#include "global.h" #include "frontier_util.h" #include "battle_setup.h" #include "berry.h" #include "clock.h" #include "coins.h" #include "contest.h" #include "contest_link_80F57C4.h" #include "contest_painting.h" #include "data2.h" #include "decoration.h" #include "decoration_inventory.h" #include "event_data.h" #include "field_door.h" #include "field_effect.h" #include "event_object_movement.h" #include "field_message_box.h" #include "field_player_avatar.h" #include "field_screen_effect.h" #include "field_specials.h" #include "field_tasks.h" #include "field_weather.h" #include "fieldmap.h" #include "item.h" #include "lilycove_lady.h" #include "main.h" #include "event_obj_lock.h" #include "menu.h" #include "money.h" #include "mossdeep_gym.h" #include "mystery_event_script.h" #include "palette.h" #include "party_menu.h" #include "pokemon_storage_system.h" #include "random.h" #include "overworld.h" #include "rtc.h" #include "script.h" #include "script_menu.h" #include "script_movement.h" #include "script_pokemon_80F8.h" #include "script_pokemon_81B9.h" #include "shop.h" #include "slot_machine.h" #include "sound.h" #include "string_util.h" #include "text.h" #include "text_window.h" #include "trainer_see.h" #include "tv.h" #include "window.h" #include "constants/event_objects.h" typedef u16 (*SpecialFunc)(void); typedef void (*NativeFunc)(void); EWRAM_DATA const u8 *gUnknown_020375C0 = NULL; static EWRAM_DATA u32 gUnknown_020375C4 = 0; static EWRAM_DATA u16 sPauseCounter = 0; static EWRAM_DATA u16 sMovingNpcId = 0; static EWRAM_DATA u16 sMovingNpcMapBank = 0; static EWRAM_DATA u16 sMovingNpcMapId = 0; static EWRAM_DATA u16 sFieldEffectScriptId = 0; IWRAM_DATA u8 gUnknown_03000F30; extern const SpecialFunc gSpecials[]; extern const u8 *gStdScripts[]; extern const u8 *gStdScripts_End[]; void sub_809BDB4(void); // This is defined in here so the optimizer can't see its value when compiling // script.c. void * const gNullScriptPtr = NULL; static const u8 sScriptConditionTable[6][3] = { // < = > 1, 0, 0, // < 0, 1, 0, // = 0, 0, 1, // > 1, 1, 0, // <= 0, 1, 1, // >= 1, 0, 1, // != }; static u8 * const sScriptStringVars[] = { gStringVar1, gStringVar2, gStringVar3, }; bool8 ScrCmd_nop(struct ScriptContext *ctx) { return FALSE; } bool8 ScrCmd_nop1(struct ScriptContext *ctx) { return FALSE; } bool8 ScrCmd_end(struct ScriptContext *ctx) { StopScript(ctx); return FALSE; } bool8 ScrCmd_gotonative(struct ScriptContext *ctx) { bool8 (*addr)(void) = (bool8 (*)(void))ScriptReadWord(ctx); SetupNativeScript(ctx, addr); return TRUE; } bool8 ScrCmd_special(struct ScriptContext *ctx) { u16 index = ScriptReadHalfword(ctx); gSpecials[index](); return FALSE; } bool8 ScrCmd_specialvar(struct ScriptContext *ctx) { u16 *var = GetVarPointer(ScriptReadHalfword(ctx)); *var = gSpecials[ScriptReadHalfword(ctx)](); return FALSE; } bool8 ScrCmd_callnative(struct ScriptContext *ctx) { NativeFunc func = (NativeFunc)ScriptReadWord(ctx); func(); return FALSE; } bool8 ScrCmd_waitstate(struct ScriptContext *ctx) { ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_goto(struct ScriptContext *ctx) { const u8 *ptr = (const u8 *)ScriptReadWord(ctx); ScriptJump(ctx, ptr); return FALSE; } bool8 ScrCmd_return(struct ScriptContext *ctx) { ScriptReturn(ctx); return FALSE; } bool8 ScrCmd_call(struct ScriptContext *ctx) { const u8 *ptr = (const u8 *)ScriptReadWord(ctx); ScriptCall(ctx, ptr); return FALSE; } bool8 ScrCmd_goto_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); const u8 *ptr = (const u8 *)ScriptReadWord(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptJump(ctx, ptr); return FALSE; } bool8 ScrCmd_call_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); const u8 *ptr = (const u8 *)ScriptReadWord(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptCall(ctx, ptr); return FALSE; } bool8 ScrCmd_setvaddress(struct ScriptContext *ctx) { u32 addr1 = (u32)ctx->scriptPtr - 1; u32 addr2 = ScriptReadWord(ctx); gUnknown_020375C4 = addr2 - addr1; return FALSE; } bool8 ScrCmd_vgoto(struct ScriptContext *ctx) { u32 addr = ScriptReadWord(ctx); ScriptJump(ctx, (u8 *)(addr - gUnknown_020375C4)); return FALSE; } bool8 ScrCmd_vcall(struct ScriptContext *ctx) { u32 addr = ScriptReadWord(ctx); ScriptCall(ctx, (u8 *)(addr - gUnknown_020375C4)); return FALSE; } bool8 ScrCmd_vgoto_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); const u8 *ptr = (const u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptJump(ctx, ptr); return FALSE; } bool8 ScrCmd_vcall_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); const u8 *ptr = (const u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) ScriptCall(ctx, ptr); return FALSE; } bool8 ScrCmd_gotostd(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); const u8 **ptr = &gStdScripts[index]; if (ptr < gStdScripts_End) ScriptJump(ctx, *ptr); return FALSE; } bool8 ScrCmd_callstd(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); const u8 **ptr = &gStdScripts[index]; if (ptr < gStdScripts_End) ScriptCall(ctx, *ptr); return FALSE; } bool8 ScrCmd_gotostd_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); u8 index = ScriptReadByte(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) { const u8 **ptr = &gStdScripts[index]; if (ptr < gStdScripts_End) ScriptJump(ctx, *ptr); } return FALSE; } bool8 ScrCmd_callstd_if(struct ScriptContext *ctx) { u8 condition = ScriptReadByte(ctx); u8 index = ScriptReadByte(ctx); if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) { const u8 **ptr = &gStdScripts[index]; if (ptr < gStdScripts_End) ScriptCall(ctx, *ptr); } return FALSE; } bool8 ScrCmd_gotoram(struct ScriptContext *ctx) { ScriptJump(ctx, gUnknown_020375C0); return FALSE; } bool8 ScrCmd_killscript(struct ScriptContext *ctx) { ClearRamScript(); StopScript(ctx); return TRUE; } bool8 ScrCmd_setmysteryeventstatus(struct ScriptContext *ctx) { u8 value = ScriptReadByte(ctx); SetMysteryEventScriptStatus(value); return FALSE; } bool8 ScrCmd_loadword(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); ctx->data[index] = ScriptReadWord(ctx); return FALSE; } bool8 ScrCmd_loadbytefromaddr(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); ctx->data[index] = *(const u8 *)ScriptReadWord(ctx); return FALSE; } bool8 ScrCmd_writebytetoaddr(struct ScriptContext *ctx) { u8 value = ScriptReadByte(ctx); *(u8 *)ScriptReadWord(ctx) = value; return FALSE; } bool8 ScrCmd_loadbyte(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); ctx->data[index] = ScriptReadByte(ctx); return FALSE; } bool8 ScrCmd_setptrbyte(struct ScriptContext *ctx) { u8 index = ScriptReadByte(ctx); *(u8 *)ScriptReadWord(ctx) = ctx->data[index]; return FALSE; } bool8 ScrCmd_copylocal(struct ScriptContext *ctx) { u8 destIndex = ScriptReadByte(ctx); u8 srcIndex = ScriptReadByte(ctx); ctx->data[destIndex] = ctx->data[srcIndex]; return FALSE; } bool8 ScrCmd_copybyte(struct ScriptContext *ctx) { u8 *ptr = (u8 *)ScriptReadWord(ctx); *ptr = *(const u8 *)ScriptReadWord(ctx); return FALSE; } bool8 ScrCmd_setvar(struct ScriptContext *ctx) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr = ScriptReadHalfword(ctx); return FALSE; } bool8 ScrCmd_copyvar(struct ScriptContext *ctx) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr = *GetVarPointer(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_setorcopyvar(struct ScriptContext *ctx) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr = VarGet(ScriptReadHalfword(ctx)); return FALSE; } u8 compare_012(u16 a1, u16 a2) { if (a1 < a2) return 0; if (a1 == a2) return 1; return 2; } // comparelocaltolocal bool8 ScrCmd_compare_local_to_local(struct ScriptContext *ctx) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = ctx->data[ScriptReadByte(ctx)]; ctx->comparisonResult = compare_012(value1, value2); return FALSE; } // comparelocaltoimm bool8 ScrCmd_compare_local_to_value(struct ScriptContext *ctx) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = ScriptReadByte(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_local_to_addr(struct ScriptContext *ctx) { const u8 value1 = ctx->data[ScriptReadByte(ctx)]; const u8 value2 = *(const u8 *)ScriptReadWord(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_addr_to_local(struct ScriptContext *ctx) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = ctx->data[ScriptReadByte(ctx)]; ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_addr_to_value(struct ScriptContext *ctx) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = ScriptReadByte(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_addr_to_addr(struct ScriptContext *ctx) { const u8 value1 = *(const u8 *)ScriptReadWord(ctx); const u8 value2 = *(const u8 *)ScriptReadWord(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_var_to_value(struct ScriptContext *ctx) { const u16 value1 = *GetVarPointer(ScriptReadHalfword(ctx)); const u16 value2 = ScriptReadHalfword(ctx); ctx->comparisonResult = compare_012(value1, value2); return FALSE; } bool8 ScrCmd_compare_var_to_var(struct ScriptContext *ctx) { const u16 *ptr1 = GetVarPointer(ScriptReadHalfword(ctx)); const u16 *ptr2 = GetVarPointer(ScriptReadHalfword(ctx)); ctx->comparisonResult = compare_012(*ptr1, *ptr2); return FALSE; } bool8 ScrCmd_addvar(struct ScriptContext *ctx) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr += ScriptReadHalfword(ctx); return FALSE; } bool8 ScrCmd_subvar(struct ScriptContext *ctx) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr -= VarGet(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_random(struct ScriptContext *ctx) { u16 max = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = Random() % max; return FALSE; } bool8 ScrCmd_giveitem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = AddBagItem(itemId, (u8)quantity); return FALSE; } bool8 ScrCmd_takeitem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = RemoveBagItem(itemId, (u8)quantity); return FALSE; } bool8 ScrCmd_checkitemspace(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckBagHasSpace(itemId, (u8)quantity); return FALSE; } bool8 ScrCmd_checkitem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u32 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckBagHasItem(itemId, (u8)quantity); return FALSE; } bool8 ScrCmd_checkitemtype(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = GetPocketByItemId(itemId); return FALSE; } bool8 ScrCmd_givepcitem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = AddPCItem(itemId, quantity); return FALSE; } bool8 ScrCmd_checkpcitem(struct ScriptContext *ctx) { u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckPCHasItem(itemId, quantity); return FALSE; } bool8 ScrCmd_givedecoration(struct ScriptContext *ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = DecorationAdd(decorId); return FALSE; } bool8 ScrCmd_takedecoration(struct ScriptContext *ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = DecorationRemove(decorId); return FALSE; } bool8 ScrCmd_checkdecorspace(struct ScriptContext *ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = DecorationCheckSpace(decorId); return FALSE; } bool8 ScrCmd_checkdecor(struct ScriptContext *ctx) { u32 decorId = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = CheckHasDecoration(decorId); return FALSE; } bool8 ScrCmd_setflag(struct ScriptContext *ctx) { FlagSet(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_clearflag(struct ScriptContext *ctx) { FlagClear(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_checkflag(struct ScriptContext *ctx) { ctx->comparisonResult = FlagGet(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_incrementgamestat(struct ScriptContext *ctx) { IncrementGameStat(ScriptReadByte(ctx)); return FALSE; } bool8 ScrCmd_animateflash(struct ScriptContext *ctx) { sub_80B009C(ScriptReadByte(ctx)); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_setflashradius(struct ScriptContext *ctx) { u16 flashLevel = VarGet(ScriptReadHalfword(ctx)); Overworld_SetFlashLevel(flashLevel); return FALSE; } static bool8 IsPaletteNotActive(void) { if (!gPaletteFade.active) return TRUE; else return FALSE; } bool8 ScrCmd_fadescreen(struct ScriptContext *ctx) { FadeScreen(ScriptReadByte(ctx), 0); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } bool8 ScrCmd_fadescreenspeed(struct ScriptContext *ctx) { u8 mode = ScriptReadByte(ctx); u8 speed = ScriptReadByte(ctx); FadeScreen(mode, speed); SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx) { u8 mode = ScriptReadByte(ctx); switch (mode) { case 1: default: CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE); FadeScreen(mode, 0); break; case 0: case 2: CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE); FadeScreen(mode, 0); break; } SetupNativeScript(ctx, IsPaletteNotActive); return TRUE; } static bool8 RunPauseTimer(void) { sPauseCounter--; if (sPauseCounter == 0) return TRUE; else return FALSE; } bool8 ScrCmd_delay(struct ScriptContext *ctx) { sPauseCounter = ScriptReadHalfword(ctx); SetupNativeScript(ctx, RunPauseTimer); return TRUE; } bool8 ScrCmd_initclock(struct ScriptContext *ctx) { u8 hour = VarGet(ScriptReadHalfword(ctx)); u8 minute = VarGet(ScriptReadHalfword(ctx)); RtcInitLocalTimeOffset(hour, minute); return FALSE; } bool8 ScrCmd_dotimebasedevents(struct ScriptContext *ctx) { DoTimeBasedEvents(); return FALSE; } bool8 ScrCmd_gettime(struct ScriptContext *ctx) { RtcCalcLocalTime(); gSpecialVar_0x8000 = gLocalTime.hours; gSpecialVar_0x8001 = gLocalTime.minutes; gSpecialVar_0x8002 = gLocalTime.seconds; return FALSE; } bool8 ScrCmd_setweather(struct ScriptContext *ctx) { u16 weather = VarGet(ScriptReadHalfword(ctx)); SetSav1Weather(weather); return FALSE; } bool8 ScrCmd_resetweather(struct ScriptContext *ctx) { SetSav1WeatherFromCurrMapHeader(); return FALSE; } bool8 ScrCmd_doweather(struct ScriptContext *ctx) { DoCurrentWeather(); return FALSE; } bool8 ScrCmd_setstepcallback(struct ScriptContext *ctx) { ActivatePerStepCallback(ScriptReadByte(ctx)); return FALSE; } bool8 ScrCmd_setmaplayoutindex(struct ScriptContext *ctx) { u16 value = VarGet(ScriptReadHalfword(ctx)); SetCurrentMapLayout(value); return FALSE; } bool8 ScrCmd_warp(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoWarp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warpsilent(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoDiveWarp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warpdoor(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); DoDoorWarp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warphole(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u16 x; u16 y; PlayerGetDestCoords(&x, &y); if (mapGroup == 0xFF && mapNum == 0xFF) SetWarpDestinationToFixedHoleWarp(x - 7, y - 7); else SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); DoFallWarp(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warpteleport(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF848(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_warpD7(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF87C(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_setwarp(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_setdynamicwarp(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetDynamicWarpWithCoords(0, mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_setdivewarp(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetFixedDiveWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_setholewarp(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetFixedHoleWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_setescapewarp(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetEscapeWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } bool8 ScrCmd_getplayerxy(struct ScriptContext *ctx) { u16 *pX = GetVarPointer(ScriptReadHalfword(ctx)); u16 *pY = GetVarPointer(ScriptReadHalfword(ctx)); *pX = gSaveBlock1Ptr->pos.x; *pY = gSaveBlock1Ptr->pos.y; return FALSE; } bool8 ScrCmd_getpartysize(struct ScriptContext *ctx) { gSpecialVar_Result = CalculatePlayerPartyCount(); return FALSE; } bool8 ScrCmd_playse(struct ScriptContext *ctx) { PlaySE(ScriptReadHalfword(ctx)); return FALSE; } static bool8 WaitForSoundEffectFinish(void) { if (!IsSEPlaying()) return TRUE; else return FALSE; } bool8 ScrCmd_waitse(struct ScriptContext *ctx) { SetupNativeScript(ctx, WaitForSoundEffectFinish); return TRUE; } bool8 ScrCmd_playfanfare(struct ScriptContext *ctx) { PlayFanfare(ScriptReadHalfword(ctx)); return FALSE; } static bool8 WaitForFanfareFinish(void) { return IsFanfareTaskInactive(); } bool8 ScrCmd_waitfanfare(struct ScriptContext *ctx) { SetupNativeScript(ctx, WaitForFanfareFinish); return TRUE; } bool8 ScrCmd_playbgm(struct ScriptContext *ctx) { u16 songId = ScriptReadHalfword(ctx); bool8 val = ScriptReadByte(ctx); if (val == TRUE) Overworld_SetSavedMusic(songId); PlayNewMapMusic(songId); return FALSE; } bool8 ScrCmd_savebgm(struct ScriptContext *ctx) { Overworld_SetSavedMusic(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_fadedefaultbgm(struct ScriptContext *ctx) { Overworld_ChangeMusicToDefault(); return FALSE; } bool8 ScrCmd_fadenewbgm(struct ScriptContext *ctx) { Overworld_ChangeMusicTo(ScriptReadHalfword(ctx)); return FALSE; } bool8 ScrCmd_fadeoutbgm(struct ScriptContext *ctx) { u8 speed = ScriptReadByte(ctx); if (speed != 0) FadeOutBGMTemporarily(4 * speed); else FadeOutBGMTemporarily(4); SetupNativeScript(ctx, IsBGMPausedOrStopped); return TRUE; } bool8 ScrCmd_fadeinbgm(struct ScriptContext *ctx) { u8 speed = ScriptReadByte(ctx); if (speed != 0) FadeInBGM(4 * speed); else FadeInBGM(4); return FALSE; } bool8 ScrCmd_applymovement(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); const void *movementScript = (const void *)ScriptReadWord(ctx); ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript); sMovingNpcId = localId; return FALSE; } bool8 ScrCmd_applymovement_at(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); const void *movementScript = (const void *)ScriptReadWord(ctx); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); ScriptMovement_StartObjectMovementScript(localId, mapNum, mapGroup, movementScript); sMovingNpcId = localId; return FALSE; } static bool8 WaitForMovementFinish(void) { return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank); } bool8 ScrCmd_waitmovement(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); if (localId != 0) sMovingNpcId = localId; sMovingNpcMapBank = gSaveBlock1Ptr->location.mapGroup; sMovingNpcMapId = gSaveBlock1Ptr->location.mapNum; SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } bool8 ScrCmd_waitmovement_at(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapBank; u8 mapId; if (localId != 0) sMovingNpcId = localId; mapBank = ScriptReadByte(ctx); mapId = ScriptReadByte(ctx); sMovingNpcMapBank = mapBank; sMovingNpcMapId = mapId; SetupNativeScript(ctx, WaitForMovementFinish); return TRUE; } bool8 ScrCmd_removeobject(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); RemoveEventObjectByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); return FALSE; } bool8 ScrCmd_removeobject_at(struct ScriptContext *ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); RemoveEventObjectByLocalIdAndMap(objectId, mapNum, mapGroup); return FALSE; } bool8 ScrCmd_addobject(struct ScriptContext *ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); show_sprite(objectId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); return FALSE; } bool8 ScrCmd_addobject_at(struct ScriptContext *ctx) { u16 objectId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); show_sprite(objectId, mapNum, mapGroup); return FALSE; } bool8 ScrCmd_setobjectxy(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); sub_808EBA8(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, x, y); return FALSE; } bool8 ScrCmd_setobjectxyperm(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); Overworld_SetEventObjTemplateCoords(localId, x, y); return FALSE; } bool8 ScrCmd_moveobjectoffscreen(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); sub_808F254(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); return FALSE; } bool8 ScrCmd_showobject_at(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 0); return FALSE; } bool8 ScrCmd_hideobject_at(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 1); return FALSE; } bool8 ScrCmd_setobjectpriority(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 priority = ScriptReadByte(ctx); sub_808E78C(localId, mapNum, mapGroup, priority + 83); return FALSE; } bool8 ScrCmd_resetobjectpriority(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); sub_808E7E4(localId, mapNum, mapGroup); return FALSE; } bool8 ScrCmd_faceplayer(struct ScriptContext *ctx) { if (gEventObjects[gSelectedEventObject].active) { EventObjectFaceOppositeDirection(&gEventObjects[gSelectedEventObject], GetPlayerFacingDirection()); } return FALSE; } bool8 ScrCmd_turnobject(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 direction = ScriptReadByte(ctx); EventObjectTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction); return FALSE; } bool8 ScrCmd_setobjectmovementtype(struct ScriptContext *ctx) { u16 localId = VarGet(ScriptReadHalfword(ctx)); u8 movementType = ScriptReadByte(ctx); Overworld_SetEventObjTemplateMovementType(localId, movementType); return FALSE; } bool8 ScrCmd_createvobject(struct ScriptContext *ctx) { u8 graphicsId = ScriptReadByte(ctx); u8 v2 = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u32 y = VarGet(ScriptReadHalfword(ctx)); u8 elevation = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx); sprite_new(graphicsId, v2, x, y, elevation, direction); return FALSE; } bool8 ScrCmd_turnvobject(struct ScriptContext *ctx) { u8 v1 = ScriptReadByte(ctx); u8 direction = ScriptReadByte(ctx); sub_8097B78(v1, direction); return FALSE; } bool8 ScrCmd_lockall(struct ScriptContext *ctx) { if (is_c1_link_related_active()) { return FALSE; } else { ScriptFreezeEventObjects(); SetupNativeScript(ctx, sub_80983C4); return TRUE; } } bool8 ScrCmd_lock(struct ScriptContext *ctx) { if (is_c1_link_related_active()) { return FALSE; } else { if (gEventObjects[gSelectedEventObject].active) { LockSelectedEventObject(); SetupNativeScript(ctx, sub_809847C); } else { ScriptFreezeEventObjects(); SetupNativeScript(ctx, sub_80983C4); } return TRUE; } } bool8 ScrCmd_releaseall(struct ScriptContext *ctx) { u8 playerObjectId; HideFieldMessageBox(); playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0); EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]); sub_80D338C(); UnfreezeEventObjects(); return FALSE; } bool8 ScrCmd_release(struct ScriptContext *ctx) { u8 playerObjectId; HideFieldMessageBox(); if (gEventObjects[gSelectedEventObject].active) EventObjectClearHeldMovementIfFinished(&gEventObjects[gSelectedEventObject]); playerObjectId = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0); EventObjectClearHeldMovementIfFinished(&gEventObjects[playerObjectId]); sub_80D338C(); UnfreezeEventObjects(); return FALSE; } bool8 ScrCmd_message(struct ScriptContext *ctx) { const u8 *msg = (const u8 *)ScriptReadWord(ctx); if (msg == NULL) msg = (const u8 *)ctx->data[0]; ShowFieldMessage(msg); return FALSE; } bool8 ScrCmd_pokenavcall(struct ScriptContext *ctx) { const u8 *msg = (const u8 *)ScriptReadWord(ctx); if (msg == NULL) msg = (const u8 *)ctx->data[0]; sub_8098238(msg); return FALSE; } bool8 ScrCmd_messageautoscroll(struct ScriptContext *ctx) { const u8 *msg = (const u8 *)ScriptReadWord(ctx); if (msg == NULL) msg = (const u8 *)ctx->data[0]; gTextFlags.autoScroll = TRUE; gTextFlags.forceMidTextSpeed = TRUE; ShowFieldAutoScrollMessage(msg); return FALSE; } bool8 ScrCmd_cmdDB(struct ScriptContext *ctx) { const u8 *msg = (const u8 *)ScriptReadWord(ctx); if (msg == NULL) msg = (const u8 *)ctx->data[0]; sub_81973A4(); NewMenuHelpers_DrawDialogueFrame(0, 1); AddTextPrinterParameterized(0, 1, msg, 0, 1, 0, 0); return FALSE; } bool8 ScrCmd_waitmessage(struct ScriptContext *ctx) { SetupNativeScript(ctx, IsFieldMessageBoxHidden); return TRUE; } bool8 ScrCmd_closemessage(struct ScriptContext *ctx) { HideFieldMessageBox(); return FALSE; } static bool8 WaitForAorBPress(void) { if (gMain.newKeys & A_BUTTON) return TRUE; if (gMain.newKeys & B_BUTTON) return TRUE; return FALSE; } bool8 ScrCmd_waitbuttonpress(struct ScriptContext *ctx) { SetupNativeScript(ctx, WaitForAorBPress); return TRUE; } bool8 ScrCmd_yesnobox(struct ScriptContext *ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); if (ScriptMenu_YesNo(left, top) == TRUE) { ScriptContext1_Stop(); return TRUE; } else { return FALSE; } } bool8 ScrCmd_multichoice(struct ScriptContext *ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 multichoiceId = ScriptReadByte(ctx); u8 ignoreBPress = ScriptReadByte(ctx); if (ScriptMenu_Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE) { ScriptContext1_Stop(); return TRUE; } else { return FALSE; } } bool8 ScrCmd_multichoicedefault(struct ScriptContext *ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 multichoiceId = ScriptReadByte(ctx); u8 defaultChoice = ScriptReadByte(ctx); u8 ignoreBPress = ScriptReadByte(ctx); if (ScriptMenu_MultichoiceWithDefault(left, top, multichoiceId, ignoreBPress, defaultChoice) == TRUE) { ScriptContext1_Stop(); return TRUE; } else { return FALSE; } } bool8 ScrCmd_drawbox(struct ScriptContext *ctx) { /*u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 right = ScriptReadByte(ctx); u8 bottom = ScriptReadByte(ctx); MenuDrawTextWindow(left, top, right, bottom);*/ return FALSE; } bool8 ScrCmd_multichoicegrid(struct ScriptContext *ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 multichoiceId = ScriptReadByte(ctx); u8 numColumns = ScriptReadByte(ctx); u8 ignoreBPress = ScriptReadByte(ctx); if (ScriptMenu_MultichoiceGrid(left, top, multichoiceId, ignoreBPress, numColumns) == TRUE) { ScriptContext1_Stop(); return TRUE; } else { return FALSE; } } bool8 ScrCmd_erasebox(struct ScriptContext *ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 right = ScriptReadByte(ctx); u8 bottom = ScriptReadByte(ctx); // MenuZeroFillWindowRect(left, top, right, bottom); return FALSE; } bool8 ScrCmd_drawboxtext(struct ScriptContext *ctx) { u8 left = ScriptReadByte(ctx); u8 top = ScriptReadByte(ctx); u8 multichoiceId = ScriptReadByte(ctx); u8 ignoreBPress = ScriptReadByte(ctx); /*if (Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE) { ScriptContext1_Stop(); return TRUE; }*/ return FALSE; } bool8 ScrCmd_showmonpic(struct ScriptContext *ctx) { u16 species = VarGet(ScriptReadHalfword(ctx)); u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); ScriptMenu_ShowPokemonPic(species, x, y); return FALSE; } bool8 ScrCmd_hidemonpic(struct ScriptContext *ctx) { bool8 (*func)(void) = ScriptMenu_GetPicboxWaitFunc(); if (func == NULL) return FALSE; SetupNativeScript(ctx, func); return TRUE; } bool8 ScrCmd_showcontestwinner(struct ScriptContext *ctx) { u8 v1 = ScriptReadByte(ctx); if (v1) sub_812FDA8(v1); ShowContestWinner(); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) { u8 *ptr = (u8 *)ScriptReadWord(ctx); struct WindowTemplate winTemplate; s32 i; u8 width, height; u8 xWindow, yWindow, xText, yText; u8 temp; StringExpandPlaceholders(gStringVar4, ptr + 6); width = GetStringWidth(6, gStringVar4, -1) / 8u; if (width > 0x1C) width = 0x1C; for (i = 0, height = 4; gStringVar4[i] != 0xFF;) { if (gStringVar4[i++] == 0xFE) height += 3; } if (height > 0x12) height = 0x12; temp = width + 2; xWindow = (0x1E - temp) / 2; temp = height + 2; yText = (0x14 - temp) / 2; xText = xWindow; xWindow += 1; yWindow = yText; yText += 2; xText = (xWindow - xText - 1) * 8 + 3; yText = (yText - yWindow - 1) * 8; winTemplate = CreateWindowTemplate(0, xWindow, yWindow + 1, width, height, 0xF, 0x1); gUnknown_03000F30 = AddWindow(&winTemplate); LoadUserWindowBorderGfx(gUnknown_03000F30, 0x214, 0xE0); NewMenuHelpers_DrawStdWindowFrame(gUnknown_03000F30, 0); PutWindowTilemap(gUnknown_03000F30); FillWindowPixelBuffer(gUnknown_03000F30, 0x11); AddTextPrinterParameterized(gUnknown_03000F30, 6, gStringVar4, xText, yText, 0xFF, 0x0); CopyWindowToVram(gUnknown_03000F30, 3); return FALSE; } bool8 ScrCmd_cmdDA(struct ScriptContext *ctx) { sub_809BDB4(); return FALSE; } bool8 ScrCmd_vmessage(struct ScriptContext *ctx) { u32 v1 = ScriptReadWord(ctx); ShowFieldMessage((u8 *)(v1 - gUnknown_020375C4)); return FALSE; } bool8 ScrCmd_bufferspeciesname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 species = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], gSpeciesNames[species]); return FALSE; } bool8 ScrCmd_bufferleadmonspeciesname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u8 *dest = sScriptStringVars[stringVarIndex]; u8 partyIndex = GetLeadMonIndex(); u32 species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL); StringCopy(dest, gSpeciesNames[species]); return FALSE; } bool8 ScrCmd_bufferpartymonnick(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, sScriptStringVars[stringVarIndex]); StringGetEnd10(sScriptStringVars[stringVarIndex]); return FALSE; } bool8 ScrCmd_bufferitemname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 itemId = VarGet(ScriptReadHalfword(ctx)); CopyItemName(itemId, sScriptStringVars[stringVarIndex]); return FALSE; } bool8 ScrCmd_bufferitemnameplural(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 itemId = VarGet(ScriptReadHalfword(ctx)); u16 quantity = VarGet(ScriptReadHalfword(ctx)); CopyItemNameHandlePlural(itemId, sScriptStringVars[stringVarIndex], quantity); return FALSE; } bool8 ScrCmd_bufferdecorationname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 decorId = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], gDecorations[decorId].name); return FALSE; } bool8 ScrCmd_buffermovename(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 moveId = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], gMoveNames[moveId]); return FALSE; } bool8 ScrCmd_buffernumberstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 v1 = VarGet(ScriptReadHalfword(ctx)); u8 v2 = CountDigits(v1); ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2); return FALSE; } bool8 ScrCmd_bufferstdstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 index = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], gUnknown_0858BAF0[index]); return FALSE; } bool8 ScrCmd_buffercontesttype(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 index = VarGet(ScriptReadHalfword(ctx)); sub_818E868(sScriptStringVars[stringVarIndex], index); return FALSE; } bool8 ScrCmd_bufferstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); const u8 *text = (u8 *)ScriptReadWord(ctx); StringCopy(sScriptStringVars[stringVarIndex], text); return FALSE; } bool8 ScrCmd_vloadword(struct ScriptContext *ctx) { const u8 *ptr = (u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4); StringExpandPlaceholders(gStringVar4, ptr); return FALSE; } bool8 ScrCmd_vbufferstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u32 addr = ScriptReadWord(ctx); const u8 *src = (u8 *)(addr - gUnknown_020375C4); u8 *dest = sScriptStringVars[stringVarIndex]; StringCopy(dest, src); return FALSE; } bool8 ScrCmd_bufferboxname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 boxId = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], GetBoxNamePtr(boxId)); return FALSE; } bool8 ScrCmd_givemon(struct ScriptContext *ctx) { u16 species = VarGet(ScriptReadHalfword(ctx)); u8 level = ScriptReadByte(ctx); u16 item = VarGet(ScriptReadHalfword(ctx)); u32 unkParam1 = ScriptReadWord(ctx); u32 unkParam2 = ScriptReadWord(ctx); u8 unkParam3 = ScriptReadByte(ctx); gSpecialVar_Result = ScriptGiveMon(species, level, item, unkParam1, unkParam2, unkParam3); return FALSE; } bool8 ScrCmd_giveegg(struct ScriptContext *ctx) { u16 species = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = ScriptGiveEgg(species); return FALSE; } bool8 ScrCmd_setmonmove(struct ScriptContext *ctx) { u8 partyIndex = ScriptReadByte(ctx); u8 slot = ScriptReadByte(ctx); u16 move = ScriptReadHalfword(ctx); ScriptSetMonMoveSlot(partyIndex, move, slot); return FALSE; } bool8 ScrCmd_checkpartymove(struct ScriptContext *ctx) { u8 i; u16 moveId = ScriptReadHalfword(ctx); gSpecialVar_Result = PARTY_SIZE; for (i = 0; i < PARTY_SIZE; i++) { u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL); if (!species) break; if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) && MonKnowsMove(&gPlayerParty[i], moveId) == TRUE) { gSpecialVar_Result = i; gSpecialVar_0x8004 = species; break; } } return FALSE; } bool8 ScrCmd_givemoney(struct ScriptContext *ctx) { u32 amount = ScriptReadWord(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore) AddMoney(&gSaveBlock1Ptr->money, amount); return FALSE; } bool8 ScrCmd_takemoney(struct ScriptContext *ctx) { u32 amount = ScriptReadWord(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore) RemoveMoney(&gSaveBlock1Ptr->money, amount); return FALSE; } bool8 ScrCmd_checkmoney(struct ScriptContext *ctx) { u32 amount = ScriptReadWord(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore) gSpecialVar_Result = IsEnoughMoney(&gSaveBlock1Ptr->money, amount); return FALSE; } bool8 ScrCmd_showmoneybox(struct ScriptContext *ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore) DrawMoneyBox(GetMoney(&gSaveBlock1Ptr->money), x, y); return FALSE; } bool8 ScrCmd_hidemoneybox(struct ScriptContext *ctx) { /*u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx);*/ HideMoneyBox(); return FALSE; } bool8 ScrCmd_updatemoneybox(struct ScriptContext *ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); u8 ignore = ScriptReadByte(ctx); if (!ignore) ChangeAmountInMoneyBox(GetMoney(&gSaveBlock1Ptr->money)); return FALSE; } bool8 ScrCmd_showcoinsbox(struct ScriptContext *ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); ShowCoinsWindow(GetCoins(), x, y); return FALSE; } bool8 ScrCmd_hidecoinsbox(struct ScriptContext *ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); HideCoinsWindow(); return FALSE; } bool8 ScrCmd_updatecoinsbox(struct ScriptContext *ctx) { u8 x = ScriptReadByte(ctx); u8 y = ScriptReadByte(ctx); PrintCoinsString(GetCoins()); return FALSE; } bool8 ScrCmd_trainerbattle(struct ScriptContext *ctx) { ctx->scriptPtr = BattleSetup_ConfigureTrainerBattle(ctx->scriptPtr); return FALSE; } bool8 ScrCmd_dotrainerbattle(struct ScriptContext *ctx) { BattleSetup_StartTrainerBattle(); return TRUE; } bool8 ScrCmd_gotopostbattlescript(struct ScriptContext *ctx) { ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle(); return FALSE; } bool8 ScrCmd_gotobeatenscript(struct ScriptContext *ctx) { ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript(); return FALSE; } bool8 ScrCmd_checktrainerflag(struct ScriptContext *ctx) { u16 index = VarGet(ScriptReadHalfword(ctx)); ctx->comparisonResult = HasTrainerBeenFought(index); return FALSE; } bool8 ScrCmd_settrainerflag(struct ScriptContext *ctx) { u16 index = VarGet(ScriptReadHalfword(ctx)); SetTrainerFlag(index); return FALSE; } bool8 ScrCmd_cleartrainerflag(struct ScriptContext *ctx) { u16 index = VarGet(ScriptReadHalfword(ctx)); ClearTrainerFlag(index); return FALSE; } bool8 ScrCmd_setwildbattle(struct ScriptContext *ctx) { u16 species = ScriptReadHalfword(ctx); u8 level = ScriptReadByte(ctx); u16 item = ScriptReadHalfword(ctx); CreateScriptedWildMon(species, level, item); return FALSE; } bool8 ScrCmd_dowildbattle(struct ScriptContext *ctx) { BattleSetup_StartScriptedWildBattle(); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_pokemart(struct ScriptContext *ctx) { const void *ptr = (void *)ScriptReadWord(ctx); CreatePokemartMenu(ptr); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_pokemartdecoration(struct ScriptContext *ctx) { const void *ptr = (void *)ScriptReadWord(ctx); CreateDecorationShop1Menu(ptr); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_pokemartdecoration2(struct ScriptContext *ctx) { const void *ptr = (void *)ScriptReadWord(ctx); CreateDecorationShop2Menu(ptr); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_playslotmachine(struct ScriptContext *ctx) { u8 slotMachineIndex = VarGet(ScriptReadHalfword(ctx)); PlaySlotMachine(slotMachineIndex, CB2_ReturnToFieldContinueScriptPlayMapMusic); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_setberrytree(struct ScriptContext *ctx) { u8 treeId = ScriptReadByte(ctx); u8 berry = ScriptReadByte(ctx); u8 growthStage = ScriptReadByte(ctx); if (berry == 0) PlantBerryTree(treeId, 0, growthStage, FALSE); else PlantBerryTree(treeId, berry, growthStage, FALSE); return FALSE; } bool8 ScrCmd_getpricereduction(struct ScriptContext *ctx) { u16 value = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = GetPriceReduction(value); return FALSE; } bool8 ScrCmd_choosecontestmon(struct ScriptContext *ctx) { sub_81B9404(); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_startcontest(struct ScriptContext *ctx) { sub_80F840C(); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_showcontestresults(struct ScriptContext *ctx) { sub_80F8484(); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_contestlinktransfer(struct ScriptContext *ctx) { sub_80F84C4(gSpecialVar_ContestCategory); ScriptContext1_Stop(); return TRUE; } bool8 ScrCmd_dofieldeffect(struct ScriptContext *ctx) { u16 effectId = VarGet(ScriptReadHalfword(ctx)); sFieldEffectScriptId = effectId; FieldEffectStart(sFieldEffectScriptId); return FALSE; } bool8 ScrCmd_setfieldeffectarg(struct ScriptContext *ctx) { u8 argNum = ScriptReadByte(ctx); gFieldEffectArguments[argNum] = (s16)VarGet(ScriptReadHalfword(ctx)); return FALSE; } static bool8 WaitForFieldEffectFinish(void) { if (!FieldEffectActiveListContains(sFieldEffectScriptId)) return TRUE; else return FALSE; } bool8 ScrCmd_waitfieldeffect(struct ScriptContext *ctx) { sFieldEffectScriptId = VarGet(ScriptReadHalfword(ctx)); SetupNativeScript(ctx, WaitForFieldEffectFinish); return TRUE; } bool8 ScrCmd_setrespawn(struct ScriptContext *ctx) { u16 healLocationId = VarGet(ScriptReadHalfword(ctx)); SetLastHealLocationWarp(healLocationId); return FALSE; } bool8 ScrCmd_checkplayergender(struct ScriptContext *ctx) { gSpecialVar_Result = gSaveBlock2Ptr->playerGender; return FALSE; } bool8 ScrCmd_playmoncry(struct ScriptContext *ctx) { u16 species = VarGet(ScriptReadHalfword(ctx)); u16 mode = VarGet(ScriptReadHalfword(ctx)); PlayCry5(species, mode); return FALSE; } bool8 ScrCmd_waitmoncry(struct ScriptContext *ctx) { SetupNativeScript(ctx, IsCryFinished); return TRUE; } bool8 ScrCmd_setmetatile(struct ScriptContext *ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); u16 tileId = VarGet(ScriptReadHalfword(ctx)); u16 v8 = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; if (!v8) MapGridSetMetatileIdAt(x, y, tileId); else MapGridSetMetatileIdAt(x, y, tileId | 0xC00); return FALSE; } bool8 ScrCmd_opendoor(struct ScriptContext *ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; PlaySE(GetDoorSoundEffect(x, y)); FieldAnimateDoorOpen(x, y); return FALSE; } bool8 ScrCmd_closedoor(struct ScriptContext *ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; FieldAnimateDoorClose(x, y); return FALSE; } static bool8 IsDoorAnimationStopped(void) { if (!FieldIsDoorAnimationRunning()) return TRUE; else return FALSE; } bool8 ScrCmd_waitdooranim(struct ScriptContext *ctx) { SetupNativeScript(ctx, IsDoorAnimationStopped); return TRUE; } bool8 ScrCmd_setdooropen(struct ScriptContext *ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; FieldSetDoorOpened(x, y); return FALSE; } bool8 ScrCmd_setdoorclosed(struct ScriptContext *ctx) { u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); x += 7; y += 7; FieldSetDoorClosed(x, y); return FALSE; } bool8 ScrCmd_addelevmenuitem(struct ScriptContext *ctx) { u8 v3 = ScriptReadByte(ctx); u16 v5 = VarGet(ScriptReadHalfword(ctx)); u16 v7 = VarGet(ScriptReadHalfword(ctx)); u16 v9 = VarGet(ScriptReadHalfword(ctx)); //ScriptAddElevatorMenuItem(v3, v5, v7, v9); return FALSE; } bool8 ScrCmd_showelevmenu(struct ScriptContext *ctx) { /*ScriptShowElevatorMenu(); ScriptContext1_Stop(); return TRUE;*/ return FALSE; } bool8 ScrCmd_checkcoins(struct ScriptContext *ctx) { u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); *ptr = GetCoins(); return FALSE; } bool8 ScrCmd_givecoins(struct ScriptContext *ctx) { u16 coins = VarGet(ScriptReadHalfword(ctx)); if (GiveCoins(coins) == TRUE) gSpecialVar_Result = 0; else gSpecialVar_Result = 1; return FALSE; } bool8 ScrCmd_takecoins(struct ScriptContext *ctx) { u16 coins = VarGet(ScriptReadHalfword(ctx)); if (TakeCoins(coins) == TRUE) gSpecialVar_Result = 0; else gSpecialVar_Result = 1; return FALSE; } bool8 ScrCmd_mossdeepgym1(struct ScriptContext *ctx) { u16 v1 = VarGet(ScriptReadHalfword(ctx)); sMovingNpcId = MossdeepGym_MoveEvents(v1); return FALSE; } bool8 ScrCmd_mossdeepgym2(struct ScriptContext *ctx) { MossdeepGym_TurnEvents(); return FALSE; } bool8 ScrCmd_mossdeepgym3(struct ScriptContext *ctx) { u16 v1 = VarGet(ScriptReadHalfword(ctx)); InitMossdeepGymTiles(v1); return FALSE; } bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx) { FinishMossdeepGymTiles(); return FALSE; } bool8 ScrCmd_cmdD8(struct ScriptContext *ctx) { gSelectedEventObject = GetCurrentApproachingTrainerEventObjectId(); return FALSE; } bool8 ScrCmd_cmdD9(struct ScriptContext *ctx) { if (is_c1_link_related_active()) { return FALSE; } else { if (gEventObjects[gSelectedEventObject].active) { sub_8098630(); SetupNativeScript(ctx, sub_8098734); } return TRUE; } } // This command will force the Pokémon to be obedient, you don't get to make it disobedient. bool8 ScrCmd_setmonobedient(struct ScriptContext *ctx) { bool8 obedient = TRUE; u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); SetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, &obedient); return FALSE; } bool8 ScrCmd_checkmonobedience(struct ScriptContext *ctx) { u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); gSpecialVar_Result = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, NULL); return FALSE; } bool8 ScrCmd_cmdCF(struct ScriptContext *ctx) { const u8* v1 = sub_8099244(); if (v1) { gUnknown_020375C0 = ctx->scriptPtr; ScriptJump(ctx, v1); } return FALSE; } bool8 ScrCmd_warpD1(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_808D074(GetPlayerFacingDirection()); sub_80B0244(); ResetInitialPlayerAvatarState(); return TRUE; } bool8 ScrCmd_setmonmetlocation(struct ScriptContext *ctx) { u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); u8 location = ScriptReadByte(ctx); if (partyIndex < PARTY_SIZE) SetMonData(&gPlayerParty[partyIndex], MON_DATA_MET_LOCATION, &location); return FALSE; } void sub_809BDB4(void) { sub_819746C(gUnknown_03000F30, 1); RemoveWindow(gUnknown_03000F30); } bool8 ScrCmd_buffertrainerclassname(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 trainerClassId = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], GetTrainerClassNameFromId(trainerClassId)); return FALSE; } bool8 ScrCmd_buffertrainername(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 trainerClassId = VarGet(ScriptReadHalfword(ctx)); StringCopy(sScriptStringVars[stringVarIndex], GetTrainerNameFromId(trainerClassId)); return FALSE; } void sub_809BE48(u16 npcId) { sMovingNpcId = npcId; } bool8 ScrCmd_warpE0(struct ScriptContext *ctx) { u8 mapGroup = ScriptReadByte(ctx); u8 mapNum = ScriptReadByte(ctx); u8 warpId = ScriptReadByte(ctx); u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF79C(); ResetInitialPlayerAvatarState(); return TRUE; }