#ifndef GUARD_CONSTANTS_FLAGS_H
#define GUARD_CONSTANTS_FLAGS_H

// temporary flags
// These temporary flags are are cleared every time a map is loaded. They are used
// for things like shortening an NPCs introduction text if the player already spoke
// to them once.
#define FLAG_TEMP_1   0x1
#define FLAG_TEMP_2   0x2
#define FLAG_TEMP_3   0x3
#define FLAG_TEMP_4   0x4
#define FLAG_TEMP_5   0x5
#define FLAG_TEMP_6   0x6
#define FLAG_TEMP_7   0x7
#define FLAG_TEMP_8   0x8
#define FLAG_TEMP_9   0x9
#define FLAG_TEMP_A   0xA
#define FLAG_TEMP_B   0xB
#define FLAG_TEMP_C   0xC
#define FLAG_TEMP_D   0xD
#define FLAG_TEMP_E   0xE
#define FLAG_TEMP_F   0xF
#define FLAG_TEMP_10  0x10
#define FLAG_TEMP_11  0x11
#define FLAG_TEMP_12  0x12
#define FLAG_TEMP_13  0x13
#define FLAG_TEMP_14  0x14
#define FLAG_TEMP_15  0x15
#define FLAG_TEMP_16  0x16
#define FLAG_TEMP_17  0x17
#define FLAG_TEMP_18  0x18
#define FLAG_TEMP_19  0x19
#define FLAG_TEMP_1A  0x1A
#define FLAG_TEMP_1B  0x1B
#define FLAG_TEMP_1C  0x1C
#define FLAG_TEMP_1D  0x1D
#define FLAG_TEMP_1E  0x1E
#define FLAG_TEMP_1F  0x1F
#define FLAG_TEMP_20  0x20

#define FLAG_0x021               0x21
#define FLAG_0x022               0x22
#define FLAG_0x023               0x23
#define FLAG_0x024               0x24
#define FLAG_0x025               0x25
#define FLAG_0x026               0x26
#define FLAG_0x027               0x27
#define FLAG_0x028               0x28
#define FLAG_0x029               0x29
#define FLAG_0x02A               0x2A
#define FLAG_0x02B               0x2B
#define FLAG_0x02C               0x2C
#define FLAG_0x02D               0x2D
#define FLAG_0x02E               0x2E
#define FLAG_0x02F               0x2F
#define FLAG_0x030               0x30
#define FLAG_0x031               0x31
#define FLAG_0x032               0x32
#define FLAG_0x033               0x33
#define FLAG_0x034               0x34
#define FLAG_0x035               0x35
#define FLAG_0x036               0x36
#define FLAG_0x037               0x37
#define FLAG_0x038               0x38
#define FLAG_0x039               0x39
#define FLAG_0x03A               0x3A
#define FLAG_0x03B               0x3B
#define FLAG_0x03C               0x3C
#define FLAG_0x03D               0x3D
#define FLAG_0x03E               0x3E
#define FLAG_0x03F               0x3F
#define FLAG_0x040               0x40
#define FLAG_0x041               0x41
#define FLAG_0x042               0x42
#define FLAG_0x043               0x43
#define FLAG_0x044               0x44
#define FLAG_0x045               0x45
#define FLAG_0x046               0x46
#define FLAG_0x047               0x47
#define FLAG_0x048               0x48
#define FLAG_0x049               0x49
#define FLAG_0x04A               0x4A
#define FLAG_0x04B               0x4B
#define FLAG_0x04C               0x4C
#define FLAG_0x04D               0x4D
#define FLAG_0x04E               0x4E
#define FLAG_0x04F               0x4F
#define FLAG_RAYQUAZA_ON_SKY_TOWER_SUMMIT               0x50
#define FLAG_0x051               0x51
#define FLAG_0x052               0x52
#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
#define FLAG_0x054               0x54
#define FLAG_0x055               0x55
#define FLAG_LINK_CONTEST_POKE_BALL               0x56
#define FLAG_0x057               0x57
#define FLAG_0x058               0x58
#define FLAG_0x059               0x59
#define FLAG_0x05A               0x5A
#define FLAG_WATTSON_REMATCH_AVAILABLE               0x5B
#define FLAG_0x05C               0x5C
#define FLAG_0x05D               0x5D
#define FLAG_0x05E               0x5E
#define FLAG_0x05F               0x5F
#define FLAG_0x060               0x60
#define FLAG_0x061               0x61
#define FLAG_0x062               0x62
#define FLAG_0x063               0x63
#define FLAG_0x064               0x64
#define FLAG_0x065               0x65
#define FLAG_0x066               0x66
#define FLAG_0x067               0x67
#define FLAG_0x068               0x68
#define FLAG_0x069               0x69
#define FLAG_0x06A               0x6A
#define FLAG_0x06B               0x6B
#define FLAG_0x06C               0x6C
#define FLAG_0x06D               0x6D
#define FLAG_0x06E               0x6E
#define FLAG_0x06F               0x6F
#define FLAG_0x070               0x70
#define FLAG_0x071               0x71
#define FLAG_0x072               0x72
#define FLAG_0x073               0x73
#define FLAG_0x074               0x74
#define FLAG_0x075               0x75
#define FLAG_0x076               0x76
#define FLAG_0x077               0x77
#define FLAG_LANDMARK_MIRAGE_TOWER 0x78
#define FLAG_0x079               0x79
#define FLAG_0x07A               0x7A
#define FLAG_0x07B               0x7B
#define FLAG_0x07C               0x7C
#define FLAG_0x07D               0x7D
#define FLAG_0x07E               0x7E
#define FLAG_0x07F               0x7F
#define FLAG_0x080               0x80
#define FLAG_0x081               0x81
#define FLAG_0x082               0x82
#define FLAG_0x083               0x83
#define FLAG_0x084               0x84
#define FLAG_0x085               0x85
#define FLAG_PENDING_DAYCARE_EGG 0x86
#define FLAG_0x087               0x87
#define FLAG_0x088               0x88
#define FLAG_0x089               0x89
#define FLAG_0x08A               0x8A
#define FLAG_0x08B               0x8B
#define FLAG_0x08C               0x8C
#define FLAG_0x08D               0x8D
#define FLAG_0x08E               0x8E
#define FLAG_0x08F               0x8F
#define FLAG_0x090               0x90
#define FLAG_0x091               0x91
#define FLAG_0x092               0x92
#define FLAG_0x093               0x93
#define FLAG_0x094               0x94
#define FLAG_0x095               0x95
#define FLAG_0x096               0x96
#define FLAG_0x097               0x97
#define FLAG_0x098               0x98
#define FLAG_0x099               0x99
#define FLAG_0x09A               0x9A
#define FLAG_0x09B               0x9B
#define FLAG_0x09C               0x9C
#define FLAG_0x09D               0x9D
#define FLAG_0x09E               0x9E
#define FLAG_0x09F               0x9F
#define FLAG_0x0A0               0xA0
#define FLAG_0x0A1               0xA1
#define FLAG_0x0A2               0xA2
#define FLAG_0x0A3               0xA3
#define FLAG_0x0A4               0xA4
#define FLAG_0x0A5               0xA5
#define FLAG_0x0A6               0xA6
#define FLAG_0x0A7               0xA7
#define FLAG_0x0A8               0xA8
#define FLAG_0x0A9               0xA9
#define FLAG_0x0AA               0xAA
#define FLAG_0x0AB               0xAB
#define FLAG_0x0AC               0xAC

#define FLAG_DECORATION_0               0xAD
#define FLAG_DECORATION_1               0xAE
#define FLAG_DECORATION_2               0xAF
#define FLAG_DECORATION_3               0xB0
#define FLAG_DECORATION_4               0xB1
#define FLAG_DECORATION_5               0xB2
#define FLAG_DECORATION_6               0xB3
#define FLAG_DECORATION_7               0xB4
#define FLAG_DECORATION_8               0xB5
#define FLAG_DECORATION_9               0xB6
#define FLAG_DECORATION_10               0xB7
#define FLAG_DECORATION_11               0xB8
#define FLAG_DECORATION_12               0xB9
#define FLAG_DECORATION_13               0xBA
#define FLAG_DECORATION_14               0xBB

// scripts
#define FLAG_0x0BC               0xBC
#define FLAG_0x0BD               0xBD
#define FLAG_0x0BE               0xBE
#define FLAG_0x0BF               0xBF
#define FLAG_0x0C0               0xC0
#define FLAG_0x0C1               0xC1
#define FLAG_0x0C2               0xC2
#define FLAG_0x0C3               0xC3
#define FLAG_0x0C4               0xC4
#define FLAG_0x0C5               0xC5
#define FLAG_0x0C6               0xC6
#define FLAG_RUSTURF_TUNNEL_OPENED               0xC7
#define FLAG_0x0C8               0xC8
#define FLAG_0x0C9               0xC9
#define FLAG_0x0CA               0xCA
#define FLAG_0x0CB               0xCB
#define FLAG_0x0CC               0xCC
#define FLAG_0x0CD               0xCD
#define FLAG_0x0CE               0xCE
#define FLAG_0x0CF               0xCF
#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON               0xD0
#define FLAG_GOT_TM24_FROM_WATTSON               0xD1
#define FLAG_0x0D2               0xD2
#define FLAG_0x0D3               0xD3
#define FLAG_0x0D4               0xD4
#define FLAG_0x0D5               0xD5
#define FLAG_0x0D6               0xD6
#define FLAG_0x0D7               0xD7
#define FLAG_0x0D8               0xD8
#define FLAG_0x0D9               0xD9
#define FLAG_0x0DA               0xDA
#define FLAG_0x0DB               0xDB
#define FLAG_0x0DC               0xDC
#define FLAG_0x0DD               0xDD
#define FLAG_0x0DE               0xDE
#define FLAG_0x0DF               0xDF
#define FLAG_0x0E0               0xE0
#define FLAG_0x0E1               0xE1
#define FLAG_0x0E2               0xE2
#define FLAG_0x0E3               0xE3
#define FLAG_0x0E4               0xE4
#define FLAG_0x0E5               0xE5
#define FLAG_RECEIVED_TM_36               0xE6
#define FLAG_0x0E7               0xE7
#define FLAG_0x0E8               0xE8
#define FLAG_0x0E9               0xE9
#define FLAG_0x0EA               0xEA
#define FLAG_0x0EB               0xEB
#define FLAG_0x0EC               0xEC
#define FLAG_0x0ED               0xED
#define FLAG_0x0EE               0xEE
#define FLAG_0x0EF               0xEF
#define FLAG_0x0F0               0xF0
#define FLAG_0x0F1               0xF1
#define FLAG_0x0F2               0xF2
#define FLAG_0x0F3               0xF3
#define FLAG_0x0F4               0xF4
#define FLAG_0x0F5               0xF5
#define FLAG_0x0F6               0xF6
#define FLAG_0x0F7               0xF7
#define FLAG_0x0F8               0xF8
#define FLAG_0x0F9               0xF9
#define FLAG_0x0FA               0xFA
#define FLAG_0x0FB               0xFB
#define FLAG_0x0FC               0xFC
#define FLAG_0x0FD               0xFD
#define FLAG_0x0FE               0xFE
#define FLAG_0x0FF               0xFF
#define FLAG_0x100               0x100
#define FLAG_0x101               0x101
#define FLAG_0x102               0x102
#define FLAG_0x103               0x103
#define FLAG_0x104               0x104
#define FLAG_0x105               0x105
#define FLAG_0x106               0x106
#define FLAG_0x107               0x107
#define FLAG_0x108               0x108
#define FLAG_0x109               0x109
#define FLAG_0x10A               0x10A
#define FLAG_0x10B               0x10B
#define FLAG_0x10C               0x10C
#define FLAG_0x10D               0x10D
#define FLAG_0x10E               0x10E
#define FLAG_0x10F               0x10F
#define FLAG_0x110               0x110
#define FLAG_0x111               0x111
#define FLAG_0x112               0x112
#define FLAG_0x113               0x113
#define FLAG_0x114               0x114
#define FLAG_0x115               0x115
#define FLAG_0x116               0x116
#define FLAG_0x117               0x117
#define FLAG_0x118               0x118
#define FLAG_0x119               0x119
#define FLAG_0x11A               0x11A
#define FLAG_0x11B               0x11B
#define FLAG_0x11C               0x11C
#define FLAG_0x11D               0x11D
#define FLAG_0x11E               0x11E
#define FLAG_0x11F               0x11F
#define FLAG_0x120               0x120
#define FLAG_0x121               0x121
#define FLAG_0x122               0x122
#define FLAG_0x123               0x123

// upper flags?
#define FLAG_0x124               0x124
#define FLAG_0x125               0x125
#define FLAG_TRADED_SCANNER_TO_STERN               0x126
#define FLAG_0x127               0x127
#define FLAG_0x128               0x128
#define FLAG_0x129               0x129
#define FLAG_0x12A               0x12A
#define FLAG_0x12B               0x12B
#define FLAG_0x12C               0x12C
#define FLAG_0x12D               0x12D
#define FLAG_0x12E               0x12E
#define FLAG_HAS_MATCH_CALL      0x12F
#define FLAG_0x130               0x130
#define FLAG_0x131               0x131
#define FLAG_0x132               0x132
#define FLAG_0x133               0x133
#define FLAG_0x134               0x134
#define FLAG_0x135               0x135
#define FLAG_0x136               0x136
#define FLAG_0x137               0x137
#define FLAG_0x138               0x138
#define FLAG_0x139               0x139
#define FLAG_0x13A               0x13A
#define FLAG_0x13B               0x13B
#define FLAG_0x13C               0x13C
#define FLAG_0x13D               0x13D
#define FLAG_0x13E               0x13E
#define FLAG_0x13F               0x13F
#define FLAG_0x140               0x140
#define FLAG_0x141               0x141
#define FLAG_0x142               0x142
#define FLAG_0x143               0x143
#define FLAG_0x144               0x144
#define FLAG_0x145               0x145
#define FLAG_0x146               0x146
#define FLAG_0x147               0x147
#define FLAG_0x148               0x148
#define FLAG_0x149               0x149
#define FLAG_0x14A               0x14A
#define FLAG_0x14B               0x14B
#define FLAG_0x14C               0x14C
#define FLAG_0x14D               0x14D
#define FLAG_0x14E               0x14E
#define FLAG_0x14F               0x14F// PLAYER CHOSE CLAW FOSSIL
#define FLAG_0x150               0x150// PLAYER CHOSE ROOT FOSSIL
#define FLAG_0x151               0x151
#define FLAG_0x152               0x152
#define FLAG_0x153               0x153
#define FLAG_0x154               0x154
#define FLAG_0x155               0x155
#define FLAG_0x156               0x156
#define FLAG_0x157               0x157
#define FLAG_0x158               0x158
#define FLAG_0x159               0x159
#define FLAG_0x15A               0x15A
#define FLAG_0x15B               0x15B

#define FLAG_MATCH_CALL_REGISTERED 0x15C
#define FLAG_0x15D               0x15D
#define FLAG_0x15E               0x15E
#define FLAG_0x15F               0x15F
#define FLAG_0x160               0x160
#define FLAG_0x161               0x161
#define FLAG_0x162               0x162
#define FLAG_0x163               0x163
#define FLAG_0x164               0x164
#define FLAG_0x165               0x165
#define FLAG_0x166               0x166
#define FLAG_0x167               0x167
#define FLAG_0x168               0x168
#define FLAG_0x169               0x169
#define FLAG_0x16A               0x16A
#define FLAG_0x16B               0x16B
#define FLAG_0x16C               0x16C
#define FLAG_0x16D               0x16D
#define FLAG_0x16E               0x16E
#define FLAG_0x16F               0x16F
#define FLAG_0x170               0x170
#define FLAG_0x171               0x171
#define FLAG_0x172               0x172
#define FLAG_0x173               0x173
#define FLAG_0x174               0x174
#define FLAG_0x175               0x175
#define FLAG_0x176               0x176
#define FLAG_0x177               0x177
#define FLAG_0x178               0x178
#define FLAG_0x179               0x179
#define FLAG_0x17A               0x17A
#define FLAG_0x17B               0x17B
#define FLAG_0x17C               0x17C
#define FLAG_0x17D               0x17D
#define FLAG_0x17E               0x17E
#define FLAG_0x17F               0x17F
#define FLAG_0x180               0x180
#define FLAG_0x181               0x181
#define FLAG_0x182               0x182
#define FLAG_0x183               0x183
#define FLAG_0x184               0x184
#define FLAG_0x185               0x185
#define FLAG_0x186               0x186
#define FLAG_0x187               0x187
#define FLAG_0x188               0x188
#define FLAG_0x189               0x189
#define FLAG_0x18A               0x18A
#define FLAG_0x18B               0x18B
#define FLAG_0x18C               0x18C
#define FLAG_0x18D               0x18D
#define FLAG_0x18E               0x18E
#define FLAG_0x18F               0x18F
#define FLAG_0x190               0x190
#define FLAG_0x191               0x191
#define FLAG_0x192               0x192
#define FLAG_0x193               0x193
#define FLAG_0x194               0x194
#define FLAG_0x195               0x195
#define FLAG_0x196               0x196
#define FLAG_0x197               0x197
#define FLAG_0x198               0x198
#define FLAG_0x199               0x199
#define FLAG_0x19A               0x19A
#define FLAG_0x19B               0x19B
#define FLAG_0x19C               0x19C
#define FLAG_0x19D               0x19D
#define FLAG_0x19E               0x19E
#define FLAG_0x19F               0x19F
#define FLAG_0x1A0               0x1A0
#define FLAG_0x1A1               0x1A1
#define FLAG_0x1A2               0x1A2
#define FLAG_0x1A3               0x1A3
#define FLAG_0x1A4               0x1A4
#define FLAG_0x1A5               0x1A5
#define FLAG_0x1A6               0x1A6
#define FLAG_0x1A7               0x1A7
#define FLAG_0x1A8               0x1A8
#define FLAG_0x1A9               0x1A9
#define FLAG_0x1AA               0x1AA
#define FLAG_0x1AB               0x1AB
#define FLAG_0x1AC               0x1AC
#define FLAG_0x1AD               0x1AD
#define FLAG_0x1AE               0x1AE
#define FLAG_0x1AF               0x1AF
#define FLAG_0x1B0               0x1B0
#define FLAG_0x1B1               0x1B1
#define FLAG_0x1B2               0x1B2
#define FLAG_0x1B3               0x1B3
#define FLAG_0x1B4               0x1B4
#define FLAG_0x1B5               0x1B5
#define FLAG_0x1B6               0x1B6
#define FLAG_0x1B7               0x1B7
#define FLAG_0x1B8               0x1B8
#define FLAG_0x1B9               0x1B9
#define FLAG_0x1BA               0x1BA
#define FLAG_0x1BB               0x1BB
#define FLAG_0x1BC               0x1BC
#define FLAG_0x1BD               0x1BD
#define FLAG_0x1BE               0x1BE
#define FLAG_0x1BF               0x1BF
#define FLAG_0x1C0               0x1C0
#define FLAG_0x1C1               0x1C1
#define FLAG_0x1C2               0x1C2
#define FLAG_0x1C3               0x1C3
#define FLAG_0x1C4               0x1C4
#define FLAG_0x1C5               0x1C5
#define FLAG_0x1C6               0x1C6
#define FLAG_0x1C7               0x1C7
#define FLAG_0x1C8               0x1C8
#define FLAG_0x1C9               0x1C9
#define FLAG_0x1CA               0x1CA
#define FLAG_0x1CB               0x1CB
#define FLAG_0x1CC               0x1CC
#define FLAG_0x1CD               0x1CD
#define FLAG_0x1CE               0x1CE
#define FLAG_0x1CF               0x1CF
#define FLAG_0x1D0               0x1D0
#define FLAG_0x1D1               0x1D1
#define FLAG_0x1D2               0x1D2
#define FLAG_0x1D3               0x1D3
#define FLAG_0x1D4               0x1D4
#define FLAG_0x1D5               0x1D5
#define FLAG_0x1D6               0x1D6
#define FLAG_0x1D7               0x1D7
#define FLAG_0x1D8               0x1D8
#define FLAG_0x1D9               0x1D9
#define FLAG_0x1DA               0x1DA
#define FLAG_0x1DB               0x1DB
#define FLAG_0x1DC               0x1DC
#define FLAG_0x1DD               0x1DD
#define FLAG_0x1DE               0x1DE
#define FLAG_0x1DF               0x1DF
#define FLAG_0x1E0               0x1E0
#define FLAG_0x1E1               0x1E1
#define FLAG_0x1E2               0x1E2
#define FLAG_0x1E3               0x1E3
#define FLAG_MYSTERY_EVENT_DONE  0x1E4
#define FLAG_0x1E5               0x1E5
#define FLAG_0x1E6               0x1E6
#define FLAG_0x1E7               0x1E7
#define FLAG_0x1E8               0x1E8
#define FLAG_0x1E9               0x1E9
#define FLAG_0x1EA               0x1EA
#define FLAG_0x1EB               0x1EB
#define FLAG_0x1EC               0x1EC
#define FLAG_0x1ED               0x1ED
#define FLAG_0x1EE               0x1EE
#define FLAG_0x1EF               0x1EF
#define FLAG_0x1F0               0x1F0
#define FLAG_0x1F1               0x1F1
#define FLAG_0x1F2               0x1F2
#define FLAG_0x1F3               0x1F3
#define FLAG_0x1F5               0x1F5 // trick house end room?

// Hidden Items -- sorted by location
#define FLAG_HIDDEN_ITEMS_START               0x1F4
#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CARBOS        (FLAG_HIDDEN_ITEMS_START + 0x08)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_GREEN_SHARD   (FLAG_HIDDEN_ITEMS_START + 0x09)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_PEARL         (FLAG_HIDDEN_ITEMS_START + 0x0A)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_BIG_PEARL     (FLAG_HIDDEN_ITEMS_START + 0x0B)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_CALCIUM       (FLAG_HIDDEN_ITEMS_START + 0x24)
#define FLAG_HIDDEN_ITEM_UNDERWATER_1_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_HEART_SCALE  (FLAG_HIDDEN_ITEMS_START + 0x0E)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_ULTRA_BALL   (FLAG_HIDDEN_ITEMS_START + 0x0F)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_STARDUST     (FLAG_HIDDEN_ITEMS_START + 0x10)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_PEARL        (FLAG_HIDDEN_ITEMS_START + 0x11)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_IRON         (FLAG_HIDDEN_ITEMS_START + 0x13)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BIG_PEARL    (FLAG_HIDDEN_ITEMS_START + 0x14)
#define FLAG_HIDDEN_ITEM_UNDERWATER_2_BLUE_SHARD   (FLAG_HIDDEN_ITEMS_START + 0x0C)
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_STAR_PIECE  (FLAG_HIDDEN_ITEMS_START + 0x15)
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HP_UP       (FLAG_HIDDEN_ITEMS_START + 0x16)
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17)
#define FLAG_HIDDEN_ITEM_UNDERWATER_3_RED_SHARD   (FLAG_HIDDEN_ITEMS_START + 0x18)
#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19)
#define FLAG_HIDDEN_ITEM_UNDERWATER_4_PEARL   (FLAG_HIDDEN_ITEMS_START + 0x1A)
#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C)
#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21)
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC    (FLAG_HIDDEN_ITEMS_START + 0x66)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67)
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON    (FLAG_HIDDEN_ITEMS_START + 0x68)
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30)
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31)
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C)
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL  (FLAG_HIDDEN_ITEMS_START + 0x4D)
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B)
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP       (FLAG_HIDDEN_ITEMS_START + 0x2B)
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL   (FLAG_HIDDEN_ITEMS_START + 0x4B)
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D)
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER  (FLAG_HIDDEN_ITEMS_START + 0x4E)
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC       (FLAG_HIDDEN_ITEMS_START + 0x4F)
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50)
#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D)
#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F)
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION          (FLAG_HIDDEN_ITEMS_START + 0x3A)
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B)
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C)
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL       (FLAG_HIDDEN_ITEMS_START + 0x3D)
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR    (FLAG_HIDDEN_ITEMS_START + 0x52)
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53)
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A)
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC       (FLAG_HIDDEN_ITEMS_START + 0x6B)
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP        (FLAG_HIDDEN_ITEMS_START + 0x6C)
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69)
#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23)
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51)
#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C)
#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL    (FLAG_HIDDEN_ITEMS_START + 0x3E)
#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION       (FLAG_HIDDEN_ITEMS_START + 0x25)
#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE     (FLAG_HIDDEN_ITEMS_START + 0x55)
#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE  (FLAG_HIDDEN_ITEMS_START + 0x58)
#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59)
#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL   (FLAG_HIDDEN_ITEMS_START + 0x6F)
#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL   (FLAG_HIDDEN_ITEMS_START + 0x3F)
#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST    (FLAG_HIDDEN_ITEMS_START + 0x2E)
#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F)
#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56)
#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE        (FLAG_HIDDEN_ITEMS_START + 0x32)
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34)
#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL    (FLAG_HIDDEN_ITEMS_START + 0x33)
#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER         (FLAG_HIDDEN_ITEMS_START + 0x40)
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A)
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B)
#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE     (FLAG_HIDDEN_ITEMS_START + 0x36)
#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35)
#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL  (FLAG_HIDDEN_ITEMS_START + 0x41)
#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL  (FLAG_HIDDEN_ITEMS_START + 0x37)
#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST   (FLAG_HIDDEN_ITEMS_START + 0x02)
#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN    (FLAG_HIDDEN_ITEMS_START + 0x38)
#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39)
#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER  (FLAG_HIDDEN_ITEMS_START + 0x03)
#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32  (FLAG_HIDDEN_ITEMS_START + 0x1E)
#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62)
#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04)
#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A)
#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61)
#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION  (FLAG_HIDDEN_ITEMS_START + 0x2D)
#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60)
#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48)
#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42)
#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON        (FLAG_HIDDEN_ITEMS_START + 0x43)
#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM    (FLAG_HIDDEN_ITEMS_START + 0x05)
#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06)
#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL  (FLAG_HIDDEN_ITEMS_START + 0x44)
#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER  (FLAG_HIDDEN_ITEMS_START + 0x57)
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47)
#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE       (FLAG_HIDDEN_ITEMS_START + 0x54)
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45)
#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC         (FLAG_HIDDEN_ITEMS_START + 0x46)
#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP      (FLAG_HIDDEN_ITEMS_START + 0x27)
#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET     (FLAG_HIDDEN_ITEMS_START + 0x28)
#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL  (FLAG_HIDDEN_ITEMS_START + 0x49)
#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64)
#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL  (FLAG_HIDDEN_ITEMS_START + 0x07)
#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE       (FLAG_HIDDEN_ITEMS_START + 0x29)
#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A)
#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP        (FLAG_HIDDEN_ITEMS_START + 0x63)
#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY   (FLAG_HIDDEN_ITEMS_START + 0x6E)
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C)
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D)
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E)

// Event Flags
#define FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG                      0x2BC 
#define FLAG_HIDE_APPRENTICE                                        0x2BD 
#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN                0x2BE 
#define FLAG_HIDE_UNION_ROOM_PLAYER_1                               0x2BF 
#define FLAG_HIDE_UNION_ROOM_PLAYER_2                               0x2C0 
#define FLAG_HIDE_UNION_ROOM_PLAYER_3                               0x2C1 
#define FLAG_HIDE_UNION_ROOM_PLAYER_4                               0x2C2 
#define FLAG_HIDE_UNION_ROOM_PLAYER_5                               0x2C3 
#define FLAG_HIDE_UNION_ROOM_PLAYER_6                               0x2C4 
#define FLAG_HIDE_UNION_ROOM_PLAYER_7                               0x2C5 
#define FLAG_HIDE_UNION_ROOM_PLAYER_8                               0x2C6 
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1               0x2C7 
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2               0x2C8 
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3               0x2C9 
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4               0x2CA 
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5               0x2CB 
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6               0x2CC 
#define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS            0x2CD 
#define FLAG_HIDE_MEW                                               0x2CE 
#define FLAG_HIDE_ROUTE_104_RIVAL                                   0x2CF 
#define FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE                  0x2D0 
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH                  0x2D1 
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM          0x2D2 
#define FLAG_HIDE_ROUTE_103_RIVAL                                   0x2D3 
#define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE                    0x2D4 
#define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT                        0x2D5 
#define FLAG_HIDE_PETALBURG_CITY_WALLY                              0x2D6 
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY   0x2D7 
#define FLAG_HIDE_PETALBURG_CITY_WALLYS_AUNT                        0x2D8 
#define FLAG_UNUSED_0x2D9                                           0x2D9 
#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER                     0x2DA 
#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT                          0x2DB 
#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1                    0x2DC 
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2                   0x2DD 
#define FLAG_HIDE_PLAYERS_HOUSE_DAD                                 0x2DE 
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING      0x2DF 
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING          0x2E0 
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_INVISIBLE_NINJA_BOY    0x2E1 
#define FLAG_HIDE_ROUTE_104_MR_BRINEY                               0x2E2 
#define FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY                           0x2E3 
#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN                            0x2E4 
#define FLAG_HIDE_ROUTE_108_MR_BRINEY                               0x2E5 
#define FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT                          0x2E6 
#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN                       0x2E7 
#define FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT                          0x2E8 
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN            0x2E9 
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN                0x2EA 
#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION                  0x2EB 
#define FLAG_HIDE_LILYCOVE_HARBOR_EON_TICKET_TAKER                  0x2EC 
#define FLAG_HIDE_SLATEPORT_CITY_SCOTT                              0x2ED 
#define FLAG_HIDE_ROUTE_101_ZIGZAGOON                               0x2EE 
#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY                           0x2EF 
#define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE                       0x2F0 
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN              0x2F1 
#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1          0x2F2 
#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2          0x2F3 
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA          0x2F4 
#define FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM              0x2F5 
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM                0x2F6 
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM                    0x2F7 
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM      0x2F8 
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK              0x2F9 
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK                  0x2FA 
#define FLAG_HIDE_DEOXYS                                            0x2FB 
#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE                      0x2FC 
#define FLAG_HIDE_MAUVILLE_CITY_SCOTT                               0x2FD 
#define FLAG_HIDE_VERDANTURF_TOWN_SCOTT                             0x2FE 
#define FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT                  0x2FF 
#define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE                        0x300 
#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE                      0x301 
#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE                          0x302 
#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE                         0x303 
#define FLAG_HIDE_PETALYBURG_GYM_NORMAN                             0x304 
#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2                         0x305 
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1         0x306 
#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR                           0x307 
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1                          0x308 
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2                          0x309 
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3                          0x30A 
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4                          0x30B 
#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS                          0x30C 
#define FLAG_HIDE_PETALBURG_GYM_GREETER                             0x30D 
#define FLAG_HIDE_MARINE_CAVE_KYOGRE                                0x30E 
#define FLAG_HIDE_TERRA_CAVE_GROUDON                                0x30F 
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM          0x310 
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM              0x311 
#define FLAG_HIDE_ROUTE_119_SCOTT                                   0x312 
#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT                               0x313 
#define FLAG_HIDE_MOSSDEEP_CITY_SCOTT                               0x314 
#define FLAG_HIDE_FANCLUB_OLD_LADY                                  0x315 
#define FLAG_HIDE_FANCLUB_BOY                                       0x316 
#define FLAG_HIDE_FANCLUB_LITTLE_BOY                                0x317 
#define FLAG_HIDE_FANCLUB_LADY                                      0x318 
#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT               0x319 
#define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL                             0x31A 
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH                             0x31B 
#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1                          0x31C 
#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1                          0x31D 
#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1                          0x31E 
#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3                          0x31F 
#define FLAG_HIDE_LUGIA                                             0x320 
#define FLAG_HIDE_HOOH                                              0x321 
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER                    0x322 
#define FLAG_HIDE_SLATEPORT_CITY_CONTEST_REPORTER                   0x323 
#define FLAG_HIDE_MAUVILLE_CITY_WALLY                               0x324 
#define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE                        0x325 
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY                0x326 
#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_MAN                          0x327 
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_MAN            0x328 
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE         0x329 
#define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT                           0x32A 
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL     0x32B 
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE      0x32C 
#define FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN                     0x32D 
#define FLAG_HIDE_RUSBORO_CITY_RIVAL                                0x32E 
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL     0x32F 
#define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE                           0x330 
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL       0x331 
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL           0x332 
#define FLAG_HIDE_ROUTE_112_TEAM_MAGMA                              0x333 
#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE                        0x334 
#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE         0x335 
#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE         0x336 
#define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA                          0x337 
#define FLAG_HIDE_PETALBURG_GYM_WALLYS_UNCLE                        0x338 
#define FLAG_UNUSED_0x339                                           0x339 
#define FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE                            0x33A 
#define FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE                             0x33B 
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE                     0x33C 
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE                      0x33D 
#define FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE                       0x33E 
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS               0x33F 
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_ONLOOKERS      0x340 
#define FLAG_HIDE_GRANITE_CAVE_STEVEN                               0x341 
#define FLAG_HIDE_ROUTE_128_STEVEN                                  0x342 
#define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY                       0x343 
#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT              0x344 
#define FLAG_HIDE_ROUTE_110_BIRCH                                   0x345 
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA     0x346 
#define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1                             0x347 
#define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN                      0x348 
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN               0x349 
#define FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO                         0x34A 
#define FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY                      0x34B 
#define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST                           0x34C 
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT                  0x34D 
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE                      0x34E 
#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD                           0x34F 
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW            0x350 
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL          0x351 
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2                        0x352 
#define FLAG_HIDE_ROUTE_119_RIVAL                                   0x353 
#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS                         0x354 
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1                        0x355 
#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS                         0x356 
#define FLAG_HIDE_SKY_PILLAR_WALLACE                                0x357 
#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE                              0x358 
#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS                              0x359 
#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY                       0x35A 
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1                   0x35B 
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL                    0x35C 
#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL                           0x35D 
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA          0x35E 
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN              0x35F 
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1           0x360 
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2           0x361 
#define FLAG_HIDE_PETALBURG_GYM_WALLY                               0x362 
#define FLAG_UNKNOWN_0x363                                          0x363 
#define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN                           0x364 
#define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY          0x365 
#define FLAG_HIDE_LANETTES_HOUSE_LANETTE                            0x366 
#define FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE                  0x367 
#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN                          0x368 
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_POKEBLOCK_EXPERT            0x369 
#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL                           0x36A 
#define FLAG_HIDE_ROUTE_111_DESERT_RIVAL                            0x36B 
#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL                           0x36C 
#define FLAG_HIDE_MT_CHIMNEY_TRAINERS                               0x36D 
#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT                         0x36E 
#define FLAG_HIDE_RUSTURF_TUNNEL_OLD_MAN                            0x36F 
#define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO                              0x370 
#define FLAG_HIDE_BRINEYS_HOUSE_PEEKO                               0x371 
#define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA                          0x372 
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS         0x373 
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1     0x374 
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2     0x375 
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE           0x376 
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN    0x377 
#define FLAG_HIDE_BATTLE_TOWER_OPPONENT                             0x378 
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL                  0x379 
#define FLAG_HIDE_ROUTE_119_TEAM_AQUA                               0x37A 
#define FLAG_HIDE_ROUTE_116_MR_BRINEY                               0x37B 
#define FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS                      0x37C 
#define FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS                      0x37D 
#define FLAG_HIDE_ROUTE_116_TUNNELER                                0x37E 
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2         0x37F 
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380          0x380 
#define FLAG_HIDE_ROUTE_101_BIRCH                                   0x381 
#define FLAG_HIDE_ROUTE_103_BIRCH                                   0x382 
#define FLAG_HIDE_TRICK_HOUSE_END_MAN                               0x383 
#define FLAG_HIDE_ROUTE_110_TEAM_AQUA                               0x384 
#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2                          0x385 
#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2                          0x386 
#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2                          0x387 
#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3                          0x388 
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS                     0x389 
#define FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST                      0x38A 
#define FLAG_HIDE_FALLARBOR_AZURILL                                 0x38B 
#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT                   0x38C 
#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR                      0x38D 
#define FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE                         0x38E 
#define FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON              0x38F 
#define FLAG_HIDE_MAUVILLE_CITY_WATTSON                             0x390 
#define FLAG_HIDE_MAUVILLE_GYM_WATTSON                              0x391 
#define FLAG_0x392                                                  0x392 
#define FLAG_0x393                                                  0x393 
#define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE                             0x394 
#define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA                          0x395 
#define FLAG_HIDE_BATTLE_TOWER_REPORTER                             0x396 
#define FLAG_HIDE_ROUTE_110_RIVAL_1                                 0x397 
#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL                              0x398 
#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH                              0x399 
#define FLAG_HIDE_ROUTE_110_RIVAL_2                                 0x39A 
#define FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE                           0x39B 
#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS                               0x39C 
#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS                      0x39D 
#define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA                              0x39E 
#define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA                             0x39F 
#define FLAG_HIDE_FALLARBOR_HOUSE_1_PROF_COZMO                      0x3A0 
#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_1                            0x3A1 
#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_2                            0x3A2 
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1                             0x3A3 
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2                             0x3A4 
#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL                      0x3A5 
#define FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL                     0x3A6 
#define FLAG_HIDE_REGIROCK                                          0x3A7 
#define FLAG_HIDE_REGICE                                            0x3A8 
#define FLAG_HIDE_REGISTEEL                                         0x3A9 
#define FLAG_HIDE_METEOR_FALLS_TEAM_AQUA                            0x3AA 
#define FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA                           0x3AB 
#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN                      0x3AC 
#define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT               0x3AD 
#define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO                          0x3AE 
#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW                 0x3AF 
#define FLAG_HIDE_ROUTE_128_ARCHIE                                  0x3B0 
#define FLAG_HIDE_ROUTE_128_MAXIE                                   0x3B1 
#define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS                       0x3B2 
#define FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE                          0x3B3 
#define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN                        0x3B4 
#define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE              0x3B5 
#define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY                       0x3B6 
#define FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER                       0x3B7 
#define FLAG_0x3B8                                                  0x3B8 
#define FLAG_0x3B9                                                  0x3B9 
#define FLAG_0x3BA                                                  0x3BA 
#define FLAG_0x3BB                                                  0x3BB 
#define FLAG_0x3BC                                                  0x3BC 
#define FLAG_0x3BD                                                  0x3BD 
#define FLAG_0x3BE                                                  0x3BE 
#define FLAG_0x3BF                                                  0x3BF 
#define FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN                        0x3C0 
#define FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION                       0x3C1 
#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN      0x3C2 
#define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL                          0x3C3 
#define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL                          0x3C4 
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5 
#define FLAG_HIDE_ROUTE_118_STEVEN                                  0x3C6 
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN                0x3C7 
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL       0x3C8 
#define FLAG_HIDE_FORTREE_CITY_KECLEON                              0x3C9 
#define FLAG_HIDE_ROUTE_120_KECLEON_1                               0x3CA 
#define FLAG_HIDE_LILYCOVE_CITY_RIVAL                               0x3CB 
#define FLAG_0x3CC                                                  0x3CC 
#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN                            0x3CD 
#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1                            0x3CE 
#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2                            0x3CF 
#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3                            0x3D0 
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1                      0x3D1 
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2                      0x3D2 
#define FLAG_HIDE_OLDALE_TOWN_RIVAL                                 0x3D3 
#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE      0x3D4 
#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE                          0x3D5 
#define FLAG_HIDE_ROUTE_120_KECLEON_2                               0x3D6 
#define FLAG_HIDE_RUSTURF_TUNNEL_LOVER_WOMAN                        0x3D7 
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_LOVER_WOMAN          0x3D8 
#define FLAG_HIDE_ROUTE_120_KECLEON_3                               0x3D9 
#define FLAG_HIDE_ROUTE_120_KECLEON_4                               0x3DA 
#define FLAG_HIDE_ROUTE_120_KECLEON_5                               0x3DB 
#define FLAG_HIDE_ROUTE_120_KECLEON_6                               0x3DC 
#define FLAG_HIDE_ROUTE_119_KECLEON_1                               0x3DD 
#define FLAG_HIDE_ROUTE_119_KECLEON_2                               0x3DE 
#define FLAG_HIDE_ROUTE_101_BOY                                     0x3DF 
#define FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M                 0x3E0 
#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_LADY                      0x3E1 
#define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY                       0x3E2 
#define FLAG_HIDE_PETALBURG_CITY_SCOTT                              0x3E3 
#define FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA                          0x3E4 
#define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE                            0x3E5 
#define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON                           0x3E6 
#define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT                0x3E7 

// Item Ball Flags
#define FLAG_ITEM_ROUTE_102_POTION                               0x3E8 
#define FLAG_ITEM_ROUTE_116_X_SPECIAL                            0x3E9 
#define FLAG_ITEM_ROUTE_104_PP_UP                                0x3EA 
#define FLAG_ITEM_ROUTE_105_IRON                                 0x3EB 
#define FLAG_ITEM_ROUTE_106_PROTEIN                              0x3EC 
#define FLAG_ITEM_ROUTE_109_PP_UP                                0x3ED 
#define FLAG_ITEM_ROUTE_109_RARE_CANDY                           0x3EE 
#define FLAG_ITEM_ROUTE_110_DIRE_HIT                             0x3EF 
#define FLAG_ITEM_ROUTE_111_TM_37                                0x3F0 
#define FLAG_ITEM_ROUTE_111_STARDUST                             0x3F1 
#define FLAG_ITEM_ROUTE_111_HP_UP                                0x3F2 
#define FLAG_ITEM_ROUTE_112_NUGGET                               0x3F3 
#define FLAG_ITEM_ROUTE_113_MAX_ETHER                            0x3F4 
#define FLAG_ITEM_ROUTE_113_SUPER_REPEL                          0x3F5 
#define FLAG_ITEM_ROUTE_114_RARE_CANDY                           0x3F6 
#define FLAG_ITEM_ROUTE_114_PROTEIN                              0x3F7 
#define FLAG_ITEM_ROUTE_115_SUPER_POTION                         0x3F8 
#define FLAG_ITEM_ROUTE_115_TM_01                                0x3F9 
#define FLAG_ITEM_ROUTE_115_IRON                                 0x3FA 
#define FLAG_ITEM_ROUTE_116_ETHER                                0x3FB 
#define FLAG_ITEM_ROUTE_116_REPEL                                0x3FC 
#define FLAG_ITEM_ROUTE_116_HP_UP                                0x3FD 
#define FLAG_ITEM_ROUTE_117_GREAT_BALL                           0x3FE 
#define FLAG_ITEM_ROUTE_117_REVIVE                               0x3FF 
#define FLAG_ITEM_ROUTE_119_SUPER_REPEL                          0x400 
#define FLAG_ITEM_ROUTE_119_ZINC                                 0x401 
#define FLAG_ITEM_ROUTE_119_ELIXIR_1                             0x402 
#define FLAG_ITEM_ROUTE_119_LEAF_STONE                           0x403 
#define FLAG_ITEM_ROUTE_119_RARE_CANDY                           0x404 
#define FLAG_ITEM_ROUTE_119_HYPER_POTION_1                       0x405 
#define FLAG_ITEM_ROUTE_120_NUGGET                               0x406 
#define FLAG_ITEM_ROUTE_120_FULL_HEAL                            0x407 
#define FLAG_ITEM_ROUTE_123_CALCIUM                              0x408 
#define FLAG_UNUSED_0x409                                        0x409 
#define FLAG_ITEM_ROUTE_127_ZINC                                 0x40A 
#define FLAG_ITEM_ROUTE_127_CARBOS                               0x40B 
#define FLAG_ITEM_ROUTE_132_RARE_CANDY                           0x40C 
#define FLAG_ITEM_ROUTE_133_BIG_PEARL                            0x40D 
#define FLAG_ITEM_ROUTE_133_STAR_PIECE                           0x40E 
#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE                      0x40F 
#define FLAG_ITEM_PETALBURG_CITY_ETHER                           0x410 
#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND                         0x411 
#define FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL                        0x412 
#define FLAG_ITEM_MOSSDEEP_CITY_NET_BALL                         0x413 
#define FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23                       0x414 
#define FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL                   0x415 
#define FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE                  0x416 
#define FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP                       0x417 
#define FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL                       0x418 
#define FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER                       0x419 
#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE                    0x41A 
#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL                     0x41B 
#define FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE                         0x41C 
#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL                         0x41D 
#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY                    0x41E 
#define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK                       0x41F 
#define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL                     0x420 
#define FLAG_ITEM_ROUTE_104_POKE_BALL                            0x421 
#define FLAG_ITEM_PETALBURG_WOODS_ETHER                          0x422 
#define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE                 0x423 
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL               0x424 
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL               0x425 
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL                 0x426 
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL               0x427 
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL                 0x428 
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL                 0x429 
#define FLAG_ITEM_ROUTE_124_YELLOW_SHARD                         0x42A 
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL              0x42B 
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL               0x42C 
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL                 0x42D 
#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL                          0x42E 
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR                    0x42F 
#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL                     0x430 
#define FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION                    0x431 
#define FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48                         0x432 
#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL                        0x433 
#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE                       0x434 
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435 
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER     0x436 
#define FLAG_ITEM_SCORCHED_SLAB_TM_11                            0x437 
#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02                      0x438 
#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL                  0x439 
#define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY               0x43A 
#define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL                0x43B 
#define FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR                     0x43C 
#define FLAG_ITEM_VICTORY_ROAD_1F_PP_UP                          0x43D 
#define FLAG_ITEM_VICTORY_ROAD_B1F_TM_29                         0x43E 
#define FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE                  0x43F 
#define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL                     0x440 
#define FLAG_ITEM_MT_PYRE_6F_TM_30                               0x441 
#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26                   0x442 
#define FLAG_ITEM_FIERY_PATH_TM06                                0x443 
#define FLAG_ITEM_ROUTE_124_RED_SHARD                            0x444 
#define FLAG_ITEM_ROUTE_124_BLUE_SHARD                           0x445 
#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22                   0x446 
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL            0x447 
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE           0x448 
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL           0x449 
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13                 0x44A 
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE               0x44B 
#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY     0x44C 
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D 
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18       0x44E 
#define FLAG_ITEM_ROUTE_121_CARBOS                               0x44F 
#define FLAG_ITEM_ROUTE_123_ULTRA_BALL                           0x450 
#define FLAG_ITEM_ROUTE_126_GREEN_SHARD                          0x451 
#define FLAG_ITEM_ROUTE_119_HYPER_POTION_2                       0x452 
#define FLAG_ITEM_ROUTE_120_HYPER_POTION                         0x453 
#define FLAG_ITEM_ROUTE_120_NEST_BALL                            0x454 
#define FLAG_ITEM_ROUTE_123_ELIXIR                               0x455 
#define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE                     0x456 
#define FLAG_ITEM_FIERY_PATH_FIRE_STONE                          0x457 
#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07                      0x458 
#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE             0x459 
#define FLAG_ITEM_ROUTE_103_GUARD_SPEC                           0x45A 
#define FLAG_ITEM_ROUTE_104_X_ACCURACY                           0x45B 
#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED                          0x45C 
#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL                  0x45D 
#define FLAG_ITEM_ROUTE_115_GREAT_BALL                           0x45E 
#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM                      0x45F 
#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL                         0x460 
#define FLAG_ITEM_ROUTE_118_HYPER_POTION                         0x461 
#define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL                         0x462 
#define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL                     0x463 
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL                   0x464 
#define FLAG_UNUSED_0x465                                        0x465 
#define FLAG_UNUSED_0x466                                        0x466 
#define FLAG_UNUSED_0x467                                        0x467 
#define FLAG_UNUSED_0x468                                        0x468 
#define FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL                          0x469 
#define FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE                         0x46A 
#define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE              0x46B 
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET                        0x46C 
#define FLAG_UNUSED_0x46D                                        0x46D 
#define FLAG_ITEM_ROUTE_119_NUGGET                               0x46E 
#define FLAG_ITEM_ROUTE_104_POTION                               0x46F 
#define FLAG_UNUSED_0x470                                        0x470 
#define FLAG_ITEM_ROUTE_103_PP_UP                                0x471 
#define FLAG_UNUSED_0x472                                        0x472 
#define FLAG_ITEM_ROUTE_108_STAR_PIECE                           0x473 
#define FLAG_0x474                                               0x474 
#define FLAG_ITEM_ROUTE_110_ELIXIR                               0x475 
#define FLAG_ITEM_ROUTE_111_ELIXIR                               0x476 
#define FLAG_ITEM_ROUTE_113_HYPER_POTION                         0x477 
#define FLAG_ITEM_ROUTE_115_HEAL_POWDER                          0x478 
#define FLAG_UNUSED_0x479                                        0x479 
#define FLAG_ITEM_ROUTE_116_POTION                               0x47A 
#define FLAG_ITEM_ROUTE_119_ELIXIR_2                             0x47B 
#define FLAG_ITEM_ROUTE_120_REVIVE                               0x47C 
#define FLAG_ITEM_ROUTE_121_REVIVE                               0x47D 
#define FLAG_ITEM_ROUTE_121_ZINC                                 0x47E 
#define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY                    0x47F 
#define FLAG_ITEM_ROUTE_123_PP_UP                                0x480 
#define FLAG_ITEM_ROUTE_123_REVIVAL_HERB                         0x481 
#define FLAG_ITEM_ROUTE_125_BIG_PEARL                            0x482 
#define FLAG_ITEM_ROUTE_127_RARE_CANDY                           0x483 
#define FLAG_ITEM_ROUTE_132_PROTEIN                              0x484 
#define FLAG_ITEM_ROUTE_133_MAX_REVIVE                           0x485 
#define FLAG_ITEM_ROUTE_134_CARBOS                               0x486 
#define FLAG_ITEM_ROUTE_134_STAR_PIECE                           0x487 
#define FLAG_ITEM_ROUTE_114_ENERGY_POWDER                        0x488 
#define FLAG_ITEM_ROUTE_115_PP_UP                                0x489 
#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP                         0x48A 
#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS                         0x48B 
#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR                 0x48C 
#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE               0x48D 
#define FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET                     0x48E 
#define FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX                     0x48F 
#define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE                    0x490 
#define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET                  0x491 
#define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL               0x492 


#define FLAG_0x493               0x493
#define FLAG_0x494               0x494
#define FLAG_0x495               0x495
#define FLAG_0x496               0x496
#define FLAG_0x497               0x497
#define FLAG_0x498               0x498
#define FLAG_0x499               0x499
#define FLAG_0x49A               0x49A
#define FLAG_0x49B               0x49B
#define FLAG_0x49C               0x49C
#define FLAG_0x49D               0x49D
#define FLAG_0x49E               0x49E
#define FLAG_0x49F               0x49F
#define FLAG_0x4A0               0x4A0
#define FLAG_0x4A1               0x4A1
#define FLAG_0x4A2               0x4A2
#define FLAG_0x4A3               0x4A3
#define FLAG_0x4A4               0x4A4
#define FLAG_0x4A5               0x4A5
#define FLAG_0x4A6               0x4A6
#define FLAG_0x4A7               0x4A7
#define FLAG_0x4A8               0x4A8
#define FLAG_0x4A9               0x4A9
#define FLAG_0x4AA               0x4AA
#define FLAG_0x4AB               0x4AB
#define FLAG_0x4AC               0x4AC
#define FLAG_0x4AD               0x4AD
#define FLAG_0x4AE               0x4AE
#define FLAG_0x4AF               0x4AF
#define FLAG_0x4B0               0x4B0
#define FLAG_0x4B1               0x4B1
#define FLAG_0x4B2               0x4B2
#define FLAG_0x4B3               0x4B3
#define FLAG_0x4B4               0x4B4
#define FLAG_0x4B5               0x4B5
#define FLAG_0x4B6               0x4B6
#define FLAG_0x4B7               0x4B7
#define FLAG_0x4B8               0x4B8
#define FLAG_0x4B9               0x4B9
#define FLAG_0x4BA               0x4BA
#define FLAG_0x4BB               0x4BB
#define FLAG_0x4BC               0x4BC
#define FLAG_0x4BD               0x4BD
#define FLAG_0x4BE               0x4BE
#define FLAG_0x4BF               0x4BF
#define FLAG_0x4C0               0x4C0
#define FLAG_0x4C1               0x4C1
#define FLAG_0x4C2               0x4C2
#define FLAG_0x4C3               0x4C3
#define FLAG_0x4C4               0x4C4
#define FLAG_0x4C5               0x4C5
#define FLAG_0x4C6               0x4C6
#define FLAG_0x4C7               0x4C7
#define FLAG_0x4C8               0x4C8
#define FLAG_0x4C9               0x4C9
#define FLAG_0x4CA               0x4CA
#define FLAG_0x4CB               0x4CB
#define FLAG_0x4CC               0x4CC
#define FLAG_0x4CD               0x4CD
#define FLAG_0x4CE               0x4CE
#define FLAG_0x4CF               0x4CF
#define FLAG_0x4D0               0x4D0
#define FLAG_0x4D1               0x4D1
#define FLAG_0x4D2               0x4D2
#define FLAG_0x4D3               0x4D3
#define FLAG_0x4D4               0x4D4
#define FLAG_0x4D5               0x4D5
#define FLAG_0x4D6               0x4D6
#define FLAG_0x4D7               0x4D7
#define FLAG_0x4D8               0x4D8
#define FLAG_0x4D9               0x4D9
#define FLAG_0x4DA               0x4DA
#define FLAG_0x4DB               0x4DB
#define FLAG_0x4DC               0x4DC
#define FLAG_0x4DD               0x4DD
#define FLAG_0x4DE               0x4DE
#define FLAG_0x4DF               0x4DF
#define FLAG_0x4E0               0x4E0
#define FLAG_0x4E1               0x4E1
#define FLAG_0x4E2               0x4E2
#define FLAG_0x4E3               0x4E3
#define FLAG_0x4E4               0x4E4
#define FLAG_0x4E5               0x4E5
#define FLAG_0x4E6               0x4E6
#define FLAG_0x4E7               0x4E7
#define FLAG_0x4E8               0x4E8
#define FLAG_0x4E9               0x4E9
#define FLAG_0x4EA               0x4EA
#define FLAG_0x4EB               0x4EB
#define FLAG_0x4EC               0x4EC
#define FLAG_0x4ED               0x4ED
#define FLAG_0x4EE               0x4EE
#define FLAG_0x4EF               0x4EF
#define FLAG_0x4F0               0x4F0
#define FLAG_0x4F1               0x4F1
#define FLAG_0x4F2               0x4F2
#define FLAG_0x4F3               0x4F3
#define FLAG_0x4F4               0x4F4
#define FLAG_0x4F5               0x4F5
#define FLAG_0x4F6               0x4F6
#define FLAG_0x4F7               0x4F7
#define FLAG_0x4F8               0x4F8
#define FLAG_0x4F9               0x4F9
#define FLAG_0x4FA               0x4FA
#define FLAG_0x4FB               0x4FB
#define FLAG_0x4FC               0x4FC
#define FLAG_0x4FD               0x4FD
#define FLAG_0x4FE               0x4FE
#define FLAG_0x4FF               0x4FF

#define FLAG_TRAINER_FLAG_START  0x500

#define TRAINERS_FLAG_NO    0x356
#define SYSTEM_FLAGS          (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860

// SYSTEM FLAGS

// 0x860
#define FLAG_SYS_POKEMON_GET     (SYSTEM_FLAGS + 0)
#define FLAG_SYS_POKEDEX_GET     (SYSTEM_FLAGS + 1)
#define FLAG_SYS_POKENAV_GET     (SYSTEM_FLAGS + 2)
// third one appears unused
#define FLAG_SYS_GAME_CLEAR      (SYSTEM_FLAGS + 4)
#define FLAG_SYS_CHAT_USED       (SYSTEM_FLAGS + 5)
#define FLAG_SYS_HIPSTER_MEET    (SYSTEM_FLAGS + 6)

// badges
#define FLAG_BADGE01_GET         (SYSTEM_FLAGS + 7)
#define FLAG_BADGE02_GET         (SYSTEM_FLAGS + 8)
#define FLAG_BADGE03_GET         (SYSTEM_FLAGS + 9)
#define FLAG_BADGE04_GET         (SYSTEM_FLAGS + 0xA)
#define FLAG_BADGE05_GET         (SYSTEM_FLAGS + 0xB)
#define FLAG_BADGE06_GET         (SYSTEM_FLAGS + 0xC)
#define FLAG_BADGE07_GET         (SYSTEM_FLAGS + 0xD)
#define FLAG_BADGE08_GET         (SYSTEM_FLAGS + 0xE)

// cities and towns
#define FLAG_VISITED_LITTLEROOT_TOWN  (SYSTEM_FLAGS + 0xF)
#define FLAG_VISITED_OLDALE_TOWN      (SYSTEM_FLAGS + 0x10)
#define FLAG_VISITED_DEWFORD_TOWN     (SYSTEM_FLAGS + 0x11)
#define FLAG_VISITED_LAVARIDGE_TOWN   (SYSTEM_FLAGS + 0x12)
#define FLAG_VISITED_FALLARBOR_TOWN   (SYSTEM_FLAGS + 0x13)
#define FLAG_VISITED_VERDANTURF_TOWN  (SYSTEM_FLAGS + 0x14)
#define FLAG_VISITED_PACIFIDLOG_TOWN  (SYSTEM_FLAGS + 0x15)
#define FLAG_VISITED_PETALBURG_CITY   (SYSTEM_FLAGS + 0x16)
#define FLAG_VISITED_SLATEPORT_CITY   (SYSTEM_FLAGS + 0x17)
#define FLAG_VISITED_MAUVILLE_CITY    (SYSTEM_FLAGS + 0x18)
#define FLAG_VISITED_RUSTBORO_CITY    (SYSTEM_FLAGS + 0x19)
#define FLAG_VISITED_FORTREE_CITY     (SYSTEM_FLAGS + 0x1A)
#define FLAG_VISITED_LILYCOVE_CITY    (SYSTEM_FLAGS + 0x1B)
#define FLAG_VISITED_MOSSDEEP_CITY    (SYSTEM_FLAGS + 0x1C)
#define FLAG_VISITED_SOOTOPOLIS_CITY  (SYSTEM_FLAGS + 0x1D)
#define FLAG_VISITED_EVER_GRANDE_CITY (SYSTEM_FLAGS + 0x1E)

#define FLAG_0x87F                  (SYSTEM_FLAGS + 0x1F)
#define FLAG_0x880                  (SYSTEM_FLAGS + 0x20)
#define FLAG_0x881                  (SYSTEM_FLAGS + 0x21)
#define FLAG_0x882                  (SYSTEM_FLAGS + 0x22)
#define FLAG_0x883                  (SYSTEM_FLAGS + 0x23)
#define FLAG_0x884                  (SYSTEM_FLAGS + 0x24)
#define FLAG_0x885                  (SYSTEM_FLAGS + 0x25)
#define FLAG_0x886                  (SYSTEM_FLAGS + 0x26)
#define FLAG_0x887                  (SYSTEM_FLAGS + 0x27)

#define FLAG_SYS_USE_FLASH        (SYSTEM_FLAGS + 0x28)
#define FLAG_SYS_USE_STRENGTH     (SYSTEM_FLAGS + 0x29)
#define FLAG_SYS_WEATHER_CTRL     (SYSTEM_FLAGS + 0x2A)
#define FLAG_SYS_CYCLING_ROAD     (SYSTEM_FLAGS + 0x2B)
#define FLAG_SYS_SAFARI_MODE      (SYSTEM_FLAGS + 0x2C)
#define FLAG_SYS_CRUISE_MODE      (SYSTEM_FLAGS + 0x2D)

#define FLAG_0x88E                (SYSTEM_FLAGS + 0x2E)
#define FLAG_0x88F                (SYSTEM_FLAGS + 0x2F)

#define FLAG_SYS_TV_HOME          (SYSTEM_FLAGS + 0x30)
#define FLAG_SYS_TV_WATCH         (SYSTEM_FLAGS + 0x31)
#define FLAG_SYS_TV_START         (SYSTEM_FLAGS + 0x32)
#define FLAG_SYS_POPWORD_INPUT    (SYSTEM_FLAGS + 0x33)
#define FLAG_SYS_MIX_RECORD       (SYSTEM_FLAGS + 0x34)
#define FLAG_SYS_CLOCK_SET        (SYSTEM_FLAGS + 0x35)
#define FLAG_SYS_NATIONAL_DEX     (SYSTEM_FLAGS + 0x36)
#define FLAG_SYS_CAVE_SHIP        (SYSTEM_FLAGS + 0x37)
#define FLAG_SYS_CAVE_WONDER      (SYSTEM_FLAGS + 0x38)
#define FLAG_SYS_CAVE_BATTLE      (SYSTEM_FLAGS + 0x39)
#define FLAG_SYS_SHOAL_TIDE       (SYSTEM_FLAGS + 0x3A)
#define FLAG_SYS_RIBBON_GET       (SYSTEM_FLAGS + 0x3B)

#define FLAG_LANDMARK_FLOWER_SHOP        (SYSTEM_FLAGS + 0x3C)
#define FLAG_LANDMARK_MR_BRINEY_HOUSE    (SYSTEM_FLAGS + 0x3D)
#define FLAG_LANDMARK_ABANDONED_SHIP     (SYSTEM_FLAGS + 0x3E)
#define FLAG_LANDMARK_SEASHORE_HOUSE     (SYSTEM_FLAGS + 0x3F)
#define FLAG_LANDMARK_NEW_MAUVILLE       (SYSTEM_FLAGS + 0x40)
#define FLAG_LANDMARK_OLD_LADY_REST_SHOP (SYSTEM_FLAGS + 0x41)
#define FLAG_LANDMARK_TRICK_HOUSE        (SYSTEM_FLAGS + 0x42)
#define FLAG_LANDMARK_WINSTRATE_FAMILY   (SYSTEM_FLAGS + 0x43)
#define FLAG_LANDMARK_GLASS_WORKSHOP     (SYSTEM_FLAGS + 0x44)
#define FLAG_LANDMARK_LANETTES_HOUSE     (SYSTEM_FLAGS + 0x45)
#define FLAG_LANDMARK_POKEMON_DAYCARE    (SYSTEM_FLAGS + 0x46)
#define FLAG_LANDMARK_SEAFLOOR_CAVERN    (SYSTEM_FLAGS + 0x47)
#define FLAG_LANDMARK_BATTLE_FRONTIER    (SYSTEM_FLAGS + 0x48)
#define FLAG_LANDMARK_SOUTHERN_ISLAND    (SYSTEM_FLAGS + 0x49)
#define FLAG_LANDMARK_FIERY_PATH         (SYSTEM_FLAGS + 0x4A)

#define FLAG_SYS_PC_LANETTE              (SYSTEM_FLAGS + 0x4B)
#define FLAG_SYS_MYSTERY_EVENT_ENABLE    (SYSTEM_FLAGS + 0x4C)
#define FLAG_SYS_ENC_UP_ITEM             (SYSTEM_FLAGS + 0x4D)
#define FLAG_SYS_ENC_DOWN_ITEM           (SYSTEM_FLAGS + 0x4E)
#define FLAG_SYS_BRAILLE_DIG             (SYSTEM_FLAGS + 0x4F)
#define FLAG_SYS_BRAILLE_STRENGTH        (SYSTEM_FLAGS + 0x50)
#define FLAG_SYS_BRAILLE_WAIT            (SYSTEM_FLAGS + 0x51)
#define FLAG_SYS_BRAILLE_FLY             (SYSTEM_FLAGS + 0x52)
#define FLAG_SYS_HAS_EON_TICKET          (SYSTEM_FLAGS + 0x53)

#define FLAG_LANDMARK_POKEMON_LEAGUE     (SYSTEM_FLAGS + 0x54)

#define FLAG_LANDMARK_ISLAND_CAVE          (SYSTEM_FLAGS + 0x55)
#define FLAG_LANDMARK_DESERT_RUINS         (SYSTEM_FLAGS + 0x56)
#define FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE (SYSTEM_FLAGS + 0x57)
#define FLAG_LANDMARK_SCORCHED_SLAB        (SYSTEM_FLAGS + 0x58)
#define FLAG_LANDMARK_ANCIENT_TOMB         (SYSTEM_FLAGS + 0x59)
#define FLAG_LANDMARK_TUNNELERS_REST_HOUSE (SYSTEM_FLAGS + 0x5A)
#define FLAG_LANDMARK_HUNTERS_HOUSE        (SYSTEM_FLAGS + 0x5B)
#define FLAG_LANDMARK_SEALED_CHAMBER       (SYSTEM_FLAGS + 0x5C)

#define FLAG_SYS_TV_LATI          (SYSTEM_FLAGS + 0x5D)

#define FLAG_LANDMARK_SKY_PILLAR  (SYSTEM_FLAGS + 0x5E)

#define FLAG_SYS_SHOAL_ITEM       (SYSTEM_FLAGS + 0x5F)
#define FLAG_SYS_B_DASH           (SYSTEM_FLAGS + 0x60) // got Running Shoes
#define FLAG_SYS_CTRL_OBJ_DELETE  (SYSTEM_FLAGS + 0x61)
#define FLAG_SYS_RESET_RTC_ENABLE (SYSTEM_FLAGS + 0x62)

#define FLAG_LANDMARK_BERRY_MASTERS_HOUSE   (SYSTEM_FLAGS + 0x63)

#define FLAG_SYS_TOWER_SILVER    (SYSTEM_FLAGS + 0x64)
#define FLAG_SYS_TOWER_GOLD      (SYSTEM_FLAGS + 0x65)
#define FLAG_SYS_DOME_SILVER     (SYSTEM_FLAGS + 0x66)
#define FLAG_SYS_DOME_GOLD       (SYSTEM_FLAGS + 0x67)
#define FLAG_SYS_PALACE_SILVER   (SYSTEM_FLAGS + 0x68)
#define FLAG_SYS_PALACE_GOLD     (SYSTEM_FLAGS + 0x69)
#define FLAG_SYS_ARENA_SILVER    (SYSTEM_FLAGS + 0x6A)
#define FLAG_SYS_ARENA_GOLD      (SYSTEM_FLAGS + 0x6B)
#define FLAG_SYS_FACTORY_SILVER  (SYSTEM_FLAGS + 0x6C)
#define FLAG_SYS_FACTORY_GOLD    (SYSTEM_FLAGS + 0x6D)
#define FLAG_SYS_PIKE_SILVER     (SYSTEM_FLAGS + 0x6E)
#define FLAG_SYS_PIKE_GOLD       (SYSTEM_FLAGS + 0x6F)
#define FLAG_SYS_PYRAMID_SILVER  (SYSTEM_FLAGS + 0x70)
#define FLAG_SYS_PYRAMID_GOLD    (SYSTEM_FLAGS + 0x71)
#define FLAG_SYS_FRONTIER_PASS   (SYSTEM_FLAGS + 0x72)

#define FLAG_0x8D3               (SYSTEM_FLAGS + 0x73)
#define FLAG_0x8D4               (SYSTEM_FLAGS + 0x74)
#define FLAG_0x8D5               (SYSTEM_FLAGS + 0x75)
#define FLAG_0x8D6               (SYSTEM_FLAGS + 0x76)

#define FLAG_SYS_STORAGE_UNKNOWN_FLAG   (SYSTEM_FLAGS + 0x77)

#define FLAG_0x8D8                      (SYSTEM_FLAGS + 0x78)
#define FLAG_0x8D9                      (SYSTEM_FLAGS + 0x79)
#define FLAG_0x8DA                      (SYSTEM_FLAGS + 0x7A)

#define FLAG_SYS_MYSTERY_GIFT_ENABLE    (SYSTEM_FLAGS + 0x7B)

#define FLAG_0x8DC                      (SYSTEM_FLAGS + 0x7C)
#define FLAG_LANDMARK_ALTERING_CAVE     (SYSTEM_FLAGS + 0x7D)
#define FLAG_LANDMARK_DESERT_UNDERPASS  (SYSTEM_FLAGS + 0x7E)
#define FLAG_0x8DF                      (SYSTEM_FLAGS + 0x7F)
#define FLAG_0x8E0                      (SYSTEM_FLAGS + 0x80)
#define FLAG_0x8E1                      (SYSTEM_FLAGS + 0x81)
#define FLAG_LANDMARK_TRAINER_HILL      (SYSTEM_FLAGS + 0x82)

#define FLAG_0x8E3               (SYSTEM_FLAGS + 0x83)
#define FLAG_0x8E4               (SYSTEM_FLAGS + 0x84)
#define FLAG_0x8E5               (SYSTEM_FLAGS + 0x85)
#define FLAG_0x8E6               (SYSTEM_FLAGS + 0x86)
#define FLAG_0x8E7               (SYSTEM_FLAGS + 0x87)
#define FLAG_0x8E8               (SYSTEM_FLAGS + 0x88)
#define FLAG_0x8E9               (SYSTEM_FLAGS + 0x89)
#define FLAG_0x8EA               (SYSTEM_FLAGS + 0x8A)
#define FLAG_0x8EB               (SYSTEM_FLAGS + 0x8B)
#define FLAG_0x8EC               (SYSTEM_FLAGS + 0x8C)
#define FLAG_0x8ED               (SYSTEM_FLAGS + 0x8D)
#define FLAG_0x8EE               (SYSTEM_FLAGS + 0x8E)
#define FLAG_0x8EF               (SYSTEM_FLAGS + 0x8F)
#define FLAG_0x8F0               (SYSTEM_FLAGS + 0x90)
#define FLAG_0x8F1               (SYSTEM_FLAGS + 0x91)
#define FLAG_0x8F2               (SYSTEM_FLAGS + 0x92)
#define FLAG_0x8F3               (SYSTEM_FLAGS + 0x93)
#define FLAG_0x8F4               (SYSTEM_FLAGS + 0x94)
#define FLAG_0x8F5               (SYSTEM_FLAGS + 0x95)
#define FLAG_0x8F6               (SYSTEM_FLAGS + 0x96)
#define FLAG_0x8F7               (SYSTEM_FLAGS + 0x97)
#define FLAG_0x8F8               (SYSTEM_FLAGS + 0x98)
#define FLAG_0x8F9               (SYSTEM_FLAGS + 0x99)
#define FLAG_0x8FA               (SYSTEM_FLAGS + 0x9A)
#define FLAG_0x8FB               (SYSTEM_FLAGS + 0x9B)
#define FLAG_0x8FC               (SYSTEM_FLAGS + 0x9C)
#define FLAG_0x8FD               (SYSTEM_FLAGS + 0x9D)
#define FLAG_0x8FE               (SYSTEM_FLAGS + 0x9E)
#define FLAG_0x8FF               (SYSTEM_FLAGS + 0x9F)
#define FLAG_0x900               (SYSTEM_FLAGS + 0xA0)
#define FLAG_0x901               (SYSTEM_FLAGS + 0xA1)
#define FLAG_0x902               (SYSTEM_FLAGS + 0xA2)
#define FLAG_0x903               (SYSTEM_FLAGS + 0xA3)
#define FLAG_0x904               (SYSTEM_FLAGS + 0xA4)
#define FLAG_0x905               (SYSTEM_FLAGS + 0xA5)
#define FLAG_0x906               (SYSTEM_FLAGS + 0xA6)
#define FLAG_0x907               (SYSTEM_FLAGS + 0xA7)
#define FLAG_0x908               (SYSTEM_FLAGS + 0xA8)
#define FLAG_0x909               (SYSTEM_FLAGS + 0xA9)
#define FLAG_0x90A               (SYSTEM_FLAGS + 0xAA)
#define FLAG_0x90B               (SYSTEM_FLAGS + 0xAB)
#define FLAG_0x90C               (SYSTEM_FLAGS + 0xAC)
#define FLAG_0x90D               (SYSTEM_FLAGS + 0xAD)
#define FLAG_0x90E               (SYSTEM_FLAGS + 0xAE)
#define FLAG_0x90F               (SYSTEM_FLAGS + 0xAF)
#define FLAG_0x910               (SYSTEM_FLAGS + 0xB0)
#define FLAG_0x911               (SYSTEM_FLAGS + 0xB1)
#define FLAG_0x912               (SYSTEM_FLAGS + 0xB2)
#define FLAG_0x913               (SYSTEM_FLAGS + 0xB3)
#define FLAG_0x914               (SYSTEM_FLAGS + 0xB4)
#define FLAG_0x915               (SYSTEM_FLAGS + 0xB5)
#define FLAG_0x916               (SYSTEM_FLAGS + 0xB6)
#define FLAG_0x917               (SYSTEM_FLAGS + 0xB7)
#define FLAG_0x918               (SYSTEM_FLAGS + 0xB8)
#define FLAG_0x919               (SYSTEM_FLAGS + 0xB9)
#define FLAG_0x91A               (SYSTEM_FLAGS + 0xBA)
#define FLAG_0x91B               (SYSTEM_FLAGS + 0xBB)
#define FLAG_0x91C               (SYSTEM_FLAGS + 0xBC)
#define FLAG_0x91D               (SYSTEM_FLAGS + 0xBD)
#define FLAG_0x91E               (SYSTEM_FLAGS + 0xBE)
#define FLAG_0x91F               (SYSTEM_FLAGS + 0xBF)
#define FLAG_0x920               (SYSTEM_FLAGS + 0xC0)
#define FLAG_0x921               (SYSTEM_FLAGS + 0xC1)
#define FLAG_0x922               (SYSTEM_FLAGS + 0xC2)
#define FLAG_0x923               (SYSTEM_FLAGS + 0xC3)
#define FLAG_0x924               (SYSTEM_FLAGS + 0xC4)
#define FLAG_0x925               (SYSTEM_FLAGS + 0xC5)
#define FLAG_0x926               (SYSTEM_FLAGS + 0xC6)
#define FLAG_0x927               (SYSTEM_FLAGS + 0xC7)
#define FLAG_0x928               (SYSTEM_FLAGS + 0xC8)
#define FLAG_0x929               (SYSTEM_FLAGS + 0xC9)
#define FLAG_0x92A               (SYSTEM_FLAGS + 0xCA)
#define FLAG_0x92B               (SYSTEM_FLAGS + 0xCB)
#define FLAG_0x92C               (SYSTEM_FLAGS + 0xCC)
#define FLAG_0x92D               (SYSTEM_FLAGS + 0xCD)
#define FLAG_0x92E               (SYSTEM_FLAGS + 0xCE)
#define FLAG_0x92F               (SYSTEM_FLAGS + 0xCF)
#define FLAG_0x930               (SYSTEM_FLAGS + 0xD0)
#define FLAG_0x931               (SYSTEM_FLAGS + 0xD1)
#define FLAG_0x932               (SYSTEM_FLAGS + 0xD2)
#define FLAG_0x933               (SYSTEM_FLAGS + 0xD3)
#define FLAG_0x934               (SYSTEM_FLAGS + 0xD4)
#define FLAG_0x935               (SYSTEM_FLAGS + 0xD5)
#define FLAG_0x936               (SYSTEM_FLAGS + 0xD6)
#define FLAG_0x937               (SYSTEM_FLAGS + 0xD7)
#define FLAG_0x938               (SYSTEM_FLAGS + 0xD8)
#define FLAG_0x939               (SYSTEM_FLAGS + 0xD9)
#define FLAG_0x93A               (SYSTEM_FLAGS + 0xDA)
#define FLAG_0x93B               (SYSTEM_FLAGS + 0xDB)
#define FLAG_0x93C               (SYSTEM_FLAGS + 0xDC)
#define FLAG_0x93D               (SYSTEM_FLAGS + 0xDD)
#define FLAG_0x93E               (SYSTEM_FLAGS + 0xDE)
#define FLAG_0x93F               (SYSTEM_FLAGS + 0xDF)
#define FLAG_0x940               (SYSTEM_FLAGS + 0xE0)
#define FLAG_0x941               (SYSTEM_FLAGS + 0xE1)
#define FLAG_0x942               (SYSTEM_FLAGS + 0xE2)
#define FLAG_0x943               (SYSTEM_FLAGS + 0xE3)
#define FLAG_0x944               (SYSTEM_FLAGS + 0xE4)
#define FLAG_0x945               (SYSTEM_FLAGS + 0xE5)
#define FLAG_0x946               (SYSTEM_FLAGS + 0xE6)
#define FLAG_0x947               (SYSTEM_FLAGS + 0xE7)
#define FLAG_0x948               (SYSTEM_FLAGS + 0xE8)
#define FLAG_0x949               (SYSTEM_FLAGS + 0xE9)
#define FLAG_0x94A               (SYSTEM_FLAGS + 0xEA)
#define FLAG_0x94B               (SYSTEM_FLAGS + 0xEB)
#define FLAG_0x94C               (SYSTEM_FLAGS + 0xEC)
#define FLAG_0x94D               (SYSTEM_FLAGS + 0xED)
#define FLAG_0x94E               (SYSTEM_FLAGS + 0xEE)
#define FLAG_0x94F               (SYSTEM_FLAGS + 0xEF)
#define FLAG_0x950               (SYSTEM_FLAGS + 0xF0)
#define FLAG_0x951               (SYSTEM_FLAGS + 0xF1)
#define FLAG_0x952               (SYSTEM_FLAGS + 0xF2)
#define FLAG_0x953               (SYSTEM_FLAGS + 0xF3)
#define FLAG_0x954               (SYSTEM_FLAGS + 0xF4)
#define FLAG_0x955               (SYSTEM_FLAGS + 0xF5)
#define FLAG_0x956               (SYSTEM_FLAGS + 0xF6)
#define FLAG_0x957               (SYSTEM_FLAGS + 0xF7)
#define FLAG_0x958               (SYSTEM_FLAGS + 0xF8)
#define FLAG_0x959               (SYSTEM_FLAGS + 0xF9)
#define FLAG_0x95A               (SYSTEM_FLAGS + 0xFA)
#define FLAG_0x95B               (SYSTEM_FLAGS + 0xFB)
#define FLAG_0x95C               (SYSTEM_FLAGS + 0xFC)
#define FLAG_0x95D               (SYSTEM_FLAGS + 0xFD)
#define FLAG_0x95E               (SYSTEM_FLAGS + 0xFE)
#define FLAG_0x95F               (SYSTEM_FLAGS + 0xFF)

#define SPECIAL_FLAGS_START 0x4000
// SPECIAL FLAGS (unknown purpose)
#define FLAG_SPECIAL_FLAG_0x4000    0x4000
#define FLAG_SPECIAL_FLAG_0x4001    0x4001
#define FLAG_SPECIAL_FLAG_0x4002    0x4002
#define FLAG_SPECIAL_FLAG_0x4003    0x4003
#define FLAG_SPECIAL_FLAG_0x4004    0x4004

#endif // GUARD_CONSTANTS_FLAGS_H