#include "global.h" #include "test_battle.h" SINGLE_BATTLE_TEST("Speed Boost gradually boosts Speed") { GIVEN { PLAYER(SPECIES_TORCHIC) { Ability(ABILITY_SPEED_BOOST); Speed(99); }; OPPONENT(SPECIES_WOBBUFFET) { Speed(100); }; } WHEN { TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_CELEBRATE); } TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_CELEBRATE); } } SCENE { MESSAGE("Foe Wobbuffet used Celebrate!"); MESSAGE("Torchic used Celebrate!"); ABILITY_POPUP(player, ABILITY_SPEED_BOOST); MESSAGE("Torchic's Speed Boost raised its SPEED!"); MESSAGE("Torchic used Celebrate!"); MESSAGE("Foe Wobbuffet used Celebrate!"); } }