.include "MPlayDef.s"

	.equ	se_m_faint_attack_grp, voicegroup128
	.equ	se_m_faint_attack_pri, 4
	.equ	se_m_faint_attack_rev, reverb_set+50
	.equ	se_m_faint_attack_mvl, 127
	.equ	se_m_faint_attack_key, 0
	.equ	se_m_faint_attack_tbs, 1
	.equ	se_m_faint_attack_exg, 0
	.equ	se_m_faint_attack_cmp, 1

	.section .rodata
	.global	se_m_faint_attack
	.align	2

@********************** Track  1 **********************@

se_m_faint_attack_1:
	.byte	KEYSH , se_m_faint_attack_key+0
	.byte	TEMPO , 150*se_m_faint_attack_tbs/2
	.byte		VOICE , 45
	.byte		VOL   , 100*se_m_faint_attack_mvl/mxv
	.byte		BENDR , 2
	.byte		PAN   , c_v+0
	.byte		BEND  , c_v-5
	.byte		N06   , Cn3 , v112
	.byte	W01
	.byte		BEND  , c_v+10
	.byte	W01
	.byte		        c_v+37
	.byte	W01
	.byte		        c_v+55
	.byte	W03
	.byte		PAN   , c_v-9
	.byte		BEND  , c_v-5
	.byte		N06   , Cs3 , v096
	.byte	W01
	.byte		BEND  , c_v+10
	.byte	W01
	.byte		        c_v+37
	.byte	W01
	.byte		        c_v+55
	.byte	W03
	.byte		PAN   , c_v+7
	.byte		BEND  , c_v-5
	.byte		N06   , Dn3 , v080
	.byte	W01
	.byte		BEND  , c_v+10
	.byte	W01
	.byte		        c_v+37
	.byte	W01
	.byte		        c_v+55
	.byte	W03
	.byte		PAN   , c_v-14
	.byte		BEND  , c_v-5
	.byte		N06   , Ds3 , v060
	.byte	W01
	.byte		BEND  , c_v+10
	.byte	W01
	.byte		        c_v+37
	.byte	W01
	.byte		        c_v+55
	.byte	W03
	.byte		PAN   , c_v+14
	.byte		BEND  , c_v-5
	.byte		N06   , En3 , v040
	.byte	W01
	.byte		BEND  , c_v+10
	.byte	W01
	.byte		        c_v+37
	.byte	W01
	.byte		        c_v+55
	.byte	W03
	.byte	FINE

@******************************************************@
	.align	2

se_m_faint_attack:
	.byte	1	@ NumTrks
	.byte	0	@ NumBlks
	.byte	se_m_faint_attack_pri	@ Priority
	.byte	se_m_faint_attack_rev	@ Reverb.

	.word	se_m_faint_attack_grp

	.word	se_m_faint_attack_1

	.end