#ifndef GUARD_CONSTANTS_BATTLE_DOME_H #define GUARD_CONSTANTS_BATTLE_DOME_H #define BATTLE_DOME_FUNC_INIT 0 #define BATTLE_DOME_FUNC_GET_DATA 1 #define BATTLE_DOME_FUNC_SET_DATA 2 #define BATTLE_DOME_FUNC_GET_ROUND_TEXT 3 #define BATTLE_DOME_FUNC_GET_OPPONENT_NAME 4 #define BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY 5 #define BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO 6 #define BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE 7 #define BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE 8 #define BATTLE_DOME_FUNC_SET_OPPONENT_ID 9 #define BATTLE_DOME_FUNC_SET_OPPONENT_GFX 10 #define BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE 11 #define BATTLE_DOME_FUNC_RESOLVE_WINNERS 12 #define BATTLE_DOME_FUNC_SAVE 13 #define BATTLE_DOME_FUNC_INCREMENT_STREAK 14 #define BATTLE_DOME_FUNC_SET_TRAINERS 15 #define BATTLE_DOME_FUNC_RESET_SKETCH 16 #define BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS 17 #define BATTLE_DOME_FUNC_REDUCE_PARTY 18 #define BATTLE_DOME_FUNC_COMPARE_SEEDS 19 #define BATTLE_DOME_FUNC_GET_WINNER_NAME 20 #define BATTLE_DOME_FUNC_21 21 #define BATTLE_DOME_FUNC_INIT_TRAINERS 22 #define DOME_DATA_WIN_STREAK 0 #define DOME_DATA_WIN_STREAK_ACTIVE 1 #define DOME_DATA_2 2 #define DOME_DATA_3 3 #define DOME_DATA_4 4 #define DOME_DATA_5 5 #define DOME_DATA_6 6 #define DOME_DATA_7 7 #define DOME_DATA_8 8 #define DOME_DATA_9 9 #define DOME_ROUND1 0 #define DOME_ROUND2 1 #define DOME_SEMIFINAL 2 #define DOME_FINAL 3 #define DOME_ROUNDS_COUNT 4 #endif //GUARD_CONSTANTS_BATTLE_DOME_H