BattleFrontier_BattleDomePreBattleRoom_EventObjects: @ 853C188 object_event 1, EVENT_OBJ_GFX_TEALA, 0, 5, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 0 BattleFrontier_BattleDomePreBattleRoom_MapWarps: @ 853C1A0 warp_def 6, 8, 3, 1, MAP_BATTLE_FRONTIER_OUTSIDE_WEST warp_def 7, 8, 3, 1, MAP_BATTLE_FRONTIER_OUTSIDE_WEST BattleFrontier_BattleDomePreBattleRoom_MapEvents:: @ 853C1B0 map_events BattleFrontier_BattleDomePreBattleRoom_EventObjects, BattleFrontier_BattleDomePreBattleRoom_MapWarps, 0x0, 0x0