.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start nullsub_77 nullsub_77: @ 81BADF0 bx lr thumb_func_end nullsub_77 thumb_func_start SetBankFuncToPlayerPartnerBufferRunCommand SetBankFuncToPlayerPartnerBufferRunCommand: @ 81BADF4 ldr r1, =gBattleBankFunc ldr r0, =gActiveBank ldrb r0, [r0] lsls r0, 2 adds r0, r1 ldr r1, =PlayerPartnerBufferRunCommand str r1, [r0] bx lr .pool thumb_func_end SetBankFuncToPlayerPartnerBufferRunCommand thumb_func_start PlayerPartnerBufferRunCommand PlayerPartnerBufferRunCommand: @ 81BAE10 push {lr} ldr r2, =gBattleExecBuffer ldr r1, =gBitTable ldr r0, =gActiveBank ldrb r3, [r0] lsls r0, r3, 2 adds r0, r1 ldr r1, [r2] ldr r0, [r0] ands r1, r0 cmp r1, 0 beq _081BAE5C ldr r0, =gBattleBufferA lsls r1, r3, 9 adds r1, r0 ldrb r0, [r1] cmp r0, 0x38 bhi _081BAE58 ldr r0, =gPlayerPartnerBufferCommands ldrb r1, [r1] lsls r1, 2 adds r1, r0 ldr r0, [r1] bl _call_via_r0 b _081BAE5C .pool _081BAE58: bl PlayerPartnerBufferExecCompleted _081BAE5C: pop {r0} bx r0 thumb_func_end PlayerPartnerBufferRunCommand thumb_func_start sub_81BAE60 sub_81BAE60: @ 81BAE60 push {lr} ldr r2, =gSprites ldr r1, =gBankSpriteIds ldr r0, =gActiveBank ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r2, 0x1C adds r0, r2 ldr r1, [r0] ldr r0, =SpriteCallbackDummy cmp r1, r0 bne _081BAE84 bl PlayerPartnerBufferExecCompleted _081BAE84: pop {r0} bx r0 .pool thumb_func_end sub_81BAE60 thumb_func_start sub_81BAE98 sub_81BAE98: @ 81BAE98 push {r4-r6,lr} ldr r6, =gSprites ldr r5, =gBankSpriteIds ldr r4, =gActiveBank ldrb r0, [r4] adds r0, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r1, r6, 0 adds r1, 0x1C adds r0, r1 ldr r1, [r0] ldr r0, =SpriteCallbackDummy cmp r1, r0 bne _081BAEE8 movs r0, 0 bl nullsub_25 ldrb r0, [r4] adds r0, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r6 bl FreeSpriteOamMatrix ldrb r0, [r4] adds r0, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r6 bl DestroySprite bl PlayerPartnerBufferExecCompleted _081BAEE8: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BAE98 thumb_func_start sub_81BAF00 sub_81BAF00: @ 81BAF00 push {r4,lr} ldr r4, =gUnknown_020244D0 ldr r1, [r4] ldr r3, =gActiveBank ldrb r0, [r3] ldr r2, [r1, 0x4] lsls r1, r0, 1 adds r1, r0 lsls r1, 2 adds r1, r2 ldrb r0, [r1, 0x9] subs r0, 0x1 strb r0, [r1, 0x9] lsls r0, 24 lsrs r0, 24 cmp r0, 0xFF bne _081BAF38 ldr r0, [r4] ldrb r1, [r3] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0 strb r1, [r0, 0x9] bl PlayerPartnerBufferExecCompleted _081BAF38: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_81BAF00 thumb_func_start sub_81BAF48 sub_81BAF48: @ 81BAF48 push {r4-r6,lr} movs r6, 0 bl battle_type_is_double lsls r0, 24 cmp r0, 0 beq _081BAF6C bl battle_type_is_double lsls r0, 24 cmp r0, 0 beq _081BAFA0 ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _081BAFA0 _081BAF6C: ldr r2, =gSprites ldr r1, =gUnknown_03005D70 ldr r0, =gActiveBank ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r2, 0x1C adds r0, r2 ldr r1, [r0] ldr r0, =SpriteCallbackDummy cmp r1, r0 bne _081BAFD8 b _081BAFD6 .pool _081BAFA0: ldr r2, =gSprites ldr r5, =gUnknown_03005D70 ldr r0, =gActiveBank ldrb r3, [r0] adds r0, r3, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r4, r2, 0 adds r4, 0x1C adds r0, r4 ldr r2, [r0] ldr r0, =SpriteCallbackDummy cmp r2, r0 bne _081BAFD8 movs r0, 0x2 eors r3, r0 adds r0, r3, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 ldr r0, [r0] cmp r0, r2 bne _081BAFD8 _081BAFD6: movs r6, 0x1 _081BAFD8: bl IsCryPlayingOrClearCrySongs lsls r0, 24 cmp r0, 0 beq _081BAFE4 movs r6, 0 _081BAFE4: cmp r6, 0 beq _081BB00A ldr r0, =gUnknown_020244D0 ldr r0, [r0] ldr r3, =gActiveBank ldrb r1, [r3] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x3 strb r1, [r0, 0x9] ldr r1, =gBattleBankFunc ldrb r0, [r3] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BAF00 str r1, [r0] _081BB00A: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BAF48 thumb_func_start sub_81BB02C sub_81BB02C: @ 81BB02C push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} ldr r0, =gUnknown_020244D0 mov r12, r0 ldr r0, [r0] ldr r7, =gActiveBank ldrb r2, [r7] ldr r3, [r0, 0x4] lsls r0, r2, 1 adds r0, r2 lsls r0, 2 adds r4, r0, r3 ldrb r1, [r4] movs r5, 0x8 adds r0, r5, 0 ands r0, r1 cmp r0, 0 beq _081BB058 b _081BB196 _081BB058: movs r1, 0x2 mov r8, r1 adds r1, r2, 0 mov r0, r8 eors r1, r0 lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r3 ldrb r1, [r0] adds r0, r5, 0 ands r0, r1 lsls r0, 24 lsrs r6, r0, 24 cmp r6, 0 beq _081BB07A b _081BB196 _081BB07A: ldr r1, =gSprites mov r10, r1 ldr r0, =gUnknown_03005D7C mov r9, r0 adds r0, r2, r0 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 mov r5, r10 adds r5, 0x1C adds r0, r5 ldr r3, [r0] ldr r0, =SpriteCallbackDummy cmp r3, r0 bne _081BB196 ldr r0, =gBankSpriteIds adds r0, r2, r0 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 ldr r0, [r0] cmp r0, r3 bne _081BB196 ldrb r0, [r4, 0x9] adds r0, 0x1 strb r0, [r4, 0x9] lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 beq _081BB196 mov r1, r12 ldr r0, [r1] ldrb r1, [r7] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 strb r6, [r0, 0x9] bl battle_type_is_double lsls r0, 24 cmp r0, 0 beq _081BB134 ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x40 ands r0, r1 cmp r0, 0 bne _081BB134 ldrb r0, [r7] mov r1, r8 eors r0, r1 add r0, r9 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 add r0, r10 bl DestroySprite ldr r4, =gUnknown_03005D70 ldrb r0, [r7] mov r1, r8 eors r1, r0 adds r0, r1, r4 ldrb r0, [r0] ldr r2, =gBattlePartyID lsls r1, 1 adds r1, r2 ldrh r2, [r1] movs r1, 0x64 muls r1, r2 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 bl healthbar_draw_field_maybe ldrb r0, [r7] mov r1, r8 eors r0, r1 bl sub_8076918 ldrb r0, [r7] mov r1, r8 eors r0, r1 adds r0, r4 ldrb r0, [r0] bl sub_80729D0 _081BB134: ldr r1, =gUnknown_03005D7C ldr r4, =gActiveBank ldrb r0, [r4] adds r0, r1 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r0, r1 bl DestroySprite ldr r5, =gUnknown_03005D70 ldrb r1, [r4] adds r0, r1, r5 ldrb r0, [r0] ldr r2, =gBattlePartyID lsls r1, 1 adds r1, r2 ldrh r2, [r1] movs r1, 0x64 muls r1, r2 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 bl healthbar_draw_field_maybe ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] bl sub_80729D0 ldr r0, =gUnknown_020244D0 ldr r0, [r0] ldr r2, [r0, 0x8] ldrb r1, [r2, 0x9] movs r0, 0x2 negs r0, r0 ands r0, r1 strb r0, [r2, 0x9] ldr r1, =gBattleBankFunc ldrb r0, [r4] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BAF48 str r1, [r0] _081BB196: pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BB02C thumb_func_start sub_81BB1D4 sub_81BB1D4: @ 81BB1D4 push {lr} ldr r2, =gSprites ldr r1, =gBankSpriteIds ldr r0, =gActiveBank ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r1, r0, r2 adds r0, r1, 0 adds r0, 0x3F ldrb r0, [r0] lsls r0, 27 cmp r0, 0 bge _081BB202 movs r2, 0x24 ldrsh r0, [r1, r2] cmp r0, 0 bne _081BB202 bl PlayerPartnerBufferExecCompleted _081BB202: pop {r0} bx r0 .pool thumb_func_end sub_81BB1D4 thumb_func_start bx_t3_healthbar_update bx_t3_healthbar_update: @ 81BB214 push {r4-r6,lr} ldr r5, =gActiveBank ldrb r0, [r5] ldr r6, =gUnknown_03005D70 adds r1, r0, r6 ldrb r1, [r1] movs r2, 0 movs r3, 0 bl sub_8074AA0 adds r4, r0, 0 lsls r4, 16 lsrs r4, 16 ldrb r0, [r5] adds r0, r6 ldrb r0, [r0] bl sub_80729D0 lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 negs r0, r0 cmp r1, r0 beq _081BB25C ldrb r0, [r5] adds r0, r6 ldrb r0, [r0] movs r2, 0 bl heathbar_draw_hp b _081BB276 .pool _081BB25C: ldr r2, =gBattlePartyID ldrb r1, [r5] lsls r0, r1, 1 adds r0, r2 ldrh r2, [r0] movs r0, 0x64 muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 bl sub_805E990 bl PlayerPartnerBufferExecCompleted _081BB276: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end bx_t3_healthbar_update thumb_func_start sub_81BB284 sub_81BB284: @ 81BB284 push {lr} movs r0, 0 bl IsTextPrinterActive lsls r0, 16 cmp r0, 0 bne _081BB296 bl PlayerPartnerBufferExecCompleted _081BB296: pop {r0} bx r0 thumb_func_end sub_81BB284 thumb_func_start sub_81BB29C sub_81BB29C: @ 81BB29C push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x10 lsls r0, 24 lsrs r0, 24 mov r9, r0 ldr r1, =gTasks lsls r0, 2 add r0, r9 lsls r0, 3 adds r0, r1 mov r8, r0 ldrb r0, [r0, 0x8] mov r10, r0 mov r1, r8 ldrb r7, [r1, 0xC] str r7, [sp, 0x8] ldrh r2, [r1, 0xA] str r2, [sp, 0xC] bl battle_type_is_double lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 beq _081BB2E2 ldr r1, =gBattlePartyID lsls r0, r7, 1 adds r0, r1 ldrh r0, [r0] cmp r10, r0 bne _081BB2E2 b _081BB3F8 _081BB2E2: movs r0, 0x64 mov r1, r10 muls r1, r0 ldr r0, =gPlayerParty adds r6, r1, r0 adds r0, r6, 0 movs r1, 0xB bl GetMonData adds r5, r0, 0 lsls r5, 16 lsrs r5, 16 adds r0, r6, 0 movs r1, 0x38 bl GetMonData adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 adds r0, r6, 0 movs r1, 0x19 bl GetMonData str r0, [sp, 0x4] ldr r3, =gExperienceTables adds r4, 0x1 lsls r4, 2 ldr r2, =gBaseStats lsls r1, r5, 3 subs r1, r5 lsls r1, 2 adds r1, r2 ldrb r2, [r1, 0x13] movs r1, 0xCA lsls r1, 1 muls r1, r2 adds r4, r1 adds r4, r3 ldr r2, [r4] str r2, [sp] ldr r3, [sp, 0xC] lsls r1, r3, 16 asrs r1, 16 adds r0, r1 cmp r0, r2 bcc _081BB3D0 adds r0, r6, 0 movs r1, 0x19 mov r2, sp bl SetMonData adds r0, r6, 0 bl CalculateMonStats ldr r2, [sp] add r0, sp, 0x4 ldrh r0, [r0] subs r2, r0 ldr r0, [sp, 0xC] subs r2, r0, r2 ldr r4, =gActiveBank ldrb r5, [r4] strb r7, [r4] lsls r2, 16 lsrs r2, 16 movs r0, 0x1 movs r1, 0xB bl dp01_build_cmdbuf_x21_a_bb strb r5, [r4] bl battle_type_is_double lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _081BB3B8 ldr r2, =gBattlePartyID lsls r0, r7, 1 adds r0, r2 mov r1, r10 ldrh r0, [r0] cmp r1, r0 beq _081BB396 movs r0, 0x2 eors r7, r0 lsls r0, r7, 1 adds r0, r2 ldrh r0, [r0] cmp r1, r0 bne _081BB3B8 _081BB396: ldr r0, =sub_81BB628 b _081BB3FA .pool _081BB3B8: ldr r0, =gTasks mov r2, r9 lsls r1, r2, 2 add r1, r9 lsls r1, 3 adds r1, r0 ldr r0, =sub_81BB740 b _081BB3FC .pool _081BB3D0: str r0, [sp, 0x4] add r2, sp, 0x4 adds r0, r6, 0 movs r1, 0x19 bl SetMonData ldr r1, =gBattleBankFunc ldr r3, [sp, 0x8] lsls r0, r3, 2 adds r0, r1 ldr r1, =sub_81BB284 str r1, [r0] mov r0, r9 bl DestroyTask b _081BB3FE .pool _081BB3F8: ldr r0, =sub_81BB414 _081BB3FA: mov r1, r8 _081BB3FC: str r0, [r1] _081BB3FE: add sp, 0x10 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BB29C thumb_func_start sub_81BB414 sub_81BB414: @ 81BB414 push {r4-r6,lr} mov r6, r10 mov r5, r9 mov r4, r8 push {r4-r6} sub sp, 0x4 lsls r0, 24 lsrs r0, 24 ldr r1, =gTasks lsls r2, r0, 2 mov r8, r2 add r8, r0 mov r0, r8 lsls r0, 3 mov r8, r0 add r8, r1 mov r2, r8 ldrb r1, [r2, 0x8] movs r0, 0xA ldrsh r2, [r2, r0] mov r9, r2 mov r2, r8 ldrb r2, [r2, 0xC] mov r10, r2 movs r0, 0x64 adds r6, r1, 0 muls r6, r0 ldr r0, =gPlayerParty adds r6, r0 adds r0, r6, 0 movs r1, 0x38 bl GetMonData adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 adds r0, r6, 0 movs r1, 0xB bl GetMonData adds r5, r0, 0 lsls r5, 16 lsrs r5, 16 adds r0, r6, 0 movs r1, 0x19 bl GetMonData adds r3, r0, 0 ldr r6, =gExperienceTables lsls r1, r4, 2 ldr r2, =gBaseStats lsls r0, r5, 3 subs r0, r5 lsls r0, 2 adds r0, r2 ldrb r2, [r0, 0x13] movs r0, 0xCA lsls r0, 1 muls r0, r2 adds r1, r0 adds r1, r6 ldr r1, [r1] subs r3, r1 adds r4, 0x1 lsls r4, 2 adds r4, r0 adds r4, r6 ldr r2, [r4] subs r2, r1 ldr r0, =gUnknown_03005D70 add r0, r10 ldrb r1, [r0] mov r0, r9 negs r0, r0 str r0, [sp] mov r0, r10 bl sub_807294C movs r0, 0x21 bl PlaySE ldr r0, =sub_81BB4E4 mov r1, r8 str r0, [r1] add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BB414 thumb_func_start sub_81BB4E4 sub_81BB4E4: @ 81BB4E4 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x8 lsls r0, 24 lsrs r0, 24 mov r8, r0 ldr r1, =gTasks lsls r0, 2 add r0, r8 lsls r0, 3 adds r6, r0, r1 ldrh r1, [r6, 0x1C] movs r2, 0x1C ldrsh r0, [r6, r2] cmp r0, 0xC bgt _081BB514 adds r0, r1, 0x1 strh r0, [r6, 0x1C] b _081BB610 .pool _081BB514: ldrb r0, [r6, 0x8] mov r9, r0 ldrh r2, [r6, 0xA] mov r10, r2 ldrb r7, [r6, 0xC] ldr r5, =gUnknown_03005D70 adds r5, r7, r5 ldrb r1, [r5] adds r0, r7, 0 movs r2, 0x1 movs r3, 0 bl sub_8074AA0 adds r4, r0, 0 lsls r4, 16 lsrs r4, 16 ldrb r0, [r5] bl sub_80729D0 lsls r4, 16 asrs r4, 16 movs r0, 0x1 negs r0, r0 cmp r4, r0 bne _081BB610 movs r0, 0x21 bl m4aSongNumStop movs r0, 0x64 mov r1, r9 muls r1, r0 ldr r0, =gPlayerParty adds r5, r1, r0 adds r0, r5, 0 movs r1, 0x38 bl GetMonData adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 adds r0, r5, 0 movs r1, 0x19 bl GetMonData str r0, [sp, 0x4] adds r0, r5, 0 movs r1, 0xB bl GetMonData lsls r0, 16 lsrs r0, 16 ldr r3, =gExperienceTables adds r4, 0x1 lsls r4, 2 ldr r2, =gBaseStats lsls r1, r0, 3 subs r1, r0 lsls r1, 2 adds r1, r2 ldrb r1, [r1, 0x13] movs r0, 0xCA lsls r0, 1 muls r0, r1 adds r4, r0 adds r4, r3 ldr r1, [r4] str r1, [sp] mov r2, r10 lsls r0, r2, 16 asrs r4, r0, 16 ldr r0, [sp, 0x4] adds r0, r4 cmp r0, r1 blt _081BB5F4 adds r0, r5, 0 movs r1, 0x19 mov r2, sp bl SetMonData adds r0, r5, 0 bl CalculateMonStats ldr r2, [sp] add r0, sp, 0x4 ldrh r0, [r0] subs r2, r0 subs r2, r4, r2 ldr r4, =gActiveBank ldrb r5, [r4] strb r7, [r4] lsls r2, 16 lsrs r2, 16 movs r0, 0x1 movs r1, 0xB bl dp01_build_cmdbuf_x21_a_bb strb r5, [r4] ldr r0, =sub_81BB628 str r0, [r6] b _081BB610 .pool _081BB5F4: str r0, [sp, 0x4] add r2, sp, 0x4 adds r0, r5, 0 movs r1, 0x19 bl SetMonData ldr r1, =gBattleBankFunc lsls r0, r7, 2 adds r0, r1 ldr r1, =sub_81BB284 str r1, [r0] mov r0, r8 bl DestroyTask _081BB610: add sp, 0x8 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BB4E4 thumb_func_start sub_81BB628 sub_81BB628: @ 81BB628 push {r4-r6,lr} lsls r0, 24 lsrs r5, r0, 24 ldr r1, =gTasks lsls r0, r5, 2 adds r0, r5 lsls r0, 3 adds r0, r1 ldrb r4, [r0, 0xC] ldrb r6, [r0, 0x8] bl battle_type_is_double lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _081BB65C ldr r1, =gBattlePartyID movs r0, 0x2 adds r2, r4, 0 eors r2, r0 lsls r0, r2, 1 adds r0, r1 ldrh r0, [r0] cmp r6, r0 bne _081BB65C adds r4, r2, 0 _081BB65C: adds r0, r4, 0 adds r1, r4, 0 adds r2, r4, 0 movs r3, 0 bl move_anim_start_t4 ldr r0, =gTasks lsls r1, r5, 2 adds r1, r5 lsls r1, 3 adds r1, r0 ldr r0, =sub_81BB688 str r0, [r1] pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BB628 thumb_func_start sub_81BB688 sub_81BB688: @ 81BB688 push {r4-r7,lr} lsls r0, 24 lsrs r6, r0, 24 ldr r1, =gTasks lsls r0, r6, 2 adds r0, r6 lsls r0, 3 adds r2, r0, r1 ldrb r5, [r2, 0xC] ldr r0, =gUnknown_020244D0 ldr r0, [r0] ldr r1, [r0, 0x4] lsls r0, r5, 1 adds r0, r5 lsls r0, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x40 ands r0, r1 cmp r0, 0 bne _081BB72A ldrb r4, [r2, 0x8] movs r0, 0x64 adds r1, r4, 0 muls r1, r0 ldr r0, =gPlayerParty adds r7, r1, r0 adds r0, r7, 0 movs r1, 0x38 bl GetMonData bl battle_type_is_double lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _081BB708 ldr r1, =gBattlePartyID movs r0, 0x2 adds r2, r5, 0 eors r2, r0 lsls r0, r2, 1 adds r0, r1 ldrh r0, [r0] cmp r4, r0 bne _081BB708 ldr r0, =gUnknown_03005D70 adds r0, r2, r0 ldrb r0, [r0] adds r1, r7, 0 movs r2, 0 bl healthbar_draw_field_maybe b _081BB71C .pool _081BB708: ldr r0, =gUnknown_03005D70 adds r0, r5, r0 ldrb r0, [r0] movs r1, 0x64 muls r1, r4 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 bl healthbar_draw_field_maybe _081BB71C: ldr r0, =gTasks lsls r1, r6, 2 adds r1, r6 lsls r1, 3 adds r1, r0 ldr r0, =sub_81BB740 str r0, [r1] _081BB72A: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BB688 thumb_func_start sub_81BB740 sub_81BB740: @ 81BB740 push {r4,r5,lr} adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 ldr r0, =gTasks lsls r4, r5, 2 adds r4, r5 lsls r4, 3 adds r4, r0 ldrb r1, [r4, 0x8] movs r0, 0x64 muls r0, r1 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x38 bl GetMonData ldrb r0, [r4, 0xC] ldr r1, =gBattleBankFunc lsls r0, 2 adds r0, r1 ldr r1, =sub_81BB284 str r1, [r0] adds r0, r5, 0 bl DestroyTask pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_81BB740 thumb_func_start sub_81BB78C sub_81BB78C: @ 81BB78C push {r4-r6,lr} ldr r6, =gSprites ldr r5, =gBankSpriteIds ldr r4, =gActiveBank ldrb r2, [r4] adds r0, r2, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r6 movs r3, 0x22 ldrsh r1, [r0, r3] movs r3, 0x26 ldrsh r0, [r0, r3] adds r1, r0 cmp r1, 0xA0 ble _081BB808 ldr r1, =gBattlePartyID lsls r0, r2, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 muls r0, r1 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0xB bl GetMonData lsls r0, 16 lsrs r0, 16 bl nullsub_24 ldrb r0, [r4] adds r0, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r6 ldrb r0, [r0, 0x3] lsls r0, 26 lsrs r0, 27 bl FreeOamMatrix ldrb r0, [r4] adds r0, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r6 bl DestroySprite ldr r1, =gUnknown_03005D70 ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] bl sub_8072984 bl PlayerPartnerBufferExecCompleted _081BB808: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BB78C thumb_func_start sub_81BB828 sub_81BB828: @ 81BB828 push {r4-r6,lr} ldr r0, =gUnknown_020244D0 ldr r0, [r0] ldr r6, =gActiveBank ldrb r2, [r6] ldr r1, [r0, 0x4] lsls r0, r2, 1 adds r0, r2 lsls r0, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x40 ands r0, r1 cmp r0, 0 bne _081BB87C ldr r5, =gBankSpriteIds adds r0, r2, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r4, =gSprites adds r0, r4 bl FreeSpriteOamMatrix ldrb r0, [r6] adds r0, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 bl DestroySprite ldr r1, =gUnknown_03005D70 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] bl sub_8072984 bl PlayerPartnerBufferExecCompleted _081BB87C: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BB828 thumb_func_start sub_81BB898 sub_81BB898: @ 81BB898 push {lr} movs r0, 0 bl IsTextPrinterActive lsls r0, 16 cmp r0, 0 bne _081BB8AA bl PlayerPartnerBufferExecCompleted _081BB8AA: pop {r0} bx r0 thumb_func_end sub_81BB898 thumb_func_start bx_blink_t3 bx_blink_t3: @ 81BB8B0 push {r4,lr} ldr r1, =gBankSpriteIds ldr r0, =gActiveBank ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] ldr r2, =gSprites lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r4, r0, r2 movs r1, 0x30 ldrsh r0, [r4, r1] cmp r0, 0x20 bne _081BB8FC movs r3, 0 movs r0, 0 strh r0, [r4, 0x30] adds r2, r4, 0 adds r2, 0x3E ldrb r1, [r2] subs r0, 0x5 ands r0, r1 strb r0, [r2] ldr r0, =gDoingBattleAnim strb r3, [r0] bl PlayerPartnerBufferExecCompleted b _081BB926 .pool _081BB8FC: ldrh r0, [r4, 0x30] movs r1, 0x3 ands r0, r1 cmp r0, 0 bne _081BB920 adds r3, r4, 0 adds r3, 0x3E ldrb r2, [r3] lsls r0, r2, 29 lsrs r0, 31 movs r1, 0x1 eors r1, r0 lsls r1, 2 movs r0, 0x5 negs r0, r0 ands r0, r2 orrs r0, r1 strb r0, [r3] _081BB920: ldrh r0, [r4, 0x30] adds r0, 0x1 strh r0, [r4, 0x30] _081BB926: pop {r4} pop {r0} bx r0 thumb_func_end bx_blink_t3 thumb_func_start sub_81BB92C sub_81BB92C: @ 81BB92C push {r4,lr} ldr r2, =gSprites ldr r0, =gUnknown_03005D70 ldr r4, =gActiveBank ldrb r3, [r4] adds r0, r3, r0 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r2, 0x1C adds r0, r2 ldr r1, [r0] ldr r0, =SpriteCallbackDummy cmp r1, r0 bne _081BB97E adds r0, r3, 0 bl sub_805E408 ldr r0, =gUnknown_020244D0 ldr r0, [r0] ldrb r2, [r4] ldr r1, [r0] lsls r0, r2, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x4 ands r0, r1 cmp r0, 0 beq _081BB972 adds r0, r2, 0 adds r1, r2, 0 movs r3, 0x6 bl move_anim_start_t4 _081BB972: ldr r0, =gBattleBankFunc ldrb r1, [r4] lsls r1, 2 adds r1, r0 ldr r0, =dp01t_35_3_free_vram str r0, [r1] _081BB97E: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_81BB92C thumb_func_start dp01t_35_3_free_vram dp01t_35_3_free_vram: @ 81BB9A0 push {lr} ldr r0, =gUnknown_020244D0 ldr r1, [r0] ldr r0, =gActiveBank ldrb r3, [r0] ldr r1, [r1, 0x4] lsls r0, r3, 1 adds r0, r3 lsls r0, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x40 ands r0, r1 cmp r0, 0 bne _081BB9DC ldr r2, =gSprites ldr r0, =gBankSpriteIds adds r0, r3, r0 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r2, 0x1C adds r0, r2 ldr r1, [r0] ldr r0, =SpriteCallbackDummy cmp r1, r0 bne _081BB9DC bl PlayerPartnerBufferExecCompleted _081BB9DC: pop {r0} bx r0 .pool thumb_func_end dp01t_35_3_free_vram thumb_func_start sub_81BB9F4 sub_81BB9F4: @ 81BB9F4 push {r4-r7,lr} mov r7, r8 push {r7} ldr r3, =gUnknown_020244D0 ldr r0, [r3] ldr r7, =gActiveBank ldrb r1, [r7] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r2, r0, r2 ldrb r1, [r2, 0x1] movs r0, 0x1 ands r0, r1 cmp r0, 0 beq _081BBAB0 ldrb r1, [r2] movs r0, 0x7F ands r0, r1 strb r0, [r2] ldr r0, [r3] ldrb r2, [r7] ldr r0, [r0, 0x4] lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r1, r0 ldrb r2, [r1, 0x1] movs r0, 0x2 negs r0, r0 ands r0, r2 strb r0, [r1, 0x1] ldr r4, =0x000027f9 adds r0, r4, 0 bl FreeSpriteTilesByTag adds r0, r4, 0 bl FreeSpritePaletteByTag ldr r0, =c3_0802FDF4 movs r1, 0xA bl CreateTask ldr r0, =gBattlePartyID mov r8, r0 ldrb r1, [r7] lsls r0, r1, 1 add r0, r8 ldrh r0, [r0] movs r6, 0x64 muls r0, r6 ldr r5, =gPlayerParty adds r0, r5 bl sub_805E990 ldr r1, =gBankSpriteIds ldrb r0, [r7] adds r0, r1 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r1, =gSprites adds r0, r1 movs r1, 0 bl StartSpriteAnim ldr r4, =gUnknown_03005D70 ldrb r1, [r7] adds r0, r1, r4 ldrb r0, [r0] lsls r1, 1 add r1, r8 ldrh r1, [r1] muls r1, r6 adds r1, r5 movs r2, 0 bl healthbar_draw_field_maybe ldrb r0, [r7] bl sub_8076918 ldrb r0, [r7] adds r0, r4 ldrb r0, [r0] bl sub_80729D0 ldr r1, =gBattleBankFunc ldrb r0, [r7] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BB92C str r1, [r0] _081BBAB0: pop {r3} mov r8, r3 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BB9F4 thumb_func_start sub_81BBAE8 sub_81BBAE8: @ 81BBAE8 push {r4-r6,lr} ldr r6, =gUnknown_020244D0 ldr r0, [r6] ldr r4, =gActiveBank ldrb r2, [r4] ldr r1, [r0, 0x4] lsls r3, r2, 1 adds r0, r3, r2 lsls r0, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x88 ands r0, r1 cmp r0, 0 bne _081BBB1A ldr r0, =gBattlePartyID adds r0, r3, r0 ldrh r1, [r0] movs r0, 0x64 muls r1, r0 ldr r0, =gPlayerParty adds r1, r0 adds r0, r2, 0 bl sub_8172EF0 _081BBB1A: ldr r5, =gSprites ldr r0, =gUnknown_03005D7C ldrb r2, [r4] adds r0, r2, r0 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r3, r0, 2 adds r0, r5, 0 adds r0, 0x1C adds r0, r3, r0 ldr r1, [r0] ldr r0, =SpriteCallbackDummy cmp r1, r0 bne _081BBB60 ldr r0, [r6] ldr r1, [r0, 0x4] lsls r0, r2, 1 adds r0, r2 lsls r0, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x8 ands r0, r1 cmp r0, 0 bne _081BBB60 adds r0, r3, r5 bl DestroySprite ldr r1, =gBattleBankFunc ldrb r0, [r4] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BB9F4 str r1, [r0] _081BBB60: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BBAE8 thumb_func_start PlayerPartnerBufferExecCompleted PlayerPartnerBufferExecCompleted: @ 81BBB8C push {r4,lr} sub sp, 0x4 ldr r1, =gBattleBankFunc ldr r4, =gActiveBank ldrb r0, [r4] lsls r0, 2 adds r0, r1 ldr r1, =PlayerPartnerBufferRunCommand str r1, [r0] ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x2 ands r0, r1 cmp r0, 0 beq _081BBBE0 bl GetMultiplayerId mov r1, sp strb r0, [r1] movs r0, 0x2 movs r1, 0x4 mov r2, sp bl PrepareBufferDataTransferLink ldr r1, =gBattleBufferA ldrb r0, [r4] lsls r0, 9 adds r0, r1 movs r1, 0x38 strb r1, [r0] b _081BBBF2 .pool _081BBBE0: ldr r2, =gBattleExecBuffer ldr r1, =gBitTable ldrb r0, [r4] lsls r0, 2 adds r0, r1 ldr r1, [r0] ldr r0, [r2] bics r0, r1 str r0, [r2] _081BBBF2: add sp, 0x4 pop {r4} pop {r0} bx r0 .pool thumb_func_end PlayerPartnerBufferExecCompleted thumb_func_start sub_81BBC04 sub_81BBC04: @ 81BBC04 push {lr} ldr r0, =gUnknown_020244D0 ldr r2, [r0] ldr r0, =gActiveBank ldrb r1, [r0] ldr r2, [r2, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0] movs r0, 0x10 ands r0, r1 cmp r0, 0 bne _081BBC26 bl PlayerPartnerBufferExecCompleted _081BBC26: pop {r0} bx r0 .pool thumb_func_end sub_81BBC04 thumb_func_start bx_80E8A6C bx_80E8A6C: @ 81BBC34 push {lr} ldr r0, =gUnknown_020244D0 ldr r2, [r0] ldr r0, =gActiveBank ldrb r1, [r0] ldr r2, [r2, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0] movs r0, 0x20 ands r0, r1 cmp r0, 0 bne _081BBC56 bl PlayerPartnerBufferExecCompleted _081BBC56: pop {r0} bx r0 .pool thumb_func_end bx_80E8A6C thumb_func_start dp01t_00_3_getattr dp01t_00_3_getattr: @ 81BBC64 push {r4-r6,lr} sub sp, 0x100 movs r6, 0 ldr r1, =gBattleBufferA ldr r0, =gActiveBank ldrb r2, [r0] lsls r0, r2, 9 adds r1, 0x2 adds r1, r0, r1 ldrb r0, [r1] cmp r0, 0 bne _081BBC9C ldr r0, =gBattlePartyID lsls r1, r2, 1 adds r1, r0 ldrb r0, [r1] mov r1, sp bl dp01_getattr_by_ch1_for_player_pokemon adds r6, r0, 0 b _081BBCBE .pool _081BBC9C: ldrb r4, [r1] movs r5, 0 _081BBCA0: movs r0, 0x1 ands r0, r4 cmp r0, 0 beq _081BBCB6 lsls r0, r5, 24 lsrs r0, 24 mov r2, sp adds r1, r2, r6 bl dp01_getattr_by_ch1_for_player_pokemon adds r6, r0 _081BBCB6: lsrs r4, 1 adds r5, 0x1 cmp r5, 0x5 ble _081BBCA0 _081BBCBE: lsls r1, r6, 16 lsrs r1, 16 movs r0, 0x1 mov r2, sp bl dp01_build_cmdbuf_x1D_1D_numargs_varargs bl PlayerPartnerBufferExecCompleted add sp, 0x100 pop {r4-r6} pop {r0} bx r0 thumb_func_end dp01t_00_3_getattr thumb_func_start dp01_getattr_by_ch1_for_player_pokemon dp01_getattr_by_ch1_for_player_pokemon: @ 81BBCD8 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x90 adds r7, r1, 0 lsls r0, 24 lsrs r5, r0, 24 movs r6, 0 ldr r2, =gBattleBufferA ldr r3, =gActiveBank ldrb r0, [r3] lsls r0, 9 adds r1, r2, 0x1 adds r0, r1 ldrb r0, [r0] cmp r0, 0x3B bls _081BBD02 bl _081BC46E _081BBD02: lsls r0, 2 ldr r1, =_081BBD18 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _081BBD18: .4byte _081BBE08 .4byte _081BC02C .4byte _081BC03C .4byte _081BC04C .4byte _081BC0B4 .4byte _081BC0B4 .4byte _081BC0B4 .4byte _081BC0B4 .4byte _081BC0D0 .4byte _081BC10C .4byte _081BC10C .4byte _081BC10C .4byte _081BC10C .4byte _081BC46E .4byte _081BC46E .4byte _081BC46E .4byte _081BC46E .4byte _081BC128 .4byte _081BC138 .4byte _081BC168 .4byte _081BC178 .4byte _081BC188 .4byte _081BC198 .4byte _081BC1A8 .4byte _081BC1B8 .4byte _081BC1C8 .4byte _081BC1D8 .4byte _081BC1E8 .4byte _081BC1F8 .4byte _081BC208 .4byte _081BC218 .4byte _081BC228 .4byte _081BC278 .4byte _081BC288 .4byte _081BC298 .4byte _081BC2A8 .4byte _081BC2B8 .4byte _081BC2C8 .4byte _081BC2D8 .4byte _081BC2E8 .4byte _081BC2F8 .4byte _081BC32C .4byte _081BC33C .4byte _081BC34C .4byte _081BC35C .4byte _081BC36C .4byte _081BC37C .4byte _081BC38C .4byte _081BC39C .4byte _081BC3BC .4byte _081BC3CC .4byte _081BC3DC .4byte _081BC3EC .4byte _081BC3FC .4byte _081BC40C .4byte _081BC41C .4byte _081BC42C .4byte _081BC43C .4byte _081BC44C .4byte _081BC45C _081BBE08: movs r0, 0x64 adds r4, r5, 0 muls r4, r0 ldr r0, =gPlayerParty adds r4, r0 adds r0, r4, 0 movs r1, 0xB bl GetMonData mov r1, sp strh r0, [r1] adds r0, r4, 0 movs r1, 0xC bl GetMonData mov r1, sp strh r0, [r1, 0x2E] movs r6, 0 add r0, sp, 0x24 mov r9, r0 movs r1, 0x3B add r1, sp mov r10, r1 mov r2, sp adds r2, 0x2B str r2, [sp, 0x80] mov r0, sp adds r0, 0x2A str r0, [sp, 0x7C] mov r1, sp adds r1, 0x68 str r1, [sp, 0x8C] adds r2, 0x5 str r2, [sp, 0x84] adds r0, 0x12 str r0, [sp, 0x88] mov r8, r4 add r4, sp, 0xC _081BBE54: adds r1, r6, 0 adds r1, 0xD mov r0, r8 bl GetMonData strh r0, [r4] adds r1, r6, 0 adds r1, 0x11 mov r0, r8 bl GetMonData mov r2, r9 adds r1, r2, r6 strb r0, [r1] adds r4, 0x2 adds r6, 0x1 cmp r6, 0x3 ble _081BBE54 movs r0, 0x64 adds r4, r5, 0 muls r4, r0 ldr r0, =gPlayerParty adds r4, r0 adds r0, r4, 0 movs r1, 0x15 bl GetMonData mov r1, r10 strb r0, [r1] adds r0, r4, 0 movs r1, 0x20 bl GetMonData ldr r2, [sp, 0x80] strb r0, [r2] adds r0, r4, 0 movs r1, 0x19 bl GetMonData str r0, [sp, 0x44] adds r0, r4, 0 movs r1, 0x27 bl GetMonData mov r3, sp movs r5, 0x1F ands r0, r5 ldrb r2, [r3, 0x14] movs r1, 0x20 negs r1, r1 ands r1, r2 orrs r1, r0 strb r1, [r3, 0x14] adds r0, r4, 0 movs r1, 0x28 bl GetMonData mov r3, sp movs r6, 0x1F ands r0, r6 lsls r0, 5 ldrh r2, [r3, 0x14] ldr r1, =0xfffffc1f ands r1, r2 orrs r1, r0 strh r1, [r3, 0x14] adds r0, r4, 0 movs r1, 0x29 bl GetMonData mov r3, sp ands r0, r5 lsls r0, 2 ldrb r2, [r3, 0x15] movs r1, 0x7D negs r1, r1 ands r1, r2 orrs r1, r0 strb r1, [r3, 0x15] adds r0, r4, 0 movs r1, 0x2A bl GetMonData movs r1, 0x1F ands r1, r0 lsls r1, 15 ldr r0, [sp, 0x14] ldr r2, =0xfff07fff ands r0, r2 orrs r0, r1 str r0, [sp, 0x14] adds r0, r4, 0 movs r1, 0x2B bl GetMonData mov r3, sp ands r0, r6 lsls r0, 4 ldrh r2, [r3, 0x16] ldr r1, =0xfffffe0f ands r1, r2 orrs r1, r0 strh r1, [r3, 0x16] adds r0, r4, 0 movs r1, 0x2C bl GetMonData mov r3, sp ands r0, r5 lsls r0, 1 ldrb r2, [r3, 0x17] movs r1, 0x3F negs r1, r1 ands r1, r2 orrs r1, r0 strb r1, [r3, 0x17] adds r0, r4, 0 movs r1, 0 bl GetMonData str r0, [sp, 0x48] adds r0, r4, 0 movs r1, 0x37 bl GetMonData str r0, [sp, 0x4C] adds r0, r4, 0 movs r1, 0x38 bl GetMonData ldr r1, [sp, 0x7C] strb r0, [r1] adds r0, r4, 0 movs r1, 0x39 bl GetMonData mov r1, sp strh r0, [r1, 0x28] adds r0, r4, 0 movs r1, 0x3A bl GetMonData mov r1, sp strh r0, [r1, 0x2C] adds r0, r4, 0 movs r1, 0x3B bl GetMonData mov r1, sp strh r0, [r1, 0x2] adds r0, r4, 0 movs r1, 0x3C bl GetMonData mov r1, sp strh r0, [r1, 0x4] adds r0, r4, 0 movs r1, 0x3D bl GetMonData mov r1, sp strh r0, [r1, 0x6] adds r0, r4, 0 movs r1, 0x3E bl GetMonData mov r1, sp strh r0, [r1, 0x8] adds r0, r4, 0 movs r1, 0x3F bl GetMonData mov r1, sp strh r0, [r1, 0xA] adds r0, r4, 0 movs r1, 0x2D bl GetMonData mov r3, sp movs r1, 0x1 ands r0, r1 lsls r0, 6 ldrb r2, [r3, 0x17] movs r1, 0x41 negs r1, r1 ands r1, r2 orrs r1, r0 strb r1, [r3, 0x17] adds r0, r4, 0 movs r1, 0x2E bl GetMonData mov r3, sp lsls r0, 7 ldrb r2, [r3, 0x17] movs r1, 0x7F ands r1, r2 orrs r1, r0 strb r1, [r3, 0x17] adds r0, r4, 0 movs r1, 0x1 bl GetMonData str r0, [sp, 0x54] adds r0, r4, 0 movs r1, 0x2 ldr r2, [sp, 0x8C] bl GetMonData ldr r0, [sp, 0x84] ldr r1, [sp, 0x8C] bl StringCopy10 adds r0, r4, 0 movs r1, 0x7 ldr r2, [sp, 0x88] bl GetMonData mov r2, sp movs r6, 0 _081BC00C: adds r0, r7, r6 adds r1, r2, r6 ldrb r1, [r1] strb r1, [r0] adds r6, 0x1 cmp r6, 0x57 bls _081BC00C b _081BC46E .pool _081BC02C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0xB b _081BC3A6 .pool _081BC03C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0xC b _081BC3A6 .pool _081BC04C: movs r6, 0 add r2, sp, 0x58 mov r9, r2 add r0, sp, 0x60 mov r10, r0 movs r0, 0x64 adds r1, r5, 0 muls r1, r0 ldr r0, =gPlayerParty adds r4, r1, r0 mov r8, r9 _081BC062: adds r1, r6, 0 adds r1, 0xD adds r0, r4, 0 bl GetMonData mov r1, r8 strh r0, [r1] adds r1, r6, 0 adds r1, 0x11 adds r0, r4, 0 bl GetMonData mov r2, r10 adds r1, r2, r6 strb r0, [r1] movs r0, 0x2 add r8, r0 adds r6, 0x1 cmp r6, 0x3 ble _081BC062 movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x15 bl GetMonData mov r1, r9 strb r0, [r1, 0xC] mov r2, r9 movs r6, 0 _081BC0A0: adds r0, r7, r6 adds r1, r2, r6 ldrb r1, [r1] strb r1, [r0] adds r6, 0x1 cmp r6, 0xF bls _081BC0A0 b _081BC46E .pool _081BC0B4: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldrb r1, [r3] lsls r1, 9 adds r2, 0x1 adds r1, r2 ldrb r1, [r1] adds r1, 0x9 b _081BC3A6 .pool _081BC0D0: movs r6, 0 movs r0, 0x64 adds r4, r5, 0 muls r4, r0 ldr r2, =gPlayerParty mov r8, r2 _081BC0DC: adds r1, r6, 0 adds r1, 0x11 mov r2, r8 adds r0, r4, r2 bl GetMonData adds r1, r7, r6 strb r0, [r1] adds r6, 0x1 cmp r6, 0x3 ble _081BC0DC movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x15 bl GetMonData adds r1, r7, r6 strb r0, [r1] adds r6, 0x1 b _081BC46E .pool _081BC10C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldrb r1, [r3] lsls r1, 9 adds r2, 0x1 adds r1, r2 ldrb r1, [r1] adds r1, 0x8 b _081BC466 .pool _081BC128: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x1 b _081BC142 .pool _081BC138: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x19 _081BC142: bl GetMonData adds r1, r0, 0 strb r1, [r7] movs r0, 0xFF lsls r0, 8 ands r0, r1 lsrs r0, 8 strb r0, [r7, 0x1] movs r0, 0xFF lsls r0, 16 ands r0, r1 lsrs r0, 16 strb r0, [r7, 0x2] movs r6, 0x3 b _081BC46E .pool _081BC168: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x1A b _081BC466 .pool _081BC178: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x1B b _081BC466 .pool _081BC188: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x1C b _081BC466 .pool _081BC198: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x1D b _081BC466 .pool _081BC1A8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x1E b _081BC466 .pool _081BC1B8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x1F b _081BC466 .pool _081BC1C8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x20 b _081BC466 .pool _081BC1D8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x22 b _081BC466 .pool _081BC1E8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x23 b _081BC466 .pool _081BC1F8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x24 b _081BC466 .pool _081BC208: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x25 b _081BC466 .pool _081BC218: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x26 b _081BC466 .pool _081BC228: movs r0, 0x64 adds r4, r5, 0 muls r4, r0 ldr r0, =gPlayerParty adds r4, r0 adds r0, r4, 0 movs r1, 0x27 bl GetMonData strb r0, [r7] adds r0, r4, 0 movs r1, 0x28 bl GetMonData strb r0, [r7, 0x1] adds r0, r4, 0 movs r1, 0x29 bl GetMonData strb r0, [r7, 0x2] adds r0, r4, 0 movs r1, 0x2A bl GetMonData strb r0, [r7, 0x3] adds r0, r4, 0 movs r1, 0x2B bl GetMonData strb r0, [r7, 0x4] adds r0, r4, 0 movs r1, 0x2C bl GetMonData strb r0, [r7, 0x5] movs r6, 0x6 b _081BC46E .pool _081BC278: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x27 b _081BC466 .pool _081BC288: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x28 b _081BC466 .pool _081BC298: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x29 b _081BC466 .pool _081BC2A8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x2A b _081BC466 .pool _081BC2B8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x2B b _081BC466 .pool _081BC2C8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x2C b _081BC466 .pool _081BC2D8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0 b _081BC302 .pool _081BC2E8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x9 b _081BC3A6 .pool _081BC2F8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x37 _081BC302: bl GetMonData adds r1, r0, 0 strb r1, [r7] movs r0, 0xFF lsls r0, 8 ands r0, r1 lsrs r0, 8 strb r0, [r7, 0x1] movs r0, 0xFF lsls r0, 16 ands r0, r1 lsrs r0, 16 strb r0, [r7, 0x2] lsrs r0, r1, 24 strb r0, [r7, 0x3] movs r6, 0x4 b _081BC46E .pool _081BC32C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x38 b _081BC466 .pool _081BC33C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x39 b _081BC3A6 .pool _081BC34C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x3A b _081BC3A6 .pool _081BC35C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x3B b _081BC3A6 .pool _081BC36C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x3C b _081BC3A6 .pool _081BC37C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x3D b _081BC3A6 .pool _081BC38C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x3E b _081BC3A6 .pool _081BC39C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x3F _081BC3A6: bl GetMonData lsls r0, 16 lsrs r0, 16 strb r0, [r7] lsrs r0, 8 strb r0, [r7, 0x1] movs r6, 0x2 b _081BC46E .pool _081BC3BC: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x16 b _081BC466 .pool _081BC3CC: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x17 b _081BC466 .pool _081BC3DC: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x18 b _081BC466 .pool _081BC3EC: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x21 b _081BC466 .pool _081BC3FC: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x2F b _081BC466 .pool _081BC40C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x30 b _081BC466 .pool _081BC41C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x32 b _081BC466 .pool _081BC42C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x33 b _081BC466 .pool _081BC43C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x34 b _081BC466 .pool _081BC44C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x35 b _081BC466 .pool _081BC45C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x36 _081BC466: bl GetMonData strb r0, [r7] movs r6, 0x1 _081BC46E: adds r0, r6, 0 add sp, 0x90 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end dp01_getattr_by_ch1_for_player_pokemon thumb_func_start sub_81BC484 sub_81BC484: @ 81BC484 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BC484 thumb_func_start sub_81BC490 sub_81BC490: @ 81BC490 push {r4,r5,lr} ldr r1, =gBattleBufferA ldr r0, =gActiveBank ldrb r2, [r0] lsls r0, r2, 9 adds r1, 0x2 adds r1, r0, r1 ldrb r0, [r1] cmp r0, 0 bne _081BC4C0 ldr r0, =gBattlePartyID lsls r1, r2, 1 adds r1, r0 ldrb r0, [r1] bl sub_81BC4E8 b _081BC4DE .pool _081BC4C0: ldrb r4, [r1] movs r5, 0 _081BC4C4: movs r0, 0x1 ands r0, r4 cmp r0, 0 beq _081BC4D2 adds r0, r5, 0 bl sub_81BC4E8 _081BC4D2: lsrs r4, 1 adds r0, r5, 0x1 lsls r0, 24 lsrs r5, r0, 24 cmp r5, 0x5 bls _081BC4C4 _081BC4DE: bl PlayerPartnerBufferExecCompleted pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_81BC490 thumb_func_start sub_81BC4E8 sub_81BC4E8: @ 81BC4E8 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x34 lsls r0, 24 lsrs r5, r0, 24 ldr r0, =gActiveBank ldrb r0, [r0] lsls r0, 9 ldr r2, =gBattleBufferA + 3 adds r3, r0, r2 adds r6, r3, 0 subs r1, r2, 0x2 adds r0, r1 ldrb r0, [r0] adds r7, r2, 0 cmp r0, 0x3B bls _081BC514 bl _081BCEAE _081BC514: lsls r0, 2 ldr r1, =_081BC52C adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _081BC52C: .4byte _081BC61C .4byte _081BC7B4 .4byte _081BC7D4 .4byte _081BC7F4 .4byte _081BC84C .4byte _081BC84C .4byte _081BC84C .4byte _081BC84C .4byte _081BC874 .4byte _081BC8D8 .4byte _081BC8D8 .4byte _081BC8D8 .4byte _081BC8D8 .4byte _081BCEAE .4byte _081BCEAE .4byte _081BCEAE .4byte _081BCEAE .4byte _081BC908 .4byte _081BC928 .4byte _081BC948 .4byte _081BC968 .4byte _081BC988 .4byte _081BC9A8 .4byte _081BC9C8 .4byte _081BC9E8 .4byte _081BCA08 .4byte _081BCA28 .4byte _081BCA48 .4byte _081BCA68 .4byte _081BCA88 .4byte _081BCAA8 .4byte _081BCAC8 .4byte _081BCB38 .4byte _081BCB58 .4byte _081BCB78 .4byte _081BCB98 .4byte _081BCBB8 .4byte _081BCBD8 .4byte _081BCBF8 .4byte _081BCC18 .4byte _081BCC38 .4byte _081BCC58 .4byte _081BCC78 .4byte _081BCC98 .4byte _081BCCB8 .4byte _081BCCD8 .4byte _081BCCF8 .4byte _081BCD18 .4byte _081BCD38 .4byte _081BCD58 .4byte _081BCD78 .4byte _081BCD98 .4byte _081BCDB8 .4byte _081BCDD8 .4byte _081BCDF8 .4byte _081BCE18 .4byte _081BCE38 .4byte _081BCE58 .4byte _081BCE78 .4byte _081BCE98 _081BC61C: movs r0, 0x64 adds r4, r5, 0 muls r4, r0 ldr r0, =gPlayerParty adds r4, r0 adds r0, r4, 0 movs r1, 0xB adds r2, r6, 0 bl SetMonData adds r2, r6, 0 adds r2, 0x2E adds r0, r4, 0 movs r1, 0xC bl SetMonData movs r0, 0 mov r8, r0 movs r0, 0x3B adds r0, r6 mov r10, r0 adds r0, r6, 0 adds r0, 0x2B str r0, [sp, 0x20] adds r0, 0x19 str r0, [sp, 0x28] adds r0, 0x4 str r0, [sp, 0x2C] adds r0, 0x4 str r0, [sp, 0x30] subs r0, 0x22 str r0, [sp, 0x1C] subs r0, 0x2 str r0, [sp, 0x18] adds r0, 0x4 str r0, [sp, 0x24] adds r0, r6, 0x2 str r0, [sp, 0x4] adds r0, r6, 0x4 str r0, [sp, 0x8] adds r0, r6, 0x6 str r0, [sp, 0xC] adds r0, 0x2 str r0, [sp, 0x10] adds r0, 0x2 str r0, [sp, 0x14] mov r9, r4 adds r7, r6, 0 adds r7, 0x24 adds r4, r6, 0 adds r4, 0xC _081BC682: mov r1, r8 adds r1, 0xD mov r0, r9 adds r2, r4, 0 bl SetMonData mov r1, r8 adds r1, 0x11 mov r0, r9 adds r2, r7, 0 bl SetMonData adds r7, 0x1 adds r4, 0x2 movs r0, 0x1 add r8, r0 mov r0, r8 cmp r0, 0x3 ble _081BC682 movs r0, 0x64 adds r4, r5, 0 muls r4, r0 ldr r0, =gPlayerParty adds r4, r0 adds r0, r4, 0 movs r1, 0x15 mov r2, r10 bl SetMonData adds r0, r4, 0 movs r1, 0x20 ldr r2, [sp, 0x20] bl SetMonData adds r0, r4, 0 movs r1, 0x19 ldr r2, [sp, 0x28] bl SetMonData ldrb r0, [r6, 0x14] lsls r0, 27 lsrs r0, 27 mov r1, sp strb r0, [r1] adds r0, r4, 0 movs r1, 0x27 mov r2, sp bl SetMonData mov r1, sp ldrh r0, [r6, 0x14] lsls r0, 22 lsrs r0, 27 strb r0, [r1] adds r0, r4, 0 movs r1, 0x28 mov r2, sp bl SetMonData mov r1, sp ldrb r0, [r6, 0x15] lsls r0, 25 lsrs r0, 27 strb r0, [r1] adds r0, r4, 0 movs r1, 0x29 mov r2, sp bl SetMonData mov r1, sp ldr r0, [r6, 0x14] lsls r0, 12 lsrs r0, 27 strb r0, [r1] adds r0, r4, 0 movs r1, 0x2A mov r2, sp bl SetMonData mov r1, sp ldrh r0, [r6, 0x16] lsls r0, 23 lsrs r0, 27 strb r0, [r1] adds r0, r4, 0 movs r1, 0x2B mov r2, sp bl SetMonData mov r1, sp ldrb r0, [r6, 0x17] lsls r0, 26 lsrs r0, 27 strb r0, [r1] adds r0, r4, 0 movs r1, 0x2C mov r2, sp bl SetMonData adds r0, r4, 0 movs r1, 0 ldr r2, [sp, 0x2C] bl SetMonData adds r0, r4, 0 movs r1, 0x37 ldr r2, [sp, 0x30] bl SetMonData adds r0, r4, 0 movs r1, 0x38 ldr r2, [sp, 0x1C] bl SetMonData adds r0, r4, 0 movs r1, 0x39 ldr r2, [sp, 0x18] bl SetMonData adds r0, r4, 0 movs r1, 0x3A ldr r2, [sp, 0x24] bl SetMonData adds r0, r4, 0 movs r1, 0x3B ldr r2, [sp, 0x4] bl SetMonData adds r0, r4, 0 movs r1, 0x3C ldr r2, [sp, 0x8] bl SetMonData adds r0, r4, 0 movs r1, 0x3D ldr r2, [sp, 0xC] bl SetMonData adds r0, r4, 0 movs r1, 0x3E ldr r2, [sp, 0x10] bl SetMonData adds r0, r4, 0 movs r1, 0x3F ldr r2, [sp, 0x14] bl SetMonData b _081BCEAE .pool _081BC7B4: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0xB bl SetMonData b _081BCEAE .pool _081BC7D4: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0xC bl SetMonData b _081BCEAE .pool _081BC7F4: movs r0, 0 mov r8, r0 movs r0, 0xC adds r0, r3 mov r9, r0 movs r0, 0x64 adds r1, r5, 0 muls r1, r0 ldr r0, =gPlayerParty adds r7, r1, r0 adds r6, r3, 0 adds r6, 0x8 adds r4, r3, 0 _081BC80E: mov r1, r8 adds r1, 0xD adds r0, r7, 0 adds r2, r4, 0 bl SetMonData mov r1, r8 adds r1, 0x11 adds r0, r7, 0 adds r2, r6, 0 bl SetMonData adds r6, 0x1 adds r4, 0x2 movs r0, 0x1 add r8, r0 mov r0, r8 cmp r0, 0x3 ble _081BC80E movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x15 mov r2, r9 bl SetMonData b _081BCEAE .pool _081BC84C: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r3, =gBattleBufferA ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r1, r3, 0x1 adds r1, r2, r1 ldrb r1, [r1] adds r1, 0x9 b _081BC8F0 .pool _081BC874: movs r0, 0x64 adds r4, r5, 0 muls r4, r0 ldr r0, =gPlayerParty adds r4, r0 ldr r5, =gActiveBank ldrb r2, [r5] lsls r2, 9 adds r2, r7 adds r0, r4, 0 movs r1, 0x11 bl SetMonData ldrb r2, [r5] lsls r2, 9 adds r0, r7, 0x1 adds r2, r0 adds r0, r4, 0 movs r1, 0x12 bl SetMonData ldrb r2, [r5] lsls r2, 9 adds r0, r7, 0x2 adds r2, r0 adds r0, r4, 0 movs r1, 0x13 bl SetMonData ldrb r2, [r5] lsls r2, 9 adds r0, r7, 0x3 adds r2, r0 adds r0, r4, 0 movs r1, 0x14 bl SetMonData ldrb r2, [r5] lsls r2, 9 adds r0, r7, 0x4 adds r2, r0 adds r0, r4, 0 movs r1, 0x15 bl SetMonData b _081BCEAE .pool _081BC8D8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r3, =gBattleBufferA ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r1, r3, 0x1 adds r1, r2, r1 ldrb r1, [r1] adds r1, 0x8 _081BC8F0: adds r3, 0x3 adds r2, r3 bl SetMonData b _081BCEAE .pool _081BC908: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x1 bl SetMonData b _081BCEAE .pool _081BC928: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x19 bl SetMonData b _081BCEAE .pool _081BC948: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x1A bl SetMonData b _081BCEAE .pool _081BC968: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x1B bl SetMonData b _081BCEAE .pool _081BC988: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x1C bl SetMonData b _081BCEAE .pool _081BC9A8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x1D bl SetMonData b _081BCEAE .pool _081BC9C8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x1E bl SetMonData b _081BCEAE .pool _081BC9E8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x1F bl SetMonData b _081BCEAE .pool _081BCA08: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x20 bl SetMonData b _081BCEAE .pool _081BCA28: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x22 bl SetMonData b _081BCEAE .pool _081BCA48: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x23 bl SetMonData b _081BCEAE .pool _081BCA68: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x24 bl SetMonData b _081BCEAE .pool _081BCA88: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x25 bl SetMonData b _081BCEAE .pool _081BCAA8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x26 bl SetMonData b _081BCEAE .pool _081BCAC8: movs r0, 0x64 adds r4, r5, 0 muls r4, r0 ldr r0, =gPlayerParty adds r4, r0 ldr r5, =gActiveBank ldrb r2, [r5] lsls r2, 9 adds r2, r7 adds r0, r4, 0 movs r1, 0x27 bl SetMonData ldrb r2, [r5] lsls r2, 9 adds r0, r7, 0x1 adds r2, r0 adds r0, r4, 0 movs r1, 0x28 bl SetMonData ldrb r2, [r5] lsls r2, 9 adds r0, r7, 0x2 adds r2, r0 adds r0, r4, 0 movs r1, 0x29 bl SetMonData ldrb r2, [r5] lsls r2, 9 adds r0, r7, 0x3 adds r2, r0 adds r0, r4, 0 movs r1, 0x2A bl SetMonData ldrb r2, [r5] lsls r2, 9 adds r0, r7, 0x4 adds r2, r0 adds r0, r4, 0 movs r1, 0x2B bl SetMonData ldrb r2, [r5] lsls r2, 9 adds r0, r7, 0x5 adds r2, r0 adds r0, r4, 0 b _081BCBE8 .pool _081BCB38: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x27 bl SetMonData b _081BCEAE .pool _081BCB58: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x28 bl SetMonData b _081BCEAE .pool _081BCB78: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x29 bl SetMonData b _081BCEAE .pool _081BCB98: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x2A bl SetMonData b _081BCEAE .pool _081BCBB8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x2B bl SetMonData b _081BCEAE .pool _081BCBD8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 _081BCBE8: movs r1, 0x2C bl SetMonData b _081BCEAE .pool _081BCBF8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0 bl SetMonData b _081BCEAE .pool _081BCC18: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x9 bl SetMonData b _081BCEAE .pool _081BCC38: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x37 bl SetMonData b _081BCEAE .pool _081BCC58: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x38 bl SetMonData b _081BCEAE .pool _081BCC78: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x39 bl SetMonData b _081BCEAE .pool _081BCC98: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x3A bl SetMonData b _081BCEAE .pool _081BCCB8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x3B bl SetMonData b _081BCEAE .pool _081BCCD8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x3C bl SetMonData b _081BCEAE .pool _081BCCF8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x3D bl SetMonData b _081BCEAE .pool _081BCD18: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x3E bl SetMonData b _081BCEAE .pool _081BCD38: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x3F bl SetMonData b _081BCEAE .pool _081BCD58: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x16 bl SetMonData b _081BCEAE .pool _081BCD78: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x17 bl SetMonData b _081BCEAE .pool _081BCD98: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x18 bl SetMonData b _081BCEAE .pool _081BCDB8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x21 bl SetMonData b _081BCEAE .pool _081BCDD8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x2F bl SetMonData b _081BCEAE .pool _081BCDF8: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x30 bl SetMonData b _081BCEAE .pool _081BCE18: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x32 bl SetMonData b _081BCEAE .pool _081BCE38: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x33 bl SetMonData b _081BCEAE .pool _081BCE58: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x34 bl SetMonData b _081BCEAE .pool _081BCE78: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x35 bl SetMonData b _081BCEAE .pool _081BCE98: movs r0, 0x64 muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 ldr r1, =gActiveBank ldrb r2, [r1] lsls r2, 9 adds r2, r7 movs r1, 0x36 bl SetMonData _081BCEAE: ldr r2, =gBattlePartyID ldr r0, =gActiveBank ldrb r1, [r0] lsls r0, r1, 1 adds r0, r2 ldrh r2, [r0] movs r0, 0x64 muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 bl sub_805E990 add sp, 0x34 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BC4E8 thumb_func_start sub_81BCEE4 sub_81BCEE4: @ 81BCEE4 push {r4-r7,lr} ldr r1, =gBattlePartyID ldr r7, =gActiveBank ldrb r2, [r7] lsls r0, r2, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 adds r3, r1, 0 muls r3, r0 ldr r4, =gBattleBufferA lsls r2, 9 adds r0, r4, 0x1 adds r0, r2, r0 ldrb r0, [r0] ldr r1, =gPlayerParty adds r0, r1 adds r5, r3, r0 movs r3, 0 adds r0, r4, 0x2 adds r2, r0 ldrb r2, [r2] cmp r3, r2 bcs _081BCF3C adds r6, r4, 0 adds r2, r7, 0 adds r4, r0, 0 _081BCF1A: adds r1, r5, r3 ldrb r0, [r2] lsls r0, 9 adds r0, 0x3 adds r0, r3, r0 adds r0, r6 ldrb r0, [r0] strb r0, [r1] adds r0, r3, 0x1 lsls r0, 24 lsrs r3, r0, 24 ldrb r0, [r2] lsls r0, 9 adds r0, r4 ldrb r0, [r0] cmp r3, r0 bcc _081BCF1A _081BCF3C: bl PlayerPartnerBufferExecCompleted pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BCEE4 thumb_func_start sub_81BCF58 sub_81BCF58: @ 81BCF58 push {r4-r6,lr} mov r6, r8 push {r6} ldr r0, =gBattlePartyID mov r8, r0 ldr r6, =gActiveBank ldrb r1, [r6] lsls r0, r1, 1 add r0, r8 ldrh r0, [r0] movs r5, 0x64 muls r0, r5 ldr r4, =gPlayerParty adds r0, r4 bl sub_805DD7C ldrb r0, [r6] lsls r0, 1 add r0, r8 ldrh r0, [r0] muls r0, r5 adds r0, r4 movs r1, 0xB bl GetMonData adds r4, r0, 0 lsls r4, 16 lsrs r4, 16 ldrb r0, [r6] bl GetBankIdentity adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl sub_806A068 ldr r0, =gUnknown_0202499C mov r8, r0 ldrb r0, [r6] movs r1, 0x2 bl sub_80A5C6C adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 ldrb r0, [r6] bl sub_80A6138 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r6] bl sub_80A82E4 adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 mov r0, r8 adds r1, r5, 0 adds r2, r4, 0 bl CreateSprite ldr r4, =gBankSpriteIds ldrb r1, [r6] adds r1, r4 strb r0, [r1] ldr r5, =gSprites ldrb r0, [r6] adds r0, r4 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 ldr r1, =0x0000ff10 strh r1, [r0, 0x24] ldrb r2, [r6] adds r0, r2, r4 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 strh r2, [r0, 0x2E] ldrb r3, [r6] adds r0, r3, r4 ldrb r0, [r0] lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r5 lsls r3, 4 ldrb r2, [r1, 0x5] movs r0, 0xF ands r0, r2 orrs r0, r3 strb r0, [r1, 0x5] ldrb r2, [r6] adds r4, r2, r4 ldrb r1, [r4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 ldr r1, =gUnknown_020244E4 adds r2, r1 ldrb r1, [r2] bl StartSpriteAnim ldr r1, =gBattleBankFunc ldrb r0, [r6] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BB1D4 str r1, [r0] pop {r3} mov r8, r3 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BCF58 thumb_func_start sub_81BD074 sub_81BD074: @ 81BD074 push {r4-r6,lr} ldr r5, =gActiveBank ldrb r0, [r5] ldr r4, =gBattleBufferA lsls r1, r0, 9 adds r6, r4, 0x2 adds r1, r6 ldrb r1, [r1] bl sub_805EF84 ldr r2, =gBattlePartyID ldrb r0, [r5] lsls r1, r0, 1 adds r1, r2 lsls r0, 9 adds r4, 0x1 adds r0, r4 ldrb r0, [r0] strh r0, [r1] ldrb r1, [r5] lsls r0, r1, 1 adds r0, r2 ldrh r2, [r0] movs r0, 0x64 muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 bl sub_805DD7C ldrb r0, [r5] lsls r1, r0, 9 adds r1, r6 ldrb r1, [r1] bl sub_81BD0E4 ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BBAE8 str r1, [r0] pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BD074 thumb_func_start sub_81BD0E4 sub_81BD0E4: @ 81BD0E4 push {r4-r6,lr} mov r6, r10 mov r5, r9 mov r4, r8 push {r4-r6} adds r6, r0, 0 lsls r6, 24 lsrs r6, 24 lsls r1, 24 lsrs r1, 24 adds r0, r6, 0 bl sub_805EF84 ldr r0, =gBattlePartyID lsls r2, r6, 1 adds r2, r0 ldr r0, =gBattleBufferA lsls r1, r6, 9 adds r0, 0x1 adds r1, r0 ldrb r0, [r1] strh r0, [r2] ldrh r1, [r2] movs r0, 0x64 muls r0, r1 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0xB bl GetMonData mov r8, r0 lsls r0, 16 lsrs r0, 16 mov r8, r0 ldr r0, =sub_805D714 bl CreateInvisibleSpriteWithCallback ldr r1, =gUnknown_03005D7C mov r9, r1 add r9, r6 mov r1, r9 strb r0, [r1] adds r0, r6, 0 bl GetBankIdentity adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 mov r0, r8 bl sub_806A068 ldr r0, =gUnknown_0202499C mov r10, r0 adds r0, r6, 0 movs r1, 0x2 bl sub_80A5C6C adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 adds r0, r6, 0 bl sub_80A6138 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 adds r0, r6, 0 bl sub_80A82E4 adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 mov r0, r10 adds r1, r5, 0 adds r2, r4, 0 bl CreateSprite ldr r4, =gBankSpriteIds adds r4, r6, r4 strb r0, [r4] ldr r5, =gSprites mov r0, r9 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 ldrb r1, [r4] strh r1, [r0, 0x30] mov r0, r9 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 strh r6, [r0, 0x32] ldrb r1, [r4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 strh r6, [r0, 0x2E] ldrb r1, [r4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 mov r1, r8 strh r1, [r0, 0x32] ldrb r0, [r4] lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r5 lsls r3, r6, 4 ldrb r2, [r1, 0x5] movs r0, 0xF ands r0, r2 orrs r0, r3 strb r0, [r1, 0x5] ldrb r1, [r4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 ldr r1, =gUnknown_020244E4 adds r6, r1 ldrb r1, [r6] bl StartSpriteAnim ldrb r1, [r4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 adds r0, 0x3E ldrb r1, [r0] movs r2, 0x4 orrs r1, r2 strb r1, [r0] ldrb r1, [r4] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r1, r5, 0 adds r1, 0x1C adds r0, r1 ldr r1, =SpriteCallbackDummy str r1, [r0] movs r0, 0 movs r1, 0xFF bl sub_80753E8 mov r1, r9 ldrb r2, [r1] lsls r1, r2, 4 adds r1, r2 lsls r1, 2 adds r1, r5 lsls r0, 24 lsrs r0, 24 strh r0, [r1, 0x2E] pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BD0E4 thumb_func_start sub_81BD260 sub_81BD260: @ 81BD260 push {r4-r6,lr} ldr r1, =gBattleBufferA ldr r6, =gActiveBank ldrb r2, [r6] lsls r0, r2, 9 adds r1, 0x1 adds r0, r1 ldrb r3, [r0] cmp r3, 0 bne _081BD2A8 ldr r0, =gUnknown_020244D0 ldr r0, [r0] ldr r1, [r0, 0x4] lsls r0, r2, 1 adds r0, r2 lsls r0, 2 adds r0, r1 strb r3, [r0, 0x4] ldr r1, =gBattleBankFunc ldrb r0, [r6] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BD2F0 str r1, [r0] b _081BD2DE .pool _081BD2A8: ldr r5, =gBankSpriteIds adds r0, r2, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r4, =gSprites adds r0, r4 bl FreeSpriteOamMatrix ldrb r0, [r6] adds r0, r5 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 bl DestroySprite ldr r1, =gUnknown_03005D70 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] bl sub_8072984 bl PlayerPartnerBufferExecCompleted _081BD2DE: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BD260 thumb_func_start sub_81BD2F0 sub_81BD2F0: @ 81BD2F0 push {r4-r6,lr} ldr r6, =gUnknown_020244D0 ldr r4, [r6] ldr r5, =gActiveBank ldrb r2, [r5] ldr r1, [r4, 0x4] lsls r0, r2, 1 adds r0, r2 lsls r0, 2 adds r3, r0, r1 ldrb r0, [r3, 0x4] cmp r0, 0 beq _081BD318 cmp r0, 0x1 beq _081BD346 b _081BD36E .pool _081BD318: ldr r1, [r4] lsls r0, r2, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x4 ands r0, r1 cmp r0, 0 beq _081BD332 adds r0, r2, 0 adds r1, r2, 0 movs r3, 0x5 bl move_anim_start_t4 _081BD332: ldr r0, [r6] ldrb r1, [r5] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x1 strb r1, [r0, 0x4] b _081BD36E _081BD346: ldrb r1, [r3] movs r0, 0x40 ands r0, r1 lsls r0, 24 lsrs r0, 24 cmp r0, 0 bne _081BD36E strb r0, [r3, 0x4] ldrb r2, [r5] adds r0, r2, 0 adds r1, r2, 0 movs r3, 0x1 bl move_anim_start_t4 ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BB828 str r1, [r0] _081BD36E: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BD2F0 thumb_func_start sub_81BD37C sub_81BD37C: @ 81BD37C push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} ldr r2, =gUnknown_02038BCE ldrh r1, [r2] ldr r0, =0x00000c03 cmp r1, r0 bne _081BD3A8 movs r4, 0x7 movs r0, 0x5A mov r9, r0 ldr r0, =gUnknown_08305D2C ldrb r1, [r0, 0x1C] b _081BD3BE .pool _081BD3A8: ldrh r0, [r2] bl sub_8162AA0 lsls r0, 24 lsrs r4, r0, 24 movs r0, 0x20 mov r9, r0 ldr r1, =gUnknown_083054E0 lsls r0, r4, 2 adds r0, r1 ldrb r1, [r0] _081BD3BE: movs r0, 0x8 subs r0, r1 lsls r0, 18 movs r1, 0xA0 lsls r1, 15 adds r0, r1 lsrs r7, r0, 16 ldr r0, =gUnknown_02038BCE ldrh r1, [r0] ldr r0, =0x00000c03 cmp r1, r0 bne _081BD494 ldr r5, =gActiveBank ldrb r1, [r5] adds r0, r4, 0 bl sub_805DF84 ldrb r0, [r5] bl GetBankIdentity adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r4, 0 bl template_build_for_pokemon_or_trainer ldr r6, =gUnknown_0202499C mov r8, r9 lsls r4, r7, 16 asrs r4, 16 ldrb r0, [r5] bl sub_80A82E4 adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 adds r0, r6, 0 mov r1, r8 adds r2, r4, 0 bl CreateSprite ldr r6, =gBankSpriteIds ldrb r1, [r5] adds r1, r6 strb r0, [r1] ldr r4, =gSprites ldrb r3, [r5] adds r0, r3, r6 ldrb r0, [r0] lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r4 lsls r3, 4 ldrb r2, [r1, 0x5] movs r0, 0xF ands r0, r2 orrs r0, r3 strb r0, [r1, 0x5] ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 movs r1, 0xF0 strh r1, [r0, 0x24] ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 ldr r1, =0x0000fffe strh r1, [r0, 0x2E] ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r4, 0x1C adds r0, r4 ldr r1, =sub_805D7AC str r1, [r0] b _081BD57C .pool _081BD494: adds r5, r4, 0 ldr r6, =gActiveBank ldrb r1, [r6] adds r0, r5, 0 bl sub_805DF38 ldrb r0, [r6] bl GetBankIdentity adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 adds r0, r5, 0 bl sub_806A1C0 ldr r0, =gUnknown_0202499C mov r8, r0 lsls r4, r7, 16 asrs r4, 16 ldrb r0, [r6] bl sub_80A82E4 adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 mov r0, r8 mov r1, r9 adds r2, r4, 0 bl CreateSprite ldr r4, =gBankSpriteIds ldrb r1, [r6] adds r1, r4 strb r0, [r1] ldr r0, =gTrainerFrontPicPaletteTable lsls r5, 3 adds r5, r0 ldrh r0, [r5, 0x4] bl IndexOfSpritePaletteTag ldr r5, =gSprites ldrb r1, [r6] adds r1, r4 ldrb r1, [r1] lsls r2, r1, 4 adds r2, r1 lsls r2, 2 adds r2, r5 lsls r0, 4 ldrb r3, [r2, 0x5] movs r1, 0xF ands r1, r3 orrs r1, r0 strb r1, [r2, 0x5] ldrb r0, [r6] adds r0, r4 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 movs r1, 0xF0 strh r1, [r0, 0x24] ldrb r0, [r6] adds r0, r4 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 movs r1, 0x30 strh r1, [r0, 0x26] ldrb r0, [r6] adds r0, r4 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 ldr r1, =0x0000fffe strh r1, [r0, 0x2E] ldrb r0, [r6] adds r0, r4 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r1, r5, 0 adds r1, 0x1C adds r0, r1 ldr r1, =sub_805D7AC str r1, [r0] ldrb r0, [r6] adds r0, r4 ldrb r0, [r0] lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r5 ldrb r2, [r1, 0x1] movs r0, 0x4 negs r0, r0 ands r0, r2 strb r0, [r1, 0x1] ldrb r0, [r6] adds r0, r4 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 adds r0, 0x3F ldrb r1, [r0] movs r2, 0x1 orrs r1, r2 strb r1, [r0] _081BD57C: ldr r1, =gBattleBankFunc ldr r0, =gActiveBank ldrb r0, [r0] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BAE60 str r1, [r0] pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BD37C thumb_func_start sub_81BD5BC sub_81BD5BC: @ 81BD5BC push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BD5BC thumb_func_start sub_81BD5C8 sub_81BD5C8: @ 81BD5C8 push {r4-r6,lr} ldr r6, =gBankSpriteIds ldr r4, =gActiveBank ldrb r0, [r4] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r5, =gSprites adds r0, r5 bl oamt_add_pos2_onto_pos1 ldrb r0, [r4] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 movs r1, 0x23 strh r1, [r0, 0x2E] ldrb r0, [r4] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 ldr r1, =0x0000ffd8 strh r1, [r0, 0x32] ldrb r0, [r4] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 ldrh r1, [r0, 0x22] strh r1, [r0, 0x36] ldrb r0, [r4] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r1, r5, 0 adds r1, 0x1C adds r0, r1 ldr r1, =sub_80A6EEC str r1, [r0] ldrb r0, [r4] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r5 ldr r1, =SpriteCallbackDummy bl StoreSpriteCallbackInData6 ldr r1, =gBattleBankFunc ldrb r0, [r4] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BAE98 str r1, [r0] pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BD5C8 thumb_func_start sub_81BD674 sub_81BD674: @ 81BD674 push {r4-r6,lr} ldr r6, =gUnknown_020244D0 ldr r4, [r6] ldr r5, =gActiveBank ldrb r2, [r5] ldr r0, [r4, 0x4] lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r3, r1, r0 ldrb r0, [r3, 0x4] cmp r0, 0 bne _081BD6C8 ldr r1, [r4] lsls r0, r2, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x4 ands r0, r1 cmp r0, 0 beq _081BD6A8 adds r0, r2, 0 adds r1, r2, 0 movs r3, 0x5 bl move_anim_start_t4 _081BD6A8: ldr r0, [r6] ldrb r1, [r5] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0, 0x4] adds r1, 0x1 strb r1, [r0, 0x4] b _081BD73E .pool _081BD6C8: ldrb r1, [r3] movs r0, 0x40 ands r0, r1 lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0 bne _081BD73E strb r4, [r3, 0x4] ldr r2, =gBattlePartyID ldrb r1, [r5] lsls r0, r1, 1 adds r0, r2 ldrh r2, [r0] movs r0, 0x64 muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 bl sub_805E990 movs r1, 0x40 negs r1, r1 movs r0, 0x10 bl PlaySE12WithPanning ldr r2, =gSprites ldr r3, =gBankSpriteIds ldrb r0, [r5] adds r0, r3 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r2 strh r4, [r0, 0x30] ldrb r0, [r5] adds r0, r3 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x5 strh r1, [r0, 0x32] ldrb r0, [r5] adds r0, r3 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r2, 0x1C adds r0, r2 ldr r1, =sub_8039C00 str r1, [r0] ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BB78C str r1, [r0] _081BD73E: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BD674 thumb_func_start sub_81BD760 sub_81BD760: @ 81BD760 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BD760 thumb_func_start sub_81BD76C sub_81BD76C: @ 81BD76C push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BD76C thumb_func_start sub_81BD778 sub_81BD778: @ 81BD778 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BD778 thumb_func_start sub_81BD784 sub_81BD784: @ 81BD784 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BD784 thumb_func_start sub_81BD790 sub_81BD790: @ 81BD790 push {r4-r6,lr} ldr r6, =gActiveBank ldrb r0, [r6] bl mplay_80342A4 lsls r0, 24 cmp r0, 0 beq _081BD7A2 b _081BD8B6 _081BD7A2: ldr r0, =gBattleBufferA mov r12, r0 ldrb r2, [r6] lsls r2, 9 adds r0, 0x1 adds r0, r2, r0 ldrb r0, [r0] mov r1, r12 adds r1, 0x2 adds r1, r2, r1 ldrb r1, [r1] lsls r1, 8 orrs r0, r1 ldr r5, =gUnknown_02038432 mov r1, r12 adds r1, 0x3 adds r2, r1 ldrb r1, [r2] strb r1, [r5] ldr r4, =gMovePowerMoveAnim ldrb r2, [r6] lsls r2, 9 mov r1, r12 adds r1, 0x4 adds r1, r2, r1 ldrb r3, [r1] mov r1, r12 adds r1, 0x5 adds r2, r1 ldrb r1, [r2] lsls r1, 8 orrs r3, r1 strh r3, [r4] ldr r4, =gMoveDmgMoveAnim ldrb r2, [r6] lsls r2, 9 mov r1, r12 adds r1, 0x6 adds r1, r2, r1 ldrb r3, [r1] mov r1, r12 adds r1, 0x7 adds r1, r2, r1 ldrb r1, [r1] lsls r1, 8 orrs r3, r1 mov r1, r12 adds r1, 0x8 adds r1, r2, r1 ldrb r1, [r1] lsls r1, 16 orrs r3, r1 mov r1, r12 adds r1, 0x9 adds r2, r1 ldrb r1, [r2] lsls r1, 24 orrs r3, r1 str r3, [r4] ldr r3, =gHappinessMoveAnim ldrb r1, [r6] lsls r1, 9 mov r2, r12 adds r2, 0xA adds r1, r2 ldrb r1, [r1] strb r1, [r3] ldr r4, =gWeatherMoveAnim ldrb r2, [r6] lsls r2, 9 mov r1, r12 adds r1, 0xC adds r1, r2, r1 ldrb r3, [r1] mov r1, r12 adds r1, 0xD adds r2, r1 ldrb r1, [r2] lsls r1, 8 orrs r3, r1 strh r3, [r4] ldr r3, =gDisableStructMoveAnim ldrb r2, [r6] lsls r2, 9 mov r1, r12 adds r1, 0x10 adds r2, r1 str r2, [r3] ldr r3, =gUnknown_020244BC ldrb r1, [r6] lsls r1, 2 adds r1, r3 ldr r2, [r2] str r2, [r1] ldrb r1, [r5] bl sub_805DB8C lsls r0, 24 lsrs r3, r0, 24 cmp r3, 0 beq _081BD898 bl PlayerPartnerBufferExecCompleted b _081BD8B6 .pool _081BD898: ldr r0, =gUnknown_020244D0 ldr r0, [r0] ldrb r1, [r6] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 strb r3, [r0, 0x4] ldr r1, =gBattleBankFunc ldrb r0, [r6] lsls r0, 2 adds r0, r1 ldr r1, =bx_move_anim_3 str r1, [r0] _081BD8B6: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BD790 thumb_func_start bx_move_anim_3 bx_move_anim_3: @ 81BD8C8 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} ldr r2, =gBattleBufferA ldr r6, =gActiveBank ldrb r3, [r6] lsls r1, r3, 9 adds r0, r2, 0x1 mov r10, r0 adds r0, r1, r0 ldrb r4, [r0] adds r5, r2, 0x2 mov r9, r5 adds r0, r1, r5 ldrb r0, [r0] lsls r0, 8 orrs r4, r0 adds r2, 0xB adds r1, r2 ldrb r1, [r1] mov r8, r1 ldr r7, =gUnknown_020244D0 ldr r5, [r7] ldr r1, [r5, 0x4] lsls r0, r3, 1 adds r0, r3 lsls r0, 2 adds r0, r1 ldrb r2, [r0, 0x4] cmp r2, 0x1 beq _081BD960 cmp r2, 0x1 bgt _081BD920 cmp r2, 0 beq _081BD92A b _081BDA3C .pool _081BD920: cmp r2, 0x2 beq _081BD98A cmp r2, 0x3 beq _081BDA00 b _081BDA3C _081BD92A: ldr r1, [r5] lsls r0, r3, 2 adds r1, r0, r1 ldrb r2, [r1] movs r0, 0xC ands r0, r2 cmp r0, 0x4 bne _081BD94C movs r0, 0x8 orrs r0, r2 strb r0, [r1] ldrb r2, [r6] adds r0, r2, 0 adds r1, r2, 0 movs r3, 0x5 bl move_anim_start_t4 _081BD94C: ldr r0, [r7] ldrb r1, [r6] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x1 strb r1, [r0, 0x4] b _081BDA3C _081BD960: ldrb r1, [r0] movs r0, 0x40 ands r0, r1 cmp r0, 0 bne _081BDA3C movs r0, 0 bl sub_805EB9C adds r0, r4, 0 bl move_anim_start_t1 ldr r0, [r7] ldrb r1, [r6] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x2 strb r1, [r0, 0x4] b _081BDA3C _081BD98A: ldr r0, =gAnimScriptCallback ldr r0, [r0] bl _call_via_r0 ldr r0, =gAnimScriptActive ldrb r0, [r0] cmp r0, 0 bne _081BDA3C movs r0, 0x1 bl sub_805EB9C ldr r0, [r7] ldrb r2, [r6] ldr r1, [r0] lsls r0, r2, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x4 ands r0, r1 cmp r0, 0 beq _081BD9D8 mov r0, r8 cmp r0, 0x1 bhi _081BD9D8 adds r0, r2, 0 adds r1, r2, 0 movs r3, 0x6 bl move_anim_start_t4 ldr r0, [r7] ldrb r1, [r6] ldr r0, [r0] lsls r1, 2 adds r1, r0 ldrb r2, [r1] movs r0, 0x9 negs r0, r0 ands r0, r2 strb r0, [r1] _081BD9D8: ldr r0, =gUnknown_020244D0 ldr r2, [r0] ldr r0, =gActiveBank ldrb r1, [r0] ldr r2, [r2, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0x3 strb r1, [r0, 0x4] b _081BDA3C .pool _081BDA00: ldrb r1, [r0] movs r0, 0x40 ands r0, r1 lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0 bne _081BDA3C bl sub_805E394 ldrb r0, [r6] lsls r2, r0, 9 mov r3, r10 adds r1, r2, r3 ldrb r1, [r1] add r2, r9 ldrb r2, [r2] lsls r2, 8 orrs r1, r2 bl sub_805E94C ldr r0, [r7] ldrb r1, [r6] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 strb r4, [r0, 0x4] bl PlayerPartnerBufferExecCompleted _081BDA3C: pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 thumb_func_end bx_move_anim_3 thumb_func_start sub_81BDA4C sub_81BDA4C: @ 81BDA4C push {r4,lr} ldr r0, =gUnknown_02022E14 movs r1, 0 strh r1, [r0] ldr r0, =gUnknown_02022E16 strh r1, [r0] ldr r4, =gActiveBank ldrb r0, [r4] lsls r0, 9 ldr r1, =gBattleBufferA + 2 adds r0, r1 ldrh r0, [r0] bl BufferStringBattle ldr r0, =gDisplayedStringBattle movs r1, 0 bl battle_show_message_maybe ldr r1, =gBattleBankFunc ldrb r0, [r4] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BB898 str r1, [r0] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_81BDA4C thumb_func_start sub_81BDAA0 sub_81BDAA0: @ 81BDAA0 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDAA0 thumb_func_start sub_81BDAAC sub_81BDAAC: @ 81BDAAC push {lr} bl sub_8063880 bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDAAC thumb_func_start sub_81BDABC sub_81BDABC: @ 81BDABC push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDABC thumb_func_start sub_81BDAC8 sub_81BDAC8: @ 81BDAC8 push {r4-r6,lr} ldr r6, =gActiveBank ldrb r4, [r6] lsls r4, 9 ldr r0, =gBattleBufferA + 4 adds r4, r0 movs r0, 0xF bl BattleAI_SetupAIData bl BattleAI_ChooseMoveOrAction lsls r0, 24 lsrs r5, r0, 24 ldr r2, =gBattleMoves lsls r0, r5, 1 adds r4, r0 ldrh r1, [r4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0, 0x6] movs r0, 0x12 ands r0, r1 cmp r0, 0 beq _081BDB02 ldr r1, =gBankTarget ldrb r0, [r6] strb r0, [r1] _081BDB02: ldrh r1, [r4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0, 0x6] movs r0, 0x8 ands r0, r1 cmp r0, 0 beq _081BDB3C movs r0, 0x1 bl GetBankByPlayerAI ldr r4, =gBankTarget strb r0, [r4] ldr r0, =gAbsentBankFlags ldrb r1, [r0] ldr r2, =gBitTable ldrb r0, [r4] lsls r0, 2 adds r0, r2 ldr r0, [r0] ands r1, r0 cmp r1, 0 beq _081BDB3C movs r0, 0x3 bl GetBankByPlayerAI strb r0, [r4] _081BDB3C: ldr r0, =gBankTarget ldrb r2, [r0] lsls r2, 8 orrs r2, r5 movs r0, 0x1 movs r1, 0xA bl dp01_build_cmdbuf_x21_a_bb bl PlayerPartnerBufferExecCompleted pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BDAC8 thumb_func_start sub_81BDB70 sub_81BDB70: @ 81BDB70 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDB70 thumb_func_start sub_81BDB7C sub_81BDB7C: @ 81BDB7C push {r4-r6,lr} bl sub_8063A90 lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0x6 bne _081BDBD0 movs r0, 0 bl GetBankByPlayerAI lsls r0, 24 lsrs r6, r0, 24 movs r0, 0x2 bl GetBankByPlayerAI lsls r0, 24 lsrs r5, r0, 24 movs r4, 0x3 b _081BDBA4 _081BDBA2: adds r4, 0x1 _081BDBA4: cmp r4, 0x5 bgt _081BDBD0 movs r0, 0x64 muls r0, r4 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x39 bl GetMonData cmp r0, 0 beq _081BDBA2 ldr r1, =gBattlePartyID lsls r0, r6, 1 adds r0, r1 ldrh r0, [r0] cmp r4, r0 beq _081BDBA2 lsls r0, r5, 1 adds r0, r1 ldrh r0, [r0] cmp r4, r0 beq _081BDBA2 _081BDBD0: ldr r0, =gActiveBank ldrb r0, [r0] ldr r1, =gBattleStruct ldr r1, [r1] adds r0, r1 adds r0, 0x5C strb r4, [r0] lsls r1, r4, 24 lsrs r1, 24 movs r0, 0x1 movs r2, 0 bl dp01_build_cmdbuf_x22_a_three_bytes bl PlayerPartnerBufferExecCompleted pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BDB7C thumb_func_start sub_81BDC04 sub_81BDC04: @ 81BDC04 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDC04 thumb_func_start sub_81BDC10 sub_81BDC10: @ 81BDC10 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} sub sp, 0x4 movs r0, 0 bl load_gfxc_health_bar ldr r3, =gBattleBufferA ldr r0, =gActiveBank mov r9, r0 ldrb r4, [r0] lsls r2, r4, 9 adds r0, r3, 0x2 adds r0, r2, r0 ldrb r1, [r0] adds r3, 0x3 adds r2, r3 ldrb r0, [r2] lsls r0, 8 orrs r1, r0 lsls r1, 16 asrs r7, r1, 16 ldr r0, =0x00007fff cmp r7, r0 beq _081BDCA0 ldr r6, =gBattlePartyID lsls r0, r4, 1 adds r0, r6 ldrh r0, [r0] movs r5, 0x64 muls r0, r5 ldr r4, =gPlayerParty adds r0, r4 movs r1, 0x3A bl GetMonData mov r8, r0 mov r1, r9 ldrb r0, [r1] lsls r0, 1 adds r0, r6 ldrh r0, [r0] muls r0, r5 adds r0, r4 movs r1, 0x39 bl GetMonData adds r3, r0, 0 mov r1, r9 ldrb r0, [r1] ldr r1, =gUnknown_03005D70 adds r1, r0, r1 ldrb r1, [r1] str r7, [sp] mov r2, r8 bl sub_807294C b _081BDCCA .pool _081BDCA0: ldr r1, =gBattlePartyID lsls r0, r4, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 muls r0, r1 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x3A bl GetMonData adds r2, r0, 0 mov r1, r9 ldrb r0, [r1] ldr r1, =gUnknown_03005D70 adds r1, r0, r1 ldrb r1, [r1] str r7, [sp] movs r3, 0 bl sub_807294C _081BDCCA: ldr r1, =gBattleBankFunc ldr r0, =gActiveBank ldrb r0, [r0] lsls r0, 2 adds r0, r1 ldr r1, =bx_t3_healthbar_update str r1, [r0] add sp, 0x4 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BDC10 thumb_func_start sub_81BDD00 sub_81BDD00: @ 81BDD00 push {r4-r7,lr} ldr r5, =gBattleBufferA ldr r6, =gActiveBank ldrb r0, [r6] lsls r0, 9 adds r1, r5, 0x1 adds r0, r1 ldrb r7, [r0] movs r0, 0x64 adds r1, r7, 0 muls r1, r0 ldr r0, =gPlayerParty adds r4, r1, r0 adds r0, r4, 0 movs r1, 0x38 bl GetMonData cmp r0, 0x63 bls _081BDD38 bl PlayerPartnerBufferExecCompleted b _081BDD84 .pool _081BDD38: movs r0, 0x1 bl load_gfxc_health_bar adds r0, r4, 0 movs r1, 0xB bl GetMonData ldrb r1, [r6] lsls r1, 9 adds r0, r5, 0x2 adds r0, r1, r0 ldrb r4, [r0] adds r0, r5, 0x3 adds r1, r0 ldrb r0, [r1] lsls r0, 8 orrs r4, r0 ldr r0, =sub_81BB29C movs r1, 0xA bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r2, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r2 strh r7, [r1, 0x8] strh r4, [r1, 0xA] ldrb r0, [r6] strh r0, [r1, 0xC] ldr r1, =gBattleBankFunc ldrb r0, [r6] lsls r0, 2 adds r0, r1 ldr r1, =nullsub_21 str r1, [r0] _081BDD84: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BDD00 thumb_func_start sub_81BDD9C sub_81BDD9C: @ 81BDD9C push {r4,lr} ldr r4, =gActiveBank ldrb r0, [r4] bl mplay_80342A4 lsls r0, 24 cmp r0, 0 bne _081BDDF0 ldr r0, =gUnknown_03005D70 ldrb r1, [r4] adds r0, r1, r0 ldrb r0, [r0] ldr r2, =gBattlePartyID lsls r1, 1 adds r1, r2 ldrh r2, [r1] movs r1, 0x64 muls r1, r2 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0x9 bl healthbar_draw_field_maybe ldrb r2, [r4] ldr r0, =gUnknown_020244D0 ldr r0, [r0] ldr r0, [r0, 0x4] lsls r1, r2, 1 adds r1, r2 lsls r1, 2 adds r1, r0 ldrb r2, [r1] movs r0, 0x11 negs r0, r0 ands r0, r2 strb r0, [r1] ldr r1, =gBattleBankFunc ldrb r0, [r4] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BBC04 str r1, [r0] _081BDDF0: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_81BDD9C thumb_func_start sub_81BDE14 sub_81BDE14: @ 81BDE14 push {r4,r5,lr} ldr r5, =gActiveBank ldrb r0, [r5] bl mplay_80342A4 lsls r0, 24 cmp r0, 0 bne _081BDE64 ldr r4, =gBattleBufferA ldrb r3, [r5] lsls r3, 9 adds r0, r4, 0x1 adds r0, r3, r0 ldrb r0, [r0] adds r1, r4, 0x2 adds r1, r3, r1 ldrb r1, [r1] adds r2, r4, 0x3 adds r2, r3, r2 ldrb r2, [r2] lsls r2, 8 orrs r1, r2 adds r2, r4, 0x4 adds r2, r3, r2 ldrb r2, [r2] lsls r2, 16 orrs r1, r2 adds r4, 0x5 adds r3, r4 ldrb r2, [r3] lsls r2, 24 orrs r1, r2 bl move_anim_start_t2_for_situation ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BBC04 str r1, [r0] _081BDE64: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_81BDE14 thumb_func_start sub_81BDE7C sub_81BDE7C: @ 81BDE7C push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDE7C thumb_func_start sub_81BDE88 sub_81BDE88: @ 81BDE88 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDE88 thumb_func_start sub_81BDE94 sub_81BDE94: @ 81BDE94 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDE94 thumb_func_start sub_81BDEA0 sub_81BDEA0: @ 81BDEA0 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDEA0 thumb_func_start sub_81BDEAC sub_81BDEAC: @ 81BDEAC push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDEAC thumb_func_start sub_81BDEB8 sub_81BDEB8: @ 81BDEB8 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDEB8 thumb_func_start sub_81BDEC4 sub_81BDEC4: @ 81BDEC4 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDEC4 thumb_func_start sub_81BDED0 sub_81BDED0: @ 81BDED0 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDED0 thumb_func_start sub_81BDEDC sub_81BDEDC: @ 81BDEDC push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDEDC thumb_func_start sub_81BDEE8 sub_81BDEE8: @ 81BDEE8 push {lr} ldr r2, =gUnknown_02022D0C ldrb r1, [r2] movs r0, 0x80 negs r0, r0 ands r0, r1 strb r0, [r2] bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 .pool thumb_func_end sub_81BDEE8 thumb_func_start sub_81BDF04 sub_81BDF04: @ 81BDF04 push {lr} ldr r3, =gUnknown_02022D0C ldr r1, =gBattleBufferA ldr r0, =gActiveBank ldrb r0, [r0] lsls r0, 9 adds r1, 0x1 adds r0, r1 ldrb r0, [r0] movs r1, 0x7F ands r1, r0 ldrb r2, [r3] movs r0, 0x80 negs r0, r0 ands r0, r2 orrs r0, r1 strb r0, [r3] bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 .pool thumb_func_end sub_81BDF04 thumb_func_start sub_81BDF3C sub_81BDF3C: @ 81BDF3C push {lr} ldr r2, =gUnknown_02022D0C ldrb r1, [r2] movs r0, 0x7F ands r0, r1 strb r0, [r2] bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 .pool thumb_func_end sub_81BDF3C thumb_func_start sub_81BDF54 sub_81BDF54: @ 81BDF54 push {lr} ldr r3, =gUnknown_02022D0C ldr r1, [r3] lsls r1, 24 lsrs r1, 31 movs r0, 0x1 eors r1, r0 lsls r1, 7 ldrb r2, [r3] movs r0, 0x7F ands r0, r2 orrs r0, r1 strb r0, [r3] bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 .pool thumb_func_end sub_81BDF54 thumb_func_start dp01t_29_3_blink dp01t_29_3_blink: @ 81BDF7C push {r4,lr} ldr r3, =gSprites ldr r2, =gBankSpriteIds ldr r4, =gActiveBank ldrb r0, [r4] adds r0, r2 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r3 adds r0, 0x3E ldrb r0, [r0] lsls r0, 29 cmp r0, 0 bge _081BDFB0 bl PlayerPartnerBufferExecCompleted b _081BDFDA .pool _081BDFB0: ldr r1, =gDoingBattleAnim movs r0, 0x1 strb r0, [r1] ldrb r0, [r4] adds r0, r2 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r3 movs r1, 0 strh r1, [r0, 0x30] ldrb r0, [r4] bl sub_80769F4 ldr r1, =gBattleBankFunc ldrb r0, [r4] lsls r0, 2 adds r0, r1 ldr r1, =bx_blink_t3 str r1, [r0] _081BDFDA: pop {r4} pop {r0} bx r0 .pool thumb_func_end dp01t_29_3_blink thumb_func_start sub_81BDFEC sub_81BDFEC: @ 81BDFEC push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BDFEC thumb_func_start sub_81BDFF8 sub_81BDFF8: @ 81BDFF8 push {r4,lr} ldr r4, =gActiveBank ldrb r0, [r4] bl GetBankSide lsls r0, 24 movs r3, 0x3F cmp r0, 0 bne _081BE00C movs r3, 0xC0 _081BE00C: ldr r2, =gBattleBufferA ldrb r1, [r4] lsls r1, 9 adds r0, r2, 0x1 adds r0, r1, r0 ldrb r0, [r0] adds r2, 0x2 adds r1, r2 ldrb r1, [r1] lsls r1, 8 orrs r0, r1 lsls r1, r3, 24 asrs r1, 24 bl PlaySE12WithPanning bl PlayerPartnerBufferExecCompleted pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_81BDFF8 thumb_func_start sub_81BE03C sub_81BE03C: @ 81BE03C push {r4,r5,lr} ldr r4, =gBattleBufferA ldr r5, =gActiveBank ldrb r0, [r5] lsls r3, r0, 9 adds r0, r4, 0x3 adds r0, r3, r0 ldrb r0, [r0] cmp r0, 0 beq _081BE078 bl sub_805EA60 ldrb r1, [r5] lsls r1, 9 adds r0, r4, 0x1 adds r0, r1, r0 ldrb r0, [r0] adds r2, r4, 0x2 adds r1, r2 ldrb r1, [r1] lsls r1, 8 orrs r0, r1 bl PlayBGM b _081BE08C .pool _081BE078: adds r0, r4, 0x1 adds r0, r3, r0 ldrb r0, [r0] adds r1, r4, 0x2 adds r1, r3, r1 ldrb r1, [r1] lsls r1, 8 orrs r0, r1 bl PlayFanfare _081BE08C: bl PlayerPartnerBufferExecCompleted pop {r4,r5} pop {r0} bx r0 thumb_func_end sub_81BE03C thumb_func_start sub_81BE098 sub_81BE098: @ 81BE098 push {lr} ldr r1, =gBattlePartyID ldr r0, =gActiveBank ldrb r0, [r0] lsls r0, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x64 muls r0, r1 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0xB bl GetMonData lsls r0, 16 lsrs r0, 16 movs r1, 0x19 negs r1, r1 movs r2, 0x5 bl PlayCry3 bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 .pool thumb_func_end sub_81BE098 thumb_func_start dp01t_2E_3_battle_intro dp01t_2E_3_battle_intro: @ 81BE0D8 push {lr} ldr r1, =gBattleBufferA ldr r0, =gActiveBank ldrb r0, [r0] lsls r0, 9 adds r1, 0x1 adds r0, r1 ldrb r0, [r0] bl battle_intro_launch ldr r2, =gUnknown_020243FC ldrh r0, [r2] movs r1, 0x1 orrs r0, r1 strh r0, [r2] bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 .pool thumb_func_end dp01t_2E_3_battle_intro thumb_func_start sub_81BE10C sub_81BE10C: @ 81BE10C push {r4-r6,lr} ldr r6, =gBankSpriteIds ldr r5, =gActiveBank ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 ldr r4, =gSprites adds r0, r4 bl oamt_add_pos2_onto_pos1 ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 movs r1, 0x32 strh r1, [r0, 0x2E] ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 ldr r1, =0x0000ffd8 strh r1, [r0, 0x32] ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 ldrh r1, [r0, 0x22] strh r1, [r0, 0x36] ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r1, r4, 0 adds r1, 0x1C adds r0, r1 ldr r1, =sub_80A6EEC str r1, [r0] ldrb r2, [r5] adds r0, r2, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 strh r2, [r0, 0x38] ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 ldr r1, =sub_805CC00 bl StoreSpriteCallbackInData6 ldrb r0, [r5] adds r0, r6 ldrb r1, [r0] lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r0, r4 movs r1, 0x1 bl StartSpriteAnim ldr r0, =0x0000d6f9 bl AllocSpritePalette lsls r0, 24 lsrs r4, r0, 24 ldr r2, =gUnknown_02038BCE ldrh r1, [r2] ldr r0, =0x00000c03 cmp r1, r0 bne _081BE1FC ldr r0, =gTrainerBackPicPaletteTable ldr r0, [r0, 0x38] lsls r4, 4 movs r2, 0x80 lsls r2, 1 adds r1, r4, r2 movs r2, 0x20 bl LoadCompressedPalette b _081BE21A .pool _081BE1FC: ldrh r0, [r2] bl sub_8162AA0 lsls r0, 24 ldr r1, =gTrainerFrontPicPaletteTable lsrs r0, 21 adds r0, r1 ldr r0, [r0] lsls r4, 4 movs r2, 0x80 lsls r2, 1 adds r1, r4, r2 movs r2, 0x20 bl LoadCompressedPalette _081BE21A: ldr r2, =gSprites ldr r1, =gBankSpriteIds ldr r5, =gActiveBank ldrb r0, [r5] adds r0, r1 ldrb r0, [r0] lsls r1, r0, 4 adds r1, r0 lsls r1, 2 adds r1, r2 ldrb r2, [r1, 0x5] movs r0, 0xF ands r0, r2 orrs r0, r4 strb r0, [r1, 0x5] ldr r0, =sub_81BE2C8 movs r1, 0x5 bl CreateTask lsls r0, 24 lsrs r0, 24 ldr r4, =gTasks lsls r1, r0, 2 adds r1, r0 lsls r1, 3 adds r1, r4 ldrb r0, [r5] strh r0, [r1, 0x8] ldr r3, =gUnknown_020244D0 ldr r0, [r3] ldrb r2, [r5] ldr r1, [r0, 0x4] lsls r0, r2, 1 adds r0, r2 lsls r0, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x1 ands r0, r1 cmp r0, 0 beq _081BE27E ldr r0, =gUnknown_020244B4 adds r0, r2, r0 ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r4 ldr r1, =sub_8073C30 str r1, [r0] _081BE27E: ldr r0, [r3] ldr r2, [r0, 0x8] ldrb r0, [r2, 0x9] movs r1, 0x1 orrs r0, r1 strb r0, [r2, 0x9] ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 adds r0, r1 ldr r1, =nullsub_77 str r1, [r0] pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BE10C thumb_func_start sub_81BE2C8 sub_81BE2C8: @ 81BE2C8 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} lsls r0, 24 lsrs r0, 24 mov r8, r0 ldr r1, =gTasks lsls r0, 2 add r0, r8 lsls r0, 3 adds r1, r0, r1 ldrh r2, [r1, 0xA] movs r3, 0xA ldrsh r0, [r1, r3] cmp r0, 0x17 bgt _081BE2F4 adds r0, r2, 0x1 strh r0, [r1, 0xA] b _081BE3B0 .pool _081BE2F4: ldr r7, =gActiveBank ldrb r0, [r7] mov r9, r0 ldrh r0, [r1, 0x8] strb r0, [r7] bl battle_type_is_double lsls r0, 24 cmp r0, 0 beq _081BE314 ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x40 ands r0, r1 cmp r0, 0 beq _081BE344 _081BE314: ldr r0, =gBattleBufferA ldrb r1, [r7] lsls r2, r1, 9 adds r0, 0x1 adds r2, r0 ldr r0, =gBattlePartyID lsls r1, 1 adds r1, r0 ldrh r0, [r1] strb r0, [r2] ldrb r0, [r7] movs r1, 0 bl sub_81BD0E4 b _081BE398 .pool _081BE344: ldr r4, =gBattleBufferA ldrb r0, [r7] lsls r1, r0, 9 adds r4, 0x1 adds r1, r4 ldr r5, =gBattlePartyID lsls r0, 1 adds r0, r5 ldrh r0, [r0] strb r0, [r1] ldrb r0, [r7] movs r1, 0 bl sub_81BD0E4 ldrb r0, [r7] movs r6, 0x2 eors r0, r6 strb r0, [r7] ldrb r0, [r7] lsls r1, r0, 9 adds r1, r4 lsls r0, 1 adds r0, r5 ldrh r0, [r0] strb r0, [r1] ldrb r1, [r7] lsls r0, r1, 1 adds r0, r5 ldrh r2, [r0] movs r0, 0x64 muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 bl sub_805DD7C ldrb r0, [r7] movs r1, 0 bl sub_81BD0E4 ldrb r0, [r7] eors r0, r6 strb r0, [r7] _081BE398: ldr r1, =gBattleBankFunc ldr r2, =gActiveBank ldrb r0, [r2] lsls r0, 2 adds r0, r1 ldr r1, =sub_81BB02C str r1, [r0] mov r3, r9 strb r3, [r2] mov r0, r8 bl DestroyTask _081BE3B0: pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81BE2C8 thumb_func_start dp01t_30_3_80EB11C dp01t_30_3_80EB11C: @ 81BE3D4 push {r4-r6,lr} ldr r1, =gBattleBufferA ldr r0, =gActiveBank ldrb r2, [r0] lsls r0, r2, 9 adds r1, 0x1 adds r0, r1 ldrb r0, [r0] cmp r0, 0 beq _081BE404 adds r0, r2, 0 bl GetBankSide lsls r0, 24 cmp r0, 0 bne _081BE404 bl PlayerPartnerBufferExecCompleted b _081BE478 .pool _081BE404: ldr r6, =gUnknown_020244D0 ldr r0, [r6] ldr r5, =gActiveBank ldrb r1, [r5] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0] movs r2, 0x1 orrs r1, r2 strb r1, [r0] ldrb r0, [r5] lsls r3, r0, 9 ldr r4, =gBattleBufferA + 4 adds r1, r3, r4 subs r2, r4, 0x3 adds r2, r3, r2 ldrb r2, [r2] subs r4, 0x2 adds r3, r4 ldrb r3, [r3] bl sub_80735DC ldr r2, =gUnknown_020244B4 ldrb r1, [r5] adds r1, r2 movs r3, 0 strb r0, [r1] ldr r0, [r6] ldrb r1, [r5] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 strb r3, [r0, 0x5] ldrb r2, [r5] lsls r0, r2, 9 adds r0, r4 ldrb r0, [r0] cmp r0, 0 beq _081BE46C ldr r0, [r6] ldr r1, [r0, 0x4] lsls r0, r2, 1 adds r0, r2 lsls r0, 2 adds r0, r1 movs r1, 0x5D strb r1, [r0, 0x5] _081BE46C: ldr r0, =gBattleBankFunc ldrb r1, [r5] lsls r1, 2 adds r1, r0 ldr r0, =sub_81BE498 str r0, [r1] _081BE478: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end dp01t_30_3_80EB11C thumb_func_start sub_81BE498 sub_81BE498: @ 81BE498 push {r4,lr} ldr r4, =gUnknown_020244D0 ldr r0, [r4] ldr r3, =gActiveBank ldrb r1, [r3] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 ldrb r1, [r0, 0x5] adds r2, r1, 0x1 strb r2, [r0, 0x5] lsls r1, 24 lsrs r1, 24 cmp r1, 0x5C bls _081BE4D0 ldr r0, [r4] ldrb r1, [r3] ldr r2, [r0, 0x4] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 adds r0, r2 movs r1, 0 strb r1, [r0, 0x5] bl PlayerPartnerBufferExecCompleted _081BE4D0: pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_81BE498 thumb_func_start sub_81BE4E0 sub_81BE4E0: @ 81BE4E0 push {lr} ldr r0, =gUnknown_020244D0 ldr r1, [r0] ldr r0, =gActiveBank ldrb r3, [r0] ldr r1, [r1, 0x4] lsls r0, r3, 1 adds r0, r3 lsls r0, 2 adds r0, r1 ldrb r1, [r0] movs r0, 0x1 ands r0, r1 cmp r0, 0 beq _081BE512 ldr r2, =gTasks ldr r0, =gUnknown_020244B4 adds r0, r3, r0 ldrb r1, [r0] lsls r0, r1, 2 adds r0, r1 lsls r0, 3 adds r0, r2 ldr r1, =sub_8073C30 str r1, [r0] _081BE512: bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 .pool thumb_func_end sub_81BE4E0 thumb_func_start sub_81BE530 sub_81BE530: @ 81BE530 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BE530 thumb_func_start sub_81BE53C sub_81BE53C: @ 81BE53C push {r4,lr} ldr r4, =gActiveBank ldrb r0, [r4] bl sub_80A6A90 lsls r0, 24 cmp r0, 0 beq _081BE582 ldr r3, =gSprites ldr r0, =gBankSpriteIds ldrb r1, [r4] adds r0, r1, r0 ldrb r0, [r0] lsls r2, r0, 4 adds r2, r0 lsls r2, 2 adds r2, r3 ldr r0, =gBattleBufferA lsls r1, 9 adds r0, 0x1 adds r1, r0 adds r2, 0x3E movs r0, 0x1 ldrb r1, [r1] ands r1, r0 lsls r1, 2 ldrb r3, [r2] movs r0, 0x5 negs r0, r0 ands r0, r3 orrs r0, r1 strb r0, [r2] ldrb r0, [r4] bl sub_805E408 _081BE582: bl PlayerPartnerBufferExecCompleted pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_81BE53C thumb_func_start sub_81BE59C sub_81BE59C: @ 81BE59C push {r4-r6,lr} sub sp, 0x4 ldr r6, =gActiveBank ldrb r0, [r6] bl mplay_80342A4 lsls r0, 24 cmp r0, 0 bne _081BE5F4 ldr r5, =gBattleBufferA ldrb r2, [r6] lsls r1, r2, 9 adds r0, r5, 0x1 adds r0, r1, r0 ldrb r3, [r0] adds r0, r5, 0x2 adds r0, r1, r0 ldrb r4, [r0] adds r5, 0x3 adds r1, r5 ldrb r0, [r1] lsls r0, 8 orrs r4, r0 str r4, [sp] adds r0, r2, 0 adds r1, r2, 0 bl move_anim_start_t3 lsls r0, 24 cmp r0, 0 beq _081BE5E8 bl PlayerPartnerBufferExecCompleted b _081BE5F4 .pool _081BE5E8: ldr r0, =gBattleBankFunc ldrb r1, [r6] lsls r1, 2 adds r1, r0 ldr r0, =bx_80E8A6C str r0, [r1] _081BE5F4: add sp, 0x4 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_81BE59C thumb_func_start sub_81BE604 sub_81BE604: @ 81BE604 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BE604 thumb_func_start sub_81BE610 sub_81BE610: @ 81BE610 push {lr} bl PlayerPartnerBufferExecCompleted pop {r0} bx r0 thumb_func_end sub_81BE610 thumb_func_start sub_81BE61C sub_81BE61C: @ 81BE61C push {r4,lr} ldr r2, =gBattleOutcome ldr r1, =gBattleBufferA ldr r4, =gActiveBank ldrb r0, [r4] lsls r0, 9 adds r1, 0x1 adds r0, r1 ldrb r0, [r0] strb r0, [r2] movs r0, 0x5 bl FadeOutMapMusic movs r0, 0x3 bl BeginFastPaletteFade bl PlayerPartnerBufferExecCompleted ldr r1, =gBattleBankFunc ldrb r0, [r4] lsls r0, 2 adds r0, r1 ldr r1, =sub_80587B0 str r1, [r0] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_81BE61C thumb_func_start nullsub_128 nullsub_128: @ 81BE668 bx lr thumb_func_end nullsub_128 .align 2, 0 @ Don't pad with nop.