#include "global.h" #include "test_battle.h" SINGLE_BATTLE_TEST("Hyper Cutter prevents intimidate") { s16 turnOneHit; s16 turnTwoHit; GIVEN { PLAYER(SPECIES_EKANS) { Ability(ABILITY_SHED_SKIN); }; PLAYER(SPECIES_EKANS) { Ability(ABILITY_INTIMIDATE); }; OPPONENT(SPECIES_KRABBY) { Ability(ABILITY_HYPER_CUTTER); }; } WHEN { TURN { MOVE(opponent, MOVE_TACKLE); } TURN { SWITCH(player, 1); MOVE(opponent, MOVE_TACKLE); } } SCENE { HP_BAR(player, captureDamage: &turnOneHit); ABILITY_POPUP(player, ABILITY_INTIMIDATE); NONE_OF { ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player); } ABILITY_POPUP(opponent, ABILITY_HYPER_CUTTER); MESSAGE("Foe Krabby's Attack was not lowered!"); HP_BAR(player, captureDamage: &turnTwoHit); } THEN { EXPECT_EQ(turnOneHit, turnTwoHit); } } TO_DO_BATTLE_TEST("Hyper Cutter prevents Attack stage reduction from moves"); // Growl TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent Attack stage reduction from moves used by the user"); // e.g. Superpower TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent Attack reduction from burn"); TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent receiving negative Attack stage changes from Baton Pass"); TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent Topsy-Turvy"); TO_DO_BATTLE_TEST("Hyper Cutter doesn't prevent Spectral Thief from resetting positive Attack stage changes"); TO_DO_BATTLE_TEST("Hyper Cutter is ignored by Mold Breaker");