FallarborTown_PokemonCenter_1F_MapScripts:: @ 8200BCD map_script MAP_SCRIPT_ON_TRANSITION, FallarborTown_PokemonCenter_1F_OnTransition map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume .byte 0 FallarborTown_PokemonCenter_1F_OnTransition: @ 8200BD8 setrespawn HEAL_LOCATION_FALLARBOR_TOWN call Common_EventScript_UpdateBrineyLocation end @ VAR_0x800B is the Nurse's object event id FallarborTown_PokemonCenter_1F_EventScript_Nurse:: @ 8200BE1 setvar VAR_0x800B, 1 call Common_EventScript_PkmnCenterNurse waitmessage waitbuttonpress release end FallarborTown_PokemonCenter_1F_EventScript_Girl:: @ 8200BEF msgbox FallarborTown_PokemonCenter_1F_Text_FossilManiacEdgeOfTown, MSGBOX_NPC end FallarborTown_PokemonCenter_1F_EventScript_ExpertM:: @ 8200BF8 msgbox FallarborTown_PokemonCenter_1F_Text_PlantHardyTrees, MSGBOX_NPC end FallarborTown_PokemonCenter_1F_EventScript_Lanette:: @ 8200C01 lock faceplayer msgbox FallarborTown_PokemonCenter_1F_Text_LanetteGreeting, MSGBOX_DEFAULT closemessage switch VAR_FACING case DIR_NORTH, FallarborTown_PokemonCenter_1F_EventScript_LanetteExitNorth case DIR_WEST, FallarborTown_PokemonCenter_1F_EventScript_LanetteExitWest end FallarborTown_PokemonCenter_1F_EventScript_LanetteExitNorth:: @ 8200C28 applymovement 4, FallarborTown_PokemonCenter_1F_Movement_LanetteExitNorth waitmovement 0 goto FallarborTown_PokemonCenter_1F_EventScript_LanetteExited end FallarborTown_PokemonCenter_1F_EventScript_LanetteExitWest:: @ 8200C38 applymovement 4, FallarborTown_PokemonCenter_1F_Movement_LanetteExitWest waitmovement 0 goto FallarborTown_PokemonCenter_1F_EventScript_LanetteExited end FallarborTown_PokemonCenter_1F_EventScript_LanetteExited:: @ 8200C48 playse SE_JIDO_DOA removeobject 4 clearflag FLAG_HIDE_LANETTES_HOUSE_LANETTE release end FallarborTown_PokemonCenter_1F_Movement_LanetteExitNorth: @ 8200C53 walk_right walk_down walk_down walk_left walk_left walk_left walk_left walk_down walk_down walk_down walk_down delay_8 step_end FallarborTown_PokemonCenter_1F_Movement_LanetteExitWest: @ 8200C60 walk_down walk_down walk_left walk_left walk_left walk_down walk_down walk_down walk_down delay_8 step_end FallarborTown_PokemonCenter_1F_Text_LanetteGreeting: @ 8200C6B .string "Oh, hello.\n" .string "You are?\p" .string "Okay, your name's {PLAYER}{KUN}.\n" .string "I can see that you're a TRAINER.\p" .string "So that means you use the POKéMON\n" .string "Storage System I developed.\p" .string "How I arrived at that conclusion is\n" .string "a simple deductive process.\p" .string "You spoke to me because you wanted\n" .string "to access something on this PC.\p" .string "Oh, I'm sorry. I'm LANETTE.\p" .string "Honestly, I'm glad to meet you--it's\n" .string "great you're using the Storage System.\p" .string "If you could, please visit me at home.\n" .string "My house is on ROUTE 114.$" FallarborTown_PokemonCenter_1F_Text_FossilManiacEdgeOfTown: @ 8200E22 .string "I wonder what POKéMON looked like\n" .string "long, long ago?\p" .string "Maybe the FOSSIL MANIAC at the edge\n" .string "of town will know.$" FallarborTown_PokemonCenter_1F_Text_PlantHardyTrees: @ 8200E8B .string "In the fields of FALLARBOR, we plant\n" .string "seedlings of hardy trees that thrive\l" .string "even in volcanic ash.$"