#include "global.h" #include "intro_credits_graphics.h" #include "palette.h" #include "decompress.h" #include "gpu_regs.h" #include "task.h" #include "main.h" #include "graphics.h" struct IntroCreditsSpriteMetadata { u8 animNum:4; u8 shape:2; u8 size:2; u8 x; u8 y; u8 subpriority; u16 xOff; }; static const u16 gUnknown_085F06E0[] = INCBIN_U16("graphics/intro/intro2_grass.gbapal"); static const u16 gUnknown_085F0700[] = INCBIN_U16("graphics/intro/intro2_grass_afternoon.gbapal"); static const u16 gUnknown_085F0720[] = INCBIN_U16("graphics/intro/intro2_grass_night.gbapal"); static const u32 gUnknown_085F0740[] = INCBIN_U32("graphics/intro/intro2_grass.4bpp.lz"); static const u32 gUnknown_085F0BC0[] = INCBIN_U32("graphics/intro/intro2_grass_map.bin.lz"); static const u16 gUnknown_085F0CFC[] = INCBIN_U16("graphics/intro/85F0CFC.gbapal"); static const u16 gUnknown_085F0D5C[] = INCBIN_U16("graphics/intro/85F0D5C.gbapal"); static const u32 gUnknown_085F0DBC[] = INCBIN_U32("graphics/intro/intro2_bgclouds.4bpp.lz"); static const u32 gUnknown_085F1398[] = INCBIN_U32("graphics/intro/intro2_bgclouds_map.bin.lz"); static const u16 gUnknown_085F1668[] = INCBIN_U16("graphics/intro/intro2_bgclouds.gbapal"); static const u16 gUnknown_085F1688[] = INCBIN_U16("graphics/intro/intro2_bgclouds_afternoon.gbapal"); static const u32 gUnknown_085F16A8[] = INCBIN_U32("graphics/intro/intro2_bgclouds2.4bpp.lz"); static const u16 gUnknown_085F17E4[] = INCBIN_U16("graphics/intro/intro2_bgtrees2.gbapal"); static const u16 gUnknown_085F1804[] = INCBIN_U16("graphics/intro/intro2_bgtrees2_afternoon.gbapal"); static const u32 gUnknown_085F1824[] = INCBIN_U32("graphics/intro/intro2_bgtrees.4bpp.lz"); static const u32 gUnknown_085F1EAC[] = INCBIN_U32("graphics/intro/intro2_bgtrees_map.bin.lz"); static const u16 gUnknown_085F21B0[] = INCBIN_U16("graphics/intro/intro2_bgtrees.gbapal"); static const u32 gIntro2TreeTiles[] = INCBIN_U32("graphics/intro/intro2_bgtreessmall.4bpp.lz"); static const u16 gUnknown_085F231C[] = INCBIN_U16("graphics/intro/85F231C.gbapal"); static const u32 gUnknown_085F235C[] = INCBIN_U32("graphics/intro/intro2_bgnight.4bpp.lz"); static const u16 gUnknown_085F2548[] = INCBIN_U16("graphics/intro/intro2_bgnight.gbapal"); static const u32 gUnknown_085F2568[] = INCBIN_U32("graphics/intro/intro2_bgnight_map.bin.lz"); static const u32 gIntro2NightTiles[] = INCBIN_U32("graphics/intro/intro2_night.4bpp.lz"); static const u16 gIntro2BrendanPalette[] = INCBIN_U16("graphics/intro/intro2_brendan.gbapal"); static const u32 gIntro2BrendanTiles[] = INCBIN_U32("graphics/intro/intro2_brendan.4bpp.lz"); static const u16 gIntro2MayPalette[] = INCBIN_U16("graphics/intro/intro2_may.gbapal"); static const u16 gUnknown_085F3490[0xF0] = {0}; static const u32 gIntro2MayTiles[] = INCBIN_U32("graphics/intro/intro2_may.4bpp.lz"); static const u32 gIntro2BicycleTiles[] = INCBIN_U32("graphics/intro/intro2_bicycle.4bpp.lz"); static const u16 gIntro2LatiosPalette[] = INCBIN_U16("graphics/intro/intro2_latios.gbapal"); static const u32 gIntro2LatiosTiles[] = INCBIN_U32("graphics/intro/intro2_latios.4bpp.lz"); static const u16 gIntro2LatiasPalette[] = INCBIN_U16("graphics/intro/intro2_latias.gbapal"); static const u32 gIntro2LatiasTiles[] = INCBIN_U32("graphics/intro/intro2_latias.4bpp.lz"); static void sub_817B62C(struct Sprite *sprite); static void nullsub_65(struct Sprite *sprite); static void sub_817B7C4(struct Sprite *sprite); static void nullsub_66(struct Sprite *sprite); static const struct SpriteTemplate gUnknown_085F504C = { 2000, 0xFFFF, &gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_817B62C }; static const struct CompressedSpriteSheet gUnknown_085F5064[] = { { gUnknown_085F16A8, 0x400, 2000 }, { NULL } }; static const union AnimCmd gUnknown_085F5074[] = { ANIMCMD_FRAME( 0, 30), ANIMCMD_END }; static const union AnimCmd gUnknown_085F507C[] = { ANIMCMD_FRAME(16, 30), ANIMCMD_END }; static const union AnimCmd gUnknown_085F5084[] = { ANIMCMD_FRAME(20, 30), ANIMCMD_END }; static const union AnimCmd gUnknown_085F508C[] = { ANIMCMD_FRAME(22, 30), ANIMCMD_END }; static const union AnimCmd *const gUnknown_085F5094[] = { gUnknown_085F5074, gUnknown_085F507C, gUnknown_085F5084, gUnknown_085F508C }; static const struct IntroCreditsSpriteMetadata gUnknown_085F50A4[] = { { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 72, .y = 32, .subpriority = 100, .xOff = 0xc00 }, { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 158, .y = 32, .subpriority = 100, .xOff = 0xc00 }, { .animNum = 1, .shape = SPRITE_SHAPE(16x16), .size = SPRITE_SIZE(16x16), .x = 192, .y = 40, .subpriority = 101, .xOff = 0x800 }, { .animNum = 1, .shape = SPRITE_SHAPE(16x16), .size = SPRITE_SIZE(16x16), .x = 56, .y = 40, .subpriority = 101, .xOff = 0x800 }, { .animNum = 2, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .x = 100, .y = 44, .subpriority = 102, .xOff = 0x400 }, { .animNum = 2, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .x = 152, .y = 44, .subpriority = 102, .xOff = 0x400 }, { .animNum = 3, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .x = 8, .y = 46, .subpriority = 103, .xOff = 0x100 }, { .animNum = 3, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .x = 56, .y = 46, .subpriority = 103, .xOff = 0x100 }, { .animNum = 3, .shape = SPRITE_SHAPE(16x8), .size = SPRITE_SIZE(16x8), .x = 240, .y = 46, .subpriority = 103, .xOff = 0x100 }, }; static const struct CompressedSpriteSheet gUnknown_085F50EC[] = { { gIntro2TreeTiles, 0x400, 2000 }, { NULL } }; static const union AnimCmd gUnknown_085F50FC[] = { ANIMCMD_FRAME( 0, 30), ANIMCMD_END }; static const union AnimCmd gUnknown_085F5104[] = { ANIMCMD_FRAME(16, 30), ANIMCMD_END }; static const union AnimCmd gUnknown_085F510C[] = { ANIMCMD_FRAME(24, 30), ANIMCMD_END }; static const union AnimCmd *const gUnknown_085F5114[] = { gUnknown_085F50FC, gUnknown_085F5104, gUnknown_085F510C }; static const struct IntroCreditsSpriteMetadata gUnknown_085F5120[] = { { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 16, .y = 88, .subpriority = 100, .xOff = 0x2000, }, { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 80, .y = 88, .subpriority = 100, .xOff = 0x2000, }, { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 144, .y = 88, .subpriority = 100, .xOff = 0x2000, }, { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 208, .y = 88, .subpriority = 100, .xOff = 0x2000, }, { .animNum = 1, .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .x = 40, .y = 88, .subpriority = 101, .xOff = 0x1000, }, { .animNum = 1, .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .x = 104, .y = 88, .subpriority = 101, .xOff = 0x1000, }, { .animNum = 1, .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .x = 168, .y = 88, .subpriority = 101, .xOff = 0x1000, }, { .animNum = 1, .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .x = 232, .y = 88, .subpriority = 101, .xOff = 0x1000, }, { .animNum = 2, .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .x = 56, .y = 88, .subpriority = 102, .xOff = 0x800, }, { .animNum = 2, .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .x = 120, .y = 88, .subpriority = 102, .xOff = 0x800, }, { .animNum = 2, .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .x = 184, .y = 88, .subpriority = 102, .xOff = 0x800, }, { .animNum = 2, .shape = SPRITE_SHAPE(16x32), .size = SPRITE_SIZE(16x32), .x = 248, .y = 88, .subpriority = 102, .xOff = 0x800, } }; static const struct CompressedSpriteSheet gUnknown_085F5180[] = { { gIntro2NightTiles, 0x400, 2000 }, { NULL } }; static const union AnimCmd gUnknown_085F5190[] = { ANIMCMD_FRAME(0, 30), ANIMCMD_END }; static const union AnimCmd *const gUnknown_085F5198[] = { gUnknown_085F5190 }; static const struct IntroCreditsSpriteMetadata gUnknown_085F519C[] = { { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 24, .y = 88, .subpriority = 100, .xOff = 0x1000, }, { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 64, .y = 88, .subpriority = 100, .xOff = 0x1000, }, { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 104, .y = 88, .subpriority = 100, .xOff = 0x1000, }, { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 144, .y = 88, .subpriority = 100, .xOff = 0x1000, }, { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 184, .y = 88, .subpriority = 100, .xOff = 0x1000, }, { .animNum = 0, .shape = SPRITE_SHAPE(32x32), .size = SPRITE_SIZE(32x32), .x = 224, .y = 88, .subpriority = 100, .xOff = 0x1000, } }; static const struct OamData gOamData_85F51CC = { .y = 160, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64), .priority = 1 }; static const union AnimCmd gUnknown_085F51D4[] = { ANIMCMD_FRAME( 0, 8), ANIMCMD_FRAME( 64, 8), ANIMCMD_FRAME(128, 8), ANIMCMD_FRAME(192, 8), ANIMCMD_JUMP(0) }; static const union AnimCmd *const gUnknown_085F51E8[] = { gUnknown_085F51D4 }; static const struct SpriteTemplate gUnknown_085F51EC = { 1002, 1002, &gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65 }; static const struct SpriteTemplate gUnknown_085F5204 = { 1003, 1003, &gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65 }; static const struct OamData gUnknown_085F521C = { .y = 160, .shape = SPRITE_SHAPE(64x32), .size = SPRITE_SIZE(64x32), .priority = 1 }; static const union AnimCmd gUnknown_085F5224[] = { ANIMCMD_FRAME( 0, 8), ANIMCMD_FRAME( 32, 8), ANIMCMD_FRAME( 64, 8), ANIMCMD_FRAME( 96, 8), ANIMCMD_JUMP(0) }; static const union AnimCmd *const gUnknown_085F5238[] = { gUnknown_085F5224 }; static const struct SpriteTemplate gUnknown_085F523C = { 1001, 1002, &gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4 }; static const struct SpriteTemplate gUnknown_085F5254 = { 1001, 1003, &gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4 }; static const struct OamData gUnknown_085F526C = { .y = 160, .shape = SPRITE_SHAPE(64x64), .size = SPRITE_SIZE(64x64), .priority = 1 }; static const union AnimCmd gUnknown_085F5274[] = { ANIMCMD_FRAME( 0, 16), ANIMCMD_END }; static const union AnimCmd gUnknown_085F527C[] = { ANIMCMD_FRAME( 64, 16), ANIMCMD_END }; static const union AnimCmd *const gUnknown_085F5284[] = { gUnknown_085F5274, gUnknown_085F527C }; static const struct SpriteTemplate gUnknown_085F528C = { 1004, 1004, &gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66 }; static const struct SpriteTemplate gUnknown_085F52A4 = { 1005, 1005, &gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66 }; const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[] = { { gIntro2BrendanNoTurnGfx, 0x2000, 1002 }, { NULL } }; const struct CompressedSpriteSheet gIntro2MaySpriteSheet[] = { { gIntro2MayNoTurnGfx, 0x2000, 1003 }, { NULL } }; const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[] = { { gIntro2BicycleTiles, 0x1000, 1001 }, { NULL } }; static const struct CompressedSpriteSheet gUnknown_085F52EC[] = { { gIntro2FlygonGfx, 0x1000, 1004 }, { NULL } }; const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[] = { { gIntro2FlygonGfx, 0x1000, 1005 }, { NULL } }; const struct SpritePalette gIntroBikeAndFlygonPalette[] = { { gIntro2BrendanNoTurnPal, 1002 }, { gIntro2BrendanNoTurnPal, 1003 }, { gIntro2FlygonPal, 1004 }, { gIntro2FlygonPal, 1005 }, { NULL } }; const struct CompressedSpriteSheet gUnknown_085F5334[] = { { gIntro2BrendanTiles, 0x3800, 1002 }, { NULL } }; const struct CompressedSpriteSheet gUnknown_085F5344[] = { { gIntro2MayTiles, 0x3800, 1003 }, { NULL } }; const struct CompressedSpriteSheet gUnknown_085F5354[] = { { gIntro2BicycleTiles, 0x1000, 1001 }, { NULL } }; static const struct CompressedSpriteSheet gUnknown_085F5364[] = { { gIntro2LatiosTiles, 0x1000, 1004 }, { NULL } }; static const struct CompressedSpriteSheet gUnknown_085F5374[] = { { gIntro2LatiasTiles, 0x1000, 1005 }, { NULL } }; const struct SpritePalette gUnknown_085F5384[] = { { gIntro2BrendanPalette, 1002 }, { gIntro2MayPalette, 1003 }, { gIntro2LatiosPalette, 1004 }, { gIntro2LatiasPalette, 1005 }, { NULL } }; const struct CompressedSpriteSheet gUnknown_085F53AC[] = { { gIntro2BrendanTiles, 0x2000, 1002}, { NULL } }; const struct CompressedSpriteSheet gUnknown_085F53BC[] = { { gIntro2MayTiles, 0x2000, 1003}, { NULL } }; EWRAM_DATA u16 gUnknown_0203BD24 = 0; EWRAM_DATA s16 gUnknown_0203BD26 = 0; EWRAM_DATA s16 gUnknown_0203BD28 = 0; static void sub_817B76C(void); static void sub_817B788(void); static void sub_817B7A4(void); static void sub_817B458(u8); void load_intro_part2_graphics(u8 a) { LZ77UnCompVram(gUnknown_085F0740, (void *)(BG_CHAR_ADDR(1))); LZ77UnCompVram(gUnknown_085F0BC0, (void *)(BG_SCREEN_ADDR(15))); LoadPalette(&gUnknown_085F06E0, 240, 32); switch (a) { case 0: default: LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F1398, (void *)(BG_SCREEN_ADDR(6))); LoadPalette(&gUnknown_085F0CFC, 0, 96); LoadCompressedSpriteSheet(gUnknown_085F5064); LoadPalette(&gUnknown_085F1668, 256, 32); sub_817B76C(); break; case 1: LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F1EAC, (void *)(BG_SCREEN_ADDR(6))); LoadPalette(&gUnknown_085F17E4, 0, 32); LoadCompressedSpriteSheet(gUnknown_085F50EC); LoadPalette(&gUnknown_085F21B0, 256, 32); sub_817B788(); break; } gUnknown_0203BD28 = 0; gReservedSpritePaletteCount = 8; } // Note: This is only called with a=1. void sub_817B150(u8 a) { switch (a) { default: case 0: SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(6) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(7) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(1) | BGCNT_16COLOR | BGCNT_SCREENBASE(15) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON); break; case 1: SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(6) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(7) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(1) | BGCNT_16COLOR | BGCNT_SCREENBASE(15) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON); break; case 2: SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(6) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(7) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(1) | BGCNT_16COLOR | BGCNT_SCREENBASE(15) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG1_ON | DISPCNT_BG2_ON | DISPCNT_BG3_ON | DISPCNT_OBJ_ON); break; } } void sub_817B1C8(u8 a) { LZ77UnCompVram(gUnknown_085F0740, (void *)(BG_CHAR_ADDR(1))); LZ77UnCompVram(gUnknown_085F0BC0, (void *)(BG_SCREEN_ADDR(15))); switch (a) { case 0: default: LoadPalette(&gUnknown_085F06E0, 240, 32); LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F1398, (void *)(BG_SCREEN_ADDR(6))); LoadPalette(&gUnknown_085F0CFC, 0, 96); LoadCompressedSpriteSheet(gUnknown_085F5064); LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000)); LoadPalette(&gUnknown_085F1668, 256, 32); sub_817B76C(); break; case 1: LoadPalette(&gUnknown_085F0700, 240, 32); LZ77UnCompVram(gUnknown_085F0DBC, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F1398, (void *)(BG_SCREEN_ADDR(6))); LoadPalette(&gUnknown_085F0D5C, 0, 96); LoadCompressedSpriteSheet(gUnknown_085F5064); LZ77UnCompVram(gUnknown_085F16A8, (void *)(VRAM + 0x10000)); LoadPalette(&gUnknown_085F1688, 256, 32); sub_817B76C(); break; case 2: case 3: LoadPalette(&gUnknown_085F0700, 240, 32); LZ77UnCompVram(gUnknown_085F1824, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F1EAC, (void *)(BG_SCREEN_ADDR(6))); LoadPalette(&gUnknown_085F1804, 0, 32); LoadCompressedSpriteSheet(gUnknown_085F50EC); LoadPalette(&gUnknown_085F1804, 256, 32); sub_817B788(); break; case 4: LoadPalette(&gUnknown_085F0720, 240, 32); LZ77UnCompVram(gUnknown_085F235C, (void *)(VRAM)); LZ77UnCompVram(gUnknown_085F2568, (void *)(BG_SCREEN_ADDR(6))); LoadPalette(&gUnknown_085F231C, 0, 64); LoadCompressedSpriteSheet(gUnknown_085F5180); LoadPalette(&gUnknown_085F2548, 256, 32); sub_817B7A4(); break; } gReservedSpritePaletteCount = 8; gUnknown_0203BD28 = 0; } void sub_817B3A8(u8 a) { SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(6) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(7) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(1) | BGCNT_16COLOR | BGCNT_SCREENBASE(15) | BGCNT_TXT256x256); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON); } u8 CreateBicycleAnimationTask(u8 a, u16 b, u16 c, u16 d) { u8 taskId = CreateTask(&sub_817B458, 0); gTasks[taskId].data[0] = a; gTasks[taskId].data[1] = b; gTasks[taskId].data[2] = 0; gTasks[taskId].data[3] = 0; gTasks[taskId].data[4] = c; gTasks[taskId].data[5] = 0; gTasks[taskId].data[6] = 0; gTasks[taskId].data[7] = d; gTasks[taskId].data[8] = 8; gTasks[taskId].data[9] = 0; sub_817B458(taskId); return taskId; } static void sub_817B458(u8 taskId) { s16 data1; s16 data4; s16 data7; s32 r2; data1 = gTasks[taskId].data[1]; if (data1 != 0) { r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3]; r2 -= (u16)data1 << 4; gTasks[taskId].data[2] = r2 >> 16; gTasks[taskId].data[3] = r2; SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[2]); SetGpuReg(REG_OFFSET_BG1VOFS, gUnknown_0203BD24 + gUnknown_0203BD26); } data4 = gTasks[taskId].data[4]; if (data4 != 0) { r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6]; r2 -= (u16)data4 << 4; gTasks[taskId].data[5] = r2 >> 16; gTasks[taskId].data[6] = r2; SetGpuReg(REG_OFFSET_BG2HOFS, gTasks[taskId].data[5]); if (gTasks[taskId].data[0] != 0) SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_0203BD24 + gUnknown_0203BD26); else SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_0203BD24); } data7 = gTasks[taskId].data[7]; if (data7 != 0) { r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9]; r2 -= (u16)data7 << 4; gTasks[taskId].data[8] = r2 >> 16; gTasks[taskId].data[9] = r2; SetGpuReg(REG_OFFSET_BG3HOFS, gTasks[taskId].data[8]); SetGpuReg(REG_OFFSET_BG3VOFS, gUnknown_0203BD24); } } void sub_817B540(u8 mode) { u16 x; u16 y; switch (mode) { case 0: default: /* stuff */ if (gMain.vblankCounter1 & 3 || gPaletteFade.active) break; if (gMain.vblankCounter1 & 4) { x = gPlttBufferUnfaded[9]; y = gPlttBufferUnfaded[10]; } else { x = gPlttBufferUnfaded[10]; y = gPlttBufferUnfaded[9]; } LoadPalette(&x, 9, 2); LoadPalette(&y, 10, 2); break; case 2: if (gMain.vblankCounter1 & 3 || gPaletteFade.active) break; if (gMain.vblankCounter1 & 4) { x = 0x3D27; y = 0x295; } else { x = 0x31C; y = 0x3D27; } LoadPalette(&x, 12, 2); LoadPalette(&y, 13, 2); break; case 1: break; } } static void sub_817B62C(struct Sprite *sprite) { s32 var; s16 var2 = gUnknown_0203BD28; if (var2 != 2) { switch (var2) { default: DestroySprite(sprite); break; case 0: var = ((sprite->pos1.x << 16) | (u16)sprite->data[2]) + (u16)sprite->data[1]; sprite->pos1.x = var >> 16; sprite->data[2] = var; if (sprite->pos1.x > 0xFF) sprite->pos1.x = -0x20; if (sprite->data[0]) sprite->pos2.y = -(gUnknown_0203BD24 + gUnknown_0203BD26); else sprite->pos2.y = -gUnknown_0203BD24; break; } } } static void sub_817B698(u8 a, const struct IntroCreditsSpriteMetadata *b, const union AnimCmd *const *c, u8 d) { u8 i; for(i = 0; i < d; i++) { u8 sprite = CreateSprite(&gUnknown_085F504C, b[i].x, b[i].y, b[i].subpriority); CalcCenterToCornerVec(&gSprites[sprite], b[i].shape, b[i].size, 0); gSprites[sprite].oam.priority = 3; gSprites[sprite].oam.shape = b[i].shape; gSprites[sprite].oam.size = b[i].size; gSprites[sprite].oam.paletteNum = 0; gSprites[sprite].anims = c; StartSpriteAnim(&gSprites[sprite], b[i].animNum); gSprites[sprite].data[0] = a; gSprites[sprite].data[1] = b[i].xOff; gSprites[sprite].data[2] = 0; } } static void sub_817B76C(void) { sub_817B698(0, gUnknown_085F50A4, gUnknown_085F5094, 9); } static void sub_817B788(void) { sub_817B698(1, gUnknown_085F5120, gUnknown_085F5114, 12); } static void sub_817B7A4(void) { sub_817B698(1, gUnknown_085F519C, gUnknown_085F5198, 6); } static void nullsub_65(struct Sprite *sprite) { } static void sub_817B7C4(struct Sprite* sprite) { sprite->invisible = gSprites[sprite->data[0]].invisible; sprite->pos1.x = gSprites[sprite->data[0]].pos1.x; sprite->pos1.y = gSprites[sprite->data[0]].pos1.y + 8; sprite->pos2.x = gSprites[sprite->data[0]].pos2.x; sprite->pos2.y = gSprites[sprite->data[0]].pos2.y; } u8 intro_create_brendan_sprite(s16 a, s16 b) { u8 sprite = CreateSprite(&gUnknown_085F51EC, a, b, 2); u8 brendan = CreateSprite(&gUnknown_085F523C, a, b + 8, 3); gSprites[brendan].data[0] = sprite; return sprite; } u8 intro_create_may_sprite(s16 a, s16 b) { u8 sprite = CreateSprite(&gUnknown_085F5204, a, b, 2); u8 may = CreateSprite(&gUnknown_085F5254, a, b + 8, 3); gSprites[may].data[0] = sprite; return sprite; } static void nullsub_66(struct Sprite *sprite) { } static void sub_817B8E8(struct Sprite* sprite) { sprite->invisible = gSprites[sprite->data[0]].invisible; sprite->pos1.y = gSprites[sprite->data[0]].pos1.y; sprite->pos2.x = gSprites[sprite->data[0]].pos2.x; sprite->pos2.y = gSprites[sprite->data[0]].pos2.y; } static u8 sub_817B948(s16 a, s16 b) { u8 sprite = CreateSprite(&gUnknown_085F528C, a - 32, b, 5); u8 latios = CreateSprite(&gUnknown_085F528C, a + 32, b, 6); gSprites[latios].data[0] = sprite; StartSpriteAnim(&gSprites[latios], 1); gSprites[latios].callback = &sub_817B8E8; return sprite; } u8 intro_create_flygon_sprite(s16 a, s16 b) { u8 sprite = CreateSprite(&gUnknown_085F52A4, a - 32, b, 5); u8 flygon = CreateSprite(&gUnknown_085F52A4, a + 32, b, 6); gSprites[flygon].data[0] = sprite; StartSpriteAnim(&gSprites[flygon], 1); gSprites[flygon].callback = &sub_817B8E8; return sprite; }