Route104_MapScripts:: @ 81ECC32 map_script 2, Route104_MapScript2_1ECC3D map_script 3, Route104_MapScript1_1ECC4E .byte 0 Route104_MapScript2_1ECC3D: @ 81ECC3D map_script_2 VAR_0x408E, 1, Route104_EventScript_1ECC47 .2byte 0 Route104_EventScript_1ECC47:: @ 81ECC47 lockall goto Route104_EventScript_1ED099 end Route104_MapScript1_1ECC4E: @ 81ECC4E call Route104_EventScript_271ED7 call Route104_EventScript_1ECC78 call Route104_EventScript_1ECC5E end Route104_EventScript_1ECC5E:: @ 81ECC5E checkflag FLAG_0x07F goto_if 0, Route104_EventScript_1ECC74 checkflag FLAG_BADGE03_GET goto_if 0, Route104_EventScript_1ECC74 clearflag FLAG_0x38A return Route104_EventScript_1ECC74:: @ 81ECC74 setflag FLAG_0x38A return Route104_EventScript_1ECC78:: @ 81ECC78 compare_var_to_value VAR_0x408E, 1 goto_if 4, Route104_EventScript_1ECC9D checkflag FLAG_0x120 goto_eq Route104_EventScript_1ECC9D checkflag FLAG_0x07C goto_if 0, Route104_EventScript_1ECC9D setobjectxyperm 34, 17, 52 return Route104_EventScript_1ECC9D:: @ 81ECC9D return Route104_EventScript_1ECC9E:: @ 81ECC9E lockall setvar VAR_0x8008, 1 applymovement 34, Route104_Movement_27259E waitmovement 0 goto Route104_EventScript_1ECD33 Route104_EventScript_1ECCB3:: @ 81ECCB3 lockall setflag FLAG_0x32E setvar VAR_0x405A, 8 setvar VAR_0x4063, 2 applymovement 255, Route104_Movement_2725A6 waitmovement 0 delay 10 addobject 34 clearflag FLAG_0x2CF applymovement 255, Route104_Movement_1ECF86 waitmovement 0 applymovement 34, Route104_Movement_1ECF8A waitmovement 0 delay 20 setvar VAR_0x8008, 0 call Route104_EventScript_1E0DD1 playse SE_PIN applymovement 34, Route104_Movement_272598 waitmovement 0 applymovement 34, Route104_Movement_27259A waitmovement 0 goto Route104_EventScript_1ECD33 Route104_EventScript_1ECD11:: @ 81ECD11 checkplayergender compare_var_to_value VAR_RESULT, 0 goto_eq Route104_EventScript_1ECD29 compare_var_to_value VAR_RESULT, 1 goto_eq Route104_EventScript_1ECD2E return Route104_EventScript_1ECD29:: @ 81ECD29 playbgm BGM_GIRL_SUP, 1 return Route104_EventScript_1ECD2E:: @ 81ECD2E playbgm BGM_BOY_SUP, 1 return Route104_EventScript_1ECD33:: @ 81ECD33 checkplayergender compare_var_to_value VAR_RESULT, 0 goto_eq Route104_EventScript_1ECD4B compare_var_to_value VAR_RESULT, 1 goto_eq Route104_EventScript_1ECE6F end Route104_EventScript_1ECD4B:: @ 81ECD4B checkflag FLAG_0x07D goto_eq Route104_EventScript_1ECE1C checkflag FLAG_0x07C goto_eq Route104_EventScript_1ECDD0 setflag FLAG_0x07C msgbox Route104_Text_1EDBFF, 4 closemessage delay 30 playfanfare BGM_ME_MATCH_CALL msgbox Route104_Text_1EDC8F, 4 waitfanfare closemessage delay 30 setflag FLAG_0x0FD applymovement 255, Route104_Movement_1ECDCD applymovement 34, Route104_Movement_1ECDC8 msgbox Route104_Text_1EDCB1, 4 closemessage waitmovement 0 applymovement 34, Route104_Movement_1ECDCA waitmovement 0 moveobjectoffscreen 34 msgbox Route104_Text_1EDCED, 5 compare_var_to_value VAR_RESULT, 1 goto_eq Route104_EventScript_1ECDED msgbox Route104_Text_1EDD2A, 4 call Route104_EventScript_1ECE31 releaseall end Route104_Movement_1ECDC8: @ 81ECDC8 slow_step_left step_end Route104_Movement_1ECDCA: @ 81ECDCA step_down step_03 step_end Route104_Movement_1ECDCD: @ 81ECDCD step_12 step_27 step_end Route104_EventScript_1ECDD0:: @ 81ECDD0 msgbox Route104_Text_1EDD9F, 5 compare_var_to_value VAR_RESULT, 1 goto_eq Route104_EventScript_1ECDED msgbox Route104_Text_1EDD2A, 4 releaseall end Route104_EventScript_1ECDED:: @ 81ECDED msgbox Route104_Text_1EDDDB, 4 switch VAR_FIRST_POKE case 0, Route104_EventScript_1ECE36 case 1, Route104_EventScript_1ECE49 case 2, Route104_EventScript_1ECE5C end Route104_EventScript_1ECE1C:: @ 81ECE1C msgbox Route104_Text_1EDE3E, 4 compare_var_to_value VAR_0x8008, 0 call_if 1, Route104_EventScript_1ECE31 releaseall end Route104_EventScript_1ECE31:: @ 81ECE31 savebgm SE_STOP fadedefaultbgm return Route104_EventScript_1ECE36:: @ 81ECE36 trainerbattle 3, TRAINER_MAY_14, 0, Route104_Text_1EDE18 setflag FLAG_0x07D goto Route104_EventScript_1ECE1C end Route104_EventScript_1ECE49:: @ 81ECE49 trainerbattle 3, TRAINER_MAY_15, 0, Route104_Text_1EDE18 setflag FLAG_0x07D goto Route104_EventScript_1ECE1C end Route104_EventScript_1ECE5C:: @ 81ECE5C trainerbattle 3, TRAINER_MAY_10, 0, Route104_Text_1EDE18 setflag FLAG_0x07D goto Route104_EventScript_1ECE1C end Route104_EventScript_1ECE6F:: @ 81ECE6F checkflag FLAG_0x07D goto_eq Route104_EventScript_1ECF38 checkflag FLAG_0x07C goto_eq Route104_EventScript_1ECEEC setflag FLAG_0x07C msgbox Route104_Text_1EDF04, 4 closemessage delay 30 playfanfare BGM_ME_MATCH_CALL msgbox Route104_Text_1EDFA0, 4 waitfanfare closemessage delay 30 setflag FLAG_0x0FD applymovement 255, Route104_Movement_1ECDCD applymovement 34, Route104_Movement_1ECDC8 msgbox Route104_Text_1EDFC6, 4 closemessage waitmovement 0 applymovement 34, Route104_Movement_1ECDCA waitmovement 0 moveobjectoffscreen 34 msgbox Route104_Text_1EE009, 5 compare_var_to_value VAR_RESULT, 1 goto_eq Route104_EventScript_1ECF09 msgbox Route104_Text_1EE04D, 4 call Route104_EventScript_1ECE31 releaseall end Route104_EventScript_1ECEEC:: @ 81ECEEC msgbox Route104_Text_1EE094, 5 compare_var_to_value VAR_RESULT, 1 goto_eq Route104_EventScript_1ECF09 msgbox Route104_Text_1EE04D, 4 releaseall end Route104_EventScript_1ECF09:: @ 81ECF09 msgbox Route104_Text_1EE0C7, 4 switch VAR_FIRST_POKE case 0, Route104_EventScript_1ECF4D case 1, Route104_EventScript_1ECF60 case 2, Route104_EventScript_1ECF73 end Route104_EventScript_1ECF38:: @ 81ECF38 msgbox Route104_Text_1EE120, 4 compare_var_to_value VAR_0x8008, 0 call_if 1, Route104_EventScript_1ECE31 releaseall end Route104_EventScript_1ECF4D:: @ 81ECF4D trainerbattle 3, TRAINER_BRENDAN_10, 0, Route104_Text_1EE107 setflag FLAG_0x07D goto Route104_EventScript_1ECF38 end Route104_EventScript_1ECF60:: @ 81ECF60 trainerbattle 3, TRAINER_BRENDAN_12, 0, Route104_Text_1EE107 setflag FLAG_0x07D goto Route104_EventScript_1ECF38 end Route104_EventScript_1ECF73:: @ 81ECF73 trainerbattle 3, TRAINER_BRENDAN_11, 0, Route104_Text_1EE107 setflag FLAG_0x07D goto Route104_EventScript_1ECF38 end Route104_Movement_1ECF86: @ 81ECF86 step_40 step_down step_41 step_end Route104_Movement_1ECF8A: @ 81ECF8A step_down step_end Route104_EventScript_1ECF8C:: @ 81ECF8C lock faceplayer checkflag FLAG_0x0F6 goto_eq Route104_EventScript_1ECFC3 msgbox Route104_Text_2A6D86, 4 giveitem_std ITEM_CHESTO_BERRY compare_var_to_value VAR_RESULT, 0 goto_eq Route104_EventScript_272054 setflag FLAG_0x0F6 msgbox Route104_Text_2A6E32, 4 release end Route104_EventScript_1ECFC3:: @ 81ECFC3 msgbox Route104_Text_2A6E32, 4 release end Route104_EventScript_1ECFCD:: @ 81ECFCD lock faceplayer checkflag FLAG_0x117 goto_eq Route104_EventScript_1ECFFC msgbox Route104_Text_1ED96A, 4 giveitem_std ITEM_WHITE_HERB compare_var_to_value VAR_RESULT, 0 goto_eq Route104_EventScript_272054 setflag FLAG_0x117 release end Route104_EventScript_1ECFFC:: @ 81ECFFC msgbox Route104_Text_1EDA0F, 4 release end Route104_EventScript_1ED006:: @ 81ED006 msgbox Route104_Text_1ED5EC, 2 end Route104_EventScript_1ED00F:: @ 81ED00F msgbox Route104_Text_1ED662, 3 end Route104_EventScript_1ED018:: @ 81ED018 msgbox Route104_Text_1EDA8C, 3 end Route104_EventScript_1ED021:: @ 81ED021 msgbox Route104_Text_1EDAA1, 3 end Route104_EventScript_1ED02A:: @ 81ED02A msgbox Route104_Text_1EDABC, 3 end Route104_EventScript_1ED033:: @ 81ED033 msgbox Route104_Text_1EDAD6, 3 end Route104_EventScript_1ED03C:: @ 81ED03C msgbox Route104_Text_1EDAEF, 3 end Route104_EventScript_1ED045:: @ 81ED045 msgbox Route104_Text_1ED6A2, 2 end Route104_EventScript_1ED04E:: @ 81ED04E msgbox Route104_Text_1ED735, 2 end Route104_EventScript_1ED057:: @ 81ED057 lock faceplayer checkflag FLAG_0x106 goto_eq Route104_EventScript_1ED086 msgbox Route104_Text_1ED838, 4 giveitem_std ITEM_TM09 compare_var_to_value VAR_RESULT, 0 goto_eq Route104_EventScript_272054 setflag FLAG_0x106 release end Route104_EventScript_1ED086:: @ 81ED086 msgbox Route104_Text_1ED8E7, 4 release end Route104_EventScript_1ED090:: @ 81ED090 msgbox Route104_Text_1ED7A2, 2 end Route104_EventScript_1ED099:: @ 81ED099 setobjectpriority 8, ROUTE_104, 0 setobjectpriority 255, ROUTE_104, 0 applymovement 8, Route104_Movement_1ED359 waitmovement 0 removeobject 8 applymovement 255, Route104_Movement_1ED34F waitmovement 0 hideobjectat 255, ROUTE_104 call Route104_EventScript_2720A0 checkflag FLAG_0x132 goto_eq Route104_EventScript_1ED0D9 checkflag FLAG_0x132 goto_if 0, Route104_EventScript_1ED0EF end Route104_EventScript_1ED0D9:: @ 81ED0D9 applymovement 7, Route104_Movement_1ED28C applymovement 255, Route104_Movement_1ED28C waitmovement 0 goto Route104_EventScript_1ED139 Route104_EventScript_1ED0EF:: @ 81ED0EF applymovement 7, Route104_Movement_1ED1C8 applymovement 255, Route104_Movement_1ED1C8 waitmovement 0 pokenavcall Route104_Text_1EE336 waitmessage delay 30 playfanfare BGM_ME_MATCH_CALL msgbox Route104_Text_1EE463, 4 waitfanfare closemessage delay 30 setflag FLAG_0x132 applymovement 255, Route104_Movement_1ED22A applymovementat 7, Route104_Movement_1ED22A, ROUTE_104 waitmovementat 7, ROUTE_104 waitmovement 0 goto Route104_EventScript_1ED139 Route104_EventScript_1ED139:: @ 81ED139 delay 50 applymovement 255, Route104_Movement_1ED353 waitmovement 0 call Route104_EventScript_2720A8 showobjectat 255, DEWFORD_TOWN applymovement 255, Route104_Movement_1ED355 waitmovement 0 setobjectxyperm 2, 12, 8 addobject 2 setobjectpriority 2, DEWFORD_TOWN, 0 clearflag FLAG_0x2E4 applymovement 2, Route104_Movement_1ED35C waitmovement 0 addobject 4 clearflag FLAG_0x2E7 call Route104_EventScript_2720A8 setflag FLAG_0x2E6 hideobjectat 7, ROUTE_104 copyvar VAR_0x4096, VAR_0x8008 resetobjectpriority 255, ROUTE_104 resetobjectpriority 2, DEWFORD_TOWN moveobjectoffscreen 2 setvar VAR_0x408E, 0 checkflag FLAG_0x0BD goto_if 0, Route104_EventScript_1ED1B4 checkflag FLAG_0x0BD goto_eq Route104_EventScript_1ED1BE end Route104_EventScript_1ED1B4:: @ 81ED1B4 msgbox Route104_Text_1E9AAF, 4 releaseall end Route104_EventScript_1ED1BE:: @ 81ED1BE msgbox Route104_Text_1E9C1D, 4 releaseall end Route104_Movement_1ED1C8: @ 81ED1C8 step_down step_down step_down step_down step_15 step_15 step_15 step_15 step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_15 step_15 step_15 step_15 step_18 step_18 step_30 step_30 step_30 step_30 step_30 step_30 step_18 step_18 step_15 step_15 step_15 step_15 step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_end Route104_Movement_1ED22A: @ 81ED22A step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_15 step_15 step_15 step_15 step_18 step_18 step_18 step_18 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_18 step_18 step_18 step_18 step_right step_right step_down step_down step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_down step_down step_end Route104_Movement_1ED28C: @ 81ED28C step_down step_down step_down step_down step_15 step_15 step_15 step_15 step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_15 step_15 step_15 step_15 step_18 step_18 step_30 step_30 step_30 step_30 step_30 step_30 step_18 step_18 step_15 step_15 step_15 step_15 step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_2d step_15 step_15 step_15 step_15 step_18 step_18 step_18 step_18 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_30 step_18 step_18 step_18 step_18 step_right step_right step_down step_down step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_15 step_down step_down step_end Route104_Movement_1ED34F: @ 81ED34F step_left step_down step_down step_end Route104_Movement_1ED353: @ 81ED353 step_down step_end Route104_Movement_1ED355: @ 81ED355 step_down step_left step_28 step_end Route104_Movement_1ED359: @ 81ED359 step_down step_down step_end Route104_Movement_1ED35C: @ 81ED35C step_down step_27 step_end Route104_EventScript_1ED35F:: @ 81ED35F trainerbattle 0, TRAINER_IVAN, 0, Route104_Text_2954BD, Route104_Text_295509 msgbox Route104_Text_29554E, 6 end Route104_EventScript_1ED376:: @ 81ED376 trainerbattle 0, TRAINER_BILLY, 0, Route104_Text_29558A, Route104_Text_2955B4 msgbox Route104_Text_2955E8, 6 end Route104_EventScript_1ED38D:: @ 81ED38D trainerbattle 2, TRAINER_HALEY_1, 0, Route104_Text_29563A, Route104_Text_29566F, Route104_EventScript_1ED3CE specialvar VAR_RESULT, sub_80B226C compare_var_to_value VAR_RESULT, 1 goto_eq Route104_EventScript_1ED424 setvar VAR_0x8004, 604 specialvar VAR_RESULT, sub_813B4E0 compare_var_to_value VAR_RESULT, 0 goto_eq Route104_EventScript_1ED3F8 msgbox Route104_Text_295689, 4 release end Route104_EventScript_1ED3CE:: @ 81ED3CE special sub_80B4808 waitmovement 0 checkflag FLAG_0x12F goto_eq Route104_EventScript_1ED3DF release end Route104_EventScript_1ED3DF:: @ 81ED3DF msgbox Route104_Text_29576B, 4 setvar VAR_0x8004, 604 special sub_81D1C20 setorcopyvar VAR_0x8000, 604 callstd 8 release end Route104_EventScript_1ED3F8:: @ 81ED3F8 checkflag FLAG_0x12F goto_eq Route104_EventScript_1ED40B msgbox Route104_Text_295689, 4 release end Route104_EventScript_1ED40B:: @ 81ED40B msgbox Route104_Text_2956FF, 4 setvar VAR_0x8004, 604 special sub_81D1C20 setorcopyvar VAR_0x8000, 604 callstd 8 release end Route104_EventScript_1ED424:: @ 81ED424 trainerbattle 5, TRAINER_HALEY_1, 0, Route104_Text_2957D7, Route104_Text_2957F0 msgbox Route104_Text_29580C, 6 end Route104_EventScript_1ED43B:: @ 81ED43B trainerbattle 2, TRAINER_WINSTON_1, 0, Route104_Text_295870, Route104_Text_2958AD, Route104_EventScript_1ED47C specialvar VAR_RESULT, sub_80B226C compare_var_to_value VAR_RESULT, 1 goto_eq Route104_EventScript_1ED4D2 setvar VAR_0x8004, 136 specialvar VAR_RESULT, sub_813B4E0 compare_var_to_value VAR_RESULT, 0 goto_eq Route104_EventScript_1ED4A6 msgbox Route104_Text_2958C1, 4 release end Route104_EventScript_1ED47C:: @ 81ED47C special sub_80B4808 waitmovement 0 checkflag FLAG_0x12F goto_eq Route104_EventScript_1ED48D release end Route104_EventScript_1ED48D:: @ 81ED48D msgbox Route104_Text_29595A, 4 setvar VAR_0x8004, 136 special sub_81D1C20 setorcopyvar VAR_0x8000, 136 callstd 8 release end Route104_EventScript_1ED4A6:: @ 81ED4A6 checkflag FLAG_0x12F goto_eq Route104_EventScript_1ED4B9 msgbox Route104_Text_2958C1, 4 release end Route104_EventScript_1ED4B9:: @ 81ED4B9 msgbox Route104_Text_2958F8, 4 setvar VAR_0x8004, 136 special sub_81D1C20 setorcopyvar VAR_0x8000, 136 callstd 8 release end Route104_EventScript_1ED4D2:: @ 81ED4D2 trainerbattle 5, TRAINER_WINSTON_1, 0, Route104_Text_2959BC, Route104_Text_2959FC msgbox Route104_Text_295A1E, 6 end Route104_EventScript_1ED4E9:: @ 81ED4E9 trainerbattle 2, TRAINER_CINDY_1, 0, Route104_Text_295A7E, Route104_Text_295ABB, Route104_EventScript_1ED52A specialvar VAR_RESULT, sub_80B226C compare_var_to_value VAR_RESULT, 1 goto_eq Route104_EventScript_1ED580 setvar VAR_0x8004, 114 specialvar VAR_RESULT, sub_813B4E0 compare_var_to_value VAR_RESULT, 0 goto_eq Route104_EventScript_1ED554 msgbox Route104_Text_295AC3, 4 release end Route104_EventScript_1ED52A:: @ 81ED52A special sub_80B4808 waitmovement 0 checkflag FLAG_0x12F goto_eq Route104_EventScript_1ED53B release end Route104_EventScript_1ED53B:: @ 81ED53B msgbox Route104_Text_295B60, 4 setvar VAR_0x8004, 114 special sub_81D1C20 setorcopyvar VAR_0x8000, 114 callstd 8 release end Route104_EventScript_1ED554:: @ 81ED554 checkflag FLAG_0x12F goto_eq Route104_EventScript_1ED567 msgbox Route104_Text_295AC3, 4 release end Route104_EventScript_1ED567:: @ 81ED567 msgbox Route104_Text_295B01, 4 setvar VAR_0x8004, 114 special sub_81D1C20 setorcopyvar VAR_0x8000, 114 callstd 8 release end Route104_EventScript_1ED580:: @ 81ED580 trainerbattle 5, TRAINER_CINDY_1, 0, Route104_Text_295BC8, Route104_Text_295BFA msgbox Route104_Text_295C1F, 6 end Route104_EventScript_1ED597:: @ 81ED597 trainerbattle 4, TRAINER_GINA_AND_MIA_1, 0, Route104_Text_2952BB, Route104_Text_2952E6, Route104_Text_295330 special sub_8138B10 msgbox Route104_Text_2952FE, 4 release end Route104_EventScript_1ED5B6:: @ 81ED5B6 trainerbattle 4, TRAINER_GINA_AND_MIA_1, 0, Route104_Text_2953AF, Route104_Text_2953E1, Route104_Text_295449 special sub_8138B10 msgbox Route104_Text_29540D, 4 release end Route104_EventScript_1ED5D5:: @ 81ED5D5 trainerbattle 0, TRAINER_DARIAN, 0, Route104_Text_295C5D, Route104_Text_295CC9 msgbox Route104_Text_295CD3, 6 end Route104_Text_1ED5EC: @ 81ED5EC .string "That seaside cottage is where\n" .string "MR. BRINEY lives.\p" .string "He was once a mighty sailor who never\n" .string "feared the sea, however stormy.$" Route104_Text_1ED662: @ 81ED662 .string "The sea, huh?\p" .string "I wonder what it’s like at the bottom\n" .string "of the sea?$" Route104_Text_1ED6A2: @ 81ED6A2 .string "If you’re going to throw a POKé BALL,\n" .string "weaken the wild POKéMON first.\p" .string "It will be easier to catch if it’s been\n" .string "poisoned, burned, or lulled to sleep.$" Route104_Text_1ED735: @ 81ED735 .string "You’re a thief if you try to steal\n" .string "someone else’s POKéMON.\p" .string "You should throw POKé BALLS only at\n" .string "wild POKéMON.$" Route104_Text_1ED7A2: @ 81ED7A2 .string "Oh, no, I’m not a TRAINER.\p" .string "But that’s right, if TRAINERS lock eyes,\n" .string "it’s a challenge to battle.\p" .string "If you don’t want to battle, stay out\n" .string "of their sight.$" Route104_Text_1ED838: @ 81ED838 .string "I like filling my mouth with seeds,\n" .string "then spitting them out fast!\p" .string "You can have this, so you try it out!\p" .string "Use it on a POKéMON, and it will learn\n" .string "a move for firing seeds rapidly.$" Route104_Text_1ED8E7: @ 81ED8E7 .string "A word of advice!\p" .string "A TM, TECHNICAL MACHINE, is good only\n" .string "for one-time use.\p" .string "Once you use it, it’s gone.\n" .string "Think twice before using it!$" Route104_Text_1ED96A: @ 81ED96A .string "This FLOWER SHOP started selling\n" .string "saplings recently.\p" .string "It made me so happy, I went overboard\n" .string "shopping.\p" .string "I don’t need this WHITE HERB anymore.\n" .string "Would you take it, please?$" Route104_Text_1EDA0F: @ 81EDA0F .string "This FLOWER SHOP started selling\n" .string "saplings recently.\p" .string "It made me so happy, I went overboard\n" .string "shopping. Where should I put them?$" Route104_Text_1EDA8C: @ 81EDA8C .string "MR. BRINEY’S COTTAGE$" Route104_Text_1EDAA1: @ 81EDAA1 .string "ROUTE 1O4\n" .string "{0x7C} PETALBURG CITY$" Route104_Text_1EDABC: @ 81EDABC .string "ROUTE 1O4\n" .string "{0x79} RUSTBORO CITY$" Route104_Text_1EDAD6: @ 81EDAD6 .string "PRETTY PETAL FLOWER SHOP$" Route104_Text_1EDAEF: @ 81EDAEF .string "TRAINER TIPS\p" .string "In the HOENN region there are pairs\n" .string "of TRAINERS who challenge others\l" .string "for 2-on-2 POKéMON battles called\l" .string "DOUBLE BATTLES.\p" .string "In a DOUBLE BATTLE, the TRAINER must\n" .string "send out two POKéMON, the one at the\l" .string "left of the list and the top one.\l" .string "Watch how POKéMON are lined up.$" Route104_Text_1EDBFF: @ 81EDBFF .string "MAY: Oh, hi, {PLAYER}{KUN}!\p" .string "DEVON upgraded your POKéNAV with\n" .string "the MATCH CALL system, huh?\p" .string "We should register each other so we\n" .string "can get in contact anytime.$" Route104_Text_1EDC8F: @ 81EDC8F .string "{PLAYER} registered MAY\n" .string "in the POKéNAV.$" Route104_Text_1EDCB1: @ 81EDCB1 .string "MAY: Oh, by the way, {PLAYER}{KUN},\n" .string "how’s your POKéDEX coming along?$" Route104_Text_1EDCED: @ 81EDCED .string "Mine’s looking pretty decent.\n" .string "So…\l" .string "How about a little battle?$" Route104_Text_1EDD2A: @ 81EDD2A .string "MAY: Oh, what’s the matter?\p" .string "Haven’t you caught or raised your\n" .string "POKéMON very much?\p" .string "That’s not very good for a TRAINER!$" Route104_Text_1EDD9F: @ 81EDD9F .string "MAY: So, what do you think?\n" .string "How about a little battle here?$" Route104_Text_1EDDDB: @ 81EDDDB .string "MAY: You just became a TRAINER,\n" .string "{PLAYER}{KUN}. I’m not going to lose!$" Route104_Text_1EDE18: @ 81EDE18 .string "Yikes!\n" .string "You’re better than I expected!$" Route104_Text_1EDE3E: @ 81EDE3E .string "MAY: I can tell you’ve gotten pretty\n" .string "good with the way you handle POKéMON.\p" .string "But instead of only making them\n" .string "battle, you should be like MR. BRINEY.\p" .string "It’s important to become friends with\n" .string "POKéMON, too.$" Route104_Text_1EDF04: @ 81EDF04 .string "BRENDAN: Oh, hey, {PLAYER}!\p" .string "Cool, you had DEVON install the MATCH\n" .string "CALL system on your POKéNAV!\p" .string "Let’s register each other in our\n" .string "POKéNAVS so we can keep in touch.$" Route104_Text_1EDFA0: @ 81EDFA0 .string "{PLAYER} registered BRENDAN\n" .string "in the POKéNAV.$" Route104_Text_1EDFC6: @ 81EDFC6 .string "BRENDAN: {PLAYER}, how’s your POKéDEX?\n" .string "Have you filled in any pages yet?$" Route104_Text_1EE009: @ 81EE009 .string "Me, I’m doing great!\p" .string "Want to check out how good I am with\n" .string "a battle?$" Route104_Text_1EE04D: @ 81EE04D .string "BRENDAN: What’s the matter? Don’t have\n" .string "any confidence in your POKéMON?$" Route104_Text_1EE094: @ 81EE094 .string "BRENDAN: What’s up?\n" .string "Want to have a battle with me?$" Route104_Text_1EE0C7: @ 81EE0C7 .string "BRENDAN: I know you just became\n" .string "a TRAINER, but I won’t go easy!$" Route104_Text_1EE107: @ 81EE107 .string "Hmm…\n" .string "You’re pretty good.$" Route104_Text_1EE120: @ 81EE120 .string "BRENDAN: You’ve gotten pretty decent\n" .string "at handling POKéMON.\p" .string "But, you know, you shouldn’t just be\n" .string "making POKéMON battle.\p" .string "Like MR. BRINEY, it’s important to\n" .string "become friends with your POKéMON.$"