/* FORM_ITEM_HOLD: Form change activates when the item is given to or taken from the selected Pokémon. param1 = item to hold FORM_ITEM_USE: Form change activates when the item is used on the selected Pokémon. param1 = item to use FORM_MOVE: Form change activates when the Pokémon learns or forgets the move. param1 = move to check for param2 = WHEN_LEARNED if form change activates when move is forgotten WHEN_FORGOTTEN if form change activates when move is learned FORM_WITHDRAW: Form change activates when the Pokémon is withdrawn from the PC or Daycare. no parameters FORM_ITEM_HOLD_ABILITY: Form change activates when the item is used on the selected Pokémon that has a particular ability. param1 = item to use param2 = ability to check for FORM_ITEM_USE_TIME: Form change activates when the item is used on the selected Pokémon at the appropriate time of day. param1 = item to use param2 = DAY if form change activates in the daytime NIGHT if form change activates at nighttime */ // FORM_MOVE param2 Arguments #define WHEN_LEARNED 0 #define WHEN_FORGOTTEN 1 // FORM_ITEM_USE_TIME param2 Arguments #define DAY 0 #define NIGHT 1 static const struct FormChange sGiratinaFormChangeTable[] = { {FORM_ITEM_HOLD, SPECIES_GIRATINA, ITEM_NONE}, {FORM_ITEM_HOLD, SPECIES_GIRATINA_ORIGIN, ITEM_GRISEOUS_ORB}, {FORM_CHANGE_END}, }; static const struct FormChange sShayminFormChangeTable[] = { {FORM_ITEM_USE_TIME, SPECIES_SHAYMIN_SKY, ITEM_GRACIDEA, DAY}, {FORM_CHANGE_END}, }; static const struct FormChange sShayminSkyFormChangeTable[] = { {FORM_WITHDRAW, SPECIES_SHAYMIN}, {FORM_CHANGE_END}, }; static const struct FormChange sArceusFormChangeTable[] = { {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS, ITEM_NONE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIGHTING, ITEM_FIST_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIGHTING, ITEM_FIGHTINIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FLYING, ITEM_SKY_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FLYING, ITEM_FLYINIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_POISON, ITEM_TOXIC_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_POISON, ITEM_POISONIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ROCK, ITEM_STONE_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ROCK, ITEM_ROCKIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GROUND, ITEM_EARTH_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GROUND, ITEM_GROUNDIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_BUG, ITEM_INSECT_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_BUG, ITEM_BUGINIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GHOST, ITEM_SPOOKY_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GHOST, ITEM_GHOSTIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_STEEL, ITEM_IRON_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_STEEL, ITEM_STEELIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIRE, ITEM_FLAME_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FIRE, ITEM_FIRIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_WATER, ITEM_SPLASH_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_WATER, ITEM_WATERIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GRASS, ITEM_MEADOW_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_GRASS, ITEM_GRASSIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ELECTRIC, ITEM_ZAP_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ELECTRIC, ITEM_ELECTRIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_PSYCHIC, ITEM_MIND_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_PSYCHIC, ITEM_PSYCHIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ICE, ITEM_ICICLE_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_ICE, ITEM_ICIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DRAGON, ITEM_DRACO_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DRAGON, ITEM_DRAGONIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DARK, ITEM_DREAD_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_DARK, ITEM_DARKINIUM_Z, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FAIRY, ITEM_PIXIE_PLATE, ABILITY_MULTITYPE}, {FORM_ITEM_HOLD_ABILITY, SPECIES_ARCEUS_FAIRY, ITEM_FAIRIUM_Z, ABILITY_MULTITYPE}, {FORM_CHANGE_END}, }; static const struct FormChange sTornadusFormChangeTable[] = { // {FORM_ITEM_USE, SPECIES_TORNADUS_THERIAN, ITEM_REVEAL_GLASS}, {FORM_CHANGE_END}, }; static const struct FormChange sTornadusTherianFormChangeTable[] = { // {FORM_ITEM_USE, SPECIES_TORNADUS, ITEM_REVEAL_GLASS}, {FORM_CHANGE_END}, }; static const struct FormChange sThundurusFormChangeTable[] = { // {FORM_ITEM_USE, SPECIES_THUNDURUS_THERIAN, ITEM_REVEAL_GLASS}, {FORM_CHANGE_END}, }; static const struct FormChange sThundurusTherianFormChangeTable[] = { // {FORM_ITEM_USE, SPECIES_THUNDURUS, ITEM_REVEAL_GLASS}, {FORM_CHANGE_END}, }; static const struct FormChange sLandorusFormChangeTable[] = { // {FORM_ITEM_USE, SPECIES_LANDORUS_THERIAN, ITEM_REVEAL_GLASS}, {FORM_CHANGE_END}, }; static const struct FormChange sLandorusTherianFormChangeTable[] = { // {FORM_ITEM_USE, SPECIES_LANDORUS, ITEM_REVEAL_GLASS}, {FORM_CHANGE_END}, }; static const struct FormChange sKeldeoFormChangeTable[] = { {FORM_MOVE, SPECIES_KELDEO_RESOLUTE, MOVE_SECRET_SWORD, WHEN_LEARNED}, {FORM_CHANGE_END}, }; static const struct FormChange sKeldeoResoluteFormChangeTable[] = { {FORM_MOVE, SPECIES_KELDEO, MOVE_SECRET_SWORD, WHEN_FORGOTTEN}, {FORM_CHANGE_END}, }; static const struct FormChange sGenesectFormChangeTable[] = { {FORM_ITEM_HOLD, SPECIES_GENESECT, ITEM_NONE}, {FORM_ITEM_HOLD, SPECIES_GENESECT_DOUSE_DRIVE, ITEM_DOUSE_DRIVE}, {FORM_ITEM_HOLD, SPECIES_GENESECT_SHOCK_DRIVE, ITEM_SHOCK_DRIVE}, {FORM_ITEM_HOLD, SPECIES_GENESECT_BURN_DRIVE, ITEM_BURN_DRIVE}, {FORM_ITEM_HOLD, SPECIES_GENESECT_CHILL_DRIVE, ITEM_CHILL_DRIVE}, {FORM_CHANGE_END}, }; static const struct FormChange sHoopaFormChangeTable[] = { // {FORM_ITEM_USE, SPECIES_HOOPA_UNBOUND, ITEM_PRISON_BOTTLE, SPECIES_HOOPA}, {FORM_CHANGE_END}, }; static const struct FormChange sHoopaUnboundFormChangeTable[] = { {FORM_WITHDRAW, SPECIES_HOOPA}, {FORM_CHANGE_END}, }; static const struct FormChange sOricorioFormChangeTable[] = { {FORM_ITEM_USE, SPECIES_ORICORIO, ITEM_RED_NECTAR}, {FORM_ITEM_USE, SPECIES_ORICORIO_POM_POM, ITEM_YELLOW_NECTAR}, {FORM_ITEM_USE, SPECIES_ORICORIO_PAU, ITEM_PINK_NECTAR}, {FORM_ITEM_USE, SPECIES_ORICORIO_SENSU, ITEM_PURPLE_NECTAR}, {FORM_CHANGE_END}, }; static const struct FormChange sSilvallyFormChangeTable[] = { {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY, ITEM_NONE, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FIGHTING, ITEM_FIGHTING_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FLYING, ITEM_FLYING_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_POISON, ITEM_POISON_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_GROUND, ITEM_GROUND_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_ROCK, ITEM_ROCK_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_BUG, ITEM_BUG_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_GHOST, ITEM_GHOST_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_STEEL, ITEM_STEEL_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FIRE, ITEM_FIRE_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_WATER, ITEM_WATER_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_GRASS, ITEM_GRASS_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_ELECTRIC, ITEM_ELECTRIC_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_PSYCHIC, ITEM_PSYCHIC_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_ICE, ITEM_ICE_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_DRAGON, ITEM_DRAGON_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_DARK, ITEM_DARK_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_ITEM_HOLD_ABILITY, SPECIES_SILVALLY_FAIRY, ITEM_FAIRY_MEMORY, ABILITY_RKS_SYSTEM}, {FORM_CHANGE_END}, }; #undef WHEN_LEARNED #undef WHEN_FORGOTTEN