#ifndef GUARD_CONSTANTS_PARTY_MENU_H #define GUARD_CONSTANTS_PARTY_MENU_H #define PARTY_NOTHING_CHOSEN 0xFF #define AILMENT_NONE 0 #define AILMENT_PSN 1 #define AILMENT_PRZ 2 #define AILMENT_SLP 3 #define AILMENT_FRZ 4 #define AILMENT_BRN 5 #define AILMENT_PKRS 6 #define AILMENT_FNT 7 #define PARTY_LAYOUT_SINGLE 0 #define PARTY_LAYOUT_DOUBLE 1 #define PARTY_LAYOUT_MULTI 2 #define PARTY_LAYOUT_MULTI_SHOWCASE 3 // The layout during the screen that appears just before a multi battle #define PARTY_LAYOUT_COUNT 4 #define KEEP_PARTY_LAYOUT 0xFF #define PARTY_MENU_TYPE_FIELD 0 #define PARTY_MENU_TYPE_IN_BATTLE 1 #define PARTY_MENU_TYPE_CONTEST 2 #define PARTY_MENU_TYPE_CHOOSE_MON 3 #define PARTY_MENU_TYPE_CHOOSE_HALF 4 // multi battles, eReader battles, and some battle facilities #define PARTY_MENU_TYPE_MULTI_SHOWCASE 5 #define PARTY_MENU_TYPE_DAYCARE 6 #define PARTY_MENU_TYPE_MOVE_RELEARNER 7 #define PARTY_MENU_TYPE_UNION_ROOM_REGISTER 8 // trading board #define PARTY_MENU_TYPE_UNION_ROOM_TRADE 9 // trading board #define PARTY_MENU_TYPE_SPIN_TRADE 10 // Unused beta for Gen IV's Spin Trade #define PARTY_MENU_TYPE_MINIGAME 11 #define PARTY_MENU_TYPE_STORE_PYRAMID_HELD_ITEMS 12 #define PARTY_ACTION_CHOOSE_MON 0 #define PARTY_ACTION_SEND_OUT 1 #define PARTY_ACTION_CANT_SWITCH 2 #define PARTY_ACTION_USE_ITEM 3 #define PARTY_ACTION_ABILITY_PREVENTS 4 #define PARTY_ACTION_GIVE_ITEM 5 #define PARTY_ACTION_GIVE_PC_ITEM 6 // Unused. Not possible to give non-mail items directly from PC #define PARTY_ACTION_GIVE_MAILBOX_MAIL 7 #define PARTY_ACTION_SWITCH 8 #define PARTY_ACTION_SWITCHING 9 #define PARTY_ACTION_SOFTBOILED 10 #define PARTY_ACTION_CHOOSE_AND_CLOSE 11 #define PARTY_ACTION_MOVE_TUTOR 12 #define PARTY_ACTION_MINIGAME 13 #define PARTY_ACTION_REUSABLE_ITEM 14 // Unused. The only reusable items are handled separately // IDs for DisplayPartyMenuStdMessage, to display the message at the bottom of the party menu #define PARTY_MSG_CHOOSE_MON 0 #define PARTY_MSG_CHOOSE_MON_OR_CANCEL 1 #define PARTY_MSG_CHOOSE_MON_AND_CONFIRM 2 #define PARTY_MSG_MOVE_TO_WHERE 3 #define PARTY_MSG_TEACH_WHICH_MON 4 #define PARTY_MSG_USE_ON_WHICH_MON 5 #define PARTY_MSG_GIVE_TO_WHICH_MON 6 #define PARTY_MSG_NOTHING_TO_CUT 7 #define PARTY_MSG_CANT_SURF_HERE 8 #define PARTY_MSG_ALREADY_SURFING 9 #define PARTY_MSG_CURRENT_TOO_FAST 10 #define PARTY_MSG_ENJOY_CYCLING 11 #define PARTY_MSG_ALREADY_IN_USE 12 #define PARTY_MSG_CANT_USE_HERE 13 #define PARTY_MSG_NO_MON_FOR_BATTLE 14 #define PARTY_MSG_CHOOSE_MON_2 15 #define PARTY_MSG_NOT_ENOUGH_HP 16 #define PARTY_MSG_X_MONS_ARE_NEEDED 17 #define PARTY_MSG_MONS_CANT_BE_SAME 18 #define PARTY_MSG_NO_SAME_HOLD_ITEMS 19 #define PARTY_MSG_UNUSED 20 #define PARTY_MSG_DO_WHAT_WITH_MON 21 #define PARTY_MSG_RESTORE_WHICH_MOVE 22 #define PARTY_MSG_BOOST_PP_WHICH_MOVE 23 #define PARTY_MSG_DO_WHAT_WITH_ITEM 24 #define PARTY_MSG_DO_WHAT_WITH_MAIL 25 #define PARTY_MSG_ALREADY_HOLDING_ONE 26 #define PARTY_MSG_NONE 127 // IDs for DisplayPartyPokemonDescriptionText, to display a message in the party pokemon's box #define PARTYBOX_DESC_NO_USE 0 #define PARTYBOX_DESC_ABLE_3 1 #define PARTYBOX_DESC_FIRST 2 #define PARTYBOX_DESC_SECOND 3 #define PARTYBOX_DESC_THIRD 4 #define PARTYBOX_DESC_FOURTH 5 #define PARTYBOX_DESC_ABLE 6 #define PARTYBOX_DESC_NOT_ABLE 7 #define PARTYBOX_DESC_ABLE_2 8 #define PARTYBOX_DESC_NOT_ABLE_2 9 #define PARTYBOX_DESC_LEARNED 10 #define PARTYBOX_DESC_HAVE 11 #define PARTYBOX_DESC_DONT_HAVE 12 #define SELECTWINDOW_ACTIONS 0 #define SELECTWINDOW_ITEM 1 #define SELECTWINDOW_MAIL 2 #define SELECTWINDOW_MOVES 3 #endif // GUARD_CONSTANTS_PARTY_MENU_H