#include "global.h" #include "test_battle.h" SINGLE_BATTLE_TEST("Oblivious prevents Infatuation") { GIVEN { ASSUME(gBattleMoves[MOVE_ATTRACT].effect == EFFECT_ATTRACT); PLAYER(SPECIES_SLOWPOKE) { Ability(ABILITY_OBLIVIOUS); Gender(MON_MALE); } OPPONENT(SPECIES_WOBBUFFET) { Gender(MON_FEMALE); } } WHEN { TURN { MOVE(opponent, MOVE_ATTRACT); } } SCENE { ABILITY_POPUP(player, ABILITY_OBLIVIOUS); NONE_OF { ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_INFATUATION, player); } MESSAGE("It doesn't affect Slowpoke…"); } } SINGLE_BATTLE_TEST("Oblivious prevents Captivate") { GIVEN { ASSUME(gBattleMoves[MOVE_CAPTIVATE].effect == EFFECT_CAPTIVATE); PLAYER(SPECIES_SLOWPOKE) { Ability(ABILITY_OBLIVIOUS); Gender(MON_MALE); } OPPONENT(SPECIES_WOBBUFFET) { Gender(MON_FEMALE); } } WHEN { TURN { MOVE(opponent, MOVE_ATTRACT); } } SCENE { ABILITY_POPUP(player, ABILITY_OBLIVIOUS); NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); } MESSAGE("It doesn't affect Slowpoke…"); } } SINGLE_BATTLE_TEST("Oblivious prevents Taunt") { GIVEN { ASSUME(gBattleMoves[MOVE_TAUNT].effect == EFFECT_TAUNT); ASSUME(B_OBLIVIOUS_TAUNT >= GEN_6); PLAYER(SPECIES_SLOWPOKE) { Ability(ABILITY_OBLIVIOUS); } OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(opponent, MOVE_TAUNT); } TURN { MOVE(player, MOVE_SPORE); } } SCENE { ABILITY_POPUP(player, ABILITY_OBLIVIOUS); NONE_OF { ANIMATION(ANIM_TYPE_MOVE, MOVE_TAUNT, opponent); } MESSAGE("It doesn't affect Slowpoke…"); ANIMATION(ANIM_TYPE_MOVE, MOVE_SPORE, player); ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_SLP, opponent); } } SINGLE_BATTLE_TEST("Oblivious prevents Intimidate") { GIVEN { ASSUME(B_UPDATED_INTIMIDATE >= GEN_8); PLAYER(SPECIES_SLOWPOKE) { Ability(ABILITY_OBLIVIOUS); } OPPONENT(SPECIES_WOBBUFFET); OPPONENT(SPECIES_EKANS) { Ability(ABILITY_INTIMIDATE); } } WHEN { TURN { SWITCH(opponent, 1); } } SCENE { ABILITY_POPUP(opponent, ABILITY_INTIMIDATE); ABILITY_POPUP(player, ABILITY_OBLIVIOUS); NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); } MESSAGE("Slowpoke's Attack was not lowered!"); } }