: if_random 40, ContestEffectEnd2 score -15 end ContestEffect2_2_score3: if_random 60, ContestEffectEnd2 score -15 end ContestEffect2_2_score4: if_random 80, ContestEffectEnd2 score -15 end ContestEffect2_2_score5: if_random 20, ContestEffectEnd2 score +20 end ContestEffectEnd2: end AI_CheckOrder: if_user_order_eq MON_1, AI_effectcheck1_081DCA4C if_user_order_eq MON_2, AI_effectcheck2_081DCA4C if_user_order_eq MON_3, AI_effectcheck3_081DCA4C if_user_order_eq MON_4, AI_effectcheck4_081DCA4C end AI_effectcheck1_081DCA4C: if_effect_eq CONTEST_EFFECT_BETTER_IF_FIRST, AI_score1_081DCA4C if_effect_eq CONTEST_EFFECT_BETTER_WHEN_LATER, AI_score2_081DCA4C if_effect_type_eq 1, AI_random1_081DCA4C end AI_score1_081DCA4C: score +15 end AI_score2_081DCA4C: score -15 end AI_random1_081DCA4C: if_random 100, ContestEffectEnd2 score +10 end AI_effectcheck2_081DCA4C: if_effect_eq CONTEST_EFFECT_BETTER_WHEN_LATER, AI_score3_081DCA4C if_effect_type_eq 1, AI_random2_081DCA4C end AI_score3_081DCA4C: score -5 end AI_random2_081DCA4C: if_random 125, ContestEffectEnd2 score +10 end AI_effectcheck3_081DCA4C: if_effect_eq CONTEST_EFFECT_BETTER_WHEN_LATER, AI_score4_081DCA4C if_effect_eq CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, AI_score4_081DCA4C if_effect_eq CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, AI_score4_081DCA4C end AI_score4_081DCA4C: score +5 end AI_effectcheck4_081DCA4C: if_effect_eq CONTEST_EFFECT_BETTER_WHEN_LATER, AI_score5_081DCA4C if_effect_eq CONTEST_EFFECT_BETTER_IF_LAST, AI_score5_081DCA4C if_effect_eq CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES, AI_score5_081DCA4C if_effect_eq CONTEST_EFFECT_USER_MORE_EASILY_STARTLED, AI_score5_081DCA4C if_effect_eq CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN, AI_score7_081DCA4C if_effect_type_eq 1, AI_score6_081DCA4C if_effect_type_eq 3, AI_random3_081DCA4C end AI_score5_081DCA4C: score +15 end AI_score6_081DCA4C: score -10 end AI_random3_081DCA4C: if_random 125, ContestEffectEnd2 score +10 end AI_score7_081DCA4C: score +5 end AI_Nothing: end