.include "MPlayDef.s" .equ mus_dummy_grp, voicegroup_pokemon_cry .equ mus_dummy_pri, 0 .equ mus_dummy_rev, reverb_set+40 .equ mus_dummy_mvl, 127 .equ mus_dummy_key, 0 .equ mus_dummy_tbs, 1 .equ mus_dummy_exg, 0 .equ mus_dummy_cmp, 1 .section .rodata .global mus_dummy .align 2 @******************************************************@ .align 2 mus_dummy: .byte 0 @ NumTrks .byte 0 @ NumBlks .byte mus_dummy_pri @ Priority .byte mus_dummy_rev @ Reverb. .word mus_dummy_grp .end