EventScript_StartTrainerApproach:: @ 8271354 selectapproachingtrainer lockfortrainer EventScript_TrainerApproach:: @ 8271356 special PlayTrainerEncounterMusic special DoTrainerApproach waitstate goto EventScript_ShowTrainerIntroMsg EventScript_TryDoNormalTrainerBattle:: @ 8271362 lock faceplayer applymovement VAR_LAST_TALKED, Movement_RevealTrainer waitmovement 0 specialvar VAR_RESULT, GetTrainerFlag compare VAR_RESULT, FALSE goto_if_ne EventScript_NoNormalTrainerBattle special PlayTrainerEncounterMusic special SetTrainerFacingDirection goto EventScript_ShowTrainerIntroMsg EventScript_NoNormalTrainerBattle:: @ 8271389 gotopostbattlescript EventScript_TryDoDoubleTrainerBattle:: @ 827138A lock faceplayer call EventScript_RevealTrainer specialvar VAR_RESULT, GetTrainerFlag compare VAR_RESULT, FALSE goto_if_ne EventScript_NoDoubleTrainerBattle special HasEnoughMonsForDoubleBattle compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS goto_if_ne EventScript_NotEnoughMonsForDoubleBattle special PlayTrainerEncounterMusic special SetTrainerFacingDirection goto EventScript_ShowTrainerIntroMsg EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA special ShowTrainerCantBattleSpeech waitmessage waitbuttonpress release end EventScript_NoDoubleTrainerBattle:: @ 82713C1 gotopostbattlescript EventScript_DoNoIntroTrainerBattle:: @ 82713C2 applymovement VAR_LAST_TALKED, Movement_RevealTrainer waitmovement 0 special PlayTrainerEncounterMusic trainerbattlebegin gotopostbattlescript EventScript_TryDoRematchBattle:: @ 82713D1 call EventScript_RevealTrainer specialvar VAR_RESULT, IsTrainerReadyForRematch compare VAR_RESULT, FALSE goto_if_eq EventScript_NoRematchTrainerBattle special PlayTrainerEncounterMusic special SetTrainerFacingDirection special ShowTrainerIntroSpeech waitmessage waitbuttonpress special BattleSetup_StartRematchBattle waitstate releaseall end EventScript_NoRematchTrainerBattle:: @ 82713F7 gotopostbattlescript EventScript_TryDoDoubleRematchBattle:: @ 82713F8 specialvar VAR_RESULT, IsTrainerReadyForRematch compare VAR_RESULT, FALSE goto_if_eq EventScript_NoDoubleRematchTrainerBattle special HasEnoughMonsForDoubleBattle compare VAR_RESULT, PLAYER_HAS_TWO_USABLE_MONS goto_if_ne EventScript_NotEnoughMonsForDoubleRematchBattle special PlayTrainerEncounterMusic special SetTrainerFacingDirection special ShowTrainerIntroSpeech waitmessage waitbuttonpress special BattleSetup_StartRematchBattle waitstate releaseall end EventScript_NoDoubleRematchTrainerBattle:: @ 8271427 gotopostbattlescript EventScript_NotEnoughMonsForDoubleRematchBattle:: @ 8271428 special ShowTrainerCantBattleSpeech waitmessage waitbuttonpress release end EventScript_RevealTrainer:: @ 827142F applymovement VAR_LAST_TALKED, Movement_RevealTrainer waitmovement 0 return Movement_RevealTrainer: @ 827143A reveal_trainer step_end EventScript_ShowTrainerIntroMsg:: @ 827143C special ShowTrainerIntroSpeech waitmessage waitbuttonpress special TryPrepareSecondApproachingTrainer compare VAR_RESULT, TRUE goto_if_eq EventScript_TrainerApproach goto EventScript_DoTrainerBattle EventScript_DoTrainerBattle:: @ 8271454 trainerbattlebegin @ Below battle mode check only needed in FRLG specialvar VAR_RESULT, GetTrainerBattleMode compare VAR_RESULT, TRAINER_BATTLE_SINGLE goto_if_eq EventScript_EndTrainerBattle compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT goto_if_eq EventScript_EndTrainerBattle compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC goto_if_eq EventScript_EndTrainerBattle compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE goto_if_eq EventScript_EndTrainerBattle compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC goto_if_eq EventScript_EndTrainerBattle EventScript_EndTrainerBattle:: @ 8271491 gotobeatenscript releaseall end Std_MsgboxAutoclose:: @ 8271494 message 0x0 waitmessage waitbuttonpress release return