MossdeepCity_StevensHouse_MapScripts:: @ 8222784 map_script 1, MossdeepCity_StevensHouse_MapScript1_222794 map_script 3, MossdeepCity_StevensHouse_MapScript1_2227A8 map_script 2, MossdeepCity_StevensHouse_MapScript2_2227C0 .byte 0 MossdeepCity_StevensHouse_MapScript1_222794: @ 8222794 checkflag FLAG_SYS_GAME_CLEAR call_if 0, MossdeepCity_StevensHouse_EventScript_22279E end MossdeepCity_StevensHouse_EventScript_22279E:: @ 822279E setmetatile 6, 4, 753, 1 return MossdeepCity_StevensHouse_MapScript1_2227A8: @ 82227A8 compare_var_to_value VAR_0x40C6, 2 call_if 1, MossdeepCity_StevensHouse_EventScript_2227B4 end MossdeepCity_StevensHouse_EventScript_2227B4:: @ 82227B4 setobjectxyperm 1, 6, 5 setobjectmovementtype 1, 7 return MossdeepCity_StevensHouse_MapScript2_2227C0: @ 82227C0 map_script_2 VAR_0x40C6, 1, MossdeepCity_StevensHouse_EventScript_2227CA .2byte 0 MossdeepCity_StevensHouse_EventScript_2227CA:: @ 82227CA lockall applymovement 1, MossdeepCity_StevensHouse_Movement_2725A4 waitmovement 0 playse SE_PIN applymovement 1, MossdeepCity_StevensHouse_Movement_272598 waitmovement 0 applymovement 1, MossdeepCity_StevensHouse_Movement_27259A waitmovement 0 applymovement 1, MossdeepCity_StevensHouse_Movement_222833 waitmovement 0 msgbox MossdeepCity_StevensHouse_Text_222936, 4 giveitem_std ITEM_HM08 setflag FLAG_0x07B setflag FLAG_0x12E msgbox MossdeepCity_StevensHouse_Text_222A0E, 4 closemessage delay 20 applymovement 1, MossdeepCity_StevensHouse_Movement_22283B waitmovement 0 setflag FLAG_0x314 setflag FLAG_0x3AD setvar VAR_0x40C6, 2 releaseall end MossdeepCity_StevensHouse_Movement_222833: @ 8222833 step_left step_left step_left step_left step_left step_left step_25 step_end MossdeepCity_StevensHouse_Movement_22283B: @ 822283B step_up step_right step_right step_right step_26 step_end MossdeepCity_StevensHouse_EventScript_222841:: @ 8222841 lockall msgbox MossdeepCity_StevensHouse_Text_222B9E, 5 compare_var_to_value VAR_RESULT, 0 goto_eq MossdeepCity_StevensHouse_EventScript_22285B goto MossdeepCity_StevensHouse_EventScript_222865 end MossdeepCity_StevensHouse_EventScript_22285B:: @ 822285B msgbox MossdeepCity_StevensHouse_Text_222C2A, 4 releaseall end MossdeepCity_StevensHouse_EventScript_222865:: @ 8222865 setvar VAR_0x4001, 398 givemon SPECIES_BELDUM, 5, ITEM_NONE, 0x0, 0x0, 0 compare_var_to_value VAR_RESULT, 0 goto_eq MossdeepCity_StevensHouse_EventScript_222895 compare_var_to_value VAR_RESULT, 1 goto_eq MossdeepCity_StevensHouse_EventScript_2228BD goto MossdeepCity_StevensHouse_EventScript_273811 end MossdeepCity_StevensHouse_EventScript_222895:: @ 8222895 call MossdeepCity_StevensHouse_EventScript_2228EB msgbox gUnknown_08273374, 5 compare_var_to_value VAR_RESULT, 0 goto_eq MossdeepCity_StevensHouse_EventScript_222901 call MossdeepCity_StevensHouse_EventScript_27378B call MossdeepCity_StevensHouse_EventScript_2723DD goto MossdeepCity_StevensHouse_EventScript_222901 end MossdeepCity_StevensHouse_EventScript_2228BD:: @ 82228BD call MossdeepCity_StevensHouse_EventScript_2228EB msgbox gUnknown_08273374, 5 compare_var_to_value VAR_RESULT, 0 goto_eq MossdeepCity_StevensHouse_EventScript_2228E0 call MossdeepCity_StevensHouse_EventScript_273797 goto MossdeepCity_StevensHouse_EventScript_2228E0 end MossdeepCity_StevensHouse_EventScript_2228E0:: @ 82228E0 call MossdeepCity_StevensHouse_EventScript_2737A0 goto MossdeepCity_StevensHouse_EventScript_222901 end MossdeepCity_StevensHouse_EventScript_2228EB:: @ 82228EB bufferspeciesname 1, SPECIES_BELDUM removeobject 2 playfanfare BGM_FANFA4 message MossdeepCity_StevensHouse_Text_222BED waitmessage waitfanfare bufferspeciesname 0, SPECIES_BELDUM return MossdeepCity_StevensHouse_EventScript_222901:: @ 8222901 setflag FLAG_0x3C8 setflag FLAG_0x12A releaseall end MossdeepCity_StevensHouse_EventScript_222909:: @ 8222909 msgbox MossdeepCity_StevensHouse_Text_222D97, 3 end MossdeepCity_StevensHouse_EventScript_222912:: @ 8222912 msgbox MossdeepCity_StevensHouse_Text_222B11, 2 end MossdeepCity_StevensHouse_EventScript_22291B:: @ 822291B lockall msgbox MossdeepCity_StevensHouse_Text_222C4E, 4 releaseall end MossdeepCity_StevensHouse_EventScript_222926:: @ 8222926 giveitem_std ITEM_HM08, 1, 1 setflag FLAG_0x07B end MossdeepCity_StevensHouse_Text_222936: @ 8222936 .string "STEVEN: {PLAYER}{KUN}…\p" .string "As you can see, there’s not much here,\n" .string "but this is my home.\p" .string "Thank you for all that you’ve done.\p" .string "This is my token of appreciation.\n" .string "It’s the HIDDEN MACHINE DIVE.\p" .string "No need to be shy--you’ve earned\n" .string "this HM.$" MossdeepCity_StevensHouse_Text_222A0E: @ 8222A0E .string "STEVEN: While you’re using SURF, you\n" .string "should notice dark patches of water.\p" .string "Use DIVE if you come to deep water\n" .string "like it. You’ll drop to the seafloor.\p" .string "When you want to come back up, use\n" .string "DIVE again.\p" .string "In some places, it won’t be possible\n" .string "for you to surface, though.$" MossdeepCity_StevensHouse_Text_222B11: @ 8222B11 .string "STEVEN: Apparently, there’s an\n" .string "underwater cavern between\l" .string "MOSSDEEP and SOOTOPOLIS.\p" .string "You know, the one that CAPT. STERN\n" .string "found in his submarine.$" MossdeepCity_StevensHouse_Text_222B9E: @ 8222B9E .string "{PLAYER} checked the POKé BALL.\p" .string "It contained the POKéMON\n" .string "BELDUM.\p" .string "Take the POKé BALL?$" MossdeepCity_StevensHouse_Text_222BED: @ 8222BED .string "{PLAYER} obtained a BELDUM.$" MossdeepCity_StevensHouse_Text_222C03: @ 8222C03 .string "There is no space for another POKéMON.$" MossdeepCity_StevensHouse_Text_222C2A: @ 8222C2A .string "{PLAYER} left the POKé BALL where\n" .string "it was.$" MossdeepCity_StevensHouse_Text_222C4E: @ 8222C4E .string "It’s a letter.\p" .string "… … … … … …\p" .string "To {PLAYER}{KUN}…\p" .string "I’ve decided to do a little soul-\n" .string "searching and train on the road.\p" .string "I don’t plan to return home for some\n" .string "time.\p" .string "I have a favor to ask of you.\p" .string "I want you to take the POKé BALL on\n" .string "the desk.\p" .string "Inside it is a BELDUM, my favorite\n" .string "POKéMON.\p" .string "I’m counting on you.\p" .string "May our paths cross someday.\p" .string "STEVEN STONE$" MossdeepCity_StevensHouse_Text_222D97: @ 8222D97 .string "It’s a collection of rare rocks and\n" .string "stones assembled by STEVEN.$"