#include "gba/m4a_internal.h" void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo) { if (mplayInfo->ident == ID_NUMBER) { mplayInfo->ident++; mplayInfo->tempoU = tempo; mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8; mplayInfo->ident = ID_NUMBER; } } void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume) { s32 i; u32 bit; struct MusicPlayerTrack *track; if (mplayInfo->ident != ID_NUMBER) return; mplayInfo->ident++; i = mplayInfo->trackCount; track = mplayInfo->tracks; bit = 1; while (i > 0) { if (trackBits & bit) { if (track->flags & MPT_FLG_EXIST) { track->volX = volume / 4; track->flags |= MPT_FLG_VOLCHG; } } i--; track++; bit <<= 1; } mplayInfo->ident = ID_NUMBER; } void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch) { s32 i; u32 bit; struct MusicPlayerTrack *track; if (mplayInfo->ident != ID_NUMBER) return; mplayInfo->ident++; i = mplayInfo->trackCount; track = mplayInfo->tracks; bit = 1; while (i > 0) { if (trackBits & bit) { if (track->flags & MPT_FLG_EXIST) { track->keyShiftX = pitch >> 8; track->pitX = pitch; track->flags |= MPT_FLG_PITCHG; } } i--; track++; bit <<= 1; } mplayInfo->ident = ID_NUMBER; } void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan) { s32 i; u32 bit; struct MusicPlayerTrack *track; if (mplayInfo->ident != ID_NUMBER) return; mplayInfo->ident++; i = mplayInfo->trackCount; track = mplayInfo->tracks; bit = 1; while (i > 0) { if (trackBits & bit) { if (track->flags & MPT_FLG_EXIST) { track->panX = pan; track->flags |= MPT_FLG_VOLCHG; } } i--; track++; bit <<= 1; } mplayInfo->ident = ID_NUMBER; } void ClearModM(struct MusicPlayerTrack *track) { track->lfoSpeedC = 0; track->modM = 0; if (track->modT == 0) track->flags |= MPT_FLG_PITCHG; else track->flags |= MPT_FLG_VOLCHG; } void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth) { s32 i; u32 bit; struct MusicPlayerTrack *track; if (mplayInfo->ident != ID_NUMBER) return; mplayInfo->ident++; i = mplayInfo->trackCount; track = mplayInfo->tracks; bit = 1; while (i > 0) { if (trackBits & bit) { if (track->flags & MPT_FLG_EXIST) { track->mod = modDepth; if (!track->mod) ClearModM(track); } } i--; track++; bit <<= 1; } mplayInfo->ident = ID_NUMBER; } void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed) { s32 i; u32 bit; struct MusicPlayerTrack *track; if (mplayInfo->ident != ID_NUMBER) return; mplayInfo->ident++; i = mplayInfo->trackCount; track = mplayInfo->tracks; bit = 1; while (i > 0) { if (trackBits & bit) { if (track->flags & MPT_FLG_EXIST) { track->lfoSpeed = lfoSpeed; if (!track->lfoSpeed) ClearModM(track); } } i--; track++; bit <<= 1; } mplayInfo->ident = ID_NUMBER; } #define MEMACC_COND_JUMP(cond) \ if (cond) \ goto cond_true; \ else \ goto cond_false; \ void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { u32 op; u8 *addr; u8 data; op = *track->cmdPtr; track->cmdPtr++; addr = mplayInfo->memAccArea + *track->cmdPtr; track->cmdPtr++; data = *track->cmdPtr; track->cmdPtr++; switch (op) { case 0: *addr = data; return; case 1: *addr += data; return; case 2: *addr -= data; return; case 3: *addr = mplayInfo->memAccArea[data]; return; case 4: *addr += mplayInfo->memAccArea[data]; return; case 5: *addr -= mplayInfo->memAccArea[data]; return; case 6: MEMACC_COND_JUMP(*addr == data) return; case 7: MEMACC_COND_JUMP(*addr != data) return; case 8: MEMACC_COND_JUMP(*addr > data) return; case 9: MEMACC_COND_JUMP(*addr >= data) return; case 10: MEMACC_COND_JUMP(*addr <= data) return; case 11: MEMACC_COND_JUMP(*addr < data) return; case 12: MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data]) return; case 13: MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data]) return; case 14: MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data]) return; case 15: MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data]) return; case 16: MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data]) return; case 17: MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data]) return; default: return; } cond_true: { void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]); func(mplayInfo, track); return; } cond_false: track->cmdPtr += 4; } void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { u32 n = *track->cmdPtr; track->cmdPtr++; gXcmdTable[n](mplayInfo, track); } void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]); func(mplayInfo, track); } #define READ_XCMD_BYTE(var, n) \ { \ u32 byte = track->cmdPtr[(n)]; \ byte <<= n * 8; \ (var) &= ~(0xFF << (n * 8)); \ (var) |= byte; \ } void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { u32 wav; READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable READ_XCMD_BYTE(wav, 1) READ_XCMD_BYTE(wav, 2) READ_XCMD_BYTE(wav, 3) track->tone.wav = (struct WaveData *)wav; track->cmdPtr += 4; } void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { track->tone.type = *track->cmdPtr; track->cmdPtr++; } void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { track->tone.attack = *track->cmdPtr; track->cmdPtr++; } void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { track->tone.decay = *track->cmdPtr; track->cmdPtr++; } void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { track->tone.sustain = *track->cmdPtr; track->cmdPtr++; } void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { track->tone.release = *track->cmdPtr; track->cmdPtr++; } void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { track->echoVolume = *track->cmdPtr; track->cmdPtr++; } void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { track->echoLength = *track->cmdPtr; track->cmdPtr++; } void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { track->tone.length = *track->cmdPtr; track->cmdPtr++; } void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { track->tone.pan_sweep = *track->cmdPtr; track->cmdPtr++; } void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { u32 unk; READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable READ_XCMD_BYTE(unk, 1) if (track->unk_3A < (u16)unk) { track->unk_3A++; track->cmdPtr -= 2; track->wait = 1; } else { track->unk_3A = 0; track->cmdPtr += 2; } } void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track) { u32 unk; READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable READ_XCMD_BYTE(unk, 1) READ_XCMD_BYTE(unk, 2) READ_XCMD_BYTE(unk, 3) track->unk_3C = unk; track->cmdPtr += 4; } void DummyFunc(void) { } struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone) { u32 maxClock = 0; s32 maxClockIndex = 0; s32 i; struct MusicPlayerInfo *mplayInfo; for (i = 0; i < MAX_POKEMON_CRIES; i++) { struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2]; if (!track->flags && (!track->chan || track->chan->track != track)) goto start_song; if (maxClock < gPokemonCryMusicPlayers[i].clock) { maxClock = gPokemonCryMusicPlayers[i].clock; maxClockIndex = i; } } i = maxClockIndex; start_song: mplayInfo = &gPokemonCryMusicPlayers[i]; mplayInfo->ident++; #define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong)) #define CRY_OFS(field) offsetof(struct PokemonCrySong, field) memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong)); *(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone; *(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0); *(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1); *(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont); #undef CRY_OFS #undef CRY mplayInfo->ident = ID_NUMBER; MPlayStart(mplayInfo, (struct SongHeader *)(&gPokemonCrySongs[i])); return mplayInfo; } void SetPokemonCryVolume(u8 val) { gPokemonCrySong.volumeValue = val & 0x7F; } void SetPokemonCryPanpot(s8 val) { gPokemonCrySong.panValue = (val + C_V) & 0x7F; } void SetPokemonCryPitch(s16 val) { s16 b = val + 0x80; u8 a = gPokemonCrySong.tuneValue2 - gPokemonCrySong.tuneValue; gPokemonCrySong.tieKeyValue = (b >> 8) & 0x7F; gPokemonCrySong.tuneValue = (b >> 1) & 0x7F; gPokemonCrySong.tuneValue2 = (a + ((b >> 1) & 0x7F)) & 0x7F; } void SetPokemonCryLength(u16 val) { gPokemonCrySong.unkCmd0CParam = val; } void SetPokemonCryRelease(u8 val) { gPokemonCrySong.releaseValue = val; } void SetPokemonCryProgress(u32 val) { gPokemonCrySong.unkCmd0DParam = val; } int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo) { struct MusicPlayerTrack *track = mplayInfo->tracks; if (track->chan && track->chan->track == track) return 1; else return 0; } void SetPokemonCryChorus(s8 val) { if (val) { gPokemonCrySong.trackCount = 2; gPokemonCrySong.tuneValue2 = (val + gPokemonCrySong.tuneValue) & 0x7F; } else { gPokemonCrySong.trackCount = 1; } } void SetPokemonCryStereo(u32 val) { struct SoundInfo *soundInfo = SOUND_INFO_PTR; if (val) { REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT | SOUND_ALL_MIX_FULL; soundInfo->mode &= ~1; } else { REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_B_RIGHT_OUTPUT | SOUND_A_TIMER_0 | SOUND_A_LEFT_OUTPUT | SOUND_A_RIGHT_OUTPUT | SOUND_B_MIX_HALF | SOUND_A_MIX_HALF | SOUND_CGB_MIX_FULL; soundInfo->mode |= 1; } } void SetPokemonCryPriority(u8 val) { gPokemonCrySong.priority = val; }