.align 2 gBattleFrontierTrainers:: @ 85D5ACC @ 0 .4byte FACILITY_CLASS_YOUNGSTER .string "BRADY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_NEVER .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_LOSE .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_STRONG .2byte EC_WORD_AREN_T .2byte EC_WORD_I .2byte EC_WORD_QUES .2byte -1 @ loss speech .2byte EC_WORD_WHAT .2byte EC_WORD_QUES .2byte -1 .2byte EC_WORD_BUT .2byte EC_WORD_HOW .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Brady @ 1 .4byte FACILITY_CLASS_YOUNGSTER .string "CONNER$", 8 @ pre-battle speech .2byte EC_WORD_LOSING .2byte EC_WORD_DOESN_T .2byte EC_WORD_BUG .2byte EC_WORD_ME .2byte -1 .2byte -1 @ win speech .2byte EC_WORD_A .2byte EC_WORD_WIN .2byte EC_WORD_IS .2byte EC_WORD_JUST .2byte EC_WORD_AWESOME .2byte -1 @ loss speech .2byte EC_WORD_DARN .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_LOSING .2byte EC_WORD_DOES .2byte EC_WORD_BUG .2byte EC_WORD_ME .4byte gBattleFrontierTrainerMons_Conner @ 2 .4byte FACILITY_CLASS_YOUNGSTER .string "BRADLEY$", 8 @ pre-battle speech .2byte EC_WORD_HEY_THERE .2byte EC_WORD_EXCL .2byte EC_WORD_YOU_RE .2byte EC_WORD_MY .2byte EC_WORD_OPPONENT .2byte EC_WORD_TODAY @ win speech .2byte EC_WORD_HAHAHA .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_SEE_YA .2byte EC_WORD_LATER .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_TOMORROW .2byte EC_WORD_IS .2byte EC_WORD_WHEN .2byte EC_WORD_WE .2byte EC_WORD_REALLY .2byte EC_WORD_BATTLE .4byte gBattleFrontierTrainerMons_Bradley @ 3 .4byte FACILITY_CLASS_LASS .string "CYBIL$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_REALLY .2byte EC_WORD_NOT_VERY .2byte EC_WORD_SCARY .2byte EC_WORD_AT .2byte EC_WORD_ALL @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_SAD .2byte EC_WORD_TO .2byte EC_WORD_SEE .2byte EC_WORD_YOU .2byte EC_MOVE2(STRUGGLE) @ loss speech .2byte EC_WORD_THIS .2byte EC_WORD_CAN_T .2byte EC_WORD_BE .2byte EC_WORD_HAPPENING .2byte EC_WORD_TO_ME .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Cybil @ 4 .4byte FACILITY_CLASS_LASS .string "RODETTE$", 8 @ pre-battle speech .2byte EC_WORD_OH .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_SO .2byte EC_WORD_EXCITING .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_INCREDIBLE .2byte EC_WORD_HOW .2byte EC_WORD_STRONG .2byte EC_WORD_I_AM .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_OH_DEAR .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_I_AM .2byte EC_WORD_JUST .2byte EC_WORD_NO .2byte EC_WORD_GOOD .4byte gBattleFrontierTrainerMons_Rodette @ 5 .4byte FACILITY_CLASS_LASS .string "PEGGY$", 8 @ pre-battle speech .2byte EC_WORD_GET .2byte EC_WORD_READY .2byte EC_WORD_TO .2byte EC_WORD_BE .2byte EC_WORD_DESTROYED .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_HAHAHA .2byte EC_WORD_EXCL_EXCL .2byte -1 .2byte EC_WORD_I_AM .2byte EC_WORD_LOLLING .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .2byte EC_WORD_SAD .2byte EC_WORD_THANKS .2byte EC_WORD_TO .2byte EC_WORD_YOU .4byte gBattleFrontierTrainerMons_Peggy @ 6 .4byte FACILITY_CLASS_SCHOOL_KID_M .string "KEITH$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_JUST .2byte EC_WORD_STUDY .2byte EC_WORD_YOU .2byte EC_WORD_KNOW @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_DON_T .2byte EC_WORD_STUDY .2byte EC_WORD_ENOUGH .2byte EC_WORD_ELLIPSIS .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_TO .2byte EC_WORD_STUDY .2byte EC_WORD_MORE .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Keith @ 7 .4byte FACILITY_CLASS_SCHOOL_KID_M .string "GRAYSON$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_POKEMON .2byte EC_WORD_BATTLE .2byte EC_WORD_ISN_T .2byte EC_WORD_CHILD_S_PLAY .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_DONE .2byte EC_WORD_AREN_T .2byte EC_WORD_YOU .2byte EC_WORD_QUES .2byte -1 @ loss speech .2byte EC_WORD_WE .2byte EC_WORD_WERE .2byte EC_WORD_LIKE .2byte EC_WORD_TOYS .2byte EC_WORD_TO .2byte EC_WORD_YOU .4byte gBattleFrontierTrainerMons_Grayson @ 8 .4byte FACILITY_CLASS_SCHOOL_KID_M .string "GLENN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WOULD .2byte EC_WORD_BE .2byte EC_WORD_COOL .2byte EC_WORD_IF_I_WIN .2byte -1 @ win speech .2byte EC_WORD_COOL .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_THAT_S .2byte EC_WORD_WHAT .2byte EC_WORD_I_AM @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_NOT .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_BE .2byte EC_WORD_COOL .4byte gBattleFrontierTrainerMons_Glenn @ 9 .4byte FACILITY_CLASS_SCHOOL_KID_F .string "LILIANA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WON_T .2byte EC_WORD_GIVE_UP .2byte EC_WORD_UNTIL .2byte EC_WORD_I .2byte EC_WORD_WIN @ win speech .2byte EC_WORD_THERE .2byte EC_WORD_IS .2byte EC_WORD_NO .2byte EC_WORD_SURRENDER .2byte EC_WORD_IN .2byte EC_WORD_ME @ loss speech .2byte EC_WORD_THAT_S .2byte EC_WORD_IT .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_I .2byte EC_WORD_GIVE_UP .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Liliana @ 10 .4byte FACILITY_CLASS_SCHOOL_KID_F .string "ELISE$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_STRATEGY .2byte EC_WORD_IS .2byte EC_WORD_FROM .2byte EC_WORD_MY .2byte EC_WORD_FATHER @ win speech .2byte EC_WORD_I .2byte EC_WORD_WIN .2byte EC_WORD_EXCL .2byte EC_WORD_FATHER .2byte EC_WORD_I_VE .2byte EC_WORD_WON @ loss speech .2byte EC_WORD_FORGIVE .2byte EC_WORD_ME .2byte EC_WORD_FATHER .2byte EC_WORD_FOR .2byte EC_WORD_I_VE .2byte EC_WORD_LOST .4byte gBattleFrontierTrainerMons_Elise @ 11 .4byte FACILITY_CLASS_SCHOOL_KID_F .string "ZOEY$", 8 @ pre-battle speech .2byte EC_WORD_PLEASE .2byte EC_WORD_BATTLE .2byte EC_WORD_LIKE .2byte EC_WORD_YOU .2byte EC_WORD_MEAN .2byte EC_WORD_IT @ win speech .2byte EC_WORD_THANK_YOU .2byte EC_WORD_EXCL_EXCL .2byte -1 .2byte EC_WORD_THANK_YOU .2byte EC_WORD_SO .2byte EC_WORD_MUCH @ loss speech .2byte EC_WORD_WERE .2byte EC_WORD_YOU .2byte EC_WORD_REALLY .2byte EC_WORD_BEING .2byte EC_WORD_SERIOUS .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Zoey @ 12 .4byte FACILITY_CLASS_RICH_BOY .string "MANUEL$", 8 @ pre-battle speech .2byte EC_WORD_ME .2byte EC_WORD_LOSE .2byte EC_WORD_QUES .2byte EC_WORD_THAT_S .2byte EC_WORD_PREPOSTEROUS .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_NATURALLY .2byte EC_WORD_I .2byte EC_WORD_WIN .2byte -1 .2byte -1 .2byte -1 @ loss speech .2byte EC_WORD_WAAAH .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_I .2byte EC_WORD_LOST .2byte EC_WORD_MOTHER .4byte gBattleFrontierTrainerMons_Manuel @ 13 .4byte FACILITY_CLASS_RICH_BOY .string "RUSS$", 8 @ pre-battle speech .2byte EC_WORD_THEY .2byte EC_WORD_ALL .2byte EC_WORD_WANT .2byte EC_WORD_MY .2byte EC_WORD_FABULOUS .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_HAVE .2byte EC_WORD_A .2byte EC_WORD_POKEMON .2byte EC_WORD_PARTY @ loss speech .2byte EC_WORD_HOW .2byte EC_WORD_COULD .2byte EC_WORD_YOU .2byte EC_WORD_DO .2byte EC_WORD_THAT .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Russ @ 14 .4byte FACILITY_CLASS_RICH_BOY .string "DUSTIN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_REALLY .2byte EC_WORD_LIKE .2byte EC_WORD_COOL .2byte EC_WORD_POKEMON .2byte -1 @ win speech .2byte EC_WORD_I .2byte EC_WORD_LIKE .2byte EC_WORD_MYSELF .2byte EC_WORD_WHEN_I_WIN .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_LIKE .2byte EC_WORD_MYSELF .2byte EC_WORD_IF_I_LOSE .2byte EC_WORD_TOO .2byte -1 .4byte gBattleFrontierTrainerMons_Dustin @ 15 .4byte FACILITY_CLASS_LADY .string "TINA$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_WIN .2byte EC_WORD_YOU .2byte EC_WORD_CAN .2byte EC_WORD_HAVE .2byte EC_WORD_A .2byte EC_MOVE2(SWEET_KISS) @ win speech .2byte EC_WORD_HERE_IT_IS .2byte EC_WORD_YOUR .2byte EC_MOVE2(SWEET_KISS) .2byte EC_WORD_FROM .2byte EC_WORD_MY .2byte EC_POKEMON2(JYNX) @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_WANT .2byte EC_WORD_A .2byte EC_MOVE(SWIFT) .2byte EC_MOVE2(MEGA_KICK) .2byte EC_WORD_INSTEAD .4byte gBattleFrontierTrainerMons_Tina @ 16 .4byte FACILITY_CLASS_LADY .string "GILLIAN$", 8 @ pre-battle speech .2byte EC_WORD_THE .2byte EC_WORD_GOURMET .2byte EC_WORD_THING .2byte EC_WORD_IS .2byte EC_WORD_SO .2byte EC_WORD_YESTERDAY @ win speech .2byte EC_WORD_POKEMON .2byte EC_WORD_NEVER .2byte EC_WORD_GO .2byte EC_WORD_OUT .2byte EC_WORD_OF .2byte EC_WORD_FASHION @ loss speech .2byte EC_WORD_LOSING .2byte EC_WORD_DOESN_T .2byte EC_WORD_DISAPPOINT .2byte EC_WORD_ME .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Gillian @ 17 .4byte FACILITY_CLASS_LADY .string "ZOE$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_HAVEN_T .2byte EC_WORD_A .2byte EC_WORD_WORRY .2byte EC_WORD_AT .2byte EC_WORD_ALL @ win speech .2byte EC_WORD_LIFE .2byte EC_WORD_IS .2byte EC_WORD_ALWAYS .2byte EC_WORD_GOOD .2byte EC_WORD_TO_ME .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WORRY .2byte EC_WORD_ABOUT .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_SKILL .4byte gBattleFrontierTrainerMons_Zoe @ 18 .4byte FACILITY_CLASS_CAMPER .string "CHEN$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_TOTALLY .2byte EC_WORD_READY .2byte EC_WORD_TO .2byte EC_WORD_ROCK .2byte EC_WORD_TODAY @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_READY .2byte EC_WORD_TO .2byte EC_WORD_GO .2byte EC_WORD_ON .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I_VE .2byte EC_WORD_LOST .2byte EC_WORD_MY .2byte EC_MOVE(FOCUS_ENERGY) .2byte EC_WORD_AND .2byte EC_WORD_TOUGHNESS .4byte gBattleFrontierTrainerMons_Chen @ 19 .4byte FACILITY_CLASS_CAMPER .string "AL$", 8 @ pre-battle speech .2byte EC_WORD_YOUR .2byte EC_WORD_LOOK .2byte EC_WORD_SAYS .2byte EC_WORD_YOU_RE .2byte EC_WORD_REALLY .2byte EC_WORD_TOUGH @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_ME .2byte EC_WORD_WHO_IS .2byte EC_WORD_REALLY .2byte EC_WORD_TOUGH .2byte -1 @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_RIGHT .2byte EC_WORD_EXCL .2byte EC_WORD_YOU_RE .2byte EC_WORD_REALLY .2byte EC_WORD_TOUGH .4byte gBattleFrontierTrainerMons_Al @ 20 .4byte FACILITY_CLASS_CAMPER .string "MITCH$", 8 @ pre-battle speech .2byte EC_WORD_MOTHER .2byte EC_WORD_NATURE .2byte EC_WORD_IS .2byte EC_WORD_MY .2byte EC_WORD_ALLY .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_WAS .2byte EC_WORD_THAT .2byte EC_WORD_ENOUGH .2byte EC_WORD_FOR .2byte EC_WORD_YOU .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_MOTHER .2byte EC_WORD_NATURE .2byte EC_WORD_DIDN_T .2byte EC_WORD_LET_ME_WIN .2byte EC_WORD_QUES .2byte -1 .4byte gBattleFrontierTrainerMons_Mitch @ 21 .4byte FACILITY_CLASS_PICNICKER .string "ANNE$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_CAN_T .2byte EC_WORD_WAIT .2byte EC_WORD_LET_S .2byte EC_WORD_BATTLE .2byte EC_WORD_NOW @ win speech .2byte EC_WORD_MY .2byte EC_WORD_HAPPINESS .2byte EC_WORD_IS .2byte EC_WORD_OVERWHELMING .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_YOU_VE .2byte EC_WORD_DESTROYED .2byte EC_WORD_MY .2byte EC_WORD_HAPPINESS .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Anne @ 22 .4byte FACILITY_CLASS_PICNICKER .string "ALIZE$", 8 @ pre-battle speech .2byte EC_WORD_CUTE .2byte EC_WORD_AND .2byte EC_WORD_AWFULLY .2byte EC_WORD_STRONG .2byte EC_WORD_THAT_S .2byte EC_WORD_ME @ win speech .2byte EC_WORD_YUP .2byte EC_WORD_I_AM .2byte EC_WORD_CUTE .2byte EC_WORD_AND .2byte EC_WORD_AWFULLY .2byte EC_WORD_STRONG @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_WEAK .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_BUT .2byte EC_WORD_I_AM .2byte EC_WORD_CUTE .4byte gBattleFrontierTrainerMons_Alize @ 23 .4byte FACILITY_CLASS_PICNICKER .string "LAUREN$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_OLD .2byte EC_WORD_BUT .2byte EC_WORD_I_AM .2byte EC_WORD_ALSO .2byte EC_WORD_GOOD @ win speech .2byte EC_WORD_I .2byte EC_WORD_SAID .2byte EC_WORD_I_WAS .2byte EC_WORD_OLD .2byte EC_WORD_BUT .2byte EC_WORD_GOOD @ loss speech .2byte EC_WORD_WHAT .2byte EC_WORD_A .2byte EC_WORD_WEIRD .2byte EC_WORD_DREAM .2byte EC_WORD_THAT_WAS .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Lauren @ 24 .4byte FACILITY_CLASS_TUBER_2 .string "KIPP$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_WIN .2byte EC_WORD_I_AM .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_GO .2byte EC_MOVE2(SURF) @ win speech .2byte EC_WORD_YEAH .2byte EC_WORD_EXCL .2byte EC_WORD_I_AM .2byte EC_WORD_OFF .2byte EC_WORD_TO .2byte EC_MOVE2(SURF) @ loss speech .2byte EC_WORD_OH .2byte EC_WORD_NO .2byte EC_WORD_EXCL .2byte EC_WORD_A .2byte EC_MOVE(WHIRLPOOL) .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Kipp @ 25 .4byte FACILITY_CLASS_TUBER_2 .string "JASON$", 8 @ pre-battle speech .2byte EC_WORD_TEACH .2byte EC_WORD_ME .2byte EC_WORD_A .2byte EC_WORD_GOOD .2byte EC_WORD_STRATEGY .2byte -1 @ win speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_YOUR .2byte EC_WORD_GOOD .2byte EC_WORD_STRATEGY .2byte EC_WORD_QUES_EXCL .2byte -1 @ loss speech .2byte EC_WORD_WOW .2byte EC_WORD_THAT .2byte EC_WORD_IS .2byte EC_WORD_AN .2byte EC_WORD_AWESOME .2byte EC_WORD_STRATEGY .4byte gBattleFrontierTrainerMons_Jason @ 26 .4byte FACILITY_CLASS_TUBER_2 .string "JOHN$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_WORD_PRETTY .2byte EC_WORD_NEW .2byte EC_WORD_TRAINER .2byte -1 @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_NEW .2byte EC_WORD_BUT .2byte EC_WORD_I .2byte EC_WORD_WON .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_NEW .2byte EC_WORD_SO .2byte EC_WORD_WHAT .2byte EC_WORD_IF_I_LOSE .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_John @ 27 .4byte FACILITY_CLASS_TUBER_1 .string "ANN$", 8 @ pre-battle speech .2byte EC_WORD_IT_S .2byte EC_WORD_SO .2byte EC_WORD_EXCITING .2byte EC_WORD_IT .2byte EC_WORD_REALLY .2byte EC_WORD_IS @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_SO .2byte EC_WORD_HAPPY .2byte EC_WORD_I .2byte EC_WORD_CAN .2byte EC_WORD_CRY @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_SO .2byte EC_WORD_SAD .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_CRY .4byte gBattleFrontierTrainerMons_Ann @ 28 .4byte FACILITY_CLASS_TUBER_1 .string "EILEEN$", 8 @ pre-battle speech .2byte EC_WORD_LET_S .2byte EC_WORD_PRETEND .2byte EC_WORD_I_AM .2byte EC_WORD_AN .2byte EC_WORD_ADULT .2byte EC_WORD_OK_QUES @ win speech .2byte EC_WORD_SO .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_AN .2byte EC_WORD_ADULT .2byte EC_WORD_FEELING @ loss speech .2byte EC_WORD_AN .2byte EC_WORD_ADULT .2byte EC_WORD_CAN_T .2byte EC_WORD_BEAT .2byte EC_WORD_YOU .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Eileen @ 29 .4byte FACILITY_CLASS_TUBER_1 .string "CARLIE$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_SUMMER .2byte EC_WORD_VACATION .2byte EC_WORD_IS .2byte EC_WORD_FOR .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_MY .2byte EC_WORD_SUMMER .2byte EC_WORD_VACATION .2byte EC_WORD_WILL .2byte EC_WORD_BE .2byte EC_WORD_AWESOME @ loss speech .2byte EC_WORD_I .2byte EC_WORD_CAN_T_WIN .2byte EC_WORD_LIKE .2byte EC_WORD_THIS .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Carlie @ 30 .4byte FACILITY_CLASS_SWIMMER_M .string "GORDON$", 8 @ pre-battle speech .2byte EC_WORD_VICTORY .2byte EC_WORD_WILL .2byte EC_WORD_COME .2byte EC_WORD_TO_ME .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_OH_YEAH .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_I .2byte EC_WORD_REALLY .2byte EC_WORD_WON @ loss speech .2byte EC_WORD_NOTHING .2byte EC_WORD_IS .2byte EC_WORD_WORKING .2byte EC_WORD_OUT .2byte EC_WORD_FOR .2byte EC_WORD_ME .4byte gBattleFrontierTrainerMons_Gordon @ 31 .4byte FACILITY_CLASS_SWIMMER_M .string "AYDEN$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_A .2byte EC_WORD_HOT .2byte EC_WORD_BATTLE @ win speech .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_WATER .2byte EC_WORD_TO .2byte EC_WORD_COOL .2byte EC_WORD_DOWN @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_HAVE .2byte EC_WORD_ME .2byte EC_WORD_FEELING .2byte EC_WORD_ICE .2byte EC_WORD_COLD .4byte gBattleFrontierTrainerMons_Ayden @ 32 .4byte FACILITY_CLASS_SWIMMER_M .string "MARCO$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_MOVE2(SURF) .2byte EC_WORD_IN .2byte EC_WORD_THE .2byte EC_WORD_WINTER .2byte EC_WORD_TOO @ win speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_GO .2byte EC_MOVE2(SURF) .2byte EC_WORD_RIGHT .2byte EC_WORD_NOW @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_MOVE2(BEAT_UP) .2byte EC_WORD_MY .2byte EC_MOVE2(SURF) .2byte EC_WORD_BOARD .4byte gBattleFrontierTrainerMons_Marco @ 33 .4byte FACILITY_CLASS_SWIMMER_F .string "CIERRA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_LIKE .2byte EC_WORD_TO .2byte EC_WORD_SYNCHRONIZE .2byte EC_WORD_MY .2byte EC_WORD_SWIFT_SWIM @ win speech .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_SYNCHRONIZE .2byte EC_WORD_WITH .2byte EC_WORD_ME .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_TO .2byte EC_WORD_SYNCHRONIZE .2byte EC_WORD_BETTER .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Cierra @ 34 .4byte FACILITY_CLASS_SWIMMER_F .string "MARCY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_WORD_KNOCKOUT .2byte EC_WORD_YOU .2byte EC_WORD_CAN_T_WIN .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_AFTER .2byte EC_WORD_ALL .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_WORD_KNOCKOUT .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_THAT_S .2byte EC_WORD_NOT .2byte EC_WORD_THE .2byte EC_WORD_KNOCKOUT .2byte EC_WORD_I .2byte EC_WORD_MEAN .4byte gBattleFrontierTrainerMons_Marcy @ 35 .4byte FACILITY_CLASS_SWIMMER_F .string "KATHY$", 8 @ pre-battle speech .2byte EC_WORD_I_VE .2byte EC_WORD_WON .2byte EC_WORD_EVERY .2byte EC_WORD_MATCH .2byte EC_WORD_TODAY .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_SO .2byte EC_WORD_GREAT .2byte EC_WORD_TO .2byte EC_WORD_WIN .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_HUH_QUES .2byte EC_WORD_I .2byte EC_WORD_SHOULD .2byte EC_WORD_NOT .2byte EC_WORD_HAVE .2byte EC_WORD_LOST .4byte gBattleFrontierTrainerMons_Kathy @ 36 .4byte FACILITY_CLASS_POKEFAN_1 .string "PEYTON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_NEVER .2byte EC_WORD_DISAPPOINTED .2byte EC_WORD_WITH .2byte EC_WORD_MY .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_HAPPY .2byte EC_WORD_IF .2byte EC_WORD_WE .2byte EC_WORD_WIN .2byte EC_WORD_TOGETHER @ loss speech .2byte EC_WORD_I .2byte EC_WORD_ADORE .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_MORE .2byte EC_WORD_IF_I_LOSE .4byte gBattleFrontierTrainerMons_Peyton @ 37 .4byte FACILITY_CLASS_POKEFAN_1 .string "JULIAN$", 8 @ pre-battle speech .2byte EC_WORD_YOU .2byte EC_WORD_ADORE .2byte EC_WORD_YOUR .2byte EC_WORD_POKEMON .2byte EC_WORD_RIGHT .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_TOTALLY .2byte EC_WORD_OUT .2byte EC_WORD_OF .2byte EC_WORD_THE .2byte EC_WORD_QUESTION @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_DO .2byte EC_WORD_ADORE .2byte EC_WORD_YOUR .2byte EC_WORD_POKEMON .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Julian @ 38 .4byte FACILITY_CLASS_POKEFAN_1 .string "QUINN$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_ARE .2byte EC_WORD_BUT .2byte EC_WORD_A .2byte EC_WORD_DREAM @ win speech .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_A .2byte EC_WORD_BEAUTIFUL .2byte EC_WORD_DREAM .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_AN .2byte EC_WORD_AWFUL .2byte EC_MOVE(NIGHTMARE) .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Quinn @ 39 .4byte FACILITY_CLASS_POKEFAN_2 .string "HAYLEE$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_KNOW .2byte EC_WORD_HOW .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .2byte EC_WORD_OVERWHELMING .2byte EC_WORD_JOY .2byte EC_WORD_OVER .2byte EC_WORD_THIS @ loss speech .2byte EC_WORD_DESTROYED .2byte EC_WORD_IS .2byte EC_WORD_THE .2byte EC_WORD_WAY .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .4byte gBattleFrontierTrainerMons_Haylee @ 40 .4byte FACILITY_CLASS_POKEFAN_2 .string "AMANDA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_COME .2byte EC_WORD_FROM .2byte EC_WORD_A .2byte EC_WORD_TRAINER .2byte EC_WORD_FAMILY @ win speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_TREASURE .2byte EC_WORD_THIS .2byte EC_WORD_WIN .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WANT .2byte EC_WORD_TO .2byte EC_WORD_GO_HOME .2byte EC_WORD_RIGHT .2byte EC_WORD_NOW .4byte gBattleFrontierTrainerMons_Amanda @ 41 .4byte FACILITY_CLASS_POKEFAN_2 .string "STACY$", 8 @ pre-battle speech .2byte EC_WORD_ALL .2byte EC_WORD_POKEMON .2byte EC_WORD_HAVE .2byte EC_WORD_THEIR .2byte EC_WORD_OWN .2byte EC_WORD_CUTE_CHARM @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_SEE .2byte EC_WORD_WHAT .2byte EC_WORD_I .2byte EC_WORD_MEAN .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_SHOULD .2byte EC_WORD_I .2byte EC_WORD_NOT .2byte EC_WORD_ADORE .2byte EC_WORD_POKEMON .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Stacy @ 42 .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "RAFAEL$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON .2byte EC_WORD_EXCL .2byte EC_WORD_LET_S .2byte EC_WORD_SEE .2byte EC_WORD_SOME .2byte EC_WORD_SPIRIT @ win speech .2byte EC_WORD_THAT_S_IT_EXCL .2byte EC_WORD_THAT_S .2byte EC_WORD_THE .2byte EC_WORD_SPIRIT .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_WELL .2byte EC_WORD_SO .2byte EC_WORD_MUCH .2byte EC_WORD_FOR .2byte EC_WORD_OUR .2byte EC_WORD_SPIRIT .4byte gBattleFrontierTrainerMons_Rafael @ 43 .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "OLIVER$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_GENIUS .2byte EC_WORD_THAT_S .2byte EC_WORD_WHAT .2byte EC_WORD_I_AM .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_THAT_S .2byte EC_WORD_HOW .2byte EC_WORD_A .2byte EC_WORD_GENIUS .2byte EC_WORD_WORKS .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_MORE .2byte EC_WORD_A .2byte EC_WORD_GENIUS .2byte EC_WORD_THAN .2byte EC_WORD_I_AM .4byte gBattleFrontierTrainerMons_Oliver @ 44 .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "PAYTON$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_TRAIN .2byte EC_WORD_FROM .2byte EC_WORD_THE .2byte EC_WORD_EGG .2byte EC_WORD_UP @ win speech .2byte EC_WORD_WELL .2byte EC_WORD_DONE .2byte EC_WORD_EXCL .2byte -1 .2byte -1 .2byte -1 @ loss speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_A .2byte EC_MOVE2(SOFT_BOILED) .2byte EC_WORD_LOSS .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Payton @ 45 .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "PAMELA$", 8 @ pre-battle speech .2byte EC_WORD_ALL .2byte EC_WORD_POKEMON .2byte EC_WORD_ADORE .2byte EC_WORD_A .2byte EC_WORD_KIND .2byte EC_WORD_TRAINER @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_TOO .2byte EC_WORD_BAD .2byte EC_WORD_YOU .2byte EC_WORD_LOST .2byte -1 @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_KIND .2byte EC_WORD_AND .2byte EC_WORD_YOU_RE .2byte EC_WORD_ALSO .2byte EC_WORD_STRONG .4byte gBattleFrontierTrainerMons_Pamela @ 46 .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "ELIZA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_ADORE .2byte EC_WORD_POKEMON .2byte EC_WORD_LIKE .2byte EC_WORD_MY .2byte EC_WORD_CHILDREN @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_SO .2byte EC_WORD_HAPPY .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_WORD_POKEMON @ loss speech .2byte EC_WORD_OH_DEAR .2byte EC_WORD_I_AM .2byte EC_WORD_SO .2byte EC_WORD_SORRY .2byte EC_WORD_ABOUT .2byte EC_WORD_THIS .4byte gBattleFrontierTrainerMons_Eliza @ 47 .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "MARISA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_PROMISE .2byte EC_WORD_TO .2byte EC_WORD_BATTLE .2byte EC_WORD_SERIOUSLY .2byte -1 @ win speech .2byte EC_WORD_PROMISE .2byte EC_WORD_ME .2byte EC_WORD_YOU .2byte EC_WORD_WILL .2byte EC_WORD_DO .2byte EC_WORD_BETTER @ loss speech .2byte EC_WORD_PROMISE .2byte EC_WORD_ME .2byte EC_WORD_ANOTHER .2byte EC_WORD_BATTLE .2byte EC_WORD_PLEASE .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Marisa @ 48 .4byte FACILITY_CLASS_BUG_CATCHER .string "LEWIS$", 8 @ pre-battle speech .2byte EC_WORD_A_LITTLE .2byte EC_WORD_BUG .2byte EC_WORD_IS .2byte EC_WORD_SCARY .2byte EC_WORD_QUES .2byte EC_WORD_HAHAHA @ win speech .2byte EC_WORD_LOOK .2byte EC_WORD_LOOK .2byte EC_WORD_EXCL .2byte EC_WORD_A .2byte EC_WORD_SCARY .2byte EC_WORD_BUG @ loss speech .2byte EC_WORD_OH .2byte EC_WORD_A .2byte EC_WORD_BUG .2byte EC_WORD_ISN_T .2byte EC_WORD_SCARY .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Lewis @ 49 .4byte FACILITY_CLASS_BUG_CATCHER .string "YOSHI$", 8 @ pre-battle speech .2byte EC_WORD_BUG .2byte EC_WORD_POKEMON .2byte EC_WORD_MAKE .2byte EC_WORD_ME .2byte EC_WORD_FEELING .2byte EC_WORD_LOVEY_DOVEY @ win speech .2byte EC_WORD_BUG .2byte EC_WORD_POKEMON .2byte EC_WORD_ARE .2byte EC_WORD_THE .2byte EC_WORD_BEST .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_IGNORANT .2byte EC_WORD_ABOUT .2byte EC_WORD_BUG .2byte EC_WORD_POKEMON .2byte -1 .4byte gBattleFrontierTrainerMons_Yoshi @ 50 .4byte FACILITY_CLASS_BUG_CATCHER .string "DESTIN$", 8 @ pre-battle speech .2byte EC_WORD_IT_S .2byte EC_WORD_WAY .2byte EC_WORD_TOO .2byte EC_WORD_HOT .2byte EC_WORD_HERE .2byte -1 @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_ABOUT .2byte EC_WORD_TO .2byte EC_MOVE(OVERHEAT) .2byte -1 .2byte -1 @ loss speech .2byte EC_WORD_PLEASE .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_SOME .2byte EC_WORD_WATER .2byte -1 .4byte gBattleFrontierTrainerMons_Destin @ 51 .4byte FACILITY_CLASS_NINJA_BOY .string "KEON$", 8 @ pre-battle speech .2byte EC_WORD_FORGIVE .2byte EC_WORD_ME .2byte EC_WORD_BUT .2byte EC_WORD_HERE_I_COME .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_FORGIVE .2byte EC_WORD_ME .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_WORD_OVERWHELMING .2byte EC_WORD_POWER @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_SORRY .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Keon @ 52 .4byte FACILITY_CLASS_NINJA_BOY .string "STUART$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_PROMISE .2byte EC_WORD_YOU .2byte EC_WORD_A .2byte EC_WORD_HOT .2byte EC_WORD_BATTLE @ win speech .2byte EC_WORD_THE .2byte EC_WORD_MASTER .2byte EC_WORD_OF .2byte EC_WORD_COOL .2byte EC_WORD_THAT_S .2byte EC_WORD_ME @ loss speech .2byte EC_WORD_I .2byte EC_WORD_SEE .2byte EC_WORD_I_AM .2byte EC_WORD_NOT .2byte EC_WORD_SO .2byte EC_WORD_COOL .4byte gBattleFrontierTrainerMons_Stuart @ 53 .4byte FACILITY_CLASS_NINJA_BOY .string "NESTOR$", 8 @ pre-battle speech .2byte EC_WORD_SHOW .2byte EC_WORD_ME .2byte EC_WORD_A .2byte EC_WORD_REALLY .2byte EC_WORD_SMOOTH .2byte EC_WORD_MOVE @ win speech .2byte EC_WORD_THERE .2byte EC_WORD_WAS .2byte EC_WORD_NOTHING .2byte EC_WORD_SMOOTH .2byte EC_WORD_ABOUT .2byte EC_WORD_THAT @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_REALLY .2byte EC_WORD_ARE .2byte EC_WORD_SMOOTH .2byte EC_WORD_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Nestor @ 54 .4byte FACILITY_CLASS_BUG_MANIAC .string "DERRICK$", 8 @ pre-battle speech .2byte EC_WORD_LET_S .2byte EC_WORD_SEE .2byte EC_WORD_YOU .2byte EC_MOVE2(MEDITATE) .2byte EC_WORD_LIKE .2byte EC_WORD_ME @ win speech .2byte EC_WORD_HOW .2byte EC_WORD_I .2byte EC_MOVE2(MEDITATE) .2byte EC_WORD_IS .2byte EC_WORD_JUST .2byte EC_WORD_BEAUTIFUL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_MOVE2(MEDITATE) .2byte EC_WORD_FOR .2byte EC_WORD_A .2byte EC_MOVE2(CALM_MIND) .4byte gBattleFrontierTrainerMons_Derrick @ 55 .4byte FACILITY_CLASS_BUG_MANIAC .string "BRYSON$", 8 @ pre-battle speech .2byte EC_MOVE2(POISON_POWDER) .2byte EC_WORD_IS .2byte EC_WORD_IN .2byte EC_WORD_OUR .2byte EC_MOVE2(COTTON_SPORE) .2byte EC_WORD_MOVE @ win speech .2byte EC_WORD_HOW_DO .2byte EC_WORD_YOU .2byte EC_WORD_LIKE .2byte EC_WORD_OUR .2byte EC_MOVE2(POISON_POWDER) .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_MY .2byte EC_MOVE2(COTTON_SPORE) .2byte EC_WORD_WAS .2byte EC_WORD_USELESS .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Bryson @ 56 .4byte FACILITY_CLASS_BUG_MANIAC .string "CLAYTON$", 8 @ pre-battle speech .2byte EC_WORD_HUH_QUES .2byte -1 .2byte -1 .2byte EC_WORD_WHERE .2byte EC_WORD_IS_IT_QUES .2byte -1 @ win speech .2byte EC_WORD_WHERE .2byte EC_WORD_IS_IT_QUES .2byte EC_WORD_I_VE .2byte EC_WORD_LOST .2byte EC_WORD_MY .2byte EC_WORD_POKENAV @ loss speech .2byte EC_WORD_WHERE .2byte EC_WORD_IS_IT_QUES .2byte EC_WORD_I_VE .2byte EC_WORD_LOST .2byte EC_WORD_MY .2byte EC_WORD_SENSE .4byte gBattleFrontierTrainerMons_Clayton @ 57 .4byte FACILITY_CLASS_FISHERMAN .string "TRENTON$", 8 @ pre-battle speech .2byte EC_WORD_COME_OVER .2byte EC_WORD_FOR .2byte EC_WORD_SOME .2byte EC_WORD_TASTY .2byte EC_WORD_WATER .2byte -1 @ win speech .2byte EC_WORD_MMM .2byte EC_WORD_DO .2byte EC_WORD_YOU .2byte EC_WORD_WANT .2byte EC_WORD_SOME .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_I .2byte EC_WORD_GOT .2byte EC_WORD_THIS .2byte EC_WORD_TASTY .2byte EC_WORD_WATER .2byte EC_WORD_SHOPPING .4byte gBattleFrontierTrainerMons_Trenton @ 58 .4byte FACILITY_CLASS_FISHERMAN .string "JENSON$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_WILL .2byte EC_WORD_MAKE .2byte EC_WORD_YOU .2byte EC_WORD_DOWNCAST @ win speech .2byte EC_WORD_YOUR .2byte EC_WORD_POKEMON .2byte EC_WORD_DON_T .2byte EC_WORD_MAKE .2byte EC_WORD_THE .2byte EC_MOVE(CUT) @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_THE .2byte EC_WORD_TRAINER .2byte EC_WORD_WHO_IS .2byte EC_WORD_FEELING .2byte EC_WORD_DOWNCAST .4byte gBattleFrontierTrainerMons_Jenson @ 59 .4byte FACILITY_CLASS_FISHERMAN .string "WESLEY$", 8 @ pre-battle speech .2byte EC_POKEMON2(MEW) .2byte EC_POKEMON2(MEW) .2byte EC_WORD_IS .2byte EC_WORD_HOW .2byte EC_WORD_I .2byte EC_WORD_CRY @ win speech .2byte EC_WORD_YES .2byte EC_WORD_I .2byte EC_WORD_KNOW .2byte EC_WORD_I_AM .2byte EC_WORD_CUTE .2byte EC_WORD_EXCL @ loss speech .2byte EC_POKEMON2(MEW) .2byte EC_POKEMON2(MEW) .2byte EC_WORD_EXCL .2byte EC_POKEMON2(MEW) .2byte EC_WORD_EXCL_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Wesley @ 60 .4byte FACILITY_CLASS_RUIN_MANIAC .string "ANTON$", 8 @ pre-battle speech .2byte EC_WORD_GET .2byte EC_WORD_READY .2byte EC_WORD_FOR .2byte EC_WORD_ME .2byte EC_WORD_TO .2byte EC_MOVE(THRASH) @ win speech .2byte EC_WORD_WAHAHAHA .2byte EC_WORD_EXCL .2byte EC_WORD_SORRY .2byte EC_WORD_ABOUT .2byte EC_WORD_THAT .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_IT_S .2byte EC_WORD_A .2byte EC_WORD_TOUGH .2byte EC_WORD_LOSS .2byte EC_WORD_TO .2byte EC_MOVE2(SWALLOW) .4byte gBattleFrontierTrainerMons_Anton @ 61 .4byte FACILITY_CLASS_RUIN_MANIAC .string "LAWSON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_YOUNG .2byte EC_WORD_AT .2byte EC_WORD_HEART .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_NOT .2byte EC_WORD_COOL .2byte EC_WORD_EXCL .2byte EC_WORD_NOT .2byte EC_WORD_AT .2byte EC_WORD_ALL @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_OLD .2byte EC_WORD_AND .2byte EC_WORD_FEELING .2byte EC_WORD_SHAKY .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Lawson @ 62 .4byte FACILITY_CLASS_RUIN_MANIAC .string "SAMMY$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_PARTY .2byte EC_WORD_IS .2byte EC_WORD_READY .2byte EC_WORD_TO .2byte EC_WORD_ROCK @ win speech .2byte EC_WORD_MY .2byte EC_WORD_PARTY .2byte EC_WORD_IS .2byte EC_WORD_JUST .2byte EC_WORD_INCREDIBLE .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_CRY .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_WORD_PARTY .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Sammy @ 63 .4byte FACILITY_CLASS_COLLECTOR .string "ARNIE$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_NO_1 .2byte EC_WORD_I .2byte EC_WORD_HAVE .2byte EC_WORD_NO .2byte EC_WORD_RIVAL @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_SEE .2byte EC_WORD_QUES .2byte EC_WORD_I .2byte EC_WORD_CAN_T .2byte EC_WORD_LOSE @ loss speech .2byte EC_WORD_NO .2byte EC_WORD_EXCL .2byte EC_WORD_I .2byte EC_WORD_WON_T .2byte EC_WORD_ACCEPT .2byte EC_WORD_THIS .4byte gBattleFrontierTrainerMons_Arnie @ 64 .4byte FACILITY_CLASS_COLLECTOR .string "ADRIAN$", 8 @ pre-battle speech .2byte EC_WORD_YAHOO .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_YAHOO .2byte EC_WORD_EXCL_EXCL .2byte -1 @ win speech .2byte EC_WORD_THANK_YOU .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_THANK_YOU .2byte EC_WORD_EXCL_EXCL .2byte -1 @ loss speech .2byte EC_WORD_GOOD_BYE .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_GOOD_BYE .2byte EC_WORD_EXCL_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Adrian @ 65 .4byte FACILITY_CLASS_COLLECTOR .string "TRISTAN$", 8 @ pre-battle speech .2byte EC_WORD_CONFUSED .2byte EC_WORD_QUES .2byte -1 .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_WORD_GENIUS @ win speech .2byte EC_WORD_SEE .2byte EC_WORD_QUES .2byte -1 .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_WORD_GENIUS @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_NOT .2byte EC_WORD_A .2byte EC_WORD_GENIUS .2byte EC_WORD_IN .2byte EC_WORD_BATTLE .4byte gBattleFrontierTrainerMons_Tristan @ 66 .4byte FACILITY_CLASS_PARASOL_LADY .string "JULIANA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_THINK .2byte EC_WORD_I_AM .2byte EC_WORD_SHOPPING .2byte EC_WORD_TOO .2byte EC_WORD_MUCH @ win speech .2byte EC_WORD_BUT .2byte EC_WORD_I .2byte EC_WORD_WANT .2byte EC_WORD_A .2byte EC_WORD_POKEMON .2byte EC_WORD_PLUSH_DOLL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_SO .2byte EC_WORD_WANT .2byte EC_WORD_ANOTHER .2byte EC_WORD_POKEMON .2byte EC_WORD_PLUSH_DOLL .4byte gBattleFrontierTrainerMons_Juliana @ 67 .4byte FACILITY_CLASS_PARASOL_LADY .string "RYLEE$", 8 @ pre-battle speech .2byte EC_WORD_SHOW .2byte EC_WORD_ME .2byte EC_WORD_THAT .2byte EC_WORD_YOU .2byte EC_WORD_HAVE .2byte EC_WORD_GUTS @ win speech .2byte EC_WORD_BYE_BYE .2byte EC_WORD_EXCL .2byte EC_WORD_YOU .2byte EC_WORD_HAVE .2byte EC_WORD_NO .2byte EC_WORD_GUTS @ loss speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_GUTSY .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_YOU_RE .2byte EC_WORD_QUITE .2byte EC_WORD_SUPER .4byte gBattleFrontierTrainerMons_Rylee @ 68 .4byte FACILITY_CLASS_PARASOL_LADY .string "CHELSEA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_SERIOUSLY .2byte EC_WORD_MEAN .2byte EC_WORD_TO .2byte EC_WORD_WIN .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_MY .2byte EC_WORD_WILL .2byte EC_WORD_TO .2byte EC_WORD_WIN .2byte -1 @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_FAR .2byte EC_WORD_TOO_STRONG .2byte EC_WORD_FOR .2byte EC_WORD_ME .2byte -1 .4byte gBattleFrontierTrainerMons_Chelsea @ 69 .4byte FACILITY_CLASS_BEAUTY .string "DANELA$", 8 @ pre-battle speech .2byte EC_WORD_YOU .2byte EC_WORD_MUST_BE .2byte EC_WORD_MY .2byte EC_WORD_OPPONENT .2byte EC_WORD_NOW .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_OH_DEAR .2byte EC_WORD_TOO_WEAK .2byte EC_WORD_EXCL .2byte EC_WORD_DON_T .2byte EC_WORD_GIVE_UP .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_GOOD .2byte EC_WORD_AND .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_GOOD_BYE .4byte gBattleFrontierTrainerMons_Danela @ 70 .4byte FACILITY_CLASS_BEAUTY .string "LIZBETH$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_LOSE .2byte EC_WORD_YOU .2byte EC_WORD_CAN .2byte EC_WORD_HAVE .2byte EC_WORD_A .2byte EC_MOVE2(PRESENT) @ win speech .2byte EC_WORD_HERE_IT_IS .2byte EC_WORD_A_LITTLE .2byte EC_WORD_PRAISE .2byte EC_WORD_AS .2byte EC_WORD_YOUR .2byte EC_MOVE2(PRESENT) @ loss speech .2byte EC_WORD_YOUR .2byte EC_MOVE2(PRESENT) .2byte EC_WORD_QUES_EXCL .2byte EC_WORD_HERE_IT_IS .2byte EC_WORD_A .2byte EC_MOVE(DOUBLE_SLAP) .4byte gBattleFrontierTrainerMons_Lizbeth @ 71 .4byte FACILITY_CLASS_BEAUTY .string "AMELIA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_BELIEVE .2byte EC_WORD_IN .2byte EC_WORD_CUTE .2byte EC_WORD_FASHION .2byte EC_WORD_APPEAL @ win speech .2byte EC_WORD_YOUR .2byte EC_WORD_FASHION .2byte EC_WORD_SENSE .2byte EC_WORD_IS .2byte EC_WORD_A .2byte EC_WORD_DISASTER @ loss speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_AWFUL .2byte EC_WORD_EXCL .2byte EC_WORD_I_AM .2byte EC_WORD_GOING .2byte EC_WORD_HOME .4byte gBattleFrontierTrainerMons_Amelia @ 72 .4byte FACILITY_CLASS_AROMA_LADY .string "JILLIAN$", 8 @ pre-battle speech .2byte EC_WORD_WHAT .2byte EC_WORD_IS .2byte EC_WORD_THAT .2byte EC_WORD_I .2byte EC_WORD_SMELL .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_THE .2byte EC_MOVE(SWEET_SCENT) .2byte EC_WORD_OF .2byte EC_WORD_TASTY .2byte EC_WORD_WATER @ loss speech .2byte EC_WORD_IT_S .2byte EC_WORD_YOUR .2byte EC_WORD_OFFENSIVE .2byte EC_WORD_STENCH .2byte EC_WORD_THAT_S .2byte EC_WORD_WHAT .4byte gBattleFrontierTrainerMons_Jillian @ 73 .4byte FACILITY_CLASS_AROMA_LADY .string "ABBIE$", 8 @ pre-battle speech .2byte EC_WORD_YOU .2byte EC_WORD_TRY .2byte EC_WORD_MY .2byte EC_WORD_SECRET .2byte EC_MOVE(AROMATHERAPY) .2byte EC_WORD_OK_QUES @ win speech .2byte EC_WORD_MY .2byte EC_MOVE(AROMATHERAPY) .2byte EC_WORD_IS .2byte EC_WORD_TERRIBLE .2byte EC_WORD_FOR .2byte EC_WORD_YOU @ loss speech .2byte EC_WORD_DIDN_T .2byte EC_WORD_YOU .2byte EC_WORD_SMELL .2byte EC_WORD_A .2byte EC_WORD_THING .2byte EC_WORD_QUES_EXCL .4byte gBattleFrontierTrainerMons_Abbie @ 74 .4byte FACILITY_CLASS_AROMA_LADY .string "BRIANA$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_BOY .2byte EC_WORD_FRIEND .2byte EC_WORD_WORKS .2byte EC_WORD_TOO .2byte EC_WORD_MUCH @ win speech .2byte EC_WORD_I .2byte EC_WORD_ONLY .2byte EC_WORD_MISS .2byte EC_WORD_HIM .2byte EC_WORD_MORE .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_SO .2byte EC_WORD_LONESOME .2byte EC_WORD_WITHOUT .2byte EC_WORD_HIM .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Briana @ 75 .4byte FACILITY_CLASS_GUITARIST .string "ANTONIO$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_KNOW .2byte EC_WORD_HOW .2byte EC_WORD_TO .2byte EC_WORD_GO .2byte EC_WORD_GO @ win speech .2byte EC_WORD_BUT .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_LIKE .2byte EC_WORD_TO .2byte EC_WORD_DANCE @ loss speech .2byte EC_WORD_GO .2byte EC_WORD_GO .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_JUST .2byte EC_MOVE(FLAIL) .2byte EC_WORD_ABOUT .4byte gBattleFrontierTrainerMons_Antonio @ 76 .4byte FACILITY_CLASS_GUITARIST .string "JADEN$", 8 @ pre-battle speech .2byte EC_WORD_HELLO .2byte EC_WORD_I .2byte EC_WORD_THINK .2byte EC_WORD_I .2byte EC_WORD_ADORE .2byte EC_WORD_YOU @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_MAKE .2byte EC_WORD_ME .2byte EC_MOVE(THRASH) .2byte EC_WORD_IN .2byte EC_MOVE2(FRUSTRATION) @ loss speech .2byte EC_WORD_THIS_IS_IT_EXCL .2byte -1 .2byte -1 .2byte EC_WORD_GOOD_BYE .2byte EC_WORD_FOREVER .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Jaden @ 77 .4byte FACILITY_CLASS_GUITARIST .string "DAKOTA$", 8 @ pre-battle speech .2byte EC_WORD_YOU .2byte EC_WORD_HAVE .2byte EC_WORD_TO .2byte EC_WORD_DANCE .2byte EC_WORD_WITH .2byte EC_WORD_POWER @ win speech .2byte EC_WORD_GOT .2byte EC_WORD_IT .2byte EC_WORD_QUES .2byte EC_WORD_DANCE .2byte EC_WORD_WITH .2byte EC_WORD_POWER @ loss speech .2byte EC_WORD_OKAY .2byte EC_WORD_YOU .2byte EC_WORD_UNDERSTAND .2byte EC_WORD_ALL_RIGHT .2byte EC_WORD_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Dakota @ 78 .4byte FACILITY_CLASS_BIRD_KEEPER .string "BRAYDEN$", 8 @ pre-battle speech .2byte EC_WORD_COLOR_CHANGE .2byte EC_WORD_VERSION .2byte EC_WORD_TOYS .2byte EC_WORD_ARE .2byte EC_WORD_USELESS .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_I .2byte EC_WORD_ONLY .2byte EC_WORD_COLLECT .2byte EC_WORD_NORMAL .2byte EC_WORD_VERSION .2byte EC_WORD_TOYS @ loss speech .2byte EC_WORD_I .2byte EC_MOVE2(ATTRACT) .2byte EC_WORD_COLOR_CHANGE .2byte EC_WORD_VERSION .2byte EC_WORD_TOYS .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Brayden @ 79 .4byte FACILITY_CLASS_BIRD_KEEPER .string "CORSON$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_GET .2byte EC_WORD_TO .2byte EC_MOVE2(BEAT_UP) .2byte EC_WORD_ON .2byte EC_WORD_YOU @ win speech .2byte EC_WORD_TOO .2byte EC_WORD_EASY .2byte EC_WORD_EXCL .2byte EC_WORD_I_AM .2byte EC_WORD_SO .2byte EC_WORD_COOL @ loss speech .2byte EC_WORD_WHY .2byte EC_WORD_QUES_EXCL .2byte -1 .2byte EC_WORD_I .2byte EC_MOVE2(CURSE) .2byte EC_WORD_YOU .4byte gBattleFrontierTrainerMons_Corson @ 80 .4byte FACILITY_CLASS_BIRD_KEEPER .string "TREVIN$", 8 @ pre-battle speech .2byte EC_WORD_THERE .2byte EC_WORD_IS .2byte EC_WORD_NONE .2byte EC_WORD_BETTER .2byte EC_WORD_THAN .2byte EC_WORD_ME @ win speech .2byte EC_WORD_YES_SIR_EXCL .2byte -1 .2byte -1 .2byte EC_WORD_I_AM .2byte EC_WORD_THE .2byte EC_WORD_BEST @ loss speech .2byte EC_WORD_SERIOUS .2byte EC_WORD_QUES_EXCL .2byte -1 .2byte -1 .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Trevin @ 81 .4byte FACILITY_CLASS_SAILOR .string "PATRICK$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_PERFECT .2byte EC_WORD_EXCL .2byte EC_WORD_GIVE_UP .2byte EC_WORD_NOW .2byte -1 @ win speech .2byte EC_WORD_DON_T .2byte EC_WORD_BE .2byte EC_WORD_DISAPPOINTED .2byte EC_WORD_I_AM .2byte EC_WORD_PERFECT .2byte -1 @ loss speech .2byte EC_WORD_BUT .2byte EC_WORD_HOW .2byte EC_WORD_QUES .2byte EC_WORD_I_AM .2byte EC_WORD_PERFECT .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Patrick @ 82 .4byte FACILITY_CLASS_SAILOR .string "KADEN$", 8 @ pre-battle speech .2byte EC_WORD_WHAT .2byte EC_WORD_ARE .2byte EC_WORD_YOU .2byte EC_WORD_UP .2byte EC_WORD_TO .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_WERE .2byte EC_WORD_A .2byte EC_WORD_SURPRISE .2byte EC_WORD_TO_ME .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_KNOW .2byte EC_WORD_WHO .2byte EC_WORD_I_AM .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Kaden @ 83 .4byte FACILITY_CLASS_SAILOR .string "MAXWELL$", 8 @ pre-battle speech .2byte EC_WORD_HEY_THERE .2byte EC_WORD_WHO_IS .2byte EC_WORD_YOUR .2byte EC_WORD_RIVAL .2byte EC_WORD_QUES .2byte -1 @ win speech .2byte EC_WORD_MY .2byte EC_WORD_RIVAL .2byte EC_WORD_IS .2byte EC_WORD_MY .2byte EC_WORD_GIRL .2byte EC_WORD_FRIEND @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_MAKING .2byte EC_WORD_YOU .2byte EC_WORD_MY .2byte EC_WORD_RIVAL .2byte -1 .4byte gBattleFrontierTrainerMons_Maxwell @ 84 .4byte FACILITY_CLASS_HIKER .string "DARYL$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_ONLY .2byte EC_WORD_KNOW .2byte EC_WORD_HOW .2byte EC_WORD_TO .2byte EC_MOVE(CHARGE) @ win speech .2byte EC_WORD_AM .2byte EC_WORD_I .2byte EC_WORD_OVERWHELMING .2byte EC_WORD_OR .2byte EC_WORD_WHAT .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_A .2byte EC_WORD_LEGEND .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Daryl @ 85 .4byte FACILITY_CLASS_HIKER .string "KENNETH$", 8 @ pre-battle speech .2byte EC_WORD_YOU .2byte EC_WORD_BETTER .2byte EC_WORD_NOT .2byte EC_MOVE2(SLACK_OFF) .2byte EC_WORD_WITH .2byte EC_WORD_ME @ win speech .2byte EC_WORD_DID .2byte EC_WORD_MY .2byte EC_MOVE2(TAUNT) .2byte EC_WORD_INTIMIDATE .2byte EC_WORD_YOU .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_SORRY .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Kenneth @ 86 .4byte FACILITY_CLASS_HIKER .string "RICH$", 8 @ pre-battle speech .2byte EC_WORD_YOUR .2byte EC_MOVE(FACADE) .2byte EC_WORD_DOESN_T .2byte EC_MOVE2(TRICK) .2byte EC_WORD_ME .2byte -1 @ win speech .2byte EC_WORD_SERIOUSLY .2byte EC_WORD_ARE .2byte EC_WORD_YOU .2byte EC_WORD_REALLY .2byte EC_WORD_OK_QUES .2byte -1 @ loss speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_REALLY .2byte EC_WORD_TOUGH .2byte EC_WORD_ON .2byte EC_WORD_ME .2byte -1 .4byte gBattleFrontierTrainerMons_Rich @ 87 .4byte FACILITY_CLASS_KINDLER .string "CADEN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_CAN_T .2byte EC_WORD_BE .2byte EC_WORD_DEFEATED .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_FIRE .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_FIRE .2byte EC_WORD_EXCL_EXCL .2byte -1 @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_TIRED .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_IT_S .2byte EC_WORD_SO .2byte EC_WORD_HOT .4byte gBattleFrontierTrainerMons_Caden @ 88 .4byte FACILITY_CLASS_KINDLER .string "MARLON$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_POKEDEX .2byte EC_WORD_IS .2byte EC_WORD_A_LITTLE .2byte EC_WORD_RADIO .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_A_LITTLE .2byte EC_WORD_RADIO .2byte EC_WORD_HUH_QUES .2byte EC_WORD_THAT_S .2byte EC_WORD_TOTALLY .2byte EC_WORD_COOL @ loss speech .2byte EC_WORD_IT_S .2byte EC_WORD_NOT .2byte EC_WORD_QUES .2byte EC_WORD_IS .2byte EC_WORD_POKENAV .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Marlon @ 89 .4byte FACILITY_CLASS_KINDLER .string "NASH$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_ON .2byte EC_WORD_FIRE .2byte EC_WORD_BABY .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_I .2byte EC_WORD_LEFT .2byte EC_WORD_YOU .2byte EC_WORD_JUST .2byte EC_WORD_AN .2byte EC_MOVE2(EMBER) @ loss speech .2byte EC_WORD_AIYEEH .2byte EC_WORD_EXCL_EXCL .2byte -1 .2byte EC_WORD_NO .2byte EC_WORD_WATER .2byte EC_WORD_PLEASE .4byte gBattleFrontierTrainerMons_Nash @ 90 .4byte FACILITY_CLASS_TRIATHLETE_3 .string "ROBBY$", 8 @ pre-battle speech .2byte EC_WORD_HAHAHA .2byte EC_WORD_EXCL .2byte EC_WORD_HAPPY .2byte EC_WORD_TO .2byte EC_WORD_MEET_YOU .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_THE .2byte EC_WORD_LEADER .2byte EC_WORD_WITH .2byte EC_WORD_REFRESHING .2byte EC_WORD_SERENE_GRACE @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_MOVE(THRASH) .2byte EC_WORD_MY .2byte EC_WORD_TOYS .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Robby @ 91 .4byte FACILITY_CLASS_TRIATHLETE_3 .string "REECE$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_MOVE2(QUICK_ATTACK) .2byte EC_WORD_CAN .2byte EC_WORD_BEAT .2byte EC_WORD_A .2byte EC_MOVE2(TELEPORT) @ win speech .2byte EC_WORD_LIKE .2byte EC_WORD_I .2byte EC_WORD_SAID .2byte EC_WORD_I_AM .2byte EC_WORD_DARN .2byte EC_WORD_FAST @ loss speech .2byte EC_WORD_I_WAS .2byte EC_WORD_KIDDING .2byte EC_WORD_ABOUT .2byte EC_WORD_THAT .2byte EC_MOVE2(TELEPORT) .2byte EC_WORD_THING .4byte gBattleFrontierTrainerMons_Reece @ 92 .4byte FACILITY_CLASS_TRIATHLETE_4 .string "KATHRYN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_TRAIN .2byte EC_WORD_GOOD .2byte EC_WORD_ENOUGH .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_DON_T .2byte EC_MOVE2(TAUNT) .2byte EC_WORD_ME .2byte EC_WORD_LIKE .2byte EC_WORD_THAT .2byte EC_WORD_OK_QUES @ loss speech .2byte EC_WORD_WHY .2byte EC_WORD_COULDN_T .2byte EC_WORD_I .2byte EC_WORD_WIN .2byte EC_WORD_THIS .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Kathryn @ 93 .4byte FACILITY_CLASS_TRIATHLETE_4 .string "ELLEN$", 8 @ pre-battle speech .2byte EC_WORD_CRUSH .2byte EC_WORD_YOU .2byte EC_WORD_LIKE .2byte EC_WORD_AN .2byte EC_WORD_EGG .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_A .2byte EC_WORD_TASTY .2byte EC_WORD_VICTORY .2byte EC_WORD_FOR .2byte EC_WORD_ME @ loss speech .2byte EC_WORD_TOO .2byte EC_WORD_TOUGH .2byte EC_WORD_TO .2byte EC_WORD_CRUSH .2byte EC_WORD_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Ellen @ 94 .4byte FACILITY_CLASS_TRIATHLETE_5 .string "RAMON$", 8 @ pre-battle speech .2byte EC_WORD_OKAY .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_PERFECTION @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_HAPPY .2byte EC_WORD_THAT .2byte EC_WORD_I .2byte EC_WORD_WON .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_IT_S .2byte EC_WORD_A .2byte EC_WORD_SECRET .2byte EC_WORD_WHY .2byte EC_WORD_I_AM .2byte EC_WORD_HAPPY .4byte gBattleFrontierTrainerMons_Ramon @ 95 .4byte FACILITY_CLASS_TRIATHLETE_5 .string "ARTHUR$", 8 @ pre-battle speech .2byte EC_WORD_HERE_I_COME .2byte EC_WORD_FEELING .2byte EC_WORD_READY .2byte EC_WORD_FOR .2byte EC_WORD_IT .2byte EC_WORD_ALL @ win speech .2byte EC_WORD_THAT_S_IT_EXCL .2byte -1 .2byte -1 .2byte EC_WORD_THAT_WAS .2byte EC_WORD_FABULOUS .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_NOT .2byte EC_WORD_WHAT .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte -1 .4byte gBattleFrontierTrainerMons_Arthur @ 96 .4byte FACILITY_CLASS_TRIATHLETE_6 .string "ALONDRA$", 8 @ pre-battle speech .2byte EC_WORD_EVERY .2byte EC_WORD_DAY .2byte EC_WORD_IS .2byte EC_WORD_A .2byte EC_WORD_GREAT .2byte EC_WORD_DAY @ win speech .2byte EC_WORD_MY .2byte EC_MOVE2(DIVE) .2byte EC_WORD_WILL .2byte EC_WORD_BE .2byte EC_WORD_A .2byte EC_WORD_LEGEND @ loss speech .2byte EC_WORD_MY .2byte EC_MOVE2(DIVE) .2byte EC_WORD_LEFT .2byte EC_WORD_ME .2byte EC_WORD_COLD .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Alondra @ 97 .4byte FACILITY_CLASS_TRIATHLETE_6 .string "ADRIANA$", 8 @ pre-battle speech .2byte EC_WORD_COME .2byte EC_WORD_SEE .2byte EC_WORD_AN .2byte EC_WORD_INCREDIBLE .2byte EC_WORD_SWIFT_SWIM .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_I .2byte EC_WORD_MAKE .2byte EC_WORD_IT .2byte EC_WORD_LOOK .2byte EC_WORD_SO .2byte EC_WORD_EASY @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .2byte EC_MOVE2(BEAT_UP) .2byte EC_WORD_AND .2byte EC_WORD_TIRED .2byte -1 .4byte gBattleFrontierTrainerMons_Adriana @ 98 .4byte FACILITY_CLASS_TRIATHLETE_1 .string "MALIK$", 8 @ pre-battle speech .2byte EC_WORD_OH .2byte EC_WORD_NOT .2byte EC_WORD_ANOTHER .2byte EC_WORD_BATTLE .2byte EC_WORD_PLEASE .2byte EC_WORD_ELLIPSIS @ win speech .2byte EC_WORD_I .2byte EC_WORD_FINALLY .2byte EC_WORD_WON .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_I_AM .2byte EC_WORD_TIRED @ loss speech .2byte EC_WORD_I .2byte EC_WORD_FINALLY .2byte EC_WORD_LOST .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_I_AM .2byte EC_WORD_TIRED .4byte gBattleFrontierTrainerMons_Malik @ 99 .4byte FACILITY_CLASS_TRIATHLETE_2 .string "JILL$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_THE .2byte EC_MOVE2(QUICK_ATTACK) .2byte EC_WORD_TRAINER .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_THE .2byte EC_MOVE2(QUICK_ATTACK) .2byte EC_WORD_TRAINER .2byte EC_WORD_WINS .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_THE .2byte EC_MOVE2(QUICK_ATTACK) .2byte EC_WORD_TRAINER .2byte EC_WORD_GIVES .2byte EC_WORD_UP .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Jill @ 100 .4byte FACILITY_CLASS_TRIATHLETE_3 .string "ERIK$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_THE .2byte EC_WORD_SPEED_BOOST .2byte EC_WORD_HERO .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_THANK_YOU .2byte EC_WORD_FROM .2byte EC_WORD_THE .2byte EC_WORD_SPEED_BOOST .2byte EC_WORD_HERO .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_WAAAH .2byte EC_WORD_EXCL_EXCL .2byte -1 .2byte EC_WORD_NO .2byte EC_WORD_NO .2byte EC_WORD_EXCL_EXCL .4byte gBattleFrontierTrainerMons_Erik @ 101 .4byte FACILITY_CLASS_TRIATHLETE_4 .string "YAZMIN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WOULD .2byte EC_WORD_RATHER .2byte EC_WORD_RUN .2byte EC_WORD_THAN .2byte EC_WORD_BIKE @ win speech .2byte EC_WORD_YES .2byte EC_WORD_I .2byte EC_WORD_WOULD .2byte EC_WORD_MUCH .2byte EC_WORD_RATHER .2byte EC_WORD_RUN @ loss speech .2byte EC_WORD_BYE_BYE .2byte EC_WORD_EXCL .2byte EC_WORD_I_AM .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_RUN_AWAY .4byte gBattleFrontierTrainerMons_Yazmin @ 102 .4byte FACILITY_CLASS_TRIATHLETE_5 .string "JAMAL$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_BE .2byte EC_WORD_A .2byte EC_WORD_FATHER @ win speech .2byte EC_WORD_I .2byte EC_WORD_CAN_T .2byte EC_WORD_WAIT .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_WORD_BABY @ loss speech .2byte EC_WORD_MY .2byte EC_WORD_BABY .2byte EC_WORD_WILL .2byte EC_WORD_BE .2byte EC_WORD_TOTALLY .2byte EC_WORD_AWESOME .4byte gBattleFrontierTrainerMons_Jamal @ 103 .4byte FACILITY_CLASS_TRIATHLETE_6 .string "LESLIE$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_BE .2byte EC_WORD_A .2byte EC_WORD_MOTHER @ win speech .2byte EC_WORD_A .2byte EC_WORD_BABY .2byte EC_WORD_WILL .2byte EC_WORD_BE .2byte EC_WORD_A_LITTLE .2byte EC_WORD_CHALLENGE @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_TOO .2byte EC_WORD_HAPPY .2byte EC_WORD_TO .2byte EC_WORD_BE .2byte EC_WORD_ANGRY .4byte gBattleFrontierTrainerMons_Leslie @ 104 .4byte FACILITY_CLASS_TRIATHLETE_1 .string "DAVE$", 8 @ pre-battle speech .2byte EC_WORD_WHAT .2byte EC_WORD_SHOULD .2byte EC_WORD_I .2byte EC_WORD_DO .2byte EC_WORD_TODAY .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_I .2byte EC_WORD_SHOULD .2byte EC_WORD_ENJOY .2byte EC_WORD_SOME .2byte EC_WORD_SPORTS .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_GO .2byte EC_WORD_PLAY .2byte EC_WORD_A .2byte EC_WORD_GAME .4byte gBattleFrontierTrainerMons_Dave @ 105 .4byte FACILITY_CLASS_TRIATHLETE_1 .string "CARLO$", 8 @ pre-battle speech .2byte EC_WORD_HAH .2byte EC_WORD_EXCL_EXCL .2byte -1 .2byte EC_WORD_YEAH .2byte EC_WORD_EXCL_EXCL .2byte -1 @ win speech .2byte EC_WORD_I .2byte EC_WORD_DO .2byte EC_WORD_THINGS .2byte EC_WORD_AT .2byte EC_MOVE(EXTREME_SPEED) .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_LOST .2byte EC_WORD_AT .2byte EC_MOVE(EXTREME_SPEED) .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Carlo @ 106 .4byte FACILITY_CLASS_TRIATHLETE_2 .string "EMILIA$", 8 @ pre-battle speech .2byte EC_WORD_ME .2byte EC_WORD_WORRY .2byte EC_WORD_QUES .2byte EC_WORD_I .2byte EC_WORD_HAVE .2byte EC_WORD_NONE @ win speech .2byte EC_WORD_AHAHA .2byte EC_WORD_SEE .2byte EC_WORD_QUES .2byte EC_WORD_THAT_WAS .2byte EC_WORD_FANTASTIC .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_AHAHA .2byte EC_WORD_SEE .2byte EC_WORD_QUES .2byte EC_WORD_THAT_WAS .2byte EC_WORD_ENTERTAINING .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Emilia @ 107 .4byte FACILITY_CLASS_TRIATHLETE_2 .string "DALIA$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_BIKE .2byte EC_WORD_IS .2byte EC_WORD_VERY .2byte EC_WORD_EXPENSIVE .2byte -1 @ win speech .2byte EC_WORD_DON_T .2byte EC_WORD_COME .2byte EC_WORD_NEAR .2byte EC_WORD_MY .2byte EC_WORD_BIKE .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_MY .2byte EC_WORD_BIKE .2byte EC_WORD_IS .2byte EC_WORD_MY .2byte EC_WORD_BEST .2byte EC_WORD_FRIEND .4byte gBattleFrontierTrainerMons_Dalia @ 108 .4byte FACILITY_CLASS_BLACK_BELT .string "HITOMI$", 8 @ pre-battle speech .2byte EC_WORD_YEAH .2byte EC_WORD_EXCL_EXCL .2byte -1 .2byte EC_WORD_HAH .2byte EC_WORD_EXCL_EXCL .2byte -1 @ win speech .2byte EC_WORD_WHAT .2byte EC_WORD_QUES_EXCL .2byte -1 .2byte EC_WORD_I .2byte EC_WORD_WON .2byte EC_WORD_QUES_EXCL @ loss speech .2byte EC_WORD_AIYEEH .2byte EC_WORD_EXCL_EXCL .2byte -1 .2byte EC_WORD_I_AM .2byte EC_WORD_SORRY .2byte EC_WORD_EXCL_EXCL .4byte gBattleFrontierTrainerMons_Hitomi @ 109 .4byte FACILITY_CLASS_BLACK_BELT .string "RICARDO$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON .2byte EC_WORD_EXCL .2byte EC_WORD_PLAY .2byte EC_WORD_TIME .2byte EC_WORD_IS .2byte EC_WORD_OVER @ win speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_OUT .2byte EC_WORD_OF .2byte EC_WORD_HERE .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_PLEASE .2byte EC_WORD_DON_T .2byte EC_WORD_HIT .2byte EC_WORD_ME .2byte EC_WORD_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Ricardo @ 110 .4byte FACILITY_CLASS_BLACK_BELT .string "SHIZUKA$", 8 @ pre-battle speech .2byte EC_WORD_SHOW .2byte EC_WORD_ME .2byte EC_WORD_THAT .2byte EC_WORD_YOU_RE .2byte EC_WORD_SERIOUS .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_I .2byte EC_WORD_WON_T .2byte EC_WORD_FORGET .2byte EC_WORD_ABOUT .2byte EC_WORD_YOU .2byte -1 @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_PERFECT .2byte EC_WORD_IN .2byte EC_WORD_EVERY .2byte EC_WORD_WAY .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Shizuka @ 111 .4byte FACILITY_CLASS_BATTLE_GIRL .string "JOANA$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_LOSE .2byte EC_WORD_RIGHT .2byte EC_WORD_AWAY @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_THE .2byte EC_WORD_WINNER .2byte EC_WORD_HEAR .2byte EC_WORD_ME .2byte EC_MOVE2(ROAR) @ loss speech .2byte EC_WORD_I .2byte EC_WORD_REFUSE .2byte EC_WORD_TO .2byte EC_WORD_ACCEPT .2byte EC_WORD_THAT .2byte EC_MOVE(OUTRAGE) .4byte gBattleFrontierTrainerMons_Joana @ 112 .4byte FACILITY_CLASS_BATTLE_GIRL .string "KELLY$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_NIGHT .2byte EC_WORD_SCHOOL .2byte EC_WORD_IS .2byte EC_WORD_REALLY .2byte EC_WORD_SCARY @ win speech .2byte EC_WORD_A .2byte EC_WORD_LADY .2byte EC_WORD_GHOST .2byte EC_WORD_APPEARS .2byte EC_WORD_THERE .2byte -1 @ loss speech .2byte EC_WORD_THE .2byte EC_WORD_HOME .2byte EC_WORD_WORK .2byte EC_WORD_IS .2byte EC_WORD_AWFULLY .2byte EC_WORD_SCARY .4byte gBattleFrontierTrainerMons_Kelly @ 113 .4byte FACILITY_CLASS_BATTLE_GIRL .string "RAYNA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_NO_1 .2byte EC_WORD_WHEN .2byte EC_WORD_IT_S .2byte EC_WORD_ABOUT .2byte EC_WORD_POWER @ win speech .2byte EC_WORD_UNDERSTAND .2byte EC_WORD_MY .2byte EC_WORD_POWER .2byte EC_WORD_NOW .2byte EC_WORD_QUES .2byte -1 @ loss speech .2byte EC_WORD_TERRIBLE .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte EC_WORD_I_AM .2byte EC_WORD_TERRIBLE .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Rayna @ 114 .4byte FACILITY_CLASS_EXPERT_M .string "EVAN$", 8 @ pre-battle speech .2byte EC_WORD_EVERY .2byte EC_WORD_BATTLE .2byte EC_WORD_HAS .2byte EC_WORD_A .2byte EC_WORD_SMELL .2byte -1 @ win speech .2byte EC_WORD_OH .2byte EC_WORD_EXCL .2byte EC_WORD_THE .2byte EC_MOVE(SWEET_SCENT) .2byte EC_WORD_OF .2byte EC_WORD_VICTORY @ loss speech .2byte EC_WORD_THE .2byte EC_WORD_AWFUL .2byte EC_WORD_STENCH .2byte EC_WORD_OF .2byte EC_WORD_A .2byte EC_WORD_LOSS .4byte gBattleFrontierTrainerMons_Evan @ 115 .4byte FACILITY_CLASS_EXPERT_M .string "JORDAN$", 8 @ pre-battle speech .2byte EC_WORD_GOOD .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_COME_ON .2byte EC_WORD_EXCL_EXCL .2byte -1 @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_CAN_T .2byte EC_WORD_BEAT .2byte EC_WORD_ME .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_WHAT .2byte EC_WORD_QUES_EXCL .2byte -1 .2byte EC_WORD_BUT .2byte EC_WORD_HOW .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Jordan @ 116 .4byte FACILITY_CLASS_EXPERT_M .string "JOEL$", 8 @ pre-battle speech .2byte EC_WORD_FUFUFU .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte -1 .2byte -1 .2byte -1 @ win speech .2byte EC_WORD_GIGGLE .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte -1 .2byte -1 .2byte -1 @ loss speech .2byte EC_WORD_HAHAHA .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte -1 .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Joel @ 117 .4byte FACILITY_CLASS_EXPERT_2 .string "KRISTEN$", 8 @ pre-battle speech .2byte EC_WORD_HAHAHA .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte EC_WORD_A .2byte EC_WORD_KID .2byte EC_WORD_ELLIPSIS @ win speech .2byte EC_WORD_JUST .2byte EC_WORD_A_LITTLE .2byte EC_WORD_KID .2byte EC_WORD_AFTER .2byte EC_WORD_ALL .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_A .2byte EC_WORD_TOUGH .2byte EC_WORD_KID .2byte EC_WORD_HUH_QUES .2byte EC_WORD_HUMPH .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Kristen @ 118 .4byte FACILITY_CLASS_EXPERT_2 .string "SELPHY$", 8 @ pre-battle speech .2byte EC_WORD_HUH_QUES .2byte EC_WORD_WHAT .2byte EC_WORD_IS_IT_QUES .2byte -1 .2byte -1 .2byte -1 @ win speech .2byte EC_WORD_OH .2byte EC_WORD_YES .2byte EC_WORD_EXCL .2byte EC_WORD_WHY .2byte EC_WORD_NOT .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_OH .2byte EC_WORD_NO .2byte EC_WORD_EXCL .2byte EC_WORD_WHY .2byte EC_WORD_NOT .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Selphy @ 119 .4byte FACILITY_CLASS_EXPERT_2 .string "CHLOE$", 8 @ pre-battle speech .2byte EC_WORD_COME .2byte EC_WORD_WE .2byte EC_WORD_WILL .2byte EC_WORD_DO .2byte EC_WORD_BATTLE .2byte EC_WORD_NOW @ win speech .2byte EC_WORD_MORE .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_ANOTHER .2byte EC_WORD_BATTLE .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_OH .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_STRONG .2byte EC_WORD_YOU .2byte EC_WORD_ARE .4byte gBattleFrontierTrainerMons_Chloe @ 120 .4byte FACILITY_CLASS_PSYCHIC_M .string "NORTON$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_KNOW .2byte EC_WORD_ONLY .2byte EC_WORD_YOU .2byte -1 .2byte -1 @ win speech .2byte EC_WORD_EXCUSE_ME .2byte EC_WORD_BUT .2byte EC_WORD_YOU_RE .2byte EC_WORD_A .2byte EC_WORD_PUSHOVER .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_SOME .2byte EC_WORD_KIND .2byte EC_WORD_OF .2byte EC_WORD_AWESOME .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Norton @ 121 .4byte FACILITY_CLASS_PSYCHIC_M .string "LUKAS$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_JOKING .2byte EC_WORD_IS .2byte EC_WORD_PRETTY .2byte EC_WORD_TERRIBLE .2byte EC_WORD_ELLIPSIS @ win speech .2byte EC_WORD_YOUR .2byte EC_WORD_ROCK_HEAD .2byte EC_WORD_EXISTS .2byte EC_WORD_TO .2byte EC_WORD_SHINE .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YOUR .2byte EC_WORD_ROCK_HEAD .2byte EC_WORD_COME .2byte EC_WORD_TO .2byte EC_WORD_SHINE .2byte -1 .4byte gBattleFrontierTrainerMons_Lukas @ 122 .4byte FACILITY_CLASS_PSYCHIC_M .string "ZACH$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_AN .2byte EC_WORD_EXCELLENT .2byte EC_MOVE2(MIMIC) .2byte EC_WORD_OF .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_HAPPY .2byte EC_WORD_LIKE .2byte EC_WORD_A_LITTLE .2byte EC_POKEMON2(TOGEPI) .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_ANGRY .2byte EC_WORD_LIKE .2byte EC_WORD_A .2byte EC_POKEMON2(MANKEY) .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Zach @ 123 .4byte FACILITY_CLASS_PSYCHIC_F .string "KAITLYN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_CRUSH .2byte EC_WORD_THINGS .2byte EC_WORD_WITH .2byte EC_WORD_PSYCHIC .2byte EC_WORD_POWER @ win speech .2byte EC_WORD_MY .2byte EC_WORD_VICTORY .2byte EC_WORD_WILL .2byte EC_WORD_MAKE .2byte EC_WORD_THE .2byte EC_WORD_NEWS @ loss speech .2byte EC_WORD_NO .2byte EC_WORD_NO .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_THIS .2byte EC_WORD_WON_T .2byte EC_WORD_DO .4byte gBattleFrontierTrainerMons_Kaitlyn @ 124 .4byte FACILITY_CLASS_PSYCHIC_F .string "BREANNA$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_WILL .2byte EC_WORD_CRUSH .2byte EC_WORD_YOU .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_HAVE .2byte EC_WORD_SOME .2byte EC_WORD_MORE .2byte EC_WORD_OF .2byte EC_WORD_THIS .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_HAVE .2byte EC_WORD_GUTS .2byte EC_WORD_AND .2byte EC_WORD_SKILL .2byte -1 .4byte gBattleFrontierTrainerMons_Breanna @ 125 .4byte FACILITY_CLASS_PSYCHIC_F .string "KENDRA$", 8 @ pre-battle speech .2byte EC_WORD_IF .2byte EC_WORD_YOU_RE .2byte EC_WORD_SMART .2byte EC_WORD_STOP .2byte EC_WORD_RIGHT .2byte EC_WORD_NOW @ win speech .2byte EC_WORD_I .2byte EC_WORD_SAID .2byte EC_WORD_THAT .2byte EC_WORD_YOU .2byte EC_WORD_SHOULD .2byte EC_WORD_STOP @ loss speech .2byte EC_WORD_WHY .2byte EC_WORD_DIDN_T .2byte EC_WORD_YOU .2byte EC_WORD_STOP .2byte EC_WORD_QUES .2byte -1 .4byte gBattleFrontierTrainerMons_Kendra @ 126 .4byte FACILITY_CLASS_HEX_MANIAC .string "MOLLY$", 8 @ pre-battle speech .2byte EC_WORD_WILL .2byte EC_WORD_MY .2byte EC_WORD_CUTE_CHARM .2byte EC_MOVE2(ATTRACT) .2byte EC_WORD_YOU .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YOUR .2byte EC_WORD_POKEMON .2byte EC_WORD_ARE .2byte EC_WORD_MY .2byte EC_WORD_TOYS .2byte EC_WORD_NOW @ loss speech .2byte EC_WORD_OH .2byte EC_WORD_HOW .2byte EC_WORD_COULD .2byte EC_WORD_YOU .2byte EC_WORD_QUES .2byte -1 .4byte gBattleFrontierTrainerMons_Molly @ 127 .4byte FACILITY_CLASS_HEX_MANIAC .string "JAZMIN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_FORECAST .2byte EC_WORD_TERRIBLE .2byte EC_WORD_THINGS .2byte EC_WORD_FOR .2byte EC_WORD_YOU @ win speech .2byte EC_WORD_THERE .2byte EC_WORD_WASN_T .2byte EC_WORD_MY .2byte EC_WORD_FORECAST .2byte EC_WORD_RIGHT .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_MY .2byte EC_MOVE2(FORESIGHT) .2byte EC_WORD_DIDN_T .2byte EC_WORD_SHOW .2byte EC_WORD_ME .2byte EC_WORD_THIS .4byte gBattleFrontierTrainerMons_Jazmin @ 128 .4byte FACILITY_CLASS_HEX_MANIAC .string "KELSEY$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_HAVEN_T .2byte EC_WORD_SLEPT .2byte EC_WORD_IN .2byte EC_WORD_DAYS .2byte EC_WORD_ELLIPSIS @ win speech .2byte EC_WORD_MY .2byte EC_WORD_SLEEP .2byte EC_WORD_WILL .2byte EC_WORD_BE .2byte EC_WORD_EXCELLENT .2byte EC_WORD_NOW @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_HAVE .2byte EC_WORD_DESTROYED .2byte EC_WORD_MY .2byte EC_WORD_SLEEP .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Kelsey @ 129 .4byte FACILITY_CLASS_POKEMANIAC .string "JALEN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_ALLOW .2byte EC_WORD_POKEMON .2byte EC_WORD_TO .2byte EC_MOVE(THRASH) @ win speech .2byte EC_WORD_HAHAHA .2byte EC_WORD_EXCL .2byte EC_WORD_ARE .2byte EC_WORD_YOU .2byte EC_WORD_ANGRY .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_WHY .2byte EC_WORD_IS .2byte EC_WORD_THIS .2byte EC_WORD_SO .2byte EC_WORD_HARD .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Jalen @ 130 .4byte FACILITY_CLASS_POKEMANIAC .string "GRIFFEN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_MOVE2(SWALLOW) .2byte EC_MOVE2(SLUDGE) .2byte EC_WORD_TO .2byte EC_MOVE2(TRANSFORM) .2byte EC_WORD_MYSELF @ win speech .2byte EC_WORD_I .2byte EC_WORD_HAVE .2byte EC_WORD_A .2byte EC_MOVE(GROWTH) .2byte EC_WORD_OF .2byte EC_MOVE2(ACID_ARMOR) @ loss speech .2byte EC_WORD_I .2byte EC_WORD_HAVE .2byte EC_WORD_A .2byte EC_MOVE(GROWTH) .2byte EC_WORD_OF .2byte EC_WORD_SUCTION_CUPS .4byte gBattleFrontierTrainerMons_Griffen @ 131 .4byte FACILITY_CLASS_POKEMANIAC .string "XANDER$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_GOT .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_ON .2byte EC_WORD_RENTAL @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_INCREDIBLE .2byte EC_WORD_MY .2byte EC_WORD_RENTAL .2byte EC_WORD_POKEMON .2byte EC_WORD_WON @ loss speech .2byte EC_WORD_RENTAL .2byte EC_WORD_POKEMON .2byte EC_WORD_AREN_T .2byte EC_WORD_UP .2byte EC_WORD_TO .2byte EC_MOVE2(SCRATCH) .4byte gBattleFrontierTrainerMons_Xander @ 132 .4byte FACILITY_CLASS_GENTLEMAN .string "MARVIN$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_UP .2byte EC_WORD_TO .2byte EC_WORD_THE .2byte EC_WORD_CHALLENGE .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_I .2byte EC_WORD_DIDN_T .2byte EC_WORD_THINK .2byte EC_WORD_YOU_RE .2byte EC_WORD_GOOD .2byte EC_WORD_ENOUGH @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .2byte EC_WORD_PERFECT .2byte EC_WORD_THANK_YOU .2byte EC_WORD_SO .2byte EC_WORD_MUCH .4byte gBattleFrontierTrainerMons_Marvin @ 133 .4byte FACILITY_CLASS_GENTLEMAN .string "BRENNAN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_MOVE2(WISH) .2byte EC_WORD_TO .2byte EC_WORD_SEE .2byte EC_WORD_THE .2byte EC_WORD_NEWS @ win speech .2byte EC_WORD_COMICS .2byte EC_WORD_GET .2byte EC_WORD_DAMP .2byte EC_WORD_FROM .2byte EC_WORD_DRIZZLE .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_THE .2byte EC_WORD_TIGHT .2byte EC_WORD_MONEY .2byte EC_WORD_LIVING .2byte EC_WORD_CHANNEL .2byte EC_WORD_QUES_EXCL .4byte gBattleFrontierTrainerMons_Brennan @ 134 .4byte FACILITY_CLASS_BUG_MANIAC .string "BALEY$", 8 @ pre-battle speech .2byte EC_MOVE(SCREECH) .2byte EC_WORD_IS .2byte EC_WORD_LIKE .2byte EC_WORD_MUSIC .2byte EC_WORD_TO_ME .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_MY .2byte EC_MOVE(SCREECH) .2byte EC_WORD_STRATEGY .2byte EC_WORD_IS .2byte EC_WORD_THE .2byte EC_WORD_BEST @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_SOUNDPROOF .2byte EC_WORD_QUES .2byte -1 .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Baley @ 135 .4byte FACILITY_CLASS_RUIN_MANIAC .string "ZACKARY$", 8 @ pre-battle speech .2byte EC_WORD_CAN .2byte EC_WORD_YOU .2byte EC_MOVE(DIG) .2byte EC_WORD_IT .2byte EC_WORD_YO .2byte EC_WORD_QUES @ win speech .2byte EC_MOVE2(TAKE_DOWN) .2byte EC_WORD_TAKE .2byte EC_WORD_A .2byte EC_MOVE2(DIVE) .2byte EC_WORD_YO .2byte EC_WORD_YO @ loss speech .2byte EC_WORD_BREAK .2byte EC_WORD_DOWN .2byte EC_MOVE2(DIVE) .2byte EC_WORD_TIME .2byte EC_WORD_FOR .2byte EC_WORD_ME .4byte gBattleFrontierTrainerMons_Zackary @ 136 .4byte FACILITY_CLASS_COLLECTOR .string "GABRIEL$", 8 @ pre-battle speech .2byte EC_MOVE2(POUND) .2byte EC_WORD_THE .2byte EC_WORD_THICK_FAT .2byte EC_WORD_ON .2byte EC_WORD_MY .2byte EC_MOVE2(BELLY_DRUM) @ win speech .2byte EC_MOVE2(POUND) .2byte EC_WORD_MY .2byte EC_MOVE2(BELLY_DRUM) .2byte EC_MOVE2(POUND) .2byte EC_WORD_MY .2byte EC_MOVE2(BELLY_DRUM) @ loss speech .2byte EC_WORD_MY .2byte EC_MOVE2(BELLY_DRUM) .2byte EC_WORD_WAS .2byte EC_WORD_TOO_WEAK .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Gabriel @ 137 .4byte FACILITY_CLASS_PARASOL_LADY .string "EMILY$", 8 @ pre-battle speech .2byte EC_WORD_HOW .2byte EC_WORD_ABOUT .2byte EC_WORD_A_TINY_BIT .2byte EC_WORD_OF .2byte EC_MOVE(HYPNOSIS) .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_MY .2byte EC_MOVE(HYPNOSIS) .2byte EC_WORD_STRATEGY .2byte EC_WORD_WORKS .2byte EC_WORD_TO .2byte EC_WORD_PERFECTION @ loss speech .2byte EC_WORD_MY .2byte EC_MOVE(HYPNOSIS) .2byte EC_WORD_STRATEGY .2byte EC_WORD_WENT .2byte EC_WORD_BADLY .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Emily @ 138 .4byte FACILITY_CLASS_BEAUTY .string "JORDYN$", 8 @ pre-battle speech .2byte EC_WORD_YOU .2byte EC_WORD_DON_T .2byte EC_WORD_KNOW .2byte EC_WORD_MY .2byte EC_WORD_SECRET .2byte EC_WORD_ELLIPSIS @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_NOT .2byte EC_WORD_AS .2byte EC_WORD_I .2byte EC_WORD_APPEAR .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_WORD_BUT .2byte EC_WORD_HOW .2byte EC_WORD_DID .2byte EC_WORD_YOU .2byte EC_WORD_KNOW .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Jordyn @ 139 .4byte FACILITY_CLASS_AROMA_LADY .string "SOFIA$", 8 @ pre-battle speech .2byte EC_POKEMON(LOUDRED) .2byte EC_WORD_PROBABLY .2byte EC_WORD_HAS .2byte EC_WORD_A .2byte EC_MOVE(SWEET_SCENT) .2byte -1 @ win speech .2byte EC_WORD_THAT_S .2byte EC_WORD_THE .2byte EC_WORD_FEELING .2byte EC_WORD_THAT .2byte EC_WORD_I .2byte EC_WORD_GET @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WORK .2byte EC_WORD_AT .2byte EC_WORD_THE .2byte EC_WORD_DEPT_STORE .2byte -1 .4byte gBattleFrontierTrainerMons_Sofia @ 140 .4byte FACILITY_CLASS_COOLTRAINER_M .string "BRADEN$", 8 @ pre-battle speech .2byte EC_WORD_I_CHOOSE_YOU .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_THIS_IS_IT_EXCL .2byte -1 .2byte -1 @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .2byte EC_WORD_PRETTY .2byte EC_WORD_AWESOME .2byte EC_WORD_ABOUT .2byte EC_WORD_MYSELF @ loss speech .2byte EC_WORD_ALL_RIGHT .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_I .2byte EC_WORD_SURRENDER .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Braden @ 141 .4byte FACILITY_CLASS_COOLTRAINER_M .string "KAYDEN$", 8 @ pre-battle speech .2byte EC_WORD_THEY .2byte EC_WORD_OVERDO .2byte EC_WORD_THAT .2byte EC_WORD_GOURMET .2byte EC_WORD_THING .2byte EC_WORD_ELLIPSIS @ win speech .2byte EC_WORD_THAT .2byte EC_WORD_GOURMET .2byte EC_WORD_THING .2byte EC_WORD_ISN_T .2byte EC_WORD_FOR .2byte EC_WORD_ME @ loss speech .2byte EC_WORD_HEY .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_PRETTY .2byte EC_WORD_TASTY .2byte -1 .4byte gBattleFrontierTrainerMons_Kayden @ 142 .4byte FACILITY_CLASS_COOLTRAINER_M .string "COOPER$", 8 @ pre-battle speech .2byte EC_WORD_THIS .2byte EC_WORD_SHOULD .2byte EC_WORD_ABSOLUTELY .2byte EC_WORD_BE .2byte EC_WORD_A .2byte EC_WORD_PUSHOVER @ win speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_TOO .2byte EC_WORD_EXCITING .2byte EC_WORD_FOR .2byte EC_WORD_ME .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_WORD_PLEASE .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_SORRY .2byte EC_WORD_I_AM .2byte EC_WORD_SORRY .4byte gBattleFrontierTrainerMons_Cooper @ 143 .4byte FACILITY_CLASS_COOLTRAINER_F .string "JULIA$", 8 @ pre-battle speech .2byte EC_WORD_SPIRIT .2byte EC_WORD_ALONE .2byte EC_WORD_WON_T .2byte EC_WORD_MAKE .2byte EC_WORD_YOU .2byte EC_WORD_WIN @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_SHOULD .2byte EC_WORD_ACCEPT .2byte EC_WORD_THIS .2byte EC_WORD_WITH .2byte EC_WORD_SERENE_GRACE @ loss speech .2byte EC_WORD_FOR_NOW .2byte EC_WORD_GOOD_BYE .2byte EC_WORD_BUT .2byte EC_WORD_IT_S .2byte EC_WORD_NOT .2byte EC_WORD_OVER .4byte gBattleFrontierTrainerMons_Julia @ 144 .4byte FACILITY_CLASS_COOLTRAINER_F .string "AMARA$", 8 @ pre-battle speech .2byte EC_WORD_WROOOAAR_EXCL .2byte EC_WORD_EXCL_EXCL .2byte EC_WORD_I_AM .2byte EC_WORD_SO .2byte EC_WORD_READY .2byte EC_WORD_EXCL_EXCL @ win speech .2byte EC_WORD_I .2byte EC_WORD_LOSE .2byte EC_WORD_MYSELF .2byte EC_WORD_IF .2byte EC_WORD_IT_S .2byte EC_WORD_EXCITING @ loss speech .2byte EC_WORD_THAT_S .2byte EC_WORD_TOO .2byte EC_WORD_MUCH .2byte EC_WORD_TO .2byte EC_MOVE2(TACKLE) .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Amara @ 145 .4byte FACILITY_CLASS_COOLTRAINER_F .string "LYNN$", 8 @ pre-battle speech .2byte EC_WORD_YOUR .2byte EC_WORD_SECRET .2byte EC_WORD_CAN_T .2byte EC_WORD_BE .2byte EC_WORD_HIDDEN .2byte EC_WORD_FOREVER @ win speech .2byte EC_WORD_I .2byte EC_WORD_KNOW .2byte EC_WORD_YOUR .2byte EC_WORD_SECRET .2byte EC_WORD_NOW .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_CAN_T .2byte EC_MOVE(SAFEGUARD) .2byte EC_WORD_YOUR .2byte EC_WORD_OWN .2byte EC_WORD_SECRET .4byte gBattleFrontierTrainerMons_Lynn @ 146 .4byte FACILITY_CLASS_PKMN_RANGER_M .string "JOVAN$", 8 @ pre-battle speech .2byte EC_WORD_YOUR .2byte EC_WORD_BATTLE .2byte EC_WORD_SENSE .2byte EC_WORD_IS .2byte EC_WORD_SADLY .2byte EC_WORD_LACKING @ win speech .2byte EC_WORD_MY .2byte EC_WORD_BATTLE .2byte EC_WORD_SENSE .2byte EC_WORD_IS .2byte EC_WORD_COOL .2byte EC_WORD_ISN_T_IT_QUES @ loss speech .2byte EC_WORD_I_WAS .2byte EC_WORD_MINUS .2byte EC_WORD_MY .2byte EC_WORD_NORMAL .2byte EC_WORD_POWER .2byte EC_WORD_TODAY .4byte gBattleFrontierTrainerMons_Jovan @ 147 .4byte FACILITY_CLASS_PKMN_RANGER_M .string "DOMINIC$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_HAVE .2byte EC_WORD_THIS .2byte EC_WORD_EXCELLENT .2byte EC_WORD_CAMERA .2byte -1 @ win speech .2byte EC_WORD_MY .2byte EC_WORD_CAMERA .2byte EC_WORD_WAS .2byte EC_WORD_AWFULLY .2byte EC_WORD_EXPENSIVE .2byte -1 @ loss speech .2byte EC_WORD_MY .2byte EC_WORD_CAMERA .2byte EC_WORD_DOESN_T .2byte EC_WORD_MISS .2byte EC_WORD_A .2byte EC_WORD_THING .4byte gBattleFrontierTrainerMons_Dominic @ 148 .4byte FACILITY_CLASS_PKMN_RANGER_M .string "NIKOLAS$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_MOVE2(MIMIC) .2byte EC_WORD_POKEMON .2byte EC_WORD_AFTER .2byte EC_WORD_EVERY .2byte EC_WORD_BATTLE @ win speech .2byte EC_WORD_IF_I_WIN .2byte EC_WORD_I .2byte EC_WORD_PRETEND .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_POKEMON2(TAUROS) @ loss speech .2byte EC_WORD_IF_I_LOSE .2byte EC_WORD_I .2byte EC_WORD_PRETEND .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_POKEMON2(MILTANK) .4byte gBattleFrontierTrainerMons_Nikolas @ 149 .4byte FACILITY_CLASS_PKMN_RANGER_F .string "VALERIA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_MOVE2(WISH) .2byte EC_WORD_YOU .2byte EC_WORD_WOULD .2byte EC_WORD_NOT .2byte EC_MOVE2(GLARE) @ win speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_MEAN .2byte EC_WORD_EXCL .2byte EC_WORD_I .2byte EC_WORD_MEAN .2byte EC_WORD_REALLY @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_HAVE .2byte EC_WORD_A .2byte EC_WORD_REALLY .2byte EC_MOVE(SCARY_FACE) .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Valeria @ 150 .4byte FACILITY_CLASS_PKMN_RANGER_F .string "DELANEY$", 8 @ pre-battle speech .2byte EC_WORD_SCHOOL .2byte EC_WORD_IS .2byte EC_WORD_OVER .2byte EC_WORD_TIME .2byte EC_WORD_TO .2byte EC_WORD_PLAY @ win speech .2byte EC_WORD_MY .2byte EC_WORD_BOY .2byte EC_WORD_FRIEND .2byte EC_WORD_IS .2byte EC_WORD_FROM .2byte EC_WORD_SCHOOL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_HAVE .2byte EC_WORD_TO .2byte EC_WORD_WORK .2byte EC_WORD_NEXT .2byte EC_WORD_WEEK .4byte gBattleFrontierTrainerMons_Delaney @ 151 .4byte FACILITY_CLASS_PKMN_RANGER_F .string "MEGHAN$", 8 @ pre-battle speech .2byte EC_WORD_SCHOOL .2byte EC_WORD_IS .2byte EC_WORD_OUT .2byte EC_WORD_TIME .2byte EC_WORD_TO .2byte EC_WORD_PLAY @ win speech .2byte EC_WORD_MY .2byte EC_WORD_BOY .2byte EC_WORD_FRIEND .2byte EC_WORD_LIKES .2byte EC_WORD_COMICS .2byte -1 @ loss speech .2byte EC_WORD_IT_S .2byte EC_WORD_BACK .2byte EC_WORD_TO .2byte EC_WORD_SCHOOL .2byte EC_WORD_SOON .2byte -1 .4byte gBattleFrontierTrainerMons_Meghan @ 152 .4byte FACILITY_CLASS_DRAGON_TAMER .string "ROBERTO$", 8 @ pre-battle speech .2byte EC_WORD_DRAGON .2byte EC_WORD_POKEMON .2byte EC_WORD_ARE .2byte EC_WORD_INVINCIBLE .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_WEREN_T .2byte EC_WORD_BAD .2byte EC_WORD_I_WAS .2byte EC_WORD_JUST .2byte EC_WORD_BETTER @ loss speech .2byte EC_WORD_AREN_T .2byte EC_WORD_YOU .2byte EC_WORD_SATISFIED .2byte EC_WORD_YET .2byte EC_WORD_QUES .2byte -1 .4byte gBattleFrontierTrainerMons_Roberto @ 153 .4byte FACILITY_CLASS_DRAGON_TAMER .string "DAMIAN$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_PURE_POWER .2byte EC_WORD_IS .2byte EC_WORD_MACHINE .2byte EC_WORD_LIKE .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_MY .2byte EC_MOVE2(MACH_PUNCH) .2byte EC_WORD_WILL .2byte EC_WORD_MAKE .2byte EC_WORD_A .2byte EC_MOVE(BRICK_BREAK) @ loss speech .2byte EC_WORD_ARRGH .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_NO .2byte EC_WORD_EXCL_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Damian @ 154 .4byte FACILITY_CLASS_DRAGON_TAMER .string "BRODY$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_FASHION .2byte EC_WORD_SENSE .2byte EC_WORD_SEEMS .2byte EC_POKEMON(ODDISH) .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_MY .2byte EC_WORD_FAMILY .2byte EC_WORD_STAY_AT_HOME .2byte EC_WORD_LOOK .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_QUESTION .2byte EC_WORD_YOUR .2byte EC_WORD_FASHION .2byte EC_WORD_SENSE .2byte EC_WORD_SERIOUSLY .4byte gBattleFrontierTrainerMons_Brody @ 155 .4byte FACILITY_CLASS_DRAGON_TAMER .string "GRAHAM$", 8 @ pre-battle speech .2byte EC_WORD_YEAH .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_YEAH_YEAH .2byte EC_WORD_EXCL_EXCL .2byte -1 @ win speech .2byte EC_WORD_WAHAHAHA .2byte EC_WORD_WAHAHAHA .2byte EC_WORD_EXCL .2byte EC_WORD_WAHAHAHA .2byte EC_WORD_WAHAHAHA .2byte EC_WORD_EXCL_EXCL @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_SORRY .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_IT_S .2byte EC_WORD_MY .2byte EC_WORD_BAD .4byte gBattleFrontierTrainerMons_Graham @ 156 .4byte FACILITY_CLASS_POKEFAN_1 .string "TYLOR$", 8 @ pre-battle speech .2byte EC_WORD_ARE .2byte EC_WORD_YOU .2byte EC_WORD_FEELING .2byte EC_WORD_MY .2byte EC_MOVE2(HEAT_WAVE) .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YES .2byte EC_WORD_I_AM .2byte EC_WORD_ON .2byte EC_WORD_FIRE .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_BUT .2byte EC_WORD_I_WAS .2byte EC_WORD_ON .2byte EC_WORD_FIRE .2byte EC_WORD_FOR .2byte EC_WORD_YOU .4byte gBattleFrontierTrainerMons_Tylor @ 157 .4byte FACILITY_CLASS_POKEFAN_2 .string "JAREN$", 8 @ pre-battle speech .2byte EC_WORD_FIGHTING .2byte EC_WORD_SPIRIT .2byte EC_WORD_QUES .2byte EC_WORD_ME .2byte EC_WORD_QUES .2byte -1 @ win speech .2byte EC_WORD_I .2byte EC_WORD_WANT .2byte EC_WORD_MORE .2byte EC_WORD_CUTE .2byte EC_WORD_POKEMON .2byte -1 @ loss speech .2byte EC_WORD_YOUR .2byte EC_WORD_POKEMON .2byte EC_WORD_LOOK .2byte EC_WORD_QUITE .2byte EC_WORD_CUTE .2byte -1 .4byte gBattleFrontierTrainerMons_Jaren @ 158 .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "CORDELL$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_BATTLE .2byte EC_WORD_IS .2byte EC_WORD_DECIDED .2byte EC_WORD_ON .2byte EC_WORD_SPIRIT @ win speech .2byte EC_WORD_CAN_T .2byte EC_WORD_YOU .2byte EC_WORD_ACCEPT .2byte EC_WORD_THAT .2byte EC_WORD_QUES .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_BE .2byte EC_WORD_ON .2byte EC_WORD_MY .2byte EC_WORD_WAY .4byte gBattleFrontierTrainerMons_Cordell @ 159 .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "JAZLYN$", 8 @ pre-battle speech .2byte EC_WORD_IS .2byte EC_WORD_YOUR .2byte EC_WORD_POKEDEX .2byte EC_WORD_REALLY .2byte EC_WORD_AWESOME .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_OH_YEAH .2byte EC_WORD_WOW .2byte EC_WORD_YOUR .2byte EC_WORD_POKEDEX .2byte EC_WORD_IS .2byte EC_WORD_SUPER @ loss speech .2byte EC_WORD_AN .2byte EC_WORD_AVANT_GARDE .2byte EC_WORD_POKEDEX .2byte EC_WORD_WOULD .2byte EC_WORD_BE .2byte EC_WORD_AWESOME .4byte gBattleFrontierTrainerMons_Jazlyn @ 160 .4byte FACILITY_CLASS_YOUNGSTER .string "ZACHERY$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_HAVE .2byte EC_WORD_MY .2byte EC_WORD_OWN .2byte EC_WORD_PLACE .2byte EC_WORD_YEEHAW_EXCL @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_AN .2byte EC_WORD_EXCITING .2byte EC_WORD_TIME .2byte EC_WORD_FOR .2byte EC_WORD_ME @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_CAN_T .2byte EC_WORD_FLATTEN .2byte EC_WORD_MY .2byte EC_WORD_HAPPINESS .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Zachery @ 161 .4byte FACILITY_CLASS_YOUNGSTER .string "JOHAN$", 8 @ pre-battle speech .2byte EC_WORD_WINTER .2byte EC_WORD_WILL .2byte EC_WORD_SOON .2byte EC_WORD_BE .2byte EC_WORD_HERE .2byte -1 @ win speech .2byte EC_WORD_MY .2byte EC_WORD_ALLOWANCE .2byte EC_WORD_COULD .2byte EC_WORD_USE .2byte EC_WORD_A .2byte EC_MOVE2(HELPING_HAND) @ loss speech .2byte EC_WORD_I .2byte EC_WORD_ALWAYS .2byte EC_WORD_USE .2byte EC_WORD_MY .2byte EC_WORD_ALLOWANCE .2byte EC_WORD_UP .4byte gBattleFrontierTrainerMons_Johan @ 162 .4byte FACILITY_CLASS_LASS .string "SHEA$", 8 @ pre-battle speech .2byte EC_WORD_DO .2byte EC_WORD_YOU .2byte EC_WORD_BATTLE .2byte EC_WORD_WITH .2byte EC_WORD_BEAUTY .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_BATTLE .2byte EC_WORD_IN .2byte EC_WORD_AN .2byte EC_WORD_UGLY .2byte EC_WORD_WAY @ loss speech .2byte EC_WORD_WHAT .2byte EC_WORD_IS .2byte EC_WORD_BEAUTY .2byte EC_WORD_TO .2byte EC_WORD_YOU .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Shea @ 163 .4byte FACILITY_CLASS_LASS .string "KAILA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .2byte EC_WORD_THIRSTY .2byte EC_WORD_RIGHT .2byte EC_WORD_NOW .2byte EC_WORD_ELLIPSIS @ win speech .2byte EC_WORD_I .2byte EC_WORD_COULD .2byte EC_WORD_USE .2byte EC_WORD_A .2byte EC_WORD_COLD .2byte EC_WORD_DRINK @ loss speech .2byte EC_WORD_THAT .2byte EC_WORD_LOSS .2byte EC_WORD_IS .2byte EC_WORD_HARD .2byte EC_WORD_TO .2byte EC_MOVE2(SWALLOW) .4byte gBattleFrontierTrainerMons_Kaila @ 164 .4byte FACILITY_CLASS_SCHOOL_KID_M .string "ISIAH$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_PRETEND .2byte EC_WORD_TO .2byte EC_WORD_STUDY .2byte EC_WORD_A_LOT .2byte -1 @ win speech .2byte EC_WORD_I .2byte EC_MOVE2(TRICK) .2byte EC_WORD_MOTHER .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_WORD_ALLOWANCE @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_WANT .2byte EC_WORD_TO .2byte EC_WORD_STUDY .2byte EC_WORD_MORE .4byte gBattleFrontierTrainerMons_Isiah @ 165 .4byte FACILITY_CLASS_SCHOOL_KID_M .string "GARRETT$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_ENJOY .2byte EC_WORD_COMICS .2byte EC_WORD_AND .2byte EC_WORD_THIS .2byte EC_WORD_GAME @ win speech .2byte EC_WORD_I .2byte EC_WORD_LIKE .2byte EC_WORD_THIS .2byte EC_WORD_MUSIC .2byte EC_WORD_IDOL .2byte EC_WORD_TOO @ loss speech .2byte EC_WORD_BUT .2byte EC_WORD_I .2byte EC_WORD_HAVE .2byte EC_WORD_TO .2byte EC_WORD_STUDY .2byte EC_WORD_MORE .4byte gBattleFrontierTrainerMons_Garrett @ 166 .4byte FACILITY_CLASS_SCHOOL_KID_F .string "HAYLIE$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WORRY .2byte EC_WORD_TOO .2byte EC_WORD_MUCH .2byte EC_WORD_TO .2byte EC_WORD_SLEEP @ win speech .2byte EC_WORD_A .2byte EC_WORD_WIN .2byte EC_WORD_GIVES .2byte EC_WORD_ME .2byte EC_WORD_A .2byte EC_MOVE2(CALM_MIND) @ loss speech .2byte EC_WORD_MY .2byte EC_WORD_INSOMNIA .2byte EC_WORD_WILL .2byte EC_WORD_GET .2byte EC_WORD_BAD .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Haylie @ 167 .4byte FACILITY_CLASS_SCHOOL_KID_F .string "MEGAN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_BELIEVE .2byte EC_WORD_IN .2byte EC_WORD_AN .2byte EC_MOVE(AROMATHERAPY) .2byte EC_WORD_BATH @ win speech .2byte EC_WORD_I .2byte EC_WORD_WANT .2byte EC_WORD_A .2byte EC_WORD_HEALTHY .2byte EC_WORD_CLEAR_BODY .2byte -1 @ loss speech .2byte EC_WORD_IF .2byte EC_WORD_ONLY .2byte EC_MOVE(AROMATHERAPY) .2byte EC_WORD_WERE .2byte EC_WORD_LESS .2byte EC_WORD_EXPENSIVE .4byte gBattleFrontierTrainerMons_Megan @ 168 .4byte FACILITY_CLASS_RICH_BOY .string "ISSAC$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_HOBBY .2byte EC_WORD_QUES .2byte -1 .2byte -1 .2byte -1 @ win speech .2byte EC_WORD_I .2byte EC_WORD_LIKE .2byte EC_WORD_ANY .2byte EC_WORD_KIND .2byte EC_WORD_OF .2byte EC_MOVE2(WATER_SPORT) @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DISLIKE .2byte EC_WORD_ANY .2byte EC_WORD_KIND .2byte EC_WORD_OF .2byte EC_MOVE2(MUD_SPORT) .4byte gBattleFrontierTrainerMons_Issac @ 169 .4byte FACILITY_CLASS_RICH_BOY .string "QUINTON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_SAD .2byte EC_WORD_CAUSE .2byte EC_WORD_I_AM .2byte EC_WORD_TOO_WEAK .2byte -1 @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_AREN_T .2byte EC_WORD_TOO_STRONG .2byte EC_WORD_FOR .2byte EC_WORD_ME .2byte -1 @ loss speech .2byte EC_WORD_HEY .2byte EC_WORD_WHAT .2byte EC_WORD_DID .2byte EC_WORD_I .2byte EC_WORD_DO .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Quinton @ 170 .4byte FACILITY_CLASS_LADY .string "SALMA$", 8 @ pre-battle speech .2byte EC_WORD_YOU_VE .2byte EC_WORD_GOT .2byte EC_WORD_YOUR .2byte EC_WORD_HUSTLE .2byte EC_WORD_ON .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_I .2byte EC_WORD_WIN .2byte EC_WORD_YOU .2byte EC_WORD_HUSTLE .2byte EC_WORD_ON .2byte EC_WORD_OUT @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_GET .2byte EC_WORD_HOW .2byte EC_WORD_I .2byte EC_WORD_LOST .4byte gBattleFrontierTrainerMons_Salma @ 171 .4byte FACILITY_CLASS_LADY .string "ANSLEY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_BORED .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_DANCE .2byte EC_WORD_FOR .2byte EC_WORD_ME @ win speech .2byte EC_WORD_YOU_VE .2byte EC_WORD_BORED .2byte EC_WORD_ME .2byte EC_WORD_SOME .2byte EC_WORD_MORE .2byte -1 @ loss speech .2byte EC_WORD_TAKE .2byte EC_WORD_YOUR .2byte EC_MOVE2(FRUSTRATION) .2byte EC_WORD_SOME .2byte EC_WORD_OTHER .2byte EC_WORD_PLACE .4byte gBattleFrontierTrainerMons_Ansley @ 172 .4byte FACILITY_CLASS_BUG_CATCHER .string "HOLDEN$", 8 @ pre-battle speech .2byte EC_WORD_LET_S .2byte EC_WORD_COMMEMORATE .2byte EC_WORD_MY .2byte EC_WORD_COOLNESS .2byte EC_WORD_IN .2byte EC_WORD_BATTLE @ win speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_TOO_WEAK .2byte EC_WORD_FOR .2byte EC_WORD_ANY .2byte EC_WORD_PRAISE .2byte -1 @ loss speech .2byte EC_WORD_YOUR .2byte EC_WORD_BATTLE .2byte EC_WORD_SENSE .2byte EC_WORD_IS .2byte EC_WORD_AMUSING .2byte -1 .4byte gBattleFrontierTrainerMons_Holden @ 173 .4byte FACILITY_CLASS_BUG_CATCHER .string "LUCA$", 8 @ pre-battle speech .2byte EC_WORD_WE .2byte EC_WORD_WILL .2byte EC_WORD_HAVE .2byte EC_WORD_A .2byte EC_WORD_COOL .2byte EC_WORD_BATTLE @ win speech .2byte EC_WORD_I .2byte EC_WORD_WON .2byte EC_WORD_IN .2byte EC_WORD_A .2byte EC_WORD_COOL .2byte EC_WORD_WAY @ loss speech .2byte EC_WORD_HELLO .2byte EC_WORD_QUES .2byte EC_WORD_I_AM .2byte EC_WORD_JUST .2byte EC_WORD_A .2byte EC_WORD_KID .4byte gBattleFrontierTrainerMons_Luca @ 174 .4byte FACILITY_CLASS_NINJA_BOY .string "JAMISON$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_MOVE2(SECRET_POWER) .2byte EC_WORD_IS .2byte EC_WORD_OVERWHELMING .2byte EC_WORD_TO .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_DID .2byte EC_WORD_YOU .2byte EC_WORD_SEE .2byte EC_WORD_THAT .2byte EC_WORD_QUES .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_USE .2byte EC_MOVE(SMOKESCREEN) .2byte EC_WORD_TO .2byte EC_WORD_ESCAPE .4byte gBattleFrontierTrainerMons_Jamison @ 175 .4byte FACILITY_CLASS_NINJA_BOY .string "GUNNAR$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_MOVE(CUT) .2byte EC_WORD_DOWN .2byte EC_WORD_EVERY .2byte EC_WORD_OPPONENT .2byte -1 @ win speech .2byte EC_WORD_DON_T .2byte EC_MOVE(GRUDGE) .2byte EC_WORD_ME .2byte EC_WORD_FOR .2byte EC_WORD_YOUR .2byte EC_WORD_LOSS @ loss speech .2byte EC_WORD_PLEASE .2byte EC_WORD_LOSE .2byte EC_WORD_THAT .2byte EC_MOVE(SCARY_FACE) .2byte EC_WORD_OF .2byte EC_WORD_YOURS .4byte gBattleFrontierTrainerMons_Gunnar @ 176 .4byte FACILITY_CLASS_TUBER_2 .string "CRAIG$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_CAN_T .2byte EC_WORD_WAIT .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_WORD_TRAIN @ win speech .2byte EC_WORD_MY .2byte EC_WORD_TRAIN .2byte EC_WORD_ISN_T .2byte EC_WORD_HERE .2byte EC_WORD_YET .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_WORD_HERE_IT_IS .2byte EC_WORD_MY .2byte EC_WORD_TRAIN .2byte EC_WORD_SEE_YA .2byte EC_WORD_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Craig @ 177 .4byte FACILITY_CLASS_TUBER_2 .string "PIERCE$", 8 @ pre-battle speech .2byte EC_WORD_THERE .2byte EC_WORD_WAS .2byte EC_WORD_A .2byte EC_MOVE2(HEAT_WAVE) .2byte EC_WORD_LAST .2byte EC_WORD_WEEK @ win speech .2byte EC_WORD_I .2byte EC_WORD_CAN_T .2byte EC_WORD_TAKE .2byte EC_WORD_A .2byte EC_MOVE2(HEAT_WAVE) .2byte -1 @ loss speech .2byte EC_WORD_DIDN_T .2byte EC_WORD_IT .2byte EC_MOVE(HAIL) .2byte EC_WORD_TOO .2byte EC_WORD_QUES .2byte -1 .4byte gBattleFrontierTrainerMons_Pierce @ 178 .4byte FACILITY_CLASS_TUBER_1 .string "REGINA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_LIKE .2byte EC_WORD_TO .2byte EC_WORD_PLAY .2byte EC_WORD_IN .2byte EC_WORD_WATER @ win speech .2byte EC_WORD_I .2byte EC_WORD_REFUSE .2byte EC_WORD_TO .2byte EC_WORD_COME .2byte EC_WORD_OUT .2byte -1 @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_NOT .2byte EC_WORD_MUCH .2byte EC_WORD_GOOD .2byte EC_WORD_IN .2byte EC_WORD_WATER .4byte gBattleFrontierTrainerMons_Regina @ 179 .4byte FACILITY_CLASS_TUBER_1 .string "ALISON$", 8 @ pre-battle speech .2byte EC_WORD_THIS .2byte EC_WORD_KINDERGARTEN .2byte EC_WORD_MAGAZINE .2byte EC_WORD_IS .2byte EC_WORD_TOO .2byte EC_WORD_MUCH @ win speech .2byte EC_WORD_HOW .2byte EC_WORD_TO .2byte EC_WORD_BUG .2byte EC_WORD_YOUR .2byte EC_WORD_TEACHER .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_ENJOY .2byte EC_WORD_A .2byte EC_WORD_TASTY .2byte EC_WORD_SCHOOL .2byte EC_WORD_DIET .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Alison @ 180 .4byte FACILITY_CLASS_BUG_MANIAC .string "HANK$", 8 @ pre-battle speech .2byte EC_WORD_THERE .2byte EC_WORD_IS .2byte EC_WORD_A .2byte EC_WORD_BUG .2byte EC_WORD_EVENT .2byte EC_WORD_SOON @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_A .2byte EC_WORD_BUG .2byte EC_WORD_FASHION .2byte EC_WORD_SHOW .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_DON_T .2byte EC_WORD_YOU .2byte EC_WORD_LIKE .2byte EC_WORD_BUG .2byte EC_WORD_POKEMON .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Hank @ 181 .4byte FACILITY_CLASS_BUG_MANIAC .string "EARL$", 8 @ pre-battle speech .2byte EC_WORD_THE .2byte EC_WORD_INVINCIBLE .2byte EC_WORD_BUG .2byte EC_WORD_TRAINER .2byte EC_WORD_IS .2byte EC_WORD_HERE @ win speech .2byte EC_WORD_THE .2byte EC_WORD_INVINCIBLE .2byte EC_WORD_BUG .2byte EC_WORD_TRAINER .2byte EC_WORD_AM .2byte EC_WORD_I @ loss speech .2byte EC_WORD_SEE .2byte EC_WORD_HOW .2byte EC_WORD_FAST .2byte EC_WORD_I .2byte EC_WORD_RUN_AWAY .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Earl @ 182 .4byte FACILITY_CLASS_FISHERMAN .string "RAMIRO$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WENT .2byte EC_WORD_TO .2byte EC_WORD_A .2byte EC_WORD_FISHING .2byte EC_WORD_SCHOOL @ win speech .2byte EC_WORD_SERIOUSLY .2byte EC_WORD_I_AM .2byte EC_WORD_IN .2byte EC_WORD_THE .2byte EC_WORD_FISHING .2byte EC_WORD_HALL_OF_FAME @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WANT .2byte EC_WORD_TO .2byte EC_WORD_GO .2byte EC_WORD_BACK .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Ramiro @ 183 .4byte FACILITY_CLASS_FISHERMAN .string "HUNTER$", 8 @ pre-battle speech .2byte EC_WORD_SHOW .2byte EC_WORD_ME .2byte EC_WORD_A .2byte EC_WORD_TOTALLY .2byte EC_WORD_COOL .2byte EC_MOVE(CROSS_CHOP) @ win speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_TOO_WEAK .2byte EC_WORD_TO .2byte EC_WORD_DO .2byte EC_WORD_A .2byte EC_MOVE(CROSS_CHOP) @ loss speech .2byte EC_WORD_WAS .2byte EC_WORD_IT .2byte EC_WORD_A .2byte EC_WORD_MISTAKE .2byte EC_WORD_QUES .2byte -1 .4byte gBattleFrontierTrainerMons_Hunter @ 184 .4byte FACILITY_CLASS_RUIN_MANIAC .string "AIDEN$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_WORK .2byte EC_WORD_IS .2byte EC_WORD_MAKING .2byte EC_WORD_ME .2byte EC_WORD_HEALTHY @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_SEE .2byte EC_WORD_QUES .2byte EC_WORD_I_AM .2byte EC_WORD_HEALTHY .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_MORE .2byte EC_WORD_HEALTHY .2byte EC_WORD_THAN .2byte EC_WORD_I_AM .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Aiden @ 185 .4byte FACILITY_CLASS_RUIN_MANIAC .string "XAVIER$", 8 @ pre-battle speech .2byte EC_WORD_HEY_THERE .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_LOOK .2byte EC_WORD_LOOK .2byte EC_WORD_EXCL_EXCL @ win speech .2byte EC_WORD_GOOD_BYE .2byte EC_WORD_AND .2byte EC_WORD_THANK_YOU .2byte EC_WORD_THAT_WAS .2byte EC_WORD_FUNNY .2byte -1 @ loss speech .2byte EC_WORD_WOWEE .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_NO .2byte EC_WORD_NO .2byte EC_WORD_EXCL_EXCL .4byte gBattleFrontierTrainerMons_Xavier @ 186 .4byte FACILITY_CLASS_COLLECTOR .string "CLINTON$", 8 @ pre-battle speech .2byte EC_WORD_WANT .2byte EC_WORD_TO .2byte EC_WORD_SEE .2byte EC_WORD_MY .2byte EC_MOVE(HYPNOSIS) .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YOUR .2byte EC_MOVE2(FURY_SWIPES) .2byte EC_WORD_YOUR .2byte EC_MOVE(STRENGTH) .2byte EC_WORD_YOUNG .2byte EC_WORD_TRAINER @ loss speech .2byte EC_WORD_TCH .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte EC_WORD_I_AM .2byte EC_WORD_TOO_WEAK .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Clinton @ 187 .4byte FACILITY_CLASS_COLLECTOR .string "JESSE$", 8 @ pre-battle speech .2byte EC_WORD_THIS .2byte EC_WORD_BATTLE .2byte EC_WORD_IS .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_WORD_MOTHER @ win speech .2byte EC_WORD_MOTHER .2byte EC_WORD_WILL .2byte EC_WORD_BE .2byte EC_WORD_HAPPY .2byte EC_WORD_FOR .2byte EC_WORD_ME @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WANT .2byte EC_WORD_MY .2byte EC_WORD_MOTHER .2byte EC_WORD_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Jesse @ 188 .4byte FACILITY_CLASS_GUITARIST .string "EDUARDO$", 8 @ pre-battle speech .2byte EC_WORD_OUR .2byte EC_WORD_MUSIC .2byte EC_WORD_WILL .2byte EC_WORD_PLAY .2byte EC_WORD_ALL .2byte EC_WORD_NIGHT @ win speech .2byte EC_WORD_NIGHTTIME .2byte EC_WORD_IS .2byte EC_WORD_WHEN .2byte EC_WORD_I .2byte EC_WORD_PLAY .2byte EC_WORD_BEST @ loss speech .2byte EC_WORD_LET_S .2byte EC_WORD_PARTY .2byte EC_WORD_UNTIL .2byte EC_WORD_THE .2byte EC_MOVE(MORNING_SUN) .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Eduardo @ 189 .4byte FACILITY_CLASS_GUITARIST .string "HAL$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_TRENDY .2byte EC_WORD_AREN_T .2byte EC_WORD_I .2byte EC_WORD_QUES .2byte -1 @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .2byte EC_WORD_HIP_AND .2byte EC_WORD_HAPPENING .2byte EC_WORD_OH_YEAH .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_ALWAYS .2byte EC_WORD_TRENDY .2byte EC_WORD_THANK_YOU .2byte EC_WORD_VERY .2byte EC_WORD_MUCH .4byte gBattleFrontierTrainerMons_Hal @ 190 .4byte FACILITY_CLASS_BIRD_KEEPER .string "GAGE$", 8 @ pre-battle speech .2byte EC_WORD_HERE_IT_IS .2byte EC_WORD_A .2byte EC_WORD_FLYING .2byte EC_WORD_TYPE .2byte EC_WORD_HIDDEN .2byte EC_WORD_MOVE @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_A .2byte EC_WORD_FLYING .2byte EC_WORD_TYPE .2byte EC_WORD_VICTORY .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_IF_I_LOSE .2byte EC_WORD_I .2byte EC_WORD_JUST .2byte EC_MOVE(FLY) .2byte EC_WORD_AWAY .2byte -1 .4byte gBattleFrontierTrainerMons_Gage @ 191 .4byte FACILITY_CLASS_BIRD_KEEPER .string "ARNOLD$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .2byte EC_WORD_WEIRD .2byte EC_WORD_FROM .2byte EC_WORD_A .2byte EC_WORD_DREAM @ win speech .2byte EC_WORD_YOUR .2byte EC_MOVE(SCARY_FACE) .2byte EC_WORD_WAS .2byte EC_WORD_IN .2byte EC_WORD_MY .2byte EC_WORD_DREAM @ loss speech .2byte EC_WORD_MY .2byte EC_WORD_INCREDIBLE .2byte EC_WORD_DREAM .2byte EC_WORD_WAS .2byte EC_WORD_SO .2byte EC_WORD_WEIRD .4byte gBattleFrontierTrainerMons_Arnold @ 192 .4byte FACILITY_CLASS_SAILOR .string "JARRETT$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON .2byte EC_WORD_LET_S .2byte EC_WORD_DANCE .2byte EC_WORD_LIKE .2byte EC_WORD_IT_S .2byte EC_WORD_YESTERDAY @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_LIKE .2byte EC_WORD_HOW .2byte EC_WORD_I .2byte EC_WORD_DANCE .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_DON_T .2byte EC_WORD_APPRECIATE .2byte EC_WORD_HOW .2byte EC_WORD_I .2byte EC_WORD_DANCE .4byte gBattleFrontierTrainerMons_Jarrett @ 193 .4byte FACILITY_CLASS_SAILOR .string "GARETT$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_GIRL .2byte EC_WORD_GIVES .2byte EC_WORD_ME .2byte EC_WORD_A_LITTLE .2byte EC_MOVE2(SWEET_KISS) @ win speech .2byte EC_WORD_MY .2byte EC_WORD_GIRL .2byte EC_WORD_FRIEND .2byte EC_WORD_IS .2byte EC_WORD_MY .2byte EC_WORD_TREASURE @ loss speech .2byte EC_WORD_A .2byte EC_WORD_TREASURE .2byte EC_WORD_ISN_T .2byte EC_WORD_ALWAYS .2byte EC_WORD_ABOUT .2byte EC_WORD_MONEY .4byte gBattleFrontierTrainerMons_Garett @ 194 .4byte FACILITY_CLASS_HIKER .string "EMANUEL$", 8 @ pre-battle speech .2byte EC_WORD_SMARTNESS .2byte EC_WORD_ALONE .2byte EC_WORD_WON_T .2byte EC_WORD_MAKE .2byte EC_WORD_YOU .2byte EC_WORD_WIN @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_NOT_VERY .2byte EC_WORD_SMART .2byte EC_WORD_BUT .2byte EC_WORD_I .2byte EC_WORD_WON @ loss speech .2byte EC_WORD_HOW .2byte EC_WORD_DID .2byte EC_WORD_YOU .2byte EC_MOVE2(FAKE_OUT) .2byte EC_WORD_ME .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Emanuel @ 195 .4byte FACILITY_CLASS_HIKER .string "GUSTAVO$", 8 @ pre-battle speech .2byte EC_MOVE(CHARGE) .2byte EC_WORD_EXCL .2byte -1 .2byte EC_MOVE(CHARGE) .2byte EC_WORD_EXCL_EXCL .2byte -1 @ win speech .2byte EC_WORD_SURRENDER .2byte EC_WORD_QUES .2byte -1 .2byte EC_WORD_SO .2byte EC_WORD_SOON .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_CAN_T .2byte EC_WORD_MAKE .2byte EC_WORD_ME .2byte EC_WORD_SURRENDER .2byte EC_WORD_YET .4byte gBattleFrontierTrainerMons_Gustavo @ 196 .4byte FACILITY_CLASS_KINDLER .string "KAMERON$", 8 @ pre-battle speech .2byte EC_WORD_TAKE_THAT .2byte EC_WORD_EXCL .2byte EC_WORD_IT_S .2byte EC_WORD_MY .2byte EC_WORD_FIERY .2byte EC_MOVE2(TRICK) @ win speech .2byte EC_WORD_DID .2byte EC_WORD_MY .2byte EC_WORD_FIERY .2byte EC_MOVE2(TRICK) .2byte EC_MOVE(ASTONISH) .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_DIDN_T .2byte EC_WORD_FALL .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_MOVE2(TRICK) .4byte gBattleFrontierTrainerMons_Kameron @ 197 .4byte FACILITY_CLASS_KINDLER .string "ALFREDO$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_FIERY .2byte EC_WORD_GOURMET .2byte EC_WORD_AM .2byte EC_WORD_I .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_A .2byte EC_WORD_TASTY .2byte EC_WORD_GOURMET .2byte EC_WORD_VICTORY .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_WHAT .2byte EC_WORD_A .2byte EC_WORD_DISASTER .2byte EC_WORD_THAT_WAS .2byte EC_WORD_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Alfredo @ 198 .4byte FACILITY_CLASS_GENTLEMAN .string "RUBEN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_CAN_T .2byte EC_WORD_WAIT .2byte EC_WORD_TO .2byte EC_WORD_GET .2byte EC_WORD_GOING @ win speech .2byte EC_WORD_GET .2byte EC_WORD_GOING .2byte EC_WORD_EXCL .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_GOOD_BYE @ loss speech .2byte EC_WORD_I_VE .2byte EC_WORD_GOT .2byte EC_WORD_TO .2byte EC_WORD_GET .2byte EC_WORD_GOING .2byte -1 .4byte gBattleFrontierTrainerMons_Ruben @ 199 .4byte FACILITY_CLASS_GENTLEMAN .string "LAMAR$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_MOVE2(PRESENT) .2byte EC_WORD_FOR .2byte EC_WORD_ME .2byte EC_WORD_QUES .2byte -1 @ win speech .2byte EC_WORD_MMM .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_QUITE .2byte EC_WORD_TASTY .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_WORD_OH .2byte EC_WORD_IT_S .2byte EC_WORD_A .2byte EC_WORD_GAME .2byte EC_WORD_IS_IT_QUES .2byte -1 .4byte gBattleFrontierTrainerMons_Lamar @ 200 .4byte FACILITY_CLASS_YOUNGSTER .string "JAXON$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_SHELL_ARMOR .2byte EC_WORD_IS .2byte EC_WORD_WHAT .2byte EC_WORD_I .2byte EC_WORD_WANT @ win speech .2byte EC_WORD_MY .2byte EC_WORD_FATHER .2byte EC_WORD_AND .2byte EC_WORD_MOTHER .2byte EC_WORD_WON_T .2byte EC_WORD_ACCEPT @ loss speech .2byte EC_WORD_PLEASE .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_A .2byte EC_WORD_SHELL_ARMOR .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Jaxon @ 201 .4byte FACILITY_CLASS_YOUNGSTER .string "LOGAN$", 8 @ pre-battle speech .2byte EC_WORD_IF_I_LOSE .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_STUDY .2byte EC_WORD_FOR .2byte EC_WORD_SCHOOL @ win speech .2byte EC_WORD_ME .2byte EC_WORD_STUDY .2byte EC_WORD_QUES .2byte EC_WORD_NOT_VERY .2byte EC_WORD_LIKELY_TO .2byte EC_WORD_SEE @ loss speech .2byte EC_WORD_NO .2byte EC_WORD_THANKS .2byte EC_WORD_I_AM .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_SLEEP .4byte gBattleFrontierTrainerMons_Logan @ 202 .4byte FACILITY_CLASS_LASS .string "EMILEE$", 8 @ pre-battle speech .2byte EC_WORD_IS .2byte EC_WORD_THIS .2byte EC_WORD_KIND .2byte EC_WORD_OF .2byte EC_WORD_BATTLE .2byte EC_WORD_OK_QUES @ win speech .2byte EC_WORD_LET_S .2byte EC_WORD_GO .2byte EC_WORD_FOR .2byte EC_WORD_AN .2byte EC_MOVE(ICY_WIND) .2byte EC_MOVE2(SURF) @ loss speech .2byte EC_WORD_HOW .2byte EC_WORD_ABOUT .2byte EC_WORD_A .2byte EC_MOVE(ROCK_SLIDE) .2byte EC_WORD_SHOW .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Emilee @ 203 .4byte FACILITY_CLASS_LASS .string "JOSIE$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_POKEMON .2byte EC_WORD_FASHION .2byte EC_WORD_CONTEST .2byte EC_WORD_IS .2byte EC_WORD_PRETTY @ win speech .2byte EC_WORD_I .2byte EC_WORD_REALLY .2byte EC_WORD_LIKE .2byte EC_WORD_MODE .2byte EC_WORD_FASHION .2byte EC_WORD_THINGS @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_TOTALLY .2byte EC_WORD_LACKING .2byte EC_WORD_IN .2byte EC_WORD_FASHION .2byte EC_WORD_SENSE .4byte gBattleFrontierTrainerMons_Josie @ 204 .4byte FACILITY_CLASS_CAMPER .string "ARMANDO$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_MORE .2byte EC_WORD_GRASS .2byte EC_WORD_TYPE .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_TRADE .2byte EC_WORD_ME .2byte EC_WORD_A .2byte EC_WORD_GRASS .2byte EC_WORD_POKEMON .2byte EC_WORD_PLEASE @ loss speech .2byte EC_WORD_THERE .2byte EC_WORD_AREN_T .2byte EC_WORD_ENOUGH .2byte EC_WORD_GRASS .2byte EC_WORD_TYPE .2byte EC_WORD_POKEMON .4byte gBattleFrontierTrainerMons_Armando @ 205 .4byte FACILITY_CLASS_CAMPER .string "SKYLER$", 8 @ pre-battle speech .2byte EC_MOVE2(INGRAIN) .2byte EC_WORD_IS .2byte EC_WORD_MY .2byte EC_WORD_CHOICE .2byte EC_WORD_BATTLE .2byte EC_WORD_MOVE @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_CAN_T .2byte EC_WORD_MOVE .2byte EC_WORD_ME .2byte EC_WORD_NOW .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YOU .2byte EC_MOVE(CUT) .2byte EC_WORD_ME .2byte EC_WORD_DOWN .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Skyler @ 206 .4byte FACILITY_CLASS_PICNICKER .string "RUTH$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WANT .2byte EC_WORD_TO .2byte EC_WORD_ENJOY .2byte EC_WORD_THIS .2byte EC_WORD_BATTLE @ win speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_MUCH .2byte EC_WORD_TOO .2byte EC_WORD_EASY .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_PLEASE .2byte EC_WORD_STOP .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_ENJOY .2byte EC_WORD_THIS .4byte gBattleFrontierTrainerMons_Ruth @ 207 .4byte FACILITY_CLASS_PICNICKER .string "MELODY$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_MOVE2(WISH) .2byte EC_WORD_SUNDAY .2byte EC_WORD_IS .2byte EC_WORD_A .2byte EC_MOVE2(SUNNY_DAY) @ win speech .2byte EC_WORD_SUNDAY .2byte EC_WORD_SEEMS .2byte EC_WORD_FOREVER .2byte EC_WORD_TO .2byte EC_WORD_COME .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_WORD_THE .2byte EC_WORD_FORECAST .2byte EC_WORD_SAYS .2byte EC_WORD_IT .2byte EC_WORD_WILL .2byte EC_MOVE(HAIL) .4byte gBattleFrontierTrainerMons_Melody @ 208 .4byte FACILITY_CLASS_SWIMMER_M .string "PEDRO$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_SWIFT_SWIM .2byte EC_WORD_WILL .2byte EC_WORD_DO .2byte EC_WORD_YOU .2byte EC_WORD_GOOD @ win speech .2byte EC_WORD_THAT_S .2byte EC_WORD_HOW .2byte EC_WORD_I .2byte EC_WORD_SINK .2byte EC_WORD_AN .2byte EC_WORD_OPPONENT @ loss speech .2byte EC_WORD_UH_OH .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_A .2byte EC_MOVE(WHIRLPOOL) .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Pedro @ 209 .4byte FACILITY_CLASS_SWIMMER_M .string "ERICK$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_MOVE2(TACKLE) .2byte EC_WORD_YOU .2byte EC_WORD_DOWN .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_DON_T .2byte EC_WORD_YOU .2byte EC_WORD_RUN_AWAY .2byte EC_WORD_YOU .2byte EC_WORD_LOSER .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DIDN_T .2byte EC_WORD_THINK .2byte EC_WORD_YOU .2byte EC_WORD_WOULD .2byte EC_MOVE(COUNTER) .4byte gBattleFrontierTrainerMons_Erick @ 210 .4byte FACILITY_CLASS_SWIMMER_F .string "ELAINE$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_HEROINE .2byte EC_WORD_ADVENTURE .2byte EC_WORD_ISN_T .2byte EC_WORD_GOING .2byte EC_WORD_WELL @ win speech .2byte EC_WORD_THANK_YOU .2byte EC_WORD_EXCL .2byte EC_WORD_THAT_S .2byte EC_WORD_WHAT .2byte EC_WORD_I .2byte EC_WORD_NEED @ loss speech .2byte EC_WORD_I .2byte EC_WORD_KNOW .2byte EC_WORD_I_AM .2byte EC_WORD_NOT .2byte EC_WORD_A .2byte EC_WORD_HEROINE .4byte gBattleFrontierTrainerMons_Elaine @ 211 .4byte FACILITY_CLASS_SWIMMER_F .string "JOYCE$", 8 @ pre-battle speech .2byte EC_WORD_YOU .2byte EC_WORD_MAKE .2byte EC_WORD_ME .2byte EC_WORD_GO .2byte EC_WORD_AHAHA .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_LALALA .2byte EC_WORD_NO .2byte EC_WORD_LOSING .2byte EC_WORD_FOR .2byte EC_WORD_ME .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_LALALA .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte EC_WORD_HUH_QUES .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Joyce @ 212 .4byte FACILITY_CLASS_POKEFAN_1 .string "TODD$", 8 @ pre-battle speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_A .2byte EC_WORD_LIGHTNINGROD .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_WORD_POWER @ win speech .2byte EC_WORD_THAT_S .2byte EC_WORD_ALL .2byte EC_WORD_YOU .2byte EC_WORD_COULD .2byte EC_MOVE(ABSORB) .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_YOU .2byte EC_MOVE2(REFLECT) .2byte EC_WORD_MY .2byte EC_WORD_POWER .2byte EC_WORD_BACK .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Todd @ 213 .4byte FACILITY_CLASS_POKEFAN_1 .string "GAVIN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_MOVE(BIDE) .2byte EC_WORD_MY .2byte EC_WORD_TIME .2byte -1 @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_OVER .2byte EC_WORD_SO .2byte EC_WORD_SOON .2byte EC_WORD_QUES .2byte -1 @ loss speech .2byte EC_WORD_MY .2byte EC_WORD_MISTAKE .2byte EC_WORD_WAS .2byte EC_WORD_TOO .2byte EC_WORD_EXPENSIVE .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Gavin @ 214 .4byte FACILITY_CLASS_POKEFAN_2 .string "MALORY$", 8 @ pre-battle speech .2byte EC_WORD_PROMISE .2byte EC_WORD_TO .2byte EC_WORD_SHOW .2byte EC_WORD_ME .2byte EC_WORD_CUTE .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_GIGGLE .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte EC_WORD_THANK_YOU .2byte EC_WORD_SO .2byte EC_WORD_MUCH @ loss speech .2byte EC_WORD_TCH .2byte EC_WORD_YOUR .2byte EC_WORD_POKEMON .2byte EC_WORD_AREN_T .2byte EC_WORD_VERY .2byte EC_WORD_NICE .4byte gBattleFrontierTrainerMons_Malory @ 215 .4byte FACILITY_CLASS_POKEFAN_2 .string "ESTHER$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WANT .2byte EC_WORD_A .2byte EC_WORD_NICE .2byte EC_MOVE2(PRESENT) .2byte EC_WORD_ELLIPSIS @ win speech .2byte EC_WORD_PLEASE .2byte EC_WORD_GET .2byte EC_WORD_ME .2byte EC_WORD_A .2byte EC_WORD_POKEMON .2byte EC_WORD_GAME @ loss speech .2byte EC_WORD_MESSAGE .2byte EC_WORD_CARDS .2byte EC_WORD_MAKE .2byte EC_WORD_A .2byte EC_WORD_WEAK .2byte EC_MOVE2(PRESENT) .4byte gBattleFrontierTrainerMons_Esther @ 216 .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "OSCAR$", 8 @ pre-battle speech .2byte EC_WORD_LET_S .2byte EC_WORD_SEE .2byte EC_WORD_YOUR .2byte EC_WORD_POWER .2byte EC_WORD_IN .2byte EC_WORD_FULL @ win speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_NOT .2byte EC_WORD_YOUR .2byte EC_WORD_FULL .2byte EC_WORD_POWER .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_NOT .2byte EC_WORD_FUNNY .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_YOU_RE .2byte EC_WORD_TOO_STRONG .2byte -1 .4byte gBattleFrontierTrainerMons_Oscar @ 217 .4byte FACILITY_CLASS_PKMN_BREEDER_2 .string "WILSON$", 8 @ pre-battle speech .2byte EC_WORD_WORK .2byte EC_WORD_IS .2byte EC_WORD_MAKING .2byte EC_WORD_ME .2byte EC_WORD_AN .2byte EC_WORD_EARLY_BIRD @ win speech .2byte EC_WORD_ALL .2byte EC_WORD_WORK .2byte EC_WORD_AND .2byte EC_WORD_NO .2byte EC_WORD_PLAY .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_MOVE(ENDURE) .2byte EC_WORD_IS .2byte EC_WORD_ALL .2byte EC_WORD_I .2byte EC_WORD_CAN .2byte EC_WORD_DO .4byte gBattleFrontierTrainerMons_Wilson @ 218 .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "CLARE$", 8 @ pre-battle speech .2byte EC_WORD_YAY .2byte EC_WORD_EXCL .2byte EC_WORD_A .2byte EC_WORD_TOUGH .2byte EC_WORD_TRAINER .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_AWW .2byte EC_WORD_EXCL .2byte EC_WORD_A .2byte EC_WORD_WIMPY .2byte EC_WORD_TRAINER .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_COOL .2byte EC_WORD_EXCL .2byte EC_WORD_A .2byte EC_WORD_GENIUS .2byte EC_WORD_TRAINER .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Clare @ 219 .4byte FACILITY_CLASS_PKMN_BREEDER_1 .string "TESS$", 8 @ pre-battle speech .2byte EC_WORD_WANT .2byte EC_WORD_SOME .2byte EC_POKEMON(GULPIN) .2byte EC_WORD_DESIGN .2byte EC_WORD_SWEETS .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_THEY_RE .2byte EC_WORD_A .2byte EC_WORD_SECRET .2byte EC_WORD_POKEMON .2byte EC_WORD_GOURMET .2byte EC_WORD_ITEM @ loss speech .2byte EC_WORD_THEY_RE .2byte EC_WORD_TASTY .2byte EC_WORD_EXCL .2byte EC_WORD_REFRESHING .2byte EC_WORD_TOO .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Tess @ 220 .4byte FACILITY_CLASS_COOLTRAINER_M .string "LEON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_BETTER .2byte EC_WORD_THAN .2byte EC_WORD_ANY .2byte EC_WORD_OTHER .2byte EC_WORD_TRAINER @ win speech .2byte EC_WORD_I .2byte EC_WORD_DID .2byte EC_WORD_IT .2byte EC_MOVE2(JUMP_KICK) .2byte EC_WORD_FOR .2byte EC_WORD_JOY @ loss speech .2byte EC_WORD_BACK .2byte EC_WORD_HOME .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_GO .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Leon @ 221 .4byte FACILITY_CLASS_COOLTRAINER_M .string "ALONZO$", 8 @ pre-battle speech .2byte EC_WORD_I_VE .2byte EC_WORD_NOT .2byte EC_WORD_LOST .2byte EC_WORD_ONCE .2byte EC_WORD_YET .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_YOUR .2byte EC_WORD_SAD .2byte EC_WORD_LOOK .2byte EC_WORD_BECOMES .2byte EC_WORD_YOU .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_BELIEVE .2byte EC_WORD_THIS .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Alonzo @ 222 .4byte FACILITY_CLASS_COOLTRAINER_M .string "VINCE$", 8 @ pre-battle speech .2byte EC_WORD_THE .2byte EC_WORD_TOP .2byte EC_WORD_TRAINER .2byte EC_WORD_THAT_S .2byte EC_WORD_ME .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_THE .2byte EC_WORD_TOP .2byte EC_WORD_RANK .2byte EC_WORD_BELONGS_TO .2byte EC_WORD_ME .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_APPEAL .2byte EC_WORD_THIS .2byte EC_MOVE(OUTRAGE) .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Vince @ 223 .4byte FACILITY_CLASS_COOLTRAINER_M .string "BRYON$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_MOVE2(BARRAGE) .2byte EC_WORD_WILL .2byte EC_MOVE2(SLAM) .2byte EC_WORD_YOU .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_DIDN_T .2byte EC_WORD_COUNT_ON .2byte EC_WORD_ANY .2byte EC_WORD_LESS .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_I .2byte EC_WORD_JUST .2byte EC_WORD_DON_T .2byte EC_WORD_GET .2byte EC_WORD_IT .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Bryon @ 224 .4byte FACILITY_CLASS_COOLTRAINER_F .string "AVA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_WORD_TREASURE .2byte EC_WORD_OF .2byte EC_WORD_THIS .2byte EC_WORD_WORLD @ win speech .2byte EC_WORD_MY .2byte EC_WORD_WORLD .2byte EC_WORD_IS .2byte EC_WORD_FULL .2byte EC_WORD_OF .2byte EC_WORD_WONDER @ loss speech .2byte EC_WORD_WHY .2byte EC_WORD_ARE .2byte EC_WORD_YOU .2byte EC_WORD_SO .2byte EC_WORD_TERRIBLE .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Ava @ 225 .4byte FACILITY_CLASS_COOLTRAINER_F .string "MIRIAM$", 8 @ pre-battle speech .2byte EC_WORD_OH .2byte EC_WORD_A .2byte EC_WORD_TRAINER .2byte EC_WORD_WITH .2byte EC_WORD_A .2byte EC_MOVE(SCARY_FACE) @ win speech .2byte EC_WORD_AHAHA .2byte EC_WORD_YOU .2byte EC_WORD_ONLY .2byte EC_WORD_LOOK .2byte EC_WORD_SCARY .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_AIYEEH .2byte EC_WORD_EXCL .2byte EC_WORD_YOU .2byte EC_WORD_REALLY .2byte EC_WORD_ARE .2byte EC_WORD_SCARY .4byte gBattleFrontierTrainerMons_Miriam @ 226 .4byte FACILITY_CLASS_COOLTRAINER_F .string "CARRIE$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_SHOW .2byte EC_WORD_YOU .2byte EC_WORD_GUTSY .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_ALL .2byte EC_WORD_ABOUT .2byte EC_WORD_GUTS .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_OH .2byte EC_WORD_NO .2byte EC_WORD_ELLIPSIS .2byte EC_MOVE(SELF_DESTRUCT) .2byte EC_WORD_MODE .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Carrie @ 227 .4byte FACILITY_CLASS_COOLTRAINER_F .string "GILLIAN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_SEEK .2byte EC_WORD_A .2byte EC_WORD_TRULY .2byte EC_WORD_GREAT .2byte EC_WORD_BATTLE @ win speech .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_A_LOT .2byte EC_WORD_BETTER .2byte EC_WORD_BATTLE .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_A_LITTLE .2byte EC_WORD_TOO .2byte EC_WORD_MUCH .2byte EC_WORD_TO .2byte EC_WORD_TAKE .4byte gBattleFrontierTrainerMons_Gillian2 @ 228 .4byte FACILITY_CLASS_PKMN_RANGER_M .string "TYLER$", 8 @ pre-battle speech .2byte EC_WORD_YO .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_LET_S .2byte EC_WORD_GO .2byte EC_WORD_EXCL_EXCL @ win speech .2byte EC_WORD_YO .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_I .2byte EC_WORD_WON .2byte EC_WORD_YO @ loss speech .2byte EC_WORD_YO .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_I .2byte EC_WORD_LOST .2byte EC_WORD_YO .4byte gBattleFrontierTrainerMons_Tyler @ 229 .4byte FACILITY_CLASS_PKMN_RANGER_M .string "CHAZ$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_HAVE .2byte EC_WORD_TOO .2byte EC_WORD_MUCH .2byte EC_WORD_POWER @ win speech .2byte EC_WORD_THEY .2byte EC_WORD_HAVE .2byte EC_WORD_MORE .2byte EC_WORD_POWER .2byte EC_WORD_NOW .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YEAH .2byte EC_MOVE2(TAKE_DOWN) .2byte EC_WORD_THEIR .2byte EC_WORD_POWER .2byte EC_WORD_A_TINY_BIT .2byte EC_WORD_PLEASE .4byte gBattleFrontierTrainerMons_Chaz @ 230 .4byte FACILITY_CLASS_PKMN_RANGER_M .string "NELSON$", 8 @ pre-battle speech .2byte EC_WORD_WELL_THEN .2byte EC_WORD_WILL .2byte EC_WORD_THIS .2byte EC_WORD_POKEMON .2byte EC_WORD_WORK .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_I .2byte EC_WORD_SEE .2byte EC_WORD_THAT .2byte EC_WORD_IT .2byte EC_WORD_WAS .2byte EC_WORD_TOO_STRONG @ loss speech .2byte EC_WORD_IT .2byte EC_WORD_DIDN_T .2byte EC_WORD_MATCH_UP .2byte EC_WORD_WELL .2byte EC_WORD_I .2byte EC_WORD_THINK .4byte gBattleFrontierTrainerMons_Nelson @ 231 .4byte FACILITY_CLASS_PKMN_RANGER_F .string "SHANIA$", 8 @ pre-battle speech .2byte EC_WORD_ALL .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_ABSOLUTELY .2byte EC_WORD_ADORE .2byte EC_WORD_ME @ win speech .2byte EC_WORD_HAPPINESS .2byte EC_WORD_IS .2byte EC_WORD_A .2byte EC_WORD_POKEMON .2byte EC_WORD_WITH .2byte EC_WORD_CUTE_CHARM @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_SO .2byte EC_WORD_MEAN .2byte EC_WORD_TO .2byte EC_WORD_CUTE .2byte EC_WORD_POKEMON .4byte gBattleFrontierTrainerMons_Shania @ 232 .4byte FACILITY_CLASS_PKMN_RANGER_F .string "STELLA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WANT .2byte EC_WORD_TO .2byte EC_WORD_SEE .2byte EC_WORD_YOUR .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_WELL .2byte EC_WORD_AREN_T .2byte EC_WORD_THEY .2byte EC_WORD_BORING .2byte EC_WORD_QUES .2byte EC_WORD_AHAHA @ loss speech .2byte EC_WORD_YOUR .2byte EC_WORD_POKEMON .2byte EC_WORD_ARE .2byte EC_WORD_SOMETHING .2byte EC_WORD_ELSE .2byte EC_WORD_ALL_RIGHT .4byte gBattleFrontierTrainerMons_Stella @ 233 .4byte FACILITY_CLASS_PKMN_RANGER_F .string "DORINE$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_YOUNG .2byte EC_WORD_AND .2byte EC_WORD_STRONG .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_SEE .2byte EC_WORD_QUES .2byte EC_WORD_AREN_T .2byte EC_WORD_I .2byte EC_WORD_GOOD .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_THIS .2byte EC_WORD_ISN_T .2byte EC_WORD_WORKING .2byte EC_WORD_OUT .2byte EC_WORD_AT .2byte EC_WORD_ALL .4byte gBattleFrontierTrainerMons_Dorine @ 234 .4byte FACILITY_CLASS_DRAGON_TAMER .string "MADDOX$", 8 @ pre-battle speech .2byte EC_WORD_DRAGON .2byte EC_WORD_POKEMON .2byte EC_WORD_ARE .2byte EC_WORD_MY .2byte EC_WORD_NO_1 .2byte EC_WORD_CHOICE @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_NO .2byte EC_WORD_SECRET .2byte EC_WORD_DRAGON .2byte EC_WORD_POKEMON .2byte EC_WORD_WIN @ loss speech .2byte EC_WORD_DRAGON .2byte EC_WORD_POKEMON .2byte EC_WORD_SHOULD .2byte EC_WORD_NOT .2byte EC_WORD_LOSE .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Maddox @ 235 .4byte FACILITY_CLASS_DRAGON_TAMER .string "DAVIN$", 8 @ pre-battle speech .2byte EC_WORD_LET_S .2byte EC_WORD_HEAR .2byte EC_WORD_YOU .2byte EC_MOVE2(ROAR) .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_WROOOAAR_EXCL .2byte -1 .2byte -1 .2byte EC_WORD_VICTORY .2byte EC_WORD_EXCL_EXCL .2byte -1 @ loss speech .2byte EC_WORD_WROOOAAR_EXCL .2byte -1 .2byte -1 .2byte EC_WORD_WHY .2byte EC_WORD_QUES_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Davin @ 236 .4byte FACILITY_CLASS_DRAGON_TAMER .string "TREVON$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_LIVING .2byte EC_WORD_ONLY .2byte EC_WORD_WITH .2byte EC_WORD_DRAGON .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_THE .2byte EC_WORD_WAY .2byte EC_WORD_I_AM .2byte EC_WORD_LIVING .2byte EC_WORD_IS .2byte EC_WORD_PERFECT @ loss speech .2byte EC_WORD_YOU_VE .2byte EC_WORD_DESTROYED .2byte EC_WORD_THE .2byte EC_WORD_WAY .2byte EC_WORD_I_AM .2byte EC_WORD_LIVING .4byte gBattleFrontierTrainerMons_Trevon @ 237 .4byte FACILITY_CLASS_BLACK_BELT .string "MATEO$", 8 @ pre-battle speech .2byte EC_WORD_THIS .2byte EC_WORD_SHOULD .2byte EC_WORD_BE .2byte EC_WORD_OVER .2byte EC_WORD_SOON .2byte EC_WORD_ENOUGH @ win speech .2byte EC_WORD_WELL .2byte EC_WORD_THAT .2byte EC_WORD_DIDN_T .2byte EC_WORD_TAKE .2byte EC_WORD_VERY .2byte EC_WORD_MUCH @ loss speech .2byte EC_WORD_I .2byte EC_WORD_CAN_T .2byte EC_WORD_LOSE .2byte EC_WORD_SO .2byte EC_WORD_SOON .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Mateo @ 238 .4byte FACILITY_CLASS_BLACK_BELT .string "BRET$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_LIKE .2byte EC_WORD_ROCK_SOLID .2byte EC_WORD_POKEMON .2byte EC_WORD_THE .2byte EC_WORD_BEST @ win speech .2byte EC_WORD_TOUGHNESS .2byte EC_WORD_IS .2byte EC_WORD_THE .2byte EC_WORD_WAY .2byte EC_WORD_TO .2byte EC_WORD_GO @ loss speech .2byte EC_WORD_I .2byte EC_WORD_ALSO .2byte EC_WORD_HAVE .2byte EC_WORD_A .2byte EC_WORD_PLUSH_DOLL .2byte EC_WORD_COLLECTION .4byte gBattleFrontierTrainerMons_Bret @ 239 .4byte FACILITY_CLASS_BLACK_BELT .string "RAUL$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_REJECT .2byte EC_WORD_EVERY .2byte EC_WORD_WEAK .2byte EC_WORD_TRAINER .2byte -1 @ win speech .2byte EC_WORD_HUMPH .2byte EC_WORD_EXCL .2byte EC_WORD_ANOTHER .2byte EC_WORD_WEAK .2byte EC_WORD_TRAINER .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_WORD_THERE .2byte EC_WORD_IS .2byte EC_WORD_NOTHING .2byte EC_WORD_WEAK .2byte EC_WORD_ABOUT .2byte EC_WORD_YOU .4byte gBattleFrontierTrainerMons_Raul @ 240 .4byte FACILITY_CLASS_BATTLE_GIRL .string "KAY$", 8 @ pre-battle speech .2byte EC_WORD_AND .2byte EC_WORD_YET .2byte EC_WORD_ANOTHER .2byte EC_WORD_BATTLE .2byte EC_WORD_QUES .2byte -1 @ win speech .2byte EC_WORD_I .2byte EC_WORD_WON .2byte EC_WORD_BUT .2byte EC_WORD_I_AM .2byte EC_WORD_TIRED .2byte EC_WORD_ELLIPSIS @ loss speech .2byte EC_WORD_GOOD .2byte EC_WORD_IT_S .2byte EC_WORD_OVER .2byte EC_WORD_AT .2byte EC_WORD_LAST .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Kay @ 241 .4byte FACILITY_CLASS_BATTLE_GIRL .string "ELENA$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_BATTLE .2byte EC_WORD_GIRL .2byte EC_WORD_THAT_S .2byte EC_WORD_ME .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_ISN_T .2byte EC_WORD_A .2byte EC_WORD_BATTLE .2byte EC_WORD_GIRL .2byte EC_WORD_AWESOME .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_DISLIKE .2byte EC_WORD_A .2byte EC_WORD_BATTLE .2byte EC_WORD_GIRL .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Elena @ 242 .4byte FACILITY_CLASS_BATTLE_GIRL .string "ALANA$", 8 @ pre-battle speech .2byte EC_WORD_EAT .2byte EC_WORD_MY .2byte EC_WORD_INVINCIBLE .2byte EC_WORD_ATTACK .2byte EC_WORD_YOU .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_HAVE .2byte EC_WORD_MUCH .2byte EC_WORD_TO .2byte EC_WORD_LEARN .2byte -1 @ loss speech .2byte EC_WORD_SO .2byte EC_WORD_MUCH .2byte EC_WORD_FOR .2byte EC_WORD_MY .2byte EC_WORD_INVINCIBLE .2byte EC_WORD_ATTACK .4byte gBattleFrontierTrainerMons_Alana @ 243 .4byte FACILITY_CLASS_EXPERT_M .string "ALEXAS$", 8 @ pre-battle speech .2byte EC_WORD_GOOD .2byte EC_WORD_TO .2byte EC_WORD_MEET_YOU .2byte EC_WORD_YOUNG .2byte EC_WORD_TRAINER .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_WAHAHAHA .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_GIVE .2byte EC_WORD_IT .2byte EC_WORD_UP @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_ARE .2byte EC_WORD_A .2byte EC_WORD_STRONG .2byte EC_WORD_TRAINER .2byte EC_WORD_KID .4byte gBattleFrontierTrainerMons_Alexas @ 244 .4byte FACILITY_CLASS_EXPERT_M .string "WESTON$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_PLAY .2byte EC_WORD_DOWN .2byte EC_WORD_ALL_RIGHT .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_FAR .2byte EC_WORD_TOO .2byte EC_WORD_EASY .2byte EC_WORD_TO .2byte EC_WORD_ATTACK @ loss speech .2byte EC_WORD_WELL .2byte EC_WORD_WELL .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_I .2byte EC_WORD_SURRENDER .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Weston @ 245 .4byte FACILITY_CLASS_EXPERT_M .string "JASPER$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_NOT .2byte EC_WORD_OLD .2byte EC_WORD_I_AM .2byte EC_WORD_SKILLED .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_SKILLED .2byte EC_WORD_THAT_S .2byte EC_WORD_WHAT .2byte EC_WORD_I_AM .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_SHOCKED .2byte EC_WORD_EXCL .2byte EC_WORD_DOWN .2byte EC_WORD_I .2byte EC_WORD_GO .4byte gBattleFrontierTrainerMons_Jasper @ 246 .4byte FACILITY_CLASS_EXPERT_2 .string "NADIA$", 8 @ pre-battle speech .2byte EC_WORD_YOU .2byte EC_WORD_CAN_T .2byte EC_WORD_BEAT .2byte EC_WORD_ME .2byte EC_WORD_DOWN .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_HAH .2byte EC_WORD_EXCL .2byte -1 .2byte EC_WORD_I .2byte EC_WORD_BEAT .2byte EC_WORD_YOU @ loss speech .2byte EC_WORD_I_AM .2byte EC_MOVE2(BEAT_UP) .2byte EC_WORD_AND .2byte EC_WORD_DOWNCAST .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Nadia @ 247 .4byte FACILITY_CLASS_EXPERT_2 .string "MIRANDA$", 8 @ pre-battle speech .2byte EC_WORD_WELL .2byte EC_WORD_WELL .2byte -1 .2byte EC_WORD_LET_S .2byte EC_WORD_START .2byte -1 @ win speech .2byte EC_WORD_WHAT .2byte EC_WORD_QUES .2byte EC_WORD_DONE .2byte EC_WORD_SO .2byte EC_WORD_SOON .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_WELL .2byte EC_WORD_I .2byte EC_WORD_SEE .2byte EC_WORD_THAT .2byte EC_WORD_I_AM .2byte EC_WORD_TOO_WEAK .4byte gBattleFrontierTrainerMons_Miranda @ 248 .4byte FACILITY_CLASS_EXPERT_2 .string "EMMA$", 8 @ pre-battle speech .2byte EC_WORD_I_VE .2byte EC_WORD_BEEN .2byte EC_WORD_HEARING .2byte EC_WORD_ABOUT .2byte EC_WORD_YOU .2byte -1 @ win speech .2byte EC_WORD_I .2byte EC_WORD_THINK .2byte EC_WORD_I_VE .2byte EC_WORD_MISHEARD .2byte EC_WORD_THINGS .2byte -1 @ loss speech .2byte EC_WORD_WHAT .2byte EC_WORD_I_VE .2byte EC_WORD_BEEN .2byte EC_WORD_HEARING .2byte EC_WORD_IS .2byte EC_WORD_RIGHT .4byte gBattleFrontierTrainerMons_Emma @ 249 .4byte FACILITY_CLASS_PSYCHIC_M .string "ROLANDO$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_WORD_SUPER .2byte EC_WORD_POKEMON .2byte EC_WORD_HERO .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_WAS .2byte EC_WORD_THAT .2byte EC_WORD_ENOUGH .2byte EC_WORD_FOR .2byte EC_WORD_YOU .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_SHOULD .2byte EC_WORD_NOT .2byte EC_WORD_BEAT .2byte EC_WORD_A .2byte EC_WORD_HERO .4byte gBattleFrontierTrainerMons_Rolando @ 250 .4byte FACILITY_CLASS_PSYCHIC_M .string "STANLY$", 8 @ pre-battle speech .2byte EC_WORD_THIS .2byte EC_WORD_SHOULD .2byte EC_WORD_BE .2byte EC_WORD_AN .2byte EC_WORD_EASY .2byte EC_WORD_MATCH @ win speech .2byte EC_WORD_IT .2byte EC_WORD_REALLY .2byte EC_WORD_WAS .2byte EC_WORD_EASY .2byte -1 .2byte -1 @ loss speech .2byte EC_WORD_ARE .2byte EC_WORD_YOU .2byte EC_WORD_HAPPY .2byte EC_WORD_NOW .2byte EC_WORD_QUES .2byte -1 .4byte gBattleFrontierTrainerMons_Stanly @ 251 .4byte FACILITY_CLASS_PSYCHIC_M .string "DARIO$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_MOVE2(FORESIGHT) .2byte EC_WORD_SAYS .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_WIN @ win speech .2byte EC_WORD_MY .2byte EC_MOVE2(FORESIGHT) .2byte EC_WORD_HAS .2byte EC_WORD_BEEN .2byte EC_WORD_PERFECT .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DIDN_T .2byte EC_WORD_SEE .2byte EC_WORD_THIS .2byte EC_MOVE(REVERSAL) .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Dario @ 252 .4byte FACILITY_CLASS_PSYCHIC_F .string "KARLEE$", 8 @ pre-battle speech .2byte EC_WORD_SOMETHING .2byte EC_WORD_GOOD .2byte EC_WORD_WILL .2byte EC_WORD_COME .2byte EC_WORD_OF .2byte EC_WORD_THIS @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_SEE .2byte EC_WORD_QUES .2byte EC_WORD_FANTASTIC .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_THAT .2byte EC_WORD_SOMETHING .2byte EC_WORD_GOOD .2byte EC_WORD_WENT .2byte EC_WORD_TO .2byte EC_WORD_YOU .4byte gBattleFrontierTrainerMons_Karlee @ 253 .4byte FACILITY_CLASS_PSYCHIC_F .string "JAYLIN$", 8 @ pre-battle speech .2byte EC_WORD_EVERY .2byte EC_WORD_TRAINER .2byte EC_WORD_HAS .2byte EC_WORD_BEEN .2byte EC_WORD_TOO_WEAK .2byte EC_WORD_ELLIPSIS @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_MAKING .2byte EC_WORD_ME .2byte EC_MOVE(YAWN) .2byte EC_WORD_THAT .2byte EC_WORD_BATTLE @ loss speech .2byte EC_WORD_I .2byte EC_WORD_SLEPT .2byte EC_WORD_AND .2byte EC_WORD_SO .2byte EC_WORD_I .2byte EC_WORD_LOST .4byte gBattleFrontierTrainerMons_Jaylin @ 254 .4byte FACILITY_CLASS_PSYCHIC_F .string "INGRID$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_NOT .2byte EC_WORD_A .2byte EC_WORD_VERY .2byte EC_WORD_MEAN .2byte EC_WORD_TRAINER @ win speech .2byte EC_WORD_WASN_T .2byte EC_WORD_THAT .2byte EC_WORD_A .2byte EC_WORD_GOOD .2byte EC_WORD_MATCH .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_I .2byte EC_WORD_LOST .2byte EC_WORD_CAUSE .2byte EC_WORD_YOU_RE .2byte EC_WORD_MEAN .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Ingrid @ 255 .4byte FACILITY_CLASS_HEX_MANIAC .string "DELILAH$", 8 @ pre-battle speech .2byte EC_WORD_DON_T .2byte EC_MOVE(GRUDGE) .2byte EC_WORD_ME .2byte EC_WORD_IF_I_WIN .2byte EC_WORD_OK_QUES .2byte -1 @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_SORRY .2byte EC_WORD_TO .2byte EC_WORD_SEE .2byte EC_WORD_YOU .2byte EC_WORD_ANGRY @ loss speech .2byte EC_WORD_I .2byte EC_WORD_HAVE .2byte EC_WORD_A .2byte EC_MOVE(GRUDGE) .2byte EC_WORD_WITH .2byte EC_WORD_YOU .4byte gBattleFrontierTrainerMons_Delilah @ 256 .4byte FACILITY_CLASS_HEX_MANIAC .string "CARLY$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_SCATTER .2byte EC_WORD_SOME .2byte EC_MOVE2(POISON_POWDER) .2byte EC_WORD_ABOUT @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_SCARY .2byte EC_WORD_HOW .2byte EC_WORD_MY .2byte EC_WORD_STRATEGY .2byte EC_WORD_WORKS @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DISLIKE .2byte EC_WORD_YOU .2byte EC_WORD_AND .2byte EC_WORD_YOUR .2byte EC_WORD_POKEMON .4byte gBattleFrontierTrainerMons_Carly @ 257 .4byte FACILITY_CLASS_HEX_MANIAC .string "LEXIE$", 8 @ pre-battle speech .2byte EC_WORD_WANT .2byte EC_WORD_TO .2byte EC_WORD_SEE .2byte EC_WORD_SCARY .2byte EC_WORD_POKEMON .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_WASN_T .2byte EC_WORD_THAT .2byte EC_WORD_SCARY .2byte EC_WORD_EH_QUES .2byte -1 .2byte -1 @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_MORE .2byte EC_WORD_SCARY .2byte EC_WORD_THAN .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .4byte gBattleFrontierTrainerMons_Lexie @ 258 .4byte FACILITY_CLASS_POKEMANIAC .string "MILLER$", 8 @ pre-battle speech .2byte EC_WORD_HELLO .2byte EC_WORD_QUES .2byte -1 .2byte EC_WORD_HELLO .2byte EC_WORD_QUES_EXCL .2byte -1 @ win speech .2byte EC_WORD_HELLO .2byte EC_WORD_MOTHER .2byte EC_WORD_EXCL .2byte EC_WORD_I .2byte EC_WORD_WON .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_MY .2byte EC_WORD_PHONE .2byte EC_WORD_ISN_T .2byte EC_WORD_WORKING .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Miller @ 259 .4byte FACILITY_CLASS_POKEMANIAC .string "MARV$", 8 @ pre-battle speech .2byte EC_WORD_YOU .2byte EC_WORD_CAN .2byte EC_WORD_LOSE .2byte EC_WORD_YOUR .2byte EC_MOVE(SWAGGER) .2byte EC_WORD_NOW @ win speech .2byte EC_WORD_THERE .2byte EC_WORD_IS .2byte EC_WORD_NO .2byte EC_MOVE(SWAGGER) .2byte EC_WORD_LEFT .2byte EC_WORD_EH_QUES @ loss speech .2byte EC_WORD_GO .2byte EC_WORD_ON .2byte EC_MOVE(SWAGGER) .2byte EC_WORD_ALL .2byte EC_WORD_YOU .2byte EC_WORD_WANT .4byte gBattleFrontierTrainerMons_Marv @ 260 .4byte FACILITY_CLASS_POKEMANIAC .string "LAYTON$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_KNOW .2byte EC_WORD_I_AM .2byte EC_WORD_TOTALLY .2byte EC_WORD_COOL .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_CAN .2byte EC_WORD_LOOK .2byte EC_WORD_UP .2byte EC_WORD_TO .2byte EC_WORD_ME @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_COOL .2byte EC_WORD_EXCL .2byte EC_WORD_NO .2byte EC_WORD_REALLY .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Layton @ 261 .4byte FACILITY_CLASS_GENTLEMAN .string "BROOKS$", 8 @ pre-battle speech .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_A .2byte EC_WORD_HIGH .2byte EC_WORD_LEVEL .2byte EC_WORD_BATTLE @ win speech .2byte EC_WORD_THAT_WAS .2byte EC_WORD_HIGH .2byte EC_WORD_LEVEL .2byte EC_WORD_AND .2byte EC_WORD_EXCITING .2byte EC_WORD_TOO @ loss speech .2byte EC_WORD_YOU_RE .2byte EC_WORD_TOO .2byte EC_WORD_HIGH .2byte EC_WORD_IN .2byte EC_WORD_LEVEL .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Brooks @ 262 .4byte FACILITY_CLASS_GENTLEMAN .string "GREGORY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_NOT .2byte EC_WORD_THAT .2byte EC_WORD_OLD .2byte EC_WORD_YET .2byte -1 @ win speech .2byte EC_WORD_WHO .2byte EC_WORD_SAYS .2byte EC_WORD_I_AM .2byte EC_WORD_TOO .2byte EC_WORD_OLD .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_PLEASE .2byte EC_WORD_I_AM .2byte EC_WORD_REALLY .2byte EC_WORD_NOT .2byte EC_WORD_THAT .2byte EC_WORD_OLD .4byte gBattleFrontierTrainerMons_Gregory @ 263 .4byte FACILITY_CLASS_GENTLEMAN .string "REESE$", 8 @ pre-battle speech .2byte EC_WORD_I_VE .2byte EC_WORD_A .2byte EC_WORD_COUPLE .2byte EC_WORD_THINGS .2byte -1 .2byte -1 @ win speech .2byte EC_WORD_DON_T .2byte EC_WORD_DIET .2byte EC_WORD_PLAY .2byte EC_WORD_SPORTS .2byte EC_WORD_INSTEAD .2byte -1 @ loss speech .2byte EC_WORD_INSTEAD .2byte EC_WORD_OF .2byte EC_WORD_TELEVISION .2byte EC_WORD_GET .2byte EC_WORD_A .2byte EC_WORD_BOOK .4byte gBattleFrontierTrainerMons_Reese @ 264 .4byte FACILITY_CLASS_TRIATHLETE_3 .string "MASON$", 8 @ pre-battle speech .2byte EC_WORD_PLEASE .2byte EC_WORD_DON_T .2byte EC_WORD_MAKE .2byte EC_WORD_THIS .2byte EC_WORD_SCARY .2byte -1 @ win speech .2byte EC_WORD_THANK_YOU .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte EC_WORD_I_AM .2byte EC_WORD_HAPPY .2byte EC_WORD_NOW @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_DISAPPOINTED .2byte EC_WORD_ELLIPSIS .2byte -1 .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Mason @ 265 .4byte FACILITY_CLASS_TRIATHLETE_3 .string "TOBY$", 8 @ pre-battle speech .2byte EC_WORD_LISTEN .2byte EC_WORD_UP .2byte -1 .2byte EC_WORD_I .2byte EC_WORD_ALWAYS .2byte EC_WORD_WIN @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_A .2byte EC_WORD_GENIUS .2byte EC_WORD_OR .2byte EC_WORD_WHAT .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_I .2byte EC_WORD_CAN .2byte EC_WORD_BEAT .2byte EC_WORD_YOU .2byte EC_WORD_AT .2byte EC_WORD_SMARTNESS .4byte gBattleFrontierTrainerMons_Toby @ 266 .4byte FACILITY_CLASS_TRIATHLETE_4 .string "DOROTHY$", 8 @ pre-battle speech .2byte EC_WORD_THE .2byte EC_WORD_SPORTS .2byte EC_WORD_WORLD .2byte EC_WORD_SHOULD .2byte EC_WORD_ACCEPT .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_THANK_YOU .2byte EC_WORD_EXCL .2byte EC_WORD_THAT .2byte EC_WORD_WIN .2byte EC_WORD_WAS .2byte EC_WORD_REFRESHING @ loss speech .2byte EC_WORD_THANK_YOU .2byte EC_WORD_EXCL .2byte EC_WORD_THAT .2byte EC_WORD_LOSS .2byte EC_WORD_WAS .2byte EC_WORD_REFRESHING .4byte gBattleFrontierTrainerMons_Dorothy @ 267 .4byte FACILITY_CLASS_TRIATHLETE_4 .string "PIPER$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON .2byte EC_WORD_YOU .2byte EC_WORD_NEED .2byte EC_WORD_A .2byte EC_WORD_SPEED_BOOST .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_NEED .2byte EC_WORD_TO .2byte EC_WORD_SHOW .2byte EC_WORD_MORE .2byte EC_WORD_GUTS @ loss speech .2byte EC_WORD_OH .2byte EC_WORD_YOU .2byte EC_WORD_EXCL .2byte -1 .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Piper @ 268 .4byte FACILITY_CLASS_TRIATHLETE_5 .string "FINN$", 8 @ pre-battle speech .2byte EC_WORD_NOT .2byte EC_WORD_ANOTHER .2byte EC_WORD_TRAINER .2byte EC_WORD_BATTLE .2byte EC_WORD_ELLIPSIS .2byte -1 @ win speech .2byte EC_WORD_WON_T .2byte EC_WORD_THIS .2byte EC_WORD_EVER .2byte EC_WORD_END .2byte EC_WORD_QUES .2byte -1 @ loss speech .2byte EC_WORD_I .2byte EC_WORD_FINALLY .2byte EC_WORD_GET .2byte EC_WORD_TO .2byte EC_MOVE2(REST) .2byte EC_WORD_A_LITTLE .4byte gBattleFrontierTrainerMons_Finn @ 269 .4byte FACILITY_CLASS_TRIATHLETE_5 .string "SAMIR$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_MOVE2(DIVE) .2byte EC_WORD_BELOW .2byte EC_WORD_THE .2byte EC_MOVE2(SURF) .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_YAHOO .2byte EC_WORD_TAKE .2byte EC_WORD_A .2byte EC_MOVE2(DIVE) .2byte EC_WORD_YOU .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_GOING .2byte EC_WORD_TO .2byte EC_WORD_SINK .2byte EC_WORD_ELLIPSIS .2byte -1 .4byte gBattleFrontierTrainerMons_Samir @ 270 .4byte FACILITY_CLASS_TRIATHLETE_6 .string "FIONA$", 8 @ pre-battle speech .2byte EC_WORD_DID .2byte EC_WORD_YOU .2byte EC_WORD_LIMBER .2byte EC_WORD_UP .2byte EC_WORD_BEFORE .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_NEED .2byte EC_WORD_TO .2byte EC_WORD_BE .2byte EC_WORD_MORE .2byte EC_WORD_READY @ loss speech .2byte EC_WORD_BEING .2byte EC_WORD_LIMBER .2byte EC_WORD_DIDN_T .2byte EC_WORD_WORK .2byte EC_WORD_FOR .2byte EC_WORD_ME .4byte gBattleFrontierTrainerMons_Fiona @ 271 .4byte FACILITY_CLASS_TRIATHLETE_6 .string "GLORIA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_LIKE .2byte EC_WORD_TO .2byte EC_WORD_ATTACK .2byte EC_WORD_WITH .2byte EC_WORD_SUCTION_CUPS @ win speech .2byte EC_WORD_GIGGLE .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_IT_S .2byte EC_WORD_OVER .2byte EC_WORD_FOR .2byte EC_WORD_YOU @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DON_T .2byte EC_WORD_GET .2byte EC_WORD_HOW .2byte EC_WORD_SUCTION_CUPS .2byte EC_WORD_WORK .4byte gBattleFrontierTrainerMons_Gloria @ 272 .4byte FACILITY_CLASS_TRIATHLETE_1 .string "NICO$", 8 @ pre-battle speech .2byte EC_WORD_LIKE .2byte EC_WORD_A .2byte EC_MOVE(SONIC_BOOM) .2byte EC_WORD_I_VE_ARRIVED .2byte -1 .2byte -1 @ win speech .2byte EC_WORD_SORRY .2byte EC_WORD_TO .2byte EC_WORD_MAKE .2byte EC_WORD_YOU .2byte EC_WORD_SO .2byte EC_WORD_DOWNCAST @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_GOING .2byte EC_WORD_WITH .2byte EC_WORD_A .2byte EC_MOVE2(SUPERSONIC) .2byte EC_WORD_SPEED_BOOST .4byte gBattleFrontierTrainerMons_Nico @ 273 .4byte FACILITY_CLASS_TRIATHLETE_1 .string "JEREMY$", 8 @ pre-battle speech .2byte EC_WORD_A .2byte EC_WORD_POKEMON .2byte EC_WORD_MASTER .2byte EC_WORD_THAT_S .2byte EC_WORD_MY .2byte EC_WORD_DREAM @ win speech .2byte EC_WORD_MY .2byte EC_WORD_DREAM .2byte EC_WORD_ISN_T .2byte EC_WORD_FAR .2byte EC_WORD_OFF .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_WHAT .2byte EC_WORD_I .2byte EC_WORD_DREAM .2byte EC_WORD_ISN_T .2byte EC_WORD_HAPPENING .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Jeremy @ 274 .4byte FACILITY_CLASS_TRIATHLETE_2 .string "CAITLIN$", 8 @ pre-battle speech .2byte EC_WORD_DON_T .2byte EC_WORD_YOU .2byte EC_WORD_THINK .2byte EC_WORD_I_AM .2byte EC_WORD_CUTE .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_THERE .2byte EC_WORD_IS .2byte EC_WORD_MORE .2byte EC_WORD_TO_ME .2byte EC_WORD_THAN .2byte EC_WORD_CUTENESS @ loss speech .2byte EC_WORD_MY .2byte EC_WORD_CUTE_CHARM .2byte EC_WORD_DOESN_T .2byte EC_MOVE2(ATTRACT) .2byte EC_WORD_YOU .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Caitlin @ 275 .4byte FACILITY_CLASS_TRIATHLETE_2 .string "REENA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_ALWAYS .2byte EC_WORD_HAPPY .2byte EC_WORD_HAPPY .2byte EC_WORD_HAPPY .2byte EC_WORD_EXCL @ win speech .2byte EC_WORD_OH .2byte EC_WORD_YAY .2byte EC_WORD_EXCL .2byte EC_WORD_YAHOO .2byte EC_WORD_FOR .2byte EC_WORD_ME @ loss speech .2byte EC_WORD_YAHOO .2byte EC_WORD_EXCL .2byte EC_WORD_I_AM .2byte EC_WORD_HAPPY .2byte EC_WORD_FOR .2byte EC_WORD_YOU .4byte gBattleFrontierTrainerMons_Reena @ 276 .4byte FACILITY_CLASS_BUG_MANIAC .string "AVERY$", 8 @ pre-battle speech .2byte EC_WORD_I_VE .2byte EC_WORD_GOT .2byte EC_WORD_A_LOT .2byte EC_WORD_OF .2byte EC_WORD_BUG .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_MY .2byte EC_WORD_BUG .2byte EC_WORD_POKEMON .2byte EC_WORD_ARE .2byte EC_WORD_ALL .2byte EC_WORD_UNBELIEVABLE @ loss speech .2byte EC_WORD_MY .2byte EC_WORD_BUG .2byte EC_WORD_POKEMON .2byte EC_WORD_ARE .2byte EC_WORD_ALL .2byte EC_WORD_UPSIDE_DOWN .4byte gBattleFrontierTrainerMons_Avery @ 277 .4byte FACILITY_CLASS_BUG_MANIAC .string "LIAM$", 8 @ pre-battle speech .2byte EC_WORD_WE .2byte EC_WORD_REALLY .2byte EC_WORD_DISLIKE .2byte EC_WORD_FIRE .2byte EC_WORD_AND .2byte EC_WORD_FLYING @ win speech .2byte EC_WORD_BUG .2byte EC_WORD_POKEMON .2byte EC_WORD_AREN_T .2byte EC_WORD_BAD .2byte EC_WORD_HEY_QUES .2byte -1 @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_KNOW .2byte EC_WORD_WHAT .2byte EC_WORD_WE .2byte EC_WORD_DISLIKE .2byte EC_WORD_HEY_QUES .4byte gBattleFrontierTrainerMons_Liam @ 278 .4byte FACILITY_CLASS_FISHERMAN .string "THEO$", 8 @ pre-battle speech .2byte EC_WORD_FISHING .2byte EC_WORD_IS .2byte EC_WORD_MY .2byte EC_WORD_CHOICE .2byte EC_WORD_IN .2byte EC_WORD_LIFE @ win speech .2byte EC_WORD_WATER .2byte EC_WORD_POKEMON .2byte EC_MOVE2(ATTRACT) .2byte EC_WORD_ME .2byte EC_WORD_WITHOUT .2byte EC_WORD_END @ loss speech .2byte EC_WORD_DON_T .2byte EC_WORD_COUNT_ON .2byte EC_WORD_THAT .2byte EC_WORD_HAPPENING .2byte EC_WORD_ANOTHER .2byte EC_WORD_TIME .4byte gBattleFrontierTrainerMons_Theo @ 279 .4byte FACILITY_CLASS_FISHERMAN .string "BAILEY$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_AN .2byte EC_WORD_ADULT .2byte EC_WORD_I .2byte EC_WORD_BATTLE .2byte EC_WORD_EASY @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_AN .2byte EC_WORD_ADULT .2byte EC_WORD_I .2byte EC_MOVE2(SWALLOW) .2byte EC_WORD_JOY @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_AN .2byte EC_WORD_ADULT .2byte EC_WORD_I .2byte EC_MOVE2(SWALLOW) .2byte EC_MOVE2(FRUSTRATION) .4byte gBattleFrontierTrainerMons_Bailey @ 280 .4byte FACILITY_CLASS_RUIN_MANIAC .string "HUGO$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_TRY .2byte EC_WORD_THE .2byte EC_WORD_BEST .2byte EC_WORD_I .2byte EC_WORD_CAN @ win speech .2byte EC_WORD_I .2byte EC_WORD_CAN_WIN .2byte EC_WORD_IF .2byte EC_WORD_I .2byte EC_WORD_TRY .2byte EC_WORD_ENOUGH @ loss speech .2byte EC_WORD_I .2byte EC_WORD_DID .2byte EC_WORD_TRY .2byte EC_WORD_DIDN_T .2byte EC_WORD_I .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Hugo @ 281 .4byte FACILITY_CLASS_RUIN_MANIAC .string "BRYCE$", 8 @ pre-battle speech .2byte EC_WORD_I_WAS .2byte EC_WORD_ON .2byte EC_WORD_VACATION .2byte EC_WORD_UNTIL .2byte EC_WORD_ONLY .2byte EC_WORD_YESTERDAY @ win speech .2byte EC_WORD_I .2byte EC_WORD_HAVEN_T .2byte EC_WORD_LOST .2byte EC_WORD_MY .2byte EC_WORD_SKILL .2byte EC_WORD_YET @ loss speech .2byte EC_WORD_THAT_S .2byte EC_WORD_IT .2byte EC_WORD_ELLIPSIS .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_SLEEP .4byte gBattleFrontierTrainerMons_Bryce @ 282 .4byte FACILITY_CLASS_COLLECTOR .string "GIDEON$", 8 @ pre-battle speech .2byte EC_WORD_WHAT_S_UP_QUES .2byte EC_WORD_YOU .2byte EC_WORD_THINK .2byte EC_WORD_I_AM .2byte EC_WORD_SCARY .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_I_AM .2byte EC_WORD_COOL .2byte EC_WORD_BUT .2byte EC_WORD_NOT .2byte EC_WORD_SCARY .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_LOOK .2byte EC_WORD_AT .2byte EC_WORD_MY .2byte EC_WORD_FABULOUS .2byte EC_WORD_FASHION .2byte EC_WORD_SENSE .4byte gBattleFrontierTrainerMons_Gideon @ 283 .4byte FACILITY_CLASS_COLLECTOR .string "TRISTON$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_WOULD .2byte EC_WORD_RATHER .2byte EC_WORD_LOOK .2byte EC_WORD_AT .2byte EC_WORD_POKEMON @ win speech .2byte EC_WORD_HUH_QUES .2byte EC_WORD_YOU .2byte EC_WORD_MEAN .2byte EC_WORD_I .2byte EC_WORD_WON .2byte EC_WORD_QUES_EXCL @ loss speech .2byte EC_WORD_SEE .2byte EC_WORD_QUES .2byte -1 .2byte EC_WORD_I .2byte EC_WORD_ALWAYS .2byte EC_WORD_LOSE .4byte gBattleFrontierTrainerMons_Triston @ 284 .4byte FACILITY_CLASS_GUITARIST .string "CHARLES$", 8 @ pre-battle speech .2byte EC_WORD_IT_S .2byte EC_WORD_HOPELESS .2byte EC_WORD_TO .2byte EC_MOVE2(STRUGGLE) .2byte EC_WORD_WITH .2byte EC_WORD_ME @ win speech .2byte EC_MOVE(SUBMISSION) .2byte EC_WORD_WAS .2byte EC_WORD_YOUR .2byte EC_WORD_ONLY .2byte EC_WORD_CHOICE .2byte -1 @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_GOING .2byte EC_WORD_DOWN .2byte EC_WORD_DOWN .2byte EC_WORD_DOWN .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Charles @ 285 .4byte FACILITY_CLASS_GUITARIST .string "RAYMOND$", 8 @ pre-battle speech .2byte EC_WORD_WANT .2byte EC_WORD_TO .2byte EC_WORD_HEAR .2byte EC_WORD_MY .2byte EC_WORD_SONG .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_SATISFIED .2byte EC_WORD_THAT_S .2byte EC_WORD_WHAT .2byte EC_WORD_I_AM .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_SATISFIED .2byte EC_WORD_IS .2byte EC_WORD_WHAT .2byte EC_WORD_I .2byte EC_WORD_CAN_T .2byte EC_WORD_BE .4byte gBattleFrontierTrainerMons_Raymond @ 286 .4byte FACILITY_CLASS_BIRD_KEEPER .string "DIRK$", 8 @ pre-battle speech .2byte EC_WORD_FLYING .2byte EC_WORD_POKEMON .2byte EC_WORD_ARE .2byte EC_WORD_ABOVE .2byte EC_WORD_THE .2byte EC_MOVE2(REST) @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_CAN_T_WIN .2byte EC_WORD_EXCL .2byte EC_WORD_FLYING .2byte EC_WORD_POKEMON .2byte EC_WORD_RULE @ loss speech .2byte EC_WORD_AREN_T .2byte EC_WORD_THERE .2byte EC_WORD_MORE .2byte EC_WORD_FLYING .2byte EC_WORD_POKEMON .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Dirk @ 287 .4byte FACILITY_CLASS_BIRD_KEEPER .string "HAROLD$", 8 @ pre-battle speech .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_APPEAL .2byte EC_WORD_TO .2byte EC_WORD_YOU .2byte EC_WORD_QUES @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_DO .2byte EC_WORD_LIKE .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_QUES @ loss speech .2byte EC_WORD_SO .2byte EC_WORD_YOU .2byte EC_WORD_DISLIKE .2byte EC_WORD_MY .2byte EC_WORD_POKEMON .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Harold @ 288 .4byte FACILITY_CLASS_SAILOR .string "OMAR$", 8 @ pre-battle speech .2byte EC_WORD_LET_ME_WIN .2byte EC_WORD_IN .2byte EC_MOVE(RETURN) .2byte EC_WORD_FOR .2byte EC_WORD_A .2byte EC_MOVE2(PRESENT) @ win speech .2byte EC_WORD_HERE .2byte EC_WORD_YOU .2byte EC_WORD_ARE .2byte EC_WORD_SOME .2byte EC_MOVE2(TOXIC) .2byte EC_WORD_SWEETS @ loss speech .2byte EC_WORD_YOUR .2byte EC_MOVE2(PRESENT) .2byte EC_WORD_QUES .2byte EC_WORD_WHAT .2byte EC_WORD_FOR .2byte EC_WORD_QUES_EXCL .4byte gBattleFrontierTrainerMons_Omar @ 289 .4byte FACILITY_CLASS_SAILOR .string "PETER$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_BRAG .2byte EC_WORD_ABOUT .2byte EC_WORD_MY .2byte EC_WORD_HAPPINESS .2byte EC_WORD_OK_QUES @ win speech .2byte EC_WORD_YOU .2byte EC_WORD_HAVE .2byte EC_WORD_TO .2byte EC_WORD_LISTEN .2byte EC_WORD_TO_ME .2byte EC_WORD_BRAG @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_DISAPPOINTED .2byte EC_WORD_YOU .2byte EC_WORD_WON_T .2byte EC_WORD_LISTEN .2byte EC_WORD_TO_ME .4byte gBattleFrontierTrainerMons_Peter @ 290 .4byte FACILITY_CLASS_HIKER .string "DEV$", 8 @ pre-battle speech .2byte EC_WORD_COME_ON .2byte EC_WORD_LET_S .2byte EC_WORD_GET .2byte EC_WORD_A .2byte EC_WORD_MOVE .2byte EC_WORD_ON @ win speech .2byte EC_WORD_I .2byte EC_WORD_GET .2byte EC_WORD_TO .2byte EC_WORD_NAP .2byte EC_WORD_AFTER .2byte EC_WORD_THAT @ loss speech .2byte EC_WORD_I .2byte EC_WORD_NEED .2byte EC_WORD_TO .2byte EC_WORD_NAP .2byte EC_WORD_AFTER .2byte EC_WORD_THAT .4byte gBattleFrontierTrainerMons_Dev @ 291 .4byte FACILITY_CLASS_HIKER .string "COREY$", 8 @ pre-battle speech .2byte EC_WORD_LET_S .2byte EC_WORD_TEACH .2byte EC_WORD_YOU .2byte EC_WORD_HOW .2byte EC_WORD_TOUGH .2byte EC_WORD_I_AM @ win speech .2byte EC_WORD_LOOK .2byte EC_WORD_AT .2byte EC_WORD_ME .2byte EC_WORD_MAKE .2byte EC_WORD_A .2byte EC_MOVE(BRICK_BREAK) @ loss speech .2byte EC_WORD_MY .2byte EC_MOVE2(FRUSTRATION) .2byte EC_WORD_IS .2byte EC_WORD_CLOSE .2byte EC_WORD_TO .2byte EC_MOVE2(ERUPTION) .4byte gBattleFrontierTrainerMons_Corey @ 292 .4byte FACILITY_CLASS_KINDLER .string "ANDRE$", 8 @ pre-battle speech .2byte EC_WORD_NOW .2byte EC_WORD_THIS .2byte EC_WORD_IS .2byte EC_WORD_A .2byte EC_WORD_PERFECT .2byte EC_WORD_FLAME_BODY @ win speech .2byte EC_WORD_LOOK .2byte EC_WORD_AT .2byte EC_WORD_MY .2byte EC_WORD_FIERY .2byte EC_WORD_DANCE .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_WANT .2byte EC_WORD_AN .2byte EC_MOVE2(EXPLOSION) .2byte EC_WORD_HERE .2byte EC_WORD_QUES .4byte gBattleFrontierTrainerMons_Andre @ 293 .4byte FACILITY_CLASS_KINDLER .string "FERRIS$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_NO_1 .2byte EC_WORD_IN .2byte EC_WORD_THE .2byte EC_WORD_OLD .2byte EC_WORD_CLASS @ win speech .2byte EC_WORD_NO_1 .2byte EC_WORD_THAT_S .2byte EC_WORD_WHAT .2byte EC_WORD_I_AM .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_I_AM .2byte EC_WORD_NOT .2byte EC_WORD_NO_1 .2byte EC_WORD_ANY .2byte EC_WORD_MORE .2byte EC_WORD_ELLIPSIS .4byte gBattleFrontierTrainerMons_Ferris @ 294 .4byte FACILITY_CLASS_PARASOL_LADY .string "ALIVIA$", 8 @ pre-battle speech .2byte EC_WORD_I_AM .2byte EC_WORD_FEELING .2byte EC_WORD_GIDDY .2byte EC_WORD_SO .2byte EC_WORD_SHOULD .2byte EC_WORD_YOU @ win speech .2byte EC_WORD_IT .2byte EC_WORD_WAS .2byte EC_WORD_ALL .2byte EC_WORD_TOGETHER .2byte EC_WORD_TOO .2byte EC_WORD_EASY @ loss speech .2byte EC_WORD_I .2byte EC_WORD_WILL .2byte EC_WORD_GIDDY .2byte EC_WORD_UP .2byte EC_WORD_AND .2byte EC_WORD_AWAY .4byte gBattleFrontierTrainerMons_Alivia @ 295 .4byte FACILITY_CLASS_PARASOL_LADY .string "PAIGE$", 8 @ pre-battle speech .2byte EC_WORD_LET_S .2byte EC_WORD_ENJOY .2byte EC_WORD_OUR .2byte EC_WORD_BATTLE .2byte EC_WORD_TOGETHER .2byte -1 @ win speech .2byte EC_WORD_THAT_S_IT_EXCL .2byte -1 .2byte -1 .2byte EC_WORD_THANK_YOU .2byte EC_WORD_VERY .2byte EC_WORD_MUCH @ loss speech .2byte EC_WORD_THAT_S_IT_EXCL .2byte -1 .2byte -1 .2byte EC_WORD_DO .2byte EC_WORD_GO .2byte EC_WORD_ON .4byte gBattleFrontierTrainerMons_Paige @ 296 .4byte FACILITY_CLASS_BEAUTY .string "ANYA$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_DISLIKE .2byte EC_WORD_OH .2byte EC_WORD_SO .2byte EC_WORD_PRETTY .2byte EC_WORD_FASHION @ win speech .2byte EC_WORD_FASHION .2byte EC_WORD_SHOULD .2byte EC_WORD_MATCH .2byte EC_WORD_THE .2byte EC_WORD_PERSON .2byte -1 @ loss speech .2byte EC_WORD_PRETTY .2byte EC_WORD_COULD .2byte EC_WORD_BE .2byte EC_WORD_GOOD .2byte -1 .2byte -1 .4byte gBattleFrontierTrainerMons_Anya @ 297 .4byte FACILITY_CLASS_BEAUTY .string "DAWN$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_GO .2byte EC_WORD_ALL .2byte EC_WORD_OUT .2byte EC_WORD_EXCL .2byte -1 @ win speech .2byte EC_WORD_DON_T .2byte EC_WORD_BE .2byte EC_WORD_A .2byte EC_WORD_BABY .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_YOU .2byte EC_WORD_WON .2byte EC_WORD_EXCL .2byte EC_WORD_MOVE .2byte EC_WORD_ON .2byte EC_WORD_EXCL .4byte gBattleFrontierTrainerMons_Dawn @ 298 .4byte FACILITY_CLASS_AROMA_LADY .string "ABBY$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_LIKE .2byte EC_WORD_A .2byte EC_WORD_TRAINER .2byte EC_WORD_THAT_S .2byte EC_WORD_REFRESHING @ win speech .2byte EC_WORD_VICTORY .2byte EC_WORD_HAS .2byte EC_WORD_A .2byte EC_MOVE(SWEET_SCENT) .2byte EC_WORD_EXCL .2byte -1 @ loss speech .2byte EC_WORD_WHAT .2byte EC_WORD_AN .2byte EC_WORD_AWFUL .2byte EC_WORD_STENCH .2byte EC_WORD_EXCL .2byte -1 .4byte gBattleFrontierTrainerMons_Abby @ 299 .4byte FACILITY_CLASS_AROMA_LADY .string "GRETEL$", 8 @ pre-battle speech .2byte EC_WORD_I .2byte EC_WORD_CAUSE .2byte EC_MOVE(OUTRAGE) .2byte EC_WORD_AS .2byte EC_WORD_A .2byte EC_WORD_TRAINER @ win speech .2byte EC_WORD_IT_S .2byte EC_WORD_ONLY .2byte EC_WORD_NATURAL .2byte EC_WORD_SEE_YA .2byte EC_WORD_BYE_BYE .2byte EC_WORD_EXCL @ loss speech .2byte EC_WORD_IT_S .2byte EC_WORD_HARD .2byte EC_WORD_TO .2byte EC_WORD_BELIEVE .2byte EC_WORD_BUT .2byte EC_WORD_CONGRATS .4byte gBattleFrontierTrainerMons_Gretel