RustboroCity_MapScripts:: @ 81E06BD map_script MAP_SCRIPT_ON_TRANSITION, RustboroCity_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, RustboroCity_OnFrame .byte 0 RustboroCity_OnTransition: @ 81E06C8 setflag FLAG_VISITED_RUSTBORO_CITY call Common_EventScript_SetupRivalGfxId compare VAR_RUSTBORO_CITY_STATE, 6 call_if_eq RustboroCity_EventScript_HideMapNamePopup getplayerxy VAR_TEMP_0, VAR_TEMP_1 compare VAR_RUSTBORO_CITY_STATE, 6 goto_if_eq RustboroCity_EventScript_PositionScientistForExit end RustboroCity_EventScript_PositionScientistForExit:: @ 81E06EC compare VAR_TEMP_0, 11 goto_if_eq RustboroCity_EventScript_PositionScientistLeftExit setobjectxyperm 15, 12, 15 end RustboroCity_EventScript_PositionScientistLeftExit:: @ 81E06FF setobjectxyperm 15, 11, 15 end RustboroCity_EventScript_HideMapNamePopup:: @ 81E0707 setflag FLAG_HIDE_MAP_NAME_POPUP return RustboroCity_OnFrame: @ 81E070B map_script_2 VAR_RUSTBORO_CITY_STATE, 6, RustboroCity_EventScript_ScientistAddMatchCall .2byte 0 RustboroCity_EventScript_ScientistAddMatchCall:: @ 81E0715 lockall setvar VAR_ROUTE104_STATE, 1 applymovement OBJ_EVENT_ID_PLAYER, RustboroCity_Movement_PlayerWalkDown waitmovement 0 playse SE_KAIDAN delay 10 addobject 15 applymovement 15, RustboroCity_Movement_ScientistApproachPlayer waitmovement 0 playse SE_PIN applymovement 15, Common_Movement_ExclamationMark waitmovement 0 applymovement 15, Common_Movement_Delay48 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 applymovement 15, RustboroCity_Movement_ScientistWalkInPlaceDown waitmovement 0 msgbox RustboroCity_Text_DevelopedNewPokenavFeature, MSGBOX_DEFAULT closemessage setflag FLAG_HAS_MATCH_CALL applymovement 15, Common_Movement_WalkInPlaceFastestLeft waitmovement 0 playse SE_TK_KASYA delay 10 playse SE_TK_KASYA delay 10 playse SE_TK_KASYA delay 10 playse SE_TK_KASYA delay 20 applymovement 15, Common_Movement_WalkInPlaceFastestDown waitmovement 0 msgbox RustboroCity_Text_AddedMatchCallPleaseCallMrStone, MSGBOX_DEFAULT closemessage delay 20 goto RustboroCity_EventScript_MatchCallTutorial RustboroCity_EventScript_PleaseSelectPokenav:: @ 81E07AC msgbox RustboroCity_Text_PleaseSelectPokenav, MSGBOX_DEFAULT closemessage delay 10 goto RustboroCity_EventScript_MatchCallTutorial RustboroCity_EventScript_MatchCallTutorial:: @ 81E07BD setflag FLAG_ADDED_MATCH_CALL_TO_POKENAV special ScriptMenu_CreateStartMenuForPokenavTutorial waitstate switch VAR_RESULT case 0, RustboroCity_EventScript_PleaseSelectPokenav case 1, RustboroCity_EventScript_PleaseSelectPokenav case 2, RustboroCity_EventScript_PleaseSelectPokenav case 4, RustboroCity_EventScript_PleaseSelectPokenav case 5, RustboroCity_EventScript_PleaseSelectPokenav case 6, RustboroCity_EventScript_PleaseSelectPokenav case 7, RustboroCity_EventScript_PleaseSelectPokenav case MULTI_B_PRESSED, RustboroCity_EventScript_PleaseSelectPokenav special OpenPokenavForTutorial waitstate delay 20 msgbox RustboroCity_Text_IdBetterGetBackToWork, MSGBOX_DEFAULT closemessage applymovement 15, RustboroCity_Movement_ScientistLeave waitmovement 0 playse SE_KAIDAN removeobject 15 setflag FLAG_HIDE_RUSTBORO_CITY_SCIENTIST setvar VAR_RUSTBORO_CITY_STATE, 7 clearflag FLAG_HIDE_MAP_NAME_POPUP releaseall end RustboroCity_Movement_ScientistWalkInPlaceDown: @ 81E084E walk_in_place_down step_end RustboroCity_Movement_PlayerWalkDown: @ 81E0850 walk_down step_end RustboroCity_Movement_ScientistApproachPlayer: @ 81E0852 walk_down delay_16 step_end @ Unused RustboroCity_Movement_ScientistWalkAroundPlayer: @ 81E0855 delay_16 walk_left walk_down walk_down walk_right walk_in_place_fastest_up delay_16 step_end RustboroCity_Movement_ScientistLeave: @ 81E085D walk_up step_end RustboroCity_EventScript_FatMan:: @ 81E085F lock faceplayer goto_if_set FLAG_DEVON_GOODS_STOLEN, RustboroCity_EventScript_FatManSawGrunt msgbox RustboroCity_Text_WeShortenItToDevon, MSGBOX_DEFAULT release end RustboroCity_EventScript_FatManSawGrunt:: @ 81E0874 msgbox RustboroCity_Text_SneakyLookingManWentAroundCorner, MSGBOX_DEFAULT release end RustboroCity_EventScript_DevonEmployee2:: @ 81E087E lock faceplayer msgbox RustboroCity_Text_YoureNewAroundHere, MSGBOX_DEFAULT release end RustboroCity_EventScript_Woman:: @ 81E088A msgbox RustboroCity_Text_GymLeaderIsntEasyWithFire, MSGBOX_NPC end RustboroCity_EventScript_Man1:: @ 81E0893 lock faceplayer goto_if_set FLAG_BADGE01_GET, RustboroCity_EventScript_Man1HaveBadge msgbox RustboroCity_Text_HaveYouChallengedGym, MSGBOX_DEFAULT release end RustboroCity_EventScript_Man1HaveBadge:: @ 81E08A8 msgbox RustboroCity_Text_HeyThatsRustborosGymBadge, MSGBOX_DEFAULT release end RustboroCity_EventScript_Boy2:: @ 81E08B2 lock faceplayer goto_if_set FLAG_RECEIVED_POKENAV, RustboroCity_EventScript_Boy2BrineyLeftTunnel msgbox RustboroCity_Text_MrBrineyWalksInTheTunnel, MSGBOX_DEFAULT release end RustboroCity_EventScript_Boy2BrineyLeftTunnel:: @ 81E08C7 msgbox RustboroCity_Text_MrBrineyLovesPeeko, MSGBOX_DEFAULT release end RustboroCity_EventScript_Twin:: @ 81E08D1 msgbox RustboroCity_Text_WowYouHavePokemon, MSGBOX_NPC end RustboroCity_EventScript_NinjaBoy:: @ 81E08DA msgbox RustboroCity_Text_CatchRarePokemonIfIGoToSchool, MSGBOX_SIGN end RustboroCity_EventScript_TunnelSign:: @ 81E08E3 msgbox RustboroCity_Text_TunnelNearingCompletion, MSGBOX_SIGN end RustboroCity_EventScript_DevonCorpSign:: @ 81E08EC msgbox RustboroCity_Text_DevonCorpSign, MSGBOX_SIGN end RustboroCity_EventScript_GymSign:: @ 81E08F5 msgbox RustboroCity_Text_GymSign, MSGBOX_SIGN end @ Unused RustboroCity_EventScript_DevonCorpBranchOfficeSign:: @ 81E08FE msgbox RustboroCity_Text_DevonCorpBranchOfficeSign, MSGBOX_SIGN end RustboroCity_EventScript_CitySign:: @ 81E0907 msgbox RustboroCity_Text_CitySign, MSGBOX_SIGN end RustboroCity_EventScript_TrainersSchoolSign:: @ 81E0910 msgbox RustboroCity_Text_TrainersSchoolSign, MSGBOX_SIGN end RustboroCity_EventScript_CuttersHouseSign:: @ 81E0919 msgbox RustboroCity_Text_CuttersHouse, MSGBOX_SIGN end RustboroCity_EventScript_LittleBoy:: @ 81E0922 lock faceplayer msgbox RustboroCity_Text_PokemonCanChangeLookFromExp, MSGBOX_DEFAULT applymovement 7, Common_Movement_FaceOriginalDirection waitmovement 0 release end RustboroCity_EventScript_LittleGirl:: @ 81E0938 lock faceplayer msgbox RustboroCity_Text_PokemonChangeShape, MSGBOX_DEFAULT applymovement 8, Common_Movement_FaceOriginalDirection waitmovement 0 release end RustboroCity_EventScript_Man2:: @ 81E094E lock faceplayer msgbox RustboroCity_Text_TradePokemonGrowFast, MSGBOX_DEFAULT release end RustboroCity_EventScript_StolenGoodsTrigger0:: @ 81E095A lockall setobjectxyperm 9, 14, 21 setobjectmovementtype 9, MOVEMENT_TYPE_FACE_RIGHT setvar VAR_0x8004, 0 goto RustboroCity_EventScript_StolenGoodsScene end RustboroCity_EventScript_StolenGoodsTrigger1:: @ 81E0971 lockall setobjectxyperm 9, 14, 21 setobjectmovementtype 9, MOVEMENT_TYPE_FACE_RIGHT setvar VAR_0x8004, 1 goto RustboroCity_EventScript_StolenGoodsScene end RustboroCity_EventScript_StolenGoodsTrigger2:: @ 81E0988 lockall setobjectxyperm 9, 14, 21 setobjectmovementtype 9, MOVEMENT_TYPE_FACE_RIGHT setvar VAR_0x8004, 2 goto RustboroCity_EventScript_StolenGoodsScene end RustboroCity_EventScript_StolenGoodsTrigger3:: @ 81E099F lockall setobjectxyperm 9, 14, 21 setobjectmovementtype 9, MOVEMENT_TYPE_FACE_RIGHT setvar VAR_0x8004, 3 goto RustboroCity_EventScript_StolenGoodsScene end RustboroCity_EventScript_StolenGoodsTrigger4:: @ 81E09B6 lockall setobjectxyperm 9, 14, 21 setobjectmovementtype 9, MOVEMENT_TYPE_FACE_RIGHT setvar VAR_0x8004, 4 goto RustboroCity_EventScript_StolenGoodsScene end RustboroCity_EventScript_StolenGoodsScene:: @ 81E09CD msgbox RustboroCity_Text_OutOfTheWay, MSGBOX_DEFAULT closemessage playbgm MUS_AQA_0, 0 addobject 10 addobject 9 applymovement 10, RustboroCity_Movement_GruntEscape waitmovement 0 removeobject 10 applymovement 9, RustboroCity_Movement_EmployeeChaseGrunt1 waitmovement 0 msgbox RustboroCity_Text_WaitDontTakeMyGoods, MSGBOX_DEFAULT closemessage applymovement 9, RustboroCity_Movement_EmployeeChaseGrunt2 waitmovement 0 fadedefaultbgm removeobject 9 setobjectxyperm 9, 30, 10 clearflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 setflag FLAG_DEVON_GOODS_STOLEN setvar VAR_RUSTBORO_CITY_STATE, 2 setvar VAR_RUSTURF_TUNNEL_STATE, 2 setvar VAR_ROUTE116_STATE, 1 clearflag FLAG_HIDE_ROUTE_116_MR_BRINEY clearflag FLAG_HIDE_RUSTURF_TUNNEL_PEEKO clearflag FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT setflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY setflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO releaseall end @ Unused RustboroCity_EventScript_ShadyCharacterTookOff:: @ 81E0A3B msgbox RustboroCity_Text_ShadyCharacterTookOffTowardsTunnel, MSGBOX_DEFAULT return @ Unused RustboroCity_EventScript_YouGotItThankYou:: @ 81E0A44 msgbox RustboroCity_Text_YouGotItThankYou, MSGBOX_DEFAULT return @ Unknown, unused employee movements. Based on the differences in movement theyre for approaching an object (probably the player) in different positions RustboroCity_EventScript_EmployeeApproachUp:: @ 81E0A4D applymovement 9, RustboroCity_Movement_EmployeeApproachUp waitmovement 0 return @ Unused, see above RustboroCity_EventScript_EmployeeApproachLeft:: @ 81E0A58 applymovement 9, RustboroCity_Movement_EmployeeApproachLeft waitmovement 0 return @ Unused, see above RustboroCity_EventScript_EmployeeApproachRight:: @ 81E0A63 applymovement 9, RustboroCity_Movement_EmployeeApproachRight waitmovement 0 return @ Unused, see above RustboroCity_EventScript_EmployeeApproachDown:: @ 81E0A6E applymovement 9, RustboroCity_Movement_EmployeeApproachDown waitmovement 0 return @ Unused, similar movement to the above scripts RustboroCity_EventScript_EmployeeApproachPlayerFar:: @ 81E0A79 applymovement 9, RustboroCity_Movement_EmployeeApproachPlayerFar waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 return @ Unused RustboroCity_Movement_GruntEscapeExtended: @ 81E0A8E walk_fastest_right walk_fastest_right walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up step_end RustboroCity_Movement_GruntEscape: @ 81E0AA0 walk_fastest_right walk_fastest_right walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up step_end RustboroCity_Movement_EmployeeChaseGrunt1: @ 81E0AB1 walk_right walk_right walk_right walk_right walk_right walk_right walk_in_place_fastest_up step_end RustboroCity_Movement_EmployeeChaseGrunt2: @ 81E0AB9 walk_up walk_up walk_up walk_up walk_up walk_up walk_up step_end @ Functionally unused RustboroCity_Movement_EmployeeApproachUp: @ 81E0AC1 walk_down walk_right walk_right step_end @ Functionally unused RustboroCity_Movement_EmployeeApproachLeft: @ 81E0AC5 walk_down walk_down walk_right walk_right step_end @ Functionally unused RustboroCity_Movement_EmployeeApproachRight: @ 81E0ACA walk_down walk_down walk_right walk_right step_end @ Functionally unused RustboroCity_Movement_EmployeeApproachDown: @ 81E0ACF walk_down walk_down walk_down walk_right walk_right step_end @ Functionally unused RustboroCity_Movement_EmployeeApproachPlayerFar: @ 81E0AD5 walk_down walk_down walk_down walk_right walk_right walk_right walk_in_place_fastest_down step_end RustboroCity_EventScript_DevonEmployee1:: @ 81E0ADD lock faceplayer goto_if_set FLAG_RECOVERED_DEVON_GOODS, RustboroCity_EventScript_ReturnGoodsSpokeToEmployee msgbox RustboroCity_Text_ShadyCharacterTookOffTowardsTunnel, MSGBOX_DEFAULT release end RustboroCity_EventScript_ReturnGoodsSpokeToEmployee:: @ 81E0AF2 waitse setvar VAR_TEMP_1, 4 goto RustboroCity_EventScript_ReturnGoods end RustboroCity_EventScript_HelpGetGoodsTrigger0:: @ 81E0AFE lockall setvar VAR_TEMP_1, 0 goto RustboroCity_EventScript_EmployeeAskToGetGoods end RustboroCity_EventScript_HelpGetGoodsTrigger1:: @ 81E0B0A lockall setvar VAR_TEMP_1, 1 goto RustboroCity_EventScript_EmployeeAskToGetGoods end RustboroCity_EventScript_HelpGetGoodsTrigger2:: @ 81E0B16 lockall setvar VAR_TEMP_1, 2 goto RustboroCity_EventScript_EmployeeAskToGetGoods end RustboroCity_EventScript_HelpGetGoodsTrigger3:: @ 81E0B22 lockall setvar VAR_TEMP_1, 3 goto RustboroCity_EventScript_EmployeeAskToGetGoods end RustboroCity_EventScript_EmployeeAskToGetGoods:: @ 81E0B2E compare VAR_TEMP_1, 0 call_if_eq RustboroCity_EventScript_EmployeeFacePlayerUp1 compare VAR_TEMP_1, 1 call_if_eq RustboroCity_EventScript_EmployeeFacePlayerLeft1 compare VAR_TEMP_1, 2 call_if_eq RustboroCity_EventScript_EmployeeFacePlayerDown1 compare VAR_TEMP_1, 3 call_if_eq RustboroCity_EventScript_EmployeeApproachPlayerDown1 setflag FLAG_INTERACTED_WITH_DEVON_EMPLOYEE_GOODS_STOLEN setvar VAR_RUSTBORO_CITY_STATE, 3 copyobjectxytoperm 9 msgbox RustboroCity_Text_HelpMeIWasRobbed, MSGBOX_DEFAULT releaseall end @ The below movement scripts are either partially or fully duplicated by the movement scripts when the player returns the goods RustboroCity_EventScript_EmployeeFacePlayerUp1:: @ 81E0B6F applymovement 9, Common_Movement_WalkInPlaceFastestUp waitmovement 0 playse SE_PIN applymovement 9, Common_Movement_ExclamationMark waitmovement 0 applymovement 9, Common_Movement_Delay48 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown waitmovement 0 return RustboroCity_EventScript_EmployeeFacePlayerLeft1:: @ 81E0B9B applymovement 9, Common_Movement_WalkInPlaceFastestLeft waitmovement 0 playse SE_PIN applymovement 9, Common_Movement_ExclamationMark waitmovement 0 applymovement 9, Common_Movement_Delay48 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceRight waitmovement 0 return RustboroCity_EventScript_EmployeeFacePlayerDown1:: @ 81E0BC7 applymovement 9, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 9, Common_Movement_ExclamationMark waitmovement 0 applymovement 9, Common_Movement_Delay48 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 return RustboroCity_EventScript_EmployeeApproachPlayerDown1:: @ 81E0BF3 applymovement 9, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 9, Common_Movement_ExclamationMark waitmovement 0 applymovement 9, Common_Movement_Delay48 waitmovement 0 applymovement 9, RustboroCity_Movement_EmployeeApproachPlayerDown waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 return RustboroCity_Movement_EmployeeApproachPlayerDown: @ 81E0C29 walk_down step_end RustboroCity_EventScript_ReturnGoodsTrigger0:: @ 81E0C2B lockall setvar VAR_TEMP_1, 0 goto RustboroCity_EventScript_ReturnGoods end RustboroCity_EventScript_ReturnGoodsTrigger1:: @ 81E0C37 lockall setvar VAR_TEMP_1, 1 goto RustboroCity_EventScript_ReturnGoods end RustboroCity_EventScript_ReturnGoodsTrigger2:: @ 81E0C43 lockall setvar VAR_TEMP_1, 2 goto RustboroCity_EventScript_ReturnGoods end RustboroCity_EventScript_ReturnGoodsTrigger3:: @ 81E0C4F lockall setvar VAR_TEMP_1, 3 goto RustboroCity_EventScript_ReturnGoods end RustboroCity_EventScript_ReturnGoods:: @ 81E0C5B compare VAR_TEMP_1, 0 call_if_eq RustboroCity_EventScript_EmployeeFacePlayerUp2 compare VAR_TEMP_1, 1 call_if_eq RustboroCity_EventScript_EmployeeFacePlayerLeft2 compare VAR_TEMP_1, 2 call_if_eq RustboroCity_EventScript_EmployeeFacePlayerDown2 compare VAR_TEMP_1, 3 call_if_eq RustboroCity_EventScript_EmployeeApproachPlayerDown2 compare VAR_TEMP_1, 4 call_if_eq RustboroCity_EventScript_EmployeeFacePlayerRight msgbox RustboroCity_Text_YouGotItThankYou, MSGBOX_DEFAULT giveitem ITEM_GREAT_BALL compare VAR_RESULT, FALSE call_if_eq RustboroCity_EventScript_BagFull msgbox RustboroCity_Text_PleaseComeWithMe, MSGBOX_DEFAULT closemessage setflag FLAG_RETURNED_DEVON_GOODS setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 setvar VAR_RUSTBORO_CITY_STATE, 5 delay 30 warp MAP_RUSTBORO_CITY_DEVON_CORP_3F, 255, 2, 2 waitstate releaseall end RustboroCity_EventScript_BagFull:: @ 81E0CD3 msgbox RustboroCity_Text_YoureLoadedWithItems, MSGBOX_DEFAULT return RustboroCity_EventScript_EmployeeFacePlayerUp2:: @ 81E0CDC applymovement 9, Common_Movement_WalkInPlaceFastestUp waitmovement 0 playse SE_PIN applymovement 9, Common_Movement_ExclamationMark waitmovement 0 applymovement 9, Common_Movement_Delay48 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestDown waitmovement 0 return RustboroCity_EventScript_EmployeeFacePlayerLeft2:: @ 81E0D08 applymovement 9, Common_Movement_WalkInPlaceFastestRight waitmovement 0 playse SE_PIN applymovement 9, Common_Movement_ExclamationMark waitmovement 0 applymovement 9, Common_Movement_Delay48 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_FaceLeft waitmovement 0 return RustboroCity_EventScript_EmployeeFacePlayerDown2:: @ 81E0D34 applymovement 9, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 9, Common_Movement_ExclamationMark waitmovement 0 applymovement 9, Common_Movement_Delay48 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 return RustboroCity_EventScript_EmployeeApproachPlayerDown2:: @ 81E0D60 applymovement 9, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 9, Common_Movement_ExclamationMark waitmovement 0 applymovement 9, Common_Movement_Delay48 waitmovement 0 applymovement 9, RustboroCity_Movement_EmployeeApproachPlayerDown waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 return RustboroCity_EventScript_EmployeeFacePlayerRight:: @ 81E0D96 applymovement 9, Common_Movement_WalkInPlaceFastestLeft waitmovement 0 playse SE_PIN applymovement 9, Common_Movement_ExclamationMark waitmovement 0 applymovement 9, Common_Movement_Delay48 waitmovement 0 return RustboroCity_EventScript_Rival:: @ 81E0DB8 lockall call_if_unset FLAG_MET_RIVAL_RUSTBORO, RustboroCity_EventScript_PlayRivalMusic applymovement 14, Common_Movement_FacePlayer waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_PlayRivalMusic:: @ 81E0DD1 checkplayergender compare VAR_RESULT, MALE goto_if_eq RustboroCity_EventScript_PlayMayMusic compare VAR_RESULT, FEMALE goto_if_eq RustboroCity_EventScript_PlayBrendanMusic return RustboroCity_EventScript_PlayMayMusic:: @ 81E0DE9 playbgm MUS_GIRL_SUP, 1 return RustboroCity_EventScript_PlayBrendanMusic:: @ 81E0DEE playbgm MUS_BOY_SUP, 1 return RustboroCity_EventScript_RivalTrigger0:: @ 81E0DF3 lockall call RustboroCity_EventScript_PlayRivalMusic applymovement 14, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 14, Common_Movement_ExclamationMark waitmovement 0 applymovement 14, Common_Movement_Delay48 waitmovement 0 applymovement 14, RustboroCity_Movement_RivalApproachPlayer0 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger1:: @ 81E0E33 lockall call RustboroCity_EventScript_PlayRivalMusic applymovement 14, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 14, Common_Movement_ExclamationMark waitmovement 0 applymovement 14, Common_Movement_Delay48 waitmovement 0 applymovement 14, RustboroCity_Movement_RivalApproachPlayer1 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger2:: @ 81E0E73 lockall call RustboroCity_EventScript_PlayRivalMusic applymovement 14, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 14, Common_Movement_ExclamationMark waitmovement 0 applymovement 14, Common_Movement_Delay48 waitmovement 0 applymovement 14, RustboroCity_Movement_RivalApproachPlayer2 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger3:: @ 81E0EB3 lockall call RustboroCity_EventScript_PlayRivalMusic applymovement 14, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 14, Common_Movement_ExclamationMark waitmovement 0 applymovement 14, Common_Movement_Delay48 waitmovement 0 applymovement 14, RustboroCity_Movement_RivalApproachPlayer3 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger4:: @ 81E0EF3 lockall call RustboroCity_EventScript_PlayRivalMusic applymovement 14, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 14, Common_Movement_ExclamationMark waitmovement 0 applymovement 14, Common_Movement_Delay48 waitmovement 0 applymovement 14, RustboroCity_Movement_RivalApproachPlayer4 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger5:: @ 81E0F33 lockall call RustboroCity_EventScript_PlayRivalMusic applymovement 14, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 14, Common_Movement_ExclamationMark waitmovement 0 applymovement 14, Common_Movement_Delay48 waitmovement 0 applymovement 14, RustboroCity_Movement_RivalApproachPlayer5 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger6:: @ 81E0F73 lockall call RustboroCity_EventScript_PlayRivalMusic applymovement 14, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 14, Common_Movement_ExclamationMark waitmovement 0 applymovement 14, Common_Movement_Delay48 waitmovement 0 applymovement 14, RustboroCity_Movement_RivalApproachPlayer6 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalTrigger7:: @ 81E0FB3 lockall call RustboroCity_EventScript_PlayRivalMusic applymovement 14, Common_Movement_WalkInPlaceFastestDown waitmovement 0 playse SE_PIN applymovement 14, Common_Movement_ExclamationMark waitmovement 0 applymovement 14, Common_Movement_Delay48 waitmovement 0 applymovement 14, RustboroCity_Movement_RivalApproachPlayer7 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp waitmovement 0 goto RustboroCity_EventScript_RivalEncounter RustboroCity_EventScript_RivalEncounter:: @ 81E0FF3 checkplayergender compare VAR_RESULT, MALE goto_if_eq RustboroCity_EventScript_MayEncounter compare VAR_RESULT, FEMALE goto_if_eq RustboroCity_EventScript_BrendanEncounter end RustboroCity_EventScript_MayEncounter:: @ 81E100B goto_if_set FLAG_DEFEATED_RIVAL_RUSTBORO, RustboroCity_EventScript_MayBrineyHint goto_if_set FLAG_MET_RIVAL_RUSTBORO, RustboroCity_EventScript_MayAskToBattle setflag FLAG_MET_RIVAL_RUSTBORO msgbox RustboroCity_Text_MayHiLetsRegister, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE msgbox RustboroCity_Text_RegisteredMay, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_ENABLE_RIVAL_MATCH_CALL setvar VAR_RUSTBORO_CITY_STATE, 8 setvar VAR_ROUTE104_STATE, 2 setvar VAR_0x8008, 0 msgbox RustboroCity_Text_MayPassedBrineyWantToBattle, MSGBOX_YESNO compare VAR_RESULT, YES goto_if_eq RustboroCity_EventScript_BattleMay msgbox RustboroCity_Text_MayOhHaventRaisedPokemonEnough, MSGBOX_DEFAULT call RustboroCity_EventScript_RestoreBgm releaseall end RustboroCity_EventScript_MayAskToBattle:: @ 81E1070 setvar VAR_0x8008, 1 msgbox RustboroCity_Text_MayWantToBattle, MSGBOX_YESNO compare VAR_RESULT, YES goto_if_eq RustboroCity_EventScript_BattleMay msgbox RustboroCity_Text_MayOhHaventRaisedPokemonEnough, MSGBOX_DEFAULT releaseall end RustboroCity_EventScript_BattleMay:: @ 81E1092 msgbox RustboroCity_Text_MayImNotGoingToLose, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, RustboroCity_EventScript_BattleMayTreecko case 1, RustboroCity_EventScript_BattleMayTorchic case 2, RustboroCity_EventScript_BattleMayMudkip end RustboroCity_EventScript_MayBrineyHint:: @ 81E10C1 msgbox RustboroCity_Text_MayMrBrineyHint, MSGBOX_DEFAULT compare VAR_0x8008, 0 call_if_eq RustboroCity_EventScript_RestoreBgm releaseall end RustboroCity_EventScript_RestoreBgm:: @ 81E10D6 savebgm MUS_DUMMY fadedefaultbgm return RustboroCity_EventScript_BattleMayTreecko:: @ 81E10DB trainerbattle_no_intro TRAINER_MAY_RUSTBORO_TREECKO, RustboroCity_Text_MayDefeat setflag FLAG_DEFEATED_RIVAL_RUSTBORO goto RustboroCity_EventScript_MayBrineyHint end RustboroCity_EventScript_BattleMayTorchic:: @ 81E10EE trainerbattle_no_intro TRAINER_MAY_RUSTBORO_TORCHIC, RustboroCity_Text_MayDefeat setflag FLAG_DEFEATED_RIVAL_RUSTBORO goto RustboroCity_EventScript_MayBrineyHint end RustboroCity_EventScript_BattleMayMudkip:: @ 81E1101 trainerbattle_no_intro TRAINER_MAY_RUSTBORO_MUDKIP, RustboroCity_Text_MayDefeat setflag FLAG_DEFEATED_RIVAL_RUSTBORO goto RustboroCity_EventScript_MayBrineyHint end RustboroCity_EventScript_BrendanEncounter:: @ 81E1114 goto_if_set FLAG_DEFEATED_RIVAL_RUSTBORO, RustboroCity_EventScript_BrendanBrineyHint goto_if_set FLAG_MET_RIVAL_RUSTBORO, RustboroCity_EventScript_BrendanAskToBattle setflag FLAG_MET_RIVAL_RUSTBORO msgbox RustboroCity_Text_BrendanHiLetsRegister, MSGBOX_DEFAULT closemessage delay 30 playfanfare MUS_ME_TORE_EYE msgbox RustboroCity_Text_RegisteredBrendan, MSGBOX_DEFAULT waitfanfare closemessage delay 30 setflag FLAG_ENABLE_RIVAL_MATCH_CALL setvar VAR_RUSTBORO_CITY_STATE, 8 setvar VAR_ROUTE104_STATE, 2 msgbox RustboroCity_Text_BrendanPassedBrineyWantToBattle, MSGBOX_YESNO compare VAR_RESULT, YES goto_if_eq RustboroCity_EventScript_BattleBrendan msgbox RustboroCity_Text_BrendanNoConfidenceInPokemon, MSGBOX_DEFAULT call RustboroCity_EventScript_RestoreBgm releaseall end RustboroCity_EventScript_BrendanAskToBattle:: @ 81E1174 msgbox RustboroCity_Text_BrendanWantToBattle, MSGBOX_YESNO compare VAR_RESULT, YES goto_if_eq RustboroCity_EventScript_BattleBrendan msgbox RustboroCity_Text_BrendanNoConfidenceInPokemon, MSGBOX_DEFAULT releaseall end RustboroCity_EventScript_BattleBrendan:: @ 81E1191 msgbox RustboroCity_Text_BrendanIWontGoEasy, MSGBOX_DEFAULT switch VAR_STARTER_MON case 0, RustboroCity_EventScript_BattleBrendanTreecko case 1, RustboroCity_EventScript_BattleBrendanTorchic case 2, RustboroCity_EventScript_BattleBrendanMudkip end RustboroCity_EventScript_BrendanBrineyHint:: @ 81E11C0 msgbox RustboroCity_Text_BrendanMrBrineyHint, MSGBOX_DEFAULT compare VAR_0x8008, 0 call_if_eq RustboroCity_EventScript_RestoreBgm releaseall end RustboroCity_EventScript_BattleBrendanTreecko:: @ 81E11D5 trainerbattle_no_intro TRAINER_BRENDAN_RUSTBORO_TREECKO, RustboroCity_Text_BrendanDefeat setflag FLAG_DEFEATED_RIVAL_RUSTBORO goto RustboroCity_EventScript_BrendanBrineyHint end RustboroCity_EventScript_BattleBrendanTorchic:: @ 81E11E8 trainerbattle_no_intro TRAINER_BRENDAN_RUSTBORO_TORCHIC, RustboroCity_Text_BrendanDefeat setflag FLAG_DEFEATED_RIVAL_RUSTBORO goto RustboroCity_EventScript_BrendanBrineyHint end RustboroCity_EventScript_BattleBrendanMudkip:: @ 81E11FB trainerbattle_no_intro TRAINER_BRENDAN_RUSTBORO_MUDKIP, RustboroCity_Text_BrendanDefeat setflag FLAG_DEFEATED_RIVAL_RUSTBORO goto RustboroCity_EventScript_BrendanBrineyHint end RustboroCity_Movement_RivalApproachPlayer0: @ 81E120E walk_down walk_left walk_left walk_left walk_left walk_down step_end RustboroCity_Movement_RivalApproachPlayer1: @ 81E1215 walk_down walk_left walk_left walk_left walk_down step_end RustboroCity_Movement_RivalApproachPlayer2: @ 81E121B walk_down walk_left walk_left walk_down step_end RustboroCity_Movement_RivalApproachPlayer3: @ 81E1220 walk_down walk_left walk_down step_end RustboroCity_Movement_RivalApproachPlayer4: @ 81E1224 walk_down walk_down step_end RustboroCity_Movement_RivalApproachPlayer5: @ 81E1227 walk_down walk_right walk_down step_end RustboroCity_Movement_RivalApproachPlayer6: @ 81E122B walk_down walk_right walk_right walk_down step_end RustboroCity_Movement_RivalApproachPlayer7: @ 81E1230 walk_down walk_right walk_right walk_right walk_down step_end RustboroCity_EventScript_Boy1:: @ 81E1236 msgbox RustboroCity_Text_YouCanHave2On2Battle, MSGBOX_NPC end RustboroCity_Text_WeShortenItToDevon: @ 81E123F .string "The DEVON CORPORATION…\n" .string "We all just shorten it to DEVON.\p" .string "That company makes all sorts of\n" .string "convenient products.$" RustboroCity_Text_SneakyLookingManWentAroundCorner: @ 81E12AC .string "Hm? A sneaky-looking man?\p" .string "Come to think of it, yes, a shady-\n" .string "looking guy went around the corner.$" RustboroCity_Text_HaveYouChallengedGym: @ 81E130D .string "Have you taken the POKéMON GYM\n" .string "challenge?\p" .string "When you get that shiny GYM BADGE\n" .string "in hand, I guess TRAINERS begin to\l" .string "realize what is required of them.$" RustboroCity_Text_HeyThatsRustborosGymBadge: @ 81E139E .string "Hey, that's RUSTBORO's GYM BADGE!\p" .string "Out of all the POKéMON GYM BADGES,\n" .string "RUSTBORO's is the coolest, I'd say.$" RustboroCity_Text_YoureNewAroundHere: @ 81E1407 .string "Oh? Who might you be?\n" .string "You're a new face around these parts.\p" .string "Have you just transferred into the\n" .string "POKéMON TRAINER'S SCHOOL?$" RustboroCity_Text_GymLeaderIsntEasyWithFire: @ 81E1480 .string "I challenged the GYM LEADER, but…\p" .string "It's not going to be easy winning with\n" .string "my FIRE-type POKéMON…\p" .string "FIRE-type POKéMON don't match up\n" .string "well against ROCK-type POKéMON…$" RustboroCity_Text_MrBrineyWalksInTheTunnel: @ 81E1520 .string "The old sailor MR. BRINEY lives in\n" .string "a cottage by the sea.\p" .string "He goes for walks in the tunnel every\n" .string "so often.$" RustboroCity_Text_MrBrineyLovesPeeko: @ 81E1589 .string "The old sailor MR. BRINEY lives in\n" .string "a cottage by the sea.\p" .string "He said he was going shopping in\n" .string "SLATEPORT for his pet, PEEKO.\p" .string "That old sea dog, he must really love\n" .string "that PEEKO.$" RustboroCity_Text_WowYouHavePokemon: @ 81E1633 .string "Wow, you have POKéMON with you, too.\p" .string "When I get bigger, I'm going to go\n" .string "places with POKéMON, too.$" RustboroCity_Text_CatchRarePokemonIfIGoToSchool: @ 81E1695 .string "POKéMON TRAINER'S SCHOOL!\p" .string "If I go to this school, will I be able\n" .string "to catch rare POKéMON easily?$" RustboroCity_Text_PokemonCanChangeLookFromExp: @ 81E16F4 .string "If a POKéMON gains experience in\n" .string "battles, it can sometimes change in\l" .string "the way it looks.$" RustboroCity_Text_PokemonChangeShape: @ 81E174B .string "A POKéMON changes shape?\n" .string "If one did that, I would be shocked!$" RustboroCity_Text_TradePokemonGrowFast: @ 81E1789 .string "A POKéMON you get in a trade from\n" .string "someone grows fast.\p" .string "But if you don't have certain GYM\n" .string "BADGES, it may not obey you…$" RustboroCity_Text_OutOfTheWay: @ 81E17FE .string "Get out!\n" .string "Out of the way!$" RustboroCity_Text_WaitDontTakeMyGoods: @ 81E1817 .string "Wait! Pleeeaaase!\p" .string "Don't take my GOODS!$" RustboroCity_Text_HelpMeIWasRobbed: @ 81E183E .string "Oh, it's you!\p" .string "You're that fantastic TRAINER who\n" .string "helped me in PETALBURG WOODS!\p" .string "Help me! I was robbed by TEAM AQUA!\n" .string "I have to get the DEVON GOODS back!\p" .string "If I don't…\n" .string "I'm going to be in serious trouble.$" RustboroCity_Text_ShadyCharacterTookOffTowardsTunnel: @ 81E1904 .string "That shady character, I think he took\n" .string "off towards the tunnel over there.$" RustboroCity_Text_YouGotItThankYou: @ 81E194D .string "Oh! How did it go?\n" .string "The DEVON GOODS?\p" .string "You did!\n" .string "You got them back!\p" .string "You really are a great TRAINER!\p" .string "I know! As my thanks, I'll give you\n" .string "another GREAT BALL!$" RustboroCity_Text_YoureLoadedWithItems: @ 81E19E5 .string "You're loaded with items.\n" .string "I can't give you this GREAT BALL.$" RustboroCity_Text_PleaseComeWithMe: @ 81E1A21 .string "Excuse me, please!\n" .string "Please come with me!$" RustboroCity_Text_MayHiLetsRegister: @ 81E1A49 .string "MAY: Oh, hi, {PLAYER}{KUN}!\p" .string "You had a MATCH CALL feature put\n" .string "on your POKéNAV!\p" .string "Let's register each other so we can\n" .string "contact one another anytime!\p" .string "… … … … … …$" RustboroCity_Text_RegisteredMay: @ 81E1ADB .string "Registered MAY\n" .string "in the POKéNAV.$" RustboroCity_Text_MayPassedBrineyWantToBattle: @ 81E1AFA .string "MAY: Oh, by the way, I passed\n" .string "MR. BRINEY in PETALBURG WOODS.\p" .string "I guess he's on his way home to his\n" .string "cottage by the sea.\p" .string "How's your POKéDEX coming along,\n" .string "{PLAYER}{KUN}? Mine's looking pretty decent!\p" .string "So…\n" .string "How about a little battle?$" RustboroCity_Text_MayOhHaventRaisedPokemonEnough: @ 81E1BD3 .string "MAY: Oh, what's the matter?\p" .string "Haven't you caught or raised your\n" .string "POKéMON very much?\p" .string "That's not very good for a TRAINER!$" RustboroCity_Text_MayWantToBattle: @ 81E1C48 .string "MAY: So, what do you think?\n" .string "How about a little battle here?$" RustboroCity_Text_MayImNotGoingToLose: @ 81E1C84 .string "MAY: You just became a TRAINER,\n" .string "{PLAYER}{KUN}. I'm not going to lose!$" RustboroCity_Text_MayDefeat: @ 81E1CC1 .string "Yikes!\n" .string "You're better than I expected!$" RustboroCity_Text_MayMrBrineyHint: @ 81E1CE7 .string "MAY: Oh, by the way, MR. BRINEY, who\n" .string "I just passed…\p" .string "{PLAYER}{KUN}, you just moved here so you\n" .string "might not know this, but MR. BRINEY\l" .string "was once a revered seafarer.$" RustboroCity_Text_BrendanHiLetsRegister: @ 81E1D7D .string "BRENDAN: Oh, hey, {PLAYER}!\p" .string "You had a MATCH CALL feature put\n" .string "on your POKéNAV! Cool!\p" .string "Let's register each other so we can\n" .string "get in touch anytime!\p" .string "… … … … … …$" RustboroCity_Text_RegisteredBrendan: @ 81E1E11 .string "Registered BRENDAN\n" .string "in the POKéNAV.$" RustboroCity_Text_BrendanPassedBrineyWantToBattle: @ 81E1E34 .string "BRENDAN: By the way, {PLAYER}, I walked\n" .string "by MR. BRINEY in PETALBURG WOODS.\p" .string "I bet he was on his way home to his\n" .string "cottage by the sea.\p" .string "{PLAYER}, how's your POKéDEX?\n" .string "Have you filled in any pages yet?\p" .string "Mine rules.\p" .string "Want to have a battle to test how\n" .string "far you've progressed?$" RustboroCity_Text_BrendanNoConfidenceInPokemon: @ 81E1F2F .string "BRENDAN: What's the matter? Don't have\n" .string "any confidence in your POKéMON?$" RustboroCity_Text_BrendanWantToBattle: @ 81E1F76 .string "BRENDAN: What's up?\n" .string "Want to have a battle with me?$" RustboroCity_Text_BrendanIWontGoEasy: @ 81E1FA9 .string "BRENDAN: I know you just became\n" .string "a TRAINER, but I won't go easy!$" RustboroCity_Text_BrendanDefeat: @ 81E1FE9 .string "Hmm…\n" .string "You're pretty good.$" RustboroCity_Text_BrendanMrBrineyHint: @ 81E2002 .string "BRENDAN: By the way, you know\n" .string "MR. BRINEY? The guy I just passed?\p" .string "I bet you didn't know this, since you\n" .string "just moved here, {PLAYER}, but\l" .string "MR. BRINEY was once a great sailor.$" RustboroCity_Text_TunnelNearingCompletion: @ 81E20A6 .string "“Timesaving tunnel nearing\n" .string "completion!”\p" .string "…Is what it says on the sign, but\n" .string "there's also a big “X” splashed\l" .string "across it in red paint…$" RustboroCity_Text_DevonCorpSign: @ 81E2128 .string "DEVON CORPORATION\p" .string "“For all your living needs, we make\n" .string "it all.”$" RustboroCity_Text_GymSign: @ 81E2167 .string "RUSTBORO CITY POKéMON GYM\n" .string "LEADER: ROXANNE\p" .string "“The ROCK-loving honors student!”$" RustboroCity_Text_DevonCorpBranchOfficeSign: @ 81E21B3 .string "DEVON CORP. BRANCH OFFICE\p" .string "“Access limited to DEVON employees\n" .string "and authorized personnel.”$" RustboroCity_Text_CitySign: @ 81E220B .string "RUSTBORO CITY\p" .string "“The city probing the integration of\n" .string "nature and science.”$" RustboroCity_Text_TrainersSchoolSign: @ 81E2253 .string "POKéMON TRAINER'S SCHOOL\p" .string "“We'll teach you anything about\n" .string "POKéMON!”$" RustboroCity_Text_CuttersHouse: @ 81E2296 .string "CUTTER'S HOUSE$" RustboroCity_Text_DevelopedNewPokenavFeature: @ 81E22A5 .string "I've been developing an added feature\n" .string "for the POKéNAV…\p" .string "And it turned out great!\p" .string "{PLAYER}, may I see that POKéNAV?\n" .string "The one our PRESIDENT gave you?$" RustboroCity_Text_AddedMatchCallPleaseCallMrStone: @ 81E2331 .string "There you go, {PLAYER}!\p" .string "I added a new feature named\n" .string "MATCH CALL to your POKéNAV.\p" .string "Using the MATCH CALL feature,\n" .string "you can chat with people who have\l" .string "been registered in your POKéNAV.\p" .string "{PLAYER}, our PRESIDENT STONE should\n" .string "be registered in your POKéNAV.\p" .string "Test it out.\n" .string "Please give our PRESIDENT a call.$" RustboroCity_Text_PleaseSelectPokenav: @ 81E2449 .string "Please select the POKéNAV.$" RustboroCity_Text_IdBetterGetBackToWork: @ 81E2464 .string "Okay, I'd better get back to work.\n" .string "Please take care, {PLAYER}!$" RustboroCity_Text_YouCanHave2On2Battle: @ 81E249D .string "Did you know this?\p" .string "You can have a 2-on-2 battle even\n" .string "if you're not with another TRAINER.\p" .string "If you catch the eyes of two TRAINERS\n" .string "when you have two or more POKéMON,\l" .string "they'll both challenge you.\p" .string "Don't you think it'd be cool if you\n" .string "could beat two TRAINERS by yourself?$"