#ifndef GUARD_BATTLE_TOWER_H
#define GUARD_BATTLE_TOWER_H

struct RSBattleTowerRecord
{
    /*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
    /*0x01*/ u8 trainerClass;
    /*0x02*/ u16 winStreak;
    /*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
    /*0x0C*/ u8 trainerId[4];
    /*0x10*/ struct {
        u16 easyChat[6];
    } greeting;
    /*0x1C*/ struct UnknownPokemonStruct party[3];
    /*0xA0*/ u32 checksum;
    /*0xA4*/ u16 unk_11c8;
};

union BattleTowerRecord
{
    struct RSBattleTowerRecord ruby_sapphire;
    struct EmeraldBattleTowerRecord emerald;
};

#define FRONTIER_TRAINER_NAME_LENGTH 7

struct BattleFrontierTrainer
{
    u32 facilityClass;
    u8 trainerName[FRONTIER_TRAINER_NAME_LENGTH + 1];
    u16 speechBefore[6];
    u16 speechWin[6];
    u16 speechLose[6];
    const u16 *btMonPool;
};

struct FacilityMon
{
    u16 species;
    u16 moves[4];
    u8 itemTableId;
    u8 evSpread;
    u8 nature;
};

extern const struct BattleFrontierTrainer *gFacilityTrainers;
extern const struct FacilityMon *gFacilityTrainerMons;

u16 sub_8164FCC(u8, u8);
void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1);
bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *);
void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *);
void sub_81628A0(union BattleTowerRecord *);
void sub_8162614(u16 trainerId, u8);
void ConvertBattleFrontierTrainerSpeechToString(const u16 *words);
void GetFrontierTrainerName(u8 *dest, u16 trainerIdx);
void GetEreaderTrainerName(u8 *dest);

#endif //GUARD_BATTLE_TOWER_H