#include "global.h" #include "battle.h" #include "battle_frontier_2.h" #include "event_data.h" #include "field_message_box.h" #include "field_poison.h" #include "fldeff_80F9BCC.h" #include "party_menu.h" #include "pokenav.h" #include "rom_818CFC8.h" #include "script.h" #include "string_util.h" #include "strings.h" #include "task.h" #include "constants/species.h" static bool32 IsMonValidSpecies(struct Pokemon *pokemon) { u16 species = GetMonData(pokemon, MON_DATA_SPECIES2); if (species == SPECIES_NONE || species == SPECIES_EGG) { return FALSE; } return TRUE; } static bool32 AllMonsFainted(void) { int i; struct Pokemon *pokemon = gPlayerParty; for (i = 0; i < PARTY_SIZE; i++, pokemon++) { if (IsMonValidSpecies(pokemon) && GetMonData(pokemon, MON_DATA_HP) != 0) { return FALSE; } } return TRUE; } static void FaintFromFieldPoison(u8 partyIdx) { struct Pokemon *pokemon = gPlayerParty + partyIdx; u32 status = STATUS1_NONE; AdjustFriendship(pokemon, 0x07); SetMonData(pokemon, MON_DATA_STATUS, &status); GetMonData(pokemon, MON_DATA_NICKNAME, gStringVar1); StringGetEnd10(gStringVar1); } static bool32 MonFaintedFromPoison(u8 partyIdx) { struct Pokemon *pokemon = gPlayerParty + partyIdx; if (IsMonValidSpecies(pokemon) && GetMonData(pokemon, MON_DATA_HP) == 0 && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN) { return TRUE; } return FALSE; } static void Task_WhiteOut(u8 taskId) { s16 *data = gTasks[taskId].data; switch (data[0]) { case 0: for (; data[1] < PARTY_SIZE; data[1]++) { if (MonFaintedFromPoison(data[1])) { FaintFromFieldPoison(data[1]); ShowFieldMessage(gText_PkmnFainted3); data[0]++; return; } } data[0] = 2; break; case 1: if (IsFieldMessageBoxHidden()) { data[0]--; } break; case 2: if (AllMonsFainted()) { if (InBattlePyramid() | InBattlePike() || sub_81D5C18()) { gSpecialVar_Result = 2; } else { gSpecialVar_Result = 1; } } else { gSpecialVar_Result = 0; } EnableBothScriptContexts(); DestroyTask(taskId); break; } } void ExecuteWhiteOut(void) { CreateTask(Task_WhiteOut, 80); ScriptContext1_Stop(); } u32 DoPoisonFieldEffect(void) { int i; u32 hp; struct Pokemon *pokemon = gPlayerParty; u32 numPoisoned = 0; u32 numFainted = 0; for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(pokemon, MON_DATA_SANITY_BIT2) && pokemon_ailments_get_primary(GetMonData(pokemon, MON_DATA_STATUS)) == AILMENT_PSN) { hp = GetMonData(pokemon, MON_DATA_HP); if (hp == 0 || --hp == 0) { numFainted++; } SetMonData(pokemon, MON_DATA_HP, &hp); numPoisoned++; } pokemon++; } if (numFainted != 0 || numPoisoned != 0) { FldeffPoison_Start(); } if (numFainted != 0) { return FLDPSN_FNT; } if (numPoisoned != 0) { return FLDPSN_PSN; } return FLDPSN_NONE; }