BattleFrontier_BattleTowerBattleRoom2_MapObjects: @ 853BFC4 object_event 1, MAP_OBJ_GFX_HIPSTER, 0, 0, 5, 1, 3, 8, 0, 0, 0, 0, 0x0, 888, 0, 0 object_event 2, MAP_OBJ_GFX_TEALA, 0, 0, 1, 4, 3, 10, 0, 0, 0, 0, 0x0, 0, 0, 0 object_event 3, MAP_OBJ_GFX_TEALA, 0, 0, 1, 5, 3, 10, 0, 0, 0, 0, 0x0, 0, 0, 0 object_event 4, MAP_OBJ_GFX_TRADER, 0, 0, 4, 1, 3, 8, 0, 0, 0, 0, 0x0, 888, 0, 0 object_event 5, 255, 0, 0, 4, 8, 3, 7, 0, 0, 0, 0, 0x0, 0, 0, 0 object_event 6, 254, 0, 0, 5, 8, 3, 7, 0, 0, 0, 0, 0x0, 0, 0, 0 BattleFrontier_BattleTowerBattleRoom2_MapEvents:: @ 853C054 map_events BattleFrontier_BattleTowerBattleRoom2_MapObjects, 0x0, 0x0, 0x0