#if DEBUGGING //CREDITS //TheXaman: https://github.com/TheXaman/pokeemerald/tree/tx_debug_system //CODE USED FROM: //ketsuban: https://github.com/pret/pokeemerald/wiki/Add-a-debug-menu //Pyredrid: https://github.com/Pyredrid/pokeemerald/tree/debugmenu //AsparagusEduardo: https://github.com/AsparagusEduardo/pokeemerald/tree/InfusedEmerald_v2 //Ghoulslash: https://github.com/ghoulslash/pokeemerald #include "global.h" #include "credits.h" #include "data.h" #include "event_data.h" #include "event_object_movement.h" #include "event_scripts.h" #include "field_message_box.h" #include "field_screen_effect.h" #include "international_string_util.h" #include "item.h" #include "item_icon.h" #include "list_menu.h" #include "main.h" #include "main_menu.h" #include "malloc.h" #include "map_name_popup.h" #include "menu.h" #include "naming_screen.h" #include "new_game.h" #include "overworld.h" #include "pokedex.h" #include "pokemon.h" #include "pokemon_icon.h" #include "pokemon_storage_system.h" #include "random.h" #include "region_map.h" #include "script.h" #include "script_pokemon_util.h" #include "sound.h" #include "strings.h" #include "string_util.h" #include "task.h" #include "pokemon_summary_screen.h" #include "constants/abilities.h" #include "constants/flags.h" #include "constants/items.h" #include "constants/map_groups.h" #include "constants/songs.h" #include "constants/species.h" // ******************************* // Enums enum { // Main DEBUG_MENU_ITEM_UTILITIES, DEBUG_MENU_ITEM_FLAGS, DEBUG_MENU_ITEM_VARS, DEBUG_MENU_ITEM_GIVE, DEBUG_MENU_ITEM_CANCEL }; enum { // Util DEBUG_UTIL_MENU_ITEM_HEAL_PARTY, DEBUG_UTIL_MENU_ITEM_FLY, DEBUG_UTIL_MENU_ITEM_WARP, DEBUG_UTIL_MENU_ITEM_SAVEBLOCK, DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK, DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK, DEBUG_UTIL_MENU_ITEM_CHECKWEEKDAY, DEBUG_UTIL_MENU_ITEM_WATCHCREDITS, DEBUG_UTIL_MENU_ITEM_TRAINER_NAME, DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER, DEBUG_UTIL_MENU_ITEM_TRAINER_ID, }; enum { // Flags DEBUG_FLAG_MENU_ITEM_FLAGS, DEBUG_FLAG_MENU_ITEM_POKEDEXFLAGS, DEBUG_FLAG_MENU_ITEM_POKEDEXONOFF, DEBUG_FLAG_MENU_ITEM_NATDEXONOFF, DEBUG_FLAG_MENU_ITEM_POKENAVONOFF, DEBUG_FLAG_MENU_ITEM_FLYANYWHERE, DEBUG_FLAG_MENU_ITEM_GETALLBADGES, DEBUG_FLAG_MENU_ITEM_COLISSION_ONOFF, DEBUG_FLAG_MENU_ITEM_ENCOUNTER_ONOFF, DEBUG_FLAG_MENU_ITEM_TRAINER_SEE_ONOFF, DEBUG_FLAG_MENU_ITEM_BAG_USE_ONOFF, DEBUG_FLAG_MENU_ITEM_CATCHING_ONOFF, }; enum { // Vars DEBUG_VARS_MENU_ITEM_VARS, }; enum { // Give DEBUG_GIVE_MENU_ITEM_ITEM, DEBUG_MENU_ITEM_GIVE_ALLTMS, DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE, DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX, DEBUG_GIVE_MENU_ITEM_CHEAT, //DEBUG_MENU_ITEM_ACCESS_PC, }; // ******************************* // Constants #define DEBUG_MAIN_MENU_WIDTH 13 #define DEBUG_MAIN_MENU_HEIGHT 8 #define DEBUG_NUMBER_DISPLAY_WIDTH 10 #define DEBUG_NUMBER_DISPLAY_HEIGHT 4 #define DEBUG_NUMBER_DIGITS_FLAGS 4 #define DEBUG_NUMBER_DIGITS_VARIABLES 5 #define DEBUG_NUMBER_DIGITS_VARIABLE_VALUE 5 #define DEBUG_NUMBER_DIGITS_ITEMS 4 #define DEBUG_NUMBER_DIGITS_ITEM_QUANTITY 2 #define DEBUG_NUMBER_ICON_X 210 #define DEBUG_NUMBER_ICON_Y 50 // EWRAM static EWRAM_DATA struct DebugMonData *sDebugMonData = NULL; // ******************************* struct DebugMonData { u16 mon_speciesId; u8 mon_level; u8 isShiny; u16 mon_natureId; u16 mon_abilityNum; u8 mon_iv_hp; u8 mon_iv_atk; u8 mon_iv_def; u8 mon_iv_speed; u8 mon_iv_satk; u8 mon_iv_sdef; u16 mon_move_0; u16 mon_move_1; u16 mon_move_2; u16 mon_move_3; }; // ******************************* // Define functions static void Debug_ShowMenu(void (*HandleInput)(u8), struct ListMenuTemplate LMtemplate); void Debug_ShowMainMenu(void); static void Debug_DestroyMenu(u8); static void DebugAction_Cancel(u8); static void DebugAction_DestroyExtraWindow(u8 taskId); static void DebugAction_OpenUtilitiesMenu(u8); static void DebugAction_OpenFlagsMenu(u8); static void DebugAction_OpenVariablesMenu(u8); static void DebugAction_OpenGiveMenu(u8); static void DebugTask_HandleMenuInput_Main(u8); static void DebugTask_HandleMenuInput_Utilities(u8); static void DebugTask_HandleMenuInput_Flags(u8); static void DebugTask_HandleMenuInput_Vars(u8); static void DebugTask_HandleMenuInput_Give(u8); static void DebugAction_Util_HealParty(u8 taskId); static void DebugAction_Util_Fly(u8 taskId); static void DebugAction_Util_Warp_Warp(u8 taskId); static void DebugAction_Util_Warp_SelectMapGroup(u8 taskId); static void DebugAction_Util_Warp_SelectMap(u8 taskId); static void DebugAction_Util_Warp_SelectWarp(u8 taskId); static void DebugAction_Util_CheckSaveBlock(u8); static void DebugAction_Util_CheckWallClock(u8); static void DebugAction_Util_SetWallClock(u8); static void DebugAction_Util_CheckWeekDay(u8); static void DebugAction_Util_WatchCredits(u8); static void DebugAction_Util_Trainer_Name(u8); static void DebugAction_Util_Trainer_Gender(u8); static void DebugAction_Util_Trainer_Id(u8); static void DebugAction_Flags_Flags(u8 taskId); static void DebugAction_Flags_FlagsSelect(u8 taskId); static void DebugAction_Flags_SetPokedexFlags(u8); static void DebugAction_Flags_SwitchDex(u8); static void DebugAction_Flags_SwitchNatDex(u8); static void DebugAction_Flags_SwitchPokeNav(u8); static void DebugAction_Flags_ToggleFlyFlags(u8); static void DebugAction_Flags_ToggleBadgeFlags(u8); static void DebugAction_Flags_CollisionOnOff(u8); static void DebugAction_Flags_EncounterOnOff(u8); static void DebugAction_Flags_TrainerSeeOnOff(u8); static void DebugAction_Flags_BagUseOnOff(u8); static void DebugAction_Flags_CatchingOnOff(u8); static void DebugAction_Vars_Vars(u8 taskId); static void DebugAction_Vars_Select(u8 taskId); static void DebugAction_Vars_SetValue(u8 taskId); static void DebugAction_Give_Item(u8 taskId); static void DebugAction_Give_Item_SelectId(u8 taskId); static void DebugAction_Give_Item_SelectQuantity(u8 taskId); static void DebugAction_Give_AllTMs(u8 taskId); static void DebugAction_Give_PokemonSimple(u8 taskId); static void DebugAction_Give_PokemonComplex(u8 taskId); static void DebugAction_Give_Pokemon_SelectId(u8 taskId); static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId); static void DebugAction_Give_Pokemon_SelectShiny(u8 taskId); static void DebugAction_Give_Pokemon_SelectNature(u8 taskId); static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId); static void DebugAction_Give_Pokemon_SelectIVs(u8 taskId); static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId); static void DebugAction_Give_Pokemon_Move(u8 taskId); static void DebugAction_Give_CHEAT(u8 taskId); static void DebugAction_AccessPC(u8 taskId); static void DebugTask_HandleMenuInput(u8 taskId, void (*HandleInput)(u8)); static void DebugAction_OpenSubMenu(u8 taskId, struct ListMenuTemplate LMtemplate); extern u8 Debug_ShowFieldMessageStringVar4[]; extern u8 Debug_CheatStart[]; extern u8 PlayersHouse_2F_EventScript_SetWallClock[]; extern u8 PlayersHouse_2F_EventScript_CheckWallClock[]; #define ABILITY_NAME_LENGTH 12 extern const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1]; // ******************************* //Maps per map group COPY FROM /include/constants/map_groups.h static const u8 MAP_GROUP_COUNT[] = {57, 5, 5, 6, 7, 8, 9, 7, 7, 14, 8, 17, 10, 23, 13, 15, 15, 2, 2, 2, 3, 1, 1, 1, 108, 61, 89, 2, 1, 13, 1, 1, 3, 1, 0}; // Text // Main Menu static const u8 gDebugText_Utilities[] = _("Utilities"); static const u8 gDebugText_Flags[] = _("Flags"); static const u8 gDebugText_Vars[] = _("Variables"); static const u8 gDebugText_Give[] = _("Give X"); static const u8 gDebugText_Cancel[] = _("Cancel"); // Util Menu static const u8 gDebugText_Util_HealParty[] = _("Heal Party"); static const u8 gDebugText_Util_Fly[] = _("Fly to map"); static const u8 gDebugText_Util_WarpToMap[] = _("Warp to map warp"); static const u8 gDebugText_Util_WarpToMap_SelectMapGroup[] =_("Group: {STR_VAR_1} \n \n\n{STR_VAR_3} "); static const u8 gDebugText_Util_WarpToMap_SelectMap[] = _("Map: {STR_VAR_1} \nMapSec: \n{STR_VAR_2} \n{STR_VAR_3} "); static const u8 gDebugText_Util_WarpToMap_SelectWarp[] = _("Warp: \n{STR_VAR_1} \n \n{STR_VAR_3} "); static const u8 gDebugText_Util_WarpToMap_SelMax[] = _("{STR_VAR_1} / {STR_VAR_2}"); static const u8 gDebugText_Util_SaveBlockSpace[] = _("SaveBlock Space"); static const u8 gDebugText_Util_CheckWallClock[] = _("Check Wall Clock"); static const u8 gDebugText_Util_SetWallClock[] = _("Set Wall Clock"); static const u8 gDebugText_Util_CheckWeekDay[] = _("Check Week Day"); static const u8 gDebugText_Util_WatchCredits[] = _("Watch Credits"); static const u8 gDebugText_Util_Trainer_Name[] = _("Trainer name"); static const u8 gDebugText_Util_Trainer_Gender[] = _("Toggle T. Gender"); static const u8 gDebugText_Util_Trainer_Id[] = _("New Trainer Id"); // Flags Menu static const u8 gDebugText_Flags_Flags[] = _("Set Flag XXXX"); static const u8 gDebugText_Flags_SetPokedexFlags[] = _("All Pokédex Flags"); static const u8 gDebugText_Flags_SwitchDex[] = _("Pokédex ON/OFF"); static const u8 gDebugText_Flags_SwitchNationalDex[] = _("NatDex ON/OFF"); static const u8 gDebugText_Flags_SwitchPokeNav[] = _("PokéNav ON/OFF"); static const u8 gDebugText_Flags_ToggleFlyFlags[] = _("Fly Flags ON/OFF"); static const u8 gDebugText_Flags_ToggleAllBadges[] = _("All badges ON/OFF"); static const u8 gDebugText_Flags_SwitchCollision[] = _("Collision ON/OFF"); static const u8 gDebugText_Flags_SwitchEncounter[] = _("Encounter ON/OFF"); static const u8 gDebugText_Flags_SwitchTrainerSee[] = _("TrainerSee ON/OFF"); static const u8 gDebugText_Flags_SwitchBagUse[] = _("BagUse ON/OFF"); static const u8 gDebugText_Flags_SwitchCatching[] = _("Catching ON/OFF"); static const u8 gDebugText_Flag[] = _("Flag: {STR_VAR_1} \n{STR_VAR_2} \n{STR_VAR_3}"); static const u8 gDebugText_FlagHex[] = _("{STR_VAR_1} \n0x{STR_VAR_2} "); static const u8 gDebugText_FlagSet[] = _("TRUE"); static const u8 gDebugText_FlagUnset[] = _("FALSE"); // Variables Menu static const u8 gDebugText_Vars_Vars[] = _("Set Vars XXXX"); static const u8 gDebugText_VariableHex[] = _("{STR_VAR_1} \n0x{STR_VAR_2} "); static const u8 gDebugText_Variable[] = _("Var: {STR_VAR_1} \nVal: {STR_VAR_3} \n{STR_VAR_2}"); static const u8 gDebugText_VariableValueSet[] = _("Var: {STR_VAR_1} \nVal: {STR_VAR_3} \n{STR_VAR_2}"); // Give Menu static const u8 gDebugText_Give_GiveItem[] = _("Give item XXXX"); static const u8 gDebugText_ItemQuantity[] = _("Quantity: \n{STR_VAR_1} \n\n{STR_VAR_2}"); static const u8 gDebugText_ItemID[] = _("Item Id: {STR_VAR_3}\n{STR_VAR_1} \n\n{STR_VAR_2}"); static const u8 gDebugText_Give_AllTMs[] = _("Give all TMs"); static const u8 gDebugText_Give_GivePokemonSimple[] = _("Pkm(lvl)"); static const u8 gDebugText_Give_GivePokemonComplex[] = _("Pkm(l,s,n,a,IV,mov)"); static const u8 gDebugText_PokemonID[] = _("Species: {STR_VAR_3}\n{STR_VAR_1} \n\n{STR_VAR_2}"); static const u8 gDebugText_PokemonLevel[] = _("Level: \n{STR_VAR_1} \n \n{STR_VAR_2}"); static const u8 gDebugText_PokemonShiny[] = _("Shiny: \n {STR_VAR_2} \n \n "); static const u8 gDebugText_PokemonNature[] = _("NatureId: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}"); static const u8 gDebugText_PokemonAbility[] = _("AbilityNum: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}"); static const u8 gDebugText_PokemonIVs[] = _("All IVs: \n {STR_VAR_3} \n \n{STR_VAR_2} "); static const u8 gDebugText_PokemonIV_0[] = _("IV HP: \n {STR_VAR_3} \n \n{STR_VAR_2} "); static const u8 gDebugText_PokemonIV_1[] = _("IV Attack: \n {STR_VAR_3} \n \n{STR_VAR_2} "); static const u8 gDebugText_PokemonIV_2[] = _("IV Defense: \n {STR_VAR_3} \n \n{STR_VAR_2} "); static const u8 gDebugText_PokemonIV_3[] = _("IV Speed: \n {STR_VAR_3} \n \n{STR_VAR_2} "); static const u8 gDebugText_PokemonIV_4[] = _("IV Sp. Attack: \n {STR_VAR_3} \n \n{STR_VAR_2} "); static const u8 gDebugText_PokemonIV_5[] = _("IV Sp. Defense: \n {STR_VAR_3} \n \n{STR_VAR_2} "); static const u8 gDebugText_PokemonMove_0[] = _("Move 0: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}"); static const u8 gDebugText_PokemonMove_1[] = _("Move 1: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}"); static const u8 gDebugText_PokemonMove_2[] = _("Move 2: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}"); static const u8 gDebugText_PokemonMove_3[] = _("Move 3: {STR_VAR_3} \n{STR_VAR_1} \n \n{STR_VAR_2}"); static const u8 gDebugText_Give_GiveCHEAT[] = _("CHEAT start"); // static const u8 gDebugText_Give_AccessPC[] = _("Access PC"); static const u8 digitInidicator_1[] = _("{LEFT_ARROW}+1{RIGHT_ARROW} "); static const u8 digitInidicator_10[] = _("{LEFT_ARROW}+10{RIGHT_ARROW} "); static const u8 digitInidicator_100[] = _("{LEFT_ARROW}+100{RIGHT_ARROW} "); static const u8 digitInidicator_1000[] = _("{LEFT_ARROW}+1000{RIGHT_ARROW} "); static const u8 digitInidicator_10000[] = _("{LEFT_ARROW}+10000{RIGHT_ARROW} "); static const u8 digitInidicator_100000[] = _("{LEFT_ARROW}+100000{RIGHT_ARROW} "); static const u8 digitInidicator_1000000[] = _("{LEFT_ARROW}+1000000{RIGHT_ARROW} "); static const u8 digitInidicator_10000000[] = _("{LEFT_ARROW}+10000000{RIGHT_ARROW} "); const u8 * const gText_DigitIndicator[] = { digitInidicator_1, digitInidicator_10, digitInidicator_100, digitInidicator_1000, digitInidicator_10000, digitInidicator_100000, digitInidicator_1000000, digitInidicator_10000000 }; static const s32 sPowersOfTen[] = { 1, 10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, 1000000000, }; // ******************************* // List Menu Items static const struct ListMenuItem sDebugMenu_Items_Main[] = { [DEBUG_MENU_ITEM_UTILITIES] = {gDebugText_Utilities, DEBUG_MENU_ITEM_UTILITIES}, [DEBUG_MENU_ITEM_FLAGS] = {gDebugText_Flags, DEBUG_MENU_ITEM_FLAGS}, [DEBUG_MENU_ITEM_VARS] = {gDebugText_Vars, DEBUG_MENU_ITEM_VARS}, [DEBUG_MENU_ITEM_GIVE] = {gDebugText_Give, DEBUG_MENU_ITEM_GIVE}, [DEBUG_MENU_ITEM_CANCEL] = {gDebugText_Cancel, DEBUG_MENU_ITEM_CANCEL} }; static const struct ListMenuItem sDebugMenu_Items_Utilities[] = { [DEBUG_UTIL_MENU_ITEM_HEAL_PARTY] = {gDebugText_Util_HealParty, DEBUG_UTIL_MENU_ITEM_HEAL_PARTY}, [DEBUG_UTIL_MENU_ITEM_FLY] = {gDebugText_Util_Fly, DEBUG_UTIL_MENU_ITEM_FLY}, [DEBUG_UTIL_MENU_ITEM_WARP] = {gDebugText_Util_WarpToMap, DEBUG_UTIL_MENU_ITEM_WARP}, [DEBUG_UTIL_MENU_ITEM_SAVEBLOCK] = {gDebugText_Util_SaveBlockSpace, DEBUG_UTIL_MENU_ITEM_SAVEBLOCK}, [DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK] = {gDebugText_Util_CheckWallClock, DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK}, [DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK] = {gDebugText_Util_SetWallClock, DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK}, [DEBUG_UTIL_MENU_ITEM_CHECKWEEKDAY] = {gDebugText_Util_CheckWeekDay, DEBUG_UTIL_MENU_ITEM_CHECKWEEKDAY}, [DEBUG_UTIL_MENU_ITEM_WATCHCREDITS] = {gDebugText_Util_WatchCredits, DEBUG_UTIL_MENU_ITEM_WATCHCREDITS}, [DEBUG_UTIL_MENU_ITEM_TRAINER_NAME] = {gDebugText_Util_Trainer_Name, DEBUG_UTIL_MENU_ITEM_TRAINER_NAME}, [DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER] = {gDebugText_Util_Trainer_Gender, DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER}, [DEBUG_UTIL_MENU_ITEM_TRAINER_ID] = {gDebugText_Util_Trainer_Id, DEBUG_UTIL_MENU_ITEM_TRAINER_ID}, }; static const struct ListMenuItem sDebugMenu_Items_Flags[] = { [DEBUG_FLAG_MENU_ITEM_FLAGS] = {gDebugText_Flags_Flags, DEBUG_FLAG_MENU_ITEM_FLAGS}, [DEBUG_FLAG_MENU_ITEM_POKEDEXFLAGS] = {gDebugText_Flags_SetPokedexFlags, DEBUG_FLAG_MENU_ITEM_POKEDEXFLAGS}, [DEBUG_FLAG_MENU_ITEM_POKEDEXONOFF] = {gDebugText_Flags_SwitchDex, DEBUG_FLAG_MENU_ITEM_POKEDEXONOFF}, [DEBUG_FLAG_MENU_ITEM_NATDEXONOFF] = {gDebugText_Flags_SwitchNationalDex, DEBUG_FLAG_MENU_ITEM_NATDEXONOFF}, [DEBUG_FLAG_MENU_ITEM_POKENAVONOFF] = {gDebugText_Flags_SwitchPokeNav, DEBUG_FLAG_MENU_ITEM_POKENAVONOFF}, [DEBUG_FLAG_MENU_ITEM_FLYANYWHERE] = {gDebugText_Flags_ToggleFlyFlags, DEBUG_FLAG_MENU_ITEM_FLYANYWHERE}, [DEBUG_FLAG_MENU_ITEM_GETALLBADGES] = {gDebugText_Flags_ToggleAllBadges, DEBUG_FLAG_MENU_ITEM_GETALLBADGES}, [DEBUG_FLAG_MENU_ITEM_COLISSION_ONOFF] = {gDebugText_Flags_SwitchCollision, DEBUG_FLAG_MENU_ITEM_COLISSION_ONOFF}, [DEBUG_FLAG_MENU_ITEM_ENCOUNTER_ONOFF] = {gDebugText_Flags_SwitchEncounter, DEBUG_FLAG_MENU_ITEM_ENCOUNTER_ONOFF}, [DEBUG_FLAG_MENU_ITEM_TRAINER_SEE_ONOFF]= {gDebugText_Flags_SwitchTrainerSee, DEBUG_FLAG_MENU_ITEM_TRAINER_SEE_ONOFF}, [DEBUG_FLAG_MENU_ITEM_BAG_USE_ONOFF] = {gDebugText_Flags_SwitchBagUse, DEBUG_FLAG_MENU_ITEM_BAG_USE_ONOFF}, [DEBUG_FLAG_MENU_ITEM_CATCHING_ONOFF] = {gDebugText_Flags_SwitchCatching, DEBUG_FLAG_MENU_ITEM_CATCHING_ONOFF}, }; static const struct ListMenuItem sDebugMenu_Items_Vars[] = { [DEBUG_VARS_MENU_ITEM_VARS] = {gDebugText_Vars_Vars, DEBUG_FLAG_MENU_ITEM_FLAGS}, }; static const struct ListMenuItem sDebugMenu_Items_Give[] = { [DEBUG_GIVE_MENU_ITEM_ITEM] = {gDebugText_Give_GiveItem, DEBUG_GIVE_MENU_ITEM_ITEM}, [DEBUG_MENU_ITEM_GIVE_ALLTMS] = {gDebugText_Give_AllTMs, DEBUG_MENU_ITEM_GIVE_ALLTMS}, [DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE] = {gDebugText_Give_GivePokemonSimple, DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE}, [DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX] = {gDebugText_Give_GivePokemonComplex, DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX}, [DEBUG_GIVE_MENU_ITEM_CHEAT] = {gDebugText_Give_GiveCHEAT, DEBUG_GIVE_MENU_ITEM_CHEAT}, //[DEBUG_MENU_ITEM_ACCESS_PC] = {gDebugText_AccessPC, DEBUG_MENU_ITEM_ACCESS_PC}, }; // ******************************* // Menu Actions static void (*const sDebugMenu_Actions_Main[])(u8) = { [DEBUG_MENU_ITEM_UTILITIES] = DebugAction_OpenUtilitiesMenu, [DEBUG_MENU_ITEM_FLAGS] = DebugAction_OpenFlagsMenu, [DEBUG_MENU_ITEM_VARS] = DebugAction_OpenVariablesMenu, [DEBUG_MENU_ITEM_GIVE] = DebugAction_OpenGiveMenu, [DEBUG_MENU_ITEM_CANCEL] = DebugAction_Cancel }; static void (*const sDebugMenu_Actions_Utilities[])(u8) = { [DEBUG_UTIL_MENU_ITEM_HEAL_PARTY] = DebugAction_Util_HealParty, [DEBUG_UTIL_MENU_ITEM_FLY] = DebugAction_Util_Fly, [DEBUG_UTIL_MENU_ITEM_WARP] = DebugAction_Util_Warp_Warp, [DEBUG_UTIL_MENU_ITEM_SAVEBLOCK] = DebugAction_Util_CheckSaveBlock, [DEBUG_UTIL_MENU_ITEM_CHECKWALLCLOCK] = DebugAction_Util_CheckWallClock, [DEBUG_UTIL_MENU_ITEM_SETWALLCLOCK] = DebugAction_Util_SetWallClock, [DEBUG_UTIL_MENU_ITEM_CHECKWEEKDAY] = DebugAction_Util_CheckWeekDay, [DEBUG_UTIL_MENU_ITEM_WATCHCREDITS] = DebugAction_Util_WatchCredits, [DEBUG_UTIL_MENU_ITEM_TRAINER_NAME] = DebugAction_Util_Trainer_Name, [DEBUG_UTIL_MENU_ITEM_TRAINER_GENDER] = DebugAction_Util_Trainer_Gender, [DEBUG_UTIL_MENU_ITEM_TRAINER_ID] = DebugAction_Util_Trainer_Id, }; static void (*const sDebugMenu_Actions_Flags[])(u8) = { [DEBUG_FLAG_MENU_ITEM_FLAGS] = DebugAction_Flags_Flags, [DEBUG_FLAG_MENU_ITEM_POKEDEXFLAGS] = DebugAction_Flags_SetPokedexFlags, [DEBUG_FLAG_MENU_ITEM_POKEDEXONOFF] = DebugAction_Flags_SwitchDex, [DEBUG_FLAG_MENU_ITEM_NATDEXONOFF] = DebugAction_Flags_SwitchNatDex, [DEBUG_FLAG_MENU_ITEM_POKENAVONOFF] = DebugAction_Flags_SwitchPokeNav, [DEBUG_FLAG_MENU_ITEM_FLYANYWHERE] = DebugAction_Flags_ToggleFlyFlags, [DEBUG_FLAG_MENU_ITEM_GETALLBADGES] = DebugAction_Flags_ToggleBadgeFlags, [DEBUG_FLAG_MENU_ITEM_COLISSION_ONOFF] = DebugAction_Flags_CollisionOnOff, [DEBUG_FLAG_MENU_ITEM_ENCOUNTER_ONOFF] = DebugAction_Flags_EncounterOnOff, [DEBUG_FLAG_MENU_ITEM_TRAINER_SEE_ONOFF]= DebugAction_Flags_TrainerSeeOnOff, [DEBUG_FLAG_MENU_ITEM_BAG_USE_ONOFF] = DebugAction_Flags_BagUseOnOff, [DEBUG_FLAG_MENU_ITEM_CATCHING_ONOFF] = DebugAction_Flags_CatchingOnOff, }; static void (*const sDebugMenu_Actions_Vars[])(u8) = { [DEBUG_VARS_MENU_ITEM_VARS] = DebugAction_Vars_Vars, }; static void (*const sDebugMenu_Actions_Give[])(u8) = { [DEBUG_GIVE_MENU_ITEM_ITEM] = DebugAction_Give_Item, [DEBUG_MENU_ITEM_GIVE_ALLTMS] = DebugAction_Give_AllTMs, [DEBUG_GIVE_MENU_ITEM_POKEMON_SIMPLE] = DebugAction_Give_PokemonSimple, [DEBUG_GIVE_MENU_ITEM_POKEMON_COMPLEX] = DebugAction_Give_PokemonComplex, [DEBUG_GIVE_MENU_ITEM_CHEAT] = DebugAction_Give_CHEAT, //[DEBUG_MENU_ITEM_ACCESS_PC] = DebugAction_AccessPC, }; // ******************************* // Windows static const struct WindowTemplate sDebugMenuWindowTemplate = { .bg = 0, .tilemapLeft = 1, .tilemapTop = 1, .width = DEBUG_MAIN_MENU_WIDTH, .height = 2 * DEBUG_MAIN_MENU_HEIGHT, .paletteNum = 15, .baseBlock = 1, }; static const struct WindowTemplate sDebugNumberDisplayWindowTemplate = { .bg = 0, .tilemapLeft = 6 + DEBUG_MAIN_MENU_WIDTH, .tilemapTop = 1, .width = DEBUG_NUMBER_DISPLAY_WIDTH, .height = 2 * DEBUG_NUMBER_DISPLAY_HEIGHT, .paletteNum = 15, .baseBlock = 1, }; // ******************************* // List Menu Templates static const struct ListMenuTemplate sDebugMenu_ListTemplate_Main = { .items = sDebugMenu_Items_Main, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Main), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Utilities = { .items = sDebugMenu_Items_Utilities, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Utilities), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Flags = { .items = sDebugMenu_Items_Flags, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Flags), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Vars = { .items = sDebugMenu_Items_Vars, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Vars), }; static const struct ListMenuTemplate sDebugMenu_ListTemplate_Give = { .items = sDebugMenu_Items_Give, .moveCursorFunc = ListMenuDefaultCursorMoveFunc, .totalItems = ARRAY_COUNT(sDebugMenu_Items_Give), }; // ******************************* // Functions universal void Debug_ShowMainMenu(void) { Debug_ShowMenu(DebugTask_HandleMenuInput_Main, sDebugMenu_ListTemplate_Main); } static void Debug_ShowMenu(void (*HandleInput)(u8), struct ListMenuTemplate LMtemplate) { struct ListMenuTemplate menuTemplate; u8 windowId; u8 menuTaskId; u8 inputTaskId; // create window HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugMenuWindowTemplate); DrawStdWindowFrame(windowId, FALSE); // create list menu menuTemplate = LMtemplate; menuTemplate.maxShowed = DEBUG_MAIN_MENU_HEIGHT; menuTemplate.windowId = windowId; menuTemplate.header_X = 0; menuTemplate.item_X = 8; menuTemplate.cursor_X = 0; menuTemplate.upText_Y = 1; menuTemplate.cursorPal = 2; menuTemplate.fillValue = 1; menuTemplate.cursorShadowPal = 3; menuTemplate.lettersSpacing = 1; menuTemplate.itemVerticalPadding = 0; menuTemplate.scrollMultiple = LIST_NO_MULTIPLE_SCROLL; menuTemplate.fontId = 1; menuTemplate.cursorKind = 0; menuTaskId = ListMenuInit(&menuTemplate, 0, 0); // draw everything CopyWindowToVram(windowId, 3); // create input handler task inputTaskId = CreateTask(HandleInput, 3); gTasks[inputTaskId].data[0] = menuTaskId; gTasks[inputTaskId].data[1] = windowId; } static void Debug_DestroyMenu(u8 taskId) { DestroyListMenuTask(gTasks[taskId].data[0], NULL, NULL); ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE); RemoveWindow(gTasks[taskId].data[1]); DestroyTask(taskId); } static void DebugAction_Cancel(u8 taskId) { Debug_DestroyMenu(taskId); EnableBothScriptContexts(); } static void DebugAction_DestroyExtraWindow(u8 taskId) { ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE); RemoveWindow(gTasks[taskId].data[1]); ClearStdWindowAndFrame(gTasks[taskId].data[2], TRUE); RemoveWindow(gTasks[taskId].data[2]); DestroyTask(taskId); EnableBothScriptContexts(); } // ******************************* // Handle Inputs static void DebugTask_HandleMenuInput_Main(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]); if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Main[input]) != NULL) func(taskId); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); EnableBothScriptContexts(); } } static void DebugTask_HandleMenuInput_Utilities(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]); if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Utilities[input]) != NULL) func(taskId); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ShowMainMenu(); } } static void DebugTask_HandleMenuInput_Flags(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]); if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Flags[input]) != NULL) func(taskId); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ShowMainMenu(); } } static void DebugTask_HandleMenuInput_Vars(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]); if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Vars[input]) != NULL) func(taskId); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ShowMainMenu(); } } static void DebugTask_HandleMenuInput_Give(u8 taskId) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]); if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); if ((func = sDebugMenu_Actions_Give[input]) != NULL) func(taskId); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); Debug_ShowMainMenu(); } } // ******************************* // Open sub-menus static void DebugAction_OpenUtilitiesMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Utilities, sDebugMenu_ListTemplate_Utilities); } static void DebugAction_OpenFlagsMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Flags, sDebugMenu_ListTemplate_Flags); } static void DebugAction_OpenVariablesMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Vars, sDebugMenu_ListTemplate_Vars); } static void DebugAction_OpenGiveMenu(u8 taskId) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput_Give, sDebugMenu_ListTemplate_Give); } // ******************************* // Actions Utilities static void DebugAction_Util_HealParty(u8 taskId) { PlaySE(SE_USE_ITEM); HealPlayerParty(); EnableBothScriptContexts(); Debug_DestroyMenu(taskId); } static void DebugAction_Util_Fly(u8 taskId) { FlagSet(FLAG_VISITED_LITTLEROOT_TOWN); FlagSet(FLAG_VISITED_OLDALE_TOWN); FlagSet(FLAG_VISITED_DEWFORD_TOWN); FlagSet(FLAG_VISITED_LAVARIDGE_TOWN); FlagSet(FLAG_VISITED_FALLARBOR_TOWN); FlagSet(FLAG_VISITED_VERDANTURF_TOWN); FlagSet(FLAG_VISITED_PACIFIDLOG_TOWN); FlagSet(FLAG_VISITED_PETALBURG_CITY); FlagSet(FLAG_VISITED_SLATEPORT_CITY); FlagSet(FLAG_VISITED_MAUVILLE_CITY); FlagSet(FLAG_VISITED_RUSTBORO_CITY); FlagSet(FLAG_VISITED_FORTREE_CITY); FlagSet(FLAG_VISITED_LILYCOVE_CITY); FlagSet(FLAG_VISITED_MOSSDEEP_CITY); FlagSet(FLAG_VISITED_SOOTOPOLIS_CITY); FlagSet(FLAG_VISITED_EVER_GRANDE_CITY); FlagSet(FLAG_LANDMARK_POKEMON_LEAGUE); FlagSet(FLAG_LANDMARK_BATTLE_FRONTIER); Debug_DestroyMenu(taskId); SetMainCallback2(CB2_OpenFlyMap); } static void DebugAction_Util_Warp_Warp(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE); RemoveWindow(gTasks[taskId].data[1]); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugNumberDisplayWindowTemplate); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, 3); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar2, MAP_GROUPS_COUNT-1, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar1, gDebugText_Util_WarpToMap_SelMax); StringCopy(gStringVar3, gText_DigitIndicator[0]); StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectMapGroup); AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Util_Warp_SelectMapGroup; gTasks[taskId].data[2] = windowId; gTasks[taskId].data[3] = 0; //Current Flag gTasks[taskId].data[4] = 0; //Digit Selected gTasks[taskId].data[5] = 0; //Map Group gTasks[taskId].data[6] = 0; //Map gTasks[taskId].data[7] = 0; //warp } static void DebugAction_Util_Warp_SelectMapGroup(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > MAP_GROUPS_COUNT-1) gTasks[taskId].data[3] = MAP_GROUPS_COUNT-1; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 0) gTasks[taskId].data[3] = 0; } if(gMain.newKeys & DPAD_LEFT) { if(gTasks[taskId].data[4] > 0) gTasks[taskId].data[4] -= 1; } if(gMain.newKeys & DPAD_RIGHT) { if(gTasks[taskId].data[4] < 2) gTasks[taskId].data[4] += 1; } ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar2, MAP_GROUPS_COUNT-1, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar1, gDebugText_Util_WarpToMap_SelMax); StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]); StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectMapGroup); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { gTasks[taskId].data[5] = gTasks[taskId].data[3]; gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar2, MAP_GROUP_COUNT[gTasks[taskId].data[5]]-1, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar1, gDebugText_Util_WarpToMap_SelMax); GetMapName(gStringVar2, Overworld_GetMapHeaderByGroupAndId(gTasks[taskId].data[5], gTasks[taskId].data[3])->regionMapSectionId, 0); StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]); StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectMap); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Util_Warp_SelectMap; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Util_Warp_SelectMap(u8 taskId) { u8 max_value = MAP_GROUP_COUNT[gTasks[taskId].data[5]]; //maps in the selected map group if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > max_value-1) gTasks[taskId].data[3] = max_value-1; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 0) gTasks[taskId].data[3] = 0; } if(gMain.newKeys & DPAD_LEFT) { if(gTasks[taskId].data[4] > 0) gTasks[taskId].data[4] -= 1; } if(gMain.newKeys & DPAD_RIGHT) { if(gTasks[taskId].data[4] < 2) gTasks[taskId].data[4] += 1; } ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); ConvertIntToDecimalStringN(gStringVar2, MAP_GROUP_COUNT[gTasks[taskId].data[5]]-1, STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar1, gDebugText_Util_WarpToMap_SelMax); GetMapName(gStringVar2, Overworld_GetMapHeaderByGroupAndId(gTasks[taskId].data[5], gTasks[taskId].data[3])->regionMapSectionId, 0); StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]); StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectMap); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { gTasks[taskId].data[6] = gTasks[taskId].data[3]; gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectWarp); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Util_Warp_SelectWarp; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Util_Warp_SelectWarp(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > 10) gTasks[taskId].data[3] = 10; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 0) gTasks[taskId].data[3] = 0; } StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); StringExpandPlaceholders(gStringVar4, gDebugText_Util_WarpToMap_SelectWarp); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { gTasks[taskId].data[7] = gTasks[taskId].data[3]; //WARP SetWarpDestinationToMapWarp(gTasks[taskId].data[5], gTasks[taskId].data[6], gTasks[taskId].data[7]); //If not warp with the number available -> center of map DoWarp(); ResetInitialPlayerAvatarState(); DebugAction_DestroyExtraWindow(taskId); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Util_CheckSaveBlock(u8 taskId) { static const u8 gDebugText_SaveBlockSize[] = _("SaveBlock1 is {STR_VAR_1} bytes long.\nMax size is 15872 bytes.\pSaveBlock2 is {STR_VAR_2} bytes long.\nMax size is 3968 bytes.\pPokemonStorage is {STR_VAR_3} bytes long.\nMax size is 35712 bytes."); ConvertIntToDecimalStringN(gStringVar1, sizeof(struct SaveBlock1), STR_CONV_MODE_LEFT_ALIGN, 6); ConvertIntToDecimalStringN(gStringVar2, sizeof(struct SaveBlock2), STR_CONV_MODE_LEFT_ALIGN, 6); ConvertIntToDecimalStringN(gStringVar3, sizeof(struct PokemonStorage), STR_CONV_MODE_LEFT_ALIGN, 6); StringExpandPlaceholders(gStringVar4, gDebugText_SaveBlockSize); Debug_DestroyMenu(taskId); ScriptContext2_Enable(); ScriptContext1_SetupScript(Debug_ShowFieldMessageStringVar4); } static void DebugAction_Util_CheckWallClock(u8 taskId) { Debug_DestroyMenu(taskId); ScriptContext2_Enable(); ScriptContext1_SetupScript(PlayersHouse_2F_EventScript_CheckWallClock); } static void DebugAction_Util_SetWallClock(u8 taskId) { Debug_DestroyMenu(taskId); ScriptContext2_Enable(); ScriptContext1_SetupScript(PlayersHouse_2F_EventScript_SetWallClock); } static void DebugAction_Util_CheckWeekDay(u8 taskId) { //StringCopy(gStringVar4, GetDayOfWeekString(gLocalTime.dayOfWeek)); Debug_DestroyMenu(taskId); //ScriptContext2_Enable(); //ScriptContext1_SetupScript(Debug_ShowFieldMessageStringVar4); EnableBothScriptContexts(); } static void DebugAction_Util_WatchCredits(u8 taskId) { struct Task* task = &gTasks[taskId]; Debug_DestroyMenu(taskId); SetMainCallback2(CB2_StartCreditsSequence); } static void DebugAction_Util_Trainer_Name(u8 taskId) { NewGameBirchSpeech_SetDefaultPlayerName(Random() % 20); DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_ReturnToFieldContinueScript); } static void DebugAction_Util_Trainer_Gender(u8 taskId) { if(gSaveBlock2Ptr->playerGender == 0) // 0 Male, 1 Female gSaveBlock2Ptr->playerGender = 1; else gSaveBlock2Ptr->playerGender = 0; EnableBothScriptContexts(); Debug_DestroyMenu(taskId); } static void DebugAction_Util_Trainer_Id(u8 taskId) { u32 trainerId = (Random() << 0x10) | GetGeneratedTrainerIdLower(); SetTrainerId(trainerId, gSaveBlock2Ptr->playerTrainerId); Debug_DestroyMenu(taskId); EnableBothScriptContexts(); } // ******************************* // Actions Flags static void DebugAction_Flags_Flags(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE); RemoveWindow(gTasks[taskId].data[1]); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugNumberDisplayWindowTemplate); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, 3); //Display initial Flag ConvertIntToDecimalStringN(gStringVar1, 0, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_FLAGS); ConvertIntToHexStringN(gStringVar2, 0, STR_CONV_MODE_LEFT_ALIGN, 3); StringExpandPlaceholders(gStringVar1, gDebugText_FlagHex); if(FlagGet(0) == TRUE) StringCopyPadded(gStringVar2, gDebugText_FlagSet, CHAR_SPACE, 15); else StringCopyPadded(gStringVar2, gDebugText_FlagUnset, CHAR_SPACE, 15); StringCopy(gStringVar3, gText_DigitIndicator[0]); StringExpandPlaceholders(gStringVar4, gDebugText_Flag); AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Flags_FlagsSelect; gTasks[taskId].data[2] = windowId; gTasks[taskId].data[3] = 0; //Current Flag gTasks[taskId].data[4] = 0; //Digit Selected } static void DebugAction_Flags_FlagsSelect(u8 taskId) { if (gMain.newKeys & A_BUTTON) FlagToggle(gTasks[taskId].data[3]); else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); return; } if(gMain.newKeys & DPAD_UP) { PlaySE(SE_SELECT); gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] >= FLAGS_COUNT){ gTasks[taskId].data[3] = FLAGS_COUNT - 1; } } if(gMain.newKeys & DPAD_DOWN) { PlaySE(SE_SELECT); gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 0){ gTasks[taskId].data[3] = 0; } } if(gMain.newKeys & DPAD_LEFT) { PlaySE(SE_SELECT); gTasks[taskId].data[4] -= 1; if(gTasks[taskId].data[4] < 0) { gTasks[taskId].data[4] = 0; } } if(gMain.newKeys & DPAD_RIGHT) { PlaySE(SE_SELECT); gTasks[taskId].data[4] += 1; if(gTasks[taskId].data[4] > DEBUG_NUMBER_DIGITS_FLAGS-1) { gTasks[taskId].data[4] = DEBUG_NUMBER_DIGITS_FLAGS-1; } } if (gMain.newKeys & DPAD_ANY || gMain.newKeys & A_BUTTON) { ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_FLAGS); ConvertIntToHexStringN(gStringVar2, gTasks[taskId].data[3], STR_CONV_MODE_LEFT_ALIGN, 3); StringExpandPlaceholders(gStringVar1, gDebugText_FlagHex); if(FlagGet(gTasks[taskId].data[3]) == TRUE) StringCopyPadded(gStringVar2, gDebugText_FlagSet, CHAR_SPACE, 15); else StringCopyPadded(gStringVar2, gDebugText_FlagUnset, CHAR_SPACE, 15); StringCopy(gStringVar3, gText_DigitIndicator[gTasks[taskId].data[4]]); StringExpandPlaceholders(gStringVar4, gDebugText_Flag); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } } static void DebugAction_Flags_SetPokedexFlags(u8 taskId) { u16 i; for (i = 0; i < NATIONAL_DEX_COUNT; i++) { GetSetPokedexFlag(i + 1, FLAG_SET_CAUGHT); GetSetPokedexFlag(i + 1, FLAG_SET_SEEN); } Debug_DestroyMenu(taskId); EnableBothScriptContexts(); } static void DebugAction_Flags_SwitchDex(u8 taskId) { if(FlagGet(FLAG_SYS_POKEDEX_GET)) { FlagClear(FLAG_SYS_POKEDEX_GET); PlaySE(SE_PC_OFF); }else{ FlagSet(FLAG_SYS_POKEDEX_GET); PlaySE(SE_PC_LOGIN); } } static void DebugAction_Flags_SwitchNatDex(u8 taskId) { if(IsNationalPokedexEnabled()) { DisableNationalPokedex(); PlaySE(SE_PC_OFF); }else{ EnableNationalPokedex(); PlaySE(SE_PC_LOGIN); } } static void DebugAction_Flags_SwitchPokeNav(u8 taskId) { if(FlagGet(FLAG_SYS_POKENAV_GET)) { FlagClear(FLAG_SYS_POKENAV_GET); PlaySE(SE_PC_OFF); }else{ FlagSet(FLAG_SYS_POKENAV_GET); PlaySE(SE_PC_LOGIN); } } static void DebugAction_Flags_ToggleFlyFlags(u8 taskId) { // Sound effect if(FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(FLAG_VISITED_LITTLEROOT_TOWN); FlagToggle(FLAG_VISITED_OLDALE_TOWN); FlagToggle(FLAG_VISITED_DEWFORD_TOWN); FlagToggle(FLAG_VISITED_LAVARIDGE_TOWN); FlagToggle(FLAG_VISITED_FALLARBOR_TOWN); FlagToggle(FLAG_VISITED_VERDANTURF_TOWN); FlagToggle(FLAG_VISITED_PACIFIDLOG_TOWN); FlagToggle(FLAG_VISITED_PETALBURG_CITY); FlagToggle(FLAG_VISITED_SLATEPORT_CITY); FlagToggle(FLAG_VISITED_MAUVILLE_CITY); FlagToggle(FLAG_VISITED_RUSTBORO_CITY); FlagToggle(FLAG_VISITED_FORTREE_CITY); FlagToggle(FLAG_VISITED_LILYCOVE_CITY); FlagToggle(FLAG_VISITED_MOSSDEEP_CITY); FlagToggle(FLAG_VISITED_SOOTOPOLIS_CITY); FlagToggle(FLAG_VISITED_EVER_GRANDE_CITY); FlagToggle(FLAG_LANDMARK_POKEMON_LEAGUE); FlagToggle(FLAG_LANDMARK_BATTLE_FRONTIER); } static void DebugAction_Flags_ToggleBadgeFlags(u8 taskId) { // Sound effect if(FlagGet(FLAG_BADGE08_GET)) PlaySE(SE_PC_OFF); else PlaySE(SE_PC_LOGIN); FlagToggle(FLAG_BADGE01_GET); FlagToggle(FLAG_BADGE02_GET); FlagToggle(FLAG_BADGE03_GET); FlagToggle(FLAG_BADGE04_GET); FlagToggle(FLAG_BADGE05_GET); FlagToggle(FLAG_BADGE06_GET); FlagToggle(FLAG_BADGE07_GET); FlagToggle(FLAG_BADGE08_GET); } static void DebugAction_Flags_CollisionOnOff(u8 taskId) { if(FlagGet(FLAG_SYS_NO_COLLISION)) { FlagClear(FLAG_SYS_NO_COLLISION); PlaySE(SE_PC_OFF); }else{ FlagSet(FLAG_SYS_NO_COLLISION); PlaySE(SE_PC_LOGIN); } } static void DebugAction_Flags_EncounterOnOff(u8 taskId) { if(FlagGet(FLAG_SYS_NO_ENCOUNTER)) { FlagClear(FLAG_SYS_NO_ENCOUNTER); PlaySE(SE_PC_OFF); }else{ FlagSet(FLAG_SYS_NO_ENCOUNTER); PlaySE(SE_PC_LOGIN); } } static void DebugAction_Flags_TrainerSeeOnOff(u8 taskId) { if(FlagGet(FLAG_SYS_NO_TRAINER_SEE)) { FlagClear(FLAG_SYS_NO_TRAINER_SEE); PlaySE(SE_PC_OFF); }else{ FlagSet(FLAG_SYS_NO_TRAINER_SEE); PlaySE(SE_PC_LOGIN); } } static void DebugAction_Flags_BagUseOnOff(u8 taskId) { if(FlagGet(FLAG_SYS_NO_BAG_USE)) { FlagClear(FLAG_SYS_NO_BAG_USE); PlaySE(SE_PC_OFF); }else{ FlagSet(FLAG_SYS_NO_BAG_USE); PlaySE(SE_PC_LOGIN); } } static void DebugAction_Flags_CatchingOnOff(u8 taskId) { if(FlagGet(FLAG_SYS_NO_CATCHING)) { FlagClear(FLAG_SYS_NO_CATCHING); PlaySE(SE_PC_OFF); }else{ FlagSet(FLAG_SYS_NO_CATCHING); PlaySE(SE_PC_LOGIN); } } // ******************************* // Actions Variables static void DebugAction_Vars_Vars(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE); RemoveWindow(gTasks[taskId].data[1]); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugNumberDisplayWindowTemplate); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, 3); //Display initial Variable ConvertIntToDecimalStringN(gStringVar1, VARS_START, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); ConvertIntToHexStringN(gStringVar2, VARS_START, STR_CONV_MODE_LEFT_ALIGN, 4); StringExpandPlaceholders(gStringVar1, gDebugText_VariableHex); ConvertIntToDecimalStringN(gStringVar3, 0, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar2, gText_DigitIndicator[0]); StringExpandPlaceholders(gStringVar4, gDebugText_Variable); AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Vars_Select; gTasks[taskId].data[2] = windowId; gTasks[taskId].data[3] = VARS_START; //Current Variable gTasks[taskId].data[4] = 0; //Digit Selected gTasks[taskId].data[5] = 0; //Current Variable VALUE } static void DebugAction_Vars_Select(u8 taskId) { if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > VARS_END){ gTasks[taskId].data[3] = VARS_END; } } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < VARS_START){ gTasks[taskId].data[3] = VARS_START; } } if(gMain.newKeys & DPAD_LEFT) { gTasks[taskId].data[4] -= 1; if(gTasks[taskId].data[4] < 0) { gTasks[taskId].data[4] = 0; } } if(gMain.newKeys & DPAD_RIGHT) { gTasks[taskId].data[4] += 1; if(gTasks[taskId].data[4] > DEBUG_NUMBER_DIGITS_VARIABLES-1) { gTasks[taskId].data[4] = DEBUG_NUMBER_DIGITS_VARIABLES-1; } } if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); ConvertIntToHexStringN(gStringVar2, gTasks[taskId].data[3], STR_CONV_MODE_LEFT_ALIGN, 4); StringExpandPlaceholders(gStringVar1, gDebugText_VariableHex); if (VarGetIfExist(gTasks[taskId].data[3]) == 65535) //Current value, if 65535 the value hasnt been set gTasks[taskId].data[5] = 0; else gTasks[taskId].data[5] = VarGet(gTasks[taskId].data[3]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[5], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); //Current digit //Combine str's to full window string StringExpandPlaceholders(gStringVar4, gDebugText_Variable); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { gTasks[taskId].data[4] = 0; PlaySE(SE_SELECT); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); ConvertIntToHexStringN(gStringVar2, gTasks[taskId].data[3], STR_CONV_MODE_LEFT_ALIGN, 4); StringExpandPlaceholders(gStringVar1, gDebugText_VariableHex); if (VarGetIfExist(gTasks[taskId].data[3]) == 65535) //Current value if 65535 the value hasnt been set gTasks[taskId].data[5] = 0; else gTasks[taskId].data[5] = VarGet(gTasks[taskId].data[3]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[5], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); //Current digit StringExpandPlaceholders(gStringVar4, gDebugText_VariableValueSet); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].data[6] = gTasks[taskId].data[5]; //New value selector gTasks[taskId].func = DebugAction_Vars_SetValue; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); return; } } static void DebugAction_Vars_SetValue(u8 taskId) { if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[6] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[6] >= 100){ gTasks[taskId].data[6] = 99; } } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[6] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[6] < 0){ gTasks[taskId].data[6] = 0; } } if(gMain.newKeys & DPAD_LEFT) { gTasks[taskId].data[4] -= 1; if(gTasks[taskId].data[4] < 0) { gTasks[taskId].data[4] = 0; } } if(gMain.newKeys & DPAD_RIGHT) { gTasks[taskId].data[4] += 1; if(gTasks[taskId].data[4] > 2) { gTasks[taskId].data[4] = 2; } } if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); VarSet(gTasks[taskId].data[3], gTasks[taskId].data[5]); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); return; } if (gMain.newKeys & DPAD_ANY || gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); ConvertIntToHexStringN(gStringVar2, gTasks[taskId].data[3], STR_CONV_MODE_LEFT_ALIGN, 4); StringExpandPlaceholders(gStringVar1, gDebugText_VariableHex); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[6], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_VARIABLES); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); //Current digit StringExpandPlaceholders(gStringVar4, gDebugText_VariableValueSet); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } } // ******************************* // Actions Give #define ITEM_TAG 0xFDF3 static void DebugAction_Give_Item(u8 taskId) { u8 windowId; ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE); RemoveWindow(gTasks[taskId].data[1]); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugNumberDisplayWindowTemplate); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, 3); //Display initial ID StringCopy(gStringVar2, gText_DigitIndicator[0]); ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS); CopyItemName(1, gStringVar1); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_ItemID); AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Item_SelectId; gTasks[taskId].data[2] = windowId; gTasks[taskId].data[3] = 1; //Current ID gTasks[taskId].data[4] = 0; //Digit Selected gTasks[taskId].data[6] = AddItemIconSprite(ITEM_TAG, ITEM_TAG, gTasks[taskId].data[3]); gSprites[gTasks[taskId].data[6]].pos2.x = DEBUG_NUMBER_ICON_X+10; gSprites[gTasks[taskId].data[6]].pos2.y = DEBUG_NUMBER_ICON_Y+10; gSprites[gTasks[taskId].data[6]].oam.priority = 0; } static void DebugAction_Give_Item_SelectId(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] >= ITEMS_COUNT) gTasks[taskId].data[3] = ITEMS_COUNT - 1; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 1) gTasks[taskId].data[3] = 1; } if(gMain.newKeys & DPAD_LEFT) { if(gTasks[taskId].data[4] > 0) gTasks[taskId].data[4] -= 1; } if(gMain.newKeys & DPAD_RIGHT) { if(gTasks[taskId].data[4] < DEBUG_NUMBER_DIGITS_ITEMS-1) gTasks[taskId].data[4] += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); CopyItemName(gTasks[taskId].data[3], gStringVar1); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEMS); StringExpandPlaceholders(gStringVar4, gDebugText_ItemID); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon FreeSpriteOamMatrix(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon DestroySprite(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon gTasks[taskId].data[6] = AddItemIconSprite(ITEM_TAG, ITEM_TAG, gTasks[taskId].data[3]); gSprites[gTasks[taskId].data[6]].pos2.x = DEBUG_NUMBER_ICON_X+10; gSprites[gTasks[taskId].data[6]].pos2.y = DEBUG_NUMBER_ICON_Y+10; gSprites[gTasks[taskId].data[6]].oam.priority = 0; } if (gMain.newKeys & A_BUTTON) { gTasks[taskId].data[5] = gTasks[taskId].data[3]; gTasks[taskId].data[3] = 1; gTasks[taskId].data[4] = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEM_QUANTITY); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_ItemQuantity); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Item_SelectQuantity; } else if (gMain.newKeys & B_BUTTON) { FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon FreeSpriteOamMatrix(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon DestroySprite(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Item_SelectQuantity(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] >= 100) gTasks[taskId].data[3] = 99; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 1) gTasks[taskId].data[3] = 1; } if(gMain.newKeys & DPAD_LEFT) { if(gTasks[taskId].data[4] > 0) gTasks[taskId].data[4] -= 1; } if(gMain.newKeys & DPAD_RIGHT) { if(gTasks[taskId].data[4] < 2) gTasks[taskId].data[4] += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, DEBUG_NUMBER_DIGITS_ITEM_QUANTITY); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_ItemQuantity); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon FreeSpriteOamMatrix(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon DestroySprite(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon PlaySE(MUS_OBTAIN_ITEM); AddBagItem(gTasks[taskId].data[5], gTasks[taskId].data[3]); DebugAction_DestroyExtraWindow(taskId); } else if (gMain.newKeys & B_BUTTON) { FreeSpriteTilesByTag(ITEM_TAG); //Destroy item icon FreeSpritePaletteByTag(ITEM_TAG); //Destroy item icon FreeSpriteOamMatrix(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon DestroySprite(&gSprites[gTasks[taskId].data[6]]); //Destroy item icon PlaySE(SE_SELECT); DebugAction_DestroyExtraWindow(taskId); } } //TMs static void DebugAction_Give_AllTMs(u8 taskId) { u16 i; PlayFanfare(MUS_OBTAIN_TMHM); for (i = ITEM_TM01; i <= ITEM_TM50; i++) if(!CheckBagHasItem(i, 1)) AddBagItem(i, 1); Debug_DestroyMenu(taskId); EnableBothScriptContexts(); } //Pokemon static void ResetMonDataStruct(struct DebugMonData *sDebugMonData) { sDebugMonData->mon_speciesId = 1; sDebugMonData->mon_level = 1; sDebugMonData->isShiny = 0; sDebugMonData->mon_natureId = 0; sDebugMonData->mon_abilityNum = 0; sDebugMonData->mon_iv_hp = 0; sDebugMonData->mon_iv_atk = 0; sDebugMonData->mon_iv_def = 0; sDebugMonData->mon_iv_speed = 0; sDebugMonData->mon_iv_satk = 0; sDebugMonData->mon_iv_sdef = 0; } static void DebugAction_Give_PokemonSimple(u8 taskId) { u8 windowId; //Mon data struct sDebugMonData = AllocZeroed(sizeof(struct DebugMonData)); ResetMonDataStruct(sDebugMonData); //Window initialization ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE); RemoveWindow(gTasks[taskId].data[1]); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugNumberDisplayWindowTemplate); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, 3); //Display initial ID StringCopy(gStringVar2, gText_DigitIndicator[0]); ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, 3); StringCopy(gStringVar1, gSpeciesNames[1]); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonID); AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL); //Set task data gTasks[taskId].func = DebugAction_Give_Pokemon_SelectId; gTasks[taskId].data[2] = windowId; gTasks[taskId].data[3] = 1; //Current ID gTasks[taskId].data[4] = 0; //Digit Selected gTasks[taskId].data[5] = 0; //Complex? FreeMonIconPalettes(); //Free space for new pallete LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon #ifndef POKEMON_EXPANSION gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite #endif #ifdef POKEMON_EXPANSION gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); //Create pokemon sprite #endif gSprites[gTasks[taskId].data[6]].oam.priority = 0; //Mon Icon ID } static void DebugAction_Give_PokemonComplex(u8 taskId) { u8 windowId; //Mon data struct sDebugMonData = AllocZeroed(sizeof(struct DebugMonData)); ResetMonDataStruct(sDebugMonData); //Window initialization ClearStdWindowAndFrame(gTasks[taskId].data[1], TRUE); RemoveWindow(gTasks[taskId].data[1]); HideMapNamePopUpWindow(); LoadMessageBoxAndBorderGfx(); windowId = AddWindow(&sDebugNumberDisplayWindowTemplate); DrawStdWindowFrame(windowId, FALSE); CopyWindowToVram(windowId, 3); //Display initial ID StringCopy(gStringVar2, gText_DigitIndicator[0]); ConvertIntToDecimalStringN(gStringVar3, 1, STR_CONV_MODE_LEADING_ZEROS, 4); StringCopy(gStringVar1, gSpeciesNames[1]); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonID); AddTextPrinterParameterized(windowId, 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectId; gTasks[taskId].data[2] = windowId; gTasks[taskId].data[3] = 1; //Current ID gTasks[taskId].data[4] = 0; //Digit Selected gTasks[taskId].data[5] = 1; //Complex? FreeMonIconPalettes(); //Free space for new palletes LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon #ifndef POKEMON_EXPANSION gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite #endif #ifdef POKEMON_EXPANSION gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); //Create pokemon sprite #endif gSprites[gTasks[taskId].data[6]].oam.priority = 0; //Mon Icon ID gTasks[taskId].data[7] = 0; //iterator } static void DebugAction_Give_Pokemon_SelectId(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > SPECIES_CELEBI && gTasks[taskId].data[3] < SPECIES_TREECKO) gTasks[taskId].data[3] = SPECIES_TREECKO; if(gTasks[taskId].data[3] >= NUM_SPECIES - 1) gTasks[taskId].data[3] = NUM_SPECIES - 2; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < SPECIES_TREECKO && gTasks[taskId].data[3] > SPECIES_CELEBI) gTasks[taskId].data[3] = SPECIES_CELEBI; if(gTasks[taskId].data[3] < 1) gTasks[taskId].data[3] = 1; } if(gMain.newKeys & DPAD_LEFT) { if(gTasks[taskId].data[4] > 0) gTasks[taskId].data[4] -= 1; } if(gMain.newKeys & DPAD_RIGHT) { if(gTasks[taskId].data[4] < DEBUG_NUMBER_DIGITS_ITEMS-1) gTasks[taskId].data[4] += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); StringCopy(gStringVar1, gSpeciesNames[gTasks[taskId].data[3]]); //CopyItemName(gTasks[taskId].data[3], gStringVar1); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 4); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonID); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); FreeMonIconPalettes(); //Free space for new pallete LoadMonIconPalette(gTasks[taskId].data[3]); //Loads pallete for current mon #ifndef POKEMON_EXPANSION gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0, TRUE); //Create pokemon sprite #endif #ifdef POKEMON_EXPANSION gTasks[taskId].data[6] = CreateMonIcon(gTasks[taskId].data[3], SpriteCB_MonIcon, DEBUG_NUMBER_ICON_X, DEBUG_NUMBER_ICON_Y, 4, 0); //Create pokemon sprite #endif gSprites[gTasks[taskId].data[6]].oam.priority = 0; } if (gMain.newKeys & A_BUTTON) { sDebugMonData->mon_speciesId = gTasks[taskId].data[3]; //Species ID gTasks[taskId].data[3] = 1; gTasks[taskId].data[4] = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonLevel); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectLevel; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Free(sDebugMonData); //Frees EWRAM of MonData Struct FreeMonIconPalettes(); FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_SelectLevel(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > 100) gTasks[taskId].data[3] = 100; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 1) gTasks[taskId].data[3] = 1; } if(gMain.newKeys & DPAD_LEFT) { if(gTasks[taskId].data[4] > 0) gTasks[taskId].data[4] -= 1; } if(gMain.newKeys & DPAD_RIGHT) { if(gTasks[taskId].data[4] < 2) gTasks[taskId].data[4] += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar1, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonLevel); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { FreeMonIconPalettes(); FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite if (gTasks[taskId].data[5] == 0) { PlaySE(MUS_LEVEL_UP); ScriptGiveMon(sDebugMonData->mon_speciesId, gTasks[taskId].data[3], ITEM_NONE, 0,0,0); Free(sDebugMonData); //Frees EWRAM of MonData Struct DebugAction_DestroyExtraWindow(taskId); } else { sDebugMonData->mon_level = gTasks[taskId].data[3]; //Level gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 0); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopyPadded(gStringVar2, gDebugText_FlagUnset, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonShiny); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectShiny; } } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Free(sDebugMonData); //Frees EWRAM of MonData Struct FreeMonIconPalettes(); FreeAndDestroyMonIconSprite(&gSprites[gTasks[taskId].data[6]]); //Destroy pokemon sprite DebugAction_DestroyExtraWindow(taskId); } } //If complex static void DebugAction_Give_Pokemon_SelectShiny(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > 1) gTasks[taskId].data[3] = 1; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 0) gTasks[taskId].data[3] = 0; } if(gTasks[taskId].data[3] == 1) StringCopyPadded(gStringVar2, gDebugText_FlagSet, CHAR_SPACE, 15); else StringCopyPadded(gStringVar2, gDebugText_FlagUnset, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 0); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonShiny); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { sDebugMonData->isShiny = gTasks[taskId].data[3]; //isShiny gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar1, gNatureNamePointers[0]); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonNature); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectNature; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Free(sDebugMonData); //Frees EWRAM of MonData Struct DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_SelectNature(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > NUM_NATURES-1) gTasks[taskId].data[3] = NUM_NATURES-1; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 0) gTasks[taskId].data[3] = 0; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar1, gNatureNamePointers[gTasks[taskId].data[3]]); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonNature); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { u8 abilityId; sDebugMonData->mon_natureId = gTasks[taskId].data[3]; //NatureId gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); abilityId = GetAbilityBySpecies(sDebugMonData->mon_speciesId, 0); StringCopy(gStringVar1, gAbilityNames[abilityId]); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonAbility); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectAbility; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Free(sDebugMonData); //Frees EWRAM of MonData Struct DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_SelectAbility(u8 taskId) { u8 abilityId; u8 abilityCount = 0; if (gBaseStats[sDebugMonData->mon_speciesId].abilities[1] != ABILITY_NONE) abilityCount++; #ifdef POKEMON_EXPANSION if (gBaseStats[sDebugMonData->mon_speciesId].abilityHidden != ABILITY_NONE) abilityCount++; #endif if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > abilityCount) gTasks[taskId].data[3] = abilityCount; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 0) gTasks[taskId].data[3] = 0; } abilityId = GetAbilityBySpecies(sDebugMonData->mon_speciesId, gTasks[taskId].data[3]); StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringCopy(gStringVar1, gAbilityNames[abilityId]); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonAbility); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { sDebugMonData->mon_abilityNum = gTasks[taskId].data[3]; //AbilityNum gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_0); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectIVs; } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Free(sDebugMonData); //Frees EWRAM of MonData Struct DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_SelectIVs(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > 31) gTasks[taskId].data[3] = 31; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 0) gTasks[taskId].data[3] = 0; } if(gMain.newKeys & DPAD_LEFT) { if(gTasks[taskId].data[4] > 0) gTasks[taskId].data[4] -= 1; } if(gMain.newKeys & DPAD_RIGHT) { if(gTasks[taskId].data[4] < 2) gTasks[taskId].data[4] += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); switch (gTasks[taskId].data[7]) { case 0: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_0); break; case 1: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_1); break; case 2: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_2); break; case 3: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_3); break; case 4: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_4); break; case 5: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_5); break; } AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } //If A or B button if (gMain.newKeys & A_BUTTON) { switch (gTasks[taskId].data[7]) { case 0: sDebugMonData->mon_iv_hp = gTasks[taskId].data[3]; break; case 1: sDebugMonData->mon_iv_atk = gTasks[taskId].data[3]; break; case 2: sDebugMonData->mon_iv_def = gTasks[taskId].data[3]; break; case 3: sDebugMonData->mon_iv_speed = gTasks[taskId].data[3]; break; case 4: sDebugMonData->mon_iv_satk = gTasks[taskId].data[3]; break; case 5: sDebugMonData->mon_iv_sdef = gTasks[taskId].data[3]; break; } //Check if all IVs set if (gTasks[taskId].data[7] != 5) { gTasks[taskId].data[7] += 1; gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 2); StringCopyPadded(gStringVar3, gStringVar3, CHAR_SPACE, 15); switch (gTasks[taskId].data[7]) { case 0: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_0); break; case 1: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_1); break; case 2: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_2); break; case 3: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_3); break; case 4: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_4); break; case 5: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonIV_5); break; } AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_SelectIVs; } else { gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; gTasks[taskId].data[7] = 0; //Reset iterator StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); StringCopy(gStringVar1, gMoveNames[gTasks[taskId].data[3]]); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3); StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_0); AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_Move; } } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Free(sDebugMonData); //Frees EWRAM of MonData Struct DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_Move(u8 taskId) { if (gMain.newKeys & DPAD_ANY) { PlaySE(SE_SELECT); if(gMain.newKeys & DPAD_UP) { gTasks[taskId].data[3] += sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] > MOVES_COUNT) gTasks[taskId].data[3] = MOVES_COUNT; } if(gMain.newKeys & DPAD_DOWN) { gTasks[taskId].data[3] -= sPowersOfTen[gTasks[taskId].data[4]]; if(gTasks[taskId].data[3] < 0) gTasks[taskId].data[3] = 0; } if(gMain.newKeys & DPAD_LEFT) { if(gTasks[taskId].data[4] > 0) gTasks[taskId].data[4] -= 1; } if(gMain.newKeys & DPAD_RIGHT) { if(gTasks[taskId].data[4] < 3) gTasks[taskId].data[4] += 1; } StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); StringCopy(gStringVar1, gMoveNames[gTasks[taskId].data[3]]); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3); switch (gTasks[taskId].data[7]) { case 0: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_0); break; case 1: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_1); break; case 2: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_2); break; case 3: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_3); break; } AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); } if (gMain.newKeys & A_BUTTON) { //If MOVE_NONE selected, stop asking for additional moves if (gTasks[taskId].data[3] == 0) gTasks[taskId].data[7] = 4; //Set current value switch (gTasks[taskId].data[7]) { case 0: sDebugMonData->mon_move_0 = gTasks[taskId].data[3]; break; case 1: sDebugMonData->mon_move_1 = gTasks[taskId].data[3]; break; case 2: sDebugMonData->mon_move_2 = gTasks[taskId].data[3]; break; case 3: sDebugMonData->mon_move_3 = gTasks[taskId].data[3]; break; } //If NOT last move or selected MOVE_NONE ask for next move, else make mon if (gTasks[taskId].data[7] < 3) { gTasks[taskId].data[7] += 1; gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; StringCopy(gStringVar2, gText_DigitIndicator[gTasks[taskId].data[4]]); StringCopy(gStringVar1, gMoveNames[gTasks[taskId].data[3]]); StringCopyPadded(gStringVar1, gStringVar1, CHAR_SPACE, 15); ConvertIntToDecimalStringN(gStringVar3, gTasks[taskId].data[3], STR_CONV_MODE_LEADING_ZEROS, 3); switch (gTasks[taskId].data[7]) { case 0: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_0); break; case 1: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_1); break; case 2: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_2); break; case 3: StringExpandPlaceholders(gStringVar4, gDebugText_PokemonMove_3); break; } AddTextPrinterParameterized(gTasks[taskId].data[2], 1, gStringVar4, 1, 1, 0, NULL); gTasks[taskId].func = DebugAction_Give_Pokemon_Move; } else { gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = 0; PlaySE(MUS_LEVEL_UP); gTasks[taskId].func = DebugAction_Give_Pokemon_ComplexCreateMon; } } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Free(sDebugMonData); //Frees EWRAM of MonData Struct DebugAction_DestroyExtraWindow(taskId); } } static void DebugAction_Give_Pokemon_ComplexCreateMon(u8 taskId) //https://github.com/ghoulslash/pokeemerald/tree/custom-givemon { u16 nationalDexNum; int sentToPc; struct Pokemon mon; u8 i; u16 moves[4]; u8 IVs[6]; u8 iv_val; u16 species = sDebugMonData->mon_speciesId; u8 level = sDebugMonData->mon_level; u8 isShiny = sDebugMonData->isShiny; //Shiny: no 0, yes 1 u8 nature = sDebugMonData->mon_natureId; u8 abilityNum = sDebugMonData->mon_abilityNum; moves[0] = sDebugMonData->mon_move_0; moves[1] = sDebugMonData->mon_move_1; moves[2] = sDebugMonData->mon_move_2; moves[3] = sDebugMonData->mon_move_3; IVs[0] = sDebugMonData->mon_iv_hp; IVs[1] = sDebugMonData->mon_iv_atk; IVs[2] = sDebugMonData->mon_iv_def; IVs[3] = sDebugMonData->mon_iv_speed; IVs[4] = sDebugMonData->mon_iv_satk; IVs[5] = sDebugMonData->mon_iv_sdef; //Nature if (nature == NUM_NATURES || nature == 0xFF) nature = Random() % NUM_NATURES; //Shinyness if (isShiny == 1) { u32 personality; u32 otid = gSaveBlock2Ptr->playerTrainerId[0] | (gSaveBlock2Ptr->playerTrainerId[1] << 8) | (gSaveBlock2Ptr->playerTrainerId[2] << 16) | (gSaveBlock2Ptr->playerTrainerId[3] << 24); do { personality = Random32(); personality = ((((Random() % 8) ^ (HIHALF(otid) ^ LOHALF(otid))) ^ LOHALF(personality)) << 16) | LOHALF(personality); } while (nature != GetNatureFromPersonality(personality)); CreateMon(&mon, species, level, 32, 1, personality, OT_ID_PRESET, otid); } else CreateMonWithNature(&mon, species, level, 32, nature); //EVs/IVs for (i = 0; i < NUM_STATS; i++) { // ev // if (evs[i] != 0xFF && evTotal < 510) // { // // only up to 510 evs // if ((evTotal + evs[i]) > 510) // evs[i] = (510 - evTotal); // evTotal += evs[i]; // SetMonData(&mon, MON_DATA_HP_EV + i, &evs[i]); // } // iv iv_val = IVs[i]; if (iv_val != 32 && iv_val != 0xFF) SetMonData(&mon, MON_DATA_HP_IV + i, &iv_val); } CalculateMonStats(&mon); //Moves for (i = 0; i < MAX_MON_MOVES; i++) { if (moves[i] == 0 || moves[i] == 0xFF || moves[i] > MOVES_COUNT) continue; SetMonMoveSlot(&mon, moves[i], i); } //Ability if (abilityNum == 0xFF || GetAbilityBySpecies(species, abilityNum) == 0) { do { abilityNum = Random() % 3; // includes hidden abilities } while (GetAbilityBySpecies(species, abilityNum) == 0); } SetMonData(&mon, MON_DATA_ABILITY_NUM, &abilityNum); //ball // if (ball <= POKEBALL_COUNT) // SetMonData(&mon, MON_DATA_POKEBALL, &ball); //item // heldItem[0] = item; // heldItem[1] = item >> 8; // SetMonData(&mon, MON_DATA_HELD_ITEM, heldItem); // give player the mon //sentToPc = GiveMonToPlayer(&mon); SetMonData(&mon, MON_DATA_OT_NAME, gSaveBlock2Ptr->playerName); SetMonData(&mon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender); for (i = 0; i < PARTY_SIZE; i++) { if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) == SPECIES_NONE) break; } if (i >= PARTY_SIZE) sentToPc = SendMonToPC(&mon); else { sentToPc = MON_GIVEN_TO_PARTY; CopyMon(&gPlayerParty[i], &mon, sizeof(mon)); gPlayerPartyCount = i + 1; } //Pokedex entry nationalDexNum = SpeciesToNationalPokedexNum(species); switch(sentToPc) { case MON_GIVEN_TO_PARTY: case MON_GIVEN_TO_PC: GetSetPokedexFlag(nationalDexNum, FLAG_SET_SEEN); GetSetPokedexFlag(nationalDexNum, FLAG_SET_CAUGHT); break; case MON_CANT_GIVE: break; } Free(sDebugMonData); //Frees EWRAM of MonData Struct DebugAction_DestroyExtraWindow(taskId); //return sentToPc; } static void DebugAction_Give_CHEAT(u8 taskId) { Debug_DestroyMenu(taskId); ScriptContext2_Enable(); ScriptContext1_SetupScript(Debug_CheatStart); } // static void DebugAction_AccessPC(u8 taskId) // { // Debug_DestroyMenu(taskId); // PlaySE(SE_PC_ON); // ScriptContext1_SetupScript(EventScript_PC); // } // Additional functions /* static void DebugAction_OpenSubMenu(u8 taskId, struct ListMenuTemplate LMtemplate) { Debug_DestroyMenu(taskId); Debug_ShowMenu(DebugTask_HandleMenuInput, LMtemplate); } static void DebugTask_HandleMenuInput(u8 taskId, void (*HandleInput)(u8)) { void (*func)(u8); u32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]); if (gMain.newKeys & A_BUTTON) { PlaySE(SE_SELECT); if ((func = HandleInput[input]) != NULL) func(taskId); } else if (gMain.newKeys & B_BUTTON) { PlaySE(SE_SELECT); Debug_DestroyMenu(taskId); EnableBothScriptContexts(); } } */ #endif