#ifndef GUARD_POKEMON_STORAGE_SYSTEM_H #define GUARD_POKEMON_STORAGE_SYSTEM_H #define TOTAL_BOXES_COUNT 14 #define IN_BOX_COUNT 30 u8* GetBoxNamePtr(u8 boxNumber); struct BoxPokemon *GetBoxedMonPtr(u8, u8); void SetBoxMonNickFromAnyBox(u8, u8, u8 *); u32 GetBoxMonDataFromAnyBox(u8 boxId, u8 monPosition, u32 request); #endif // GUARD_POKEMON_STORAGE_SYSTEM_H