.set LOCALID_MECHADOLL_1, 1 .set LOCALID_MECHADOLL_2, 2 .set LOCALID_MECHADOLL_3, 3 .set LOCALID_MECHADOLL_4, 4 .set LOCALID_MECHADOLL_5, 5 Route110_TrickHousePuzzle5_MapScripts:: map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle5_OnTransition .byte 0 Route110_TrickHousePuzzle5_OnTransition: setvar VAR_TEMP_1, 0 setvar VAR_TEMP_2, 0 setvar VAR_TEMP_3, 0 setvar VAR_TEMP_4, 0 setvar VAR_TEMP_5, 0 setvar VAR_TEMP_8, 0 end Route110_TrickHousePuzzle5_EventScript_Scroll:: lockall compare VAR_TRICK_HOUSE_PUZZLE_5_STATE, 0 goto_if_eq Route110_TrickHousePuzzle5_EventScript_FoundScroll goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain end Route110_TrickHousePuzzle5_EventScript_FoundScroll:: setvar VAR_TRICK_HOUSE_PUZZLE_5_STATE, 1 goto Route110_TrickHousePuzzle_EventScript_FoundScroll end Route110_TrickHousePuzzle5_EventScript_Mechadoll1:: lockall applymovement LOCALID_MECHADOLL_1, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_1, 1 goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll2:: lockall applymovement LOCALID_MECHADOLL_2, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_2, 1 goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll3:: lockall applymovement LOCALID_MECHADOLL_3, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_3, 1 goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll4:: lockall applymovement LOCALID_MECHADOLL_4, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_4, 1 goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll5:: lockall applymovement LOCALID_MECHADOLL_5, Common_Movement_FacePlayer waitmovement 0 compare VAR_TEMP_5, 1 goto_if_eq Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger0:: lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger1:: lockall setvar VAR_TEMP_9, 1 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger2:: lockall setvar VAR_TEMP_9, 2 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger3:: lockall setvar VAR_TEMP_9, 3 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll1Trigger4:: lockall setvar VAR_TEMP_9, 4 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger0:: lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger1:: lockall setvar VAR_TEMP_9, 1 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger2:: lockall setvar VAR_TEMP_9, 2 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger3:: lockall setvar VAR_TEMP_9, 3 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger4:: lockall setvar VAR_TEMP_9, 4 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Trigger5:: lockall setvar VAR_TEMP_9, 5 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger0:: lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger1:: lockall setvar VAR_TEMP_9, 1 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger2:: lockall setvar VAR_TEMP_9, 2 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger3:: lockall setvar VAR_TEMP_9, 3 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll3Trigger4:: lockall setvar VAR_TEMP_9, 4 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger0:: lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger1:: lockall setvar VAR_TEMP_9, 1 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger2:: lockall setvar VAR_TEMP_9, 2 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger3:: lockall setvar VAR_TEMP_9, 3 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger4:: lockall setvar VAR_TEMP_9, 4 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end @ Unused Route110_TrickHousePuzzle5_EventScript_Mechadoll4Trigger5:: lockall setvar VAR_TEMP_9, 5 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll5Trigger0:: lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate end Route110_TrickHousePuzzle5_EventScript_Mechadoll1Activate:: setvar VAR_TEMP_1, 1 setvar VAR_TEMP_8, LOCALID_MECHADOLL_1 playse SE_PIN applymovement LOCALID_MECHADOLL_1, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_MECHADOLL_1, Common_Movement_Delay48 waitmovement 0 compare VAR_TEMP_9, 1 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 compare VAR_TEMP_9, 2 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 compare VAR_TEMP_9, 3 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 compare VAR_TEMP_9, 4 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz1 case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz2 case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz3 end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Activate:: setvar VAR_TEMP_2, 1 setvar VAR_TEMP_8, LOCALID_MECHADOLL_2 playse SE_PIN applymovement LOCALID_MECHADOLL_2, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_MECHADOLL_2, Common_Movement_Delay48 waitmovement 0 compare VAR_TEMP_9, 1 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight1 compare VAR_TEMP_9, 2 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight2 compare VAR_TEMP_9, 3 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight3 compare VAR_TEMP_9, 4 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight4 compare VAR_TEMP_9, 5 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight5 msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz1 case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz2 case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz3 end Route110_TrickHousePuzzle5_EventScript_Mechadoll3Activate:: setvar VAR_TEMP_3, 1 setvar VAR_TEMP_8, LOCALID_MECHADOLL_3 playse SE_PIN applymovement LOCALID_MECHADOLL_3, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_MECHADOLL_3, Common_Movement_Delay48 waitmovement 0 compare VAR_TEMP_9, 1 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 compare VAR_TEMP_9, 2 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 compare VAR_TEMP_9, 3 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 compare VAR_TEMP_9, 4 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz1 case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz2 case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz3 end Route110_TrickHousePuzzle5_EventScript_Mechadoll4Activate:: setvar VAR_TEMP_4, 1 setvar VAR_TEMP_8, LOCALID_MECHADOLL_4 playse SE_PIN applymovement LOCALID_MECHADOLL_4, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_MECHADOLL_4, Common_Movement_Delay48 waitmovement 0 compare VAR_TEMP_9, 1 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1 compare VAR_TEMP_9, 2 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2 compare VAR_TEMP_9, 3 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3 compare VAR_TEMP_9, 4 call_if_eq Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4 msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz1 case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz2 case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz3 end Route110_TrickHousePuzzle5_EventScript_Mechadoll5Activate:: setvar VAR_TEMP_5, 1 setvar VAR_TEMP_8, LOCALID_MECHADOLL_5 playse SE_PIN applymovement LOCALID_MECHADOLL_5, Common_Movement_ExclamationMark waitmovement 0 applymovement LOCALID_MECHADOLL_5, Common_Movement_Delay48 waitmovement 0 msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Intro, MSGBOX_DEFAULT random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz1 case 1, Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz2 case 2, Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz3 end Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz1:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL1_Q1, TRUE switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz2:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL1_Q2, TRUE switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll1Quiz3:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL1_Q3, TRUE switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz1:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL2_Q1, TRUE switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz2:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL2_Q2, TRUE switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll2Quiz3:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL2_Q3, TRUE switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz1:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL3_Q1, TRUE switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz2:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL3_Q2, TRUE switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll3Quiz3:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL3_Q3, TRUE switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz1:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL4_Q1, TRUE switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz2:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL4_Q2, TRUE switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll4Quiz3:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL4_Q3, TRUE switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz1:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL5_Q1, TRUE switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz2:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL5_Q2, TRUE switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_Mechadoll5Quiz3:: msgbox Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3, MSGBOX_DEFAULT multichoice 0, 0, MULTI_MECHADOLL5_Q3, TRUE switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_CorrectAnswer goto Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer end Route110_TrickHousePuzzle5_EventScript_IncorrectAnswer:: waitse playse SE_FAILURE msgbox Route110_TrickHousePuzzle5_Text_DisappointmentError, MSGBOX_DEFAULT applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_MechadollShake applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_MechadollShake applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_MechadollShake applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_MechadollShake applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_MechadollShake msgbox Route110_TrickHousePuzzle5_Text_Wahahahaha, MSGBOX_DEFAULT waitmovement 0 msgbox Route110_TrickHousePuzzle5_Text_WaitForNextChallenge, MSGBOX_DEFAULT closemessage warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21 waitstate releaseall end Route110_TrickHousePuzzle5_EventScript_CorrectAnswer:: waitse playse SE_SUCCESS goto Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough end Route110_TrickHousePuzzle5_EventScript_CorrectGoThrough:: msgbox Route110_TrickHousePuzzle5_Text_CorrectGoThrough, MSGBOX_DEFAULT releaseall end @ Absurd redundancy in movement scripts that could be resolved by using VAR_TEMP_8 for applymovement instead @ Many of the below movement scripts arent even used, see below @ Mechadoll 2 is the only mechadoll to walk right, all the other WalkRight scripts are unused @ Mechadoll 5 never walks, all the Mechadoll5Walk scripts are unused @ No mechadoll walks left 5 paces, all the WalkLeft5 scripts are unused Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft1:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft1 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft1 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft1 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft1 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft1 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft2:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft2 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft2 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft2 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft2 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft2 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft3:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft3 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft3 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft3 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft3 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft3 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft4:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft4 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft4 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft4 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft4 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft4 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkLeft5:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft5 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft5 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft5 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft5 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft5 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight1:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight1 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight1 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight1 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight1 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight1 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight2:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight2 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight2 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight2 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight2 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight2 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight3:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight3 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight3 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight3 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight3 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight3 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight4:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight4 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight4 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight4 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight4 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight4 return Route110_TrickHousePuzzle5_EventScript_MechadollWalkRight5:: compare VAR_TEMP_8, LOCALID_MECHADOLL_1 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight5 compare VAR_TEMP_8, LOCALID_MECHADOLL_2 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight5 compare VAR_TEMP_8, LOCALID_MECHADOLL_3 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight5 compare VAR_TEMP_8, LOCALID_MECHADOLL_4 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight5 compare VAR_TEMP_8, LOCALID_MECHADOLL_5 call_if_eq Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight5 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft1:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft1:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft1:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft1:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft1:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft2:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft2:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft2:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft2:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft2:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft3:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft3:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft3:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft3:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft3:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft4:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft4:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft4:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft4:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft4:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkLeft5:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkLeft5:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkLeft5:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkLeft5:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkLeft5:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkLeft5 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight1:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight1:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight1:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight1:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight1:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight1 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight2:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight2:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight2:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight2:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight2:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight2 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight3:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight3:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight3:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight3:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight3:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight3 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight4:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight4:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight4:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight4:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight4:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight4 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll1WalkRight5:: applymovement LOCALID_MECHADOLL_1, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll2WalkRight5:: applymovement LOCALID_MECHADOLL_2, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll3WalkRight5:: applymovement LOCALID_MECHADOLL_3, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll4WalkRight5:: applymovement LOCALID_MECHADOLL_4, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_Mechadoll5WalkRight5:: applymovement LOCALID_MECHADOLL_5, Route110_TrickHousePuzzle5_Movement_WalkRight5 waitmovement 0 return Route110_TrickHousePuzzle5_Movement_WalkLeft1: walk_left step_end Route110_TrickHousePuzzle5_Movement_WalkLeft2: walk_left walk_left step_end Route110_TrickHousePuzzle5_Movement_WalkLeft3: walk_left walk_left walk_left step_end Route110_TrickHousePuzzle5_Movement_WalkLeft4: walk_left walk_left walk_left walk_left step_end Route110_TrickHousePuzzle5_Movement_WalkLeft5: walk_left walk_left walk_left walk_left walk_left step_end Route110_TrickHousePuzzle5_Movement_WalkRight1: walk_right step_end Route110_TrickHousePuzzle5_Movement_WalkRight2: walk_right walk_right step_end Route110_TrickHousePuzzle5_Movement_WalkRight3: walk_right walk_right walk_right step_end Route110_TrickHousePuzzle5_Movement_WalkRight4: walk_right walk_right walk_right walk_right step_end Route110_TrickHousePuzzle5_Movement_WalkRight5: walk_right walk_right walk_right walk_right walk_right step_end Route110_TrickHousePuzzle5_Movement_MechadollShake: face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_down step_end Route110_TrickHousePuzzle5_Text_WroteSecretCodeLockOpened: .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is a genius.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" Route110_TrickHousePuzzle5_Text_Mechadoll1Intro: .string "CLICKETY-CLACK…\n" .string "MECHADOLL 1 AM I!\p" .string "IF YOU ANSWER QUIZZES CORRECTLY,\n" .string "THEN YOU WILL GO TO MECHADOLL 5.\l" .string "THEN YOU CAN OBTAIN THE SECRET CODE.$" Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz1: .string "MECHADOLL 1 QUIZ.\p" .string "One of these POKéMON is not found\n" .string "on ROUTE 110. Which one is it?$" Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz2: .string "MECHADOLL 1 QUIZ.\p" .string "One of these POKéMON is not of the\n" .string "WATER type. Which one is it?$" Route110_TrickHousePuzzle5_Text_Mechadoll1Quiz3: .string "MECHADOLL 1 QUIZ.\p" .string "One of these POKéMON does not use\n" .string "LEECH LIFE. Which one is it?$" Route110_TrickHousePuzzle5_Text_CorrectGoThrough: .string "CONGRATULATIONS. CORRECT YOU ARE.\n" .string "GO THROUGH. PLEASE.$" Route110_TrickHousePuzzle5_Text_DisappointmentError: .string "BZZZT. DISAPPOINTMENT.\n" .string "ERROR.$" Route110_TrickHousePuzzle5_Text_Wahahahaha: .string "WAHAHAHAHA! WAHAHAHAHA!\n" .string "CLICKETY-CLACK!$" Route110_TrickHousePuzzle5_Text_WaitForNextChallenge: .string "YOUR NEXT CHALLENGE WE WAIT FOR.$" Route110_TrickHousePuzzle5_Text_Mechadoll2Intro: .string "CLICKETY-CLACK…\n" .string "MECHADOLL 2 AM I!\p" .string "MECHADOLL 1'S QUIZ DIFFICULTY LEVEL\n" .string "IS SET TOO LOW.$" Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz1: .string "MECHADOLL 2 QUIZ.\p" .string "Which of these POKéMON did WALLY\n" .string "borrow from your father?$" Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz2: .string "MECHADOLL 2 QUIZ.\p" .string "Which of these POKéMON was chasing\n" .string "PROF. BIRCH?$" Route110_TrickHousePuzzle5_Text_Mechadoll2Quiz3: .string "MECHADOLL 2 QUIZ.\p" .string "Which of these POKéMON did TEAM AQUA\n" .string "use in PETALBURG FOREST?$" Route110_TrickHousePuzzle5_Text_Mechadoll3Intro: .string "CLICKETY-CLACK…\n" .string "MECHADOLL 3 AM I!\p" .string "MATTERS OF MONEY ARE MY SOLE FOCUS.$" Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz1: .string "MECHADOLL 3 QUIZ.\p" .string "Which costs more?\n" .string "Three HARBOR MAILS or one BURN HEAL?$" Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz2: .string "MECHADOLL 3 QUIZ.\p" .string "Sell one GREAT BALL and buy\n" .string "one POTION. How much money remains?$" Route110_TrickHousePuzzle5_Text_Mechadoll3Quiz3: .string "MECHADOLL 3 QUIZ.\p" .string "Do one REPEL and SODA POP cost\n" .string "more than one SUPER POTION?$" Route110_TrickHousePuzzle5_Text_Mechadoll4Intro: .string "CLICKETY-CLACK…\n" .string "MECHADOLL 4 THAT IS ME!\p" .string "MY QUIZ IS AN OBJECT OF BEAUTY.$" Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz1: .string "MECHADOLL 4 QUIZ.\p" .string "In SEASHORE HOUSE, were there more men\n" .string "or women?$" Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz2: .string "MECHADOLL 4 QUIZ.\p" .string "In LAVARIDGE TOWN, were there more\n" .string "elderly men or elderly women?$" Route110_TrickHousePuzzle5_Text_Mechadoll4Quiz3: .string "MECHADOLL 4 QUIZ.\p" .string "In the TRAINER'S SCHOOL, how many\n" .string "girl students were there?$" Route110_TrickHousePuzzle5_Text_Mechadoll5Intro: .string "CLICKETY-CLACK…\n" .string "MECHADOLL 5 AM I!\p" .string "THE MASTER'S BEST AND PROUDEST\n" .string "ACHIEVEMENT AM I.$" Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz1: .string "MECHADOLL 5 QUIZ.\p" .string "In SLATEPORT's POKéMON FAN CLUB,\n" .string "how many POKéMON were there?$" Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz2: .string "MECHADOLL 5 QUIZ.\p" .string "In FORTREE CITY, how many\n" .string "tree houses were there?$" Route110_TrickHousePuzzle5_Text_Mechadoll5Quiz3: .string "MECHADOLL 5 QUIZ.\p" .string "On the CYCLING ROAD, how many\n" .string "TRIATHLETES were there?$"