#include "global.h" #include "pokenav.h" #include "bg.h" #include "menu.h" #include "window.h" #include "sound.h" #include "dynamic_placeholder_text_util.h" #include "strings.h" #include "string_util.h" #include "international_string_util.h" #include "constants/songs.h" enum { CONDITION_SEARCH_FUNC_NONE, CONDITION_SEARCH_FUNC_MOVE_UP, CONDITION_SEARCH_FUNC_MOVE_DOWN, CONDITION_SEARCH_FUNC_PAGE_UP, CONDITION_SEARCH_FUNC_PAGE_DOWN, CONDITION_SEARCH_FUNC_EXIT, CONDITION_SEARCH_FUNC_SELECT_MON, }; struct PokenavSub7 { u32 (*callback)(struct PokenavSub7 *); u32 loopedTaskId; u8 fill1[4]; s32 boxId; s32 monId; u32 conditionDataId; u32 returnFromGraph; u32 isPartyCondition; struct PokenavSub18 *monList; }; struct PokenavSub8 { bool32 (*callback)(void); u32 ltid; //looped task Id u16 winid; bool32 fromGraph; u8 buff[BG_SCREEN_SIZE]; }; // size: 0x810 static u32 HandleConditionSearchInput_WaitSetup(struct PokenavSub7 *structPtr); static u32 HandleConditionSearchInput(struct PokenavSub7 *structPtr); static u32 OpenConditionGraphFromSearchList(struct PokenavSub7 *structPtr); static u32 ReturnToConditionSearchList(struct PokenavSub7 *structPtr); static u32 GetConditionSearchLoopedTask(s32 state); static u32 BuildPartyMonSearchResults(s32 state); static u32 InitBoxMonSearchResults(s32 state); static u32 BuildBoxMonSearchResults(s32 state); static u32 sub_81CF278(s32 state); static u32 LoopedTask_MoveSearchListCursorUp(s32 state); static u32 LoopedTask_MoveSearchListCursorDown(s32 state); static u32 LoopedTask_MoveSearchListPageUp(s32 state); static u32 LoopedTask_MoveSearchListPageDown(s32 state); static u32 LoopedTask_ExitConditionSearchMenu(s32 state); static u32 LoopedTask_SelectSearchResult(s32 state); static void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item); static bool32 GetSearchResultCurrentLoopedTaskActive(void); static u32 LoopedTask_OpenConditionSearchResults(s32 state); static void AddSearchResultListMenuWindow(struct PokenavSub8 *); static void PrintSearchResultListMenuItems(struct PokenavSub8 *); static void InitConditionSearchListMenuTemplate(void); static void PrintSearchMonListItem(struct PokenavMonList *, u8 *); static const u32 sSearchMonDataIds[] = {MON_DATA_COOL, MON_DATA_BEAUTY, MON_DATA_CUTE, MON_DATA_SMART, MON_DATA_TOUGH}; static const LoopedTask sConditionSearchLoopedTaskFuncs[] = { BuildPartyMonSearchResults, InitBoxMonSearchResults, BuildBoxMonSearchResults, sub_81CF278 }; static const u16 sConditionSearchResultFramePal[] = INCBIN_U16("graphics/pokenav/condition_search2.gbapal"); static const u32 sConditionSearchResultTiles[] = INCBIN_U32("graphics/pokenav/condition_search2.4bpp.lz"); static const u32 sConditionSearchResultTilemap[] = INCBIN_U32("graphics/pokenav/condition_search2.bin.lz"); static const u16 gUnknown_08623570[] = INCBIN_U16("graphics/pokenav/8623570.gbapal"); static const struct BgTemplate sConditionSearchResultBgTemplates[] = { { .bg = 1, .charBaseIndex = 1, .mapBaseIndex = 0x06, .screenSize = 0, .paletteMode = 0, .priority = 2, .baseTile = 0 }, { .bg = 2, .charBaseIndex = 2, .mapBaseIndex = 0x07, .screenSize = 0, .paletteMode = 0, .priority = 3, .baseTile = 0 } }; static const LoopedTask sSearchResultLoopTaskFuncs[] = { [CONDITION_SEARCH_FUNC_NONE] = NULL, [CONDITION_SEARCH_FUNC_MOVE_UP] = LoopedTask_MoveSearchListCursorUp, [CONDITION_SEARCH_FUNC_MOVE_DOWN] = LoopedTask_MoveSearchListCursorDown, [CONDITION_SEARCH_FUNC_PAGE_UP] = LoopedTask_MoveSearchListPageUp, [CONDITION_SEARCH_FUNC_PAGE_DOWN] = LoopedTask_MoveSearchListPageDown, [CONDITION_SEARCH_FUNC_EXIT] = LoopedTask_ExitConditionSearchMenu, [CONDITION_SEARCH_FUNC_SELECT_MON] = LoopedTask_SelectSearchResult }; static const struct WindowTemplate sSearchResultListMenuWindowTemplate = { .bg = 1, .tilemapLeft = 1, .tilemapTop = 6, .width = 7, .height = 2, .paletteNum = 1, .baseBlock = 20 }; static const u8 sText_MaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sText_FemaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}"); static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}"); bool32 PokenavCallback_Init_ConditionSearch(void) { struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7)); if (structPtr == NULL) return FALSE; structPtr->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavSub18)); if (structPtr->monList == NULL) return FALSE; structPtr->callback = HandleConditionSearchInput_WaitSetup; structPtr->loopedTaskId = CreateLoopedTask(GetConditionSearchLoopedTask, 1); structPtr->returnFromGraph = 0; structPtr->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()]; return TRUE; } // return to search results from condition graph bool32 PokenavCallback_Init_ReturnToMonSearchList(void) { struct PokenavSub7 *structPtr = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS, sizeof(struct PokenavSub7)); if (structPtr == NULL) return FALSE; structPtr->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST); structPtr->callback = HandleConditionSearchInput; structPtr->returnFromGraph = 1; structPtr->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()]; return TRUE; } u32 GetConditionSearchResultsCallback(void) { struct PokenavSub7 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return structPtr->callback(structPtr); } void FreeSearchResultSubstruct1(void) { struct PokenavSub7 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); if (structPtr->isPartyCondition == 0) FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST); FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); } static bool32 HandleConditionSearchInput_WaitSetup(struct PokenavSub7 *structPtr) { if (!IsLoopedTaskActive(structPtr->loopedTaskId)) structPtr->callback = HandleConditionSearchInput; return FALSE; } static u32 HandleConditionSearchInput(struct PokenavSub7 *structPtr) { if (JOY_REPEAT(DPAD_UP)) return CONDITION_SEARCH_FUNC_MOVE_UP; else if (JOY_REPEAT(DPAD_DOWN)) return CONDITION_SEARCH_FUNC_MOVE_DOWN; else if (JOY_NEW(DPAD_LEFT)) return CONDITION_SEARCH_FUNC_PAGE_UP; else if (JOY_NEW(DPAD_RIGHT)) return CONDITION_SEARCH_FUNC_PAGE_DOWN; else if (JOY_NEW(B_BUTTON)) { structPtr->isPartyCondition = 0; structPtr->callback = ReturnToConditionSearchList; return CONDITION_SEARCH_FUNC_EXIT; } else if (JOY_NEW(A_BUTTON)) { structPtr->monList->currIndex = GetSelectedPokenavListIndex(); structPtr->isPartyCondition = 1; structPtr->callback = OpenConditionGraphFromSearchList; return CONDITION_SEARCH_FUNC_SELECT_MON; } else return CONDITION_SEARCH_FUNC_NONE; } static u32 ReturnToConditionSearchList(struct PokenavSub7 *structPtr) { return POKENAV_CONDITION_SEARCH_MENU; } static u32 OpenConditionGraphFromSearchList(struct PokenavSub7 *structPtr) { return POKENAV_CONDITION_GRAPH_FROM_SEARCH; } static u32 sub_81CF0C0(void) { struct PokenavSub7 *structPtr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return structPtr->returnFromGraph; } static struct PokenavMonList * GetSearchResultsMonDataList(void) { struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return ptr->monList->monData; } static u16 GetSearchResultsMonListCount(void) { struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return ptr->monList->listCount; } static s32 GetSearchResultsSelectedMonData(void) { struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); s32 i = GetSelectedPokenavListIndex(); return ptr->monList->monData[i].data; } static u16 sub_81CF10C(void) { struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); return ptr->monList->currIndex; } static u32 GetConditionSearchLoopedTask(s32 state) { return sConditionSearchLoopedTaskFuncs[state](state); } static u32 BuildPartyMonSearchResults(s32 state) { s32 i; struct PokenavMonList item; struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); ptr->monList->listCount = 0; ptr->monList->currIndex = 0; item.boxId = 14; for (i = 0; i < PARTY_SIZE; i++) { struct Pokemon * pokemon = &gPlayerParty[i]; if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES)) return LT_INC_AND_CONTINUE; if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG)) { item.monId = i; item.data = GetMonData(pokemon, ptr->conditionDataId); sub_81CF2C4(ptr, &item); } } return LT_INC_AND_CONTINUE; } static u32 InitBoxMonSearchResults(s32 state) { struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); ptr->monId = 0; ptr->boxId = 0; return LT_INC_AND_CONTINUE; } static u32 BuildBoxMonSearchResults(s32 state) { struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); s32 boxId = ptr->boxId; s32 monId = ptr->monId; s32 boxCount = 0; struct PokenavMonList item; while (boxId < TOTAL_BOXES_COUNT) { while (monId < IN_BOX_COUNT) { if (CheckBoxMonSanityAt(boxId, monId)) { item.boxId = boxId; item.monId = monId; item.data = GetBoxMonDataAt(boxId, monId, ptr->conditionDataId); sub_81CF2C4(ptr, &item); } boxCount++; monId++; if (boxCount > 14) { ptr->boxId = boxId; ptr->monId = monId; return LT_CONTINUE; } } monId = 0; boxId++; } return LT_INC_AND_CONTINUE; } static u32 sub_81CF278(s32 state) { struct PokenavSub7 * ptr = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS); s32 r6 = ptr->monList->listCount; s32 r4 = ptr->monList->monData[0].data; s32 i; ptr->monList->monData[0].data = 1; for (i = 1; i < r6; i++) { if (ptr->monList->monData[i].data == r4) { ptr->monList->monData[i].data = ptr->monList->monData[i - 1].data; } else { r4 = ptr->monList->monData[i].data; ptr->monList->monData[i].data = i + 1; } } ptr->returnFromGraph = 1; return LT_FINISH; } static void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item) { u32 left = 0; u32 right = structPtr->monList->listCount; u32 insertionIdx = left + (right - left) / 2; while (right != insertionIdx) { if (item->data > structPtr->monList->monData[insertionIdx].data) right = insertionIdx; else left = insertionIdx + 1; insertionIdx = left + (right - left) / 2; } for (right = structPtr->monList->listCount; right > insertionIdx; right--) structPtr->monList->monData[right] = structPtr->monList->monData[right - 1]; structPtr->monList->monData[insertionIdx] = *item; structPtr->monList->listCount++; } bool32 OpenConditionSearchResults(void) { struct PokenavSub8 *searchList = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST, sizeof(struct PokenavSub8)); if (searchList == NULL) return FALSE; searchList->ltid = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1); searchList->callback = GetSearchResultCurrentLoopedTaskActive; searchList->fromGraph = FALSE; return TRUE; } bool32 OpenConditionSearchListFromGraph(void) { struct PokenavSub8 *searchList = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST, sizeof(struct PokenavSub8)); if (searchList == NULL) return FALSE; searchList->ltid = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1); searchList->callback = GetSearchResultCurrentLoopedTaskActive; searchList->fromGraph = TRUE; return TRUE; } void CreateSearchResultsLoopedTask(s32 idx) { struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); searchList->ltid = CreateLoopedTask(sSearchResultLoopTaskFuncs[idx], 1); searchList->callback = GetSearchResultCurrentLoopedTaskActive; } bool32 IsSearchResultLoopedTaskActive(void) { struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); return searchList->callback(); } bool32 GetSearchResultCurrentLoopedTaskActive(void) { struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); return IsLoopedTaskActive(searchList->ltid); } void FreeSearchResultSubstruct2(void) { struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); sub_81C8234(); RemoveWindow(searchList->winid); FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); } static u32 LoopedTask_OpenConditionSearchResults(s32 state) { struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); switch (state) { case 0: InitBgTemplates(sConditionSearchResultBgTemplates, ARRAY_COUNT(sConditionSearchResultBgTemplates)); DecompressAndCopyTileDataToVram(1, sConditionSearchResultTiles, 0, 0, 0); SetBgTilemapBuffer(1, searchList->buff); CopyToBgTilemapBuffer(1, sConditionSearchResultTilemap, 0, 0); CopyBgTilemapBufferToVram(1); CopyPaletteIntoBufferUnfaded(sConditionSearchResultFramePal, 0x10, 0x20); CopyBgTilemapBufferToVram(1); return LT_INC_AND_PAUSE; case 1: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; if (!sub_81CF0C0()) return LT_PAUSE; return LT_INC_AND_PAUSE; case 2: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; CopyPaletteIntoBufferUnfaded(gUnknown_08623570, 0x20, 32); InitConditionSearchListMenuTemplate(); return LT_INC_AND_PAUSE; case 3: if (sub_81C8224()) return LT_PAUSE; AddSearchResultListMenuWindow(searchList); PrintHelpBarText(HELPBAR_CONDITION_MON_LIST); return LT_INC_AND_PAUSE; case 4: if (FreeTempTileDataBuffersIfPossible()) return LT_PAUSE; ChangeBgX(1, 0, 0); ChangeBgY(1, 0, 0); ShowBg(1); ShowBg(2); HideBg(3); if (!searchList->fromGraph) { u8 searchGfxId = GetSelectedConditionSearch() + POKENAV_MENUITEM_CONDITION_SEARCH_COOL; LoadLeftHeaderGfxForIndex(searchGfxId); ShowLeftHeaderGfx(searchGfxId, 1, 0); ShowLeftHeaderGfx(POKENAV_GFX_CONDITION_MENU, 1, 0); } PokenavFadeScreen(1); return LT_INC_AND_PAUSE; case 5: if (IsPaletteFadeActive()) return LT_PAUSE; if (AreLeftHeaderSpritesMoving()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_MoveSearchListCursorUp(s32 state) { struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); switch (state) { case 0: switch (MatchCall_MoveCursorUp()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (IsMonListLoopedTaskActive()) return LT_PAUSE; // fallthrough case 2: PrintSearchResultListMenuItems(searchList); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_MoveSearchListCursorDown(s32 state) { struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); switch (state) { case 0: switch (MatchCall_MoveCursorDown()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (IsMonListLoopedTaskActive()) return LT_PAUSE; // fallthrough case 2: PrintSearchResultListMenuItems(searchList); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_MoveSearchListPageUp(s32 state) { struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); switch (state) { case 0: switch (MatchCall_PageUp()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (IsMonListLoopedTaskActive()) return LT_PAUSE; // fallthrough case 2: PrintSearchResultListMenuItems(searchList); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_MoveSearchListPageDown(s32 state) { struct PokenavSub8 *searchList = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULT_LIST); switch (state) { case 0: switch (MatchCall_PageDown()) { case 0: return LT_FINISH; case 1: PlaySE(SE_SELECT); return LT_SET_STATE(2); case 2: PlaySE(SE_SELECT); break; } return LT_INC_AND_PAUSE; case 1: if (IsMonListLoopedTaskActive()) return LT_PAUSE; // fallthrough case 2: PrintSearchResultListMenuItems(searchList); return LT_INC_AND_PAUSE; case 3: if (IsDma3ManagerBusyWithBgCopy()) return LT_PAUSE; break; } return LT_FINISH; } static u32 LoopedTask_ExitConditionSearchMenu(s32 state) { switch (state) { case 0: PlaySE(SE_SELECT); PokenavFadeScreen(0); SlideMenuHeaderDown(); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) return LT_PAUSE; if (MainMenuLoopedTaskIsBusy()) return LT_PAUSE; SetLeftHeaderSpritesInvisibility(); break; } return LT_FINISH; } static u32 LoopedTask_SelectSearchResult(s32 state) { switch (state) { case 0: PlaySE(SE_SELECT); PokenavFadeScreen(0); return LT_INC_AND_PAUSE; case 1: if (IsPaletteFadeActive()) return LT_PAUSE; break; } return LT_FINISH; } static void AddSearchResultListMenuWindow(struct PokenavSub8 *searchList) { searchList->winid = AddWindow(&sSearchResultListMenuWindowTemplate); PutWindowTilemap(searchList->winid); CopyWindowToVram(searchList->winid, 1); PrintSearchResultListMenuItems(searchList); } static void PrintSearchResultListMenuItems(struct PokenavSub8 *searchList) { s32 r7 = GetSearchResultsSelectedMonData(); DynamicPlaceholderTextUtil_Reset(); DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1); *gStringVar1 = EOS; DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar2, gText_NumberF700); AddTextPrinterParameterized(searchList->winid, 1, gStringVar2, 4, 1, 0xFF, NULL); ConvertIntToDecimalStringN(gStringVar1, r7, STR_CONV_MODE_RIGHT_ALIGN, 3); AddTextPrinterParameterized(searchList->winid, 1, gStringVar1, 34, 1, 0xFF, NULL); CopyWindowToVram(searchList->winid, 2); } static void InitConditionSearchListMenuTemplate(void) { struct PokenavListTemplate template; template.list.monList = GetSearchResultsMonDataList(); template.count = GetSearchResultsMonListCount(); template.unk8 = 4; template.unk6 = sub_81CF10C(); template.item_X = 13; template.windowWidth = 17; template.listTop = 1; template.maxShowed = 8; template.fillValue = 2; template.fontId = 1; template.listFunc.printMonFunc = PrintSearchMonListItem; template.unk14 = NULL; sub_81C81D4(&sConditionSearchResultBgTemplates[1], &template, 0); } static void PrintSearchMonListItem(struct PokenavMonList * item, u8 * dest) { u8 gender; u8 level; u8 * s; const u8 * genderStr; // Mon is in party if (item->boxId == TOTAL_BOXES_COUNT) { struct Pokemon * mon = &gPlayerParty[item->monId]; gender = GetMonGender(mon); level = GetLevelFromMonExp(mon); GetMonData(mon, MON_DATA_NICKNAME, gStringVar3); } // Mon is in PC else { struct BoxPokemon * mon = GetBoxedMonPtr(item->boxId, item->monId); gender = GetBoxMonGender(mon); level = GetLevelFromBoxMonExp(mon); GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3); } StringGetEnd10(gStringVar3); dest = sub_81DB494(dest, 1, gStringVar3, 60); switch (gender) { default: genderStr = sText_NoGenderSymbol; break; case MON_MALE: genderStr = sText_MaleSymbol; break; case MON_FEMALE: genderStr = sText_FemaleSymbol; break; } s = StringCopy(gStringVar1, genderStr); *s++ = CHAR_SLASH; *s++ = CHAR_EXTRA_SYMBOL; *s++ = CHAR_LV_2; ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3); sub_81DB494(dest, 1, gStringVar1, 40); }