BattleFrontier_BattleTowerLobby_MapScripts:: @ 823E67B map_script 5, BattleFrontier_BattleTowerLobby_MapScript1_23E690 map_script 3, BattleFrontier_BattleTowerLobby_MapScript1_23E694 map_script 2, BattleFrontier_BattleTowerLobby_MapScript2_23E6DD map_script 4, BattleFrontier_BattleTowerLobby_MapScript2_23E6C9 .byte 0 BattleFrontier_BattleTowerLobby_MapScript1_23E690: @ 823E690 special sub_81653CC end BattleFrontier_BattleTowerLobby_MapScript1_23E694: @ 823E694 call BattleFrontier_BattleTowerLobby_EventScript_28CC84 setvar VAR_0x8004, 10 special CallApprenticeFunction compare VAR_0x8004, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E6B5 checkflag FLAG_0x934 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E6C1 BattleFrontier_BattleTowerLobby_EventScript_23E6B5:: @ 823E6B5 clearflag FLAG_HIDE_APPRENTICE setvar VAR_0x8004, 23 special CallApprenticeFunction BattleFrontier_BattleTowerLobby_EventScript_23E6C0:: @ 823E6C0 end BattleFrontier_BattleTowerLobby_EventScript_23E6C1:: @ 823E6C1 setflag FLAG_HIDE_APPRENTICE goto BattleFrontier_BattleTowerLobby_EventScript_23E6C0 BattleFrontier_BattleTowerLobby_MapScript2_23E6C9: @ 823E6C9 map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerLobby_EventScript_23E6D3 .2byte 0 BattleFrontier_BattleTowerLobby_EventScript_23E6D3:: @ 823E6D3 setvar VAR_TEMP_1, 1 turnobject 255, 2 end BattleFrontier_BattleTowerLobby_MapScript2_23E6DD: @ 823E6DD map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerLobby_EventScript_23E707 map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattleTowerLobby_EventScript_23E710 map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattleTowerLobby_EventScript_23E8EE map_script_2 VAR_TEMP_0, 3, BattleFrontier_BattleTowerLobby_EventScript_23E758 map_script_2 VAR_TEMP_0, 4, BattleFrontier_BattleTowerLobby_EventScript_23E7F2 .2byte 0 BattleFrontier_BattleTowerLobby_EventScript_23E707:: @ 823E707 setvar VAR_0x8004, 0 special CallFrontierUtilFunc end BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710 lock faceplayer msgbox BattleFrontier_BattleTowerLobby_Text_23F583, 4 closemessage setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 setvar VAR_0x8006, 0 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special CallFrontierUtilFunc setvar VAR_TEMP_0, 255 release end BattleFrontier_BattleTowerLobby_EventScript_23E758:: @ 823E758 lock faceplayer setvar VAR_0x8004, 10 special CallFrontierUtilFunc compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E778 message BattleFrontier_BattleTowerLobby_Text_23F60D waitmessage goto BattleFrontier_BattleTowerLobby_EventScript_23E780 BattleFrontier_BattleTowerLobby_EventScript_23E778:: @ 823E778 msgbox BattleFrontier_BattleTowerLobby_Text_241486, 4 BattleFrontier_BattleTowerLobby_EventScript_23E780:: @ 823E780 setvar VAR_0x8004, 5 special sub_8161F74 compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E7A5 message BattleFrontier_BattleTowerLobby_Text_23F844 waitmessage playfanfare MUS_FANFA4 waitfanfare msgbox BattleFrontier_BattleTowerLobby_Text_23F89F, 4 BattleFrontier_BattleTowerLobby_EventScript_23E7A5:: @ 823E7A5 msgbox BattleFrontier_BattleTowerLobby_Text_2414D4, 4 setvar VAR_0x8004, 11 special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_241520, 9 call BattleFrontier_BattleTowerLobby_EventScript_23E84D setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 special sub_8161F74 compare VAR_RESULT, 49 goto_if 5, BattleFrontier_BattleTowerLobby_EventScript_23E7E2 msgbox BattleFrontier_BattleTowerLobby_Text_23F79D, 4 BattleFrontier_BattleTowerLobby_EventScript_23E7E2:: @ 823E7E2 msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, 4 closemessage setvar VAR_TEMP_0, 255 release end BattleFrontier_BattleTowerLobby_EventScript_23E7F2:: @ 823E7F2 compare VAR_FRONTIER_BATTLE_MODE, 2 goto_if 5, BattleFrontier_BattleTowerLobby_EventScript_23E81E checkflag FLAG_0x152 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E81E setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 special sub_8161F74 compare VAR_RESULT, 0 goto_if 5, BattleFrontier_BattleTowerLobby_EventScript_23E830 BattleFrontier_BattleTowerLobby_EventScript_23E81E:: @ 823E81E setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 0 special sub_8161F74 BattleFrontier_BattleTowerLobby_EventScript_23E830:: @ 823E830 lock faceplayer message BattleFrontier_BattleTowerLobby_Text_23F6F7 waitmessage call BattleFrontier_BattleTowerLobby_EventScript_23E84D msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, 4 closemessage setvar VAR_TEMP_0, 255 release end BattleFrontier_BattleTowerLobby_EventScript_23E84D:: @ 823E84D message BattleFrontier_BattleTowerLobby_Text_23F70F waitmessage setvar VAR_0x8004, 8 special CallFrontierUtilFunc special LoadPlayerParty special HealPlayerParty setvar VAR_0x8004, 6 setvar VAR_0x8005, 0 special sub_8161F74 playse SE_SAVE waitse call BattleFrontier_BattleTowerLobby_EventScript_23E8E0 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E8DF message BattleFrontier_BattleTowerLobby_Text_23FE3C waitmessage multichoicedefault 20, 8, 94, 1, 0 switch VAR_RESULT case 1, BattleFrontier_BattleTowerLobby_EventScript_23E8DF case 0, BattleFrontier_BattleTowerLobby_EventScript_23E8B4 case 127, BattleFrontier_BattleTowerLobby_EventScript_23E8DF BattleFrontier_BattleArenaBattleRoom_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleArenaLobby_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleDomeLobby_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleDomePreBattleRoom_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleFactoryLobby_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattlePalaceLobby_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleTowerBattleRoom_EventScript_23E8B4:: @ 823E8B4 BattleFrontier_BattleTowerLobby_EventScript_23E8B4:: @ 823E8B4 setvar VAR_0x8004, 19 special CallFrontierUtilFunc compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23E8D7 playse SE_SAVE msgbox BattleFrontier_BattleTowerLobby_Text_2423CD, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23E8DF BattleFrontier_BattleTowerLobby_EventScript_23E8D7:: @ 823E8D7 msgbox gText_BattleRecordCouldntBeSaved, 4 BattleFrontier_BattleTowerLobby_EventScript_23E8DF:: @ 823E8DF return BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleArenaLobby_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleDomeLobby_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleDomePreBattleRoom_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleFactoryLobby_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattlePalaceLobby_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0:: @ 823E8E0 BattleFrontier_BattleTowerLobby_EventScript_23E8E0:: @ 823E8E0 setvar VAR_0x8004, 1 setvar VAR_0x8005, 6 special CallFrontierUtilFunc return BattleFrontier_BattleTowerLobby_EventScript_23E8EE:: @ 823E8EE lock faceplayer compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23E930 message BattleFrontier_BattleTowerLobby_Text_23F737 waitmessage message BattleFrontier_BattleTowerLobby_Text_23F754 waitmessage setvar VAR_0x8004, 6 setvar VAR_0x8005, 1 special sub_8161F74 playse SE_SAVE waitse setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 special CallFrontierUtilFunc goto BattleFrontier_BattleTowerLobby_EventScript_23F0F3 end BattleFrontier_BattleTowerLobby_EventScript_23E930:: @ 823E930 setvar VAR_0x40BC, 1 return BattleFrontier_BattleTowerLobby_EventScript_23E936:: @ 823E936 lock faceplayer setvar VAR_FRONTIER_FACILITY, 0 special SavePlayerParty msgbox BattleFrontier_BattleTowerLobby_Text_240537, 4 BattleFrontier_BattleTowerLobby_EventScript_23E948:: @ 823E948 message BattleFrontier_BattleTowerLobby_Text_2405B3 waitmessage multichoice 17, 6, 23, 0 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23E984 case 1, BattleFrontier_BattleTowerLobby_EventScript_23EA91 case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984 setvar VAR_FRONTIER_BATTLE_MODE, 0 message BattleFrontier_BattleTowerLobby_Text_23FD3B waitmessage multichoice 17, 6, 24, 0 switch VAR_RESULT case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 setvar VAR_0x8004, 15 special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_2407A6, 4 fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT setvar VAR_0x8005, 3 special sub_80F9490 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0E3 msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, 5 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 case 1, BattleFrontier_BattleTowerLobby_EventScript_23EA2A case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 call BattleFrontier_BattleTowerLobby_EventScript_27134F setvar VAR_TEMP_0, 255 compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0D0 incrementgamestat 30 setvar VAR_0x40BC, 1 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F3 end BattleFrontier_BattleTowerLobby_EventScript_23EA91:: @ 823EA91 msgbox BattleFrontier_BattleTowerLobby_Text_2405EC, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23E948 end BattleFrontier_BattleTowerLobby_EventScript_23EA9F:: @ 823EA9F lock faceplayer setvar VAR_FRONTIER_FACILITY, 0 special SavePlayerParty msgbox BattleFrontier_BattleTowerLobby_Text_2407E2, 4 BattleFrontier_BattleTowerLobby_EventScript_23EAB1:: @ 823EAB1 message BattleFrontier_BattleTowerLobby_Text_24085E waitmessage multichoice 17, 6, 23, 0 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23EAED case 1, BattleFrontier_BattleTowerLobby_EventScript_23EBFA case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED setvar VAR_FRONTIER_BATTLE_MODE, 1 message BattleFrontier_BattleTowerLobby_Text_23FD3B waitmessage multichoice 17, 6, 24, 0 switch VAR_RESULT case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 setvar VAR_0x8004, 15 special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_240A50, 4 fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT setvar VAR_0x8005, 4 special sub_80F9490 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0E3 msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, 5 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 case 1, BattleFrontier_BattleTowerLobby_EventScript_23EB93 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 call BattleFrontier_BattleTowerLobby_EventScript_27134F setvar VAR_TEMP_0, 255 compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0D0 incrementgamestat 30 setvar VAR_0x40BC, 0 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F3 end BattleFrontier_BattleTowerLobby_EventScript_23EBFA:: @ 823EBFA msgbox BattleFrontier_BattleTowerLobby_Text_240897, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23EAB1 end BattleFrontier_BattleTowerLobby_EventScript_23EC08:: @ 823EC08 lock faceplayer setvar VAR_FRONTIER_FACILITY, 0 clearflag FLAG_0x152 special SavePlayerParty msgbox BattleFrontier_BattleTowerLobby_Text_240A8B, 4 BattleFrontier_BattleTowerLobby_EventScript_23EC1D:: @ 823EC1D message BattleFrontier_BattleTowerLobby_Text_240B06 waitmessage multichoice 17, 6, 23, 0 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23EC59 case 1, BattleFrontier_BattleTowerLobby_EventScript_23ED66 case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59 setvar VAR_FRONTIER_BATTLE_MODE, 2 message BattleFrontier_BattleTowerLobby_Text_23FD3B waitmessage multichoice 17, 6, 24, 0 switch VAR_RESULT case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 setvar VAR_0x8004, 15 special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_240DDB, 4 fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT setvar VAR_0x8005, 2 special sub_80F9490 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0E3 msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, 5 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 case 1, BattleFrontier_BattleTowerLobby_EventScript_23ECFF case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 call BattleFrontier_BattleTowerLobby_EventScript_27134F setvar VAR_TEMP_0, 255 compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0D0 incrementgamestat 30 setvar VAR_0x40BC, 0 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F3 end BattleFrontier_BattleTowerLobby_EventScript_23ED66:: @ 823ED66 msgbox BattleFrontier_BattleTowerLobby_Text_240B3E, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23EC1D end BattleFrontier_BattleTowerLobby_EventScript_23ED74:: @ 823ED74 lock faceplayer setvar VAR_FRONTIER_FACILITY, 0 special SavePlayerParty msgbox BattleFrontier_BattleTowerLobby_Text_240E15, 4 BattleFrontier_BattleTowerLobby_EventScript_23ED86:: @ 823ED86 message BattleFrontier_BattleTowerLobby_Text_240E95 waitmessage multichoice 17, 6, 23, 0 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23EDC2 case 1, BattleFrontier_BattleTowerLobby_EventScript_23F3DA case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2 setvar VAR_FRONTIER_BATTLE_MODE, 3 message BattleFrontier_BattleTowerLobby_Text_23FD3B waitmessage multichoice 17, 6, 24, 0 switch VAR_RESULT case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 setvar VAR_0x8004, 15 special CallFrontierUtilFunc compare VAR_0x8004, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B setvar VAR_0x8004, 2 setvar VAR_0x8005, 1 copyvar VAR_0x8006, VAR_RESULT special CallFrontierUtilFunc msgbox BattleFrontier_BattleTowerLobby_Text_24115E, 4 fadescreen 1 call BattleFrontier_BattleTowerLobby_EventScript_23F2B7 copyvar VAR_0x8004, VAR_RESULT setvar VAR_0x8005, 2 special sub_80F9490 waitstate compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0E3 msgbox BattleFrontier_BattleTowerLobby_Text_23FDC7, 5 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 case 1, BattleFrontier_BattleTowerLobby_EventScript_23EE68 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E3 BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68 setvar VAR_0x8004, 2 setvar VAR_0x8005, 4 special CallFrontierUtilFunc setvar VAR_TEMP_0, 0 setvar VAR_0x8004, 0 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 2 setvar VAR_0x8006, 1 special sub_8161F74 setvar VAR_0x8004, 2 setvar VAR_0x8005, 3 setvar VAR_0x8006, 0 special CallFrontierUtilFunc special LoadPlayerParty closemessage delay 2 setvar VAR_0x8004, 6 setvar VAR_0x8005, 0 special sub_8161F74 call BattleFrontier_BattleTowerLobby_EventScript_27134F setvar VAR_TEMP_0, 255 compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0D0 incrementgamestat 30 specialvar VAR_RESULT, IsWirelessAdapterConnected compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F3E8 goto BattleFrontier_BattleTowerLobby_EventScript_23F2C5 end BattleFrontier_BattleTowerLobby_EventScript_23EEE7:: @ 823EEE7 lock faceplayer message BattleFrontier_BattleTowerLobby_Text_23F8CD waitmessage multichoice 16, 4, 109, 0 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23EF32 case 1, BattleFrontier_BattleTowerLobby_EventScript_23EF4C case 2, BattleFrontier_BattleTowerLobby_EventScript_23EF66 case 3, BattleFrontier_BattleTowerLobby_EventScript_23EF80 case 127, BattleFrontier_BattleTowerLobby_EventScript_23EF80 release end BattleFrontier_BattleTowerLobby_EventScript_23EF32:: @ 823EF32 msgbox BattleFrontier_BattleTowerLobby_Text_23F969, 4 setvar VAR_0x8004, 1 call BattleFrontier_BattleTowerLobby_EventScript_271E7C lock faceplayer goto BattleFrontier_BattleTowerLobby_EventScript_23EF8A end BattleFrontier_BattleTowerLobby_EventScript_23EF4C:: @ 823EF4C msgbox BattleFrontier_BattleTowerLobby_Text_23F9AA, 4 setvar VAR_0x8004, 2 call BattleFrontier_BattleTowerLobby_EventScript_271E7C lock faceplayer goto BattleFrontier_BattleTowerLobby_EventScript_23EF8A end BattleFrontier_BattleTowerLobby_EventScript_23EF66:: @ 823EF66 msgbox BattleFrontier_BattleTowerLobby_Text_23F9D4, 4 setvar VAR_0x8004, 3 call BattleFrontier_BattleTowerLobby_EventScript_271E7C lock faceplayer goto BattleFrontier_BattleTowerLobby_EventScript_23EF8A end BattleFrontier_BattleTowerLobby_EventScript_23EF80:: @ 823EF80 msgbox BattleFrontier_BattleTowerLobby_Text_23FA0F, 4 release end BattleFrontier_BattleTowerLobby_EventScript_23EF8A:: @ 823EF8A compare VAR_RESULT, 0 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23EFA1 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23EFAB end BattleFrontier_BattleTowerLobby_EventScript_23EFA1:: @ 823EFA1 msgbox BattleFrontier_BattleTowerLobby_Text_23FA4F, 4 release end BattleFrontier_BattleTowerLobby_EventScript_23EFAB:: @ 823EFAB msgbox BattleFrontier_BattleTowerLobby_Text_23FA83, 4 release end BattleFrontier_BattleTowerLobby_EventScript_23EFB5:: @ 823EFB5 msgbox BattleFrontier_BattleTowerLobby_Text_23FAC0, 2 end BattleFrontier_BattleTowerLobby_EventScript_23EFBE:: @ 823EFBE msgbox BattleFrontier_BattleTowerLobby_Text_23FB26, 2 end BattleFrontier_BattleTowerLobby_EventScript_23EFC7:: @ 823EFC7 lockall setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 setvar VAR_0x8006, 0 special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall end BattleFrontier_BattleTowerLobby_EventScript_23EFE0:: @ 823EFE0 lockall setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 setvar VAR_0x8006, 1 special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall end BattleFrontier_BattleTowerLobby_EventScript_23EFF9:: @ 823EFF9 lockall setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 setvar VAR_0x8006, 2 special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall end BattleFrontier_BattleTowerLobby_EventScript_23F012:: @ 823F012 lockall setvar VAR_0x8004, 7 setvar VAR_0x8005, 0 setvar VAR_0x8006, 3 special CallFrontierUtilFunc waitbuttonpress special RemoveRecordsWindow releaseall end BattleFrontier_BattleTowerLobby_EventScript_23F02B:: @ 823F02B switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F046 case 1, BattleFrontier_BattleTowerLobby_EventScript_23F08B BattleFrontier_BattleTowerLobby_EventScript_23F046:: @ 823F046 switch VAR_FRONTIER_BATTLE_MODE case 0, BattleFrontier_BattleTowerLobby_EventScript_23F06F case 1, BattleFrontier_BattleTowerLobby_EventScript_23F07D msgbox BattleFrontier_BattleTowerLobby_Text_24038B, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F06F:: @ 823F06F msgbox BattleFrontier_BattleTowerLobby_Text_240027, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F07D:: @ 823F07D msgbox BattleFrontier_BattleTowerLobby_Text_2401DB, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F08B:: @ 823F08B switch VAR_FRONTIER_BATTLE_MODE case 0, BattleFrontier_BattleTowerLobby_EventScript_23F0B4 case 1, BattleFrontier_BattleTowerLobby_EventScript_23F0C2 msgbox BattleFrontier_BattleTowerLobby_Text_24046B, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F0B4:: @ 823F0B4 msgbox BattleFrontier_BattleTowerLobby_Text_24010B, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F0C2:: @ 823F0C2 msgbox BattleFrontier_BattleTowerLobby_Text_2402BD, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F1 end BattleFrontier_BattleTowerLobby_EventScript_23F0D0:: @ 823F0D0 setvar VAR_0x8004, 2 setvar VAR_0x8005, 0 special CallFrontierUtilFunc goto BattleFrontier_BattleTowerLobby_EventScript_23F0E6 end BattleFrontier_BattleTowerLobby_EventScript_23F0E3:: @ 823F0E3 special LoadPlayerParty BattleFrontier_BattleTowerLobby_EventScript_23F0E6:: @ 823F0E6 special CloseLink msgbox BattleFrontier_BattleTowerLobby_Text_23FD07, 4 BattleFrontier_BattleTowerLobby_EventScript_23F0F1:: @ 823F0F1 release end BattleFrontier_BattleTowerLobby_EventScript_23F0F3:: @ 823F0F3 special SavePlayerParty setvar VAR_0x8004, 3 call BattleFrontier_BattleTowerLobby_EventScript_23F272 special CallFrontierUtilFunc setvar VAR_RESULT, 0 BattleFrontier_BattleTowerLobby_EventScript_23F108:: @ 823F108 setvar VAR_0x8004, 12 special sub_8161F74 delay 1 compare VAR_RESULT, 6 goto_if 5, BattleFrontier_BattleTowerLobby_EventScript_23F108 call BattleFrontier_BattleTowerLobby_EventScript_23F135 clearflag FLAG_0x077 warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR, 255, 1, 6 setvar VAR_TEMP_0, 0 waitstate end BattleFrontier_BattleTowerLobby_EventScript_23F135:: @ 823F135 call BattleFrontier_BattleTowerLobby_EventScript_23F1A7 compare VAR_FRONTIER_BATTLE_MODE, 3 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F152 msgbox BattleFrontier_BattleTowerLobby_Text_23FE11, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F15B BattleFrontier_BattleTowerLobby_EventScript_23F152:: @ 823F152 messageautoscroll BattleFrontier_BattleTowerLobby_Text_23FE11 waitmessage delay 48 BattleFrontier_BattleTowerLobby_EventScript_23F15B:: @ 823F15B closemessage call BattleFrontier_BattleTowerLobby_EventScript_23F1E8 call BattleFrontier_BattleTowerLobby_EventScript_23F22D applymovement VAR_LAST_TALKED, BattleFrontier_BattleTowerLobby_Movement_23F195 applymovement 255, BattleFrontier_BattleTowerLobby_Movement_23F195 waitmovement 0 opendoor VAR_0x8004, 1 waitdooranim applymovement VAR_LAST_TALKED, BattleFrontier_BattleTowerLobby_Movement_23F199 applymovement 255, BattleFrontier_BattleTowerLobby_Movement_23F19C waitmovement 0 closedoor VAR_0x8004, 1 waitdooranim return BattleFrontier_BattleTowerLobby_Movement_23F195: @ 823F195 walk_up walk_up walk_up step_end BattleFrontier_BattleTowerLobby_Movement_23F199: @ 823F199 walk_up set_invisible step_end BattleFrontier_BattleTowerLobby_Movement_23F19C: @ 823F19C walk_up walk_up set_invisible step_end BattleFrontier_BattleTowerLobby_Movement_23F1A0: @ 823F1A0 walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_fast_up set_invisible step_end BattleFrontier_BattleTowerLobby_EventScript_23F1A7:: @ 823F1A7 compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F1D4 compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F1D9 compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F1DE compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F1E3 return BattleFrontier_BattleTowerLobby_EventScript_23F1D4:: @ 823F1D4 bufferstdstring 0, 19 return BattleFrontier_BattleTowerLobby_EventScript_23F1D9:: @ 823F1D9 bufferstdstring 0, 20 return BattleFrontier_BattleTowerLobby_EventScript_23F1DE:: @ 823F1DE bufferstdstring 0, 21 return BattleFrontier_BattleTowerLobby_EventScript_23F1E3:: @ 823F1E3 bufferstdstring 0, 22 return BattleFrontier_BattleTowerLobby_EventScript_23F1E8:: @ 823F1E8 compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F215 compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F21B compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F221 compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F227 return BattleFrontier_BattleTowerLobby_EventScript_23F215:: @ 823F215 setvar VAR_LAST_TALKED, 1 return BattleFrontier_BattleTowerLobby_EventScript_23F21B:: @ 823F21B setvar VAR_LAST_TALKED, 7 return BattleFrontier_BattleTowerLobby_EventScript_23F221:: @ 823F221 setvar VAR_LAST_TALKED, 8 return BattleFrontier_BattleTowerLobby_EventScript_23F227:: @ 823F227 setvar VAR_LAST_TALKED, 9 return BattleFrontier_BattleTowerLobby_EventScript_23F22D:: @ 823F22D compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F25A compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F260 compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F266 compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F26C return BattleFrontier_BattleTowerLobby_EventScript_23F25A:: @ 823F25A setvar VAR_0x8004, 6 return BattleFrontier_BattleTowerLobby_EventScript_23F260:: @ 823F260 setvar VAR_0x8004, 10 return BattleFrontier_BattleTowerLobby_EventScript_23F266:: @ 823F266 setvar VAR_0x8004, 14 return BattleFrontier_BattleTowerLobby_EventScript_23F26C:: @ 823F26C setvar VAR_0x8004, 18 return BattleFrontier_BattleTowerLobby_EventScript_23F272:: @ 823F272 compare VAR_FRONTIER_BATTLE_MODE, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F29F compare VAR_FRONTIER_BATTLE_MODE, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F2A5 compare VAR_FRONTIER_BATTLE_MODE, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F2AB compare VAR_FRONTIER_BATTLE_MODE, 3 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F2B1 return BattleFrontier_BattleTowerLobby_EventScript_23F29F:: @ 823F29F setvar VAR_0x8005, 3 return BattleFrontier_BattleTowerLobby_EventScript_23F2A5:: @ 823F2A5 setvar VAR_0x8005, 4 return BattleFrontier_BattleTowerLobby_EventScript_23F2AB:: @ 823F2AB setvar VAR_0x8005, 2 return BattleFrontier_BattleTowerLobby_EventScript_23F2B1:: @ 823F2B1 setvar VAR_0x8005, 2 return BattleFrontier_BattleArenaLobby_EventScript_23F2B7:: @ 823F2B7 BattleFrontier_BattleDomeLobby_EventScript_23F2B7:: @ 823F2B7 BattleFrontier_BattleDomePreBattleRoom_EventScript_23F2B7:: @ 823F2B7 BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23F2B7:: @ 823F2B7 BattleFrontier_BattlePalaceLobby_EventScript_23F2B7:: @ 823F2B7 BattleFrontier_BattlePikeLobby_EventScript_23F2B7:: @ 823F2B7 BattleFrontier_BattlePyramidLobby_EventScript_23F2B7:: @ 823F2B7 BattleFrontier_BattleTowerLobby_EventScript_23F2B7:: @ 823F2B7 setvar VAR_0x8004, 1 setvar VAR_0x8005, 1 special CallFrontierUtilFunc return BattleFrontier_BattleTowerLobby_EventScript_23F2C5:: @ 823F2C5 setvar VAR_0x8004, 9 message gText_PleaseWaitForLink waitmessage setvar VAR_0x8005, 0 special sub_80B2DA4 waitstate compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F3AF compare VAR_RESULT, 2 goto_eq BattleFrontier_BattleTowerLobby_EventScript_2772D2 compare VAR_RESULT, 3 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F327 compare VAR_RESULT, 4 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F351 compare VAR_RESULT, 5 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F0E6 compare VAR_RESULT, 6 goto_eq BattleFrontier_BattleTowerLobby_EventScript_2772C5 compare VAR_RESULT, 11 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F366 end BattleFrontier_BattleTowerLobby_EventScript_23F327:: @ 823F327 special CloseLink compare VAR_0x8005, 3 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F33F msgbox BattleFrontier_BattleTowerLobby_Text_278255, 4 release end BattleFrontier_BattleTowerLobby_EventScript_23F33F:: @ 823F33F msgbox BattleFrontier_BattleTowerLobby_Text_2412E8, 4 msgbox BattleFrontier_BattleTowerLobby_Text_2413DE, 4 release end BattleFrontier_BattleTowerLobby_EventScript_23F351:: @ 823F351 msgbox BattleFrontier_BattleTowerLobby_Text_241240, 4 special CloseLink msgbox BattleFrontier_BattleTowerLobby_Text_2782A8, 4 release end BattleFrontier_BattleTowerLobby_EventScript_23F366:: @ 823F366 special CloseLink compare VAR_0x8005, 0 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F394 compare VAR_0x8005, 1 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F39D compare VAR_0x8005, 2 call_if 1, BattleFrontier_BattleTowerLobby_EventScript_23F3A6 msgbox BattleFrontier_BattleTowerLobby_Text_2413DE, 4 release end BattleFrontier_BattleTowerLobby_EventScript_23F394:: @ 823F394 msgbox BattleFrontier_BattleTowerLobby_Text_2412E8, 4 return BattleFrontier_BattleTowerLobby_EventScript_23F39D:: @ 823F39D msgbox BattleFrontier_BattleTowerLobby_Text_241285, 4 return BattleFrontier_BattleTowerLobby_EventScript_23F3A6:: @ 823F3A6 msgbox BattleFrontier_BattleTowerLobby_Text_2412B3, 4 return BattleFrontier_BattleTowerLobby_EventScript_23F3AF:: @ 823F3AF incrementgamestat 30 setvar VAR_0x40BC, 0 message BattleFrontier_BattleTowerLobby_Text_24144D waitmessage setvar VAR_0x8004, 6 setvar VAR_0x8005, 1 special sub_8161F74 special sub_80A08CC waitstate playse SE_SAVE waitse special sub_80B3BC4 goto BattleFrontier_BattleTowerLobby_EventScript_23F0F3 end BattleFrontier_BattleTowerLobby_EventScript_23F3DA:: @ 823F3DA msgbox BattleFrontier_BattleTowerLobby_Text_240ED2, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23ED86 end BattleFrontier_BattleTowerLobby_EventScript_23F3E8:: @ 823F3E8 setvar VAR_0x8004, 20 goto BattleFrontier_BattleTowerLobby_EventScript_23F3F3 end BattleFrontier_BattleTowerLobby_EventScript_23F3F3:: @ 823F3F3 message BattleFrontier_BattleTowerLobby_Text_2792CD waitmessage multichoice 16, 6, 81, 0 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F463 case 1, BattleFrontier_BattleTowerLobby_EventScript_23F430 case 2, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F0E6 end BattleFrontier_BattleTowerLobby_EventScript_23F430:: @ 823F430 call BattleFrontier_BattleTowerLobby_EventScript_277B30 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F496 compare VAR_RESULT, 5 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F3F3 compare VAR_RESULT, 8 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F430 compare VAR_RESULT, 11 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F366 release return BattleFrontier_BattleTowerLobby_EventScript_23F463:: @ 823F463 call BattleFrontier_BattleTowerLobby_EventScript_277B35 compare VAR_RESULT, 1 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F496 compare VAR_RESULT, 5 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F3F3 compare VAR_RESULT, 8 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F463 compare VAR_RESULT, 11 goto_eq BattleFrontier_BattleTowerLobby_EventScript_23F366 release return BattleFrontier_BattleTowerLobby_EventScript_23F496:: @ 823F496 incrementgamestat 30 setvar VAR_0x40BC, 0 message BattleFrontier_BattleTowerLobby_Text_24144D waitmessage setvar VAR_0x8004, 6 setvar VAR_0x8005, 1 special sub_8161F74 special sub_80A08CC waitstate playse SE_SAVE waitse goto BattleFrontier_BattleTowerLobby_EventScript_23F0F3 end BattleFrontier_BattleTowerLobby_EventScript_23F4BE:: @ 823F4BE lockall msgbox BattleFrontier_BattleTowerLobby_Text_241540, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end BattleFrontier_BattleTowerLobby_EventScript_23F4CD:: @ 823F4CD message BattleFrontier_BattleTowerLobby_Text_241563 waitmessage multichoice 17, 2, 97, 0 switch VAR_RESULT case 0, BattleFrontier_BattleTowerLobby_EventScript_23F520 case 1, BattleFrontier_BattleTowerLobby_EventScript_23F52E case 2, BattleFrontier_BattleTowerLobby_EventScript_23F53C case 3, BattleFrontier_BattleTowerLobby_EventScript_23F54A case 4, BattleFrontier_BattleTowerLobby_EventScript_23F558 case 127, BattleFrontier_BattleTowerLobby_EventScript_23F558 end BattleFrontier_BattleTowerLobby_EventScript_23F520:: @ 823F520 msgbox BattleFrontier_BattleTowerLobby_Text_241586, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end BattleFrontier_BattleTowerLobby_EventScript_23F52E:: @ 823F52E msgbox BattleFrontier_BattleTowerLobby_Text_241693, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end BattleFrontier_BattleTowerLobby_EventScript_23F53C:: @ 823F53C msgbox BattleFrontier_BattleTowerLobby_Text_241777, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end BattleFrontier_BattleTowerLobby_EventScript_23F54A:: @ 823F54A msgbox BattleFrontier_BattleTowerLobby_Text_24187E, 4 goto BattleFrontier_BattleTowerLobby_EventScript_23F4CD end BattleFrontier_BattleTowerLobby_EventScript_23F558:: @ 823F558 releaseall end BattleFrontier_BattleTowerLobby_EventScript_23F55A: @ 823F55A .string "I’ll direct you to your BATTLE ROOM now.$" BattleFrontier_BattleTowerLobby_Text_23F583: @ 823F583 .string "Excuse me!\p" .string "You didn’t save before you quit your\n" .string "challenge last time.\p" .string "Because of that, your challenge so far\n" .string "has been disqualified. Sorry!$" BattleFrontier_BattleTowerLobby_Text_23F60D: @ 823F60D .string "Congratulations!\n" .string "You’ve beaten all seven TRAINERS!\p" .string "$" BattleFrontier_BattleTowerLobby_Text_23F641: @ 823F641 .string "For beating seven TRAINERS in a row,\n" .string "you have earned this fabulous prize!\p" .string "$" SlateportCity_BattleTentLobby_Text_23F68C: @ 823F68C .string "{PLAYER} received the prize\n" .string "{STR_VAR_1}.$" SlateportCity_BattleTentLobby_Text_23F6A6: @ 823F6A6 .string "Oh, your BAG appears to be full.\p" .string "Please make room in your BAG, then come\n" .string "see me.$" BattleFrontier_BattleTowerLobby_Text_23F6F7: @ 823F6F7 .string "Thank you for playing!\p" .string "$" BattleFrontier_BattleTowerLobby_Text_23F70F: @ 823F70F .string "Your record will be saved.\n" .string "Please wait.$" BattleFrontier_BattleTowerLobby_Text_23F737: @ 823F737 .string "We’ve been waiting for you!\p" .string "$" BattleFrontier_BattleTowerLobby_Text_23F754: @ 823F754 .string "Before entering a BATTLE ROOM, your\n" .string "progress will be saved. Please wait.$" BattleFrontier_BattleTowerLobby_Text_23F79D: @ 823F79D .string "You’re finally about to face the\n" .string "50th TRAINER.\p" .string "From here on, every time you beat seven\n" .string "TRAINERS in a row, your POKéMON will\l" .string "receive a commemorative RIBBON.\p" .string "Good luck!$" BattleFrontier_BattleTowerLobby_Text_23F844: @ 823F844 .string "Here are some RIBBONS for beating\n" .string "seven tough TRAINERS in a row.\p" .string "{PLAYER} received some RIBBONS!$" BattleFrontier_BattleTowerLobby_Text_23F89F: @ 823F89F .string "{PLAYER} put the RIBBONS on\n" .string "the challenger POKéMON.$" BattleFrontier_BattleTowerLobby_Text_23F8CD: @ 823F8CD .string "Excuse me, do you have a moment?\p" .string "Can you describe your feelings when\n" .string "you’re about to begin a BATTLE TOWER\l" .string "match, or when you’ve either won or\l" .string "lost a match?$" BattleFrontier_BattleTowerLobby_Text_23F969: @ 823F969 .string "Okay, what are your feelings when\n" .string "you’re about to begin a match?$" BattleFrontier_BattleTowerLobby_Text_23F9AA: @ 823F9AA .string "What do you feel when you’ve won\n" .string "a match?$" BattleFrontier_BattleTowerLobby_Text_23F9D4: @ 823F9D4 .string "Can I hear about your feelings when\n" .string "you have lost a match?$" BattleFrontier_BattleTowerLobby_Text_23FA0F: @ 823FA0F .string "Oh, so you don’t think much about it?\n" .string "You’re one cool customer.$" BattleFrontier_BattleTowerLobby_Text_23FA4F: @ 823FA4F .string "Hunh? You changed your mind?\n" .string "I guess you’re fickle.$" BattleFrontier_BattleTowerLobby_Text_23FA83: @ 823FA83 .string "Okay, so that’s how you feel?\n" .string "That’s quite original.\p" .string "Thanks!$" BattleFrontier_BattleTowerLobby_Text_23FAC0: @ 823FAC0 .string "The number of matches you win in a row\n" .string "is recorded.\p" .string "I’d better not get beaten in\n" .string "an embarrassing way!$" BattleFrontier_BattleTowerLobby_Text_23FB26: @ 823FB26 .string "Once you’ve entered the BATTLE TOWER,\n" .string "you can’t leave until you either lose\l" .string "or you beat seven TRAINERS in a row.\p" .string "You’d best be certain that you’re up\n" .string "to the challenge.$" BattleFrontier_BattleTowerLobby_Text_23FBCE: @ 823FBCE .string "Welcome to the BATTLE TOWER\n" .string "DOUBLE BATTLE CORNER!\p" .string "Unfortunately, the BATTLE ROOMS\n" .string "are still under construction.\p" .string "Please come back when the work\n" .string "is completed.$" BattleFrontier_BattleTowerLobby_Text_23FC6B: @ 823FC6B .string "Welcome to the BATTLE TOWER\n" .string "MULTI BATTLE CORNER!\p" .string "Unfortunately, the BATTLE ROOMS\n" .string "are still under construction.\p" .string "Please come back when the work\n" .string "is completed.$" BattleFrontier_BattleTowerLobby_Text_23FD07: @ 823FD07 .string "We look forward to seeing you on\n" .string "another challenge!$" BattleFrontier_BattleTowerLobby_Text_23FD3B: @ 823FD3B .string "The BATTLE ROOM offers two levels\n" .string "of challenge, Level 50 and Open Level.\l" .string "Which is your choice?$" BattleFrontier_BattleTowerLobby_Text_23FD9A: @ 823FD9A .string "Please select the POKéMON you wish\n" .string "to enter.$" BattleFrontier_BattleTowerLobby_Text_23FDC7: @ 823FDC7 .string "Before entering a BATTLE ROOM, your\n" .string "progress must be saved. Is that okay?$" BattleFrontier_BattleTowerLobby_Text_23FE11: @ 823FE11 .string "I will now show you to the\n" .string "{STR_VAR_1} BATTLE ROOM.$" BattleFrontier_BattleTowerLobby_Text_23FE3C: @ 823FE3C .string "Shall I record your last BATTLE TOWER\n" .string "match on your FRONTIER PASS?$" BattleFrontier_BattleTowerLobby_Text_23FE7F: @ 823FE7F .string "Excuse me!\p" .string "You don’t have {STR_VAR_2} eligible POKéMON.\p" .string "You must have {STR_VAR_2} different POKéMON\n" .string "of Level 50 or less to enter.\p" .string "They also must be holding different\n" .string "kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Please come see me when you are ready.$" BattleFrontier_BattleTowerLobby_Text_23FF5D: @ 823FF5D .string "Excuse me!\p" .string "You don’t have {STR_VAR_2} eligible POKéMON.\p" .string "You must have {STR_VAR_2} different POKéMON\n" .string "to enter.\p" .string "They also must be holding different\n" .string "kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Please come see me when you are ready.$" BattleFrontier_BattleTowerLobby_Text_240027: @ 8240027 .string "Excuse me!\p" .string "You don’t have three eligible POKéMON.\p" .string "You must have three different POKéMON\n" .string "of Level 50 or less to enter.\p" .string "They also must be holding different\n" .string "kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Please come see me when you are ready.$" BattleFrontier_BattleTowerLobby_Text_24010B: @ 824010B .string "Excuse me!\p" .string "You don’t have three eligible POKéMON.\p" .string "You must have three different POKéMON\n" .string "to enter.\p" .string "They also must be holding different\n" .string "kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Please come see me when you are ready.$" BattleFrontier_BattleTowerLobby_Text_2401DB: @ 82401DB .string "Excuse me!\p" .string "You don’t have four eligible POKéMON.\p" .string "You must have four different POKéMON\n" .string "of Level 50 or less to enter.\p" .string "They also must be holding different\n" .string "kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Please come see me when you are ready.$" BattleFrontier_BattleTowerLobby_Text_2402BD: @ 82402BD .string "Excuse me!\p" .string "You don’t have four eligible POKéMON.\p" .string "You must have four different POKéMON\n" .string "to enter.\p" .string "They also must be holding different\n" .string "kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Please come see me when you are ready.$" BattleFrontier_BattleTowerLobby_Text_24038B: @ 824038B .string "Excuse me!\p" .string "You don’t have two eligible POKéMON.\p" .string "You must have two different POKéMON\n" .string "of Level 50 or less to enter.\p" .string "They also must be holding different\n" .string "kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Please come see me when you are ready.$" BattleFrontier_BattleTowerLobby_Text_24046B: @ 824046B .string "Excuse me!\p" .string "You don’t have two eligible POKéMON.\p" .string "You must have two different POKéMON\n" .string "to enter.\p" .string "They also must be holding different\n" .string "kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Please come see me when you are ready.$" BattleFrontier_BattleTowerLobby_Text_240537: @ 8240537 .string "Where the talents of TRAINERS\n" .string "are put to the test!\p" .string "Welcome to the BATTLE TOWER!\p" .string "I am your guide to the SINGLE\n" .string "BATTLE ROOMS.$" BattleFrontier_BattleTowerLobby_Text_2405B3: @ 82405B3 .string "Would you like to take the SINGLE\n" .string "BATTLE ROOM challenge?$" BattleFrontier_BattleTowerLobby_Text_2405EC: @ 82405EC .string "The BATTLE TOWER’s SINGLE BATTLE\n" .string "ROOMS are facilities for conducting\l" .string "SINGLE BATTLES with three POKéMON.\p" .string "There are many SINGLE BATTLE ROOMS\n" .string "in the BATTLE TOWER for team battles.\p" .string "In each of the SINGLE BATTLE ROOMS,\n" .string "seven TRAINERS await your challenge.\p" .string "If you manage to defeat all seven,\n" .string "you will earn Battle Points.\p" .string "If you want to interrupt your\n" .string "challenge, please save the game.\p" .string "If you don’t save before interrupting,\n" .string "you will be disqualified.$" BattleFrontier_BattleTowerLobby_Text_2407A6: @ 82407A6 .string "Now please select the three POKéMON\n" .string "that are to be entered.$" BattleFrontier_BattleTowerLobby_Text_2407E2: @ 82407E2 .string "Where the talents of TRAINERS\n" .string "are put to the test!\p" .string "Welcome to the BATTLE TOWER!\p" .string "I am your guide to the DOUBLE\n" .string "BATTLE ROOMS.$" BattleFrontier_BattleTowerLobby_Text_24085E: @ 824085E .string "Would you like to take the DOUBLE\n" .string "BATTLE ROOM challenge?$" BattleFrontier_BattleTowerLobby_Text_240897: @ 8240897 .string "The BATTLE TOWER’s DOUBLE BATTLE\n" .string "ROOMS are facilities for conducting\l" .string "DOUBLE BATTLES with four POKéMON.\p" .string "There are many DOUBLE BATTLE ROOMS\n" .string "in the BATTLE TOWER for team battles.\p" .string "In each of the DOUBLE BATTLE ROOMS,\n" .string "seven TRAINERS await your challenge.\p" .string "If you manage to defeat all seven,\n" .string "you will earn Battle Points.\p" .string "If you want to interrupt your\n" .string "challenge, please save the game.\p" .string "If you don’t save before interrupting,\n" .string "you will be disqualified.$" BattleFrontier_BattleTowerLobby_Text_240A50: @ 8240A50 .string "Now please select the four POKéMON\n" .string "that are to be entered.$" BattleFrontier_BattleTowerLobby_Text_240A8B: @ 8240A8B .string "Where the talents of TRAINERS\n" .string "are put to the test!\p" .string "Welcome to the BATTLE TOWER!\p" .string "I am your guide to the MULTI\n" .string "BATTLE ROOMS.$" BattleFrontier_BattleTowerLobby_Text_240B06: @ 8240B06 .string "Would you like to take the MULTI\n" .string "BATTLE ROOM challenge?$" BattleFrontier_BattleTowerLobby_Text_240B3E: @ 8240B3E .string "The BATTLE TOWER’s MULTI BATTLE\n" .string "ROOMS are facilities for conducting\l" .string "MULTI BATTLES.\p" .string "For MULTI BATTLES, you must partner\n" .string "with a TRAINER in the TOWER and enter\l" .string "with two POKéMON each.\p" .string "Inside the TOWER is a room named\n" .string "the BATTLE SALON where you may meet\l" .string "other TRAINERS.\p" .string "There, you must find a TRAINER to act\n" .string "as your partner in MULTI BATTLES.\p" .string "Once you have partnered up, you will\n" .string "be shown to a MULTI BATTLE ROOM.\p" .string "In the MULTI BATTLE ROOM, seven\n" .string "tag teams await your challenge.\p" .string "If you manage to defeat all seven\n" .string "teams, you will earn Battle Points.\p" .string "If you want to interrupt your\n" .string "challenge, please save the game.\p" .string "If you don’t save before interrupting,\n" .string "you will be disqualified.$" BattleFrontier_BattleTowerLobby_Text_240DDB: @ 8240DDB .string "Now please select the two POKéMON\n" .string "that are to be entered.$" BattleFrontier_BattleTowerLobby_Text_240E15: @ 8240E15 .string "Where the talents of TRAINERS\n" .string "are put to the test!\p" .string "Welcome to the BATTLE TOWER!\p" .string "I am your guide to the LINK MULTI\n" .string "BATTLE ROOMS.$" BattleFrontier_BattleTowerLobby_Text_240E95: @ 8240E95 .string "Would you like to take the LINK MULTI\n" .string "BATTLE ROOM challenge?$" BattleFrontier_BattleTowerLobby_Text_240ED2: @ 8240ED2 .string "The BATTLE TOWER’s MULTI BATTLE\n" .string "ROOMS are facilities for conducting\l" .string "MULTI BATTLES with a friend.\p" .string "You must link with your friend using\n" .string "Wireless Adapters or a Game Boy\l" .string "Advance Game Link cable.\p" .string "You must partner with your friend and\n" .string "enter two different kinds of POKéMON.\p" .string "There are many MULTI BATTLE ROOMS\n" .string "in the BATTLE TOWER for team battles.\p" .string "In a MULTI BATTLE ROOM, seven\n" .string "tag teams await you and your friend\l" .string "to make a tag-team challenge.\p" .string "If you manage to defeat all seven\n" .string "teams, you will earn Battle Points.\p" .string "Please beware that unlike other ROOMS,\n" .string "you may not interrupt your challenge.\p" .string "Once you start, you must battle seven\n" .string "MULTI BATTLES in a row nonstop.$" BattleFrontier_BattleTowerLobby_Text_24115E: @ 824115E .string "Now please select the two POKéMON\n" .string "that are to be entered.$" BattleFrontier_BattleTowerLobby_Text_241198: @ 8241198 .string "You have chosen the same kind of\n" .string "POKéMON as your friend.\p" .string "Please choose two POKéMON different\n" .string "from your friend’s, match the level\l" .string "you wish to enter, and register again.$" BattleFrontier_BattleTowerLobby_Text_241240: @ 8241240 .string "The LINK MULTI BATTLE ROOM challenge\n" .string "is only for two linked players.$" BattleFrontier_BattleTowerLobby_Text_241285: @ 8241285 .string "Your friend has also selected\n" .string "the POKéMON {STR_VAR_1}.$" BattleFrontier_BattleTowerLobby_Text_2412B3: @ 82412B3 .string "Your friend has also selected the\n" .string "POKéMON {STR_VAR_1} and {STR_VAR_2}.$" BattleFrontier_BattleTowerLobby_Text_2412E8: @ 82412E8 .string "Your friend has chosen a different\n" .string "battle level.$" BattleFrontier_BattleTowerLobby_Text_241319: @ 8241319 .string "Your friend has chosen a different\n" .string "battle level.\p" .string "Your friend has also selected\n" .string "the POKéMON {STR_VAR_1}.$" BattleFrontier_BattleTowerLobby_Text_241378: @ 8241378 .string "Your friend has chosen a different\n" .string "battle level.\p" .string "Your friend has also selected the\n" .string "POKéMON {STR_VAR_1} and {STR_VAR_2}.$" BattleFrontier_BattleTowerLobby_Text_2413DE: @ 82413DE .string "Please choose two POKéMON different\n" .string "from your friend’s, match the level\l" .string "you wish to enter, and register again.$" BattleFrontier_BattleTowerLobby_Text_24144D: @ 824144D .string "I will save the game before\n" .string "showing you in. Please wait.$" BattleFrontier_BattleTowerLobby_Text_241486: @ 8241486 .string "Congratulations!\n" .string "You have defeated the SALON MAIDEN\l" .string "and swept seven TRAINERS!$" BattleFrontier_BattleTowerLobby_Text_2414D4: @ 82414D4 .string "In recognition of your infinite talent,\n" .string "we award you these Battle Point(s).$" BattleFrontier_BattleArenaLobby_Text_241520: @ 8241520 BattleFrontier_BattleDomeLobby_Text_241520: @ 8241520 BattleFrontier_BattleFactoryLobby_Text_241520: @ 8241520 BattleFrontier_BattlePalaceLobby_Text_241520: @ 8241520 BattleFrontier_BattlePikeLobby_Text_241520: @ 8241520 BattleFrontier_BattlePyramidLobby_Text_241520: @ 8241520 BattleFrontier_BattleTowerLobby_Text_241520: @ 8241520 .string "{PLAYER} obtained {STR_VAR_1} Battle Point(s).$" BattleFrontier_BattleTowerLobby_Text_241540: @ 8241540 .string "The BATTLE TOWER rules are listed.$" BattleFrontier_BattleTowerLobby_Text_241563: @ 8241563 .string "Which heading do you want to read?$" BattleFrontier_BattleTowerLobby_Text_241586: @ 8241586 .string "The BATTLE TOWER is a facility where\n" .string "four types of battles are waged--\l" .string "SINGLE BATTLE, DOUBLE BATTLE, MULTI\l" .string "BATTLE, and LINK MULTI BATTLE.\p" .string "For each of these types, there are\n" .string "separate BATTLE ROOMS.\p" .string "Please speak with a guide offering\n" .string "the type of battle you wish to enter.$" BattleFrontier_BattleTowerLobby_Text_241693: @ 8241693 .string "Depending on the BATTLE ROOM you are\n" .string "entering, you will be required to take\l" .string "a certain number of POKéMON.\p" .string "The SINGLE BATTLE mode requires\n" .string "three POKéMON.\p" .string "The DOUBLE BATTLE mode requires four,\n" .string "and the MULTI modes both require two.$" BattleFrontier_BattleTowerLobby_Text_241777: @ 8241777 .string "The BATTLE SALON is where you must\n" .string "find a partner to form a tag team for\l" .string "the MULTI BATTLE ROOM challenge.\p" .string "Choose the best partner for you by\n" .string "examining other TRAINERS’\l" .string "POKéMON and their moves.\p" .string "You may choose a new tag partner\n" .string "after winning seven straight matches.$" BattleFrontier_BattleTowerLobby_Text_24187E: @ 824187E .string "The LINK MULTI BATTLE Mode is for two\n" .string "friends to mount a challenge together.\p" .string "You and your friend must be linked with\n" .string "Wireless Adapters or a GBA Game Link\l" .string "cable.\p" .string "You must choose two POKéMON at\n" .string "the registration counter.\p" .string "These POKéMON must be different\n" .string "from those of your friend.\p" .string "You may not interrupt this challenge\n" .string "in the middle, unlike other modes.$"