#ifndef GUARD_CONSTANTS_GLOBAL_H #define GUARD_CONSTANTS_GLOBAL_H // Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen. // In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen. // In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------". // Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh". // In Gen 4 and up, migrated Pokemon with HeartGold or SoulSilver's ID show the otherwise unused "Johto" string. #define VERSION_SAPPHIRE 1 #define VERSION_RUBY 2 #define VERSION_EMERALD 3 #define VERSION_FIRE_RED 4 #define VERSION_LEAF_GREEN 5 #define VERSION_HEART_GOLD 7 #define VERSION_SOUL_SILVER 8 #define VERSION_DIAMOND 10 #define VERSION_PEARL 11 #define VERSION_PLATINUM 12 #define VERSION_GAMECUBE 15 #define LANGUAGE_JAPANESE 1 #define LANGUAGE_ENGLISH 2 #define LANGUAGE_FRENCH 3 #define LANGUAGE_ITALIAN 4 #define LANGUAGE_GERMAN 5 #define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean #define LANGUAGE_SPANISH 7 #define GAME_VERSION (VERSION_EMERALD) #define GAME_LANGUAGE (LANGUAGE_ENGLISH) // capacities of various saveblock objects #define DAYCARE_MON_COUNT 2 #define POKEBLOCKS_COUNT 40 #define EVENT_OBJECTS_COUNT 16 #define BERRY_TREES_COUNT 128 #define FLAGS_COUNT 300 #define VARS_COUNT 256 #define MAIL_COUNT 16 #define SECRET_BASES_COUNT 20 #define TV_SHOWS_COUNT 25 #define POKE_NEWS_COUNT 16 #define PC_ITEMS_COUNT 50 #define BAG_ITEMS_COUNT 30 #define BAG_KEYITEMS_COUNT 30 #define BAG_POKEBALLS_COUNT 16 #define BAG_TMHM_COUNT 64 #define BAG_BERRIES_COUNT 46 #define EVENT_OBJECT_TEMPLATES_COUNT 64 #define PYRAMID_BAG_ITEMS_COUNT 10 #define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode. #define TRAINER_ID_LENGTH 4 // string lengths #define ITEM_NAME_LENGTH 14 #define POKEMON_NAME_LENGTH 10 #define PLAYER_NAME_LENGTH 7 #define MAIL_WORDS_COUNT 9 #define MOVE_NAME_LENGTH 12 #define MALE 0 #define FEMALE 1 #define OPTIONS_BUTTON_MODE_NORMAL 0 #define OPTIONS_BUTTON_MODE_LR 1 #define OPTIONS_BUTTON_MODE_L_EQUALS_A 2 #define OPTIONS_TEXT_SPEED_SLOW 0 #define OPTIONS_TEXT_SPEED_MID 1 #define OPTIONS_TEXT_SPEED_FAST 2 #define OPTIONS_SOUND_MONO 0 #define OPTIONS_SOUND_STEREO 1 #define OPTIONS_BATTLE_STYLE_SHIFT 0 #define OPTIONS_BATTLE_STYLE_SET 1 #define DIR_NONE 0 #define DIR_SOUTH 1 #define DIR_NORTH 2 #define DIR_WEST 3 #define DIR_EAST 4 #define DIR_SOUTHWEST 5 #define DIR_SOUTHEAST 6 #define DIR_NORTHWEST 7 #define DIR_NORTHEAST 8 #endif // GUARD_CONSTANTS_GLOBAL_H