enum { WALLPAPER_FOREST, WALLPAPER_CITY, WALLPAPER_DESERT, WALLPAPER_SAVANNA, WALLPAPER_CRAG, WALLPAPER_VOLCANO, WALLPAPER_SNOW, WALLPAPER_CAVE, WALLPAPER_BEACH, WALLPAPER_SEAFLOOR, WALLPAPER_RIVER, WALLPAPER_SKY, WALLPAPER_POLKADOT, WALLPAPER_POKECENTER, WALLPAPER_MACHINE, WALLPAPER_PLAIN, WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents. WALLPAPER_COUNT }; #define MAX_DEFAULT_WALLPAPER WALLPAPER_SAVANNA static const u16 sWallpaperPalettes_Forest[][16] = { INCBIN_U16("graphics/pokemon_storage/forest_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/forest_bg.gbapal"), }; static const u32 sWallpaperTiles_Forest[] = INCBIN_U32("graphics/pokemon_storage/forest.4bpp.lz"); static const u32 sWallpaperTilemap_Forest[] = INCBIN_U32("graphics/pokemon_storage/forest.bin.lz"); static const u16 sWallpaperPalettes_City[][16] = { INCBIN_U16("graphics/pokemon_storage/city_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/city_bg.gbapal"), }; static const u32 sWallpaperTiles_City[] = INCBIN_U32("graphics/pokemon_storage/city.4bpp.lz"); static const u32 sWallpaperTilemap_City[] = INCBIN_U32("graphics/pokemon_storage/city.bin.lz"); static const u16 sWallpaperPalettes_Desert[][16] = { INCBIN_U16("graphics/pokemon_storage/desert_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/desert_bg.gbapal"), }; static const u32 sWallpaperTiles_Desert[] = INCBIN_U32("graphics/pokemon_storage/desert.4bpp.lz"); static const u32 sWallpaperTilemap_Desert[] = INCBIN_U32("graphics/pokemon_storage/desert.bin.lz"); static const u16 sWallpaperPalettes_Savanna[][16] = { INCBIN_U16("graphics/pokemon_storage/savanna_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/savanna_bg.gbapal"), }; static const u32 sWallpaperTiles_Savanna[] = INCBIN_U32("graphics/pokemon_storage/savanna.4bpp.lz"); static const u32 sWallpaperTilemap_Savanna[] = INCBIN_U32("graphics/pokemon_storage/savanna.bin.lz"); static const u16 sWallpaperPalettes_Crag[][16] = { INCBIN_U16("graphics/pokemon_storage/crag_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/crag_bg.gbapal"), }; static const u32 sWallpaperTiles_Crag[] = INCBIN_U32("graphics/pokemon_storage/crag.4bpp.lz"); static const u32 sWallpaperTilemap_Crag[] = INCBIN_U32("graphics/pokemon_storage/crag.bin.lz"); static const u16 sWallpaperPalettes_Volcano[][16] = { INCBIN_U16("graphics/pokemon_storage/volcano_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/volcano_bg.gbapal"), }; static const u32 sWallpaperTiles_Volcano[] = INCBIN_U32("graphics/pokemon_storage/volcano.4bpp.lz"); static const u32 sWallpaperTilemap_Volcano[] = INCBIN_U32("graphics/pokemon_storage/volcano.bin.lz"); static const u16 sWallpaperPalettes_Snow[][16] = { INCBIN_U16("graphics/pokemon_storage/snow_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/snow_bg.gbapal"), }; static const u32 sWallpaperTiles_Snow[] = INCBIN_U32("graphics/pokemon_storage/snow.4bpp.lz"); static const u32 sWallpaperTilemap_Snow[] = INCBIN_U32("graphics/pokemon_storage/snow.bin.lz"); static const u16 sWallpaperPalettes_Cave[][16] = { INCBIN_U16("graphics/pokemon_storage/cave_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/cave_bg.gbapal"), }; static const u32 sWallpaperTiles_Cave[] = INCBIN_U32("graphics/pokemon_storage/cave.4bpp.lz"); static const u32 sWallpaperTilemap_Cave[] = INCBIN_U32("graphics/pokemon_storage/cave.bin.lz"); static const u16 sWallpaperPalettes_Beach[][16] = { INCBIN_U16("graphics/pokemon_storage/beach_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/beach_bg.gbapal"), }; static const u32 sWallpaperTiles_Beach[] = INCBIN_U32("graphics/pokemon_storage/beach.4bpp.lz"); static const u32 sWallpaperTilemap_Beach[] = INCBIN_U32("graphics/pokemon_storage/beach.bin.lz"); static const u16 sWallpaperPalettes_Seafloor[][16] = { INCBIN_U16("graphics/pokemon_storage/seafloor_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/seafloor_bg.gbapal"), }; static const u32 sWallpaperTiles_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/seafloor.4bpp.lz"); static const u32 sWallpaperTilemap_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/seafloor.bin.lz"); static const u16 sWallpaperPalettes_River[][16] = { INCBIN_U16("graphics/pokemon_storage/river_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/river_bg.gbapal"), }; static const u32 sWallpaperTiles_River[] = INCBIN_U32("graphics/pokemon_storage/river.4bpp.lz"); static const u32 sWallpaperTilemap_River[] = INCBIN_U32("graphics/pokemon_storage/river.bin.lz"); static const u16 sWallpaperPalettes_Sky[][16] = { INCBIN_U16("graphics/pokemon_storage/sky_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/sky_bg.gbapal"), }; static const u32 sWallpaperTiles_Sky[] = INCBIN_U32("graphics/pokemon_storage/sky.4bpp.lz"); static const u32 sWallpaperTilemap_Sky[] = INCBIN_U32("graphics/pokemon_storage/sky.bin.lz"); static const u16 sWallpaperPalettes_PolkaDot[][16] = { INCBIN_U16("graphics/pokemon_storage/polkadot_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/polkadot_bg.gbapal"), }; static const u32 sWallpaperTiles_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/polkadot.4bpp.lz"); static const u32 sWallpaperTilemap_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/polkadot.bin.lz"); static const u16 sWallpaperPalettes_Pokecenter[][16] = { INCBIN_U16("graphics/pokemon_storage/pokecenter_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/pokecenter_bg.gbapal"), }; static const u32 sWallpaperTiles_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/pokecenter.4bpp.lz"); static const u32 sWallpaperTilemap_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/pokecenter.bin.lz"); static const u16 sWallpaperPalettes_Machine[][16] = { INCBIN_U16("graphics/pokemon_storage/machine_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/machine_bg.gbapal"), }; static const u32 sWallpaperTiles_Machine[] = INCBIN_U32("graphics/pokemon_storage/machine.4bpp.lz"); static const u32 sWallpaperTilemap_Machine[] = INCBIN_U32("graphics/pokemon_storage/machine.bin.lz"); static const u16 sWallpaperPalettes_Plain[][16] = { INCBIN_U16("graphics/pokemon_storage/plain_frame.gbapal"), INCBIN_U16("graphics/pokemon_storage/plain_bg.gbapal"), }; static const u32 sWallpaperTiles_Plain[] = INCBIN_U32("graphics/pokemon_storage/plain.4bpp.lz"); static const u32 sWallpaperTilemap_Plain[] = INCBIN_U32("graphics/pokemon_storage/plain.bin.lz"); // 12x18 tilemap static const u32 gUnknown_085773C4[] = INCBIN_U32("graphics/unused/tilemap_5773C4.bin"); // Shadow color, text color static const u16 sBoxTitleColors[WALLPAPER_COUNT][2] = { [WALLPAPER_FOREST] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_CITY] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_DESERT] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_SAVANNA] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_CRAG] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_VOLCANO] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_SNOW] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_CAVE] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_BEACH] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_SEAFLOOR] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_RIVER] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_SKY] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_POLKADOT] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_POKECENTER] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_MACHINE] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_PLAIN] = {RGB(7, 7, 7), RGB_WHITE}, [WALLPAPER_FRIENDS] = {RGB(7, 7, 7), RGB_WHITE} }; #define WALLPAPER_ENTRY(name) {sWallpaperTiles_##name, sWallpaperTilemap_##name, sWallpaperPalettes_##name[0]} // A few wallpapers are not defined in this file #define WALLPAPER_ENTRY_G(name) {gWallpaperTiles_##name, gWallpaperTilemap_##name, gWallpaperPalettes_##name[0]} static const struct Wallpaper sWallpapers[WALLPAPER_COUNT - 1] = { [WALLPAPER_FOREST] = WALLPAPER_ENTRY(Forest), [WALLPAPER_CITY] = WALLPAPER_ENTRY(City), [WALLPAPER_DESERT] = WALLPAPER_ENTRY(Desert), [WALLPAPER_SAVANNA] = WALLPAPER_ENTRY(Savanna), [WALLPAPER_CRAG] = WALLPAPER_ENTRY(Crag), [WALLPAPER_VOLCANO] = WALLPAPER_ENTRY(Volcano), [WALLPAPER_SNOW] = WALLPAPER_ENTRY(Snow), [WALLPAPER_CAVE] = WALLPAPER_ENTRY(Cave), [WALLPAPER_BEACH] = WALLPAPER_ENTRY(Beach), [WALLPAPER_SEAFLOOR] = WALLPAPER_ENTRY(Seafloor), [WALLPAPER_RIVER] = WALLPAPER_ENTRY(River), [WALLPAPER_SKY] = WALLPAPER_ENTRY(Sky), [WALLPAPER_POLKADOT] = WALLPAPER_ENTRY(PolkaDot), [WALLPAPER_POKECENTER] = WALLPAPER_ENTRY(Pokecenter), [WALLPAPER_MACHINE] = WALLPAPER_ENTRY(Machine), [WALLPAPER_PLAIN] = WALLPAPER_ENTRY(Plain), }; static const u8 sArrow_Gfx[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp"); static const u16 sWallpaperPalettes_Zigzagoon[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"), INCBIN_U16("graphics/pokemon_storage/zigzagoon_bg.gbapal"), }; static const u32 sWallpaperTiles_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/zigzagoon.4bpp.lz"); static const u32 sWallpaperTilemap_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/zigzagoon.bin.lz"); static const u16 sWallpaperPalettes_Screen[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"), INCBIN_U16("graphics/pokemon_storage/screen_bg.gbapal"), }; static const u32 sWallpaperTiles_Screen[] = INCBIN_U32("graphics/pokemon_storage/screen.4bpp.lz"); static const u32 sWallpaperTilemap_Screen[] = INCBIN_U32("graphics/pokemon_storage/screen.bin.lz"); static const u16 sWallpaperPalettes_Diagonal[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"), INCBIN_U16("graphics/pokemon_storage/diagonal_bg.gbapal"), }; static const u32 sWallpaperTiles_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/diagonal.4bpp.lz"); static const u32 sWallpaperTilemap_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/diagonal.bin.lz"); static const u16 sWallpaperPalettes_Block[][16] = { INCBIN_U16("graphics/pokemon_storage/block_bg.gbapal"), INCBIN_U16("graphics/pokemon_storage/block_bg.gbapal"), }; static const u32 sWallpaperTiles_Block[] = INCBIN_U32("graphics/pokemon_storage/block.4bpp.lz"); static const u32 sWallpaperTilemap_Block[] = INCBIN_U32("graphics/pokemon_storage/block.bin.lz"); static const u16 sWallpaperPalettes_Pokecenter2[][16] = { INCBIN_U16("graphics/pokemon_storage/pokecenter2_bg.gbapal"), INCBIN_U16("graphics/pokemon_storage/pokecenter2_bg.gbapal"), }; static const u32 sWallpaperTiles_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/pokecenter2.4bpp.lz"); static const u32 sWallpaperTilemap_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/pokecenter2.bin.lz"); static const u16 sWallpaperPalettes_Frame[][16] = { INCBIN_U16("graphics/pokemon_storage/frame_bg.gbapal"), INCBIN_U16("graphics/pokemon_storage/frame_bg.gbapal"), }; static const u32 sWallpaperTiles_Frame[] = INCBIN_U32("graphics/pokemon_storage/frame.4bpp.lz"); static const u32 sWallpaperTilemap_Frame[] = INCBIN_U32("graphics/pokemon_storage/frame.bin.lz"); static const u16 sWallpaperPalettes_Blank[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"), INCBIN_U16("graphics/pokemon_storage/zigzagoon_bg.gbapal"), }; static const u32 sWallpaperTiles_Blank[] = INCBIN_U32("graphics/pokemon_storage/blank.4bpp.lz"); static const u32 sWallpaperTilemap_Blank[] = INCBIN_U32("graphics/pokemon_storage/blank.bin.lz"); static const u16 sWallpaperPalettes_Circles[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), INCBIN_U16("graphics/pokemon_storage/circles_bg.gbapal"), }; static const u32 sWallpaperTiles_Circles[] = INCBIN_U32("graphics/pokemon_storage/circles.4bpp.lz"); static const u32 sWallpaperTilemap_Circles[] = INCBIN_U32("graphics/pokemon_storage/circles.bin.lz"); static const u16 sWallpaperPalettes_Azumarill[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), INCBIN_U16("graphics/pokemon_storage/azumarill_bg.gbapal"), }; static const u32 sWallpaperTiles_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/azumarill.4bpp.lz"); static const u32 sWallpaperTilemap_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/azumarill.bin.lz"); static const u16 sWallpaperPalettes_Pikachu[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), INCBIN_U16("graphics/pokemon_storage/pikachu_bg.gbapal"), }; static const u32 sWallpaperTiles_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/pikachu.4bpp.lz"); static const u32 sWallpaperTilemap_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/pikachu.bin.lz"); static const u16 sWallpaperPalettes_Legendary[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), INCBIN_U16("graphics/pokemon_storage/legendary_bg.gbapal"), }; static const u32 sWallpaperTiles_Legendary[] = INCBIN_U32("graphics/pokemon_storage/legendary.4bpp.lz"); static const u32 sWallpaperTilemap_Legendary[] = INCBIN_U32("graphics/pokemon_storage/legendary.bin.lz"); static const u16 sWallpaperPalettes_Dusclops[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), INCBIN_U16("graphics/pokemon_storage/dusclops_bg.gbapal"), }; static const u32 sWallpaperTiles_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/dusclops.4bpp.lz"); static const u32 sWallpaperTilemap_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/dusclops.bin.lz"); static const u16 sWallpaperPalettes_Ludicolo[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), INCBIN_U16("graphics/pokemon_storage/ludicolo_bg.gbapal"), }; static const u32 sWallpaperTiles_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/ludicolo.4bpp.lz"); static const u32 sWallpaperTilemap_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/ludicolo.bin.lz"); static const u16 sWallpaperPalettes_Whiscash[][16] = { INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"), INCBIN_U16("graphics/pokemon_storage/whiscash_bg.gbapal"), }; static const u32 sWallpaperTiles_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/whiscash.4bpp.lz"); static const u32 sWallpaperTilemap_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/whiscash.bin.lz"); static const u32 sWallpaperIcon_Aqua[] = INCBIN_U32("graphics/pokemon_storage/aqua_icon.4bpp.lz"); static const u32 sWallpaperIcon_Heart[] = INCBIN_U32("graphics/pokemon_storage/heart_icon.4bpp.lz"); static const u32 sWallpaperIcon_FiveStar[] = INCBIN_U32("graphics/pokemon_storage/five_star_icon.4bpp.lz"); static const u32 sWallpaperIcon_Brick[] = INCBIN_U32("graphics/pokemon_storage/brick_icon.4bpp.lz"); static const u32 sWallpaperIcon_FourStar[] = INCBIN_U32("graphics/pokemon_storage/four_star_icon.4bpp.lz"); static const u32 sWallpaperIcon_Asterisk[] = INCBIN_U32("graphics/pokemon_storage/asterisk_icon.4bpp.lz"); static const u32 sWallpaperIcon_Dot[] = INCBIN_U32("graphics/pokemon_storage/dot_icon.4bpp.lz"); static const u32 sWallpaperIcon_LineCircle[] = INCBIN_U32("graphics/pokemon_storage/line_circle_icon.4bpp.lz"); static const u32 sWallpaperIcon_PokeBall[] = INCBIN_U32("graphics/pokemon_storage/pokeball_icon.4bpp.lz"); static const u32 sWallpaperIcon_Maze[] = INCBIN_U32("graphics/pokemon_storage/maze_icon.4bpp.lz"); static const u32 sWallpaperIcon_Footprint[] = INCBIN_U32("graphics/pokemon_storage/footprint_icon.4bpp.lz"); static const u32 sWallpaperIcon_BigAsterisk[] = INCBIN_U32("graphics/pokemon_storage/big_asterisk_icon.4bpp.lz"); static const u32 sWallpaperIcon_Circle[] = INCBIN_U32("graphics/pokemon_storage/circle_icon.4bpp.lz"); static const u32 sWallpaperIcon_Koffing[] = INCBIN_U32("graphics/pokemon_storage/koffing_icon.4bpp.lz"); static const u32 sWallpaperIcon_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon_icon.4bpp.lz"); static const u32 sWallpaperIcon_FourCircles[] = INCBIN_U32("graphics/pokemon_storage/four_circles_icon.4bpp.lz"); static const u32 sWallpaperIcon_Lotad[] = INCBIN_U32("graphics/pokemon_storage/lotad_icon.4bpp.lz"); static const u32 sWallpaperIcon_Crystal[] = INCBIN_U32("graphics/pokemon_storage/crystal_icon.4bpp.lz"); static const u32 sWallpaperIcon_Pichu[] = INCBIN_U32("graphics/pokemon_storage/pichu_icon.4bpp.lz"); static const u32 sWallpaperIcon_Diglett[] = INCBIN_U32("graphics/pokemon_storage/diglett_icon.4bpp.lz"); static const u32 sWallpaperIcon_Luvdisc[] = INCBIN_U32("graphics/pokemon_storage/luvdisc_icon.4bpp.lz"); static const u32 sWallpaperIcon_StarInCircle[] = INCBIN_U32("graphics/pokemon_storage/star_in_circle_icon.4bpp.lz"); static const u32 sWallpaperIcon_Spinda[] = INCBIN_U32("graphics/pokemon_storage/spinda_icon.4bpp.lz"); static const u32 sWallpaperIcon_Latis[] = INCBIN_U32("graphics/pokemon_storage/latis_icon.4bpp.lz"); static const u32 sWallpaperIcon_Minun[] = INCBIN_U32("graphics/pokemon_storage/minun_icon.4bpp.lz"); static const u32 sWallpaperIcon_Togepi[] = INCBIN_U32("graphics/pokemon_storage/togepi_icon.4bpp.lz"); static const u32 sWallpaperIcon_Magma[] = INCBIN_U32("graphics/pokemon_storage/magma_icon.4bpp.lz"); static const struct Wallpaper sWaldaWallpapers[] = { WALLPAPER_ENTRY(Zigzagoon), WALLPAPER_ENTRY(Screen), WALLPAPER_ENTRY_G(Horizontal), WALLPAPER_ENTRY(Diagonal), WALLPAPER_ENTRY(Block), WALLPAPER_ENTRY_G(Ribbon), WALLPAPER_ENTRY(Pokecenter2), WALLPAPER_ENTRY(Frame), WALLPAPER_ENTRY(Blank), WALLPAPER_ENTRY(Circles), WALLPAPER_ENTRY(Azumarill), WALLPAPER_ENTRY(Pikachu), WALLPAPER_ENTRY(Legendary), WALLPAPER_ENTRY(Dusclops), WALLPAPER_ENTRY(Ludicolo), WALLPAPER_ENTRY(Whiscash), }; static const u32 *const sWaldaWallpaperIcons[] = { sWallpaperIcon_Aqua, sWallpaperIcon_Heart, sWallpaperIcon_FiveStar, sWallpaperIcon_Brick, sWallpaperIcon_FourStar, sWallpaperIcon_Asterisk, sWallpaperIcon_Dot, gWallpaperIcon_Cross, sWallpaperIcon_LineCircle, sWallpaperIcon_PokeBall, sWallpaperIcon_Maze, sWallpaperIcon_Footprint, sWallpaperIcon_BigAsterisk, sWallpaperIcon_Circle, sWallpaperIcon_Koffing, sWallpaperIcon_Ribbon, gWallpaperIcon_Bolt, sWallpaperIcon_FourCircles, sWallpaperIcon_Lotad, sWallpaperIcon_Crystal, sWallpaperIcon_Pichu, sWallpaperIcon_Diglett, sWallpaperIcon_Luvdisc, sWallpaperIcon_StarInCircle, sWallpaperIcon_Spinda, sWallpaperIcon_Latis, gWallpaperIcon_Plusle, sWallpaperIcon_Minun, sWallpaperIcon_Togepi, sWallpaperIcon_Magma, };