FarawayIsland_Entrance_MapScripts:: @ 8267C8E map_script 3, FarawayIsland_Entrance_MapScript1_267C94 .byte 0 FarawayIsland_Entrance_MapScript1_267C94: @ 8267C94 setflag FLAG_0x8D8 end FarawayIsland_Entrance_EventScript_267C98:: @ 8267C98 setweather 1 doweather end FarawayIsland_Entrance_EventScript_267C9D:: @ 8267C9D setweather 0 doweather end FarawayIsland_Entrance_EventScript_267CA2:: @ 8267CA2 lock faceplayer msgbox FarawayIsland_Entrance_Text_2C6B42, 5 compare VAR_RESULT, 0 goto_eq FarawayIsland_Entrance_EventScript_267CE7 msgbox FarawayIsland_Entrance_Text_2A6A5D, 4 closemessage applymovement VAR_LAST_TALKED, FarawayIsland_Entrance_Movement_2725AA waitmovement 0 delay 30 hideobjectat 1, MAP_FARAWAY_ISLAND_ENTRANCE setvar VAR_0x8004, 2 call FarawayIsland_Entrance_EventScript_272250 warp MAP_LILYCOVE_CITY_HARBOR, 255, 8, 11 waitstate release end FarawayIsland_Entrance_EventScript_267CE7:: @ 8267CE7 msgbox FarawayIsland_Entrance_Text_2A6A82, 4 release end FarawayIsland_Entrance_EventScript_267CF1:: @ 8267CF1 msgbox FarawayIsland_Entrance_Text_2C6D5A, 3 end