LittlerootTown_BrendansHouse_1F_MapScripts:: @ 81F7755 map_script 1, LittlerootTown_BrendansHouse_1F_MapScript1_1F7765 map_script 3, LittlerootTown_BrendansHouse_1F_MapScript1_1F77A4 map_script 2, LittlerootTown_BrendansHouse_1F_MapScript2_1F77EA .byte 0 LittlerootTown_BrendansHouse_1F_MapScript1_1F7765: @ 81F7765 compare VAR_0x4092, 6 call_if 0, LittlerootTown_BrendansHouse_1F_EventScript_1F777A checkflag FLAG_0x112 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F778D end LittlerootTown_BrendansHouse_1F_EventScript_1F777A:: @ 81F777A setmetatile 5, 4, 624, 1 setmetatile 5, 2, 616, 1 return LittlerootTown_BrendansHouse_1F_EventScript_1F778D:: @ 81F778D checkplayergender compare VAR_RESULT, 0 goto_eq LittlerootTown_BrendansHouse_1F_EventScript_1F779A return LittlerootTown_BrendansHouse_1F_EventScript_1F779A:: @ 81F779A setmetatile 3, 7, 659, 1 return LittlerootTown_BrendansHouse_1F_MapScript1_1F77A4: @ 81F77A4 compare VAR_0x4092, 3 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F77DE compare VAR_0x4092, 5 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F77C6 compare VAR_0x4092, 6 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F77D2 end LittlerootTown_BrendansHouse_1F_EventScript_1F77C6:: @ 81F77C6 setobjectxyperm 1, 8, 4 setobjectmovementtype 1, 7 return LittlerootTown_BrendansHouse_1F_EventScript_1F77D2:: @ 81F77D2 setobjectxyperm 1, 4, 5 setobjectmovementtype 1, 7 return LittlerootTown_BrendansHouse_1F_EventScript_1F77DE:: @ 81F77DE setobjectxyperm 1, 9, 8 setobjectmovementtype 1, 7 return LittlerootTown_BrendansHouse_1F_MapScript2_1F77EA: @ 81F77EA map_script_2 VAR_0x4092, 3, LittlerootTown_BrendansHouse_1F_EventScript_1F783C map_script_2 VAR_0x4092, 5, LittlerootTown_BrendansHouse_1F_EventScript_1F7814 map_script_2 VAR_0x4092, 6, LittlerootTown_BrendansHouse_1F_EventScript_1F784D map_script_2 VAR_0x4082, 1, LittlerootTown_BrendansHouse_1F_EventScript_1F785E map_script_2 VAR_0x4082, 3, LittlerootTown_BrendansHouse_1F_EventScript_292AF2 .2byte 0 LittlerootTown_BrendansHouse_1F_EventScript_1F7814:: @ 81F7814 lockall msgbox LittlerootTown_BrendansHouse_1F_Text_1F7B67, 4 closemessage applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_1F783A applymovement 1, LittlerootTown_BrendansHouse_1F_Movement_1F783A waitmovement 0 warp LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 255, 7, 1 waitstate releaseall end LittlerootTown_BrendansHouse_1F_Movement_1F783A: @ 81F783A step_up step_end LittlerootTown_BrendansHouse_1F_EventScript_1F783C:: @ 81F783C lockall setvar VAR_0x8004, 1 setvar VAR_0x8005, 0 goto LittlerootTown_BrendansHouse_1F_EventScript_292704 end LittlerootTown_BrendansHouse_1F_EventScript_1F784D:: @ 81F784D lockall setvar VAR_0x8004, 0 setvar VAR_0x8005, 1 goto LittlerootTown_BrendansHouse_1F_EventScript_29286D end LittlerootTown_BrendansHouse_1F_EventScript_1F785E:: @ 81F785E lockall playse SE_PIN applymovement 4, LittlerootTown_BrendansHouse_1F_Movement_272598 waitmovement 0 applymovement 4, LittlerootTown_BrendansHouse_1F_Movement_27259A waitmovement 0 applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_2725A4 applymovement 4, LittlerootTown_BrendansHouse_1F_Movement_1F789C waitmovement 0 special sub_8138B48 msgbox LittlerootTown_BrendansHouse_1F_Text_1F8BC5, 4 setflag FLAG_0x057 setvar VAR_0x4082, 2 releaseall end LittlerootTown_BrendansHouse_1F_Movement_1F789C: @ 81F789C step_down step_right step_right step_right step_right step_right step_end LittlerootTown_BrendansHouse_1F_EventScript_1F78A3:: @ 81F78A3 lockall setvar VAR_0x8004, 1 setvar VAR_0x8005, 0 applymovement VAR_0x8004, LittlerootTown_BrendansHouse_1F_Movement_2725A4 waitmovement 0 goto LittlerootTown_BrendansHouse_1F_EventScript_292765 end LittlerootTown_BrendansHouse_1F_EventScript_1F78BE:: @ 81F78BE lockall setvar VAR_0x8008, 0 goto LittlerootTown_BrendansHouse_1F_EventScript_1F78E2 end LittlerootTown_BrendansHouse_1F_EventScript_1F78CA:: @ 81F78CA lockall setvar VAR_0x8008, 1 goto LittlerootTown_BrendansHouse_1F_EventScript_1F78E2 end LittlerootTown_BrendansHouse_1F_EventScript_1F78D6:: @ 81F78D6 lockall setvar VAR_0x8008, 2 goto LittlerootTown_BrendansHouse_1F_EventScript_1F78E2 end LittlerootTown_BrendansHouse_1F_EventScript_1F78E2:: @ 81F78E2 playse SE_KAIDAN delay 10 addobject 7 delay 30 playse SE_PIN applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_272598 waitmovement 0 applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_27259A waitmovement 0 compare VAR_0x8008, 1 call_if 5, LittlerootTown_BrendansHouse_1F_EventScript_1F7981 playbgm MUS_BOY_SUP, 1 compare VAR_0x8008, 0 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F798C compare VAR_0x8008, 1 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F7997 compare VAR_0x8008, 2 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79A2 msgbox LittlerootTown_BrendansHouse_1F_Text_1F90B4, 4 closemessage compare VAR_0x8008, 0 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79C1 compare VAR_0x8008, 1 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79D3 compare VAR_0x8008, 2 call_if 1, LittlerootTown_BrendansHouse_1F_EventScript_1F79E5 playse SE_KAIDAN removeobject 7 setflag FLAG_0x2E9 setflag FLAG_0x331 clearflag FLAG_0x2F8 delay 30 setvar VAR_0x408D, 3 setvar VAR_0x4050, 1 savebgm MUS_DUMMY fadedefaultbgm releaseall end LittlerootTown_BrendansHouse_1F_EventScript_1F7981:: @ 81F7981 applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_2725AA waitmovement 0 return LittlerootTown_BrendansHouse_1F_EventScript_1F798C:: @ 81F798C applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F79AD waitmovement 0 return LittlerootTown_BrendansHouse_1F_EventScript_1F7997:: @ 81F7997 applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F79B5 waitmovement 0 return LittlerootTown_BrendansHouse_1F_EventScript_1F79A2:: @ 81F79A2 applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F79B9 waitmovement 0 return LittlerootTown_BrendansHouse_1F_Movement_1F79AD: @ 81F79AD step_27 step_left step_26 step_up step_up step_up step_up step_end LittlerootTown_BrendansHouse_1F_Movement_1F79B5: @ 81F79B5 step_up step_up step_up step_end LittlerootTown_BrendansHouse_1F_Movement_1F79B9: @ 81F79B9 step_28 step_right step_26 step_up step_up step_up step_up step_end LittlerootTown_BrendansHouse_1F_EventScript_1F79C1:: @ 81F79C1 applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_1F79F7 applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F7A06 waitmovement 0 return LittlerootTown_BrendansHouse_1F_EventScript_1F79D3:: @ 81F79D3 applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_1F79FB applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F7A0C waitmovement 0 return LittlerootTown_BrendansHouse_1F_EventScript_1F79E5:: @ 81F79E5 applymovement 255, LittlerootTown_BrendansHouse_1F_Movement_1F7A02 applymovement 7, LittlerootTown_BrendansHouse_1F_Movement_1F7A16 waitmovement 0 return LittlerootTown_BrendansHouse_1F_Movement_1F79F7: @ 81F79F7 step_14 step_13 step_28 step_end LittlerootTown_BrendansHouse_1F_Movement_1F79FB: @ 81F79FB step_14 step_13 step_28 step_14 step_14 step_26 step_end LittlerootTown_BrendansHouse_1F_Movement_1F7A02: @ 81F7A02 step_14 step_13 step_27 step_end LittlerootTown_BrendansHouse_1F_Movement_1F7A06: @ 81F7A06 step_28 step_right step_26 step_up step_up step_end LittlerootTown_BrendansHouse_1F_Movement_1F7A0C: @ 81F7A0C step_28 step_right step_26 step_up step_up step_27 step_left step_26 step_up step_end LittlerootTown_BrendansHouse_1F_Movement_1F7A16: @ 81F7A16 step_27 step_left step_26 step_up step_up step_end LittlerootTown_BrendansHouse_1F_Text_1F7A1C: @ 81F7A1C .string "MOM: See, {PLAYER}?\n" .string "Isn’t it nice in here, too?$" LittlerootTown_BrendansHouse_1F_Text_1F7A46: @ 81F7A46 .string "The mover’s POKéMON do all the work\n" .string "of moving us in and cleaning up after.\l" .string "This is so convenient!\p" .string "{PLAYER}, your room is upstairs.\n" .string "Go check it out, dear!\p" .string "DAD bought you a new clock to mark\n" .string "our move here.\l" .string "Don’t forget to set it!$" LittlerootTown_BrendansHouse_1F_Text_1F7B24: @ 81F7B24 .string "MOM: Well, {PLAYER}?\p" .string "Aren’t you interested in seeing your\n" .string "very own room?$" LittlerootTown_BrendansHouse_1F_Text_1F7B67: @ 81F7B67 LittlerootTown_MaysHouse_1F_Text_1F7B67: @ 81F7B67 .string "MOM: {PLAYER}.\p" .string "Go set the clock in your room, honey.$" LittlerootTown_BrendansHouse_1F_Text_1F7B96: @ 81F7B96 .string "MOM: Oh! {PLAYER}, {PLAYER}!\n" .string "Quick! Come quickly!$" LittlerootTown_BrendansHouse_1F_Text_1F7BBC: @ 81F7BBC LittlerootTown_MaysHouse_1F_Text_1F7BBC: @ 81F7BBC .string "MOM: Look! It’s PETALBURG GYM!\n" .string "Maybe DAD will be on!$" LittlerootTown_BrendansHouse_1F_Text_1F7BF1: @ 81F7BF1 LittlerootTown_MaysHouse_1F_Text_1F7BF1: @ 81F7BF1 .string "MOM: Oh… It’s over.\p" .string "I think DAD was on, but we missed him.\n" .string "Too bad.$" LittlerootTown_BrendansHouse_1F_Text_1F7C35: @ 81F7C35 LittlerootTown_MaysHouse_1F_Text_1F7C35: @ 81F7C35 .string "Oh, yes.\n" .string "One of DAD’s friends lives in town.\p" .string "PROF. BIRCH is his name.\p" .string "He lives right next door, so you should\n" .string "go over and introduce yourself.$" LittlerootTown_BrendansHouse_1F_Text_1F7CC3: @ 81F7CC3 .string "MOM: See you, honey!$" LittlerootTown_BrendansHouse_1F_Text_1F7CD8: @ 81F7CD8 .string "MOM: Did you introduce yourself to\n" .string "PROF. BIRCH?$" LittlerootTown_BrendansHouse_1F_Text_1F7D08: @ 81F7D08 .string "MOM: How are you doing, {PLAYER}?\n" .string "You look a little tired.\p" .string "I think you should rest a bit.$" LittlerootTown_BrendansHouse_1F_Text_1F7D5C: @ 81F7D5C .string "MOM: Take care, honey!$" LittlerootTown_BrendansHouse_1F_Text_1F7D73: @ 81F7D73 .string "MOM: Oh? Did DAD give you that BADGE?\p" .string "Then here’s something from your MOM!$" LittlerootTown_BrendansHouse_1F_Text_1F7DBE: @ 81F7DBE .string "Don’t push yourself too hard, dear.\n" .string "You can always come home.\p" .string "Go for it, honey!$" LittlerootTown_BrendansHouse_1F_Text_1F7E0E: @ 81F7E0E .string "MOM: What is that, honey? A POKéNAV?\n" .string "Someone from DEVON gave it to you?\p" .string "Well, honey, how about registering\n" .string "your mom?\p" .string "… … …$" LittlerootTown_BrendansHouse_1F_Text_1F7E89: @ 81F7E89 .string "Registered MOM\n" .string "in the POKéNAV.$" LittlerootTown_BrendansHouse_1F_Text_1F7EA8: @ 81F7EA8 .string "Fugiiiiih!$" LittlerootTown_BrendansHouse_1F_Text_1F7EB3: @ 81F7EB3 .string "Huggoh, uggo uggo…$" LittlerootTown_BrendansHouse_1F_Text_1F7EC6: @ 81F7EC6 .string "INTERVIEWER: …We brought you this\n" .string "report from in front of PETALBURG GYM.$" LittlerootTown_BrendansHouse_1F_Text_1F7F0F: @ 81F7F0F .string "There is a movie on TV.\p" .string "Two men are dancing on a big piano\n" .string "keyboard.\p" .string "Better get going!$" LittlerootTown_BrendansHouse_1F_Text_1F7F66: @ 81F7F66 .string "It’s the instruction booklet for the\n" .string "RUNNING SHOES.\p" .string "“Press the B Button to run while\n" .string "wearing your RUNNING SHOES.\p" .string "“Lace up your RUNNING SHOES and hit\n" .string "the road running!”$" LittlerootTown_BrendansHouse_1F_Text_1F800E: @ 81F800E .string "DAD: Hm?\p" .string "Hey, it’s {PLAYER}!\p" .string "It’s been a while since I saw you,\n" .string "but you look…stronger, somehow.\p" .string "That’s the impression I get.\n" .string "But your old man hasn’t given up yet!\p" .string "Oh, yes, I have something for you.\n" .string "This came to you from someone named\l" .string "MR. BRINEY.$" LittlerootTown_BrendansHouse_1F_Text_1F80FE: @ 81F80FE .string "DAD: Hm, a TICKET for a ferry?\p" .string "If I recall, there are ferry ports in\n" .string "SLATEPORT and LILYCOVE.$" LittlerootTown_BrendansHouse_1F_Text_1F815B: @ 81F815B .string "I’d better get back to PETALBURG GYM.\p" .string "MOM, thanks for looking after the house\n" .string "while I’m away.$" LittlerootTown_BrendansHouse_1F_Text_1F81B9: @ 81F81B9 .string "MOM: That DAD of yours…\p" .string "He comes home for the first time in a\n" .string "while, but all he talks about is POKéMON.\p" .string "He should relax and stay a little longer.$" LittlerootTown_BrendansHouse_1F_Text_1F824B: @ 81F824B .string "MOM: Is that a breaking news story?$" LittlerootTown_BrendansHouse_1F_Text_1F826F: @ 81F826F .string "We bring you this emergency\n" .string "news flash!\p" .string "In various HOENN locales, there have\n" .string "been reports of a BZZT…colored\l" .string "POKéMON in flight.\p" .string "The identity of this POKéMON is\n" .string "currently unknown.\p" .string "We now return you to the regular\n" .string "movie program.$" LittlerootTown_BrendansHouse_1F_Text_1F8351: @ 81F8351 .string "MOM: {PLAYER}, did you catch that?\p" .string "What color did the announcer say\n" .string "that POKéMON was?$" LittlerootTown_BrendansHouse_1F_Text_1F83A1: @ 81F83A1 .string "MOM: Well, isn’t that something!\n" .string "There are still unknown POKéMON.$"