#include "global.h" #include "palette.h" #include "util.h" #include "decompress.h" #include "gpu_regs.h" #include "task.h" #include "constants/rgb.h" enum { NORMAL_FADE, FAST_FADE, HARDWARE_FADE, }; // These are structs for some unused palette system. // The full functionality of this system is unknown. struct PaletteStructTemplate { u16 uid; u16 *src; u16 pst_field_8_0:1; u16 pst_field_8_1:9; u16 size:5; u16 pst_field_9_7:1; u8 pst_field_A; u8 srcCount:5; u8 pst_field_B_5:3; u8 pst_field_C; }; struct PaletteStruct { const struct PaletteStructTemplate *base; u32 ps_field_4_0:1; u16 ps_field_4_1:1; u32 baseDestOffset:9; u16 destOffset:10; u16 srcIndex:7; u8 ps_field_8; u8 ps_field_9; }; static void unused_sub_80A1CDC(struct PaletteStruct *, u32 *); static void unused_sub_80A1E40(struct PaletteStruct *, u32 *); static void unused_sub_80A1F00(struct PaletteStruct *); static u8 GetPaletteNumByUid(u16); static u8 UpdateNormalPaletteFade(void); static void BeginFastPaletteFadeInternal(u8); static u8 UpdateFastPaletteFade(void); static u8 UpdateHardwarePaletteFade(void); static void UpdateBlendRegisters(void); static bool8 IsSoftwarePaletteFadeFinishing(void); static void sub_80A2D54(u8 taskId); // palette buffers require alignment with agbcc because // unaligned word reads are issued in BlendPalette otherwise ALIGNED(4) EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0}; ALIGNED(4) EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0}; EWRAM_DATA struct PaletteStruct sPaletteStructs[0x10] = {0}; EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0}; static EWRAM_DATA u32 gFiller_2037FE0 = 0; static EWRAM_DATA u32 sPlttBufferTransferPending = 0; EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_DECOMP_BUFFER_SIZE] = {0}; static const struct PaletteStructTemplate gDummyPaletteStructTemplate = { .uid = 0xFFFF, .pst_field_B_5 = 1 }; static const u8 sRoundedDownGrayscaleMap[] = { 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 11, 11, 11, 11, 11, 16, 16, 16, 16, 16, 21, 21, 21, 21, 21, 27, 27, 27, 27, 27, 31, 31 }; void LoadCompressedPalette(const u32 *src, u16 offset, u16 size) { LZDecompressWram(src, gPaletteDecompressionBuffer); CpuCopy16(gPaletteDecompressionBuffer, gPlttBufferUnfaded + offset, size); CpuCopy16(gPaletteDecompressionBuffer, gPlttBufferFaded + offset, size); } void LoadPalette(const void *src, u16 offset, u16 size) { CpuCopy16(src, gPlttBufferUnfaded + offset, size); CpuCopy16(src, gPlttBufferFaded + offset, size); } void FillPalette(u16 value, u16 offset, u16 size) { CpuFill16(value, gPlttBufferUnfaded + offset, size); CpuFill16(value, gPlttBufferFaded + offset, size); } void TransferPlttBuffer(void) { if (!gPaletteFade.bufferTransferDisabled) { void *src = gPlttBufferFaded; void *dest = (void *)PLTT; DmaCopy16(3, src, dest, PLTT_SIZE); sPlttBufferTransferPending = 0; if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active) UpdateBlendRegisters(); } } u8 UpdatePaletteFade(void) { u8 result; u8 dummy = 0; if (sPlttBufferTransferPending) return PALETTE_FADE_STATUS_LOADING; if (gPaletteFade.mode == NORMAL_FADE) result = UpdateNormalPaletteFade(); else if (gPaletteFade.mode == FAST_FADE) result = UpdateFastPaletteFade(); else result = UpdateHardwarePaletteFade(); sPlttBufferTransferPending = gPaletteFade.multipurpose1 | dummy; return result; } void ResetPaletteFade(void) { u8 i; for (i = 0; i < 16; i++) ResetPaletteStruct(i); ResetPaletteFadeControl(); } void ReadPlttIntoBuffers(void) { u16 i; u16 *pltt = (u16 *)PLTT; for (i = 0; i < PLTT_SIZE / 2; i++) { gPlttBufferUnfaded[i] = pltt[i]; gPlttBufferFaded[i] = pltt[i]; } } bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u16 blendColor) { u8 temp; u16 color = blendColor; if (gPaletteFade.active) { return FALSE; } else { gPaletteFade.deltaY = 2; if (delay < 0) { gPaletteFade.deltaY += (delay * -1); delay = 0; } gPaletteFade_selectedPalettes = selectedPalettes; gPaletteFade.delayCounter = delay; gPaletteFade_delay = delay; gPaletteFade.y = startY; gPaletteFade.targetY = targetY; gPaletteFade.blendColor = color; gPaletteFade.active = 1; gPaletteFade.mode = NORMAL_FADE; if (startY < targetY) gPaletteFade.yDec = 0; else gPaletteFade.yDec = 1; UpdatePaletteFade(); temp = gPaletteFade.bufferTransferDisabled; gPaletteFade.bufferTransferDisabled = 0; CpuCopy32(gPlttBufferFaded, (void *)PLTT, PLTT_SIZE); sPlttBufferTransferPending = 0; if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active) UpdateBlendRegisters(); gPaletteFade.bufferTransferDisabled = temp; return TRUE; } } bool8 unref_sub_80A1C1C(u32 a1, u8 a2, u8 a3, u8 a4, u16 a5) { ReadPlttIntoBuffers(); return BeginNormalPaletteFade(a1, a2, a3, a4, a5); } void unref_sub_80A1C64(u8 a1, u32 *a2) { u8 i; for (i = 0; i < 16; i++) { struct PaletteStruct *palstruct = &sPaletteStructs[i]; if (palstruct->ps_field_4_0) { if (palstruct->base->pst_field_8_0 == a1) { u8 val1 = palstruct->srcIndex; u8 val2 = palstruct->base->srcCount; if (val1 == val2) { unused_sub_80A1F00(palstruct); if (!palstruct->ps_field_4_0) continue; } if (palstruct->ps_field_8 == 0) unused_sub_80A1CDC(palstruct, a2); else palstruct->ps_field_8--; unused_sub_80A1E40(palstruct, a2); } } } } static void unused_sub_80A1CDC(struct PaletteStruct *a1, u32 *a2) { s32 srcIndex; s32 srcCount; u8 i = 0; u16 srcOffset = a1->srcIndex * a1->base->size; if (!a1->base->pst_field_8_0) { while (i < a1->base->size) { gPlttBufferUnfaded[a1->destOffset] = a1->base->src[srcOffset]; gPlttBufferFaded[a1->destOffset] = a1->base->src[srcOffset]; i++; a1->destOffset++; srcOffset++; } } else { while (i < a1->base->size) { gPlttBufferFaded[a1->destOffset] = a1->base->src[srcOffset]; i++; a1->destOffset++; srcOffset++; } } a1->destOffset = a1->baseDestOffset; a1->ps_field_8 = a1->base->pst_field_A; a1->srcIndex++; srcIndex = a1->srcIndex; srcCount = a1->base->srcCount; if (srcIndex >= srcCount) { if (a1->ps_field_9) a1->ps_field_9--; a1->srcIndex = 0; } *a2 |= 1 << (a1->baseDestOffset >> 4); } static void unused_sub_80A1E40(struct PaletteStruct *a1, u32 *a2) { if (gPaletteFade.active && ((1 << (a1->baseDestOffset >> 4)) & gPaletteFade_selectedPalettes)) { if (!a1->base->pst_field_8_0) { if (gPaletteFade.delayCounter != gPaletteFade_delay) { BlendPalette( a1->baseDestOffset, a1->base->size, gPaletteFade.y, gPaletteFade.blendColor); } } else { if (!gPaletteFade.delayCounter) { if (a1->ps_field_8 != a1->base->pst_field_A) { u32 srcOffset = a1->srcIndex * a1->base->size; u8 i; for (i = 0; i < a1->base->size; i++) gPlttBufferFaded[a1->baseDestOffset + i] = a1->base->src[srcOffset + i]; } } } } } static void unused_sub_80A1F00(struct PaletteStruct *a1) { if (!a1->ps_field_9) { s32 val = a1->base->pst_field_B_5; if (!val) { a1->srcIndex = 0; a1->ps_field_8 = a1->base->pst_field_A; a1->ps_field_9 = a1->base->pst_field_C; a1->destOffset = a1->baseDestOffset; } else { if (val < 0) return; if (val > 2) return; ResetPaletteStructByUid(a1->base->uid); } } else { a1->ps_field_9--; } } void ResetPaletteStructByUid(u16 a1) { u8 paletteNum = GetPaletteNumByUid(a1); if (paletteNum != 16) ResetPaletteStruct(paletteNum); } void ResetPaletteStruct(u8 paletteNum) { sPaletteStructs[paletteNum].base = &gDummyPaletteStructTemplate; sPaletteStructs[paletteNum].ps_field_4_0 = 0; sPaletteStructs[paletteNum].baseDestOffset = 0; sPaletteStructs[paletteNum].destOffset = 0; sPaletteStructs[paletteNum].srcIndex = 0; sPaletteStructs[paletteNum].ps_field_4_1 = 0; sPaletteStructs[paletteNum].ps_field_8 = 0; sPaletteStructs[paletteNum].ps_field_9 = 0; } void ResetPaletteFadeControl(void) { gPaletteFade.multipurpose1 = 0; gPaletteFade.multipurpose2 = 0; gPaletteFade.delayCounter = 0; gPaletteFade.y = 0; gPaletteFade.targetY = 0; gPaletteFade.blendColor = 0; gPaletteFade.active = 0; gPaletteFade.multipurpose2 = 0; // assign same value twice gPaletteFade.yDec = 0; gPaletteFade.bufferTransferDisabled = 0; gPaletteFade.shouldResetBlendRegisters = 0; gPaletteFade.hardwareFadeFinishing = 0; gPaletteFade.softwareFadeFinishing = 0; gPaletteFade.softwareFadeFinishingCounter = 0; gPaletteFade.objPaletteToggle = 0; gPaletteFade.deltaY = 2; } void unref_sub_80A2048(u16 uid) { u8 paletteNum = GetPaletteNumByUid(uid); if (paletteNum != 16) sPaletteStructs[paletteNum].ps_field_4_1 = 1; } void unref_sub_80A2074(u16 uid) { u8 paletteNum = GetPaletteNumByUid(uid); if (paletteNum != 16) sPaletteStructs[paletteNum].ps_field_4_1 = 0; } static u8 GetPaletteNumByUid(u16 uid) { u8 i; for (i = 0; i < 16; i++) if (sPaletteStructs[i].base->uid == uid) return i; return 16; } static u8 UpdateNormalPaletteFade(void) { u16 paletteOffset; u16 selectedPalettes; if (!gPaletteFade.active) return PALETTE_FADE_STATUS_DONE; if (IsSoftwarePaletteFadeFinishing()) { return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE; } else { if (!gPaletteFade.objPaletteToggle) { if (gPaletteFade.delayCounter < gPaletteFade_delay) { gPaletteFade.delayCounter++; return 2; } gPaletteFade.delayCounter = 0; } paletteOffset = 0; if (!gPaletteFade.objPaletteToggle) { selectedPalettes = gPaletteFade_selectedPalettes; } else { selectedPalettes = gPaletteFade_selectedPalettes >> 16; paletteOffset = 256; } while (selectedPalettes) { if (selectedPalettes & 1) BlendPalette( paletteOffset, 16, gPaletteFade.y, gPaletteFade.blendColor); selectedPalettes >>= 1; paletteOffset += 16; } gPaletteFade.objPaletteToggle ^= 1; if (!gPaletteFade.objPaletteToggle) { if (gPaletteFade.y == gPaletteFade.targetY) { gPaletteFade_selectedPalettes = 0; gPaletteFade.softwareFadeFinishing = 1; } else { s8 val; if (!gPaletteFade.yDec) { val = gPaletteFade.y; val += gPaletteFade.deltaY; if (val > gPaletteFade.targetY) val = gPaletteFade.targetY; gPaletteFade.y = val; } else { val = gPaletteFade.y; val -= gPaletteFade.deltaY; if (val < gPaletteFade.targetY) val = gPaletteFade.targetY; gPaletteFade.y = val; } } } // gPaletteFade.active cannot change since the last time it was checked. So this // is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;` return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE; } } void InvertPlttBuffer(u32 selectedPalettes) { u16 paletteOffset = 0; while (selectedPalettes) { if (selectedPalettes & 1) { u8 i; for (i = 0; i < 16; i++) gPlttBufferFaded[paletteOffset + i] = ~gPlttBufferFaded[paletteOffset + i]; } selectedPalettes >>= 1; paletteOffset += 16; } } void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b) { u16 paletteOffset = 0; while (selectedPalettes) { if (selectedPalettes & 1) { u8 i; for (i = 0; i < 16; i++) { struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[paletteOffset + i]; data->r += r; data->g += g; data->b += b; } } selectedPalettes >>= 1; paletteOffset += 16; } } void UnfadePlttBuffer(u32 selectedPalettes) { u16 paletteOffset = 0; while (selectedPalettes) { if (selectedPalettes & 1) { u8 i; for (i = 0; i < 16; i++) gPlttBufferFaded[paletteOffset + i] = gPlttBufferUnfaded[paletteOffset + i]; } selectedPalettes >>= 1; paletteOffset += 16; } } void BeginFastPaletteFade(u8 submode) { gPaletteFade.deltaY = 2; BeginFastPaletteFadeInternal(submode); } static void BeginFastPaletteFadeInternal(u8 submode) { gPaletteFade.y = 31; gPaletteFade_submode = submode & 0x3F; gPaletteFade.active = 1; gPaletteFade.mode = FAST_FADE; if (submode == FAST_FADE_IN_FROM_BLACK) CpuFill16(RGB_BLACK, gPlttBufferFaded, PLTT_SIZE); if (submode == FAST_FADE_IN_FROM_WHITE) CpuFill16(RGB_WHITE, gPlttBufferFaded, PLTT_SIZE); UpdatePaletteFade(); } static u8 UpdateFastPaletteFade(void) { u16 i; u16 paletteOffsetStart; u16 paletteOffsetEnd; s8 r0; s8 g0; s8 b0; s8 r; s8 g; s8 b; if (!gPaletteFade.active) return PALETTE_FADE_STATUS_DONE; if (IsSoftwarePaletteFadeFinishing()) return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE; if (gPaletteFade.objPaletteToggle) { paletteOffsetStart = 256; paletteOffsetEnd = 512; } else { paletteOffsetStart = 0; paletteOffsetEnd = 256; } switch (gPaletteFade_submode) { case FAST_FADE_IN_FROM_WHITE: for (i = paletteOffsetStart; i < paletteOffsetEnd; i++) { struct PlttData *unfaded; struct PlttData *faded; unfaded = (struct PlttData *)&gPlttBufferUnfaded[i]; r0 = unfaded->r; g0 = unfaded->g; b0 = unfaded->b; faded = (struct PlttData *)&gPlttBufferFaded[i]; r = faded->r - 2; g = faded->g - 2; b = faded->b - 2; if (r < r0) r = r0; if (g < g0) g = g0; if (b < b0) b = b0; gPlttBufferFaded[i] = r | (g << 5) | (b << 10); } break; case FAST_FADE_OUT_TO_WHITE: for (i = paletteOffsetStart; i < paletteOffsetEnd; i++) { struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[i]; r = data->r + 2; g = data->g + 2; b = data->b + 2; if (r > 31) r = 31; if (g > 31) g = 31; if (b > 31) b = 31; gPlttBufferFaded[i] = r | (g << 5) | (b << 10); } break; case FAST_FADE_IN_FROM_BLACK: for (i = paletteOffsetStart; i < paletteOffsetEnd; i++) { struct PlttData *unfaded; struct PlttData *faded; unfaded = (struct PlttData *)&gPlttBufferUnfaded[i]; r0 = unfaded->r; g0 = unfaded->g; b0 = unfaded->b; faded = (struct PlttData *)&gPlttBufferFaded[i]; r = faded->r + 2; g = faded->g + 2; b = faded->b + 2; if (r > r0) r = r0; if (g > g0) g = g0; if (b > b0) b = b0; gPlttBufferFaded[i] = r | (g << 5) | (b << 10); } break; case FAST_FADE_OUT_TO_BLACK: for (i = paletteOffsetStart; i < paletteOffsetEnd; i++) { struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[i]; r = data->r - 2; g = data->g - 2; b = data->b - 2; if (r < 0) r = 0; if (g < 0) g = 0; if (b < 0) b = 0; gPlttBufferFaded[i] = r | (g << 5) | (b << 10); } } gPaletteFade.objPaletteToggle ^= 1; if (gPaletteFade.objPaletteToggle) // gPaletteFade.active cannot change since the last time it was checked. So this // is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;` return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE; if (gPaletteFade.y - gPaletteFade.deltaY < 0) gPaletteFade.y = 0; else gPaletteFade.y -= gPaletteFade.deltaY; if (gPaletteFade.y == 0) { switch (gPaletteFade_submode) { case FAST_FADE_IN_FROM_WHITE: case FAST_FADE_IN_FROM_BLACK: CpuCopy32(gPlttBufferUnfaded, gPlttBufferFaded, PLTT_SIZE); break; case FAST_FADE_OUT_TO_WHITE: CpuFill32(0xFFFFFFFF, gPlttBufferFaded, PLTT_SIZE); break; case FAST_FADE_OUT_TO_BLACK: CpuFill32(0x00000000, gPlttBufferFaded, PLTT_SIZE); break; } gPaletteFade.mode = NORMAL_FADE; gPaletteFade.softwareFadeFinishing = 1; } // gPaletteFade.active cannot change since the last time it was checked. So this // is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;` return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE; } void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 shouldResetBlendRegisters) { gPaletteFade_blendCnt = blendCnt; gPaletteFade.delayCounter = delay; gPaletteFade_delay = delay; gPaletteFade.y = y; gPaletteFade.targetY = targetY; gPaletteFade.active = 1; gPaletteFade.mode = HARDWARE_FADE; gPaletteFade.shouldResetBlendRegisters = shouldResetBlendRegisters & 1; gPaletteFade.hardwareFadeFinishing = 0; if (y < targetY) gPaletteFade.yDec = 0; else gPaletteFade.yDec = 1; } static u8 UpdateHardwarePaletteFade(void) { if (!gPaletteFade.active) return PALETTE_FADE_STATUS_DONE; if (gPaletteFade.delayCounter < gPaletteFade_delay) { gPaletteFade.delayCounter++; return PALETTE_FADE_STATUS_DELAY; } gPaletteFade.delayCounter = 0; if (!gPaletteFade.yDec) { gPaletteFade.y++; if (gPaletteFade.y > gPaletteFade.targetY) { gPaletteFade.hardwareFadeFinishing++; gPaletteFade.y--; } } else { s32 y = gPaletteFade.y--; if (y - 1 < gPaletteFade.targetY) { gPaletteFade.hardwareFadeFinishing++; gPaletteFade.y++; } } if (gPaletteFade.hardwareFadeFinishing) { if (gPaletteFade.shouldResetBlendRegisters) { gPaletteFade_blendCnt = 0; gPaletteFade.y = 0; } gPaletteFade.shouldResetBlendRegisters = 0; } // gPaletteFade.active cannot change since the last time it was checked. So this // is equivalent to `return PALETTE_FADE_STATUS_ACTIVE;` return gPaletteFade.active ? PALETTE_FADE_STATUS_ACTIVE : PALETTE_FADE_STATUS_DONE; } static void UpdateBlendRegisters(void) { SetGpuReg(REG_OFFSET_BLDCNT, (u16)gPaletteFade_blendCnt); SetGpuReg(REG_OFFSET_BLDY, gPaletteFade.y); if (gPaletteFade.hardwareFadeFinishing) { gPaletteFade.hardwareFadeFinishing = 0; gPaletteFade.mode = 0; gPaletteFade_blendCnt = 0; gPaletteFade.y = 0; gPaletteFade.active = 0; } } static bool8 IsSoftwarePaletteFadeFinishing(void) { if (gPaletteFade.softwareFadeFinishing) { if (gPaletteFade.softwareFadeFinishingCounter == 4) { gPaletteFade.active = 0; gPaletteFade.softwareFadeFinishing = 0; gPaletteFade.softwareFadeFinishingCounter = 0; } else { gPaletteFade.softwareFadeFinishingCounter++; } return TRUE; } else { return FALSE; } } void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color) { u16 paletteOffset; for (paletteOffset = 0; selectedPalettes; paletteOffset += 16) { if (selectedPalettes & 1) BlendPalette(paletteOffset, 16, coeff, color); selectedPalettes >>= 1; } } void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color) { void *src = gPlttBufferUnfaded; void *dest = gPlttBufferFaded; DmaCopy32(3, src, dest, PLTT_SIZE); BlendPalettes(selectedPalettes, coeff, color); } void TintPalette_GrayScale(u16 *palette, u16 count) { s32 r, g, b, i; u32 gray; for (i = 0; i < count; i++) { r = (*palette >> 0) & 0x1F; g = (*palette >> 5) & 0x1F; b = (*palette >> 10) & 0x1F; gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8; *palette++ = (gray << 10) | (gray << 5) | (gray << 0); } } void TintPalette_GrayScale2(u16 *palette, u16 count) { s32 r, g, b, i; u32 gray; for (i = 0; i < count; i++) { r = (*palette >> 0) & 0x1F; g = (*palette >> 5) & 0x1F; b = (*palette >> 10) & 0x1F; gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8; if (gray > 0x1F) gray = 0x1F; gray = sRoundedDownGrayscaleMap[gray]; *palette++ = (gray << 10) | (gray << 5) | (gray << 0); } } void TintPalette_SepiaTone(u16 *palette, u16 count) { s32 r, g, b, i; u32 gray; for (i = 0; i < count; i++) { r = (*palette >> 0) & 0x1F; g = (*palette >> 5) & 0x1F; b = (*palette >> 10) & 0x1F; gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8; r = (u16)((Q_8_8(1.2) * gray)) >> 8; g = (u16)((Q_8_8(1.0) * gray)) >> 8; b = (u16)((Q_8_8(0.94) * gray)) >> 8; if (r > 31) r = 31; *palette++ = (b << 10) | (g << 5) | (r << 0); } } void TintPalette_CustomTone(u16 *palette, u16 count, u16 rTone, u16 gTone, u16 bTone) { s32 r, g, b, i; u32 gray; for (i = 0; i < count; i++) { r = (*palette >> 0) & 0x1F; g = (*palette >> 5) & 0x1F; b = (*palette >> 10) & 0x1F; gray = (r * Q_8_8(0.3) + g * Q_8_8(0.59) + b * Q_8_8(0.1133)) >> 8; r = (u16)((rTone * gray)) >> 8; g = (u16)((gTone * gray)) >> 8; b = (u16)((bTone * gray)) >> 8; if (r > 31) r = 31; if (g > 31) g = 31; if (b > 31) b = 31; *palette++ = (b << 10) | (g << 5) | (r << 0); } } void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7) { u8 taskId; taskId = CreateTask((void *)sub_80A2D54, a6); gTasks[taskId].data[0] = a3; gTasks[taskId].data[1] = a4; if (a2 >= 0) { gTasks[taskId].data[3] = a2; gTasks[taskId].data[2] = 1; } else { gTasks[taskId].data[3] = 0; gTasks[taskId].data[2] = -a2 + 1; } if (a4 < a3) gTasks[taskId].data[2] *= -1; SetWordTaskArg(taskId, 5, a1); gTasks[taskId].data[7] = a5; gTasks[taskId].data[8] = a7; gTasks[taskId].func(taskId); } bool32 sub_80A2CF8(u8 var) { int i; for (i = 0; i < NUM_TASKS; i++) // check all the tasks. if ((gTasks[i].isActive == TRUE) && (gTasks[i].func == sub_80A2D54) && (gTasks[i].data[8] == var)) return TRUE; return FALSE; } void sub_80A2D34(void) { u8 taskId; while (1) { taskId = FindTaskIdByFunc(sub_80A2D54); if (taskId == 0xFF) break; DestroyTask(taskId); } } void sub_80A2D54(u8 taskId) { u32 wordVar; s16 *data; s16 temp; data = gTasks[taskId].data; wordVar = GetWordTaskArg(taskId, 5); if (++data[4] > data[3]) { data[4] = 0; BlendPalettes(wordVar, data[0], data[7]); temp = data[1]; if (data[0] == temp) { DestroyTask(taskId); } else { data[0] += data[2]; if (data[2] >= 0) { if (data[0] < temp) { return; } } else if (data[0] > temp) { return; } data[0] = temp; } } }