Std_MsgboxNPC: lock faceplayer message 0x0 waitmessage waitbuttonpress release return Std_MsgboxSign: lockall message 0x0 waitmessage waitbuttonpress releaseall return Std_MsgboxDefault: message 0x0 waitmessage waitbuttonpress return Std_MsgboxYesNo: message 0x0 waitmessage yesnobox 20, 8 return Std_MsgboxGetPoints: message 0x0 playfanfare MUS_OBTAIN_B_POINTS waitfanfare waitmessage return Std_10: pokenavcall 0x0 waitmessage return EventScript_UnusedReturn: return Common_EventScript_SaveGame:: special SaveGame waitstate return