SkyPillar_Outside_MapScripts:: @ 82392A8 map_script MAP_SCRIPT_ON_TRANSITION, SkyPillar_Outside_OnTransition map_script MAP_SCRIPT_ON_LOAD, SkyPillar_Outside_OnLoad map_script MAP_SCRIPT_ON_FRAME_TABLE, SkyPillar_Outside_OnFrame .byte 0 SkyPillar_Outside_OnTransition: @ 82392B8 compare VAR_SOOTOPOLIS_CITY_STATE, 3 call_if_eq SkyPillar_Outside_EventScript_HideMapNamePopup compare VAR_SOOTOPOLIS_CITY_STATE, 4 call_if_ge SkyPillar_Outside_EventScript_CheckSetAlternatingWeather end SkyPillar_Outside_EventScript_HideMapNamePopup:: @ 82392CF setflag FLAG_HIDE_MAP_NAME_POPUP return SkyPillar_Outside_EventScript_CheckSetAlternatingWeather:: @ 82392D3 call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAlternatingWeather return SkyPillar_Outside_OnLoad: @ 82392DD call_if_set FLAG_WALLACE_GOES_TO_SKY_PILLAR, SkyPillar_Outside_EventScript_OpenDoor end SkyPillar_Outside_EventScript_OpenDoor:: @ 82392E7 setmetatile 14, 4, METATILE_Pacifidlog_SkyPillar_DoorOpen_Top, 0 setmetatile 14, 5, METATILE_Pacifidlog_SkyPillar_DoorOpen_Bottom, 0 return SkyPillar_Outside_OnFrame: @ 82392FA map_script_2 VAR_SOOTOPOLIS_CITY_STATE, 3, SkyPillar_Outside_EventScript_WallaceScene .2byte 0 SkyPillar_Outside_EventScript_WallaceScene:: @ 8239304 lockall applymovement 1, SkyPillar_Outside_Movement_WallaceApproachPlayer waitmovement 0 applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft waitmovement 0 msgbox SkyPillar_Outside_Text_OpenedDoorToSkyPillar, MSGBOX_DEFAULT closemessage delay 30 setvar VAR_0x8004, 1 @ vertical pan setvar VAR_0x8005, 1 @ horizontal pan setvar VAR_0x8006, 8 @ num shakes setvar VAR_0x8007, 3 @ shake delay special ShakeCamera waitstate delay 40 msgbox SkyPillar_Outside_Text_EarthquakeNotMomentToWaste, MSGBOX_DEFAULT closemessage applymovement EVENT_OBJ_ID_PLAYER, SkyPillar_Outside_Movement_PlayerClimbSkyPillar applymovement 1, SkyPillar_Outside_Movement_WallaceClimbSkyPillar waitmovement 0 setvar VAR_0x8004, 1 @ vertical pan setvar VAR_0x8005, 3 @ horizontal pan setvar VAR_0x8006, 20 @ num shakes setvar VAR_0x8007, 5 @ shake delay special ShakeCamera waitstate delay 20 applymovement 1, Common_Movement_WalkInPlaceFastestLeft waitmovement 0 delay 10 applymovement 1, Common_Movement_WalkInPlaceFastestRight waitmovement 0 delay 20 applymovement 1, Common_Movement_WalkInPlaceFastestDown waitmovement 0 delay 30 msgbox SkyPillar_Outside_Text_SituationGettingWorse, MSGBOX_DEFAULT closemessage setflag FLAG_SYS_WEATHER_CTRL setweather WEATHER_ALTERNATING doweather special WaitWeather waitstate delay 30 msgbox SkyPillar_Outside_Text_GotToGoBackForSootopolis, MSGBOX_DEFAULT closemessage playse SE_KAIDAN fadescreenswapbuffers 1 clearflag FLAG_HIDE_MAP_NAME_POPUP setvar VAR_SOOTOPOLIS_CITY_STATE, 4 removeobject 1 clearflag FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE fadescreenswapbuffers 0 releaseall end SkyPillar_Outside_Movement_WallaceApproachPlayer: @ 82393D3 walk_down walk_down walk_down walk_down walk_down walk_down walk_down walk_right walk_right walk_right step_end SkyPillar_Outside_Movement_WallaceClimbSkyPillar: @ 82393DE walk_left walk_left walk_left walk_up walk_up walk_up walk_up walk_right walk_up walk_up walk_up walk_up step_end SkyPillar_Outside_Movement_PlayerClimbSkyPillar: @ 82393EB walk_left walk_left walk_left walk_left walk_up walk_up walk_up walk_up walk_right walk_up walk_up walk_up step_end SkyPillar_Outside_EventScript_Wallace:: @ 82393F8 end SkyPillar_Outside_EventScript_ClosedDoor:: @ 82393F9 msgbox SkyPillar_Outside_Text_DoorIsClosed, MSGBOX_SIGN end SkyPillar_Outside_Text_DoorIsClosed: @ 8239402 .string "The door is closed.$" SkyPillar_Outside_Text_OpenedDoorToSkyPillar: @ 8239416 .string "WALLACE: Oh, my, I'm terribly sorry!\p" .string "In my haste, I didn't notice that\n" .string "I'd left you behind!\p" .string "I've opened the locked door of\n" .string "the SKY PILLAR.\p" .string "{PLAYER}{KUN}, let's be on our way!$" SkyPillar_Outside_Text_EarthquakeNotMomentToWaste: @ 82394BC .string "WALLACE: It's an earthquake!\p" .string "There's not a moment to waste!\n" .string "We've got to hurry!$" SkyPillar_Outside_Text_SituationGettingWorse: @ 823950C .string "WALLACE: Hmm…\n" .string "The situation is getting worse…$" SkyPillar_Outside_Text_GotToGoBackForSootopolis: @ 823953A .string "WALLACE: This isn't good…\p" .string "The weather distortion is spreading\n" .string "even here…\p" .string "{PLAYER}{KUN}.\p" .string "RAYQUAZA should be farther up\n" .string "from here.\p" .string "I'm worried about SOOTOPOLIS.\n" .string "I've got to go back.\p" .string "Everything is in your hands now.\n" .string "Don't fail us!$"