SootopolisCity_House6_MapScripts:: @ 8226F5B .byte 0 SootopolisCity_House6_EventScript_226F5C:: @ 8226F5C lock faceplayer goto_if_set FLAG_RECEIVED_WAILMER_DOLL, SootopolisCity_House6_EventScript_226FA3 msgbox SootopolisCity_House6_Text_226FC3, MSGBOX_YESNO compare VAR_RESULT, NO call_if_eq SootopolisCity_House6_EventScript_226F99 msgbox SootopolisCity_House6_Text_227034, MSGBOX_DEFAULT givedecoration_std DECOR_WAILMER_DOLL compare VAR_RESULT, 0 goto_if_eq SootopolisCity_House6_EventScript_226FAD setflag FLAG_RECEIVED_WAILMER_DOLL release end SootopolisCity_House6_EventScript_226F99:: @ 8226F99 msgbox SootopolisCity_House6_Text_22708F, MSGBOX_DEFAULT release end SootopolisCity_House6_EventScript_226FA3:: @ 8226FA3 msgbox SootopolisCity_House6_Text_2270B7, MSGBOX_DEFAULT release end SootopolisCity_House6_EventScript_226FAD:: @ 8226FAD bufferdecorationname 1, DECOR_WAILMER_DOLL msgbox gText_NoRoomLeftForAnother, MSGBOX_DEFAULT msgbox SootopolisCity_House6_Text_22704A, MSGBOX_DEFAULT release end SootopolisCity_House6_Text_226FC3: @ 8226FC3 .string "Hello! You're our first guest in\n" .string "a good while.\p" .string "You've brightened up my day, so I'll\n" .string "give you a big WAILMER DOLL.$" SootopolisCity_House6_Text_227034: @ 8227034 .string "Take good care of it!$" SootopolisCity_House6_Text_22704A: @ 822704A .string "Oh, you want it, but not right now?\n" .string "Okay, then I'll hold it for you.$" SootopolisCity_House6_Text_22708F: @ 822708F .string "Are you sure?\n" .string "You don't want this DOLL?$" SootopolisCity_House6_Text_2270B7: @ 82270B7 .string "I love plush DOLLS!$"