#include "global.h" #include "event_obj_lock.h" #include "event_object_movement.h" #include "field_camera.h" #include "field_effect.h" #include "field_player_avatar.h" #include "fieldmap.h" #include "fldeff_cut.h" #include "alloc.h" #include "metatile_behavior.h" #include "overworld.h" #include "party_menu.h" #include "rom6.h" #include "script.h" #include "sound.h" #include "sprite.h" #include "task.h" #include "trig.h" #include "constants/abilities.h" #include "constants/event_objects.h" #include "constants/field_effects.h" #include "constants/songs.h" extern void ScriptUnfreezeEventObjects(void); extern bool8 IsMewPlayingHideAndSeek(void); extern struct MapPosition gPlayerFacingPosition; extern const u8 Route103_EventScript_290705[]; extern const u8 FarawayIsland_Interior_EventScript_267EDB[]; extern const u8 gFieldEffectPic_CutGrass[]; extern const u16 gFieldEffectObjectPalette6[]; // tileset 0 as first #define METATILE_ID_GRASS 0x1 #define METATILE_ID_POKE_GRASS 0xD #define METATILE_ID_POKE_GRASS_TREE_UP 0x25 #define METATILE_ID_GRASS_TREE_UP 0xE #define METATILE_ID_POKE_GRASS_TREE_LEFT 0x1C6 #define METATILE_ID_POKE_GRASS_TREE_RIGHT 0x1C7 #define METATILE_ID_GRASS_TREE_LEFT 0x1CE #define METATILE_ID_GRASS_TREE_RIGHT 0x1CF #define METATILE_ID_POKE_LONG_GRASS 0x15 // tileset 6 as second #define METATILE_ID_POKE_STEP_LAVA_GRASS 0x206 #define METATILE_ID_POKE_LAVA_GRASS 0x207 #define METATILE_ID_LAVA_FIELD 0x271 // tileset 7 as second #define METATILE_ID_POKE_ASH_GRASS 0x20A #define METATILE_ID_POKE_STEP_ASH_GRASS 0x212 #define METATILE_ID_ASH 0x218 // tileset 8 as second #define METATILE_ID_POKE_LONG_GRASS_START 0x208 #define METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS 0x279 #define METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS 0x27A #define METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS 0x27B #define METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS 0x281 #define METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS 0x282 #define METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS 0x283 // cut 'square' defines #define CUT_NORMAL_SIDE 3 #define CUT_NORMAL_AREA CUT_NORMAL_SIDE * CUT_NORMAL_SIDE #define CUT_HYPER_SIDE 5 #define CUT_HYPER_AREA CUT_HYPER_SIDE * CUT_HYPER_SIDE #define CUT_SPRITE_ARRAY_COUNT 8 struct HyperCutterUnk { s8 x; s8 y; u8 unk2[2]; }; // this file's functions static void FieldCallback_CutTree(void); static void FieldCallback_CutGrass(void); static void StartCutTreeFieldEffect(void); static void StartCutGrassFieldEffect(void); static void SetCutGrassMetatile(s16, s16); static void SetCutGrassMetatiles(s16, s16); static void CutGrassSpriteCallback1(struct Sprite *); static void CutGrassSpriteCallback2(struct Sprite *); static void CutGrassSpriteCallbackEnd(struct Sprite *); static void HandleLongGrassOnHyper(u8, s16, s16); // IWRAM variables static IWRAM_DATA u8 sCutSquareSide; static IWRAM_DATA u8 sTileCountFromPlayer_X; static IWRAM_DATA u8 sTileCountFromPlayer_Y; static IWRAM_DATA u32 sUnused; static IWRAM_DATA bool8 sHyperCutTiles[CUT_HYPER_AREA]; // EWRAM variables static EWRAM_DATA u8 *sCutGrassSpriteArrayPtr = NULL; // const rom data static const struct HyperCutterUnk sHyperCutStruct[] = { {-2, -2, {1}}, {-1, -2, {1}}, {0, -2, {2}}, {1, -2, {3}}, {2, -2, {3}}, {-2, -1, {1}}, {2, -1, {3}}, {-2, 0, {4}}, {2, 0, {6}}, {-2, 1, {7}}, {2, 1, {9}}, {-2, 2, {7}}, {-1, 2, {7}}, {0, 2, {8}}, {1, 2, {9}}, {2, 2, {9}}, }; static const struct OamData sOamData_CutGrass = { .y = 0, .affineMode = 0, .objMode = 0, .mosaic = 0, .bpp = 0, .shape = 0, .x = 0, .matrixNum = 0, .size = 0, .tileNum = 1, .priority = 1, .paletteNum = 1, .affineParam = 0, }; static const union AnimCmd sSpriteAnim_CutGrass[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_JUMP(0), }; static const union AnimCmd *const sSpriteAnimTable_CutGrass[] = { sSpriteAnim_CutGrass, }; static const struct SpriteFrameImage sSpriteImageTable_CutGrass[] = { {gFieldEffectPic_CutGrass, 0x20}, }; const struct SpritePalette gFieldEffectObjectPaletteInfo6 = {gFieldEffectObjectPalette6, 0x1000}; static const struct SpriteTemplate sSpriteTemplate_CutGrass = { .tileTag = 0xFFFF, .paletteTag = 0x1000, .oam = &sOamData_CutGrass, .anims = sSpriteAnimTable_CutGrass, .images = sSpriteImageTable_CutGrass, .affineAnims = gDummySpriteAffineAnimTable, .callback = CutGrassSpriteCallback1, }; // code bool8 SetUpFieldMove_Cut(void) { s16 x, y; u8 i, j; u8 tileBehavior; u8 userAbility; bool8 cutTiles[CUT_NORMAL_AREA]; bool8 ret; if (CheckObjectGraphicsInFrontOfPlayer(EVENT_OBJ_GFX_CUTTABLE_TREE) == TRUE) { // Standing in front of cuttable tree. gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; gPostMenuFieldCallback = FieldCallback_CutTree; return TRUE; } else { PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); userAbility = GetMonAbility(&gPlayerParty[GetCursorSelectionMonId()]); if (userAbility == ABILITY_HYPER_CUTTER) { sCutSquareSide = CUT_HYPER_SIDE; sTileCountFromPlayer_X = 2; sTileCountFromPlayer_Y = 2; } else { sCutSquareSide = CUT_NORMAL_SIDE; sTileCountFromPlayer_X = 1; sTileCountFromPlayer_Y = 1; } for (i = 0; i < CUT_NORMAL_AREA; i++) cutTiles[i] = FALSE; for (i = 0; i < CUT_HYPER_AREA; i++) sHyperCutTiles[i] = FALSE; ret = FALSE; for (i = 0; i < CUT_NORMAL_SIDE; i++) { y = i - 1 + gPlayerFacingPosition.y; for (j = 0; j < CUT_NORMAL_SIDE; j++) { x = j - 1 + gPlayerFacingPosition.x; if (MapGridGetZCoordAt(x, y) == gPlayerFacingPosition.height) { tileBehavior = MapGridGetMetatileBehaviorAt(x, y); if (MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE || MetatileBehavior_IsAshGrass(tileBehavior) == TRUE) { // Standing in front of grass. sHyperCutTiles[6 + (i * 5) + j] = TRUE; ret = TRUE; } if (MapGridIsImpassableAt(x, y) == TRUE) { cutTiles[i * 3 + j] = FALSE; } else { cutTiles[i * 3 + j] = TRUE; if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE) sHyperCutTiles[6 + (i * 5) + j] = TRUE; } } else { cutTiles[i * 3 + j] = FALSE; } } } if (userAbility != ABILITY_HYPER_CUTTER) { if (ret == TRUE) { gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; gPostMenuFieldCallback = FieldCallback_CutGrass; } } else { bool8 tileCuttable; for (i = 0; i < 16; i++) { x = gPlayerFacingPosition.x + sHyperCutStruct[i].x; y = gPlayerFacingPosition.y + sHyperCutStruct[i].y; tileCuttable = TRUE; j = 0; do { if (sHyperCutStruct[i].unk2[j] == 0) break; if (cutTiles[(u8)(sHyperCutStruct[i].unk2[j] - 1)] == FALSE) { tileCuttable = FALSE; break; } } while (++j <= 1); if (tileCuttable == TRUE) { if (MapGridGetZCoordAt(x, y) == gPlayerFacingPosition.height) { u8 tileArrayId = ((sHyperCutStruct[i].y * 5) + 12) + (sHyperCutStruct[i].x); tileBehavior = MapGridGetMetatileBehaviorAt(x, y); if (MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE || MetatileBehavior_IsAshGrass(tileBehavior) == TRUE) { gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; gPostMenuFieldCallback = FieldCallback_CutGrass; sHyperCutTiles[tileArrayId] = TRUE; ret = TRUE; } else { if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE) sHyperCutTiles[tileArrayId] = TRUE; } } } } if (ret == TRUE) { gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; gPostMenuFieldCallback = FieldCallback_CutGrass; } } return ret; } } static void FieldCallback_CutGrass(void) { FieldEffectStart(FLDEFF_USE_CUT_ON_GRASS); gFieldEffectArguments[0] = GetCursorSelectionMonId(); } bool8 FldEff_UseCutOnGrass(void) { u8 taskId = oei_task_add(); gTasks[taskId].data[8] = (u32)StartCutGrassFieldEffect >> 16; gTasks[taskId].data[9] = (u32)StartCutGrassFieldEffect; IncrementGameStat(GAME_STAT_USED_CUT); return FALSE; } static void FieldCallback_CutTree(void) { gFieldEffectArguments[0] = GetCursorSelectionMonId(); ScriptContext1_SetupScript(Route103_EventScript_290705); } bool8 FldEff_UseCutOnTree(void) { u8 taskId = oei_task_add(); gTasks[taskId].data[8] = (u32)StartCutTreeFieldEffect >> 16; gTasks[taskId].data[9] = (u32)StartCutTreeFieldEffect; IncrementGameStat(GAME_STAT_USED_CUT); return FALSE; } static void StartCutGrassFieldEffect(void) { FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_GRASS); FieldEffectStart(FLDEFF_CUT_GRASS); } bool8 FldEff_CutGrass(void) { s16 x, y; u8 i = 0; PlaySE(SE_W015); PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y); for (i = 0; i < CUT_HYPER_AREA; i++) { if (sHyperCutTiles[i] == TRUE) { s8 xAdd = (i % 5) - 2; s8 yAdd = (i / 5) - 2; x = xAdd + gPlayerFacingPosition.x; y = yAdd + gPlayerFacingPosition.y; SetCutGrassMetatile(x, y); sub_808E75C(x, y); } } SetCutGrassMetatiles(gPlayerFacingPosition.x - sTileCountFromPlayer_X, gPlayerFacingPosition.y - (1 + sTileCountFromPlayer_Y)); DrawWholeMapView(); sCutGrassSpriteArrayPtr = AllocZeroed(CUT_SPRITE_ARRAY_COUNT); // populate sprite ID array for (i = 0; i < CUT_SPRITE_ARRAY_COUNT; i++) { sCutGrassSpriteArrayPtr[i] = CreateSprite(&sSpriteTemplate_CutGrass, gSprites[gPlayerAvatar.spriteId].oam.x + 8, gSprites[gPlayerAvatar.spriteId].oam.y + 20, 0); gSprites[sCutGrassSpriteArrayPtr[i]].data[2] = 32 * i; } return FALSE; } // set map grid metatile depending on x, y static void SetCutGrassMetatile(s16 x, s16 y) { s32 metatileId = MapGridGetMetatileIdAt(x, y); switch (metatileId) { case METATILE_ID_POKE_LONG_GRASS_START: case METATILE_ID_POKE_LONG_GRASS: case METATILE_ID_POKE_GRASS: MapGridSetMetatileIdAt(x, y, METATILE_ID_GRASS); break; case METATILE_ID_POKE_GRASS_TREE_LEFT: MapGridSetMetatileIdAt(x, y, METATILE_ID_GRASS_TREE_LEFT); break; case METATILE_ID_POKE_GRASS_TREE_RIGHT: MapGridSetMetatileIdAt(x, y, METATILE_ID_GRASS_TREE_RIGHT); break; case METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS: MapGridSetMetatileIdAt(x, y, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS); break; case METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS: MapGridSetMetatileIdAt(x, y, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS); break; case METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS: MapGridSetMetatileIdAt(x, y, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS); break; case METATILE_ID_POKE_STEP_LAVA_GRASS: case METATILE_ID_POKE_LAVA_GRASS: MapGridSetMetatileIdAt(x, y, METATILE_ID_LAVA_FIELD); break; case METATILE_ID_POKE_STEP_ASH_GRASS: case METATILE_ID_POKE_ASH_GRASS: MapGridSetMetatileIdAt(x, y, METATILE_ID_ASH); break; case METATILE_ID_POKE_GRASS_TREE_UP: MapGridSetMetatileIdAt(x, y, METATILE_ID_GRASS_TREE_UP); break; } } enum { LONG_GRASS_NONE, LONG_GRASS_FIELD, LONG_GRASS_BASE_LEFT, LONG_GRASS_BASE_CENTER, LONG_GRASS_BASE_RIGHT }; static u8 GetLongGrassCaseAt(s16 x, s16 y) { u16 metatileId = MapGridGetMetatileIdAt(x, y); if (metatileId == METATILE_ID_GRASS) return LONG_GRASS_FIELD; else if (metatileId == METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS) return LONG_GRASS_BASE_LEFT; else if (metatileId == METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS) return LONG_GRASS_BASE_CENTER; else if (metatileId == METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS) return LONG_GRASS_BASE_RIGHT; else return LONG_GRASS_NONE; } static void SetCutGrassMetatiles(s16 x, s16 y) { s16 i; s16 lowerY = y + sCutSquareSide; for (i = 0; i < sCutSquareSide; i++) { s16 currentX = x + i; if (MapGridGetMetatileIdAt(currentX, y) == METATILE_ID_POKE_LONG_GRASS) { switch (GetLongGrassCaseAt(currentX, y + 1)) { case LONG_GRASS_FIELD: MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID_POKE_LONG_GRASS_START); break; case LONG_GRASS_BASE_LEFT: MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS); break; case LONG_GRASS_BASE_CENTER: MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS); break; case LONG_GRASS_BASE_RIGHT: MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS); break; } } if (MapGridGetMetatileIdAt(currentX, lowerY) == METATILE_ID_GRASS) { if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID_POKE_LONG_GRASS_START) MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID_GRASS); if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS) MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS); if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS) MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS); if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS) MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS); } } if (sCutSquareSide == CUT_HYPER_SIDE) { HandleLongGrassOnHyper(0, x, y); HandleLongGrassOnHyper(1, x, y); } } static void HandleLongGrassOnHyper(u8 caseId, s16 x, s16 y) { s16 newX; bool8 arr[3]; if (caseId == 0) { arr[0] = sHyperCutTiles[5]; arr[1] = sHyperCutTiles[10]; arr[2] = sHyperCutTiles[15]; newX = x; } else if (caseId == 1) { arr[0] = sHyperCutTiles[9]; arr[1] = sHyperCutTiles[14]; arr[2] = sHyperCutTiles[19]; newX = x + 4; } else // invalid case { return; } if (arr[0] == TRUE) { if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_POKE_LONG_GRASS_START) MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_GRASS); if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS) MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS); if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS) MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS); if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS) MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS); } if (arr[1] == TRUE) { if (MapGridGetMetatileIdAt(newX, y + 2) == METATILE_ID_POKE_LONG_GRASS) { switch (GetLongGrassCaseAt(newX, y + 3)) { case LONG_GRASS_FIELD: MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_POKE_LONG_GRASS_START); break; case LONG_GRASS_BASE_LEFT: MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS); break; case LONG_GRASS_BASE_CENTER: MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS); break; case LONG_GRASS_BASE_RIGHT: MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS); break; } } if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID_POKE_LONG_GRASS_START) MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_GRASS); if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS) MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS); if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS) MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS); if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS) MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS); } if (arr[2] == TRUE) { if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_POKE_LONG_GRASS) { switch (GetLongGrassCaseAt(newX, y + 4)) { case LONG_GRASS_FIELD: MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_POKE_LONG_GRASS_START); break; case LONG_GRASS_BASE_LEFT: MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS); break; case LONG_GRASS_BASE_CENTER: MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS); break; case LONG_GRASS_BASE_RIGHT: MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS); break; } } } } static void CutGrassSpriteCallback1(struct Sprite *sprite) { sprite->data[0] = 8; sprite->data[1] = 0; sprite->data[3] = 0; sprite->callback = CutGrassSpriteCallback2; } static void CutGrassSpriteCallback2(struct Sprite *sprite) { sprite->pos2.x = Sin(sprite->data[2], sprite->data[0]); sprite->pos2.y = Cos(sprite->data[2], sprite->data[0]); sprite->data[2] = (sprite->data[2] + 8) & 0xFF; sprite->data[0] += 1 + (sprite->data[3] >> 2); // right shift by 2 is dividing by 4 sprite->data[3]++; if (sprite->data[1] != 28) sprite->data[1]++; else sprite->callback = CutGrassSpriteCallbackEnd; // done rotating the grass, execute clean up function } static void CutGrassSpriteCallbackEnd(struct Sprite *sprite) { u8 i; for (i = 1; i < CUT_SPRITE_ARRAY_COUNT; i++) DestroySprite(&gSprites[sCutGrassSpriteArrayPtr[i]]); FieldEffectStop(&gSprites[sCutGrassSpriteArrayPtr[0]], FLDEFF_CUT_GRASS); FREE_AND_SET_NULL(sCutGrassSpriteArrayPtr); ScriptUnfreezeEventObjects(); ScriptContext2_Disable(); if (IsMewPlayingHideAndSeek() == TRUE) ScriptContext1_SetupScript(FarawayIsland_Interior_EventScript_267EDB); } void sub_80D423C(s16 x, s16 y) { u8 metatileBehavior = MapGridGetMetatileBehaviorAt(x, y); if (MetatileBehavior_IsLongGrass_Duplicate(metatileBehavior)) { switch (GetLongGrassCaseAt(x, y + 1)) { case LONG_GRASS_FIELD: MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_POKE_LONG_GRASS_START); break; case LONG_GRASS_BASE_LEFT: MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS); break; case LONG_GRASS_BASE_CENTER: MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS); break; case LONG_GRASS_BASE_RIGHT: MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS); break; } } } void sub_80D42B8(s16 x, s16 y) { if (MapGridGetMetatileIdAt(x, y) == METATILE_ID_GRASS) { u8 metatileBehavior = MapGridGetMetatileBehaviorAt(x, y + 1); if (MetatileBehavior_IsLongGrassSouthEdge(metatileBehavior)) { s32 metatileId = MapGridGetMetatileIdAt(x, y + 1); switch (metatileId) { case METATILE_ID_POKE_LONG_GRASS_START: MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_GRASS); break; case METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS: MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS); break; case METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS: MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS); break; case METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS: MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS); break; } } } } static void StartCutTreeFieldEffect(void) { PlaySE(SE_W015); FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE); EnableBothScriptContexts(); }