Route110_TrickHousePuzzle5_MapScripts:: @ 826CAF0 map_script 3, Route110_TrickHousePuzzle5_MapScript1_26CAF6 .byte 0 Route110_TrickHousePuzzle5_MapScript1_26CAF6: @ 826CAF6 setvar VAR_TEMP_1, 0 setvar VAR_TEMP_2, 0 setvar VAR_TEMP_3, 0 setvar VAR_TEMP_4, 0 setvar VAR_TEMP_5, 0 setvar VAR_TEMP_8, 0 end Route110_TrickHousePuzzle5_EventScript_26CB15:: @ 826CB15 lockall compare VAR_0x40AF, 0 goto_eq Route110_TrickHousePuzzle5_EventScript_26CB27 goto Route110_TrickHousePuzzle5_EventScript_26A3DB end Route110_TrickHousePuzzle5_EventScript_26CB27:: @ 826CB27 setvar VAR_0x40AF, 1 goto Route110_TrickHousePuzzle5_EventScript_26A3E5 end Route110_TrickHousePuzzle5_EventScript_26CB32:: @ 826CB32 lockall applymovement 1, Route110_TrickHousePuzzle5_Movement_27259E waitmovement 0 compare VAR_TEMP_1, 1 goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CCEB end Route110_TrickHousePuzzle5_EventScript_26CB53:: @ 826CB53 lockall applymovement 2, Route110_TrickHousePuzzle5_Movement_27259E waitmovement 0 compare VAR_TEMP_2, 1 goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CD6A end Route110_TrickHousePuzzle5_EventScript_26CB74:: @ 826CB74 lockall applymovement 3, Route110_TrickHousePuzzle5_Movement_27259E waitmovement 0 compare VAR_TEMP_3, 1 goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CDF4 end Route110_TrickHousePuzzle5_EventScript_26CB95:: @ 826CB95 lockall applymovement 4, Route110_TrickHousePuzzle5_Movement_27259E waitmovement 0 compare VAR_TEMP_4, 1 goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CE73 end Route110_TrickHousePuzzle5_EventScript_26CBB6:: @ 826CBB6 lockall applymovement 5, Route110_TrickHousePuzzle5_Movement_27259E waitmovement 0 compare VAR_TEMP_5, 1 goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CEF2 end Route110_TrickHousePuzzle5_EventScript_26CBD7:: @ 826CBD7 lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CCEB end Route110_TrickHousePuzzle5_EventScript_26CBE3:: @ 826CBE3 lockall setvar VAR_TEMP_9, 1 goto Route110_TrickHousePuzzle5_EventScript_26CCEB end Route110_TrickHousePuzzle5_EventScript_26CBEF:: @ 826CBEF lockall setvar VAR_TEMP_9, 2 goto Route110_TrickHousePuzzle5_EventScript_26CCEB end Route110_TrickHousePuzzle5_EventScript_26CBFB:: @ 826CBFB lockall setvar VAR_TEMP_9, 3 goto Route110_TrickHousePuzzle5_EventScript_26CCEB end Route110_TrickHousePuzzle5_EventScript_26CC07:: @ 826CC07 lockall setvar VAR_TEMP_9, 4 goto Route110_TrickHousePuzzle5_EventScript_26CCEB end Route110_TrickHousePuzzle5_EventScript_26CC13:: @ 826CC13 lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CD6A end Route110_TrickHousePuzzle5_EventScript_26CC1F:: @ 826CC1F lockall setvar VAR_TEMP_9, 1 goto Route110_TrickHousePuzzle5_EventScript_26CD6A end Route110_TrickHousePuzzle5_EventScript_26CC2B:: @ 826CC2B lockall setvar VAR_TEMP_9, 2 goto Route110_TrickHousePuzzle5_EventScript_26CD6A end Route110_TrickHousePuzzle5_EventScript_26CC37:: @ 826CC37 lockall setvar VAR_TEMP_9, 3 goto Route110_TrickHousePuzzle5_EventScript_26CD6A end Route110_TrickHousePuzzle5_EventScript_26CC43:: @ 826CC43 lockall setvar VAR_TEMP_9, 4 goto Route110_TrickHousePuzzle5_EventScript_26CD6A end Route110_TrickHousePuzzle5_EventScript_26CC4F:: @ 826CC4F lockall setvar VAR_TEMP_9, 5 goto Route110_TrickHousePuzzle5_EventScript_26CD6A end Route110_TrickHousePuzzle5_EventScript_26CC5B:: @ 826CC5B lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CDF4 end Route110_TrickHousePuzzle5_EventScript_26CC67:: @ 826CC67 lockall setvar VAR_TEMP_9, 1 goto Route110_TrickHousePuzzle5_EventScript_26CDF4 end Route110_TrickHousePuzzle5_EventScript_26CC73:: @ 826CC73 lockall setvar VAR_TEMP_9, 2 goto Route110_TrickHousePuzzle5_EventScript_26CDF4 end Route110_TrickHousePuzzle5_EventScript_26CC7F:: @ 826CC7F lockall setvar VAR_TEMP_9, 3 goto Route110_TrickHousePuzzle5_EventScript_26CDF4 end Route110_TrickHousePuzzle5_EventScript_26CC8B:: @ 826CC8B lockall setvar VAR_TEMP_9, 4 goto Route110_TrickHousePuzzle5_EventScript_26CDF4 end Route110_TrickHousePuzzle5_EventScript_26CC97:: @ 826CC97 lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CE73 end Route110_TrickHousePuzzle5_EventScript_26CCA3:: @ 826CCA3 lockall setvar VAR_TEMP_9, 1 goto Route110_TrickHousePuzzle5_EventScript_26CE73 end Route110_TrickHousePuzzle5_EventScript_26CCAF:: @ 826CCAF lockall setvar VAR_TEMP_9, 2 goto Route110_TrickHousePuzzle5_EventScript_26CE73 end Route110_TrickHousePuzzle5_EventScript_26CCBB:: @ 826CCBB lockall setvar VAR_TEMP_9, 3 goto Route110_TrickHousePuzzle5_EventScript_26CE73 end Route110_TrickHousePuzzle5_EventScript_26CCC7:: @ 826CCC7 lockall setvar VAR_TEMP_9, 4 goto Route110_TrickHousePuzzle5_EventScript_26CE73 end Route110_TrickHousePuzzle5_EventScript_26CCD3:: @ 826CCD3 lockall setvar VAR_TEMP_9, 5 goto Route110_TrickHousePuzzle5_EventScript_26CE73 end Route110_TrickHousePuzzle5_EventScript_26CCDF:: @ 826CCDF lockall setvar VAR_TEMP_9, 0 goto Route110_TrickHousePuzzle5_EventScript_26CEF2 end Route110_TrickHousePuzzle5_EventScript_26CCEB:: @ 826CCEB setvar VAR_TEMP_1, 1 setvar VAR_TEMP_8, 1 playse SE_PIN applymovement 1, Route110_TrickHousePuzzle5_Movement_272598 waitmovement 0 applymovement 1, Route110_TrickHousePuzzle5_Movement_27259A waitmovement 0 compare VAR_TEMP_9, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D1B4 compare VAR_TEMP_9, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D1EC compare VAR_TEMP_9, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D224 compare VAR_TEMP_9, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D25C msgbox Route110_TrickHousePuzzle5_Text_26D6CE, 4 random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26CF45 case 1, Route110_TrickHousePuzzle5_EventScript_26CF68 case 2, Route110_TrickHousePuzzle5_EventScript_26CF8B end Route110_TrickHousePuzzle5_EventScript_26CD6A:: @ 826CD6A setvar VAR_TEMP_2, 1 setvar VAR_TEMP_8, 2 playse SE_PIN applymovement 2, Route110_TrickHousePuzzle5_Movement_272598 waitmovement 0 applymovement 2, Route110_TrickHousePuzzle5_Movement_27259A waitmovement 0 compare VAR_TEMP_9, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D2CC compare VAR_TEMP_9, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D304 compare VAR_TEMP_9, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D33C compare VAR_TEMP_9, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D374 compare VAR_TEMP_9, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D3AC msgbox Route110_TrickHousePuzzle5_Text_26D8EA, 4 random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26CFAE case 1, Route110_TrickHousePuzzle5_EventScript_26CFD1 case 2, Route110_TrickHousePuzzle5_EventScript_26CFF4 end Route110_TrickHousePuzzle5_EventScript_26CDF4:: @ 826CDF4 setvar VAR_TEMP_3, 1 setvar VAR_TEMP_8, 3 playse SE_PIN applymovement 3, Route110_TrickHousePuzzle5_Movement_272598 waitmovement 0 applymovement 3, Route110_TrickHousePuzzle5_Movement_27259A waitmovement 0 compare VAR_TEMP_9, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D1B4 compare VAR_TEMP_9, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D1EC compare VAR_TEMP_9, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D224 compare VAR_TEMP_9, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D25C msgbox Route110_TrickHousePuzzle5_Text_26DA1E, 4 random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D017 case 1, Route110_TrickHousePuzzle5_EventScript_26D03A case 2, Route110_TrickHousePuzzle5_EventScript_26D05D end Route110_TrickHousePuzzle5_EventScript_26CE73:: @ 826CE73 setvar VAR_TEMP_4, 1 setvar VAR_TEMP_8, 4 playse SE_PIN applymovement 4, Route110_TrickHousePuzzle5_Movement_272598 waitmovement 0 applymovement 4, Route110_TrickHousePuzzle5_Movement_27259A waitmovement 0 compare VAR_TEMP_9, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D1B4 compare VAR_TEMP_9, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D1EC compare VAR_TEMP_9, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D224 compare VAR_TEMP_9, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D25C msgbox Route110_TrickHousePuzzle5_Text_26DB4C, 4 random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D080 case 1, Route110_TrickHousePuzzle5_EventScript_26D0A3 case 2, Route110_TrickHousePuzzle5_EventScript_26D0C6 end Route110_TrickHousePuzzle5_EventScript_26CEF2:: @ 826CEF2 setvar VAR_TEMP_5, 1 setvar VAR_TEMP_8, 5 playse SE_PIN applymovement 5, Route110_TrickHousePuzzle5_Movement_272598 waitmovement 0 applymovement 5, Route110_TrickHousePuzzle5_Movement_27259A waitmovement 0 msgbox Route110_TrickHousePuzzle5_Text_26DC78, 4 random 3 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D0E9 case 1, Route110_TrickHousePuzzle5_EventScript_26D10C case 2, Route110_TrickHousePuzzle5_EventScript_26D12F end Route110_TrickHousePuzzle5_EventScript_26CF45:: @ 826CF45 msgbox Route110_TrickHousePuzzle5_Text_26D757, 4 multichoice 0, 0, 25, 1 switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26CF68:: @ 826CF68 msgbox Route110_TrickHousePuzzle5_Text_26D7AA, 4 multichoice 0, 0, 26, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26CF8B:: @ 826CF8B msgbox Route110_TrickHousePuzzle5_Text_26D7FC, 4 multichoice 0, 0, 27, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26CFAE:: @ 826CFAE msgbox Route110_TrickHousePuzzle5_Text_26D940, 4 multichoice 0, 0, 28, 1 switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26CFD1:: @ 826CFD1 msgbox Route110_TrickHousePuzzle5_Text_26D98C, 4 multichoice 0, 0, 29, 1 switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26CFF4:: @ 826CFF4 msgbox Route110_TrickHousePuzzle5_Text_26D9CE, 4 multichoice 0, 0, 30, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D017:: @ 826D017 msgbox Route110_TrickHousePuzzle5_Text_26DA64, 4 multichoice 0, 0, 31, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D03A:: @ 826D03A msgbox Route110_TrickHousePuzzle5_Text_26DAAD, 4 multichoice 0, 0, 32, 1 switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D05D:: @ 826D05D msgbox Route110_TrickHousePuzzle5_Text_26DAFF, 4 multichoice 0, 0, 33, 1 switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D080:: @ 826D080 msgbox Route110_TrickHousePuzzle5_Text_26DB94, 4 multichoice 0, 0, 34, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D0A3:: @ 826D0A3 msgbox Route110_TrickHousePuzzle5_Text_26DBD7, 4 multichoice 0, 0, 35, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D0C6:: @ 826D0C6 msgbox Route110_TrickHousePuzzle5_Text_26DC2A, 4 multichoice 0, 0, 36, 1 switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D0E9:: @ 826D0E9 msgbox Route110_TrickHousePuzzle5_Text_26DCCB, 4 multichoice 0, 0, 37, 1 switch VAR_RESULT case 1, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D10C:: @ 826D10C msgbox Route110_TrickHousePuzzle5_Text_26DD1B, 4 multichoice 0, 0, 38, 1 switch VAR_RESULT case 0, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D12F:: @ 826D12F msgbox Route110_TrickHousePuzzle5_Text_26DD5F, 4 multichoice 0, 0, 39, 1 switch VAR_RESULT case 2, Route110_TrickHousePuzzle5_EventScript_26D1A0 goto Route110_TrickHousePuzzle5_EventScript_26D152 end Route110_TrickHousePuzzle5_EventScript_26D152:: @ 826D152 waitse playse SE_HAZURE msgbox Route110_TrickHousePuzzle5_Text_26D883, 4 applymovement 1, Route110_TrickHousePuzzle5_Movement_26D632 applymovement 2, Route110_TrickHousePuzzle5_Movement_26D632 applymovement 3, Route110_TrickHousePuzzle5_Movement_26D632 applymovement 4, Route110_TrickHousePuzzle5_Movement_26D632 applymovement 5, Route110_TrickHousePuzzle5_Movement_26D632 msgbox Route110_TrickHousePuzzle5_Text_26D8A1, 4 waitmovement 0 msgbox Route110_TrickHousePuzzle5_Text_26D8C9, 4 closemessage warp MAP_ROUTE110_TRICK_HOUSE_PUZZLE5, 255, 0, 21 waitstate releaseall end Route110_TrickHousePuzzle5_EventScript_26D1A0:: @ 826D1A0 waitse playse SE_SEIKAI goto Route110_TrickHousePuzzle5_EventScript_26D1AA end Route110_TrickHousePuzzle5_EventScript_26D1AA:: @ 826D1AA msgbox Route110_TrickHousePuzzle5_Text_26D84D, 4 releaseall end Route110_TrickHousePuzzle5_EventScript_26D1B4:: @ 826D1B4 compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D3E4 compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D3EF compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D3FA compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D405 compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D410 return Route110_TrickHousePuzzle5_EventScript_26D1EC:: @ 826D1EC compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D41B compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D426 compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D431 compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D43C compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D447 return Route110_TrickHousePuzzle5_EventScript_26D224:: @ 826D224 compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D452 compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D45D compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D468 compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D473 compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D47E return Route110_TrickHousePuzzle5_EventScript_26D25C:: @ 826D25C compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D489 compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D494 compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D49F compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D4AA compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D4B5 return Route110_TrickHousePuzzle5_EventScript_26D294:: @ 826D294 compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D4C0 compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D4CB compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D4D6 compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D4E1 compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D4EC return Route110_TrickHousePuzzle5_EventScript_26D2CC:: @ 826D2CC compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D4F7 compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D502 compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D50D compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D518 compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D523 return Route110_TrickHousePuzzle5_EventScript_26D304:: @ 826D304 compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D52E compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D539 compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D544 compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D54F compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D55A return Route110_TrickHousePuzzle5_EventScript_26D33C:: @ 826D33C compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D565 compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D570 compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D57B compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D586 compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D591 return Route110_TrickHousePuzzle5_EventScript_26D374:: @ 826D374 compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D59C compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D5A7 compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D5B2 compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D5BD compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D5C8 return Route110_TrickHousePuzzle5_EventScript_26D3AC:: @ 826D3AC compare VAR_TEMP_8, 1 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D5D3 compare VAR_TEMP_8, 2 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D5DE compare VAR_TEMP_8, 3 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D5E9 compare VAR_TEMP_8, 4 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D5F4 compare VAR_TEMP_8, 5 call_if 1, Route110_TrickHousePuzzle5_EventScript_26D5FF return Route110_TrickHousePuzzle5_EventScript_26D3E4:: @ 826D3E4 applymovement 1, Route110_TrickHousePuzzle5_Movement_26D60A waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D3EF:: @ 826D3EF applymovement 2, Route110_TrickHousePuzzle5_Movement_26D60A waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D3FA:: @ 826D3FA applymovement 3, Route110_TrickHousePuzzle5_Movement_26D60A waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D405:: @ 826D405 applymovement 4, Route110_TrickHousePuzzle5_Movement_26D60A waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D410:: @ 826D410 applymovement 5, Route110_TrickHousePuzzle5_Movement_26D60A waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D41B:: @ 826D41B applymovement 1, Route110_TrickHousePuzzle5_Movement_26D60C waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D426:: @ 826D426 applymovement 2, Route110_TrickHousePuzzle5_Movement_26D60C waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D431:: @ 826D431 applymovement 3, Route110_TrickHousePuzzle5_Movement_26D60C waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D43C:: @ 826D43C applymovement 4, Route110_TrickHousePuzzle5_Movement_26D60C waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D447:: @ 826D447 applymovement 5, Route110_TrickHousePuzzle5_Movement_26D60C waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D452:: @ 826D452 applymovement 1, Route110_TrickHousePuzzle5_Movement_26D60F waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D45D:: @ 826D45D applymovement 2, Route110_TrickHousePuzzle5_Movement_26D60F waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D468:: @ 826D468 applymovement 3, Route110_TrickHousePuzzle5_Movement_26D60F waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D473:: @ 826D473 applymovement 4, Route110_TrickHousePuzzle5_Movement_26D60F waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D47E:: @ 826D47E applymovement 5, Route110_TrickHousePuzzle5_Movement_26D60F waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D489:: @ 826D489 applymovement 1, Route110_TrickHousePuzzle5_Movement_26D613 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D494:: @ 826D494 applymovement 2, Route110_TrickHousePuzzle5_Movement_26D613 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D49F:: @ 826D49F applymovement 3, Route110_TrickHousePuzzle5_Movement_26D613 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D4AA:: @ 826D4AA applymovement 4, Route110_TrickHousePuzzle5_Movement_26D613 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D4B5:: @ 826D4B5 applymovement 5, Route110_TrickHousePuzzle5_Movement_26D613 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D4C0:: @ 826D4C0 applymovement 1, Movement_26D618 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D4CB:: @ 826D4CB applymovement 2, Movement_26D618 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D4D6:: @ 826D4D6 applymovement 3, Movement_26D618 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D4E1:: @ 826D4E1 applymovement 4, Movement_26D618 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D4EC:: @ 826D4EC applymovement 5, Movement_26D618 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D4F7:: @ 826D4F7 applymovement 1, Route110_TrickHousePuzzle5_Movement_26D61E waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D502:: @ 826D502 applymovement 2, Route110_TrickHousePuzzle5_Movement_26D61E waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D50D:: @ 826D50D applymovement 3, Route110_TrickHousePuzzle5_Movement_26D61E waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D518:: @ 826D518 applymovement 4, Route110_TrickHousePuzzle5_Movement_26D61E waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D523:: @ 826D523 applymovement 5, Route110_TrickHousePuzzle5_Movement_26D61E waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D52E:: @ 826D52E applymovement 1, Route110_TrickHousePuzzle5_Movement_26D620 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D539:: @ 826D539 applymovement 2, Route110_TrickHousePuzzle5_Movement_26D620 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D544:: @ 826D544 applymovement 3, Route110_TrickHousePuzzle5_Movement_26D620 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D54F:: @ 826D54F applymovement 4, Route110_TrickHousePuzzle5_Movement_26D620 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D55A:: @ 826D55A applymovement 5, Route110_TrickHousePuzzle5_Movement_26D620 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D565:: @ 826D565 applymovement 1, Route110_TrickHousePuzzle5_Movement_26D623 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D570:: @ 826D570 applymovement 2, Route110_TrickHousePuzzle5_Movement_26D623 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D57B:: @ 826D57B applymovement 3, Route110_TrickHousePuzzle5_Movement_26D623 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D586:: @ 826D586 applymovement 4, Route110_TrickHousePuzzle5_Movement_26D623 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D591:: @ 826D591 applymovement 5, Route110_TrickHousePuzzle5_Movement_26D623 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D59C:: @ 826D59C applymovement 1, Route110_TrickHousePuzzle5_Movement_26D627 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D5A7:: @ 826D5A7 applymovement 2, Route110_TrickHousePuzzle5_Movement_26D627 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D5B2:: @ 826D5B2 applymovement 3, Route110_TrickHousePuzzle5_Movement_26D627 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D5BD:: @ 826D5BD applymovement 4, Route110_TrickHousePuzzle5_Movement_26D627 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D5C8:: @ 826D5C8 applymovement 5, Route110_TrickHousePuzzle5_Movement_26D627 waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D5D3:: @ 826D5D3 applymovement 1, Route110_TrickHousePuzzle5_Movement_26D62C waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D5DE:: @ 826D5DE applymovement 2, Route110_TrickHousePuzzle5_Movement_26D62C waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D5E9:: @ 826D5E9 applymovement 3, Route110_TrickHousePuzzle5_Movement_26D62C waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D5F4:: @ 826D5F4 applymovement 4, Route110_TrickHousePuzzle5_Movement_26D62C waitmovement 0 return Route110_TrickHousePuzzle5_EventScript_26D5FF:: @ 826D5FF applymovement 5, Route110_TrickHousePuzzle5_Movement_26D62C waitmovement 0 return Route110_TrickHousePuzzle5_Movement_26D60A: @ 826D60A walk_left step_end Route110_TrickHousePuzzle5_Movement_26D60C: @ 826D60C walk_left walk_left step_end Route110_TrickHousePuzzle5_Movement_26D60F: @ 826D60F walk_left walk_left walk_left step_end Route110_TrickHousePuzzle5_Movement_26D613: @ 826D613 walk_left walk_left walk_left walk_left step_end Movement_26D618: @ 826D618 walk_left walk_left walk_left walk_left walk_left step_end Route110_TrickHousePuzzle5_Movement_26D61E: @ 826D61E walk_right step_end Route110_TrickHousePuzzle5_Movement_26D620: @ 826D620 walk_right walk_right step_end Route110_TrickHousePuzzle5_Movement_26D623: @ 826D623 walk_right walk_right walk_right step_end Route110_TrickHousePuzzle5_Movement_26D627: @ 826D627 walk_right walk_right walk_right walk_right step_end Route110_TrickHousePuzzle5_Movement_26D62C: @ 826D62C walk_right walk_right walk_right walk_right walk_right step_end Route110_TrickHouseEntrance_Movement_26D632: @ 826D632 Route110_TrickHousePuzzle5_Movement_26D632: @ 826D632 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_left delay_2 face_right delay_2 face_down step_end Route110_TrickHousePuzzle5_Text_26D660: @ 826D660 .string "{PLAYER} wrote down the secret code\n" .string "on the door.\p" .string "“TRICK MASTER is a genius.”\n" .string "… … … … … … … …\p" .string "The lock clicked open!$" Route110_TrickHousePuzzle5_Text_26D6CE: @ 826D6CE .string "CLICKETY-CLACK…\n" .string "MECHADOLL 1 AM I!\p" .string "IF YOU ANSWER QUIZZES CORRECTLY,\n" .string "THEN YOU WILL GO TO MECHADOLL 5.\l" .string "THEN YOU CAN OBTAIN THE SECRET CODE.$" Route110_TrickHousePuzzle5_Text_26D757: @ 826D757 .string "MECHADOLL 1 QUIZ.\p" .string "One of these POKéMON is not found\n" .string "on ROUTE 110. Which one is it?$" Route110_TrickHousePuzzle5_Text_26D7AA: @ 826D7AA .string "MECHADOLL 1 QUIZ.\p" .string "One of these POKéMON is not of the\n" .string "WATER type. Which one is it?$" Route110_TrickHousePuzzle5_Text_26D7FC: @ 826D7FC .string "MECHADOLL 1 QUIZ.\p" .string "One of these POKéMON does not use\n" .string "LEECH LIFE. Which one is it?$" Route110_TrickHousePuzzle5_Text_26D84D: @ 826D84D .string "CONGRATULATIONS. CORRECT YOU ARE.\n" .string "GO THROUGH. PLEASE.$" Route110_TrickHousePuzzle5_Text_26D883: @ 826D883 .string "BZZZT. DISAPPOINTMENT.\n" .string "ERROR.$" Route110_TrickHousePuzzle5_Text_26D8A1: @ 826D8A1 .string "WAHAHAHAHA! WAHAHAHAHA!\n" .string "CLICKETY-CLACK!$" Route110_TrickHousePuzzle5_Text_26D8C9: @ 826D8C9 .string "YOUR NEXT CHALLENGE WE WAIT FOR.$" Route110_TrickHousePuzzle5_Text_26D8EA: @ 826D8EA .string "CLICKETY-CLACK…\n" .string "MECHADOLL 2 AM I!\p" .string "MECHADOLL 1’S QUIZ DIFFICULTY LEVEL\n" .string "IS SET TOO LOW.$" Route110_TrickHousePuzzle5_Text_26D940: @ 826D940 .string "MECHADOLL 2 QUIZ.\p" .string "Which of these POKéMON did WALLY\n" .string "borrow from your father?$" Route110_TrickHousePuzzle5_Text_26D98C: @ 826D98C .string "MECHADOLL 2 QUIZ.\p" .string "Which of these POKéMON was chasing\n" .string "PROF. BIRCH?$" Route110_TrickHousePuzzle5_Text_26D9CE: @ 826D9CE .string "MECHADOLL 2 QUIZ.\p" .string "Which of these POKéMON did TEAM AQUA\n" .string "use in PETALBURG FOREST?$" Route110_TrickHousePuzzle5_Text_26DA1E: @ 826DA1E .string "CLICKETY-CLACK…\n" .string "MECHADOLL 3 AM I!\p" .string "MATTERS OF MONEY ARE MY SOLE FOCUS.$" Route110_TrickHousePuzzle5_Text_26DA64: @ 826DA64 .string "MECHADOLL 3 QUIZ.\p" .string "Which costs more?\n" .string "Three HARBOR MAILS or one BURN HEAL?$" Route110_TrickHousePuzzle5_Text_26DAAD: @ 826DAAD .string "MECHADOLL 3 QUIZ.\p" .string "Sell one GREAT BALL and buy\n" .string "one POTION. How much money remains?$" Route110_TrickHousePuzzle5_Text_26DAFF: @ 826DAFF .string "MECHADOLL 3 QUIZ.\p" .string "Do one REPEL and SODA POP cost\n" .string "more than one SUPER POTION?$" Route110_TrickHousePuzzle5_Text_26DB4C: @ 826DB4C .string "CLICKETY-CLACK…\n" .string "MECHADOLL 4 THAT IS ME!\p" .string "MY QUIZ IS AN OBJECT OF BEAUTY.$" Route110_TrickHousePuzzle5_Text_26DB94: @ 826DB94 .string "MECHADOLL 4 QUIZ.\p" .string "In SEASHORE HOUSE, were there more men\n" .string "or women?$" Route110_TrickHousePuzzle5_Text_26DBD7: @ 826DBD7 .string "MECHADOLL 4 QUIZ.\p" .string "In LAVARIDGE TOWN, were there more\n" .string "elderly men or elderly women?$" Route110_TrickHousePuzzle5_Text_26DC2A: @ 826DC2A .string "MECHADOLL 4 QUIZ.\p" .string "In the TRAINER’S SCHOOL, how many\n" .string "girl students were there?$" Route110_TrickHousePuzzle5_Text_26DC78: @ 826DC78 .string "CLICKETY-CLACK…\n" .string "MECHADOLL 5 AM I!\p" .string "THE MASTER’S BEST AND PROUDEST\n" .string "ACHIEVEMENT AM I.$" Route110_TrickHousePuzzle5_Text_26DCCB: @ 826DCCB .string "MECHADOLL 5 QUIZ.\p" .string "In SLATEPORT’s POKéMON FAN CLUB,\n" .string "how many POKéMON were there?$" Route110_TrickHousePuzzle5_Text_26DD1B: @ 826DD1B .string "MECHADOLL 5 QUIZ.\p" .string "In FORTREE CITY, how many\n" .string "tree houses were there?$" Route110_TrickHousePuzzle5_Text_26DD5F: @ 826DD5F .string "MECHADOLL 5 QUIZ.\p" .string "On the CYCLING ROAD, how many\n" .string "TRIATHLETES were there?$"