#ifndef GUARD_NAMING_SCREEN_H #define GUARD_NAMING_SCREEN_H #define NAMING_SCREEN_PLAYER 0 #define NAMING_SCREEN_BOX 1 #define NAMING_SCREEN_CAUGHT_MON 2 #define NAMING_SCREEN_3 3 #define NAMING_SCREEN_WALDA 4 void DoNamingScreen(u8 caseId, u8* dst, u16 monSpecies, u8 monGender, u32 monPersonality, void (*callback)(void)); #endif // GUARD_NAMING_SCREEN_H