.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start GetCurrentMapRotatingGatePuzzleType GetCurrentMapRotatingGatePuzzleType: @ 80FB7E8 push {lr} ldr r0, =gSaveBlock1Ptr ldr r0, [r0] ldrh r1, [r0, 0x4] movs r0, 0x86 lsls r0, 1 cmp r1, r0 bne _080FB800 movs r0, 0x1 b _080FB812 .pool _080FB800: ldr r0, =0x0000081d cmp r1, r0 beq _080FB810 movs r0, 0 b _080FB812 .pool _080FB810: movs r0, 0x2 _080FB812: pop {r1} bx r1 thumb_func_end GetCurrentMapRotatingGatePuzzleType thumb_func_start sub_80FB818 sub_80FB818: @ 80FB818 push {r4-r6,lr} movs r0, 0x80 lsls r0, 7 bl GetVarPointer adds r5, r0, 0 movs r3, 0 ldr r4, =gUnknown_0203A048 ldrb r0, [r4] cmp r3, r0 bge _080FB844 ldr r6, =gUnknown_0203A044 _080FB830: adds r2, r5, r3 ldr r1, [r6] lsls r0, r3, 3 adds r0, r1 ldrb r0, [r0, 0x5] strb r0, [r2] adds r3, 0x1 ldrb r0, [r4] cmp r3, r0 blt _080FB830 _080FB844: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80FB818 thumb_func_start sub_80FB854 sub_80FB854: @ 80FB854 push {r4,lr} adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 movs r0, 0x80 lsls r0, 7 bl GetVarPointer adds r0, r4 ldrb r0, [r0] pop {r4} pop {r1} bx r1 thumb_func_end sub_80FB854 thumb_func_start sub_80FB870 sub_80FB870: @ 80FB870 push {r4,r5,lr} adds r4, r0, 0 adds r5, r1, 0 lsls r4, 24 lsrs r4, 24 lsls r5, 24 lsrs r5, 24 movs r0, 0x80 lsls r0, 7 bl GetVarPointer adds r0, r4 strb r5, [r0] pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80FB870 thumb_func_start sub_80FB890 sub_80FB890: @ 80FB890 push {r4,r5,lr} adds r4, r1, 0 lsls r0, 24 lsrs r5, r0, 24 adds r0, r5, 0 bl sub_80FB854 lsls r0, 24 lsrs r1, r0, 24 cmp r4, 0x1 bne _080FB8B4 cmp r1, 0 beq _080FB8B0 subs r0, r1, 0x1 lsls r0, 24 b _080FB8BE _080FB8B0: movs r1, 0x3 b _080FB8C0 _080FB8B4: adds r1, 0x1 lsls r1, 24 movs r0, 0xC0 lsls r0, 18 ands r0, r1 _080FB8BE: lsrs r1, r0, 24 _080FB8C0: adds r0, r5, 0 bl sub_80FB870 pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_80FB890 thumb_func_start sub_80FB8CC sub_80FB8CC: @ 80FB8CC push {lr} bl GetCurrentMapRotatingGatePuzzleType cmp r0, 0x1 beq _080FB8E0 cmp r0, 0x1 ble _080FB914 cmp r0, 0x2 beq _080FB8F8 b _080FB914 _080FB8E0: ldr r1, =gUnknown_0203A044 ldr r0, =gUnknown_0858E8B0 str r0, [r1] ldr r1, =gUnknown_0203A048 movs r0, 0x8 b _080FB902 .pool _080FB8F8: ldr r1, =gUnknown_0203A044 ldr r0, =gUnknown_0858E8F0 str r0, [r1] ldr r1, =gUnknown_0203A048 movs r0, 0xB _080FB902: strb r0, [r1] movs r1, 0 ldr r3, =gUnknown_0203A038 movs r2, 0x40 _080FB90A: adds r0, r1, r3 strb r2, [r0] adds r1, 0x1 cmp r1, 0xA bls _080FB90A _080FB914: pop {r0} bx r0 .pool thumb_func_end sub_80FB8CC thumb_func_start sub_80FB928 sub_80FB928: @ 80FB928 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x4 lsls r0, 16 lsrs r0, 16 str r0, [sp] lsls r1, 16 lsrs r1, 16 mov r10, r1 ldr r0, =gSaveBlock1Ptr ldr r2, [r0] ldrh r1, [r2] subs r0, r1, 0x2 lsls r0, 16 lsrs r3, r0, 16 adds r1, 0x11 lsls r1, 16 lsrs r1, 16 mov r9, r1 ldrh r1, [r2, 0x2] subs r0, r1, 0x2 lsls r0, 16 lsrs r2, r0, 16 adds r1, 0xE lsls r1, 16 lsrs r1, 16 mov r8, r1 movs r5, 0 ldr r0, =gUnknown_0203A048 ldrb r0, [r0] cmp r5, r0 bcs _080FB9DA lsls r0, r2, 16 asrs r7, r0, 16 lsls r0, r3, 16 asrs r6, r0, 16 _080FB976: ldr r0, =gUnknown_0203A044 ldr r0, [r0] lsls r1, r5, 3 adds r1, r0 ldrh r0, [r1] adds r0, 0x7 lsls r0, 16 lsrs r2, r0, 16 ldrh r0, [r1, 0x2] adds r0, 0x7 lsls r0, 16 asrs r1, r0, 16 cmp r7, r1 bgt _080FB9CC mov r3, r8 lsls r0, r3, 16 asrs r0, 16 cmp r0, r1 blt _080FB9CC lsls r0, r2, 16 asrs r1, r0, 16 cmp r6, r1 bgt _080FB9CC mov r2, r9 lsls r0, r2, 16 asrs r0, 16 cmp r0, r1 blt _080FB9CC ldr r0, =gUnknown_0203A038 adds r4, r5, r0 ldrb r0, [r4] cmp r0, 0x40 bne _080FB9CC ldr r3, [sp] lsls r1, r3, 16 mov r0, r10 lsls r2, r0, 16 adds r0, r5, 0 asrs r1, 16 asrs r2, 16 bl sub_80FB9FC strb r0, [r4] _080FB9CC: adds r0, r5, 0x1 lsls r0, 24 lsrs r5, r0, 24 ldr r0, =gUnknown_0203A048 ldrb r0, [r0] cmp r5, r0 bcc _080FB976 _080FB9DA: add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80FB928 thumb_func_start sub_80FB9FC sub_80FB9FC: @ 80FB9FC push {r4-r7,lr} mov r7, r8 push {r7} sub sp, 0x18 lsls r0, 24 lsrs r6, r0, 24 lsls r1, 16 lsrs r7, r1, 16 lsls r2, 16 lsrs r2, 16 mov r8, r2 ldr r0, =gUnknown_0203A044 lsls r1, r6, 3 ldr r0, [r0] adds r4, r0, r1 ldrb r0, [r4, 0x4] cmp r0, 0 beq _080FBA24 cmp r0, 0x4 bne _080FBA34 _080FBA24: mov r1, sp ldr r0, =gUnknown_08591FE0 b _080FBA38 .pool _080FBA34: mov r1, sp ldr r0, =gUnknown_08591FC8 _080FBA38: ldm r0!, {r2,r3,r5} stm r1!, {r2,r3,r5} ldm r0!, {r2,r3,r5} stm r1!, {r2,r3,r5} mov r2, sp ldrb r0, [r4, 0x4] movs r3, 0x98 lsls r3, 5 adds r1, r3, 0 adds r0, r1 strh r0, [r2] mov r0, sp movs r1, 0 movs r2, 0 movs r3, 0x94 bl CreateSprite lsls r0, 24 lsrs r5, r0, 24 cmp r5, 0x40 beq _080FBAD4 ldrh r0, [r4] adds r0, 0x7 ldrh r1, [r4, 0x2] adds r1, 0x7 lsls r4, r5, 4 adds r4, r5 lsls r4, 2 ldr r2, =gSprites adds r4, r2 strh r6, [r4, 0x2E] movs r2, 0x3E adds r2, r4 mov r12, r2 ldrb r2, [r2] movs r3, 0x2 orrs r2, r3 mov r3, r12 strb r2, [r3] lsls r0, 16 asrs r0, 16 lsls r2, r7, 16 asrs r2, 16 adds r0, r2 lsls r0, 16 asrs r0, 16 lsls r1, 16 asrs r1, 16 mov r3, r8 lsls r2, r3, 16 asrs r2, 16 adds r1, r2 lsls r1, 16 asrs r1, 16 adds r2, r4, 0 adds r2, 0x20 adds r3, r4, 0 adds r3, 0x22 bl sub_8092FF0 adds r0, r4, 0 bl sub_80FBB64 adds r0, r6, 0 bl sub_80FB854 adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl StartSpriteAffineAnim adds r0, r5, 0 b _080FBAD6 .pool _080FBAD4: movs r0, 0x40 _080FBAD6: add sp, 0x18 pop {r3} mov r8, r3 pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_80FB9FC thumb_func_start sub_80FBAE4 sub_80FBAE4: @ 80FBAE4 push {r4-r7,lr} adds r6, r0, 0 ldrh r0, [r6, 0x30] lsls r0, 24 lsrs r5, r0, 24 ldrh r0, [r6, 0x32] lsls r0, 24 lsrs r4, r0, 24 adds r7, r4, 0 adds r0, r6, 0 bl sub_80FBB64 cmp r5, 0x1 bne _080FBB2A adds r0, r4, 0x4 lsls r0, 24 lsrs r4, r0, 24 bl GetPlayerSpeed lsls r0, 16 asrs r0, 16 cmp r0, 0x1 beq _080FBB1A adds r0, r4, 0 adds r0, 0x8 lsls r0, 24 lsrs r4, r0, 24 _080FBB1A: movs r0, 0x30 bl PlaySE adds r0, r6, 0 adds r1, r4, 0 bl StartSpriteAffineAnim b _080FBB58 _080FBB2A: cmp r5, 0x2 bne _080FBB58 adds r0, r7, 0 adds r0, 0x8 lsls r0, 24 lsrs r4, r0, 24 bl GetPlayerSpeed lsls r0, 16 asrs r0, 16 cmp r0, 0x1 beq _080FBB4A adds r0, r4, 0 adds r0, 0x8 lsls r0, 24 lsrs r4, r0, 24 _080FBB4A: movs r0, 0x30 bl PlaySE adds r0, r6, 0 adds r1, r4, 0 bl StartSpriteAffineAnim _080FBB58: movs r0, 0 strh r0, [r6, 0x30] pop {r4-r7} pop {r0} bx r0 thumb_func_end sub_80FBAE4 thumb_func_start sub_80FBB64 sub_80FBB64: @ 80FBB64 push {r4-r6,lr} mov r12, r0 mov r4, r12 adds r4, 0x3E ldrb r0, [r4] movs r5, 0x5 negs r5, r5 ands r5, r0 strb r5, [r4] mov r0, r12 ldrh r1, [r0, 0x24] ldrh r2, [r0, 0x20] adds r1, r2 adds r0, 0x28 movs r2, 0 ldrsb r2, [r0, r2] ldr r0, =gSpriteCoordOffsetX adds r2, r1 ldrh r0, [r0] adds r2, r0 lsls r2, 16 mov r3, r12 ldrh r1, [r3, 0x26] ldrh r0, [r3, 0x22] adds r1, r0 mov r0, r12 adds r0, 0x29 ldrb r0, [r0] lsls r0, 24 asrs r0, 24 ldr r3, =gSpriteCoordOffsetY adds r0, r1 ldrh r3, [r3] adds r0, r3 lsls r0, 16 movs r3, 0x80 lsls r3, 15 adds r1, r2, r3 lsrs r1, 16 lsrs r6, r0, 16 adds r0, r3 lsrs r3, r0, 16 asrs r2, 16 cmp r2, 0xFF bgt _080FBBCA lsls r0, r1, 16 asrs r0, 16 movs r1, 0x10 negs r1, r1 cmp r0, r1 bge _080FBBD2 _080FBBCA: movs r1, 0x4 adds r0, r5, 0 orrs r0, r1 strb r0, [r4] _080FBBD2: lsls r0, r6, 16 asrs r0, 16 cmp r0, 0xAF bgt _080FBBE6 lsls r0, r3, 16 asrs r0, 16 movs r1, 0x10 negs r1, r1 cmp r0, r1 bge _080FBBF2 _080FBBE6: mov r0, r12 adds r0, 0x3E ldrb r1, [r0] movs r2, 0x4 orrs r1, r2 strb r1, [r0] _080FBBF2: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_80FBB64 thumb_func_start LoadRotatingGatePics @ void LoadRotatingGatePics() LoadRotatingGatePics: @ 80FBC00 push {lr} ldr r0, =gUnknown_08591D58 bl LoadSpriteSheets pop {r0} bx r0 .pool thumb_func_end LoadRotatingGatePics thumb_func_start sub_80FBC10 sub_80FBC10: @ 80FBC10 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} ldr r0, =gSaveBlock1Ptr ldr r2, [r0] ldrh r1, [r2] subs r0, r1, 0x2 lsls r0, 16 lsrs r0, 16 mov r10, r0 adds r1, 0x11 lsls r1, 16 lsrs r1, 16 mov r9, r1 ldrh r1, [r2, 0x2] subs r0, r1, 0x2 lsls r0, 16 lsrs r0, 16 mov r8, r0 adds r1, 0xE lsls r1, 16 lsrs r7, r1, 16 movs r6, 0 b _080FBCB6 .pool _080FBC48: ldr r0, =gUnknown_0203A044 ldr r0, [r0] lsls r1, r6, 3 adds r1, r0 ldrh r0, [r1] adds r0, 0x7 lsls r0, 16 lsrs r2, r0, 16 ldrh r0, [r1, 0x2] adds r0, 0x7 lsls r0, 16 lsrs r3, r0, 16 ldr r0, =gUnknown_0203A038 adds r0, r6, r0 ldrb r0, [r0] cmp r0, 0x40 beq _080FBCB4 lsls r0, r2, 16 mov r2, r10 lsls r1, r2, 16 asrs r2, r0, 16 cmp r0, r1 blt _080FBC94 mov r1, r9 lsls r0, r1, 16 asrs r0, 16 cmp r2, r0 bgt _080FBC94 lsls r0, r3, 16 mov r2, r8 lsls r1, r2, 16 asrs r2, r0, 16 cmp r0, r1 blt _080FBC94 lsls r0, r7, 16 asrs r0, 16 cmp r2, r0 ble _080FBCB4 _080FBC94: ldr r0, =gUnknown_0203A038 adds r5, r6, r0 ldrb r0, [r5] lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 adds r0, r4, 0 bl FreeSpriteOamMatrix adds r0, r4, 0 bl DestroySprite movs r0, 0x40 strb r0, [r5] _080FBCB4: adds r6, 0x1 _080FBCB6: ldr r0, =gUnknown_0203A048 ldrb r0, [r0] cmp r6, r0 blt _080FBC48 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_80FBC10 thumb_func_start sub_80FBCDC sub_80FBCDC: @ 80FBCDC push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0xC lsls r0, 24 lsrs r4, r0, 24 cmp r1, 0x1 bne _080FBCFC ldr r0, =gUnknown_08592058 mov r10, r0 b _080FBD08 .pool _080FBCFC: cmp r1, 0x2 beq _080FBD04 _080FBD00: movs r0, 0 b _080FBD98 _080FBD04: ldr r1, =gUnknown_08592038 mov r10, r1 _080FBD08: adds r0, r4, 0 bl sub_80FB854 lsls r0, 24 lsrs r0, 24 str r0, [sp] ldr r0, =gUnknown_0203A044 ldr r1, [r0] lsls r0, r4, 3 adds r0, r1 ldrb r2, [r0, 0x4] ldrh r1, [r0] adds r1, 0x7 ldrh r0, [r0, 0x2] adds r0, 0x7 movs r3, 0 lsls r2, 3 str r2, [sp, 0x4] lsls r1, 16 asrs r1, 16 mov r9, r1 lsls r0, 16 asrs r0, 16 mov r8, r0 _080FBD38: movs r6, 0 ldr r2, [sp] adds r7, r2, r3 lsls r0, r3, 1 adds r5, r7, 0 ldr r1, [sp, 0x4] adds r0, r1 ldr r2, =gUnknown_08592078 adds r4, r0, r2 _080FBD4A: adds r0, r5, 0 cmp r5, 0 bge _080FBD52 adds r0, r7, 0x3 _080FBD52: asrs r0, 2 lsls r0, 2 subs r0, r5, r0 lsls r0, 1 adds r0, r6 lsls r0, 24 lsrs r1, r0, 24 ldrb r0, [r4] cmp r0, 0 beq _080FBD88 lsls r1, 2 add r1, r10 movs r0, 0 ldrsb r0, [r1, r0] add r0, r9 ldrb r1, [r1, 0x1] lsls r1, 24 asrs r1, 24 add r1, r8 str r3, [sp, 0x8] bl MapGridIsImpassableAt lsls r0, 24 lsrs r0, 24 ldr r3, [sp, 0x8] cmp r0, 0x1 beq _080FBD00 _080FBD88: adds r4, 0x1 adds r6, 0x1 cmp r6, 0x1 ble _080FBD4A adds r3, 0x1 cmp r3, 0x3 ble _080FBD38 movs r0, 0x1 _080FBD98: add sp, 0xC pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end sub_80FBCDC thumb_func_start sub_80FBDB4 sub_80FBDB4: @ 80FBDB4 push {r4-r6,lr} adds r4, r1, 0 lsls r0, 24 lsrs r0, 24 adds r6, r0, 0 lsls r4, 24 lsrs r5, r4, 24 lsrs r4, 25 movs r0, 0x1 ands r5, r0 adds r0, r6, 0 bl sub_80FB854 subs r4, r0 adds r1, r4, 0x4 adds r0, r1, 0 cmp r1, 0 bge _080FBDDA adds r0, r4, 0x7 _080FBDDA: asrs r0, 2 lsls r0, 2 subs r0, r1, r0 ldr r1, =gUnknown_0203A044 ldr r2, [r1] lsls r1, r6, 3 adds r1, r2 ldrb r1, [r1, 0x4] ldr r2, =gUnknown_08592078 lsls r0, 24 asrs r0, 23 adds r0, r5 lsls r1, 3 adds r0, r1 adds r0, r2 ldrb r0, [r0] pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_80FBDB4 thumb_func_start sub_80FBE08 sub_80FBE08: @ 80FBE08 push {r4,lr} lsls r0, 24 lsrs r3, r0, 24 ldr r0, =gUnknown_0203A038 adds r2, r3, r0 ldrb r0, [r2] cmp r0, 0x40 beq _080FBE2C lsls r4, r0, 4 adds r4, r0 lsls r4, 2 ldr r0, =gSprites adds r4, r0 strh r1, [r4, 0x30] adds r0, r3, 0 bl sub_80FB854 strh r0, [r4, 0x32] _080FBE2C: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_80FBE08 thumb_func_start sub_80FBE3C sub_80FBE3C: @ 80FBE3C push {lr} lsls r0, 24 lsrs r0, 24 adds r3, r0, 0 lsls r1, 16 lsrs r1, 16 lsls r2, 16 lsrs r2, 16 cmp r0, 0x2 bne _080FBE58 ldr r3, =gUnknown_08591FF8 b _080FBE7A .pool _080FBE58: cmp r0, 0x1 bne _080FBE64 ldr r3, =gUnknown_08592008 b _080FBE7A .pool _080FBE64: cmp r0, 0x3 bne _080FBE70 ldr r3, =gUnknown_08592018 b _080FBE7A .pool _080FBE70: cmp r3, 0x4 beq _080FBE78 movs r0, 0xFF b _080FBE88 _080FBE78: ldr r3, =gUnknown_08592028 _080FBE7A: lsls r0, r2, 16 lsls r1, 16 asrs r1, 16 asrs r0, 14 adds r0, r1 adds r0, r3, r0 ldrb r0, [r0] _080FBE88: pop {r1} bx r1 .pool thumb_func_end sub_80FBE3C thumb_func_start sub_80FBE90 sub_80FBE90: @ 80FBE90 push {lr} bl GetCurrentMapRotatingGatePuzzleType cmp r0, 0 beq _080FBEA2 bl sub_80FB8CC bl sub_80FB818 _080FBEA2: pop {r0} bx r0 thumb_func_end sub_80FBE90 thumb_func_start RotatingGatePuzzleCameraUpdate @ void RotatingGatePuzzleCameraUpdate(s32 deltaX, s32 deltaY) RotatingGatePuzzleCameraUpdate: @ 80FBEA8 push {r4,r5,lr} lsls r0, 16 lsrs r4, r0, 16 lsls r1, 16 lsrs r5, r1, 16 bl GetCurrentMapRotatingGatePuzzleType cmp r0, 0 beq _080FBECA lsls r0, r4, 16 asrs r0, 16 lsls r1, r5, 16 asrs r1, 16 bl sub_80FB928 bl sub_80FBC10 _080FBECA: pop {r4,r5} pop {r0} bx r0 thumb_func_end RotatingGatePuzzleCameraUpdate thumb_func_start sub_80FBED0 sub_80FBED0: @ 80FBED0 push {lr} bl GetCurrentMapRotatingGatePuzzleType cmp r0, 0 beq _080FBEEA bl LoadRotatingGatePics bl sub_80FB8CC movs r0, 0 movs r1, 0 bl sub_80FB928 _080FBEEA: pop {r0} bx r0 thumb_func_end sub_80FBED0 thumb_func_start CheckForRotatingGatePuzzleCollision CheckForRotatingGatePuzzleCollision: @ 80FBEF0 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} lsls r0, 24 lsrs r0, 24 mov r9, r0 lsls r1, 16 lsrs r4, r1, 16 lsls r2, 16 lsrs r2, 16 mov r8, r2 bl GetCurrentMapRotatingGatePuzzleType cmp r0, 0 bne _080FBF24 b _080FBFC2 _080FBF12: adds r0, r4, 0 adds r1, r5, 0 bl sub_80FBE08 adds r0, r4, 0 adds r1, r5, 0 bl sub_80FB890 b _080FBFC2 _080FBF24: movs r6, 0 ldr r0, =gUnknown_0203A048 ldrb r0, [r0] cmp r6, r0 bge _080FBFC2 lsls r0, r4, 16 asrs r7, r0, 16 _080FBF32: ldr r0, =gUnknown_0203A044 ldr r1, [r0] lsls r0, r6, 3 adds r0, r1 ldrh r1, [r0] adds r1, 0x7 ldrh r0, [r0, 0x2] adds r0, 0x7 lsls r0, 16 lsrs r2, r0, 16 lsls r1, 16 asrs r4, r1, 16 subs r0, r4, 0x2 cmp r0, r7 bgt _080FBFB8 adds r0, r4, 0x1 cmp r7, r0 bgt _080FBFB8 lsls r0, r2, 16 asrs r3, r0, 16 subs r1, r3, 0x2 mov r2, r8 lsls r0, r2, 16 asrs r2, r0, 16 cmp r1, r2 bgt _080FBFB8 adds r0, r3, 0x1 cmp r2, r0 bgt _080FBFB8 subs r1, r7, r4 adds r1, 0x2 subs r2, r3 adds r2, 0x2 lsls r1, 16 asrs r1, 16 lsls r2, 16 asrs r2, 16 mov r0, r9 bl sub_80FBE3C lsls r0, 24 lsrs r0, 24 cmp r0, 0xFF beq _080FBFB8 lsrs r5, r0, 4 movs r1, 0xF ands r1, r0 lsls r0, r6, 24 lsrs r4, r0, 24 adds r0, r4, 0 bl sub_80FBDB4 cmp r0, 0 beq _080FBFB8 adds r0, r4, 0 adds r1, r5, 0 bl sub_80FBCDC cmp r0, 0 bne _080FBF12 movs r0, 0x1 b _080FBFC4 .pool _080FBFB8: adds r6, 0x1 ldr r0, =gUnknown_0203A048 ldrb r0, [r0] cmp r6, r0 blt _080FBF32 _080FBFC2: movs r0, 0 _080FBFC4: pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end CheckForRotatingGatePuzzleCollision thumb_func_start sub_80FBFD4 sub_80FBFD4: @ 80FBFD4 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} lsls r0, 24 lsrs r0, 24 mov r9, r0 lsls r1, 16 lsrs r4, r1, 16 lsls r2, 16 lsrs r2, 16 mov r8, r2 bl GetCurrentMapRotatingGatePuzzleType cmp r0, 0 bne _080FBFFA b _080FC08A _080FBFF6: movs r0, 0x1 b _080FC08C _080FBFFA: movs r6, 0 ldr r0, =gUnknown_0203A048 ldrb r0, [r0] cmp r6, r0 bge _080FC08A lsls r0, r4, 16 asrs r7, r0, 16 _080FC008: ldr r0, =gUnknown_0203A044 ldr r1, [r0] lsls r0, r6, 3 adds r0, r1 ldrh r1, [r0] adds r1, 0x7 ldrh r0, [r0, 0x2] adds r0, 0x7 lsls r0, 16 lsrs r2, r0, 16 lsls r1, 16 asrs r4, r1, 16 subs r0, r4, 0x2 cmp r0, r7 bgt _080FC080 adds r0, r4, 0x1 cmp r7, r0 bgt _080FC080 lsls r0, r2, 16 asrs r3, r0, 16 subs r1, r3, 0x2 mov r2, r8 lsls r0, r2, 16 asrs r2, r0, 16 cmp r1, r2 bgt _080FC080 adds r0, r3, 0x1 cmp r2, r0 bgt _080FC080 subs r1, r7, r4 adds r1, 0x2 subs r2, r3 adds r2, 0x2 lsls r1, 16 asrs r1, 16 lsls r2, 16 asrs r2, 16 mov r0, r9 bl sub_80FBE3C lsls r0, 24 lsrs r0, 24 cmp r0, 0xFF beq _080FC080 lsrs r5, r0, 4 movs r1, 0xF ands r1, r0 lsls r0, r6, 24 lsrs r4, r0, 24 adds r0, r4, 0 bl sub_80FBDB4 cmp r0, 0 beq _080FC080 adds r0, r4, 0 adds r1, r5, 0 bl sub_80FBCDC cmp r0, 0 beq _080FBFF6 _080FC080: adds r6, 0x1 ldr r0, =gUnknown_0203A048 ldrb r0, [r0] cmp r6, r0 blt _080FC008 _080FC08A: movs r0, 0 _080FC08C: pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end sub_80FBFD4 .align 2, 0 @ Don't pad with nop.